Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 10:43:57 Player: alice_fexa Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (280) 1400 Value Destroyed (12190) 12190 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (4075) 4075 TOTAL SCORE: 24645 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2878 Follower Combat Kills 97 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 157/300 Energy 170/170 System Corruption 14% Temperature Cool (0) Location -4/Factory Parts ------- Power (2) Micro Fission Core Propulsion (4) Utility (11) Advanced Visual Processing Unit Advanced Signal Interpreter Advanced System Shield Weapon (2) Inventory (4) Improved Heavy Treads System Restoration Module Micro-nuke Launcher Peak State ------------ Power Light Antimatter Reactor Light Antimatter Reactor Propulsion Heavy Treads Improved Heavy Treads Utility Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Advanced System Shield Dynamic Insulation System Weapon Phase Gun Matter Neutralizer Inventory Fusion Reactor Light Antimatter Reactor Light Antimatter Reactor Heavy Treads Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Large Storage Unit High-capacity Storage Unit Advanced Energy Well Matter Compressor Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Precision Matter Filter Advanced Transmission Jammer Transdimensional Reconstructor Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Improved Grenade Launcher Long-range Missile Launcher [Rating: 105] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Linear Gravjet Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Neutron Cannon Energy Gun Heavy Laser Energy Cannon Neutron Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . 1 Utility 9 | . . 2 2 1 . . . . 2 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 389 | 6 6 24 23 10 1 5 . 14 62 90 2 7 6 25 108 Power 41 | 1 1 3 2 1 . . . . 6 9 . . 1 2 15 Engine 9 | 1 1 1 . . . . . . 2 4 . . . . . Core 22 | . . 2 2 1 . . . . 4 5 . . 1 2 5 Reactor 10 | . . . . . . . . . . . . . . . 10 Propulsion 57 | 2 . 6 5 2 . 1 . 3 9 13 . 1 . 2 13 Treads 54 | 2 . 6 5 2 . 1 . 2 9 13 . 1 . 2 11 Leg 1 | . . . . . . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . Utility 174 | 1 3 8 11 2 . 2 . 6 26 49 1 3 5 13 44 Device 118 | . . 3 2 1 . 1 . 4 11 44 1 2 3 10 36 Storage 12 | 1 3 . 1 . . . . . 3 1 . . 1 . 2 Processor 10 | . . . 2 1 . . . . 1 1 . 1 . 1 3 Hackware 7 | . . . 1 . . . . . 3 2 . . 1 . . Protection 27 | . . 5 5 . . 1 . 2 8 1 . . . 2 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 117 | 2 2 7 5 5 1 2 . 5 21 19 1 3 . 8 36 Energy Gun 40 | 1 . 4 2 2 . . . 1 11 2 . 1 . 2 14 Energy Cannon 24 | . . . . . . . . 2 1 9 . 1 . 2 9 Ballistic Gun 30 | 1 2 3 3 1 . 1 . . 5 5 . . . . 9 Ballistic Cannon 5 | . . . . . . . . . . 1 . 1 . 3 . Launcher 9 | . . . . 1 . 1 . 1 . . 1 . . 1 4 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 1 1 . . 1 4 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 . . . . 1 . 1 . . 3 . 2 Parts Lost 104 | . 1 5 4 1 . 1 . 2 24 18 . 3 . 7 38 Power 17 | . . 1 . . . . . . 4 5 . . . 1 6 Propulsion 27 | . . 1 1 . . 1 . 2 6 4 . 1 . 2 9 Utility 28 | . . 2 2 . . . . . 7 5 . 1 . 2 9 Weapon 32 | . 1 1 1 1 . . . . 7 4 . 1 . 2 14 Highest Loss Streak 13 | . 1 3 2 1 . 1 . 2 13 4 . 3 . 5 8 Average Slot Usage (%) 95 | . 95 99 98 99 100 100 100 99 98 98 92 99 87 97 87 Engine 1 | . 14 5 . . . . . . 2 4 . . . . . Core 5 | . . 