Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 21:42:15 Player: DO-VSL Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (704) 704 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2386 Bonus ------- Follower Combat Kills 27 Cogmind --------- Core Integrity 0/400 Matter 279/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg High-capacity Matter Pod (200) Seismic Detector Targeting Computer Targeting Computer Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Makeshift Hacking Suite > --- WEAPON ----------- Barrage Gun Improved Datajack > --- INVENTORY -------- Aluminum Leg High-capacity Matter Pod Seismic Detector Targeting Computer Targeting Computer Mobile Refinery Mk. CCLXVII Assault Rifle EMP Blaster Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Hackware Makeshift Hacking Suite Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 41 | 6 4 20 3 3 5 Power 3 | 1 . 1 1 . . Engine 2 | 1 . 1 . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 14 | 2 . 12 . . . Treads . | . . . . . . Leg 10 | 2 . 8 . . . Wheel . | . . . . . . Hover 4 | . . 4 . . . Flight . | . . . . . . Utility 7 | 1 3 . . 2 1 Device 3 | . 1 . . 2 . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 1 7 2 1 4 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 1 4 1 1 1 Ballistic Cannon . | . . . . . . Launcher 5 | . . 2 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . 1 . Parts Lost 13 | . . 2 . . 11 Power 2 | . . 1 . . 1 Propulsion 5 | . . 1 . . 4 Utility . | . . . . . . Weapon 6 | . . . . . 6 Highest Loss Streak 11 | . . 1 . . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 96 100 100 86 Engine 5 | . 14 9 4 . . Core 5 | . . . 6 11 9 Leg 38 | . 28 33 44 44 34 Hover 1 | . . 9 . . . Device 8 | . 1 11 11 11 7 Storage 14 | . 25 11 11 11 11 Ballistic Gun 22 | . 27 20 21 22 18 Naked Turns . | . . . . . . Heaviest Build 25 | 12 20 23 23 25 22 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 2 | 2 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 Average Carried 9 | 3 8 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 6 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1204 | 199 183 351 249 98 124 Remotely . | . . . . . . Salvage Created 813 | . 183 400 127 . 103 Parts 56 | . 14 31 8 . 3 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 7 12 4 . 2 Guns 21 | . 7 10 2 . 2 AOE 4 | . . 2 2 . . Classes Destroyed 7 | . 3 2 1 . 1 Worker 1 | . . 1 . . . Hauler 1 | . 1 . . . . Swarmer 10 | . 6 4 . . . Grunt 11 | . 1 6 3 . 1 Protector 1 | . . . 1 . . Sentry 2 | . . 2 . . . Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 3 5 4 . 1 Combat Bots Only 4 | . 3 4 4 . 1 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 188 | . 28 64 7 . 89 Missed 47 | . 8 21 2 . 16 Damage Taken 1989 | . 212 490 77 . 1210 Core 456 | . 39 89 13 . 315 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 198 | . 32 166 . . . Core Remaining (%) 92 | 100 84 . . . . Volleys Fired 73 | . 20 42 3 . 8 Largest 2 | . 2 2 2 . 2 Hottest 95 | . 40 95 53 . 51 Shots Fired 144 | . 40 84 6 . 14 Gun 139 | . 40 82 5 . 12 Cannon . | . . . . . . Launcher 5 | . . 2 1 . 2 Special . | . . . . . . Kinetic 137 | . 40 80 5 . 12 Thermal 2 | . . 2 . . . Explosive 5 | . . 2 1 . 2 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 12 9 4 . 4 Robot Miss Streak 6 | . 4 6 1 . 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 84 | . 22 50 5 . 7 Core Hits 47 | . 10 24 5 . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1646 | . 308 844 239 . 255 Guns 1233 | . 307 733 56 . 137 Cannons . | . . . . . . Explosions 409 | . . 111 183 . 115 Melee . | . . . . . . Ramming 4 | . 1 . . . 3 Kinetic 1201 | . 307 701 56 . 137 Thermal 32 | . . 32 . . . Explosive 409 | . . 111 183 . 115 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . 8 . 2 . Message Errors 2 | . . 2 . . . Matter Fused 1 | . . 1 . . . Heat Flow Errors 2 | . . 1 . 1 . Energy Discharges 5 | . . 4 . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 27 | . . . . . 27 Shots 1 | . . . . . 1 Rammed 2 | . . . . . 2 Targets Rammed 4 | . 1 . . . 3 Kicked 2 | . 1 . . . 1 Crushed . | . . . . . . Highest Temperature 277 | . . 120 7 277 8 Average Temperature 69 | . . 47 5 144 5 Received Heat Transfer 246 | . 24 180 42 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 35 | . . 35 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 352 | . 132 352 188 . . Initial 81 | . . 34 81 . . Average 112 | . 72 157 155 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 87 | 100 100 66 100 . . Level 1 12 | . . 33 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 11 23 5 . 6 Peak Tracking Total 6 | . 4 6 5 . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 4 5 . . . Terminals 7 | . 3 4 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 12 17 . . . Successful 16 | . 6 10 . . . Failed 13 | . 6 7 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 8 12 . . . Fabricators . | . . . . . . Repair Stations 9 | . 4 5 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 4 6 . . . Record 6 | . 3 3 . . . Robot Analysis 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 4 . . . Scan Component 3 | . 1 2 . . . Repair 3 | . 