Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 16:12:27 Player: feesh Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (49) 245 Value Destroyed (1682) 1682 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (348) 348 TOTAL SCORE: 6795 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 71/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Deuterium Engine Large Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Microactuators Improved Medium Armor Plating Insulated Plating Hacking Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon Blade Saw > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Treads Light Treads Light Treads Medium Treads Improved Heat Sink Improved Light Armor Plating Improved Light Armor Plating Medium Reactive Plating Heavy Laser Heavy Ion Cannon Missile Launcher Missile Launcher [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Plasma Cannon Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Slots Evolved 8 | . . . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . Utility 5 | . . . 1 1 2 . . . . 1 . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 81 | 6 2 6 13 15 14 4 6 . 1 12 2 Power 12 | 1 1 1 1 1 1 2 . . 1 3 . Engine 8 | 1 . 1 1 . . 1 . . 1 3 . Core 4 | . 1 . . 1 1 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 . 2 4 5 . 2 2 . . 2 1 Treads 16 | 2 . . 3 5 . 2 2 . . 2 . Leg 3 | . . 2 1 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 26 | 1 1 . 3 4 8 . 3 . . 5 1 Device 9 | . 1 . 1 1 2 . 2 . . 2 . Storage 3 | 1 . . 1 . . . . . . 1 . Processor 2 | . . . . 1 . . 1 . . . . Hackware 2 | . . . . . 2 . . . . . . Protection 10 | . . . 1 2 4 . . . . 2 1 Artifact . | . . . . . . . . . . . . Weapon 23 | 2 . 3 5 5 5 . 1 . . 2 . Energy Gun 8 | . . . 3 1 1 . 1 . . 2 . Energy Cannon 5 | . . . . 4 1 . . . . . . Ballistic Gun 7 | 2 . 3 . . 2 . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 40 | . 2 4 2 2 5 9 2 . . 5 9 Power 7 | . 1 1 1 . . 2 . . . 1 1 Propulsion 11 | . . 1 . 1 . 4 2 . . . 3 Utility 13 | . . . . 1 3 2 . . . 2 5 Weapon 9 | . 1 2 1 . 2 1 . . . 2 . Highest Loss Streak 8 | . 2 4 2 1 3 4 1 . . 5 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 83 93 89 99 92 87 25 23 23 37 51 Engine 3 | . 10 . 10 4 . . . . . 3 5 Core 3 | . 2 12 . 4 7 5 . . . . . Treads 18 | . 28 25 17 26 23 18 7 . . 8 10 Leg 1 | . . 1 13 . . . . . . . . Device 13 | . 2 14 12 14 12 14 12 15 15 16 15 Storage 7 | . 14 14 11 9 7 6 . . . 3 5 Processor 1 | . . . . 3 . . 4 7 7 2 . Hackware 1 | . . . . . 5 . . . . . . Protection 7 | . . . 2 8 12 20 . . . . 11 Energy Gun 3 | . . . 8 6 1 5 . . . 1 . Energy Cannon 7 | . . . . 19 14 . . . . . . Ballistic Gun 3 | . 25 25 2 . 2 6 . . . . . Ballistic Cannon 1 | . . . 10 . . . . . . . . Slashing Weapon 1 | . . . . . 2 6 . . . . . Naked Turns 1 | . . . . . . . . . . . 1 Heaviest Build 71 | 11 12 13 35 54 65 53 3 3 3 66 71 Greatest Support 84 | 40 40 40 60 84 76 76 3 3 3 65 65 Greatest Overweight (x) 10 | 3 . . 1 . . 10 . . . 3 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 5 5 15 15 Average Capacity 12 | 7 8 8 14 15 15 14 5 5 5 10 14 Most Carried 15 | 4 5 7 15 15 15 14 5 5 5 5 3 Average Carried 10 | 2 4 6 11 14 13 12 4 5 4 3 2 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 5 15 5 Final Carried 14 | 4 5 3 14 13 14 5 5 5 5 2 3 Class Distribution -------------------- 52% | Mutant 24% | Tank 15% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Matter Collected 1236 | 216 84 36 384 161 125 85 40 . 30 75 . Remotely . | . . . . . . . . . . . . Salvage Created 2213 | . 151 110 575 640 469 98 . . . 170 . Parts 107 | . 7 7 32 25 20 7 . . . 9 . Haulers Intercepted 4 | . . . . 2 1 . . . . 1 . Recyclers Shooed 2 | . . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 4 3 . 5 . . Prevented 3 | . . . . . . 3 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 36 | . 2 3 11 10 7 2 . . . 1 . Melee 1 | . . . . . . . . . . 1 . Guns 14 | . 2 3 4 2 1 2 . . . . . Cannons 17 | . . . 5 7 5 . . . . . . AOE 2 | . . . 2 . . . . . . . . Classes Destroyed 12 | . 