Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.13 @ 19:17:19 Player: Analote Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (143) 715 Value Destroyed (5892) 5892 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (1178) 1178 TOTAL SCORE: 15065 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 642 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -579 Cogmind --------- Core Integrity 1219/1300 Matter 300/300 Energy 134/470 System Corruption 2% Temperature Hot (229) Movement Walking (209) Ox1 Location -3/Armory Parts ------- > --- POWER (3) -------- Micro Fission Core Light Antimatter Reactor Quantum Reactor > --- PROPULSION (5) --- Carbon-fiber Leg Armored Leg Medium Armored Exoskeleton > --- UTILITY (10) ----- Medium Storage Unit Medium Storage Unit Trap Scanner (fused) Core Analyzer Improved Medium Armor Plating Improved Powered Armor Improved Force Field Long-range Tractor Beam > --- WEAPON (4) ------- Heavy Riot Gun Cooled Plasma Rifle > --- INVENTORY (10) --- Quantum Reactor Quantum Reactor Myomer Leg Advanced VSS Leg Advanced VSS Leg Battle Rifle CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Medium Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Medium Storage Unit Trap Scanner Core Analyzer Improved Medium Armor Plating Improved Powered Armor Improved Force Field Long-range Tractor Beam Recalibrator > --- WEAPON ----------- Heavy Riot Gun Heavy Riot Gun Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor Myomer Leg Advanced VSS Leg Advanced VSS Leg Cooled Plasma Rifle Battle Rifle CR-A16's Pointy Stick [Rating: 107] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Heavy Riot Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Battle Rifle Launcher Heavy Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Arm Slots Evolved 15 | . 1 2 2 . 2 . . . . 2 . 2 . . 2 2 . Power 2 | . . . . . 1 . . . . 1 . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . 1 . . Utility 8 | . 1 2 . . 1 . . . . . . 2 . . 1 1 . Weapon 2 | . . . . . . . . . . 1 . . . . . 1 . Parts Attached 87 | 7 3 9 4 10 5 7 3 1 6 2 . 7 10 2 7 2 2 Power 11 | 1 . 1 . 1 1 1 . . 1 . . 1 2 . 1 . 1 Engine 5 | 1 . . . 1 1 . . . 1 . . 1 . . . . . Core 4 | . . 1 . . . 1 . . . . . . 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . 1 Propulsion 19 | 2 1 3 2 . 2 2 . . 2 . . 1 2 1 1 . . Treads 15 | 2 1 3 2 . 2 2 . . 2 . . 1 . . . . . Leg 3 | . . . . . . . . . . . . . 1 1 1 . . Wheel 1 | . . . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 26 | 2 2 3 1 1 1 2 1 1 1 1 . 4 1 1 3 1 . Device 15 | . . 2 1 1 1 1 1 1 . 1 . 3 . 1 1 1 . Storage 2 | 1 . . . . . . . . . . . . 1 . . . . Processor 2 | . 1 . . . . . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 7 | 1 1 1 . . . 1 . . 1 . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 31 | 2 . 2 1 8 1 2 2 . 2 1 . 1 5 . 2 1 1 Energy Gun 8 | . . . . 3 . . 1 . . . . 1 1 . 1 . 1 Energy Cannon 2 | . . 1 . 1 . . . . . . . . . . . . . Ballistic Gun 13 | 2 . 1 1 2 . 1 1 . 1 1 . . 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 2 1 1 . . . . . . 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . 5 . . 1 . 1 . . . . . . . 1 Corrupted Parts 4 | . . . . . . . . . 1 . . . 2 . . 1 . System Corruption 20 | . . . . . . . . . 5 . . . 13 . . 2 . Parts Lost 36 | . . 1 . . 2 6 1 . 2 . . 4 14 . . 4 2 Power 6 | . . . . . . 2 . . . . . 1 2 . . 