Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 11:42:42 Player: acra Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1933) 1933 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4753 Bonus ------- None Cogmind --------- Core Integrity 231/700 Matter 300/300 Energy 90/100 System Corruption 12% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Small Storage Unit Medium Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (10) --- Improved Heat Sink Improved Power Shielding Shock Rifle Light EM Pulse Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Cooling System Medium Storage Unit Trap Scanner Improved Sensor Array > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Improved Heat Sink Shock Rifle Pulse Rifle Light EM Pulse Cannon Plasma Cannon Plasma Cannon Heavy Ion Cannon Grenade Launcher [Rating: 40] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 74 | 6 1 . 13 13 41 Power 12 | 1 . . 3 2 6 Engine 6 | 1 . . 3 1 1 Core 6 | . . . . 1 5 Reactor . | . . . . . . Propulsion 19 | 2 . . . 4 13 Treads . | . . . . . . Leg 11 | 1 . . . 2 8 Wheel 8 | 1 . . . 2 5 Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 1 1 . 4 5 15 Device 12 | . . . 1 2 9 Storage 4 | 1 1 . 1 . 1 Processor . | . . . . . . Hackware 3 | . . . . . 3 Protection 7 | . . . 2 3 2 Artifact . | . . . . . . Weapon 17 | 2 . . 6 2 7 Energy Gun 6 | 2 . . 2 . 2 Energy Cannon 10 | . . . 3 2 5 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 3 | . . . . 1 2 System Corruption 11 | . . . . 2 9 Parts Lost 38 | . . . 2 8 28 Power 6 | . . . 1 1 4 Propulsion 10 | . . . . 1 9 Utility 13 | . . . . 5 8 Weapon 9 | . . . 1 1 7 Highest Loss Streak 6 | . . . 1 5 6 To Critical Strikes . | . . . . . . Average Backups 8 | . 3 6 7 9 9 Power . | . 1 2 1 1 . Propulsion . | . 1 1 1 . . Utility . | . . . . . 1 Weapon 6 | . 1 3 4 7 7 Tool/Special . | . . . . . . Unused Backups 11 | . . . 3 2 6 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility . | . . . . . . Weapon 9 | . . . 3 1 5 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 86 85 84 90 91 Engine 3 | . 14 14 10 2 2 Core 7 | . . . . 6 9 Leg 9 | . 14 14 11 9 9 Wheel 10 | . 14 14 11 8 11 Device 17 | . . . 7 13 22 Storage 9 | . 15 14 11 9 9 Hackware 1 | . . . . . 2 Protection 10 | . . . 11 23 5 Energy Gun 4 | . 28 28 14 . 2 Energy Cannon 12 | . . . 5 17 12 Peak Build Rating 40 | 6 7 6 14 23 40 Average Rating 24 | 4 6 6 9 18 31 On Entrance 7 | . 6 6 6 13 13 Naked Turns . | . . . . . . Heaviest Build 54 | 11 11 11 36 48 54 Greatest Support 48 | 16 16 16 16 20 48 Greatest Overweight (x) 9 | . . . 2 4 9 Average Overweight (x) 1 | . . . . 2 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 Most Carried 10 | 2 6 6 10 10 10 Average Carried 8 | 1 3 6 7 9 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 2 6 6 10 9 5 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1187 | 235 22 . 90 241 599 Remotely . | . . . . . . Salvage Created 2054 | . 35 . 259 569 1191 Parts 111 | . 6 . 24 23 58 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 49 | . 3 . 12 10 24 Guns 11 | . 3 . 4 . 4 Cannons 21 | . . . . 3 18 AOE 13 | . . . 8 5 . Classes Destroyed 11 | . 1 . 2 5 3 Worker 2 | . . . . 2 . Builder 2 | . . . . 2 . Recycler 5 | . . . 2 2 1 Mechanic 1 | . . . . . 1 Watcher 1 | . . . . 1 . Swarmer 20 | . 3 . 10 3 4 Grunt 17 | . . . . 5 12 Sentry 2 | . . . 2 . . Specialist 4 | . . . . . 4 Hunter 3 | . . . . 2 1 Programmer 3 | . . . . . 3 Best Kill Streak 10 | . 3 . 9 10 4 Combat Bots Only 7 | . 3 . 7 6 3 Max Kills in Single Turn 7 | . 1 . 4 7 2 Gunslinging . | . . . . . . Exploded 4 | . . . 4 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 453 | . 13 . 35 74 331 Missed 151 | . 2 . 9 19 121 Hits 302 | . 11 . 26 55 210 Projectile 302 | . 11 . 26 55 210 Critical Strikes 8 | . . . . 3 5 Damage Taken 4672 | 2 96 . 353 1196 3025 Core 667 | . 35 . 35 128 469 Absorbed by Shields 32 | . . . . . 32 Core Remaining (%) 88 | 100 . 86 91 76 . Volleys Fired 143 | . 6 . 14 28 95 Largest 2 | . 2 . 2 2 2 Hottest 160 | . 