Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.24 @ 17:08:40 Player: youngster Result: Destroyed by as-56765 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (138) 690 Value Destroyed (4472) 4472 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (1647) 1647 TOTAL SCORE: 11829 Bonus ------- Follower Combat Kills 390 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1343 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 170/170 System Corruption 0% Temperature Cool (6) Movement Core (1850) Ox36 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Neutrino Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Coolant Injector Huge Storage Unit Transport Network Coupler Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON (3) ------- Heavy Proton Cannon Great Maul > --- INVENTORY (25) --- Medium Treads Zionite Biocell (600) Advanced Matter Compressor (400) Seismic Detector Precision Matter Filter Particle Accelerator Advanced Weapon Cycler Transmission Jammer Layered Medium Armor Plating Experimental Hacking Suite Component Analysis Suite GOLEM Unit GOLEM Unit Cooled Plasma Rifle Cooled Plasma Rifle Heavy Wave Gun Heavy Proton Cannon 8R-AWN's Boregun Improved Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Matter Compressor Transport Network Coupler Improved Targeting Computer Particle Accelerator Advanced Weapon Cycler > --- WEAPON ----------- Cooled Plasma Rifle Heavy Wave Gun Gauss Rifle > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Medium Treads Large Matter Pod Trap Scanner Improved Sensor Array Seismic Detector Core Analyzer Precision Matter Filter Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Authchip [Propulsion] Component Analysis Suite Tractor Beam Cooled Plasma Rifle Heavy Proton Cannon Heavy Proton Cannon High-powered Shotgun 8R-AWN's Boregun Rocket Launcher Heavy Rocket Launcher Datajack Heavy Hammer [Rating: 74] Favorites ----------- Power Light Neutrino Core Engine Heavy Ion Engine Power Core Light Neutrino Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Gauss Rifle Launcher Long-range Missile Launcher Impact Weapon Heavy Hammer Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 4 | . . . 1 . . . 1 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 260 | 6 11 10 30 7 11 3 30 36 25 39 10 42 Power 6 | 1 . . 1 . 1 . 1 1 . . . 1 Engine 4 | 1 . . 1 . 1 . 1 . . . . . Core 2 | . . . . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 39 | 2 1 . 11 1 2 . 9 1 . 6 3 3 Treads 27 | 2 . . 8 1 2 . 6 . . 3 2 3 Leg 3 | . . . 2 . . . 1 . . . . . Wheel 9 | . 1 . 1 . . . 2 1 . 3 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 133 | 1 10 5 13 1 1 1 15 19 21 22 5 19 Device 75 | . 5 3 4 . . 1 9 14 16 15 3 5 Storage 7 | 1 2 . . . . . 1 1 . . . 2 Processor 3 | . . . 1 . . . . 1 . . 1 . Hackware . | . . . . . . . . . . . . . Protection 48 | . 3 2 8 1 1 . 5 3 5 7 1 12 Artifact . | . . . . . . . . . . . . . Weapon 82 | 2 . 5 5 5 7 2 5 15 4 11 2 19 Energy Gun 20 | 1 . 2 2 1 . . . 3 2 4 1 4 Energy Cannon 10 | . . . . . . . 1 4 . . . 5 Ballistic Gun 23 | 1 . 1 2 3 4 1 3 5 . 1 1 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 21 | . . 2 1 1 2 1 . 2 2 5 . 5 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 1 1 . . . 3 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . 1 . . . . 1 . . Unidentified Prototypes 12 | . . . 1 . . . 1 6 . . . 4 Parts Lost 27 | . 1 1 4 1 6 . 1 1 . . . 12 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 8 | . 1 . 2 . 2 . . . . . . 