1 . Propulsion 10 | . . . . . 1 2 1 . 1 . . 1 4 . . . . Utility 10 | . . 1 . . 1 1 . . 1 . . 1 3 . . 2 . Weapon 10 | . . . . . . 1 . . . . . 1 5 . . 1 2 Highest Loss Streak 7 | . . 1 . . 1 3 1 . 2 . . 1 7 . . 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 92 91 100 95 87 85 85 96 85 87 84 57 63 86 86 80 Engine 6 | . 12 8 . 4 14 8 7 7 13 12 12 12 1 . . . . Core 2 | . . 1 8 3 . . . . . . . . 6 11 10 9 4 Treads 19 | . 24 20 33 33 26 27 21 21 27 25 25 21 2 . . . . Leg 2 | . . . . . . . . . . . . . 1 9 14 13 13 Device 20 | . . 10 8 20 26 27 28 28 20 10 12 17 14 14 19 22 13 Storage 8 | . 12 10 8 8 7 7 7 7 7 6 6 5 9 11 10 9 9 Processor 2 | . 12 10 8 3 . . . . . . . 2 5 5 5 4 4 Protection 7 | . 11 12 8 8 5 1 7 7 12 12 12 8 . . 7 9 9 Energy Gun 4 | . . . . 8 3 . 3 7 7 6 6 4 3 5 10 8 9 Energy Cannon 2 | . . 5 8 5 7 7 3 . . . . . . . . . . Ballistic Gun 5 | . 25 14 8 1 . 2 3 7 6 12 12 11 6 5 . . . Launcher 1 | . . . . . 3 4 3 . . . . . . . 4 4 8 Peak Build Rating 107 | 7 8 19 30 36 47 45 47 51 62 61 61 79 70 45 97 107 102 Average Rating 48 | 5 7 15 24 33 43 41 45 48 58 60 61 67 37 42 91 103 101 On Entrance 44 | . 7 8 19 30 35 45 44 47 51 58 61 61 67 35 45 97 88 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 20 20 29 30 39 49 44 48 49 62 64 64 78 64 49 90 108 113 Greatest Support 114 | 40 40 44 88 88 98 98 96 74 114 114 114 114 84 31 81 81 81 Greatest Overweight (x) 12 | 5 . . . . . . . . . . . . 12 3 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . 2 1 . 1 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 3 9 7 10 8 7 8 10 9 9 8 9 5 4 10 10 8 Average Carried 6 | . . 5 5 7 6 5 6 8 7 8 8 6 2 2 7 9 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 1 5 6 7 7 5 8 7 9 8 8 4 2 3 10 9 7 Class Distribution -------------------- 68% | Hacker-Mutant 9% | Scavenger-Mutant 8% | Derelict-Tank 5% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Derelict-Tank | -4/Factory Derelict-Tank | -3/Research Hacker-Tank | -3/Armory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Arm Matter Collected 2627 | 153 153 188 35 205 103 191 170 . 150 24 52 317 345 26 277 156 82 Remotely 434 | . . . . . . . . . . . . . . . 196 156 82 Salvage Created 5799 | . 201 655 172 862 916 765 440 . . . 156 598 397 . 377 162 98 Parts 282 | . 19 45 16 45 34 30 14 . . . 10 19 14 . 22 7 7 Haulers Intercepted 3 | . . 1 . . 1 . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Arm Combat Hostiles Destroyed 110 | . 6 13 4 16 11 15 10 . . . 3 8 9 . 6 4 5 Guns 51 | . 6 8 2 8 1 1 5 . . . 3 7 5 . 2 1 2 Cannons 28 | . . 5 2 8 6 6 1 . . . . . . . . . . AOE 25 | . . . . . 1 6 4 . . . . 1 3 . 4 3 3 Classes Destroyed 16 | . 3 3 1 1 4 1 . . . . 1 1 . . 1 . . Worker 6 | . . . . 1 4 . . . . . . . . . 1 . . Builder 9 | . . . 2 1 3 . . . . . . . . . 2 1 . Hauler 3 | . . 1 . . 1 . 1 . . . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . Watcher 10 | . 2 1 1 2 1 . . . . . . 2 . . 1 . . Swarmer 17 | . 4 . 2 . 1 2 2 . . . 1 . . . . . 5 Grunt 51 | . 2 9 . 8 6 6 7 . . . . 5 4 . 1 3 . Brawler 1 | . . 1 . . . . . . . . . . . . . . . Duelist 5 | . . . . . 2 1 . . . . . . 1 . 1 . . Sentry 18 | . . 3 2 8 . 1 . . . . . 2 1 . . 1 . Hunter 6 | . . . . . 1 . . . . . 1 1 . . 3 . . Programmer 5 | . . . . . 1 . 1 . . . . . 2 . 1 . . Heavy 1 | . . . . . . . . . . . 1 . . . . . . Behemoth 3 | . . . . . . 1 . . . . . . 1 . 1 . . Thug 1 | . . . . . . 