5 9 7 7 7 7 7 3 5 11 11 11 10 3 Reactor 1 | . . . . . . . . . . . . . . . 6 Treads 17 | . 28 22 18 22 23 23 23 19 19 16 17 16 17 15 10 Device 12 | . . 11 9 15 15 14 15 12 12 14 12 19 16 7 11 Storage 17 | . 23 22 18 15 15 15 15 15 20 17 17 17 17 17 14 Processor 12 | . . . 11 15 15 15 15 15 6 11 11 8 11 16 19 Hackware 8 | . . . 3 7 7 7 7 7 11 11 11 11 11 11 6 Protection 2 | . . 10 9 . . . . 2 5 . . . . 3 1 Energy Gun 4 | . 14 4 8 6 7 7 7 7 7 . . 2 . . 2 Energy Cannon 2 | . . . . . . . . 3 . 5 5 2 . 4 2 Ballistic Gun 4 | . 13 17 9 6 . 3 7 1 2 3 . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 152 | 11 39 52 62 66 63 70 62 74 109 136 126 132 119 138 152 Greatest Support 150 | 40 40 40 40 60 60 60 60 60 70 90 83 87 87 97 150 Greatest Overweight (x) 2 | . . 1 1 1 1 1 1 1 2 2 1 2 1 2 2 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 34 | 6 16 16 18 18 18 18 18 18 26 28 28 28 28 28 34 Average Capacity 23 | 5 11 16 16 18 18 18 18 18 24 27 28 28 28 28 27 Most Carried 28 | 2 16 16 18 18 18 18 17 18 26 28 26 27 28 28 28 Average Carried 22 | 1 7 15 16 17 18 17 17 17 22 26 25 22 26 26 26 Final Capacity 4 | . . . . . . . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . . . . . . . 4 Class Distribution -------------------- 40% | Hauler-Mutant 35% | Scavenger-Mutant 9% | Hacker-Mutant 9% | Hauler-Skirmisher 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Matter Collected 7219 | 184 172 468 428 203 55 111 . 125 998 1400 24 210 . 646 2195 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 12939 | . 312 906 1092 379 . 65 . 234 1738 2368 32 130 . 780 4903 Parts 595 | . 23 53 71 23 . 9 . 7 68 100 3 5 . 28 205 Haulers Intercepted 7 | . 1 2 4 . . . . . . . . . . . . Recyclers Shooed 24 | . . 3 . . . . . . 6 5 . . . . 10 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . 6 . 11 . . 1 5 . 25 . Prevented 2 | . . . . . . . . . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 230 | . 6 17 24 7 . 5 . 6 28 33 4 3 . 16 81 Guns 134 | . 6 17 23 4 . 1 . 2 24 11 . 1 . 1 44 Cannons 46 | . . . . . . . . 2 3 17 . 2 . 10 12 AOE 40 | . . . 1 3 . 4 . 2 . 1 4 . . 5 20 Classes Destroyed 15 | . 5 4 1 . . 1 . . 1 2 . . . . 1 Worker 4 | . 1 . . 1 . . . . 1 . . . . . 1 Builder 4 | . . . . . . . . . . 4 . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . . Hauler 7 | . 1 2 4 . . . . . . . . . . . . Recycler 13 | . . 2 . 2 . . . . 1 4 . . . . 4 Operator 5 | . 1 . 1 . . . . . 1 1 . . . . 1 Watcher 16 | . . 1 1 3 . . . . 2 5 . . . . 4 Swarmer 75 | . 3 8 13 6 . 4 . 2 . 7 4 . . 5 23 Grunt 68 | . 3 4 6 . . . . 3 17 7 . . . 5 23 Brawler 5 | . . 1 . . . . . . . 2 . . . . 2 Duelist 1 | . . . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 26 | . . 4 4 . . . . 1 4 6 . . . 1 6 Hunter 17 | . . . 1 1 . . . . 2 1 . 2 . 2 8 Programmer 37 | . . . . . . 1 . . 5 9 . 1 . 3 18 Best Kill Streak 9 | . 3 6 7 6 . 5 . 2 6 6 4 2 . 6 9 Combat Bots Only 8 | . 3 4 6 3 . 5 . 2 6 5 4 2 . 6 8 Max Kills in Single Turn 4 | . 2 2 2 2 . 2 . 2 2 3 2 1 . 2 4 Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . Exploded 3 | . . . 1 1 . 2 . 2 . 1 2 . . 2 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Damage Taken 23991 | . 370 821 932 484 . 146 . 465 4318 3726 95 342 . 1635 10657 Core 2677 | . 43 115 88 58 . 28 . 36 412 512 17 41 . 200 1127 Absorbed by Shields 88 | . . . . . . . . . . . . 88 . . . Reduced by Siege Mode 1130 | . . . . . . . . . . . . . . . 1130 Core Remaining (%) 70 | 100 82 71 84 . . . . 82 51 . . . . 