3 Utility 9 | . . . 2 . 1 . . 1 . . . 5 Weapon 8 | . . 1 . 1 2 . 1 . . . . 3 Highest Loss Streak 8 | . 1 1 2 1 6 . 1 1 . . . 8 To Critical Strikes 3 | . . . . . 3 . . . . . . . Average Slot Usage (%) 94 | . 98 100 98 99 90 100 99 91 91 91 88 94 Engine 5 | . 14 14 11 11 10 11 9 5 . . . . Core 3 | . . . . . . . . 1 7 7 7 6 Treads 19 | . 27 14 21 33 33 33 25 12 7 7 7 20 Wheel 3 | . . 14 1 . . . . 4 7 6 6 . Device 12 | . 11 13 3 . . 10 14 22 22 22 19 10 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 11 | . . . 8 11 11 11 9 11 15 15 15 15 Protection 4 | . 1 . 9 11 11 . 3 . . . . 8 Energy Gun 7 | . 14 13 10 8 . . . 3 14 10 6 5 Ballistic Gun 11 | . 14 14 10 13 5 22 25 12 7 7 6 5 Special Melee Weapon 1 | . . . . . 8 . . . . 2 7 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 131 | 13 49 49 56 61 61 55 107 121 116 118 107 131 Greatest Support 71 | 40 40 16 69 69 69 69 69 66 28 71 63 63 Greatest Overweight (x) 41 | . 3 3 3 . . . 4 4 4 4 3 41 Average Overweight (x) 1 | . . 3 1 . . . . 2 3 3 2 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 7 13 20 20 20 20 20 23 25 25 25 25 25 Most Carried 25 | 3 16 18 20 20 20 20 25 25 25 25 25 25 Average Carried 21 | 2 10 16 19 19 18 19 23 24 25 24 24 23 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 3 15 18 20 20 19 20 24 25 25 25 25 22 Class Distribution -------------------- 63% | Mutant 14% | Gunner 11% | Derelict-Mutant 5% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 4998 | 229 168 127 437 163 450 104 742 478 745 626 105 624 Remotely . | . . . . . . . . . . . . . Salvage Created 7227 | . 467 77 1192 121 133 87 1178 646 792 526 . 2008 Parts 280 | . 31 12 62 6 4 8 54 32 16 25 . 30 Haulers Intercepted 12 | . 2 . 5 . . . 3 2 . . . . Recyclers Shooed 4 | . 2 . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 5 20 1 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 149 | . 12 6 16 5 3 1 12 13 5 22 . 54 Melee 2 | . . . . . . . . . . . . 2 Guns 65 | . 12 2 14 3 1 1 10 3 4 6 . 9 Cannons 1 | . . . . . . . . 1 . . . . AOE 72 | . . 4 1 2 2 . 2 9 1 16 . 35 Classes Destroyed 23 | . 5 . 3 . 1 2 2 4 2 1 . 3 Worker 5 | . 1 1 . . . 2 . 1 . . . . Builder 3 | . . . . . . . 1 2 . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 12 | . 2 . 5 . . . 3 2 . . . . Recycler 8 | . . . 2 . . . 4 2 . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 2 | . 1 . 1 . . . . . . . . . Watcher 2 | . . . . . . . 1 1 . . . . Swarmer 26 | . 5 6 . 3 . . . . . 12 . . Grunt 35 | . 7 . 9 2 . . 8 . 2 7 . . Brawler 1 | . . . . . . . . . . 1 . . Duelist 2 | . . . 1 . . . . . 1 . . . Protector 2 | . . . . . . . . 2 . . . . Sentry 13 | . . . 7 . . . 4 1 . 1 . . Specialist 4 | . . . . . . . . 4 . . . . Hunter 5 | . . . . . . 1 . 2 1 1 . . Programmer 4 | . . . . . . . . 4 . . . . Z-Light 6 | . . . . . . . . . . . . 6 Decomposer 3 | . . . . . . . . . 3 . . . Assembler 2 | . . . . . . . . . . . . 2 Assembled 42 | . . . . . 7 . . . . . . 35 Golem 13 | . . . . . . . . . . . . 13 Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 36 | . 3 3 3 2 2 2 5 14 3 7 . 36 Combat Bots Only 34 | . 3 3 2 2 2 1 4 10 3 7 . 34 Max Kills in Single Turn 17 | . 1 3 1 2 5 2 3 7 1 5 . 17 Gunslinging . | . . . . . . . . . . . . . Exploded 17 | . . 3 1 2 2 . 2 5 1 5 . 17 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . 1 8R-AWN (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 7408 | . 582 89 710 295 1076 186 505 559 152 438 . 2816 Core 1298 | . 169 17 91 28 191 79 22 86 17 128 . 