1 . . . . . . . . . . . Savage 3 | . . . . . . 3 . . . . . . . . . . . Best Kill Streak 8 | . 6 4 5 5 8 5 6 . . . 1 3 2 . 6 4 5 Combat Bots Only 6 | . 6 4 3 4 3 5 5 . . . 1 2 2 . 4 3 5 Max Kills in Single Turn 6 | . 1 1 1 1 6 2 2 . . . 1 1 1 . 3 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 1 2 . . . . 1 1 . 2 2 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Arm Hostile Shots Fired 722 | . 21 44 20 82 48 65 34 . 38 . 15 67 107 . 16 118 47 Missed 220 | . 6 11 10 23 12 22 11 . 12 . 3 19 30 . 9 42 10 Damage Taken 6136 | . 74 259 63 615 510 741 246 . 275 . 213 837 1211 . 88 674 330 Core 698 | . 19 20 5 29 21 46 25 . 8 . . 236 208 . . 50 31 Absorbed by Shields 486 | . . . . . . . . . . . . . . . . 259 227 Ignored by Resistances 3822 | . 52 162 41 370 306 440 152 . 163 . 125 372 705 . 52 558 324 Regen/Repaired (Parts) 38 | . . . . . . . . . . 38 . . . . . . . Core Remaining (%) 90 | 100 92 95 . 93 . . . . 85 . 100 . . 55 100 . . Volleys Fired 370 | . 14 43 15 68 41 35 24 . 17 . 7 40 35 . 18 7 6 Largest 4 | . 2 2 2 2 2 2 2 . 2 . 3 3 3 . 3 3 4 Hottest 159 | . 40 88 88 136 136 111 105 . 83 . 111 142 142 . 159 159 159 Shots Fired 772 | . 28 86 30 131 82 65 40 . 35 . 21 116 74 . 31 17 16 Gun 495 | . 28 61 15 77 24 5 18 . 35 . 21 116 57 . 20 7 11 Cannon 180 | . . 25 15 49 41 35 15 . . . . . . . . . . Launcher 97 | . . . . 5 17 25 7 . . . . . 17 . 11 10 5 Special . | . . . . . . . . . . . . . . . . . . Kinetic 288 | . 28 61 15 15 . 5 9 . 17 . 14 78 40 . 6 . . Thermal 316 | . . 25 15 111 65 35 15 . . . . 31 13 . . . 6 Explosive 56 | . . . . . . 6 7 . . . . . 17 . 11 10 5 Electromagnetic 112 | . . . . 5 17 19 9 . 18 . 7 7 4 . 14 7 5 Robot Hit Streak 80 | . 21 31 4 80 26 29 14 . 16 . 15 67 40 . 13 17 18 Robot Miss Streak 4 | . 1 1 2 1 4 2 2 . 2 . 1 1 1 . 2 1 3 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . Secondary Targets 4 | . 3 . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . . . . Shots Hit Robots 625 | . 25 73 18 98 65 51 33 . 25 . 17 104 65 . 25 17 9 Core Hits 326 | . 15 30 9 41 34 30 24 . 9 . 8 31 29 . 32 22 12 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . . Critical Strikes 10 | . . . . 3 5 . 1 . . . . 1 . . . . . Burn 7 | . . . . 3 4 . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . 1 . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . 1 . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18283 | . 186 916 244 2083 2385 1822 1268 . 411 . 299 2421 1971 . 2113 1544 620 Guns 6859 | . 186 445 83 1157 369 97 268 . 407 . 299 2145 948 . 195 124 136 Cannons 3420 | . . 471 143 794 898 739 375 . . . . . . . . . . Explosions 7962 | . . . . 112 1118 986 625 . . . . 276 1023 . 1918 1420 484 Melee . | . . . . . . . . . . . . . . . . . . Ramming 42 | . . . 18 20 . . . . 4 . . . . . . . . Kinetic 3626 | . 186 445 83 233 . 97 182 . 233 . 200 1345 563 . 59 . . Thermal 6997 | . . 471 143 1718 1794 774 375 . . . . 926 317 . 381 . 98 Explosive 5609 | . . . . . 156 364 625 . . . . . 1023 . 1537 1420 484 Electromagnetic 2009 | . . . . 112 435 587 86 . 174 . 99 150 68 . 136 124 38 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 1 1 2 2 5 . . . 14 14 . 2 2 Average Corruption 3 | . . . . . 1 1 1 2 5 . . . 5 14 . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 64 | . . . . . . 2 7 1 22 . . . 16 14 . . 2 Message Errors 16 | . . . . . . 1 . 1 4 . . . 4 4 . . 