Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.06 @ 23:41:45 Player: %41THX3142 Result: Destroyed by 01-AS1(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (233) 233 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 938 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Flying (117) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Flight Unit Scrap Suit Visual Processing Unit Signal Interpreter Scrap Shield Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Beam Cannon > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Scrap Suit Visual Processing Unit Signal Interpreter Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 9 5 9 2 Power 6 | 2 1 2 1 Engine 6 | 2 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 3 5 1 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight 8 | . 2 5 1 Utility 2 | 2 . . . Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 3 1 2 . Energy Gun 2 | 2 . . . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 7 1 Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility . | . . . . Weapon 4 | . . 3 1 Highest Loss Streak 4 | . . 4 1 To Critical Strikes . | . . . . Average Backups 7 | 3 7 7 5 Power 1 | 1 1 1 . Propulsion 2 | 1 3 2 1 Utility 2 | . 2 3 3 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 12 | . 5 2 5 Power 1 | . 1 . . Propulsion 6 | . 4 1 1 Utility 5 | . . 1 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 97 82 Engine 13 | . 14 13 11 Wheel 3 | . 7 . . Flight 23 | . 20 27 28 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 13 | . 18 10 . Energy Cannon 10 | . 9 13 . Ballistic Gun 2 | . . 2 14 Peak Build Rating 8 | 7 7 8 7 Average Rating 7 | 5 6 7 6 On Entrance 4 | . 7 7 5 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 14 | 12 14 14 10 Greatest Support 20 | 20 20 8 8 Greatest Overweight (x) 3 | 3 2 3 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 7 Average Carried 7 | 4 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 8 7 7 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 393 | 288 50 55 . Remotely . | . . . . Salvage Created 409 | 105 150 154 . Parts 41 | 9 18 14 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . 6 9 . Guns 10 | . 6 4 . Cannons 4 | . . 4 . Classes Destroyed 5 | 2 3 . . Worker 1 | . 1 . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 15 | . 6 9 . Best Kill Streak 4 | 1 4 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 81 | . 17 61 3 Missed 20 | . 4 16 . Hits 61 | . 13 45 3 Projectile 61 | . 13 45 3 AOE 6 | . . 6 . Critical Strikes 1 | . . 1 . Damage Taken 847 | . 162 620 65 Core 262 | . 26 214 22 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 33 | 5 11 17 . Largest 2 | 2 2 2 . Hottest 100 | 80 100 100 . Shots Fired 61 | 10 21 30 . Gun 37 | 10 14 13 . Cannon 24 | . 7 17 . Launcher . | . . . . Special . | . . . . Kinetic 1 | . . 1 . Thermal 32 | 5 10 17 . Explosive . | . . . . Electromagnetic 28 | 5 11 12 . Robot Hit Streak 6 | 5 6 4 . Robot Miss Streak 3 | 1 1 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 32 | 7 12 13 . Core Hits 21 | 3 9 9 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 494 | 91 189 214 . Guns 261 | 90 104 67 . Cannons 223 | . 85 138 . Explosions . | . . . . Melee . | . . . . Ramming 10 | 1 . 9 . Kinetic . | . . . . Thermal 270 | 35 97 138 . Explosive . | . . . . Electromagnetic 214 | 55 92 67 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . 4 . . Projectiles 4 | . 4 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . 4 . Shots . | . . . . Rammed 2 | 1 . 1 . Targets Rammed 2 | 1 . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | 36 180 180 . Average Temperature 66 | 12 55 83 . Received Heat Transfer 68 | . 30 20 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 3 | . . 3 . Heat Transferred 581 | 75 210 296 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 170 | 5 77 170 . Initial 15 | . 3 15 . Average 53 | 1 26 92 . Influence Increases 471 | 15 186 270 . Destroy 0b10 Robot/C 300 | . 120 180 . Destroy 0b10 Robot/NC 30 | 15 15 . . Destroy Leader 54 | . 24 30 . Successful Hack 27 | . 27 . . Disable Machine 45 | . . 45 . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 471 | 10 151 295 15 Entered New Map 35 | . 2 25 8 Time Decay 366 | 10 149 200 7 Lost Part 70 | . . 70 . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 12 19 2 Peak Tracking Total 22 | . 4 22 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 4 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 21 2 . Successful 11 | . 10 1 . Failed 12 | . 