Cogmind - Beta 13 X2 *** ADVENTURER MODE // 2023.12.25 @ 16:08:56 Player: Minty Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (191) 955 Value Destroyed (8592) 8592 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3003) 3003 TOTAL SCORE: 19210 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1203 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1172/1300 Matter 187/300 Energy 226/340 System Corruption 9% Temperature Cool (18) Movement Core (700) Ox13 Location -3/Testing Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Advanced Cooling System Advanced Visual Processing Unit Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Improved Core Shielding System Shield > --- WEAPON (7) ------- Gamma Rifle Heavy Flak Cannon Ionic Axe > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Cooling System Ionic Axe Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Advanced Visual Processing Unit Long-range Terrain Scanner Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Improved Core Shielding System Shield > --- WEAPON ----------- Quantum Rifle Quantum Rifle Heavy Machine Gun Enhanced Coil Gun Enhanced Coil Gun Railgun Ionic Axe > --- INVENTORY -------- Micro Antimatter Reactor Improved Utility Shielding Gamma Rifle Enhanced Coil Gun Ionic Axe [Rating: 121] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Improved Melee Analysis Suite Device Improved Cooling System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Utility Shielding Weapon Enhanced Gauss Cannon Energy Gun Heavy Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Slashing Weapon Ionic Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Slots Evolved 14 | . . . . . 4 2 2 . 2 2 2 . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 8 | . . . . . 2 2 1 . 2 . 1 . Weapon 5 | . . . . . 2 . . . . 2 1 . Parts Attached 153 | . 1 2 . . 33 7 1 15 24 34 24 12 Power 11 | . . . . . 4 . . 1 2 2 . 2 Engine 2 | . . . . . 2 . . . . . . . Core 5 | . . . . . 2 . . 1 2 . . . Reactor 4 | . . . . . . . . . . 2 . 2 Propulsion 29 | . . . . . 6 . . 4 1 10 5 3 Treads . | . . . . . . . . . . . . . Leg 29 | . . . . . 6 . . 4 1 10 5 3 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 41 | . 1 2 . . 8 5 1 4 5 6 7 2 Device 12 | . 1 2 . . 3 1 . 1 . 1 2 1 Storage . | . . . . . . . . . . . . . Processor 12 | . . . . . 1 . . 3 1 3 4 . Hackware 3 | . . . . . . 1 . . 2 . . . Protection 14 | . . . . . 4 3 1 . 2 2 1 1 Artifact . | . . . . . . . . . . . . . Weapon 72 | . . . . . 15 2 . 6 16 16 12 5 Energy Gun 23 | . . . . . 7 . . 4 4 2 5 1 Energy Cannon 2 | . . . . . 1 . . . 1 . . . Ballistic Gun 17 | . . . . . 3 . . 2 3 3 5 1 Ballistic Cannon 18 | . . . . . . 2 . . 5 7 1 3 Launcher 2 | . . . . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 2 . . . 2 3 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . 1 . . . Unidentified Prototypes 9 | . . 1 . . 3 . . . 1 3 1 . Parts Lost 37 | . . . . . 5 1 . 9 4 4 8 6 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 7 | . . . . . 1 1 . 1 . 1 3 . Utility 12 | . . . . . 2 . . 2 1 1 2 4 Weapon 16 | . . . . . 2 . . 5 3 2 3 1 Highest Loss Streak 7 | . . . . . 3 1 . 7 2 1 5 5 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 96 | . 87 100 100 100 95 95 84 82 97 98 96 92 Engine 2 | . 14 14 14 14 3 7 6 2 . . . . Core 3 | . . . . . 5 . . 3 5 4 . . Leg 16 | . 28 28 28 28 17 12 6 13 17 14 13 12 Device 8 | . 1 14 14 14 10 9 6 6 5 5 12 8 Storage 4 | . 14 14 14 14 9 7 6 6 1 . . . Processor 14 | . . . . . 2 7 6 11 22 21 25 23 Hackware 5 | . . . . . . 6 6 6 9 9 4 4 Protection 8 | . . . . . 11 11 17 9 10 8 2 6 Energy Gun 4 | . . . . . 12 9 6 3 3 . 2 9 Ballistic Gun 8 | . 28 28 28 28 12 2 . 5 2 . 