2 Matter Fused 13 | . . . . . . . 1 . 7 . . . 1 4 . . . Heat Flow Errors 8 | . . . . . . . 1 . 4 . . . 2 1 . . . Energy Discharges 8 | . . . . . . . 2 . 1 . . . 3 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 8 | . . . . . . . 2 . 3 . . . 2 1 . . . Data Loss (major) 4 | . . . . . . . . . 2 . . . . 2 . . . Misfires 3 | . . . . . . . 1 . 1 . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 239 | . . . . 19 80 4 5 . . . . 30 3 . 25 63 10 Projectiles 36 | . . . . 8 23 . 5 . . . . . . . . . . Explosions 203 | . . . . 11 57 4 . . . . . 30 3 . 25 63 10 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 432 | . . . . 40 117 79 12 . . . . 51 90 . . . 43 Shots 27 | . . . . 4 6 8 2 . . . . 1 4 . . . 2 Rammed 3 | . . . . 2 . . . . 1 . . . . . . . . Targets Rammed 5 | . . . 2 2 . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . Highest Temperature 522 | . 12 334 70 336 333 4 51 . 204 . 7 522 148 119 99 106 295 Average Temperature 89 | . 5 81 27 75 116 2 29 . 86 . 6 181 39 78 46 41 175 Received Heat Transfer 2371 | . 12 225 18 396 198 264 180 . 24 . 32 282 414 . 12 314 . Effects 14 | . . . . 2 . . . . . . . 9 . . . . 3 Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . Interference 10 | . . . . 2 . . . . . . . 5 . . . . 3 Damage (major) 1 | . . . . . . . . . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . . . . . . 1 . . . . Combat Hostiles 3 | . . . . . . 2 . . . . . . 1 . . . . Parts Fried 5 | . . . . 1 1 1 . . . . 1 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . Parts Melted 19 | . . 2 . 8 8 . . . . . . 1 . . . . . Heat Transferred 11003 | . . 851 259 3404 2818 1073 555 . . . . 1249 444 . 150 . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 3 . . . . . 1 . . 1 . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Arm Peak Influence 455 | . 169 297 248 410 455 . . . . 3 137 262 . . 272 211 283 Initial 74 | . . . 34 74 57 . . . . . . 53 . . . 68 66 Average 130 | . 112 93 97 206 223 . . . . . 33 114 . . 93 84 112 Maximum Alert Level 2 | . . 1 1 2 2 . . . . . . 1 . . 1 1 1 Low Security (%) 75 | 100 100 84 91 62 40 . . . . 100 100 88 . . 70 94 87 Level 1 22 | . . 15 8 34 49 . . . . . . 11 . . 29 5 12 Level 2 1 | . . . . 2 9 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . 2 . 3 3 . . . . . 1 3 . . 4 2 1 Investigation 2 | . . . . 1 . . . . . . . . . . . . 1 Extermination 2 | . . . . . 1 . . . . . . . . . 1 . . Reinforcement 13 | . . 2 . 1 2 . . . . . 1 2 . . 3 2 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . 1 . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . 1 . . 2 . . Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Arm Distress Signals 5 | . . 3 . 1 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 179 | . 9 19 7 23 17 15 10 . 7 . 5 17 15 . 16 11 8 Peak Tracking Total 9 | . 4 3 4 4 4 5 5 . 3 . 3 4 3 . 4 9 5 Tactical Retreats 9 | . . . 1 4 1 . . . . . . . 3 . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Arm Traps Triggered 3 | . 1 . . . . . . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . . . Most Traps Carried 2 | . . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Arm Machines Disabled 30 | . . . . 4 22 1 . . 1 . 1 . . . 1 . . Max in Single Turn 18 | . . . . 1 18 1 . . 1 . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Arm Machines Accessed 20 | . 1 2 1 6 1 . 2 . 1 2 . 1 1 . 2 . . Terminals 12 | . 1 2 1 6 . . 1 . . 