23 . Volleys Fired 817 | . 28 60 69 31 . 6 . 21 111 150 4 14 . 48 275 Largest 2 | . 2 2 2 2 . 2 . 2 2 2 1 2 . 2 2 Hottest 193 | . 60 88 84 84 . 93 . 144 155 188 43 138 . 147 193 Shots Fired 1477 | . 53 118 137 52 . 8 . 40 213 267 5 23 . 82 479 Gun 1064 | . 53 118 137 47 . 4 . 32 203 85 . 8 . 12 365 Cannon 383 | . . . . . . . . 6 10 182 1 15 . 67 102 Launcher 30 | . . . . 5 . 4 . 2 . . 4 . . 3 12 Special . | . . . . . . . . . . . . . . . . Kinetic 647 | . 25 88 69 26 . 2 . . 73 95 1 10 . 33 225 Thermal 548 | . . 2 21 15 . 2 . 38 102 126 . 13 . 36 193 Explosive 30 | . . . . 5 . 4 . 2 . . 4 . . 3 12 Electromagnetic 252 | . 28 28 47 6 . . . . 38 46 . . . 10 49 Robot Hit Streak 43 | . 8 14 15 8 . 8 . 15 27 27 1 4 . 20 43 Robot Miss Streak 5 | . 4 5 4 3 . . . 2 2 3 2 2 . 1 5 Penetration Max 1 | . . . . . . . . . 1 1 . . . . 1 Secondary Targets 17 | . 1 4 3 1 . . . . 1 2 . . . . 5 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 1 . . . . 1 Shots Hit Robots 1091 | . 37 90 100 34 . 6 . 33 175 180 2 12 . 51 371 Core Hits 547 | . 14 34 53 20 . 7 . 14 87 70 7 5 . 28 208 Critical Hits 89 | . 2 . 1 . . . . . 2 12 . . . . 72 Critical Kills 32 | . 1 . . . . . . . . 2 . . . . 29 Critical Parts Destroyed 56 | . 1 . 1 . . . . . 2 10 . . . . 42 Melee Attacks 35 | . . . . 3 13 1 . 3 12 3 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 35 | . . . . 3 13 1 . 3 12 3 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 31917 | . 536 1247 1928 1268 . 700 . 891 4456 6619 453 342 . 2073 11404 Guns 14743 | . 468 1148 1549 588 . 88 . 520 3739 1588 . 139 . 226 4690 Cannons 9256 | . . . . . . . . 150 331 4624 . 203 . 1377 2571 Explosions 7710 | . 68 99 379 680 . 612 . 221 178 407 453 . . 470 4143 Melee 208 | . . . . . . . . . 208 . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 7712 | . 177 803 515 259 . 40 . . 1488 1868 . 203 . 609 1750 Thermal 14343 | . 68 117 699 242 . 48 . 670 2165 3670 . 139 . 796 5729 Explosive 5034 | . . . . 618 . 612 . 221 . . 453 . . 470 2660 Electromagnetic 4620 | . 291 327 714 149 . . . . 595 1081 . . . 198 1265 Impact . | . . . . . . . . . . . . . . . . Slashing 208 | . . . . . . . . . 208 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . 5 5 5 5 5 8 13 Average Corruption 3 | . . . . . . . . . 1 1 5 5 5 7 4 Corruption Purged 6 | . . . . . . . . . . 4 . . . . 2 Effects 216 | . . . . . . . . . 15 16 7 14 5 45 114 Message Errors 48 | . . . . . . . . . 7 2 . 4 1 10 24 Matter Fused 33 | . . . . . . . . . . 1 2 3 3 10 14 Heat Flow Errors 27 | . . . . . . . . . 1 2 2 3 1 4 14 Energy Discharges 23 | . . . . . . . . . 3 2 2 . . 7 9 Data Loss (minor) 20 | . . . . . . . . . 1 4 . 2 . 3 10 Data Loss (major) 7 | . . . . . . . . . . . . . . 1 6 Misfires 8 | . . . . . . . . . 1 1 1 1 . 2 2 Targeting Errors 40 | . . . . . . . . . 1 2 . 1 . 8 28 Weapon Failures 10 | . . . . . . . . . 1 2 . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1618 | . . 31 75 166 . 141 . 40 217 363 35 . . 2 548 Projectiles 267 | . . . . . . . . 9 . 196 . . . . 62 Explosions 1201 | . . 31 75 166 . 141 . 31 67 167 35 . . 2 486 Melee 150 | . . . . . . . . . 150 . . . . . . Knockbacks 21 | . . . . . . . . . . 12 . 1 . 8 . Impact . | . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . 12 . 1 . 8 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 976 | . 35 39 85 78 . . . . 97 147 . . . . 495 Shots 18 | . 1 1 2 1 . . . . 2 2 . . . . 9 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 814 | . 