16 12 Ballistic Cannon 9 | . . . . . . 9 13 3 9 19 5 2 Slashing Weapon 6 | . . . . . 8 7 6 6 4 9 4 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 71 | 12 13 13 13 13 37 40 42 42 55 69 71 69 Greatest Support 70 | 20 20 20 20 20 40 40 20 52 52 70 70 70 Greatest Overweight (x) 10 | . . . . . 2 1 2 10 1 1 2 1 Average Overweight (x) . | . . . . . . . 1 . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | . 8 8 8 8 8 8 8 8 5 5 5 5 Most Carried 8 | . 6 8 6 6 8 6 5 8 8 5 5 5 Average Carried 5 | . 6 6 5 6 7 5 5 5 5 4 2 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 6 6 5 6 6 7 5 5 8 5 3 4 3 Class Distribution -------------------- 31% | Hacker-Gladiator 14% | Hacker-Tank 10% | Mutant 7% | Skirmisher 7% | Hacker-Assassin 6% | Tank 5% | Scavenger-Assassin 4% | Hacker-Skirmisher 4% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -6/DSF Hacker-Tank | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Assassin | -3/Research Scavenger-Assassin | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Matter Collected 5065 | 188 104 108 . . 688 147 . 342 623 1698 985 182 Remotely 816 | . . . . . . . . . . . 816 . Salvage Created 8728 | . 262 87 . . 2215 242 . 548 1070 2457 1517 330 Parts 407 | . 12 5 . . 84 13 . 23 66 114 79 11 Haulers Intercepted 8 | . 1 . . . 3 . . . 1 2 1 . Recyclers Shooed 4 | . 1 . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Combat Hostiles Destroyed 131 | . 4 2 . . 37 8 . 12 12 36 16 4 Melee 27 | . . . . . 5 1 . 3 6 8 4 . Guns 55 | . 4 2 . . 24 2 . 3 3 4 9 4 Cannons 32 | . . . . . 1 5 . 3 1 19 3 . AOE 14 | . . . . . 7 . . . 2 5 . . Classes Destroyed 17 | . 3 . . . 7 1 . 2 2 2 . . Worker 17 | . . . . . 4 . . . 4 4 5 . Builder 8 | . . . . . 1 . . . 1 6 . . Tunneler 3 | . . . . . 1 . . . 2 . . . Hauler 8 | . 1 . . . 3 . . . 1 2 1 . Recycler 10 | . . . . . 3 . . . 1 3 3 . Mechanic 2 | . . . . . . . . . . 2 . . Operator 1 | . . . . . . . . . . 1 . . Watcher 13 | . 1 . . . 2 . . . 3 6 1 . Swarmer 11 | . . . . . 2 . . 3 3 . 3 . Grunt 56 | . 4 2 . . 26 4 . 3 2 15 . . Brawler 3 | . . . . . . . . . 1 1 1 . Duelist 5 | . . . . . 2 . . 1 . . 1 1 Sentry 17 | . . . . . 7 1 . . 4 3 2 . Specialist 5 | . . . . . . . . 2 . . . 3 Hunter 10 | . . . . . . 3 . 2 1 4 . . Programmer 23 | . . . . . . . . . 1 13 9 . Heavy 1 | . . . . . . . . 1 . . . . Best Kill Streak 12 | . 5 2 . . 12 4 . 3 4 8 7 3 Combat Bots Only 6 | . 4 2 . . 6 4 . 3 3 5 5 3 Max Kills in Single Turn 3 | . 1 1 . . 3 1 . 1 1 3 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . 1 3 . . Melee 1 | . . . . . 1 1 . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Hostile Shots Fired 1006 | . 17 14 . . 185 92 . 152 118 234 84 110 Missed 325 | . 5 2 . . 61 34 . 42 36 68 28 49 Damage Taken 10138 | . 115 121 . . 1612 504 . 1909 1410 2571 1134 762 Core 1365 | . 12 9 . . 229 38 . 493 169 287 34 94 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 220 | . . . . . . . . 64 15 94 . 47 Ignored by Resistances 2941 | . 36 37 . . 542 156 . 507 391 741 305 226 Regen/Repaired (Parts) 1121 | . . . . . 83 207 . . . 831 . . Core Remaining (%) 77 | 100 . . . 91 58 94 . 42 83 75 . . Volleys Fired 310 | . 16 16 . . 92 25 . 36 25 64 25 11 Largest 6 | . 2 2 . . 4 3 . 3 3 6 6 6 Hottest 359 | . 40 40 . . 161 159 . 159 180 296 296 359 Shots Fired 936 | . 32 32 . . 249 73 . 52 66 259 124 49 Gun 588 | . 32 32 . . 242 35 . 31 39 44 90 43 Cannon 344 | . . . . . 3 38 . 21 27 215 34 6 Launcher 4 | . . . . . 4 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 689 | . 32 32 . . 117 43 . 46 37 236 118 28 Thermal 188 | . . . . . 101 30 . 6 4 23 4 20 Explosive 4 | . . . . . 4 . . . . . . . Electromagnetic 55 | . . . . . 27 . . . 25 . 