Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 09:08:46 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2115) 2115 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (656) 656 TOTAL SCORE: 5981 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 464 Friendly Fire -47 Cogmind --------- Core Integrity 592/700 Matter 280/300 Energy 500/500 System Corruption 2% Temperature Cool (37) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (3) --- Light Treads Improved Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (4) ------- Heavy Particle Gun Advanced Beam Cannon Maul Makeshift Hammer > --- INVENTORY (15) --- Heat Sink Heat Sink Improved Heat Sink Large Storage Unit Large Matter Pod (150) Advanced Beam Cannon Grenade Launcher Remote Datajack Mining Laser Maul Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Trap Scanner Improved Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Cannon EMP Blaster Makeshift Hammer > --- INVENTORY -------- Improved Aluminum Leg Heat Sink Heat Sink Improved Heat Sink Large Storage Unit Large Matter Pod Advanced Beam Cannon Grenade Launcher Remote Datajack Mining Laser Maul Maul [Rating: 36] Favorites ----------- Power F-cell Engine Engine F-cell Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Trap Scanner Device Trap Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Makeshift Hammer Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . . 2 Weapon 2 | . . . . . 2 . Parts Attached 77 | 6 3 2 15 24 14 13 Power 4 | 1 . . 1 1 1 . Engine 4 | 1 . . 1 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 . . 7 4 4 2 Treads 17 | 2 . . 7 3 4 1 Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 10 | 1 1 . 1 3 1 3 Device 6 | . 1 . 1 2 1 1 Storage 2 | 1 . . . 1 . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 44 | 2 2 2 6 16 8 8 Energy Gun 15 | 1 2 . . 8 2 2 Energy Cannon 5 | . . . . 3 1 1 Ballistic Gun 2 | 1 . . . 1 . . Ballistic Cannon 3 | . . . 3 . . . Launcher 11 | . . 1 2 4 1 3 Special Weapon 2 | . . . . . 1 1 Impact Weapon 6 | . . 1 1 . 3 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . 6 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 13 | . . . 2 3 1 7 Power 1 | . . . 1 . . . Propulsion 6 | . . . 1 2 . 3 Utility 2 | . . . . . . 2 Weapon 4 | . . . . 1 1 2 Highest Loss Streak 3 | . . . 2 2 1 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 95 88 98 95 95 Engine 9 | . 14 14 10 11 7 7 Treads 27 | . 28 28 26 32 27 20 Device 18 | . 12 14 18 21 18 17 Storage 10 | . 14 14 11 11 9 7 Protection 1 | . . . . . . 6 Energy Gun 7 | . 18 16 4 9 3 3 Energy Cannon 4 | . . . . 7 12 1 Ballistic Cannon 1 | . . . 8 1 . . Launcher 1 | . . 3 2 . . 4 Impact Weapon 9 | . . 4 7 2 16 19 Naked Turns . | . . . . . . . Heaviest Build 55 | 14 16 17 24 44 49 55 Greatest Support 69 | 40 40 40 69 69 63 60 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 8 13 15 15 Most Carried 15 | 5 5 8 8 13 15 14 Average Carried 9 | 1 2 5 7 10 13 12 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 15 | . 5 8 8 13 15 10 Class Distribution -------------------- 57% | Mutant 29% | Scavenger-Mutant 6% | Commander-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 1289 | 240 37 48 107 561 130 166 Remotely . | . . . . . . . Salvage Created 2610 | . 83 32 331 931 652 581 Parts 121 | . 5 5 13 50 27 21 Haulers Intercepted 4 | . . . 1 2 1 . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 54 | . 2 3 10 18 11 10 Melee 7 | . . 1 . 1 2 3 Guns 13 | . 2 . . 7 2 2 Cannons 15 | . . . 7 5 2 1 AOE 11 | . . 2 2 5 . 2 Classes Destroyed 12 | . 1 1 4 3 3 . Worker 3 | . . . . . 1 2 Builder 1 | . . . . 1 . . Hauler 4 | . . . 1 2 1 . Recycler 2 | . . . . 1 1 . Mechanic 1 | . . . . 1 . . Watcher 1 | . . . 1 . . . Swarmer 9 | . . 3 . 6 . . Grunt 25 | . 2 . 7 6 4 6 Brawler 5 | . . . 1 . 3 1 Duelist 2 | . . . . . 1 1 Sentry 12 | . . . 2 6 2 2 Hunter 1 | . . . . . 1 . Best Kill Streak 7 | . 2 2 7 4 5 7 Combat Bots Only 7 | . 2 2 7 3 4 5 Max Kills in Single Turn 3 | . 