Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 16:26:40 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (82) 410 Value Destroyed (2322) 2322 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4467 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 198/550 Matter 300/300 Energy 275/275 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Cooling System High-capacity Storage Unit Medium Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (20) --- Nuclear Core Light Treads Light Treads Armored Wheel Armored Wheel Advanced Heat Sink High-capacity Matter Pod (200) Advanced Visual Processing Unit Hacking Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Datajack Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Hardlight Generator Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Light Treads Cooling System Light Armor Plating Shield Generator Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Minigun Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Datajack Improved Datajack Mining Laser [Rating: 35] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 68 | . 13 17 38 Power 8 | . 2 2 4 Engine 7 | . 2 2 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | . 4 4 7 Treads 11 | . 2 3 6 Leg 1 | . 1 . . Wheel 3 | . 1 1 1 Hover . | . . . . Flight . | . . . . Utility 22 | . 2 5 15 Device 7 | . 1 3 3 Storage 3 | . 1 1 1 Processor 2 | . . . 2 Hackware 3 | . . . 3 Protection 7 | . . 1 6 Artifact . | . . . . Weapon 23 | . 5 6 12 Energy Gun 8 | . 3 1 4 Energy Cannon . | . . . . Ballistic Gun 12 | . 2 5 5 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 16 | . 4 3 9 Power 3 | . 1 2 . Propulsion 3 | . 1 . 2 Utility 6 | . . . 6 Weapon 4 | . 2 1 1 Highest Loss Streak 4 | . 4 1 2 To Critical Strikes 2 | . 1 . 1 Average Backups 16 | 6 8 16 19 Power 1 | 1 . 1 1 Propulsion 3 | 4 3 3 4 Utility 2 | . . 3 3 Weapon 6 | 1 2 6 9 Tool/Special . | . . . . Unused Backups 37 | . 4 7 26 Power 4 | . 1 . 3 Propulsion 6 | . 2 2 2 Utility 9 | . 1 . 8 Weapon 15 | . . 5 10 Tool/Special 3 | . . . 3 Average Slot Usage (%) 98 | . 97 97 99 Engine 10 | . 13 10 8 Treads 14 | . 22 13 10 Leg 1 | . 4 1 . Wheel 5 | . 1 7 7 Device 18 | . 12 24 17 Storage 10 | . 14 11 9 Processor 5 | . . . 9 Hackware 3 | . . . 5 Protection 7 | . . 7 10 Energy Gun 4 | . 3 . 6 Ballistic Gun 16 | . 24 21 10 Peak Build Rating 35 | 6 10 18 35 Average Rating 20 | 6 8 14 28 On Entrance 9 | 6 6 10 17 Avg Prop Armor Cover (%) 8 | . 8 9 8 Naked Turns . | . . . . Heaviest Build 79 | 12 29 58 79 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 6 | . 2 4 6 Average Overweight (x) 2 | . . 2 3 Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 17 | 8 10 17 20 Most Carried 20 | 6 13 20 20 Average Carried 16 | 6 8 16 19 Final Capacity 20 | 8 15 20 20 Final Carried 20 | 6 13 19 20 Class Distribution -------------------- 54% | Scavenger-Mutant 36% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2383 | 200 362 380 1441 Remotely . | . . . . Salvage Created 2874 | . 705 582 1587 Parts 156 | . 43 50 63 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 5 | . 1 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 61 | . 15 15 31 Guns 50 | . 15 15 20 AOE 5 | . . . 5 Classes Destroyed 10 | . 5 2 3 Worker 6 | . 4 1 1 Builder 3 | . . 1 2 Hauler 1 | . . . 1 Recycler 5 | . . . 5 Operator 3 | . 1 1 1 Watcher 3 | . 1 1 1 Swarmer 15 | . 3 5 7 Grunt 33 | . 12 5 16 Sentry 10 | . . 5 5 Hunter 3 | . . . 3 Best Kill Streak 7 | . 7 3 5 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging 1 | . . . 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 441 | . 117 85 239 Missed 127 | . 33 31 63 Hits 314 | . 84 54 176 Projectile 314 | . 84 54 176 Critical Strikes 13 | . 4 2 7 Damage Taken 4004 | . 856 701 2447 Core 604 | . 185 67 352 Absorbed by Shields 164 | . . . 164 Regen/Repaired (Parts) 215 | . . . 215 Core Remaining (%) 69 | 100 26 83 . Volleys Fired 259 | . 71 46 142 Largest 2 | . 2 2 2 Hottest 110 | . 80 46 110 Shots Fired 507 | . 139 91 277 Gun 486 | . 139 91 256 Cannon 15 | . . . 15 Launcher 6 | . . . 6 Special . | . . . . Kinetic 370 | . 127 91 152 Thermal 119 | . . . 119 Explosive 6 | . . . 6 Electromagnetic 12 | . 