90 . 90 112 160 Shots Fired 256 | . 12 . 19 43 182 Gun 74 | . 12 . 15 . 47 Cannon 168 | . . . . 35 133 Launcher 14 | . . . 4 8 2 Special . | . . . . . . Kinetic . | . . . . . . Thermal 183 | . 12 . 15 . 156 Explosive 14 | . . . 4 8 2 Electromagnetic 59 | . . . . 35 24 Robot Hit Streak 12 | . 4 . 6 11 12 Robot Miss Streak 4 | . 4 . 3 1 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 166 | . 5 . 9 29 123 Core Hits 81 | 1 4 . 16 21 39 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 1 . 1 1 4 Burn 5 | . 1 . 1 . 3 Corrupt 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5470 | 5 101 . 725 1581 3058 Guns 791 | . 85 . 95 . 611 Cannons 3015 | . . . . 621 2394 Explosions 1619 | . . . 617 956 46 Melee . | . . . . . . Ramming 45 | 5 16 . 13 4 7 Kinetic . | . . . . . . Thermal 3701 | . 85 . 95 776 2745 Explosive 797 | . . . 617 180 . Electromagnetic 927 | . . . . 621 306 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | 1 1 1 . 15 12 Average Corruption 6 | 1 1 1 . 2 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . . . 5 27 Message Errors 3 | . . . . . 3 Matter Fused 5 | . . . . . 5 Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 6 | . . . . 1 5 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 4 | . . . . 1 3 Misfires 4 | . . . . . 4 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 231 | . . . 59 87 85 Projectiles 118 | . . . . 33 85 Explosions 113 | . . . 59 54 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 302 | 2 7 . 85 165 43 Shots 6 | . . . 2 3 1 Rammed 8 | 1 3 . 2 1 1 Targets Rammed 8 | 1 3 . 2 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 461 | . 150 . 76 226 461 Average Temperature 111 | . 67 . 33 58 138 Received Heat Transfer 1164 | . . . 54 279 831 Effects 13 | . . . . . 13 Shutdowns 6 | . . . . . 6 Interference 6 | . . . . . 6 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 3 | . . . . 2 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 10 | . 2 . . . 8 Heat Transferred 5810 | . 309 . 310 500 4691 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 87 | 100 100 100 48 66 100 Level 1 12 | . . . 51 33 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 326 | . 70 11 326 302 185 Initial 124 | . . 11 . 124 90 Average 78 | . 35 8 139 142 50 Influence Increases 1768 | . 70 . 421 465 812 Destroy 0b10 Robot/C 980 | . 60 . 240 200 480 Destroy 0b10 Robot/NC 55 | . . . 10 35 10 Destroy Leader 202 | . 10 . 50 42 100 Successful Hack 92 | . . . 5 30 57 Disable Machine 165 | . . . 45 45 75 Destroy Structure 124 | . . . 56 53 15 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 135 | . . . 15 60 60 Influence Decreases 1679 | . 40 29 126 562 922 Entered New Map 301 | . . 19 1 172 109 Time Decay 885 | . 40 10 115 310 410 Lost Part 343 | . . . 10 80 253 Purge Threat 150 | . . . . . 150 Squads Dispatched 11 | . . . . 2 9 Investigation 3 | . . . . 1 2 Extermination 3 | . . . . . 3 Reinforcement 4 | . . . . 1 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . . . 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 3 . 12 21 32 Peak Tracking Total 9 | . 3 . 9 8 4 Tactical Retreats 6 | . . . 1 1 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 11 | . . . 3 3 5 Max in Single Turn 2 | . . . 2 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 16 | . . . 3 3 10 Terminals 14 | . . . 3 3 8 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 39 | . . . 8 8 23 Successful 20 | . . . 3 5 12 Failed 19 | . . . 5 3 11 Catastrophic 5 | . . . 1 2 2 Database Lockouts . | . . . . . . Manual 12 | . . . 4 6 2 Terminals 33 | . . . 8 8 17 Fabricators 6 | . . . . . 6 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . . . 3 5 8 Part Schematic 1 | . . . . . 1 Open DSF 3 | . . . . . 3 Level Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Terminal Index 2 | . . . . 1 1 Scanalyzer Index 1 | . . . . 1 . Alert Level 3 | . . . 1 1 1 Unreport Threat 1 | . . . . . 1 Registered Components 1 | . . . . 1 . Zone Layout 2 | . . . 1 . 1 Fabricator Hacks 4 | . . . . . 