470 Absorbed by Shields 298 | . . . . . . . 188 110 . . . . Redirected to Shielding 235 | . . 1 55 . . . . . . . . 179 Regen/Repaired (Parts) 314 | . . . 78 . . . 236 . . . . . Core Remaining (%) 55 | 100 . 25 . . . 2 96 . . . . . Volleys Fired 433 | . 49 13 83 23 40 9 43 22 51 20 4 76 Largest 3 | . 2 2 2 2 2 2 3 3 3 3 1 3 Hottest 162 | . 70 70 73 73 66 40 115 140 140 86 72 162 Shots Fired 868 | . 98 18 165 38 81 17 127 50 80 45 4 145 Gun 783 | . 98 16 164 35 77 16 125 33 76 36 4 103 Cannon 30 | . . . . . . . 2 9 . . . 19 Launcher 55 | . . 2 1 3 4 1 . 8 4 9 . 23 Special . | . . . . . . . . . . . . . Kinetic 444 | . 49 5 82 21 77 16 125 26 10 14 . 19 Thermal 339 | . 49 11 82 14 . . . 7 66 22 4 84 Explosive 54 | . . 2 1 3 4 . . 8 4 9 . 23 Electromagnetic 31 | . . . . . . 1 2 9 . . . 19 Robot Hit Streak 21 | . 11 5 21 5 21 16 20 7 19 16 . 20 Robot Miss Streak 7 | . 3 3 4 2 1 1 2 2 3 6 . 7 Penetration Max 1 | . . . . . . . . . . 1 . 1 Secondary Targets 3 | . . 1 . . . . 1 . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 . . . Shots Hit Robots 623 | . 63 9 128 23 75 14 87 33 52 28 1 110 Core Hits 430 | . 30 9 51 9 29 7 40 58 31 36 . 130 Critical Kills 2 | . . . . . . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . . . 1 . . . 3 Critical Strikes 28 | . 3 . 4 . 1 . . 2 4 1 . 13 Burn 20 | . 3 . 4 . . . . . 4 1 . 8 Destroy 2 | . . . . . 1 . . . . . . 1 Corrupt 1 | . . . . . . . . 1 . . . . Smash 5 | . . . . . . . . 1 . . . 4 Melee Attacks 42 | . . . . . 4 . . 5 . 7 1 25 Impact 24 | . . . . . . . . 5 . . . 19 Slashing . | . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . 6 Sneak Attacks 13 | . . . . . 4 . . 1 . 7 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19802 | 1 693 299 1761 627 1398 202 1382 2463 1540 2096 . 7340 Guns 8896 | . 665 100 1556 350 944 135 1204 421 1301 520 . 1700 Cannons 792 | . . . . . . . 56 205 . . . 531 Explosions 8912 | . . 192 179 254 454 56 122 1743 239 1576 . 4097 Melee 1106 | . . . . . . . . 94 . . . 1012 Ramming 96 | 1 28 7 26 23 . 11 . . . . . . Kinetic 4240 | . 291 23 720 233 944 135 1204 322 76 130 . 162 Thermal 4999 | . 374 77 836 117 . 46 122 274 1225 390 . 1538 Explosive 8429 | . . 192 115 254 454 . . 1502 239 1576 . 4097 Electromagnetic 932 | . . . 64 . . 10 56 271 . . . 531 Impact 867 | . . . . . . . . 94 . . . 773 Slashing . | . . . . . . . . . . . . . Piercing 239 | . . . . . . . . . . . . 239 Highest Corruption 1 | . . . 1 1 1 1 . 1 1 1 1 . Average Corruption 1 | . . . 1 1 1 1 . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 48 | . . . 6 8 7 6 . 4 9 8 . . Message Errors 12 | . . . 1 2 1 1 . 2 3 2 . . Matter Fused 6 | . . . 1 1 . 1 . . 2 1 . . Heat Flow Errors 7 | . . . 3 . 1 1 . 1 . 1 . . Energy Discharges 11 | . . . 1 3 1 2 . . 2 2 . . Data Loss (minor) 2 | . . . . . 1 . . . 1 . . . Data Loss (major) 4 | . . . . . 2 1 . 1 . . . . Misfires 5 | . . . . 1 1 . . . 1 2 . . Alerts 1 | . . . . 1 . . . . . . . . Overload Shots 3 | . . . . . . . . . . . 3 . Overflow Damage 764 | . . . . 61 9 . . 146 . 46 . 502 Projectiles . | . . . . . . . . . . . . . Explosions 449 | . . . . 61 9 . . 72 . 46 . 261 Melee 315 | . . . . . . . . 74 . . . 241 Knockbacks 7 | . . . . . . . . 1 . . . 6 Impact 7 | . . . . . . . . 1 . . . 6 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 117 | . . 3 39 . . . 50 . . . . 25 Shots 4 | . . . 2 . . . 1 . . . . 1 Rammed 19 | 1 6 1 6 4 . 1 . . . . . . Targets Rammed 21 | 1 6 1 7 4 . 2 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . 1 . . 