Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.04 @ 21:54:05 Player: aoemica Result: Destroyed by 12-ASH with 12-ASH's Boomstick Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1484) 1484 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (465) 465 TOTAL SCORE: 4769 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 104 Aligned with FarCom 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/400 Matter 207/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Core (950) Ox18 Location -8/Mines Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (20) --- Makeshift Power Source Reinforced Fission Core Advanced Myomer Leg Combat Airjet Combat Antigrav System Gravity Neutralizing Apparatus Experimental Targeting Computer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Component Analysis Suite AS-neutralizer No. 17b 8R-AWN's Boregun Rocket Launcher Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod System Purifier > --- WEAPON ----------- Enhanced Autogun 8R-AWN's Boregun > --- INVENTORY -------- Improved Ion Engine Reinforced Fission Core Light Treads Light Treads Advanced Myomer Leg Cooling System Medium Matter Pod Medium Matter Pod Gravity Neutralizing Apparatus Experimental Targeting Computer Advanced Weapon Cycler AS-neutralizer No. 17b Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Rocket Launcher Mining Laser Explosive Trap Explosive Trap [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 67 | . 6 1 25 . 30 5 Power 8 | . 1 . 3 . 4 . Engine 5 | . 1 . 3 . 1 . Core 1 | . . . . . 1 . Reactor 2 | . . . . . 2 . Propulsion 22 | . 2 . 10 . 8 2 Treads 21 | . 2 . 10 . 7 2 Leg 1 | . . . . . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 3 . 4 . 9 . Device 6 | . . . 2 . 4 . Storage 4 | . 1 . . . 3 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . 2 . 2 . 2 . Artifact . | . . . . . . . Weapon 21 | . . 1 8 . 9 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 17 | . . 1 7 . 6 3 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon 2 | . . . 1 . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . . 3 . 7 . Parts Lost 25 | . . . 2 . 12 11 Power 2 | . . . 1 . 1 . Propulsion 10 | . . . . . 5 5 Utility 7 | . . . 1 . 4 2 Weapon 6 | . . . . . 2 4 Highest Loss Streak 11 | . . . 1 . 6 11 Average Slot Usage (%) 96 | . 99 100 98 100 92 66 Engine 9 | . 14 14 10 11 3 . Reactor 1 | . . . . . 4 11 Treads 29 | . 26 28 33 33 29 13 Device 5 | . . . 9 11 7 5 Storage 14 | . 14 14 11 11 17 15 Protection 9 | . 13 14 10 11 3 . Ballistic Gun 23 | . 28 28 20 22 21 20 Naked Turns . | . . . . . . . Heaviest Build 74 | 14 56 56 61 60 74 64 Greatest Support 60 | 20 40 40 60 60 60 60 Greatest Overweight (x) 3 | . 1 1 1 . 3 1 Average Overweight (x) . | . . 1 . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 8 13 20 20 20 20 20 Most Carried 20 | 6 18 20 20 20 20 20 Average Carried 17 | 6 10 19 19 20 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 18 20 20 20 20 15 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2405 | 200 420 176 705 94 810 . Remotely . | . . . . . . . Salvage Created 2554 | . 619 77 1277 44 537 . Parts 226 | . 53 5 91 . 77 . Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 3 | . 2 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 54 | . 13 2 30 4 5 . Melee 1 | . . . . . 1 . Guns 50 | . 13 2 30 4 1 . AOE 3 | . . . . . 3 . Classes Destroyed 14 | . 6 . 5 1 2 . Worker 1 | . 1 . . . . . Builder 1 | . . . 1 . . . Hauler 3 | . 2 . 1 . . . Recycler 3 | . 1 . 2 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Turret 1 | . . . . . 1 . Watcher 5 | . 3 . 2 . . . Swarmer 17 | . 6 . 11 . . . Grunt 20 | . 7 2 11 . . . Duelist 1 | . . . 1 . . . Sentry 7 | . . . 7 . . . Zionite 8 | . . . . . 8 . Assembled 8 | . . . . 4 4 . Best Kill Streak 6 | . 4 2 5 1 6 . Combat Bots Only 4 | . 3 2 4 1 3 . Max Kills in Single Turn 2 | . 2 1 2 1 2 . Gunslinging 1 | . 1 . 1 . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 4323 | . 382 69 809 117 1200 1746 Core 494 | . 65 8 89 . 88 244 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 . 70 . . . . Volleys Fired 283 | . 49 8 83 12 106 25 Largest 2 | . 2 2 2 2 2 2 Hottest 100 | . 40 40 100 50 55 50 Shots Fired 516 | . 98 16 164 24 165 49 Gun 498 | . 98 16 162 24 149 49 Cannon . | . . . . . . . Launcher 11 | . . . . . 11 . Special 7 | . . . 2 . 5 . Kinetic 498 | . 98 16 162 24 149 49 Thermal 7 | . . . 2 . 5 . Explosive 11 | . . . . . 11 . Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 13 4 22 3 13 22 Robot Miss Streak 8 | . 3 5 3 3 8 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 7 | . 