Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.06 @ 22:43:46 Player: rCartos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (264) 264 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2124 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 100/100 System Corruption 0% Temperature Warm (157) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Sensor Array Advanced Targeting Computer Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved EM Shotgun Assault Rifle Light Assault Rifle Heavy Hammer [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Special Weapon Welding Torch Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 33 | 6 7 11 1 8 Power 5 | 1 1 . . 3 Engine 3 | 1 1 . . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 7 | 2 . 4 1 . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 5 | . . 4 1 . Utility 7 | 1 2 2 . 2 Device 2 | . 1 1 . . Storage 1 | 1 . . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 14 | 2 4 5 . 3 Energy Gun 2 | . . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 2 . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon 5 | . 3 2 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . . 11 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 11 | . . . . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 97 86 90 81 Engine 10 | . 14 11 9 4 Wheel 13 | . 28 12 . . Flight 14 | . . 11 36 31 Device 10 | . 9 15 9 8 Storage 1 | . 4 . . . Processor 11 | . 14 11 9 9 Protection 3 | . . 3 9 7 Ballistic Gun 10 | . 1 12 18 16 Impact Weapon 10 | . 23 6 . . Naked Turns . | . . . . . Heaviest Build 25 | 11 14 20 20 25 Greatest Support 32 | 32 32 32 20 20 Greatest Overweight (x) 2 | . . 2 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 6 5 5 5 Most Carried 5 | 2 5 5 4 5 Average Carried 3 | . 4 3 4 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 1 4 5 4 2 Class Distribution -------------------- 79% | Mutant 20% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 534 | 152 21 . . 361 Remotely . | . . . . . Salvage Created 277 | . 29 . . 248 Parts 13 | . 4 . . 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 8 | . 3 . . 5 Melee 2 | . 2 . . . Guns 5 | . . . . 5 Classes Destroyed 3 | . 1 . . 2 Swarmer 3 | . 3 . . . Grunt 4 | . . . . 4 Brawler 1 | . . . . 1 Best Kill Streak 3 | . 3 . . 3 Combat Bots Only 3 | . 3 . . 3 Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 143 | . 26 . . 117 Missed 18 | . 3 . . 15 Damage Taken 1771 | . 259 . . 1512 Core 706 | . 150 . . 556 Absorbed by Shields . | . . . . . Ignored by Resistances 26 | . . . . 26 Core Remaining (%) 80 | 100 40 100 . . Volleys Fired 22 | . . . . 22 Largest 2 | . . . . 2 Hottest 46 | . . . . 46 Shots Fired 39 | . . . . 39 Gun 39 | . . . . 39 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 39 | . . . . 39 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . . . . 20 Robot Miss Streak 2 | . . . . 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 35 | . 5 . . 30 Core Hits 19 | . 2 . . 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 8 | . 8 . . . Impact 8 | . 8 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 607 | . 181 . . 426 Guns 420 | . . . . 420 Cannons . | . . . . . Explosions . | . . . . . Melee 181 | . 181 . . . Ramming 6 | . . . . 6 Kinetic 420 | . . . . 420 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 181 | . 181 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 24 | . 24 . . . Projectiles . | . . . . . Explosions . | . . . . . Melee 24 | . 24 . . . Knockbacks 2 | . 1 . . 1 Impact 2 | . 1 . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 223 | . 7 . . 223 Average Temperature 83 | . 7 . . 84 Received Heat Transfer 933 | . 123 . . 810 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions 2 | . 2 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 184 | . 138 59 54 184 Initial 57 | . . 57 24 22 Average 65 | . 60 58 32 110 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 1 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 9 . 1 18 Peak Tracking Total 11 | . 4 . 1 11 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 4 | . 1 2 . 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 8 | . 3 4 . 1 Successful 7 | . 3 3 . 1 Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 3 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 1 . 