1 . . . . . . . Fabricators 3 | . . . . . 1 . . . . . . 1 . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Total Hacks 38 | . 2 4 1 11 2 . 2 . 1 4 . 2 1 . 8 . . Successful 29 | . 1 3 1 5 2 . 2 . 1 3 . 2 1 . 8 . . Failed 9 | . 1 1 . 6 . . . . . 1 . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 10 | . 2 . . 1 . . . 2 . . . . . . 5 . . Terminals 20 | . 2 4 1 11 . . 1 . . 1 . . . . . . . Fabricators 11 | . . . . . 2 . . . . . . 2 . . 7 . . Repair Stations 3 | . . . . . . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Terminal Hacks 14 | . . 3 1 5 . . 2 . 1 1 . . 1 . . . . Record 2 | . . . . . . . 1 . 1 . . . . . . . . Open Door 4 | . . . . 2 . . 1 . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . Locate Traps 2 | . . 1 . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . 2 . . . . . . 2 . . 7 . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . 1 . . 4 . . Build 5 | . . . . . 1 . . . . . . 1 . . 3 . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 1 . 3 1 . . . . 1 . 1 . . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . Robots Built 9 | . . . . . . . . . . . . 3 . . 6 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 469 | . . . . . . . . . . . . 67 . . 402 . . Total Robot Build Rating 36 | . . . . . . . . . . . . 12 . . 24 . . Part Schematics Acquired 13 | . . . . . . . . 13 . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 53 | . . . . . 53 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . Time 38 | . . . . . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Arm Total Allies 16 | . . . . . . 1 . 4 . . . 3 . . 8 . . Largest Group 7 | . . . . . . 1 1 5 5 4 4 3 . . 7 1 . Highest-Rated Group 224 | . . . . . . 30 30 184 184 154 154 112 . . 224 44 . Highest-Rated Ally 50 | . . . . . . 30 30 42 42 42 42 38 . . 50 44 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 73 | . . . . . . . 5 . 15 . 3 20 . . 28 2 . Total Damage 3343 | . . . . . . . 74 . 466 . 347 497 . . 1813 146 . Kills 21 | . . . . . . . . . 7 . 3 2 . . 9 . . Allies Corrupted 4 | . . . . . . . . . . . . 2 . . 2 . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 . 1 2 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Arm Turns Passed 10758 | 90 403 600 381 1087 676 797 1054 1398 964 179 119 414 916 311 969 268 132 Spaces Moved 5248 | 51 226 312 223 586 320 427 594 684 537 84 56 164 370 147 307 108 52 Core 30 | 9 . . . . . . . . . . . . 21 . . . . Treads 4337 | 42 226 312 223 586 320 427 594 684 537 84 56 164 82 . . . . Legs 711 | . . . . . . . . . . . . . 97 147 307 108 52 Wheels 170 | . . . . . . . . . . . . . 170 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 145 145 157 161 166 165 165 165 165 95 190 126 209 209 Average Speed 166 | 149 160 145 145 145 153 159 165 166 165 165 165 165 212 209 176 209 209 Slowest Speed 650 | 300 160 160 145 145 157 166 166 166 170 165 165 166 650 330 209 209 209 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 43 35 21 70 15 63 61 83 78 4 75 7 64 16 11 5 8 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . 1 7 2 3 . . . 2 2 . . . Spaces Dug 2 | . . . . 2 . . . . . . . . . . . . . Terrain Destroyed 387 | . . . . 5 77 27 50 . . . . 4 75 . 65 28 56 Melee . | . . . . . . . . . . . . . . . . . . Projectile 6 | . . . . 5 . . . . . . . 1 . . . . . AOE 381 | . . . . . 77 27 50 . . . . 3 75 . 