11 1 . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 21 | . 19 2 . Terminals 23 | . 21 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 8 1 . Terminals 9 | . 8 1 . Assimilate 4 | . 3 1 . Botnet 3 | . 3 . . Detonate 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 950 | 31 439 427 53 Seismic 950 | 31 439 427 53 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1014 | 95 439 427 53 Spaces Moved 696 | 66 311 281 38 Core 16 | 12 . 4 . Treads . | . . . . Legs . | . . . . Wheels 139 | 54 85 . . Hover . | . . . . Flight 541 | . 226 277 38 Fastest Speed 50 | 50 80 117 117 Average Speed 110 | 84 107 118 117 Slowest Speed 280 | 200 200 280 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 53 45 3 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 880 | 91 398 345 46 Wait 86 | 1 54 26 5 Move 693 | 65 310 280 38 Hop . | . . . . Pick Up 20 | 7 7 5 1 Fast Attach 17 | 9 4 4 . Attach 7 | . . 5 2 Detach 2 | 2 . . . Swap 1 | . 1 . . Drop 19 | 1 11 7 . Fire 33 | 5 11 17 . Melee . | . . . . Ram 2 | 1 . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 13) 473 | -10/Materials | Build established: Scavenger-Mutant 495 | -10/Materials | Discovered new exit (range 12) 535 | -10/Materials | Entered Mines 582 | -10/Mines | Learned Materials garrison access intel 682 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 687 | -10/Mines | Found Scrap Suit 815 | -10/Mines | Found a hidden stash of uninstalled traps 838 | -10/Mines | Discovered new exit (range 9) 903 | -10/Mines | Lost 3 parts (1n2w) 931 | -10/Mines | Discovered new exit (range 12) 937 | -10/Mines | Assembled infested the area 952 | -10/Mines | Core integrity fell below 50% 952 | -10/Mines | Discovered new exit (range 9) 957 | -10/Mines | Core integrity fell below 20% 962 | -10/Mines | Entered Subcaves 963 | -10/Subcaves | Approached by a straggling Scientist 983 | -10/Subcaves | Lost 4 parts (1p2n1w) 1015 | -10/Subcaves | Destroyed by 01-AS1(R) with Subdweller Laser Last Messages --------------- 00955_ K-01 Serf collects debris. 00956_ D-53 Grenadier system corrupted by crushing effect. 00958_ K-01 Serf destroyed. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 00963_ 04-2IE(h): "Hey you don't look like the usual menacing locals. I'm on point searching for advanced tech we've heard is being developed in secret down here, seen anything like that?" 00963_ IF-L5V(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 00965_ 04-2IE(h) drops a Scrap Shield: "Protect yourself with this!" 00966_ IF-L5V(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 00967_ Acquired Scrap Shield. 00992_ 04-2IE(h) destroyed. IF-L5V(c): "I think it's somewhere southeast of here" 01013_ Lgt. Assault Rifle destroyed. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ????????????????????????????# ???????????????????? | | ????????????????????????????# ???????????????????? | | ???????????????????? ?????## #??????????????????? | | ???????????????????? ????# ??????????????????? | | ???????????????????? #### ??????????????????? | | ????????????????????? ????##????#???????? | | ??????????????????????? #### #### ????????? | | ????????????????????????? ?????????? | | ??????????????????????????# ???????????? | | ???????????????????????????? #????????????? | | ?????????????????????????????# = #?????????????? | | ??????????????????????????????# [%#??????????????? | | ?????????????????????????#######=!#??????????????? | | ????????????????????????## # #??????????????? | | ??????????????????????### R ##?????????????? | | ?????????????????????## ## # #?????????????? | | ?????????????????????# @ ###### ##?????????????? | | ?????????????????????# ##???? ??????????????? | | ?????????????????????## ##?????# #?????????????? | | ??????????????????????## #??????# ?????????????? | | ??????????????????????# ##?????# ????????????? | | ??????????????????????# #????? ????????????? | | ??????????????????????## ##????? ???????????? | | ??????????????????????# #?????? ??????????? | | ??????????????????????## #?????? ??????????? | | ??????????????????????? ?????? #?????????? | | ??????????????????????? ?????? ###?????????? | | ??????????????????????# #?????## #???????????? | | ??????????????????????#####??????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed DecoderLauncherPlatform Manual? 0 Play Time 00:25:19 Cumulative 53.8 hours Start 2026.02.06 @ 23:16:39 End 2026.02.06 @ 23:41:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1273f0d0-5ba1-4801-a5c9-c9c2bbccbeb9