1 Open Door 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 1 1 . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 575 | 69 175 162 15 154 Spaces Moved 567 | 57 131 129 52 198 Core 2 | 1 . . . 1 Treads . | . . . . . Legs . | . . . . . Wheels 264 | 56 131 77 . . Hover . | . . . . . Flight 301 | . . 52 52 197 Fastest Speed 26 | 50 100 29 26 26 Average Speed 69 | 99 100 105 26 29 Slowest Speed 195 | 100 100 195 26 106 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 32 14 7 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . . 9 Melee . | . . . . . Projectile . | . . . . . AOE 9 | . . . . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 696 | 69 163 157 52 255 Wait 20 | . 5 . . 15 Move 563 | 56 130 128 51 198 Hop . | . . . . . Pick Up 28 | 7 8 10 . 3 Fast Attach . | . . . . . Attach 23 | 6 3 8 1 5 Detach 4 | . 1 2 . 1 Swap 10 | . 4 3 . 3 Drop 14 | . 5 6 . 3 Fire 22 | . . . . 22 Melee 7 | . 7 . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 14) 229 | -10/Materials | Core integrity fell below 50% 233 | -10/Materials | Discovered new exit (range 11) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Discovered new exit (range 15) 315 | -9/Materials | Build established: Mutant 392 | -9/Materials | Discovered new exit (range 8) 407 | -9/Materials | Entered another Materials area 407 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 418 | -8/Materials | Discovered new exit (range 8) 422 | -8/Materials | Entered Storage 557 | -8/Storage | Garrison activated, responded to threat 571 | -8/Storage | Core integrity fell below 50% 574 | -8/Storage | Core integrity fell below 20% 576 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Reactive Plating destroyed. Hvy. Assault Rifle destroyed. K-01 Serf collects debris. Cesium-ion Thruster destroyed. U-05 Engineer lays Concrete. Acquired 52 matter. Imp. EM Shotgun destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Wall. K-01 Serf cleans the Compression Vault. Sensor Array destroyed. U-05 Engineer lays Concrete. Lgt. Assault Rifle destroyed. Slammed into G-47 Trooper. G-47 Trooper knocked back. Adv. Targeting Computer broken. Destabilizing: Short circuit. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # "" # #??????????????????????????????????????? | | # # #??????????????????????????????????????? | | # # #??????????????????????????????????????? | | # # #??????????????????????????????????????? | | # # #??????????????????????????????????????? | | # % # #??????????????????????????????????????? | | # # #??????????????????????????????????????? | | ### ### #??????????????????????????????????????? | | ??##??# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??##### #??????????????????????????????????????? | | ?## *# #??????????????????????????????????????? | | ?#T =%+ *#? ???????????????????????????????????? | | ?## ###!* #?? ??????????????????????????????????? | | ?#! !## #?? ??????????????????????????????????? | | ?#! !## #??? ??????#####??????????????????????? | | ?#! !## #####+##+####"T"#########??????????????? | | ?#! !## ^ Y???????????????? | | ?###### ???????????????? | | ??????# ^ u ???????????????? | | ?????####### u k""" """ """ ???????????????? | | ???? ?# """ """ """ ""????????????? | | ?? # """ """ """ """ ??????????? | | ?? ^ g gg Y ????????? | | ???""" """ Y @g Y ????????? | | ?????? """ ###+# #######/#######???????????????? | | ???????""" ## #???? ????????????????????? | | ??????? ?# #????? ???????????????????? | | ?????? ??# """"" #?????""" ??????????????????? | | ?????"# ##??# "???" #??????"" #?????????????????? | | ??????##????# "??"" #??????"" #?????????????????? | | ????????????# ""??" #???????" #?????????????????? | | ????????????# ????" #?????????#?????????????????? | | ????????????# """"" #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????##########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 246 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 8 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentGyrokineticStabilizer Manual? 0 Play Time 00:17:11 Cumulative 3.8 hours Start 2024.03.06 @ 22:28:41 End 2024.03.06 @ 22:43:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 25x20 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 23410630-69bf-4a37-a92d-a25c261d2c3a