65 28 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Arm Total 6587 | 65 245 380 252 689 421 476 625 949 576 125 67 226 439 151 707 134 60 Wait 784 | . . 1 5 12 53 . 2 254 8 39 5 13 12 . 363 17 . Move 5231 | 50 225 311 222 585 319 426 593 683 536 83 55 163 369 146 306 107 52 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 83 | 8 3 11 4 6 3 4 3 5 6 1 . 3 9 3 13 1 . Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 59 | 7 3 2 3 1 3 6 . . 4 2 . 7 9 2 6 2 2 Detach 1 | . . . . 1 . . . . . . . . . . . . . Swap 29 | . . 7 1 9 2 1 3 1 3 . . . 1 . 1 . . Drop 17 | . . 5 . 4 . . . 6 . . . . 2 . . . . Fire 370 | . 14 43 15 68 41 35 24 . 17 . 7 40 35 . 18 7 6 Melee 1 | . . . . . . . . . 1 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 5 | . . . 2 2 . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . 1 . 4 . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 16) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Evolved 1 slot: Utility x1 235 | -10/Materials | Identified exit to Mines 235 | -10/Materials | Discovered exit to Mines (range 13) 302 | -10/Materials | Build established: Hacker-Mutant 345 | -10/Materials | Discovered exit to Mines (range 11) 437 | -10/Materials | Identified exit to Materials 437 | -10/Materials | Discovered exit to Materials (range 6) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x2 1062 | -9/Materials | Identified exit to Materials 1062 | -9/Materials | Discovered exit to Materials (range 11) 1094 | -9/Materials | Entered another Materials area 1094 | -8/Materials | Evolved 2 slots: Propulsion x2 1151 | -8/Materials | Identified exit to Storage 1224 | -8/Materials | Identified exit to Factory 1224 | -8/Materials | Discovered exit to Factory (range 16) 1475 | -8/Materials | Entered Storage 1567 | -8/Storage | Identified exit to Recycling 2000 | -8/Storage | Discovered exit to Factory (range 14) 2254 | -8/Storage | Garrison activated, responded to threat 2562 | -8/Storage | Entered Factory 2562 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2793 | -7/Factory | Fabricated Arm. Medium Treads (x2) 3222 | -7/Factory | Identified exit to Lower Caves 3222 | -7/Factory | Discovered exit to Lower Caves (range 9) 3238 | -7/Factory | Entered Lower Caves 3247 | -7/Lower Caves | Encountered a Warlord checkpoint 3267 | -7/Lower Caves | Spotted B-75 Beast 3292 | -7/Lower Caves | Destroyed B-75 Beast 3514 | -7/Lower Caves | Ambushed by wild Derelicts 3554 | -7/Lower Caves | Lost 3 parts (1p1n1w) 3757 | -7/Lower Caves | Learned Factory terminal intel 3786 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3938 | -7/Lower Caves | Identified exit to Lower Caves 3938 | -7/Lower Caves | Discovered exit to Lower Caves (range 15) 4035 | -7/Lower Caves | Entered another Lower Caves area 4035 | -7/Lower Caves | Accompanied by 1 ally 4169 | -7/Lower Caves | Build established: Scavenger-Mutant 4222 | -7/Lower Caves | Identified exit to Factory 4222 | -7/Lower Caves | Discovered exit to Factory (range 15) 4502 | -7/Lower Caves | Build established: Hacker-Mutant 4800 | -7/Lower Caves | Identified exit to Zion 4800 | -7/Lower Caves | Discovered exit to Zion (range 11) 5089 | -7/Lower Caves | Entered Zion 5089 | -7/Zion | Accompanied by 1 ally 5126 | -7/Zion | Received a visual enhancement algorithm 5172 | -7/Zion | System corruption cleaned by Quarantine Array 5538 | -7/Zion | Learned Factory emergency access