1 2 2 3 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . 2 1 3 . 2 Melee 1 | . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 3075 | . 130 125 853 625 267 1075 Core 359 | . . 58 95 63 35 108 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 80 | . . . . 10 70 . Core Remaining (%) 82 | 100 . 76 . 60 93 . Volleys Fired 111 | . 13 7 20 38 12 21 Largest 3 | . 2 1 2 2 3 3 Hottest 181 | . 100 50 88 136 181 156 Shots Fired 208 | . 26 8 38 71 28 37 Gun 88 | . 26 7 . 39 7 9 Cannon 82 | . . . 29 26 18 9 Launcher 33 | . . 1 9 6 1 16 Special 5 | . . . . . 2 3 Kinetic 41 | . 12 . 29 . . . Thermal 88 | . 14 7 . 26 20 21 Explosive 17 | . . 1 9 6 1 . Electromagnetic 62 | . . . . 39 7 16 Robot Hit Streak 16 | . 6 5 7 11 10 16 Robot Miss Streak 4 | . 2 2 3 2 4 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 170 | . 18 3 28 48 33 40 Core Hits 88 | . 4 4 19 31 9 21 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 9 | . . . 1 2 5 1 Critical Strikes 14 | . . . 4 2 7 1 Blast 2 | . . . 2 . . . Smash 12 | . . . 2 2 7 1 Melee Attacks 76 | . . . 14 3 26 33 Impact 76 | . . . 14 3 26 33 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . . . 1 2 3 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 14 | . . . . . 5 9 Damage Inflicted 5760 | . 224 116 1266 1323 1162 1669 Guns 1047 | . 224 36 . 553 98 136 Cannons 1070 | . . . 455 246 225 144 Explosions 1262 | . . 70 477 298 . 417 Melee 2366 | . . . 334 221 839 972 Ramming 15 | . . 10 . 5 . . Kinetic 564 | . 109 . 455 . . . Thermal 902 | . 115 36 . 246 225 280 Explosive 845 | . . 70 477 298 . . Electromagnetic 1068 | . . . . 553 98 417 Impact 2366 | . . . 334 221 839 972 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 . . . 2 Average Corruption 1 | . 1 1 . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . 5 . . . 1 Message Errors 1 | . . 1 . . . . Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . 2 . . . . Parts Rejected 1 | . . 1 . . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 891 | . . . 137 256 267 231 Projectiles . | . . . . . . . Explosions 82 | . . . 7 75 . . Melee 809 | . . . 130 181 267 231 Knockbacks 14 | . . . 6 1 5 2 Impact 7 | . . . . 1 4 2 Kinetic 6 | . . . 6 . . . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 80 | . . . . 80 . . Shots 2 | . . . . 2 . . Rammed 9 | . . 6 . 3 . . Targets Rammed 10 | . . 6 . 4 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 405 | . 108 60 168 252 178 405 Average Temperature 71 | . 40 28 58 60 71 159 Received Heat Transfer 1284 | . 72 . 462 231 45 474 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 27 | . . . 4 11 6 6 Impact Corruptions 27 | . . . 4 4 10 9 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 1 . . 4 . 1 Heat Transferred 1813 | . 333 111 . 444 407 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 1007 | . 125 133 475 1007 631 532 Initial 425 | . . 48 51 115 425 287 Average 313 | . 86 99 190 317 544 369 Maximum Alert Level 3 | . . . 2 3 2 2 Low Security (%) 36 | 100 100 100 67 34 . . Level 1 30 | . . . 21 45 . 59 Level 2 29 | . . . 11 6 100 40 Level 3 4 | . . . . 13 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 . 1 5 1 1 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 5 | . 1 . 1 3 . . Assault 3 | . . . . 2 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 9 | . . . 4 2 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 6 3 21 42 25 20 Peak Tracking Total 6 | . 2 3 4 6 6 5 Tactical Retreats 4 | . 1 . . 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . 2 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 7 | . . . . 4 2 1 Max in Single Turn 2 | . . . . 2 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 12 | . . . 2 6 4 . Terminals 10 | . . . 2 5 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . . . 5 11 8 . Successful 17 | . . . 4 7 6 . Failed 7 | . . . 1 4 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . . . 5 9 5 . Fabricators . | . . . . . . . Repair Stations 5 | . . . . 