2 1 Robot Hit Streak 22 | . 13 14 . . 22 16 . 17 7 16 14 8 Robot Miss Streak 4 | . 2 2 . . 3 1 . 3 2 4 3 2 Penetration Max 2 | . . . . . . . . 1 . 2 1 . Secondary Targets 11 | . 1 1 . . 6 . . . 1 . 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . 1 . 1 . Shots Hit Robots 749 | . 27 26 . . 209 56 . 61 73 178 89 30 Core Hits 366 | . 14 7 . . 93 17 . 23 34 105 47 26 Critical Kills 6 | . 1 . . . 1 . . . . 1 3 . Critical Parts Destroyed 8 | . . . . . 2 . . . . 1 4 1 Critical Strikes 61 | . 1 . . . 7 2 . 9 4 22 15 1 Burn 4 | . . . . . 3 1 . . . . . . Destroy 17 | . 1 . . . 3 . . . . 2 10 1 Blast 25 | . . . . . . 1 . 3 2 16 3 . Corrupt 1 | . . . . . . . . . . . 1 . Sever 14 | . . . . . 1 . . 6 2 4 1 . Melee Attacks 127 | . . . . . 22 1 . 18 29 37 18 2 Impact . | . . . . . . . . . . . . . Slashing 125 | . . . . . 20 1 . 18 29 37 18 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . 8 . . . 10 5 4 . Combat Hostiles 2 | . . . . . . . . . 1 1 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 24388 | . 330 340 . . 5333 1189 . 1819 3072 7968 3375 962 Guns 9063 | . 329 340 . . 3104 456 . 607 624 946 1994 663 Cannons 6998 | . . . . . 53 684 . 361 546 4468 661 225 Explosions 2320 | . . . . . 1076 . . . 212 1032 . . Melee 6006 | . . . . . 1100 49 . 851 1690 1522 720 74 Ramming 1 | . 1 . . . . . . . . . . . Kinetic 12394 | . 329 340 . . 1335 765 . 867 725 5057 2567 409 Thermal 3834 | . . . . . 1439 375 . 101 285 1121 57 456 Explosive 1175 | . . . . . 1076 . . . . 99 . . Electromagnetic 978 | . . . . . 383 . . . 372 169 31 23 Impact . | . . . . . . . . . . . . . Slashing 6006 | . . . . . 1100 49 . 851 1690 1522 720 74 Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . 13 8 9 Average Corruption 6 | . . . . . . . . . . 7 4 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 93 | . . . . . . . . . . 77 9 7 Message Errors 30 | . . . . . . . . . . 23 4 3 Matter Fused 14 | . . . . . . . . . . 12 2 . Heat Flow Errors 7 | . . . . . . . . . . 5 2 . Energy Discharges 10 | . . . . . . . . . . 9 1 . Data Loss (minor) 12 | . . . . . . . . . . 12 . . Data Loss (major) 4 | . . . . . . . . . . 4 . . Misfires 4 | . . . . . . . . . . 3 . 1 Alerts 4 | . . . . . . . . . . 2 . 2 Misdirections 1 | . . . . . . . . . . 1 . . Weapon Failures 7 | . . . . . . . . . . 6 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1013 | . . . . . 375 24 . 2 248 302 62 . Projectiles 148 | . . . . . . 24 . . . 117 7 . Explosions 47 | . . . . . 13 . . . . 34 . . Melee 818 | . . . . . 362 . . 2 248 151 55 . Knockbacks 51 | . . . . . . 7 . 4 . 30 4 6 Impact . | . . . . . . . . . . . . . Kinetic 50 | . . . . . . 7 . 4 . 30 4 5 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 175 | . . . . . 27 . . . 100 48 . . Shots 5 | . . . . . 1 . . . 2 2 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 690 | . 2 . . . 441 152 . 690 24 259 409 252 Average Temperature 103 | . 1 . . . 138 66 . 246 7 59 79 92 Received Heat Transfer 2384 | . 84 87 . . 1071 117 . 189 282 503 . 51 Effects 10 | . . . . . 3 . . 5 . 1 1 . Shutdowns 3 | . . . . . 1 . . 2 . . . . Energy Bleed 2 | . . . . . 1 . . . . . 1 . Interference 2 | . . . . . 1 . . . . 1 . . Short Circuit 2 | . . . . . . . . 2 . . . . Damage (core) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . 2 . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 5 | . . . . . 3 1 . 1 . . . . Heat Transferred 6139 | . . . . . 3071 888 . 222 261 1031 74 592 Parts Sabotaged 7 | . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Peak Influence 1652 | . 118 88 . . 730 352 148 431 695 701 768 1652 Initial 375 | . . 38 . . . 85 148 91 195 222 318 375 Average 387 | . 40 70 . . 