door positions 5550 | -7/Zion | Found CR-A16's Pointy Stick 5728 | -7/Zion | Identified exit to Deep Caves 5889 | -7/Zion | Met Imprinter 5923 | -7/Zion | Imprinted 5925 | -7/Zion | Declared Zion's savior 6467 | -7/Zion | Identified exit to Proximity Caves 6467 | -7/Zion | Discovered exit to Proximity Caves (range 8) 6487 | -7/Zion | Entered Proximity Caves 6487 | -6/Proximity Caves | Accompanied by 5 allies 6491 | -6/Proximity Caves | Spotted B-75 Beast 6513 | -6/Proximity Caves | Allies destroyed B-75 Beast 6955 | -6/Proximity Caves | Discovered exit to Factory (range 7) 7086 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7175 | -6/Proximity Caves | Learned Factory interactive machine intel 7178 | -6/Proximity Caves | Learned Factory terminal intel 7324 | -6/Proximity Caves | Found Alien Artifact 7327 | -6/Proximity Caves | Identified Dimensional Node Initializer 7327 | -6/Proximity Caves | Initialized slip node 7451 | -6/Proximity Caves | Entered Factory 7451 | -6/Factory | Accompanied by 4 allies 7451 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7453 | -6/Factory | Loaded intel: 51 interactive machine locations 7454 | -6/Factory | Loaded intel: 26 terminal locations 7505 | -6/Factory | Repaired Imp. Heat Sink 7629 | -6/Factory | Identified exit to DSF 7630 | -6/Factory | Entered DSF 7630 | -6/DSF | Accompanied by 4 allies 7663 | -6/DSF | Additional patrols routed to DSF 7719 | -6/DSF | Identified exit to Factory 7719 | -6/DSF | Discovered exit to Factory (range 14) 7736 | -6/DSF | Build established: Hacker-Tank 7749 | -6/DSF | Entered Factory 7749 | -5/Factory | Accompanied by 3 allies 7749 | -5/Factory | Evolved 2 slots: Utility x2 7750 | -5/Factory | Loaded intel: 26 terminal locations 7932 | -5/Factory | Fabricated L-41 Fighter (x3) 8006 | -5/Factory | Lost 4 allies 8140 | -5/Factory | Identified exit to Upper Caves 8140 | -5/Factory | Discovered exit to Upper Caves (range 10) 8142 | -5/Factory | Garrison activated, responded to threat 8163 | -5/Factory | Entered Upper Caves 8294 | -5/Upper Caves | Spotted B-75 Beast 8339 | -5/Upper Caves | Destroyed B-75 Beast 8370 | -5/Upper Caves | Lost 7 parts (1p2n3u1w) 8428 | -5/Upper Caves | Lost 4 parts (1p1n2w) 8631 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8751 | -5/Upper Caves | System corruption reached 10% 8878 | -5/Upper Caves | Identified exit to Upper Caves 8878 | -5/Upper Caves | Discovered exit to Upper Caves (range 8) 9037 | -5/Upper Caves | Build established: Scavenger-Mutant 9079 | -5/Upper Caves | Entered another Upper Caves area 9120 | -5/Upper Caves | Learned Factory trap positions 9253 | -5/Upper Caves | Identified exit to Factory 9253 | -5/Upper Caves | Discovered exit to Factory (range 13) 9390 | -5/Upper Caves | Entered Factory 9390 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9391 | -4/Factory | Loaded intel: 96 trap records 9434 | -4/Factory | Zion Demo squad teleported in 9468 | -4/Factory | Spotted B-86 Titan 9479 | -4/Factory | Destroyed B-86 Titan 9603 | -4/Factory | Found Imp. Powered Armor 9910 | -4/Factory | Build established: Derelict-Tank 10030 | -4/Factory | Fabricated L-41 Fighter (x3) 10164 | -4/Factory | Fabricated L-41 Fighter (x3) 10298 | -4/Factory | Fabricated L-41 Fighter? 