Cogmind - Beta 15 --- EXPLORER MODE // 2025.09.11 @ 20:25:49 Player: viper Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (196) 980 Value Destroyed (5811) 5811 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9971 Bonus ------- None Cogmind --------- Core Integrity 767/850 Matter 759/900 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (187) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY (7) ------ Improved Heat Sink Huge Storage Unit Large Matter Pod High-capacity Matter Pod Matter Compressor Targeting Computer Targeting Computer > --- WEAPON (3) ------- Precision Assault Rifle Precision Assault Rifle Assault Cannon > --- INVENTORY (25) --- Heavy Ion Engine Light Nuclear Core Improved Deuterium Engine Cooled Deuterium Engine Light Angular Momentum Engine Titanium Leg VSS Leg VSS Leg VSS Leg VSS Leg Compact Matter Pod (0) System Restoration Module Small Laser Small Laser Assault Rifle Assault Rifle Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Precision Assault Rifle Heavy Missile Launcher Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Large Matter Pod High-capacity Matter Pod Matter Compressor Targeting Computer Targeting Computer > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Improved Deuterium Engine Cooled Deuterium Engine Light Angular Momentum Engine Titanium Leg VSS Leg VSS Leg VSS Leg VSS Leg Compact Matter Pod System Restoration Module Small Laser Small Laser Assault Rifle Assault Rifle Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Precision Assault Rifle Heavy Missile Launcher Heavy Pick [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion VSS Leg Leg VSS Leg Utility Targeting Computer Device Tractor Beam Storage High-capacity Matter Pod Processor Targeting Computer Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 9 | . 1 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 5 | . 1 2 . . 2 Weapon 1 | . . . . 1 . Parts Attached 62 | 8 6 11 11 15 11 Power 11 | 2 . 1 1 5 2 Engine 9 | 2 . 1 1 4 1 Core 1 | . . . . 1 . Reactor 1 | . . . . . 1 Propulsion 19 | 2 2 2 5 4 4 Treads . | . . . . . . Leg 19 | 2 2 2 5 4 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 2 4 3 2 3 Device 4 | . . 1 2 1 . Storage 8 | 1 1 2 1 . 3 Processor 2 | 1 . . . 1 . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 16 | 2 2 4 2 4 2 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 13 | . 2 4 2 3 2 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 1 1 4 1 Parts Lost 13 | . . 1 4 7 1 Power 1 | . . . 1 . . Propulsion 4 | . . . 1 2 1 Utility 4 | . . 1 1 2 . Weapon 4 | . . . 1 3 . Highest Loss Streak 3 | . . 1 2 3 1 To Critical Strikes . | . . . . . . Average Backups 17 | 2 8 17 18 22 22 Power 2 | . 1 2 3 3 4 Propulsion 2 | . 2 2 1 2 4 Utility 4 | 1 3 5 4 3 1 Weapon 8 | . 1 7 9 12 13 Tool/Special . | . . . . . . Unused Backups 19 | . . 3 . 1 15 Power 2 | . . . . . 2 Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 13 | . . 1 . . 12 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 98 99 98 99 99 Engine 9 | . 11 9 7 11 6 Leg 25 | . 24 19 32 27 24 Device 4 | . . 7 2 4 6 Storage 14 | . 12 12 16 14 24 Processor 10 | . 12 10 8 10 12 Protection 13 | . 12 19 13 6 . Energy Gun 2 | . 18 . . . . Ballistic Gun 16 | . 5 19 15 20 12 Peak Build Rating 65 | 7 9 21 29 48 65 Average Rating 26 | 5 8 16 26 41 56 On Entrance 18 | . 7 9 20 28 47 Naked Turns . | . . . . . . Heaviest Build 127 | 17 30 60 100 117 127 Greatest Support 72 | 20 20 24 61 72 71 Greatest Overweight (x) 5 | 4 2 5 2 2 2 Average Overweight (x) 1 | . . 2 1 1 1 Largest Inventory Capacity 25 | 10 15 20 25 25 25 Average Capacity 21 | 9 14 20 24 25 25 Most Carried 25 | 5 14 20 22 25 25 Average Carried 17 | 2 8 17 18 22 22 Final Capacity 25 | 10 15 20 25 25 25 Final Carried 25 | 5 14 18 21 22 25 Class Distribution -------------------- 70% | Hacker-Mutant 29% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 4840 | 280 250 1068 1041 1763 438 Remotely 1874 | . . 