124 9 10 . . . . 78 249 378 249 231 31 225 814 Average Temperature 89 | . 50 9 4 . . . . 25 55 68 111 94 31 82 130 Received Heat Transfer 3384 | . 150 144 216 . . . . 123 1032 387 . . . 231 1101 Effects 11 | . . . . . . . . . . 4 . . . . 7 Shutdowns 3 | . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . 1 . . . . 1 Interference 3 | . . . . . . . . . . 3 . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Siege Activations 23 | . . . . . . . . . . . . . . . 23 Total Turns 606 | . . . . . . . . . . . . . . . 606 Longest Duration 68 | . . . . . . . . . . . . . . . 68 Robots Corrupted 10 | . . . . 1 . . . . . 5 . . . . 4 Combat Hostiles 8 | . . . . . . . . . . 4 . . . . 4 Parts Fried 29 | . 1 2 3 2 . . . . 5 9 . . . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . 1 Parts Melted 23 | . . . . . . . . 3 6 3 . 1 . . 10 Heat Transferred 16222 | . 150 187 992 383 . 74 . 1221 3997 2907 . 222 . 537 5552 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 2 2 6 1 . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Peak Influence 2042 | . 91 229 526 210 . . . . 216 754 . . . . 2042 Average Influence 362 | . 24 82 314 80 . . . . 78 230 . . . . 889 Maximum Alert Level 5 | . . 1 2 1 . . . . 1 3 . . . . 5 Low Security (%) 54 | . . . . . . . . . . . . . . . . Level 1 13 | . . . . . . . . . . . . . . . . Level 2 9 | . . . . . . . . . . . . . . . . Level 3 15 | . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 1 2 3 3 . . . . 14 9 . . . . 29 Investigation 6 | . . . . . . . . . 4 1 . . . . 1 Extermination 19 | . . . . . . . . . 6 4 . . . . 9 Reinforcement 23 | . 1 2 3 3 . . . . 3 1 . . . . 10 Assault 8 | . . . . . . . . . . . . . . . 8 Garrison 5 | . . . . . . . . . 1 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . 3 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . . 2 2 . . . . . . 2 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 334 | . 11 30 38 14 . 4 . 7 42 43 3 2 . 17 123 Peak Tracking Total 8 | . 3 6 7 3 . 4 . 5 7 5 4 2 . 5 8 Tactical Retreats 21 | . 1 1 2 . . . . 2 6 3 . . . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 13 | . . . . . . . . . 4 6 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 7 | . . . . . 2 . . . . 1 . 2 . 2 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 43 | . . . 1 2 . . . 1 1 6 . . . . 32 Max in Single Turn 12 | . . . 1 1 . . . 1 1 1 . . . . 12 Garrison Access 4 | . . . . 1 . . . . 1 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 59 | . 5 4 3 4 . . 4 . 14 12 . . 4 . 9 Terminals 36 | . 5 4 2 2 . . . . 9 6 . . . . 8 Fabricators 5 | . . . . . . . . . 2 2 . . . . 1 Repair Stations 4 | . . . . 1 . . . . 2 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . 1 3 . . . . . Total Hacks 202 | . 13 12 7 7 . . 28 . 45 46 . . 17 . 27 Successful 116 | . 9 5 4 5 . . 28 . 20 21 . . 17 . 7 Failed 86 | . 4 7 3 2 . . . . 25 25 . . . . 20 Catastrophic 21 | . 1 2 1 1 . . . . 4 6 . . . . 6 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 75 | . 7 12 3 1 . . . . 12 24 . . . . 16 Terminals 114 | . 13 12 5 4 . . . . 24 31 . . . . 25 Fabricators 19 | . . . . . . . . . 9 8 . . . . 2 Repair Stations 13 | . . . . 2 . . . . 9 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . . . . 3 5 . . . . . Terminal Hacks 84 | . 6 2 2 2 . . 28 . 8 14 . . 17 . 5 Record 17 | . . . . . . . 11 . . . . . 5 . 1 Part Schematic 15 | . . . . . . . 7 . 1 2 . . 4 . 1 Robot Schematic 7 | . . . . . . . 