400 206 148 220 493 345 505 1618 Maximum Alert Level 5 | . . . . . 3 1 . 2 2 3 3 5 Low Security (%) 21 | . 100 100 . 100 30 53 100 47 2 5 . . Level 1 38 | . . . . . 10 46 . 43 28 71 29 . Level 2 34 | . . . . . 55 . . 9 69 20 51 . Level 3 3 | . . . . . 3 . . . . 2 19 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . 1 . . . . Squads Dispatched 38 | . . . . . 10 4 . 2 2 10 4 6 Investigation 7 | . . . . . 3 2 . . . 2 . . Extermination 8 | . . . . . . . . . . 6 2 . Reinforcement 7 | . . . . . 1 2 . 2 . 2 . . Assault 9 | . . . . . 1 . . . 1 . 1 6 Garrison 7 | . . . . . 5 . . . 1 . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 . . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Distress Signals 10 | . 1 . . . 5 . . . 1 2 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 199 | . 8 2 . . 51 9 . 18 20 49 21 21 Peak Tracking Total 17 | . 5 2 . . 6 2 . 4 6 5 4 17 Tactical Retreats 14 | . . . . . 4 . . 6 . 3 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Traps Triggered 7 | . . . . . . . . 1 1 3 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Objects Rigged 17 | . . . . . 4 . . . . 13 . . Exploded 5 | . . . . . 2 . . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Machines Disabled 29 | . . . . . 6 1 . . 8 12 2 . Max in Single Turn 5 | . . . . . 4 1 . . 5 3 1 . Garrison Access 2 | . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Machines Accessed 23 | . 1 . 1 . 9 2 1 . 1 7 1 . Terminals 14 | . 1 . . . 7 . 1 . 1 3 1 . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 7 | . . . . . 2 2 . . . 3 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 83 | . 4 . 1 . 32 6 1 . 7 30 2 . Successful 52 | . 3 . 1 . 22 3 1 . 3 19 . . Failed 31 | . 1 . . . 10 3 . . 4 11 2 . Catastrophic 2 | . . . . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . 1 . 1 . 18 . . . 4 7 2 . Terminals 46 | . 4 . . . 25 . 1 . 7 7 2 . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 34 | . . . . . 7 6 . . . 21 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 19 | . 2 . 1 . 12 . 1 . 3 . . . Record 1 | . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . 2 . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Alert Level 3 | . . . . . 2 . . . 1 . . . Unreport Threat 3 | . . . . . 3 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 23 | . . . . . 4 3 . . . 16 . . Scan Component 12 | . . . . . 2 2 . . . 8 . . Repair 11 | . . . . . 2 1 . . . 8 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . 6 . . . . 2 . . Terminals 9 | . 1 . . . 6 . . . . 2 . . Botnet 6 | . 1 . . . 5 . . . . . . . Detonate 3 | . . . . . 1 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 1 . . . 8 2 . . 1 7 1 . Full Trace Events 6 | . . . . . 3 2 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 10 | . . . . . 2 1 . . . 7 . . Time 392 | . . . . . 57 22 . . . 313 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . parse_system 2 | . . . . . 2 . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 1 . 1 . Machine Destruction 2 | . . . . . . . . . 1 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Total Allies 2 | . . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . . 2 . . Highest-Rated Group 28 | . . . . . . . . . . 28 . . Highest-Rated Ally 14 | . . . . . . . . . . 14 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Turns Passed 7677 | . 150 270 262 34 1702 226 100 445 975 2645 711 157 Spaces Moved 3703 | 1 83 179 218 29 852 92 41 185 484 1099 366 74 Core 7 | . . . . . . . . 