911 222 741 . Salvage Created 8739 | 128 419 2431 2083 2921 757 Parts 461 | 11 27 159 83 157 24 Haulers Intercepted 19 | . 2 6 5 3 3 Recyclers Shooed 8 | . 1 1 1 4 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 120 | . 10 40 28 35 7 Guns 112 | . 10 40 28 32 2 Cannons 8 | . . . . 3 5 Classes Destroyed 16 | 3 4 3 1 5 . Worker 16 | 2 . 5 2 7 . Builder 10 | . . . . 10 . Tunneler 1 | 1 . . . . . Hauler 19 | . 2 6 5 3 3 Recycler 16 | 1 . 2 4 8 1 Mechanic 2 | . . . . 2 . Operator 5 | . . 3 1 1 . Watcher 7 | . 1 5 1 . . Swarmer 7 | . 4 3 . . . Grunt 74 | . 6 27 22 17 2 Duelist 2 | . . 1 . . 1 Sentry 17 | . . 9 5 2 1 Specialist 4 | . . . . 4 . Hunter 9 | . . . 1 6 2 Programmer 6 | . . . . 5 1 Heavy 1 | . . . . 1 . Best Kill Streak 16 | 4 3 8 5 16 3 Combat Bots Only 8 | . 3 8 5 8 3 Max Kills in Single Turn 2 | 1 1 2 2 2 1 Gunslinging 1 | . . 1 1 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 741 | . 56 131 157 277 120 Missed 218 | . 14 32 36 83 53 Hits 523 | . 42 99 121 194 67 Melee 1 | . . 1 . . . Projectile 522 | . 42 98 121 194 67 Critical Strikes 19 | . 2 6 6 4 1 Actively Blocked 3 | . . 2 1 . . Damage Taken 4336 | . 299 748 1159 1634 496 Core 567 | . 40 158 118 168 83 Absorbed by Shields . | . . . . . . Redirected to Shielding 134 | . 4 56 43 31 . Ignored by Resistances 2690 | . 190 478 702 1009 311 Regen/Repaired (Parts) 842 | . 172 189 481 . . Core Remaining (%) 79 | 100 84 60 78 76 . Volleys Fired 466 | 7 41 121 124 144 29 Largest 3 | 2 2 2 2 3 3 Hottest 93 | 80 80 46 46 90 93 Shots Fired 1103 | 14 82 241 247 432 87 Gun 1045 | 14 82 241 247 403 58 Cannon 58 | . . . . 29 29 Launcher . | . . . . . . Special . | . . . . . . Kinetic 1007 | . . 241 247 432 87 Thermal 96 | 14 82 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 78 | 6 22 78 41 45 23 Robot Miss Streak 3 | 1 1 2 2 3 1 Penetration Max . | . . . . . . Secondary Targets 15 | . 3 2 2 8 . Max Gunslinging Chain 2 | . 1 1 1 2 . Shots Hit Robots 903 | 10 65 191 211 351 75 Core Hits 366 | 5 24 96 82 128 31 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 8 | . . 2 4 2 . Critical Strikes 10 | . . 2 5 3 . Destroy 9 | . . 2 5 2 . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 14188 | 112 713 2898 3198 5850 1417 Guns 12952 | 112 713 2877 3198 5205 847 Cannons 1152 | . . . . 594 558 Explosions . | . . . . . . Melee . | . . . . . . Ramming 84 | . . 21 . 51 12 Kinetic 13279 | . . 2877 3198 5799 1405 Thermal 825 | 112 713 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . . 25 . Message Errors 2 | . . . . 2 . Matter Fused 6 | . . . . 6 . Heat Flow Errors 4 | . . . . 4 . Energy Discharges 3 | . . . . 3 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 4 | . . . . 4 . Misfires 2 | . . . . 2 . Alerts 1 | . . . . 1 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . . . 4 3 Impact . | . . . . . . Kinetic 6 | . . . . 3 3 Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 10 | . . 3 . 6 1 Kicked 10 | . . 3 . 6 1 Crushed . | . . . . . . Highest Temperature 390 | 72 345 6 17 390 . Average Temperature 79 | 30 93 3 10 82 . Received Heat Transfer 2637 | . 273 540 990 720 114 Effects 6 | . 1 . . 5 . Shutdowns 1 | . . . . 1 . Energy Bleed 3 | . 1 . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1875 | 250 1625 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 99 | 100 100 99 100 99 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 212 | 15 60 202 101 212 70 Initial 39 | . . . . . 39 Average 24 | 1 8 24 18 46 9 Influence Increases 3776 | 20 304 1276 819 1106 251 Destroy 0b10 Robot/C 2400 | . 200 800 560 700 140 Destroy 0b10 Robot/NC 390 | 20 15 105 75 155 20 Destroy Leader 712 | . 46 262 162 196 46 Successful Hack 114 | . 43 28 3 30 10 Disable Machine 8 | . . 4 . . 4 Destroy Structure 17 | . . 2 4 10 1 Lose Combat Pursuer 135 | . . 75 15 15 30 Influence Decreases 3761 | 20 304 1276 819 996 346 Entered New Map 71 | . . . . . 71 Time Decay 3549 | 20 304 1266 748 946 265 Lost Part 110 | . . 10 40 50 10 Purge Threat 31 | . . . 