7 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . 4 . . Branch Access Points 2 | . . . . . . . . . . 2 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . Terminal Index 3 | . 1 . . . . . . . . 1 . . . . 1 Fabricator Index 2 | . . . . . . . . . . 1 . . . . 1 Alert Level 1 | . . . . . . . . . 1 . . . . . . Unreport Threat 8 | . 2 . 1 . . . . . 2 2 . . . . 1 Locate Traps 3 | . 1 . . . . . . . . 2 . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . Recall Reinforcements 7 | . . 2 1 2 . . . . 2 . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . 1 . . . . . Zone Layout 4 | . 1 . . . . . . . 1 2 . . . . . Fabricator Hacks 7 | . . . . . . . . . 2 3 . . . . 2 Load Schematic 5 | . . . . . . . . . 2 2 . . . . 1 Build 2 | . . . . . . . . . . 1 . . . . 1 Repair Station Hacks 12 | . . . . 2 . . . . 8 2 . . . . . Scan Component 6 | . . . . 1 . . . . 4 1 . . . . . Repair 6 | . . . . 1 . . . . 4 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . 1 2 . . . . . Seal Access 4 | . . . . 1 . . . . 1 2 . . . . . Unauthorized Hacks 21 | . 9 8 . . . . . . 4 . . . . . . Terminals 7 | . 3 3 . . . . . . 1 . . . . . . Track 6 | . 3 3 . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 4 2 3 . . . . 13 9 . . . . 9 Full Trace Events 3 | . . . . . . . . . 2 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . 7 . 1 2 . . 4 . 1 Parts Built 2 | . . . . . . . . . . . . . . . 2 Matter 497 | . . . . . . . . . . 285 . . . . 212 Time 205 | . . . . . . . . . . 152 . . . . 53 Total Part Build Rating 12 | . . . . . . . . . . . . . . . 12 Parts Repaired 5 | . . . . 1 . . . . 4 . . . . . . Time 130 | . . . . 13 . . . . 67 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Total Allies 1 | . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . Highest-Rated Group 94 | . . . . . . . . 94 . . . . . . . Highest-Rated Ally 94 | . . . . . . . . 94 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 . . . . . . . Total Damage 430 | . . . . . . . . 430 . . . . . . . Kills 4 | . . . . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 6 | . . . . . . . . 2 . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Turns Passed 19915 | 57 603 981 1211 1078 556 420 153 762 3465 3760 369 674 294 1077 4455 Spaces Moved 8175 | 32 299 383 508 465 291 218 86 361 1299 1444 199 342 150 448 1650 Core 10 | 4 . . . . . . . . . . . . . . 6 Treads 8165 | 28 299 383 508 465 291 218 86 361 1299 1444 199 342 150 448 1644 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 180 180 175 175 180 183 183 183 100 Average Speed 176 | 146 160 180 180 180 180 180 180 180 179 179 180 183 183 185 167 Slowest Speed 210 | 160 160 180 180 180 180 180 180 180 200 200 180 200 183 210 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 5 41 38 38 13 60 34 70 62 38 35 50 51 60 45 39 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 6 | . . . . . . . 1 . . . . 1 3 1 . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 15 | . . . . . 5 2 . 1 . . 1 3 . 3 . Spaces Dug 65 | . . . . 3 11 1 . . 10 17 . 2 . 4 17 Terrain Destroyed 682 | . 7 9 35 63 11 21 . 19 17 91 45 15 . 53 296 Melee 28 | . . . . 3 11 1 . . 10 3 . . . . . Projectile 131 | . . . . . . . . . 2 52 2 15 . 33 27 AOE 523 | . 7 9 35 60 . 20 . 19 5 36 43 . . 20 269 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Total 12064 | 39 376 568 676 649 307 235 85 427 2200 2312 205 368 170 604 2843 Wait 2313 | . 22 63 41 134 . 6 . 21 647 568 . 3 . 