1 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 4 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 12 | . . . . 12 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 2 . . . Time 78 | . 26 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 1 Highest-Rated Group 31 | . . . 31 31 31 Highest-Rated Ally 31 | . . . 31 31 31 Total Orders . | . . . . . . Ally Attacks 12 | . . . 5 . 7 Total Damage 152 | . . . 42 . 110 Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2731 | 77 598 515 233 1217 91 Spaces Moved 1986 | 51 395 323 163 1005 49 Core 7 | 7 . . . . . Treads . | . . . . . . Legs 1857 | 44 395 201 163 1005 49 Wheels . | . . . . . . Hover 122 | . . 122 . . . Flight . | . . . . . . Fastest Speed 48 | 50 120 48 120 120 120 Average Speed 115 | 116 120 92 120 120 121 Slowest Speed 190 | 150 120 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 60 29 47 80 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 1 . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . 8 7 . 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 30 | . . 8 7 . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2281 | 68 482 454 194 1018 65 Wait 103 | . 41 40 22 . . Move 1981 | 50 394 322 162 1004 49 Hop . | . . . . . . Pick Up 51 | 12 14 18 2 5 . Fast Attach . | . . . . . . Attach 18 | 6 2 6 . . 4 Detach . | . . . . . . Swap 23 | . 2 14 3 3 1 Drop 28 | . 8 12 2 6 . Fire 73 | . 20 42 3 . 8 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 2 | . 1 . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat] / Exi / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 338 | -10/Materials | Repaired Assault Rifle? 528 | -10/Materials | Discovered new exit (range 12) 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Propulsion x2 1061 | -9/Materials | Discovered new exit (range 16) 1115 | -9/Materials | Repaired Aluminum Leg 1139 | -9/Materials | Build established: Scavenger-Mutant 1145 | -9/Materials | Repaired Assault Rifle 1191 | -9/Materials | Entered Mines 1192 | -9/Mines | Met a Derelict testing a Signal Generator 1370 | -9/Mines | Identified exit to Exiles 1410 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1416 | -9/Mines | Discovered new exit (range 10) 1424 | -9/Mines | Entered Zion 1424 | -7/Zion | Accompanied by 1 ally 1482 | -7/Zion | System corruption cleaned by Quarantine Array 1543 | -7/Zion | Learned Factory emergency access door positions 1792 | -7/Zion | Found Prototype Device 1793 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2203 | -7/Zion | Learned 8 Factory zone layouts 2491 | -7/Zion | Discovered new exit (range 13) 2563 | -7/Zion | Given A8's code to call for help 2641 | -7/Zion | Entered Proximity Caves 2641 | -6/Proximity Caves | Accompanied by 1 ally 2723 | -6/Proximity Caves | Core integrity fell below 50% 2729 | -6/Proximity Caves | Core integrity fell below 20% 2732 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. Acquired 3 matter. Penetrated by Slug. Lgt. Nuclear Core destroyed. Penetrated by Slug. Barrage Gun destroyed. Penetrated by Slug. Assault Rifle destroyed. Penetrated by Slug. [Achievement: Let's See Who's Tougher] Penetrated by Slug. Aluminum Leg destroyed. Mni. Grenade Launcher destroyed. Penetrated by Slug. EMP Blaster destroyed. Slammed into H-66 Slayer. Slug penetrates H-66 Slayer. Penetrated by Slug. M-22 Extractor reprogrammed Dirty Bomb Trap. Slammed into H-66 Slayer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?#?????????????????? | | ????????????????????????????? ##???????????????? | | ?????####???????????????????? ###?????????????? | | #???## ##????????????????? ????????????? | | #???? ###??????????????? ????????????? | | #????? ###########????? #????????????? | | ##?????# #???## #?????????????? | | ######## #?## #?????????????? | | #?????# #?# ###???????????? | | ##????# #?# ??????????? | | # ####### ##??## #?# ???????????? | | #??### #??# #?# ???????????????? | | # ##### #### ### h #??????????????????? | | # ## ## # h ## #????????????? | | # ###m^ = @h #???????????? | | ###### #?#^ !% h ###????????????? | | ?????# #?####### #??????????????? | | ?????## ##???????# #?????????????? | | ??????## ???????? # ## # ##?????????????? | | ???????# ?????? ##### ? #??????????????? | | ??????? ???? " ###???? ?? #??????????????? | | ??????? ?? " ??????? ? #?????????????? | | ?????? ? " ??????? ?? ????????????? | | ?????? ?? "" ??????? ??? ???????????? | | ?????? ? " "" ??????? ?? ????????????? | | ?????? ??"" ?"" ???????? ???### ?????????????? | | ?????? ???"??" ???????? ????????????????????? | | ?????# ?????? ?????????? ???????????????????? | | ?????# ?????? ??????????#????????????????????? | | ?????????????? ##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 11 Item Schematics ----------------- Ripper | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Antigrav System | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Let's See Who's Tougher Robot Respite Challenges ------------ None Game ------ Seed LobotomyTransportClaw Manual? 0 Play Time 00:39:13 Cumulative 4.0 hours Start 2024.04.04 @ 21:01:21 End 2024.04.04 @ 21:42:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1ccc2a57-d0ff-46bd-859d-964bb3c670bb