7 . . . . Treads . | . . . . . . . . . . . . . Legs 3696 | 1 83 179 218 29 852 92 41 178 484 1099 366 74 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 130 200 120 120 120 120 120 Average Speed 153 | 120 120 120 120 120 148 146 246 155 157 172 140 126 Slowest Speed 550 | 120 120 120 120 120 260 200 270 550 190 190 260 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 27 54 60 9 71 5 2 88 18 21 12 8 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 7 | . . . . . 1 . . . 1 1 4 . Terrain Destroyed 333 | . . . . . 96 1 . . 33 179 19 5 Melee 7 | . . . . . 1 . . . 1 1 4 . Projectile 100 | . . . . . . 1 . . 2 78 15 4 AOE 225 | . . . . . 95 . . . 30 100 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Tes Total 4872 | . 100 203 218 28 1073 126 41 271 606 1637 463 106 Wait 483 | . . . . . 43 1 . 14 19 387 19 . Move 3691 | . 82 178 217 28 851 91 40 184 483 1098 365 74 Hop . | . . . . . . . . . . . . . Pick Up 29 | . . 3 1 . 9 . . 3 5 6 2 . Fast Attach 81 | . 1 . . . 17 1 1 9 12 18 18 4 Attach 23 | . . . . . 3 3 . 3 4 5 2 3 Detach 18 | . . . . . 2 1 . 1 4 3 5 2 Swap 49 | . . 2 . . 13 3 . 3 8 11 4 5 Drop 68 | . . 4 . . 21 . . . 17 16 5 5 Fire 310 | . 16 16 . . 92 25 . 36 25 64 25 11 Melee 119 | . . . . . 22 1 . 18 29 29 18 2 Ram . | . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -3/Research (discovered 2 exits: [*Tes x2]) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 15) 151 | -10/Materials | Entered Mines 154 | -10/Mines | Discovered new exit (range 13) 158 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 303 | -10/Mines | Build established: Mutant 341 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 344 | -10/Mines | Found Prototype Device 356 | -10/Mines | Identified Exp. Sensor Array 415 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 416 | -10/Mines | Discovered new exit (range 5) 421 | -10/Mines | Entered Exiles 450 | -10/Exiles | Met 8R-AWN 471 | -10/Exiles | Met EX-HEX 505 | -10/Exiles | Met EX-BIN 522 | -10/Exiles | Aligned with FarCom system 523 | -10/Exiles | Given EX-Vault access code 553 | -10/Exiles | Opened EX-Vault 561 | -10/Exiles | Found Longsword +1 588 | -10/Exiles | Warned to stay clear of 0b10 Research branches 623 | -10/Exiles | Met EX-DEC 668 | -10/Exiles | Discovered new exit (range 14) 683 | -10/Exiles | Left Exiles lab with Longsword +1 683 | -10/Exiles | Entered Mines 700 | -9/Mines | Discovered new exit (range 9) 717 | -9/Mines | Entered Materials 717 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1028 | -8/Materials | Build established: Skirmisher 1057 | -8/Materials | Discovered new exit (range 11) 1157 | -8/Materials | Garrison activated, responded to threat 1364 | -8/Materials | Build established: Scavenger-Skirmisher 1723 | -8/Materials | Repaired Lgt. Nuclear Core 1782 | -8/Materials | Build established: Tank 1917 | -8/Materials | First assault squad dispatched 1955 | -8/Materials | Repaired Imp. Heat Sink 2027 | -8/Materials | Lost 3 parts (2u1w) 2261 | -8/Materials | Identified exit to Factory 2296 | -8/Materials | Garrison activated, responded to threat 2419 | -8/Materials | Entered Factory 2419 | -7/Factory | Evolved 2 slots: Utility x2 2559 | -7/Factory | Discovered new exit (range 15) 2562 | -7/Factory | Repaired Lyr. Light Armor Plating 2645 | -7/Factory | Entered another Factory area 2645 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2745 | -6/Factory | Identified exit to DSF 2745 | -6/Factory | Entered DSF 2799 | -6/DSF | Additional patrols routed to DSF 2928 | -6/DSF | Lost 7 parts (1p1n2u3w) 3043 | -6/DSF | Sterilization system engaged 3063 | -6/DSF | Ambient heat levels rising (+10) 3078 | -6/DSF | Ambient heat levels rising (+10) 3093 | -6/DSF | Ambient heat levels rising (+10) 3108 | -6/DSF | Ambient heat levels rising (+10) 3116 | -6/DSF | Discovered new exit (range 15) 3123 | -6/DSF | Ambient heat levels