12 . . Robot Hit Streak 16 | . 9 13 16 Robot Miss Streak 6 | . 6 5 5 Penetration Max 1 | . . . 1 Secondary Targets 7 | . 2 1 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 316 | . 75 51 190 Core Hits 138 | . 40 28 70 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 8 | . 1 1 6 Burn 5 | . . . 5 Destroy 2 | . . 1 1 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5779 | . 918 791 4070 Guns 4787 | . 912 718 3157 Cannons 237 | . . . 237 Explosions 640 | . . . 640 Melee . | . . . . Ramming 115 | . 6 73 36 Kinetic 3263 | . 811 718 1734 Thermal 1660 | . . . 1660 Explosive 611 | . . . 611 Electromagnetic 130 | . 101 . 29 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . 1 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Message Errors 1 | . 1 . . Matter Fused 2 | . 2 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 12 | . . 3 9 Projectiles 9 | . . . 9 Explosions . | . . . . Melee 3 | . . 3 . Knockbacks 5 | . . 1 4 Impact 1 | . . 1 . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 96 | . . 29 67 Shots 2 | . . . 2 Rammed 17 | . 1 7 9 Targets Rammed 19 | . 1 8 10 Kicked . | . . . . Crushed 2 | . . 1 1 Highest Temperature 162 | . 19 . 162 Average Temperature 38 | . 6 . 42 Received Heat Transfer 1407 | . 351 210 846 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 4 | . 1 3 . Impact Corruptions 1 | . . 1 . Robots Melted 6 | . . . 6 Combat Hostiles 6 | . . . 6 Parts Melted 10 | . . . 10 Heat Transferred 3589 | . . . 3589 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 72 | 100 100 100 46 Level 1 23 | . . . 47 Level 2 3 | . . . 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 477 | . 146 116 477 Initial 37 | . . 37 35 Average 141 | . 92 47 215 Influence Increases 2083 | . 479 508 1096 Destroy 0b10 Robot/C 1220 | . 300 300 620 Destroy 0b10 Robot/NC 105 | . 30 20 55 Destroy Leader 278 | . 52 72 154 Successful Hack 66 | . 22 24 20 Select Force Hacks 120 | . 30 60 30 Disable Machine 60 | . . . 60 Destroy Structure 69 | . . 2 67 Lose Combat Pursuer 165 | . 45 30 90 Influence Decreases 1625 | . 390 513 722 Entered New Map 101 | . . 52 49 Time Decay 1304 | . 350 371 583 Lost Part 160 | . 40 30 90 Purge Threat 60 | . . 60 . Squads Dispatched 12 | . 2 2 8 Investigation 5 | . 2 2 1 Extermination . | . . . . Reinforcement 4 | . . . 4 Assault 2 | . . . 2 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 3 1 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 115 | . 29 24 62 Peak Tracking Total 7 | . 7 5 7 Tactical Retreats 10 | . 2 2 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 2 1 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 19 | . 5 6 8 Terminals 13 | . 4 4 5 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 4 | . 1 2 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 50 | . 10 17 23 Successful 26 | . 6 11 9 Failed 24 | . 4 6 14 Catastrophic 7 | . 1 2 4 Database Lockouts . | . . . . Manual 23 | . 9 4 10 Terminals 39 | . 8 15 16 Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units 5 | . 2 2 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 1 9 1 Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Garrison Index 1 | . . . 1 Alert Level 2 | . . 2 . Unreport Threat 1 | . . 1 . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . . 5 Scan Component 3 | . . . 3 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 5 2 3 Terminals 6 | . 4 . 2 Assimilate 2 | . 2 . . Botnet 2 | . . . 2 Operators 1 | . 1 . . Skim 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 2 1 Tunnel 4 | . 1 2 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 14 | . 4 4 6 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . . . 2 Time 64 | . . . 64 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1577 | . . 381 1196 Optics 1196 | . . . 1196 Terrain 381 | . . 381 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3794 | 10 798 1079 1907 Spaces Moved 1728 | 9 366 590 763 Core . | . . . . Treads 517 | . 264 172 81 Legs 48 | 9 39 . . Wheels 1163 | . 63 418 682 Hover . | . . . . Flight . | . . . . Fastest Speed 110 | 120 110 110 120 Average Speed 154 | 120 148 145 164 Slowest Speed 260 | 120 260 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 2 61 47 78 Regions Visited 3 Branch Regions . Pre-discovered Areas 4 | . 