31 . . Squads Dispatched 39 | . . 10 7 18 4 Investigation 19 | . . 7 5 5 2 Extermination 4 | . . . . 3 1 Reinforcement 16 | . . 3 2 10 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 8 | . 2 1 2 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 171 | . 15 53 31 53 19 Peak Tracking Total 11 | . 4 7 5 11 7 Tactical Retreats 8 | . . 4 1 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 30 | . 4 11 7 5 3 Terminals 18 | . 3 7 3 3 2 Fabricators 1 | . . . . 1 . Repair Stations 6 | . 1 2 2 1 . Recycling Units 1 | . . . . . 1 Scanalyzers 4 | . . 2 2 . . Garrison Access . | . . . . . . Total Hacks 142 | . 24 58 34 17 9 Successful 119 | . 22 45 32 11 9 Failed 23 | . 2 13 2 6 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 79 | . 16 35 13 10 5 Fabricators 4 | . . . . 4 . Repair Stations 33 | . 8 10 12 3 . Recycling Units 4 | . . . . . 4 Scanalyzers 22 | . . 13 9 . . Garrison Access . | . . . . . . Terminal Hacks 62 | . 14 23 12 8 5 Record 22 | . 6 8 4 1 3 Part Schematic 1 | . . . . 1 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . 1 . . . Emergency Access Points 3 | . 1 1 . 1 . Terminal Index 2 | . 1 . . 1 . Recycling Unit Index 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 3 | . . 2 . 1 . Disarm Traps 2 | . . 2 . . . Dispatch Records 6 | . 2 2 2 . . Maintenance Status 1 | . . . 1 . . Surveillance Status 2 | . . 1 . 1 . Transport Status 1 | . 1 . . . . Investigation Status 1 | . . 1 . . . Extermination Status 1 | . . . . 1 . Recall Investigation 1 | . . 1 . . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Registered Prototypes 2 | . . 1 1 . . Zone Layout 5 | . 1 2 1 . 1 Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 30 | . 8 9 12 1 . Scan Component 16 | . 4 5 6 1 . Repair 14 | . 4 4 6 . . Recycling Unit Hacks 4 | . . . . . 4 Recycle Component 2 | . . . . . 2 Process 2 | . . . . . 2 Scanalyzer 21 | . . 13 8 . . Insert Component 11 | . . 7 4 . . Analyze 10 | . . 6 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 26 | . 3 9 7 5 2 Full Trace Events 22 | . 2 8 5 5 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 11 | . . 6 4 1 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 36 | . . . . 36 . Total Part Build Rating 6 | . . . . 6 . Parts Repaired 14 | . 4 4 6 . . Time 461 | . 104 128 229 . . Parts Recycled 2 | . . . . . 2 Recycled Matter 24 | . . . . . 24 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 10 | . . 6 4 . . Part Schematics Acquired 10 | . . 6 4 . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 9788 | 149 1208 3523 1981 2115 812 Spaces Moved 3391 | 88 461 1119 643 737 343 Core 22 | 22 . . . . . Treads . | . . . . . . Legs 3369 | 66 461 1119 643 737 343 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 260 190 190 187 Average Speed 213 | 128 185 265 193 191 190 Slowest Speed 470 | 250 260 470 270 266 265 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 72 89 52 16 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . 1 1 Melee . | . . . . . . Projectile 2 | . . . . 1 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4999 | 106 728 1433 1132 1167 433 Wait 975 | . 206 157 337 238 37 Move 3386 | 87 460 1118 642 736 343 Hop . | . . . . . . Pick Up 41 | 4 7 10 7 9 4 Fast Attach 32 | 7 6 4 6 7 2 Attach 23 | . 1 5 6 8 3 Detach 9 | . 2 2 3 2 . Swap 29 | 1 3 6 5 6 8 Drop 28 | . 2 7 2 11 6 Fire 466 | 7 41 121 124 144 29 Melee . | . . . . . . Ram . | . . . . . . Kick 10 | . . 3 . 