rising (+10) 3138 | -6/DSF | Ambient heat levels rising (+10) 3153 | -6/DSF | Ambient heat levels rising (+10) 3168 | -6/DSF | Ambient heat levels rising (+10) 3183 | -6/DSF | Ambient heat levels rising (+10) 3190 | -6/DSF | Core integrity fell below 50% 3190 | -6/DSF | Entered Factory 3190 | -5/Factory | Evolved 2 slots: Utility x2 3501 | -5/Factory | Garrison activated, responded to threat 3667 | -5/Factory | Build established: Hacker-Tank 4148 | -5/Factory | Discovered new exit (range 5) 4154 | -5/Factory | Identified exit to Upper Caves 4154 | -5/Factory | Identified exit to Extension 4165 | -5/Factory | Entered another Factory area 4165 | -4/Factory | Evolved 2 slots: Weapon x2 4329 | -4/Factory | Fabricated E-15 Imp (x2) 4453 | -4/Factory | Build established: Hacker-Gladiator 4884 | -4/Factory | Repaired Imp. Utility Shielding 4930 | -4/Factory | Repaired Imp. Medium Armor Plating 5026 | -4/Factory | Repaired Magnetic Acceleration Cannon 5456 | -4/Factory | Repaired Flexi-carbon Leg 5940 | -4/Factory | Repaired Flexi-carbon Leg 6022 | -4/Factory | Repaired Enh. Gauss Cannon 6051 | -4/Factory | Repaired Enh. Gauss Cannon 6499 | -4/Factory | System corruption reached 10% 6787 | -4/Factory | Discovered new exit (range 19) 6810 | -4/Factory | Entered Research 6810 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6981 | -3/Research | Discovered new exit (range 23) 7132 | -3/Research | Build established: Hacker-Assassin 7313 | -3/Research | Garrison activated, responded to threat 7369 | -3/Research | Lost 5 parts (2n2u1w) 7511 | -3/Research | Discovered new exit (range 9) 7521 | -3/Research | Entered Testing 7522 | -3/Testing | Maximum security lockdown engaged 7678 | -3/Testing | Self-destructed Last Messages --------------- 07647_ Myomer Leg blown off. 07647_ E-15 Imp destroyed. 07647_ Hvy. Machine Gun blown off. 07647_ Railgun blown off. 07647_ E-15 Imp destroyed. 07651_ Imp. Utility Shielding destroyed. 07651_ Lrn. Terrain Scanner destroyed. 07653_ Acquired Hvy. Flak Cannon. 07653_ Terrain Scan Processor destroyed. 07653_ System corrupted by crushing effect (+1). 07653_ Knocked back. 07656_ Lgt. Particle Reactor destroyed. 07657_ B-74 Champion destroyed. 07660_ K5VP=PFSVK%QDNEMNW3,/, 07664_ Quantum Rifle severed. 07669_ L-61 Swordsman destroyed. 07669_ G-73 Enforcer knocked back. 07674_ Flexi-carbon Leg severed. 07675_ L-61 Swordsman knocked back. 07676_ Quantum Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????#?#??????#?#?#?#?##?##?????????#?# | | ??????????????###???##?? ??? ?? ??????##?#? ???? | | ???????????#????#?##?? """ ??? """? #?#??#??????? | | ?????????#?##?#?#???#? "?" "?"?"?" ??#????#?"???"" | | ????????#????#######?? ""? "?? ??"? ?###?#??"" ??? | | ??????????##??#??#?#?# ? ?? ? ?#?###?#"T? ?? | | ??????#??##??####?#?## """ ""? "?" ??#?####??"???? | | ?????##?#?####??#?####?"?" ?"? """ ??###??##""? ?? | | ?????#??#?#??####???#? ?"? ??" 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"?? #?###??##?##?####? ??###? ???#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 85 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Utility Shielding 66 Evasion (%) 55 Melee Accuracy 20 Target Analysis 8 Core Analysis 6 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveBladePlatform Manual? 0 Play Time 00:43:23 Cumulative 546.0 hours Start 2023.12.25 @ 02:59:06 End 2023.12.25 @ 16:08:56 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 429 Rogue 167 Adventurer 119 Explorer 143 Win Type - Total 23 Types 19/0/3/0/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 38x25 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dd6ca76-6e48-4fe1-9192-4e1634051803