1 2 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 33 | . . . 33 Terrain Destroyed 74 | . . . 74 Melee . | . . . . Projectile 1 | . . . 1 AOE 73 | . . . 73 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2378 | 8 493 733 1144 Wait 156 | . 21 25 110 Move 1725 | 8 365 589 763 Hop . | . . . . Pick Up 66 | . 13 24 29 Fast Attach 27 | . 4 6 17 Attach 16 | . 4 3 9 Detach 5 | . 2 2 1 Swap 44 | . 6 8 30 Drop 61 | . 6 22 33 Fire 259 | . 71 46 142 Melee . | . . . . Ram 5 | . . 5 . Kick . | . . . . Crush 14 | . 1 3 10 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: [*Fac] / [*Sto x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 11) 299 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 14) 673 | -10/Materials | Core integrity fell below 50% 740 | -10/Materials | Lost 4 parts (1p1n2w) 809 | -10/Materials | Entered another Materials area 809 | -9/Materials | Evolved 2 slots: Utility x2 1025 | -9/Materials | Discovered new exit (range 6) 1132 | -9/Materials | Discovered new exit (range 8) 1282 | -9/Materials | Discovered new exit (range 16) 1302 | -9/Materials | Build established: Scavenger-Mutant 1356 | -9/Materials | Discovered new exit (range 16) 1674 | -9/Materials | Identified exit to Mines 1888 | -9/Materials | Entered another Materials area 1888 | -8/Materials | Evolved 2 slots: Utility x2 2196 | -8/Materials | Repaired Lgt. Armor Plating 2531 | -8/Materials | Discovered new exit (range 11) 3067 | -8/Materials | Discovered new exit (range 3) 3287 | -8/Materials | Core integrity fell below 50% 3316 | -8/Materials | Build established: Hacker-Mutant 3359 | -8/Materials | Discovered new exit (range 15) 3584 | -8/Materials | Repaired Hrd. Medium Armor Plating 3707 | -8/Materials | Garrison activated, responded to threat 3733 | -8/Materials | Build established: Mutant 3795 | -8/Materials | Self-destructed Last Messages --------------- 03722_ Melted Broken Particle Gun. 03722_ G-47 Trooper critical meltdown. 03722_ Imp. Heat Sink melted. 03725_ Acquired 51 matter. 03728_ S-10 Pest destroyed. 03737_ O-16 Technician destroyed. 03757_ Acquired 17 matter. 03759_ Acquired 13 matter. 03771_ Triggered EMP Trap. 03771_ A bubble of electromagnetic force engulfs the area. 03778_ Triggered EMP Trap. 03778_ A bubble of electromagnetic force engulfs the area. 03778_ Med. Armor Plating destroyed. 03778_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 03778_ Garrison Access disabled. 03778_ Relay Coupler [Duelist] tumbles out of Garrison Access. Map ----- +----------------------------------------------------+ | #[[[ # % # #???????????? | | # + !< + #???????????? | | # # # = #???????????? | | # # ########???????????? | | # ### ###?? ?????????????? | | # #?# #?????! ????????????? | | #] #?# #????? ????????????? | | ######?# #????? ???????????? | | # ??# #?????? ???????????? | | # ] ??# #??????? ???????????? | | # ?# #???#???" ??????????? | | # " ?#%#???# ??? ??????????? | | # """ =# #####+####+########### | | # """ # ^^^ # | | # """ + ! + """ | | # "" # = # """ | | # """ ###+###### ! #%""" | | # "" ??# ## =! # | | # """ ??# """ ## # """ | | ? " ???# "R" ##% = * + """ | | ? ???# " " ##[% [ # """ | | #?##????# ##= ### # | | ????????# ! ## #?# # """ | | ????############# #?# # """ | | ????#== ^ #?# # """ | | ????#=@ #?# # | | ????#!! " #?#+##### | | ????#!! G! ^ #???????? | | ????#[[ "" """ #???????? | | ????#[[ #???????? | | ????##### +???????? | | ????????# #???????? | | ????????#####T##### #???????? | | ????????????###???# #???????? | | ??????????????????? #???????? | | ??????????????????? #???????? | | ????????????????????? #???????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 53% | -8/Materials Hrd. Medium Armor Plating | 27% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyEnhancedWand Manual? 0 Play Time 00:33:10 Cumulative 308.3 hours Start 2025.10.20 @ 17:07:23 End 2025.10.22 @ 16:26:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/3/0/0/0/0/0/0/1 Lore% 75 Gallery% 82 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da94210f-63e9-4fa3-8f0c-e6d0ef6c0b4f