2 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . . . 4 5 4 . Prototype ID Bank 1 | . . . . . 1 . Open Door 3 | . . . . 3 . . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . . . 1 . Disarm Traps 1 | . . . 1 . . . Transport Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 3 | . . . 2 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 2 2 . Scan Component 2 | . . . . 1 1 . Repair 2 | . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 1 3 2 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 1 1 . Time 118 | . . . . 38 80 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 12 | . . . . 12 . . Largest Group 10 | . . . . 10 4 . Highest-Rated Group 94 | . . . . 94 78 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 143 | . . . . 119 24 . Total Damage 1570 | . . . . 1243 327 . Kills 20 | . . . . 17 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 3503 | 48 288 267 426 1074 602 798 Spaces Moved 1618 | 37 140 149 192 493 234 373 Core 20 | 20 . . . . . . Treads 1598 | 17 140 149 192 493 234 373 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 161 | 100 160 160 160 160 160 173 Slowest Speed 320 | 160 160 160 160 160 160 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 32 38 18 71 28 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 111 | . . 5 35 62 9 . Melee . | . . . . . . . Projectile 8 | . . . 6 . 2 . AOE 103 | . . 5 29 62 7 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 2204 | 47 177 167 258 697 403 455 Wait 261 | . 16 . 7 112 107 19 Move 1612 | 36 139 148 191 492 233 373 Hop . | . . . . . . . Pick Up 49 | 5 6 4 3 15 13 3 Fast Attach 7 | 1 . . 4 2 . . Attach 26 | 5 1 1 . 7 5 7 Detach 1 | . . . . . 1 . Swap 44 | . 2 1 11 15 9 6 Drop 25 | . . . 8 8 7 2 Fire 111 | . 13 7 20 38 12 21 Melee 57 | . . . 14 3 16 24 Ram . | . . . . . . . Kick . | . . . . . . . Crush 10 | . . 6 . 4 . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered Mines 519 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 554 | -10/Mines | Found a hidden stash of uninstalled traps 588 | -10/Mines | Discovered new exit (range 7) 604 | -10/Mines | Entered Materials 604 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 614 | -9/Materials | Discovered new exit (range 15) 949 | -9/Materials | Destroyed 7 combat bots 1030 | -9/Materials | Entered Storage 1113 | -9/Storage | Repaired Trap Scanner 1848 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1866 | -9/Storage | Learned location of Armory (-3) 1992 | -9/Storage | Discovered new exit (range 13) 2071 | -9/Storage | Met a pair of Derelict thieves 2104 | -9/Storage | Entered Materials 2104 | -8/Materials | Accompanied by 4 allies 2104 | -8/Materials | Evolved 2 slots: Weapon x2 2471 | -8/Materials | Repaired F-cell Engine 2504 | -8/Materials | First assault squad dispatched 2602 | -8/Materials | Build established: Scavenger-Mutant 2666 | -8/Materials | Discovered new exit (range 16) 2706 | -8/Materials | Entered Factory 2706 | -7/Factory | Evolved 2 slots: Utility x2 3354 | -7/Factory | Lost 3 parts (2n1u) 3504 | -7/Factory | Self-destructed Last Messages --------------- 03381_ Destroyed Lgt. Ion Engine. 03381_ R-06 Scavenger system corrupted by crushing effect. 03382_ K-01 Serf collects debris. 03383_ R-06 Scavenger collects Corrupted Aluminum Leg. 03386_ K-01 Serf collects debris. 03386_ R-06 Scavenger collects Corrupted Particle Gun. 03387_ U-05 Engineer lays Concrete. 03390_ K-01 Serf collects debris. 03390_ R-06 Scavenger collects Corrupted Aluminum Leg. 03394_ K-01 Serf collects debris. 03405_ R-06 Scavenger collects Corrupted Imp. Heat Sink. 03409_ K-01 Serf collects debris. 03487_ Destroyed Mining Laser. 03488_ System corrupted: Heat flow error (+242). 03490_ EMP Blaster destroyed. 03492_ Lgt. Treads destroyed. 03492_ Critical hit (Burn: +37). 03492_ Hrd. Light Armor Plating destroyed. 03501_ Mak. Hammer follow-up attack on G-47 Trooper. 03501_ G-47 Trooper knocked back. 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