73 735 Move 8159 | 31 298 382 507 464 290 217 85 360 1298 1443 198 341 149 446 1650 Hop . | . . . . . . . . . . . . . . . . Pick Up 167 | 2 17 14 15 4 1 . . 3 47 23 . 1 6 5 29 Fast Attach 92 | 6 1 6 4 1 1 . . 5 8 21 1 1 5 5 27 Attach 102 | . 2 6 5 3 . 1 . 1 24 18 . 5 . 8 29 Detach 12 | . . . . . . . . . . 3 1 1 2 1 4 Swap 197 | . 3 12 14 6 . 4 . 8 30 51 1 1 2 12 53 Drop 169 | . 5 25 21 3 2 . . 5 23 32 . 1 6 5 41 Fire 817 | . 28 60 69 31 . 6 . 21 111 150 4 14 . 48 275 Melee 35 | . . . . 3 13 1 . 3 12 3 . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Entered another Materials area 661 | -9/Materials | Evolved 2 slots: Utility x2 1030 | -9/Materials | Build established: Scavenger-Mutant 1319 | -9/Materials | Discovered new exit (range 13) 1542 | -9/Materials | Lost 3 parts (1p1u1w) 1642 | -9/Materials | Entered another Materials area 1642 | -8/Materials | Evolved 2 slots: Utility x2 2770 | -8/Materials | Discovered new exit (range 16) 2851 | -8/Materials | Identified exit to Factory 2853 | -8/Materials | Entered Factory 2853 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3744 | -7/Factory | Repaired Lgt. Treads 3848 | -7/Factory | Discovered new exit (range 13) 3854 | -7/Factory | Discovered new exit (range 7) 3864 | -7/Factory | Identified exit to Factory 3913 | -7/Factory | Identified exit to Lower Caves 3931 | -7/Factory | Entered Lower Caves 4350 | -7/Lower Caves | Spotted B-75 Beast 4431 | -7/Lower Caves | Discovered new exit (range 14) 4453 | -7/Lower Caves | Identified exit to Lower Caves 4487 | -7/Lower Caves | Entered another Lower Caves area 4729 | -7/Lower Caves | Discovered new exit (range 14) 4905 | -7/Lower Caves | Identified exit to Data Miner 4907 | -7/Lower Caves | Entered Data Miner 4907 | -7/Data Miner | Discovered new exit (range 6) 4942 | -7/Data Miner | Met Data Miner 4981 | -7/Data Miner | Learned location of Section 7 (-2) 4981 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5008 | -7/Data Miner | Received God Mode back door access code from Data Miner 5055 | -7/Data Miner | Identified exit to Proximity Caves 5060 | -7/Data Miner | Entered Proximity Caves 5448 | -6/Proximity Caves | Found Prototype Device 5448 | -6/Proximity Caves | Identified Exp. Thermal Shield 5491 | -6/Proximity Caves | Learned Factory security intel 5699 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5822 | -6/Proximity Caves | Entered Factory 5822 | -6/Factory | Evolved 2 slots: Utility x2 6128 | -6/Factory | Discovered new exit (range 14) 6235 | -6/Factory | Lost 13 parts (1p3n5u4w) 6310 | -6/Factory | Identified exit to Lower Caves 6512 | -6/Factory | Repaired Lgt. Treads 7143 | -6/Factory | Repaired Imp. Treads 7169 | -6/Factory | Repaired Lyr. Medium Armor Plating 7184 | -6/Factory | Repaired Lgt. Treads 7551 | -6/Factory | Garrison activated, responded to threat 7656 | -6/Factory | Lost 3 parts (1p1n1w) 8136 | -6/Factory | Discovered new exit (range 15) 8406 | -6/Factory | Build established: Hauler-Mutant 8697 | -6/Factory | Spotted B-75 Beast 8747 | -6/Factory | Incoming investigation squad redirected 8806 | -6/Factory | Lost 3 parts (2n1w) 9006 | -6/Factory | Discovered exit to Lower Caves (range 16) 9285 | -6/Factory | Identified exit to Factory 9287 | -6/Factory | Entered another Factory area 9287 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9593 | -5/Factory | Identified exit to Upper Caves 9593 | -5/Factory | Identified exit to