2 1 4 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 335 | . 68 7 121 10 89 40 Core Hits 145 | . 30 5 56 7 40 7 Critical Kills 4 | . . . . . 4 . Critical Parts Destroyed 5 | . . . . . 5 . Critical Strikes 9 | . . . . . 9 . Destroy 9 | . . . . . 9 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5730 | . 918 144 1810 208 2001 649 Guns 5181 | . 892 132 1800 174 1534 649 Cannons . | . . . . . . . Explosions 380 | . . . . . 380 . Melee . | . . . . . . . Ramming 165 | . 26 12 10 34 83 . Kinetic 5181 | . 892 132 1800 174 1534 649 Thermal 4 | . . . . . 4 . Explosive 380 | . . . . . 380 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . 1 . . . 3 . Impact 4 | . 1 . . . 3 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 49 | . 5 1 3 5 35 . Targets Rammed 53 | . 6 1 3 5 38 . Kicked . | . . . . . . . Crushed 4 | . 1 . . . 3 . Highest Temperature 136 | . 46 29 6 . 136 . Average Temperature 51 | . 20 12 6 . 59 . Received Heat Transfer 555 | . 180 42 333 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 36 | . . . . . 36 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 606 | . 186 86 606 57 . . Initial 57 | . . . . 57 . . Average 118 | . 70 20 304 23 . . Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 81 | 100 100 100 35 100 . 100 Level 1 7 | . . . 26 . . . Level 2 10 | . . . 37 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . 5 . . . Investigation 4 | . 2 . 2 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 21 5 50 4 30 1 Peak Tracking Total 6 | . 3 3 4 1 6 1 Tactical Retreats 6 | . 1 . 1 . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . . . . 2 . Traps Extracted . | . . . . . . . Installed 3 | . . . . 1 2 . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 11 | . . . 1 . 10 . Max in Single Turn 1 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 23 | . 9 . 12 . 2 . Terminals 16 | . 7 . 9 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 61 | . 26 . 33 . 2 . Successful 37 | . 16 . 19 . 2 . Failed 24 | . 10 . 14 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 35 | . 13 . 21 . 1 . Terminals 52 | . 23 . 29 . . . Fabricators . | . . . . . . . Repair Stations 4 | . 2 . 2 . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 9 . 12 . 2 . Record 1 | . . . . . 1 . Robot Analysis 4 | . 3 . 1 . . . Prototype ID Bank 4 | . 2 . 2 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 4 | . 1 . 3 . . . Locate Traps 3 | . 1 . 2 . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 5 . 5 . . . Terminals 7 | . 4 . 3 . . . Track 1 | . 1 . . . . . Botnet 4 | . 2 . 2 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Tunnel 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 17 | . 8 . 9 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 64 | . 32 . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 47 | . . 16 24 . 7 . Total Damage 696 | . . 136 221 . 339 . Kills 9 | . . 4 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Turrets Deployed 1 | . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 4 | . 3 . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 10020 | 5 2054 1420 1961 1207 3297 76 Spaces Moved 4378 | 5 926 529 986 633 1295 4 Core . | . . . . . . . Treads 4296 | . 868 529 986 633 1276 4 Legs 82 | 5 58 . . . 19 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 260 160 160 160 260 Average Speed 195 | 120 194 260 160 160 213 260 Slowest Speed 460 | 120 260 260 260 160 460 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 66 | 2 98 99 78 94 90 3 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 2 . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 29 | . . . 1 . 28 . Melee . | . . . . . . . Projectile 9 | . . . 1 . 8 . AOE 20 | . . . . . 20 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 5268 | 4 1078 560 1205 812 1575 34 Wait 381 | . 69 6 74 156 76 . Move 4372 | 4 925 528 985 632 1294 4 Hop . | . . . . . . . Pick Up 47 | . 15 9 10 3 10 . Fast Attach 20 | . 3 . 5 . 12 . Attach 21 | . 1 . 4 . 11 5 Detach 10 | . 2 . 1 . 7 . Swap 27 | . 2 1 17 . 7 . Drop 51 | . 6 7 23 3 12 . Fire 283 | . 49 8 83 12 106 25 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 53 | . 6 1 3 5 38 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . . . 1 2 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 14) 754 | -10/Materials | Discovered new exit (range 3) 953 | -10/Materials | Discovered new exit (range 16) 1061 | -10/Materials | Discovered new exit (range 16) 1484 | -10/Materials | Repaired Med. Armor Plating 2060 | -10/Materials | Entered Mines 2153 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2181 | -10/Mines | Learned Materials terminal intel 2324 | -10/Mines | Discovered new exit (range 9) 2408 | -10/Mines | Found a hidden stash of uninstalled traps 2865 | -10/Mines | Discovered new exit (range 7) 3480 | -10/Mines | Entered Materials 3480 | -9/Materials | Accompanied by 3 allies 3480 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3481 | -9/Materials | Loaded intel: 12 terminal locations 3771 | -9/Materials | Discovered new exit (range 13) 4198 | -9/Materials | Repaired Med. Armor Plating 4202 | -9/Materials | Discovered new exit (range 4) 4533 | -9/Materials | Build established: Scavenger-Mutant 4680 | -9/Materials | First assault squad dispatched 5378 | -9/Materials | Identified exit to Mines 5441 | -9/Materials | Entered Mines 5641 | -9/Mines | Assembled infested the area 5646 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5883 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5883 | -9/Mines | Discovered new exit (range 5) 5912 | -9/Mines | Discovered new exit (range 9) 6121 | -9/Mines | Learned Materials emergency access door positions 6144 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6648 | -9/Mines | Entered Exiles 6688 | -9/Exiles | Met 8R-AWN 6714 | -9/Exiles | Met EX-HEX 6776 | -9/Exiles | Met EX-DEC 6853 | -9/Exiles | Discovered new exit (range 10) 6985 | -9/Exiles | Learned location of Zion (-6) 7017 | -9/Exiles | Met EX-BIN 7036 | -9/Exiles | Aligned with FarCom system 7038 | -9/Exiles | Given EX-Vault access code 7078 | -9/Exiles | Opened EX-Vault 7086 | -9/Exiles | Found Deploy-a-Sentry 7119 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7587 | -9/Exiles | Attacked by the Exiles 7694 | -9/Exiles | DAS Turret deployed 7739 | -9/Exiles | Lost 6 parts (2n3u1w) 7794 | -9/Exiles | Destroyed 8R-AWN 7819 | -9/Exiles | Found Prototype Ballistic Gun 7819 | -9/Exiles | Identified 8R-AWN's Boregun 7823 | -9/Exiles | Lost 6 parts (1p3n1u1w) 7839 | -9/Exiles | Found Prototype Processor 7846 | -9/Exiles | Found Prototype Device 7846 | -9/Exiles | Identified AS-neutralizer No. 17b 8078 | -9/Exiles | Build established: Mutant 8447 | -9/Exiles | Destroyed EX-HEX 8534 | -9/Exiles | Build established: Scavenger-Mutant 8534 | -9/Exiles | Destroyed EX-BIN 8625 | -9/Exiles | Destroyed EX-DEC 8719 | -9/Exiles | Found Prototype Device 8719 | -9/Exiles | Identified System Purifier 9945 | -9/Exiles | Entered Mines 9955 | -8/Mines | 12-ASH came to Exiles' defense 9964 | -8/Mines | Core integrity fell below 50% 9998 | -8/Mines | Core integrity fell below 20% 10021 | -8/Mines | Destroyed by 12-ASH with 12-ASH's Boomstick Last Messages --------------- 09939_ Dropped Mining Laser. 09939_ Acquired Cmb. Airjet. A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 09946_ K-01 Serf collects debris. 09955_ 12-ASH: "I came as fast as I could... Wait, it was you!" 09955_ Enh. Autogun destroyed. 09957_ K-01 Serf collects debris. 09968_ Lgt. Treads destroyed. 09975_ Hcp. Matter Pod destroyed. 09979_ Lgt. Treads destroyed. 09987_ Critical hit (Destroy). 09987_ Cooling System destroyed. 09991_ Enh. Autogun destroyed. 09994_ Lgt. Treads destroyed. 10001_ Enh. Autogun destroyed. 10014_ U-05 Engineer builds a Wall. 10016_ Destroyed Adv. Reaction Control System. 10017_ Imp. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ??????????????????#######????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# """ #????????????????????? | | ??????????????????# """ #????????????????????? | | ??????????????????# """ #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# ;###?????????????????? | | ??????????????????### #;;;##????????????????? | | ????????????????????# u #????????????????? | | ????????????????????# @ #????????????????? | | ????????????????????######g #????????????????? | | ????????????????????????## #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? ????????????????? | | ??????????????????????????? ???????????????? | | ??????????????????????????? ???????????????? | | ??????????????????????????? ###??????????????? | | ???????????????????????????##????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 310 Matter Stores 480 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthBattleTriangulator Manual? 0 Play Time 00:45:17 Cumulative 373.8 hours Start 2021.06.04 @ 18:20:57 End 2021.06.04 @ 21:54:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 134 Adventurer 1 Explorer 0 Win Type - Total 20 Types 7/4/3/1/0/0/5/0/0 Lore% 92 Gallery% 92 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a0a2d89-1e93-49c6-b587-d02fd8bb5da8