10312 | -4/Factory | Identified exit to Research 10312 | -4/Factory | Discovered exit to Research (range 16) 10332 | -4/Factory | Lost 6 allies 10359 | -4/Factory | Entered Research 10359 | -3/Research | Accompanied by 1 ally 10359 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10571 | -3/Research | Identified exit to Armory 10571 | -3/Research | Discovered exit to Armory (range 7) 10627 | -3/Research | Entered Armory 10656 | -3/Armory | Lost 4 parts (1p2u1w) 10759 | -3/Armory | Self-destructed Last Messages --------------- 10745_ Destroyed Xenon Bombardment Thruster. 10745_ Hvy. Missile Launcher destroyed. 10745_ Destroyed Hvy. Missile Launcher. 10745_ S-43 Plague destroyed. 10746_ Acquired 8 matter. 10746_ The unstable cave ceiling collapses. 10746_ Penetrated by Slug. 10747_ The unstable cave ceiling collapses. 10749_ Penetrated by Slug. 10752_ Slug penetrates Earth. 10752_ Penetrated by Slug. 10755_ The unstable cave ceiling collapses. 10756_ S-43 Plague destroyed. 10756_ Penetrated by Slug. 10756_ Missile Launcher destroyed. 10756_ Penetrated by Slug. 10758_ Overheating: System interference. 10758_ Imp. Force Field temporarily disabled. 10758_ Trap Scanner temporarily disabled. 10758_ Core Analyzer temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????############???? | | ????????????????????????? ?????? #???? | | ????????????????????????? ??????? #???? | | ????????????????????????? ???????? ####? | | ????????????????????????#h ?####??? # #? | | ????????????????????????# h #?? """ # #? | | ????????????????????????# #? """ # #? | | ????????????????????????# # # "" """ # #? | | ???????????????????????## # # """ # #? | | ???????????????????????# # "T """ + #? | | ??????????????????????? /% #??"" """ # #? | | ??????????????########## // #???" """ # #? | | ??????????????# # !] #??? # #? | | ??????????????# = ????########### ## | | ??????????????# *= ################ # | | ??????????????# %=[ # | | ??????????????# !] = # | | ??????????????# ]] ##########+##### # | | ??????????????# # #?# ###### | | ??????????????# @ #?# """"" #????? | | ??????????????######### # ##???????" #????? | | ?????????????????????# = #????????" #????? | | ?????????????????????+ ????????" #????? | | ?????????????????????# # ???????" #????? | | ?????????????????????# ???????" #????? | | ?????????????????????# """ ###????? #????? | | ?????????????????????# """ #????? #????? | | ?????????????????????# """ #??? #????? | | ?????????????????????# #??# #????? | | ?????????????????????# ??? #??# #????? | | ?????????????????????###???##??##############????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 51 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 625 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 20 Item Schematics ----------------- Phase Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Spear | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Arm. Medium Treads | x2 | -7/Factory | Preloaded L-41 Fighter | x3 | -5/Factory L-41 Fighter | x3 | -4/Factory L-41 Fighter | x3 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotNodeStorm Manual? 0 Play Time 01:05:09 Cumulative 99.8 hours Start 2024.08.13 @ 16:09:30 End 2024.08.13 @ 19:17:19 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 124 Rogue 7 Adventurer 1 Explorer 116 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 37 Gallery% 62 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1455505-d808-4b6b-999d-98c02189e380