2 2 3 4 1 . . . . . . Worker 1 | . . . . 1 . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 4 | . . . . 2 1 . . . . 1 . Recycler 5 | . 1 1 2 . 1 . . . . . . Watcher 2 | . . . 2 . . . . . . . . Swarmer 3 | . . 3 . . . . . . . . . Grunt 15 | . 2 . 6 4 3 . . . . . . Brawler 1 | . . . 1 . . . . . . . . Sentry 9 | . . . 4 3 2 . . . . . . Specialist 2 | . . . . 2 . . . . . . . Hunter 3 | . . . . 1 1 1 . . . . . Programmer 3 | . . . . . 1 1 . . . 1 . Best Kill Streak 7 | . 2 2 7 3 2 1 . . . 1 . Combat Bots Only 4 | . 1 2 4 2 1 1 . . . 1 . Max Kills in Single Turn 2 | . 1 1 2 2 1 1 . . . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 736 | . 27 41 50 99 82 100 46 . 5 24 262 Missed 219 | . 7 10 12 21 25 25 26 . 3 3 87 Damage Taken 7362 | . 280 567 598 1188 649 1465 349 . 37 366 1863 Core 1672 | . 41 128 50 129 11 248 169 . 37 157 702 Absorbed by Shields 181 | . . . . . . . . . . . 181 Ignored by Resistances 111 | . . . . . 6 15 . . . . 90 Core Remaining (%) 65 | 100 . 32 87 76 . . . . 33 . . Volleys Fired 143 | . 14 22 39 32 23 9 . . . 4 . Largest 3 | . 2 2 2 3 3 2 . . . 2 . Hottest 235 | . 40 40 80 220 235 83 . . . 144 . Shots Fired 308 | . 27 31 77 89 60 18 . . . 6 . Gun 128 | . 27 31 20 20 6 18 . . . 6 . Cannon 180 | . . . 57 69 54 . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 129 | . 27 31 57 . 5 9 . . . . . Thermal 139 | . . . . 79 54 . . . . 6 . Explosive . | . . . . . . . . . . . . Electromagnetic 40 | . . . 20 10 1 9 . . . . . Robot Hit Streak 16 | . 6 5 16 11 9 12 . . . 2 . Robot Miss Streak 8 | . 3 3 8 6 4 3 . . . 2 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 214 | . 17 18 55 57 43 20 . . . 4 . Core Hits 113 | . 7 8 26 20 16 14 . . . 19 3 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 8 | . . . 1 2 4 . . . . 1 . Burn 3 | . . . . 2 . . . . . 1 . Meltdown 1 | . . . . . 1 . . . . . . Blast 1 | . . . 1 . . . . . . . . Sever 3 | . . . . . 3 . . . . . . Melee Attacks 13 | . . . . . 6 7 . . . . . Impact . | . . . . . . . . . . . . Slashing 13 | . . . . . 6 7 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4155 | . 181 153 975 1311 1095 245 . . . 185 10 Guns 1167 | . 172 152 262 208 55 225 . . . 93 . Cannons 2678 | . . . 639 1103 936 . . . . . . Explosions 74 | . . . 74 . . . . . . . . Melee 124 | . . . . . 104 20 . . . . . Ramming 112 | . 9 1 . . . . . . . 92 10 Kinetic 1133 | . 172 152 639 . 43 127 . . . . . Thermal 2325 | . . . 74 1222 936 . . . . 93 . Explosive . | . . . . . . . . . . . . Electromagnetic 461 | . . . 262 89 12 98 . . . . . Impact . | . . . . . . . . . . . . Slashing 124 | . . . . . 104 20 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . 1 1 1 1 1 15 15 Average Corruption 4 | . . . . . 1 1 1 1 1 12 15 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 26 | . . . . . . 3 2 . 3 8 10 Message Errors 5 | . . . . . . 1 . . 1 1 2 Matter Fused 4 | . . . . . . . . . 1 1 2 Heat Flow Errors 3 | . . . . . . 1 . . . 2 . Energy Discharges 4 | . . . . . . . . . . 2 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 2 . . 2 1 Data Loss (major) 2 | . . . . . . . . . 1 . 1 Alerts 1 | . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 36 | . . . . . 36 . . . . . . Projectiles 36 | . . . . . 36 . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 5 | . . . 5 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . . 5 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . 37 . . . . . . 38 5 Shots 1 | . . . 1 . . . . . . . . Rammed 44 | . 4 1 . . . . . . . 36 3 Targets Rammed 45 | . 4 2 . . . . . . . 36 3 Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 558 | . 22 . 36 509 558 92 . . . 144 23 Average Temperature 157 | . 7 . 13 169 192 58 . . . 73 10 Received Heat Transfer 2058 | . 198 . 279 279 201 249 39 . 9 . 804 Effects 9 | . . . . 5 4 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 2 | . . . . 1 1 . . . . . . Interference 3 | . . . . 3 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 2 | . . . . 1 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . 1 . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . Parts Melted 11 | . . . . 5 5 . . . . 1 . Heat Transferred 4168 | . . . 150 2178 1618 . . . . 222 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Peak Influence 405 | . 132 186 405 321 276 . . . . 40 23 Initial 149 | . . 51 58 149 116 . . . . 40 12 Average 145 | . 51 153 220 215 124 . . . . 30 9 Maximum Alert Level 2 | . . . 2 1 1 . . . . . . Low Security (%) 70 | 100 100 100 36 42 89 . . . . 100 100 Level 1 29 | . . . 62 57 10 . . . . . . Level 2 . | . . . 1 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 2 . . 3 3 . . . . . . Investigation 2 | . 1 . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 6 | . 1 . . 2 3 . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Distress Signals 7 | . 2 . 3 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 105 | . 8 8 20 21 13 6 7 . 7 2 13 Peak Tracking Total 11 | . 4 3 7 6 3 4 5 . 6 1 11 Tactical Retreats 21 | . 2 1 1 4 4 2 4 . 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Traps Triggered 8 | . 1 . . 1 3 . . . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Machines Accessed 16 | . 3 . 2 5 2 . . 4 . . . Terminals 9 | . 3 . 1 5 . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 47 | . 5 . 2 6 2 . . 32 . . . Successful 42 | . 3 . 1 5 1 . . 32 . . . Failed 5 | . 2 . 1 1 1 . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 12 | . 5 . 1 6 . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 40 | . 3 . . 5 . . . 32 . . . Record 11 | . . . . . . . . 11 . . . Part Schematic 11 | . . . . . . . . 11 . . . Robot Schematic 7 | . . . . . . . . 7 . . . Prototype ID Bank 5 | . 1 . . 1 . . . 3 . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 1 . 1 3 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Total Allies 2 | . . . . . . . . . 1 . 1 Largest Group 1 | . . . . . . . . . 1 . 1 Highest-Rated Group 96 | . . . . . . . . . 96 . 31 Highest-Rated Ally 96 | . . . . . . . . . 96 . 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . 6 . 10 Total Damage 461 | . . . . . . . . . 275 . 186 Kills 3 | . . . . . . . . . 2 . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Turns Passed 5216 | 81 285 208 669 1088 1046 627 296 55 316 319 226 Spaces Moved 3657 | 48 147 90 281 562 529 392 557 110 611 198 132 Core 1509 | 19 . . . . . 84 557 110 611 79 49 Treads 2032 | 29 147 88 172 562 529 308 . . . 119 78 Legs 111 | . . 2 109 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . 5 Fastest Speed 50 | 50 160 120 120 160 160 50 50 50 50 50 50 Average Speed 118 | 144 160 159 169 160 160 142 50 50 50 122 157 Slowest Speed 550 | 200 160 160 190 160 160 550 50 50 50 240 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 3 35 32 30 44 13 65 69 75 63 5 31 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 1 2 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 26 | . . . 4 22 . . . . . . . Melee . | . . . . . . . . . . . . Projectile 22 | . . . . 22 . . . . . . . AOE 4 | . . . 4 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Ext Total 4250 | 57 169 129 394 689 671 431 573 109 621 263 144 Wait 217 | . 2 6 41 45 82 15 3 . 8 13 2 Move 3646 | 47 146 89 280 561 528 391 556 109 610 197 132 Hop . | . . . . . . . . . . . . Pick Up 55 | 4 1 3 16 16 11 1 2 . . 1 . Fast Attach 36 | 6 2 . 3 8 4 . 4 . 1 6 2 Attach 30 | . . 6 2 5 7 3 2 . . 5 . Detach 7 | . . 1 1 . 2 . 1 . 1 . 1 Swap 15 | . . . 8 2 3 1 . . . 1 . Drop 34 | . . . 4 20 5 2 2 . 1 . . Fire 143 | . 14 22 39 32 23 9 . . . 4 . Melee 13 | . . . . . 6 7 . . . . . Ram 39 | . . . . . . . . . . 36 3 Kick . | . . . . . . . . . . . . Crush 6 | . 4 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . . . . . 2 3 . . . 