1 . . . . . . Highest Temperature 446 | . 240 90 262 322 257 183 123 192 446 143 46 245 Average Temperature 67 | . 63 33 44 168 97 93 28 50 96 42 33 96 Received Heat Transfer 1282 | . 150 . 258 132 . . 241 48 27 99 . 327 Effects 3 | . . . . 2 . . . . 1 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Interference 2 | . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . 5 Parts Fried 1 | . . . . . . . . 1 . . . . Impact Corruptions 9 | . . . . . . . . 3 . . . 6 Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 22 | . 4 . 5 . . 1 . . 3 3 . 6 Heat Transferred 12541 | . 1332 222 2738 333 . 100 150 237 2579 850 . 4000 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 372 | . 246 192 353 212 . 61 162 372 . . . . Initial 116 | . . 5 . 116 . . . 38 . . . . Average 93 | . 82 41 201 64 . 17 57 138 . . . . Maximum Alert Level 1 | . 1 . 1 1 . . . 1 . . . . Low Security (%) 83 | 100 89 100 44 95 . 100 100 69 . . . . Level 1 16 | . 10 . 55 4 . . . 30 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 3 . 3 . . . 2 1 . 1 . . Investigation 4 | . 2 . . . . . 2 . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 4 | . 1 . 3 . . . . . . . . . Assault 1 | . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 7 | . 3 . 3 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 216 | . 22 7 38 5 3 1 20 21 4 20 . 75 Peak Tracking Total 38 | . 4 3 4 3 4 1 4 14 2 8 . 38 Tactical Retreats 9 | . . . 1 . . . . . . . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 2 | . 1 . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 20 | . . . 1 1 2 1 . 6 1 1 4 3 Max in Single Turn 3 | . . . 1 1 2 1 . 3 1 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 33 | . 9 . 5 1 2 1 5 6 2 1 1 . Terminals 18 | . 7 . 4 1 . 1 2 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . . . 1 . . . 1 1 . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 96 | . 29 . 17 1 2 1 29 10 2 1 4 . Successful 61 | . 21 . 9 1 2 1 16 4 2 1 4 . Failed 35 | . 8 . 8 . . . 13 6 . . . . Catastrophic 1 | . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 52 | . 27 . 9 4 1 2 5 3 . . 1 . Terminals 54 | . 27 . 13 1 . 1 8 4 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 12 | . . . 4 . . . 6 2 . . . . Recycling Units 6 | . 2 . . . . . 4 . . . . . Scanalyzers 11 | . . . . . . . 11 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 27 | . 9 . 3 1 2 . 3 2 2 1 4 . Record 2 | . . . . . 1 . . . 1 . . . Part Schematic 6 | . 2 . . . . . . . . . 4 . Robot Analysis 3 | . 2 . . 1 . . . . . . . . Prototype ID Bank 3 | . . . 1 . . . 2 . . . . . Open Door 2 | . . . . . . . . . 1 1 . . Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks 9 | . . . 4 . . . 4 1 . . . . Scan Component 5 | . . . 2 . . . 2 1 . . . . Repair 4 | . . . 2 . . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 7 | . . . . . . . 7 . . . . . Insert Component 3 | . . . . . . . 3 . . . . . Analyze 4 | . . . . . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 16 | . 12 . 2 . . 1 1 . . . . . Terminals 13 | . 10 . 2 . . 1 . . . . . . Track 7 | . 5 . 2 . . . . . . . . . Botnet 5 | . 4 . . . . 1 . . . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 6 . 4 1 . . 5 5 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . 2 . . . . . 3 . . . 4 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . . . 2 . . . . . Time 122 | . . . 58 . . . 64 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . 1 . Non-combat 4 | . . . . . 3 . . . . . 1 . Combat 1 | . . . . . 1 . . . . . . . Robot Hacks Applied 5 | . . . . . 