6 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 21 | -11/Scrapyard | Identified exit to Materials 21 | -11/Scrapyard | Discovered exit to Materials (range 16) 150 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 451 | -10/Materials | Identified exit to Materials 451 | -10/Materials | Discovered exit to Materials (range 15) 559 | -10/Materials | Identified exit to Subcaves 559 | -10/Materials | Discovered exit to Subcaves (range 7) 770 | -10/Materials | Repaired Ion Engine 797 | -10/Materials | Repaired Aluminum Leg 825 | -10/Materials | Repaired Aluminum Leg 852 | -10/Materials | Repaired Sml. Laser 860 | -10/Materials | Discovered exit to Materials (range 6) 1186 | -10/Materials | Identified exit to Mines 1186 | -10/Materials | Discovered exit to Mines (range 14) 1305 | -10/Materials | Discovered exit to Materials (range 3) 1358 | -10/Materials | Entered another Materials area 1358 | -9/Materials | Evolved 2 slots: Utility x2 1617 | -9/Materials | Identified exit to Mines 1940 | -9/Materials | Destroyed 8 combat bots 2766 | -9/Materials | Identified exit to Materials 2766 | -9/Materials | Discovered exit to Materials (range 8) 3316 | -9/Materials | Repaired Hvy. Assault Rifle 3367 | -9/Materials | Repaired Hvy. Assault Rifle 3920 | -9/Materials | Discovered exit to Materials (range 3) 4227 | -9/Materials | Repaired Power Shielding 4266 | -9/Materials | Repaired VSS Leg 4881 | -9/Materials | Entered another Materials area 4881 | -8/Materials | Evolved 2 slots: Propulsion x2 6113 | -8/Materials | Identified exit to Factory 6113 | -8/Materials | Discovered exit to Factory (range 7) 6412 | -8/Materials | Repaired Hvy. Assault Rifle 6445 | -8/Materials | Repaired Hvy. Assault Rifle 6535 | -8/Materials | Repaired Titanium Leg 6574 | -8/Materials | Repaired Titanium Leg 6614 | -8/Materials | Repaired VSS Leg 6666 | -8/Materials | Repaired Imp. Assault Rifle 6862 | -8/Materials | Entered Factory 6862 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7169 | -7/Factory | Build established: Hacker-Gunner 7209 | -7/Factory | Identified exit to Factory 7209 | -7/Factory | Discovered exit to Factory (range 5) 7878 | -7/Factory | Cargo convoy interrupted 7936 | -7/Factory | Lost 3 parts (2n1u) 7958 | -7/Factory | Destroyed 8 combat bots 8027 | -7/Factory | Fabricated VSS Leg (x2) 8856 | -7/Factory | Discovered exit to Factory (range 6) 8977 | -7/Factory | Entered another Factory area 8977 | -6/Factory | Evolved 2 slots: Utility x2 9209 | -6/Factory | Identified exit to Lower Caves 9209 | -6/Factory | Discovered exit to Lower Caves (range 12) 9789 | -6/Factory | Cargo convoy interrupted 9789 | -6/Factory | Self-destructed Last Messages --------------- 09753_ Imp. Signal Interpreter tumbles out of TF Node. 09753_ K-01 Serf collects debris. 09755_ U-05 Engineer builds a Wall. 09756_ Destroyed Com. Wheel. 09757_ K-01 Serf collects debris. 09759_ R-10 Processor destroyed. 09760_ K-01 Serf collects debris. 09764_ Acquired 93 matter. 09766_ K-01 Serf collects debris. 09788_ C-30 ARC bursts open, deploying its payload. 09788_ H-66 Slayer unfolds itself. 09788_ P-60 Hacker unfolds itself. 09788_ H-66 Slayer unfolds itself. 09788_ M-28 Smith unfolds itself. 09788_ Penetrated by Slug. 09788_ Slug penetrates H-66 Slayer. 09789_ ALERT: Cargo convoy interrupted, initiating access lockdown. 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Assault Rifle | -9/Materials | Scanalyzed VSS Leg | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Lrg. Matter Pod | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Plasma Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ VSS Leg | x2 | -7/Factory Repaired ---------- Ion Engine | 35% | -10/Materials Aluminum Leg | 41% | -10/Materials Aluminum Leg | 41% | -10/Materials Sml. Laser | 61% | -10/Materials Hvy. Assault Rifle | 21% | -9/Materials Hvy. Assault Rifle | 73% | -9/Materials Power Shielding | 38% | -9/Materials VSS Leg | 58% | -9/Materials Hvy. Assault Rifle | 42% | -8/Materials Hvy. Assault Rifle | 62% | -8/Materials Titanium Leg | 14% | -8/Materials Titanium Leg | 32% | -8/Materials VSS Leg | 32% | -8/Materials Imp. Assault Rifle | 36% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledScrapoidPick Manual? 0 Play Time 00:53:32 Cumulative 2148.2 hours Start 2025.09.07 @ 17:42:42 End 2025.09.11 @ 20:25:49 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1058 Rogue 62 Adventurer 0 Explorer 996 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15dd95e9-d006-4b73-9c90-214d319d4790