4 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 367 | -10/Materials | Entered Mines 543 | -10/Mines | Assembled infested the area 544 | -10/Mines | Discovered new exit (range 5) 548 | -10/Mines | Core integrity fell below 50% 575 | -10/Mines | Entered Materials 575 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 588 | -9/Materials | Lost 4 parts (1p1n2w) 1183 | -9/Materials | Build established: Scavenger-Mutant 1192 | -9/Materials | Discovered new exit (range 11) 1244 | -9/Materials | Entered another Materials area 1244 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1533 | -8/Materials | Build established: Scavenger-Skirmisher 1900 | -8/Materials | Build established: Tank 2302 | -8/Materials | Discovered new exit (range 16) 2332 | -8/Materials | Entered Factory 2332 | -7/Factory | Evolved 2 slots: Utility x2 2817 | -7/Factory | Lost 3 parts (2u1w) 3190 | -7/Factory | Discovered new exit (range 10) 3367 | -7/Factory | Build established: Mutant 3378 | -7/Factory | Entered Lower Caves 3828 | -7/Lower Caves | Spotted B-75 Beast 3889 | -7/Lower Caves | Lost 3 parts (1p1n1w) 3989 | -7/Lower Caves | Lost 4 parts (1p1n2u) 3999 | -7/Lower Caves | Discovered new exit (range 12) 4005 | -7/Lower Caves | Entered another Lower Caves area 4029 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4062 | -7/Lower Caves | Core integrity fell below 50% 4137 | -7/Lower Caves | Spotted B-75 Beast 4260 | -7/Lower Caves | Discovered new exit (range 15) 4267 | -7/Lower Caves | Encountered a Warlord checkpoint 4301 | -7/Lower Caves | Entered Data Miner 4301 | -7/Data Miner | Discovered new exit (range 6) 4311 | -7/Data Miner | Met Data Miner 4325 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4334 | -7/Data Miner | Received God Mode back door access code from Data Miner 4340 | -7/Data Miner | Learned location of Section 7 (-2) 4356 | -7/Data Miner | Entered Proximity Caves 4660 | -6/Proximity Caves | Discovered new exit (range 13) 4668 | -6/Proximity Caves | Learned 4 Factory zone layouts 4672 | -6/Proximity Caves | Entered Factory 4672 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4782 | -6/Factory | System corruption reached 10% 4815 | -6/Factory | Lost 5 parts (1p2u2w) 4965 | -6/Factory | Discovered new exit (range 16) 4991 | -6/Factory | Entered Extension 5087 | -6/Extension | Build established: Scavenger-Mutant 5116 | -6/Extension | Rescued a captive Derelict 5186 | -6/Extension | Core integrity fell below 50% 5200 | -6/Extension | Core integrity fell below 20% 5217 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Imp. Medium Armor Plating destroyed. Med. Treads destroyed. Critical hit (Burn: +50). Slammed into G-67 Veteran. Destabilizing: Core damaged (-34). Slammed into Y-54 Guardian. Nuclear Pulse Thruster destroyed. Slammed into Y-54 Guardian. Med. Reactive Plating destroyed. Force Field destroyed. Y-54 Guardian destroyed. Med. Treads destroyed. Imp. Deuterium Engine destroyed. System corrupted: Energy discharge (-9). Triggered Heavy Explosive Trap. An explosion rips through the floor. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. System corrupted: Matter fused (-7). Adv. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????#######????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# "" #################????????????????????? | | ??????+ T l #????????????????????? | | ??????# ###### gg #????????????????????? | | ??????# !#????# %g ""#????????????????????? | | ??????## ##????# g @""#????????????????????? | | ???????# #??####+#! T"#????????????????????? | | ????#+## #? # ""#????????????????????? | | ###?# ## = # ""#????????????????????? | | ### + === + ????????????????????? | | ## # = # ???????????????????? | | # ############??????????????????? | | + #?????????????????????????????? | | #################?????????????????????????????? | | T##?????????????????????????????????????????????? | | "##??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 675 Resistance: KI 30 Resistance: EM 15 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Lance | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look The Oracle Challenges ------------ None Game ------ Seed TeslaWeaponPlatform Manual? 0 Play Time 01:10:59 Cumulative 12.8 hours Start 2024.04.04 @ 11:12:49 End 2024.04.04 @ 16:12:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e118686e-4260-49f2-9eaa-af0b74fe723d