4 Load Schematic 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . . . 3 3 8 Full Trace Events 3 | . . . 1 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 72 | . . . . . 72 Total Part Build Rating 6 | . . . . . 6 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1820 | . . . . 183 1637 Sensors 1256 | . . . . 150 1106 Terrain 179 | . . . . 179 . Traps 1595 | . . . . . 1595 ECM 2 | . . . . . 2 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2967 | 57 104 24 286 683 1813 Spaces Moved 1659 | 47 69 25 181 399 938 Core 4 | 3 . . . . 1 Treads . | . . . . . . Legs 199 | . . . . 17 182 Wheels 1456 | 44 69 25 181 382 755 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 110 86 Average Speed 121 | 96 100 100 112 133 120 Slowest Speed 500 | 100 100 100 130 260 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 5 | . . . . 5 . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 18 | 4 13 16 25 33 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 52 | . . . . 41 11 Terrain Destroyed 185 | . . . 69 97 19 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 180 | . . . 69 97 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2347 | 55 91 24 240 505 1432 Wait 369 | . 8 . 17 43 301 Move 1653 | 46 68 24 180 397 938 Hop . | . . . . . . Pick Up 34 | 2 4 . 6 6 16 Fast Attach 43 | 6 1 . 6 8 22 Attach 19 | . . . 2 2 15 Detach 3 | . . . 1 . 2 Swap 36 | . . . 7 7 22 Drop 38 | . 1 . 5 12 20 Fire 143 | . 6 . 14 28 95 Melee . | . . . . . . Ram 8 | 1 3 . 2 1 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . 1 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 8) 162 | -10/Materials | Entered Mines 173 | -10/Mines | Discovered new exit (range 14) 186 | -10/Mines | Entered Materials 186 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 359 | -9/Materials | Destroyed 7 combat bots 434 | -9/Materials | Discovered new exit (range 16) 472 | -9/Materials | Entered another Materials area 472 | -8/Materials | Evolved 2 slots: Utility x2 558 | -8/Materials | Identified exit to Factory 1151 | -8/Materials | Crushed by falling debris 1152 | -8/Materials | System corruption reached 10% 1155 | -8/Materials | Entered Factory 1155 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1182 | -7/Factory | Lost 5 parts (1p3u1w) 1400 | -7/Factory | Identified exit to DSF 2111 | -7/Factory | Build established: Scavenger-Mutant 2392 | -7/Factory | Lost 5 parts (2n2u1w) 2415 | -7/Factory | System corruption reached 10% 2447 | -7/Factory | Lost 6 parts (1p2n1u2w) 2650 | -7/Factory | Fabricated Hacking Suite (x1) 2747 | -7/Factory | Core integrity fell below 50% 2872 | -7/Factory | Fabricated Hacking Suite (x1) 2906 | -7/Factory | Garrison activated, responded to threat 2924 | -7/Factory | Lost 4 parts (2n1u1w) 2968 | -7/Factory | Self-destructed Last Messages --------------- G-47 Trooper destroyed. K-01 Serf collects debris. Acquired 45 matter. System corrupted: Component data lost. K-01 Serf collects debris. Acquired Aluminum Leg. K-01 Serf collects debris. K-01 Serf cleans the Fabricator. K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. System corrupted: FCS attempts to trigger Hvy. Ion Cannon. System corrupted: Hvy. Ion Cannon misfires. Hrd. Medium Armor Plating destroyed. K-01 Serf collects debris. Nuclear Core destroyed. K-01 Serf destroyed. Aluminum Leg destroyed. System corrupted: Carbon-fiber Leg rejected. Carbon-fiber Leg destroyed. 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" #???? | | ??????????????????????# #??? #???? | | ?????????????????????? ???#################???? | | ??????????????????????##+#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Power Shielding 66 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalCouplerCarapace Manual? 0 Play Time 00:45:02 Cumulative 38.4 hours Start 2025.05.25 @ 10:59:10 End 2025.05.25 @ 11:42:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 48 Adventurer 17 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3633b33c-eea7-454f-a6c9-b7747a5c27a3