Extension 9749 | -5/Factory | Lost 4 parts (1p1n1u1w) 11442 | -5/Factory | Discovered new exit (range 9) 12611 | -5/Factory | Lost 3 parts (1p1n1w) 12670 | -5/Factory | Garrison activated, responded to threat 12747 | -5/Factory | Core integrity fell below 50% 13047 | -5/Factory | Entered Upper Caves 13053 | -5/Upper Caves | Learned Factory stockpile data 13237 | -5/Upper Caves | Encountered a Warlord checkpoint 13391 | -5/Upper Caves | Discovered new exit (range 14) 13413 | -5/Upper Caves | Identified exit to Upper Caves 13416 | -5/Upper Caves | Entered another Upper Caves area 13457 | -5/Upper Caves | Lost 3 parts (1n1u1w) 14071 | -5/Upper Caves | Discovered new exit (range 12) 14088 | -5/Upper Caves | Identified exit to Zhirov 14090 | -5/Upper Caves | Entered Zhirov 14091 | -5/Zhirov | Discovered new exit (range 4) 14124 | -5/Zhirov | Met Zhirov 14165 | -5/Zhirov | Learned location of Quarantine (-3) 14165 | -5/Zhirov | Learned location of Testing (-2) 14165 | -5/Zhirov | Learned location of Command (-1) 14176 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14205 | -5/Zhirov | Found Alien Artifact 14205 | -5/Zhirov | Identified Integrated Reactor 14205 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 14232 | -5/Zhirov | Found Alien Artifact 14382 | -5/Zhirov | Identified exit to Proximity Caves 14384 | -5/Zhirov | Entered Proximity Caves 14571 | -4/Proximity Caves | Build established: Hacker-Mutant 14884 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14970 | -4/Proximity Caves | Spotted B-86 Titan 15090 | -4/Proximity Caves | Crushed by falling debris 15297 | -4/Proximity Caves | Lost 5 parts (1p1n2u1w) 15454 | -4/Proximity Caves | Discovered new exit (range 5) 15460 | -4/Proximity Caves | Identified exit to Factory 15461 | -4/Proximity Caves | Entered Factory 15461 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15462 | -4/Factory | Identified exit to Armory 15845 | -4/Factory | Discovered new exit (range 19) 15923 | -4/Factory | Identified exit to Research 16455 | -4/Factory | Destroyed 7 combat bots 16457 | -4/Factory | Lost 5 parts (2n1u2w) 16839 | -4/Factory | Build established: Hauler-Mutant 16993 | -4/Factory | First assault squad dispatched 17991 | -4/Factory | Incoming assault squad redirected 18046 | -4/Factory | Lost 3 parts (2p1w) 18265 | -4/Factory | Incoming assault squad redirected 18296 | -4/Factory | Identified Transdimensional Reconstructor 18296 | -4/Factory | Warped through subspace 18739 | -4/Factory | Incoming assault squad redirected 18868 | -4/Factory | Build established: Hauler-Skirmisher 18991 | -4/Factory | Fabricated System Restoration Module (x2) 19290 | -4/Factory | Core integrity fell below 50% 19307 | -4/Factory | Incoming assault squad redirected 19340 | -4/Factory | Lost 4 parts (1n1u2w) 19536 | -4/Factory | Incoming investigation squad redirected 19622 | -4/Factory | Lost 4 parts (1p1n2u) 19639 | -4/Factory | System corruption reached 10% 19662 | -4/Factory | Garrison activated, responded to threat 19666 | -4/Factory | Destroyed 8 combat bots 19676 | -4/Factory | Lost 4 parts (1p1n2w) 19738 | -4/Factory | Incoming assault squad redirected 19869 | -4/Factory | High security lockdown imminent 19899 | -4/Factory | Core integrity fell below 20% 19916 | -4/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19873_ Power failure, Fusion Reactor shutdown. 19873_ Power failure, Mic. Fission Core shutdown. 19874_ Overheating: Short circuit. 19874_ Adv. Visual Processing Unit permanently disabled. 19877_ Overheating: Matter decay (-7). 19880_ Wave Gun destroyed. 19883_ Adv. Heat Sink destroyed. 19885_ Power failure, Fusion Reactor shutdown. 19887_ Dropped Matter Neutralizer. 19888_ Dropped Hcp. Storage Unit. 19888_ Dropped Lrg. Storage Unit. 19889_ Dropped Hcp. Storage Unit. 19893_ Imp. Heavy Treads destroyed. 19896_ Critical hit. 19896_ Fusion Reactor destroyed. 19900_ The unstable cave ceiling collapses. 19900_ Flexi-carbon Leg crushed. 19902_ Acquired 75 matter. 19906_ Adv. Sensor Array destroyed. 19911_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# "" ??? | | ??????????????????????????????????# "" ??? | | ??????????????????????????????????+ ??? | | ??????????????????????????????????# ??? | | ??????????????????????????????????# "" ??? | | ??????????????????????????????????# F" ??? | | ??????????????????????????????????# " ### | | ??????????????????????????????????# "" | | ?????????????????????????????? ???# | | ?????????????????????????????? ???# | | ?????????????????????????????? ???######## | | ?????????????????????????????? ??????????# | | ?????????????????????????????# #?????????# " | | ?????????????????????????????# ?????????# " | | ????#+#####??????????????????# #?????????# " | | ????# ??????????????????# #?????????# | | ##### #??????????????????# #?????????###### | | #"""" #??????????????????# ######+######### | | #################### # | | ## !! # | | ! ## !! # | | ##### #? # | | ????# #??? # ### ###### | | %=% ???# #????? ?# ####+###??? | | = ???# ########+#### #| #??? | | ??# @ # #??? | | ### ! k # #??? | | ! " ### !!!%!!g + #??? | | %= # ###=g !]gp ! # #??? | | ## # # # ########/################## #??? | | # #+## # =! ##=!%*=!#?????????????####+###??? | | = ![%g%["""!#??????########### #????? | | # *%[ % #!#!*""" #??????#* ! # #???## | | # [ ## #!]""" #??????# # #???# | | %+ #!!! #??????# """"""" # #???# | | # # ! #??????# """"""" # #???# | | #### # ########??????# """"""" # ##### | | # ## #???????????# """"""" + | | ## # ##### ?# # #??????????# # ###### | | ?# ### ????##??## ## #????????# # ##! | | "#??##??????????# ### #???????########### ##[! | | #????????????????# #??##????????????????# # [ | | #??????????????????# #???????????????????# +*! | | ????????????????????##???????????????????# #== | | ???????????????????????????????############+# * | | ???????????????????????????????# | | ???????????????????????????????# """"""" | | ??????????????????????????????????? """"""" # | | ??????????????????????????????????????"""""" # | | ??????????????????????????????????????"""""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 51 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Resistance: TH 30 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hvy. Treads | -6/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free System Restoration Module | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ System Restoration Module | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DroneDiametricCapacitor Manual? 0 Play Time 02:07:06 Cumulative 533.8 hours Start 2019.10.23 @ 08:38:19 End 2019.10.23 @ 10:43:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 475 Rogue 395 Adventurer 40 Explorer 0 Win Type - Total 33 Types 22/0/11/0/0/0/0 Lore% 84 Gallery% 89 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29c36f24-09f1-4f8a-8f2b-d4784f91340d