4 . . . . . 1 . parse_system 5 | . . . . . 4 . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 7 | . . 3 . . . . . . . 2 2 . Largest Group 4 | . . 3 3 . . . . . . 2 4 4 Highest-Rated Group 254 | . . 40 40 . . . . . . 62 254 254 Highest-Rated Ally 96 | . . 16 16 . . . . . . 32 96 96 Total Orders 4 | . . . . . . . . . . 4 . . STAY 2 | . . . . . . . . . . 2 . . FOLLOW 2 | . . . . . . . . . . 2 . . Ally Attacks 74 | . . 7 17 . . . . . . 4 . 46 Total Damage 1777 | . . 73 209 . . . . . . 111 . 1384 Kills 22 | . . 2 5 . . . . . . 2 . 13 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 2 . . 1 . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 18313 | 62 1260 962 1692 1035 1413 842 1879 1180 1385 1586 2105 2912 Spaces Moved 8815 | 32 556 600 569 526 780 504 593 590 856 977 1282 950 Core 5 | 3 . . . . . . . . . . . 2 Treads 4512 | 29 546 . 477 526 780 504 537 158 . 4 3 948 Legs 5 | . . . . . . . 5 . . . . . Wheels 4293 | . 10 600 92 . . . 51 432 856 973 1279 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 145 145 145 160 160 160 145 145 145 145 145 246 Average Speed 172 | 149 171 145 213 160 160 160 200 172 145 145 145 263 Slowest Speed 2100 | 160 240 145 320 160 160 160 480 243 160 243 330 2100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 69 | 3 91 98 45 97 69 94 36 17 92 96 86 84 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 7 | . 2 . . 1 1 . 1 . . 1 1 . Known Exits Taken 3 | . . . 1 . . . . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . . 1 1 . Scrap Searched 14 | . . 1 . 2 . 1 . . 1 5 4 . Spaces Dug 117 | . . 6 . . . . . 3 1 80 . 27 Terrain Destroyed 368 | . . 14 9 5 31 7 2 28 48 143 . 81 Melee 3 | . . . . . . . . 3 . . . . Projectile 14 | . . . . . . . . 5 7 1 . 1 AOE 351 | . . 14 9 5 31 7 2 20 41 142 . 80 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 11132 | 43 764 671 896 686 869 520 1193 717 951 1107 1530 1185 Wait 1256 | . 129 42 146 112 . 2 485 18 14 50 197 61 Move 8803 | 31 555 599 568 525 779 503 592 589 855 976 1281 950 Hop . | . . . . . . . . . . . . . Pick Up 142 | 4 12 5 28 6 20 1 21 15 2 4 13 11 Fast Attach 50 | 6 1 . 9 1 . . 2 13 2 3 7 6 Attach 39 | . 2 2 4 1 8 . 7 2 . 2 1 10 Detach 20 | . 1 . . . . . 2 6 . 2 4 5 Swap 172 | . 8 8 17 5 3 3 21 21 23 34 3 26 Drop 153 | 1 1 1 33 9 15 . 20 26 4 9 19 15 Fire 433 | . 49 13 83 23 40 9 43 22 51 20 4 76 Melee 42 | . . . . . 4 . . 5 . 7 1 25 Ram 1 | . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 20 | 1 6 . 7 4 . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 33 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 15) 717 | -10/Materials | Discovered new exit (range 5) 926 | -10/Materials | Discovered new exit (range 9) 1065 | -10/Materials | Discovered new exit (range 8) 1307 | -10/Materials | Core integrity fell below 50% 1323 | -10/Materials | Entered Mines 1581 | -10/Mines | Learned location of 1 exit from Materials 1735 | -10/Mines | Found a hidden stash of uninstalled traps 1931 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1940 | -10/Mines | Learned Materials stockpile data 1949 | -10/Mines | Discovered new exit (range 6) 2003 | -10/Mines | Discovered new exit (range 4) 2285 | -10/Mines | Entered Materials 2285 | -9/Materials | Accompanied by 3 allies 2285 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2286 | -9/Materials | Identified exit to Mines 2497 | -9/Materials | Discovered new exit (range 13) 2834 | -9/Materials | Build established: Scavenger-Mutant 3341 | -9/Materials | Discovered new exit (range 16) 3674 | -9/Materials | Repaired Hvy. Assault Rifle 3702 | -9/Materials | Repaired Seismic Detector 3800 | -9/Materials | Build established: Mutant 3977 | -9/Materials | Entered Mines 3984 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3984 | -9/Mines | Discovered new exit (range 5) 3991 | -9/Mines | Assembled infested the area 4088 | -9/Mines | Met 8R-AWN 4114 | -9/Mines | Discovered new exit (range 5) 4266 | -9/Mines | Learned location of Zion (-7) 4302 | -9/Mines | Discovered new exit (range 9) 4478 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4755 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5012 | -9/Mines | Entered Exiles 5130 | -9/Exiles | Welcomed by 8R-AWN 5167 | -9/Exiles | Met EX-HEX 5218 | -9/Exiles | Met EX-BIN 5240 | -9/Exiles | Aligned with FarCom system 5242 | -9/Exiles | Given EX-Vault access code 5279 | -9/Exiles | Opened EX-Vault 5319 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5363 | -9/Exiles | Met EX-DEC 6142 | -9/Exiles | Learned about 8R-AWN's background 6209 | -9/Exiles | Attacked by the Exiles 6247 | -9/Exiles | Core integrity fell below 50% 6338 | -9/Exiles | Destroyed 8R-AWN 6349 | -9/Exiles | Lost 6 parts (1p2n1u2w) 6355 | -9/Exiles | Found 8R-AWN's Boregun 6407 | -9/Exiles | Discovered new exit (range 14) 6425 | -9/Exiles | Entered Mines 6442 | -8/Mines | Core integrity fell below 20% 6483 | -8/Mines | Discovered new exit (range 12) 7022 | -8/Mines | Discovered new exit (range 7) 7267 | -8/Mines | Entered Materials 7267 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7774 | -8/Materials | Build established: Gunner 7862 | -8/Materials | Discovered new exit (range 4) 8231 | -8/Materials | Repaired Imp. Treads? 8358 | -8/Materials | Repaired Imp. Treads? 8524 | -8/Materials | Build established: Tank 9146 | -8/Materials | Entered Factory 9146 | -7/Factory | Evolved 2 slots: Utility x2 9205 | -7/Factory | Build established: Mutant 9831 | -7/Factory | Identified exit to Factory 9956 | -7/Factory | Cargo convoy interrupted 9993 | -7/Factory | Destroyed 10 combat bots 10106 | -7/Factory | Identified exit to Lower Caves 10130 | -7/Factory | Found Prototype Hackware 10137 | -7/Factory | Identified Exp. Hacking Suite 10326 | -7/Factory | Entered Lower Caves 10690 | -7/Lower Caves | Identified exit to Lower Caves 10765 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11345 | -7/Lower Caves | Encountered a Warlord checkpoint 11711 | -7/Lower Caves | Entered another Lower Caves area 11822 | -7/Lower Caves | Discovered exit to Factory (range 15) 11855 | -7/Lower Caves | Learned Factory trap positions 12626 | -7/Lower Caves | Build established: Gunner 12636 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12664 | -7/Lower Caves | Destroyed 7 combat bots 12973 | -7/Lower Caves | Build established: Derelict-Mutant 13031 | -7/Lower Caves | Encountered a Warlord checkpoint 13173 | -7/Lower Caves | Discovered new exit (range 2) 13297 | -7/Lower Caves | Entered Zion 13297 | -7/Zion | Accompanied by 2 allies 13343 | -7/Zion | System corruption cleaned by Quarantine Array 13484 | -7/Zion | Discovered new exit (range 15) 13731 | -7/Zion | Learned location of Armory (-4) 13848 | -7/Zion | Discovered new exit (range 4) 13848 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13891 | -7/Zion | Given A8's code to call for help 13914 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13914 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14047 | -7/Zion | Found Prototype Processor 14050 | -7/Zion | Found Prototype Processor 14087 | -7/Zion | Identified Exp. Melee Analysis Suite 14152 | -7/Zion | Identified Spectral Analyzer 14350 | -7/Zion | Found Prototype Device 14354 | -7/Zion | Identified Bomb Factory No. 2 14393 | -7/Zion | Learned location of 1 exit from Lower Caves 14459 | -7/Zion | Learned Factory emergency access door positions 14690 | -7/Zion | Found CR-A16's Pointy Stick 15141 | -7/Zion | Build established: Mutant 15402 | -7/Zion | Entered Deep Caves 15402 | -7/Deep Caves | Accompanied by 4 allies 15992 | -7/Deep Caves | Attacked by Z-Imprinter 16007 | -7/Deep Caves | Allies destroyed Z-Imprinter 16374 | -7/Deep Caves | Build established: Gunner 16825 | -7/Deep Caves | Found Prototype Protection 16825 | -7/Deep Caves | Identified Zio. Weapon Casing 17080 | -7/Deep Caves | Discovered new exit (range 7) 17287 | -7/Deep Caves | Build established: Mutant 17521 | -7/Deep Caves | Spotted as-14459 17545 | -7/Deep Caves | Core integrity fell below 50% 17551 | -7/Deep Caves | Destroyed as-14459 17577 | -7/Deep Caves | Found GOLEM Unit 17639 | -7/Deep Caves | Exposed GOLEM chamber 17650 | -7/Deep Caves | Triggered Deep Caves wall 17650 | -7/Deep Caves | Spotted AS-57913 17670 | -7/Deep Caves | Destroyed AS-57913 17677 | -7/Deep Caves | Spotted AS-11463 17679 | -7/Deep Caves | Destroyed AS-11463 17714 | -7/Deep Caves | Destroyed 34 combat bots 17720 | -7/Deep Caves | Lost 8 parts (1p2n3u2w) 18147 | -7/Deep Caves | Spotted as-56765 18161 | -7/Deep Caves | Spotted as-11102 18171 | -7/Deep Caves | Found GOLEM Unit 18204 | -7/Deep Caves | Spotted as-54201 18211 | -7/Deep Caves | Destroyed as-54201 18244 | -7/Deep Caves | Destroyed as-11102 18286 | -7/Deep Caves | Core integrity fell below 20% 18314 | -7/Deep Caves | Destroyed by as-56765 with Assembled Focal Cannon Last Messages --------------- 18242_ as-21342 GOLEM Unit beginning Prototype Leg integration. 18242_ as-59131 GOLEM Unit beginning Prototype Leg integration. 18243_ Arm. Treads destroyed. 18244_ Extracted 151 energy. 18244_ as-11102 system terminally corrupted. 18247_ Extracted 33 energy. 18250_ as-59131 system terminally corrupted. 18250_ Corrupted GOLEM Unit springs to life. 18251_ as-54739 GOLEM Unit beginning Prototype Leg integration. 18253_ Acquired Zio. Biocell. 18254_ Acquired 15 matter. 18268_ A GOLEM Unit tumbles out of the Wall Chamber. 18275_ as-56765 Prototype Device integration complete. 18276_ as-56765 GOLEM Unit beginning Prototype Energy Cannon integration. 18276_ GOLEM Unit springs to life. 18294_ Lrn. Missile Launcher destroyed. 18304_ A GOLEM Unit tumbles out of the Wall Chamber. 18308_ GOLEM Unit springs to life. 18308_ Imp. Medium Armor Plating destroyed. 18309_ as-70525 GOLEM Unit beginning Prototype Leg integration. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????? ???????????? | | ?????????????? ???????????? | | ??????????? ???????????? | | ?????????" / ???????????? | | ????????? ?????????#?? | | ????????"" #?###?????# ? | | ????????"% #?# #?????# ? | | ??????### ### ###???# ? | | ??""""" = # ????# | | ??" % = ##????# | | ??" s ###?## | | ??" ### | | ??" = #??# | | ??" * M ##??# | | ??" #????# | | ???= %! #????## | | ??????" ! / #?????# | | ??????### G * / * #?????? | | ??????#"G%% % * #?????? | | ??????# %%@ %![ / #?????? | | ??????#%%G% #?????? | | ??????# %G G ##?#### | | ??????#""G * / ### | | ????????# !% / ## | | ????????" [ g ## | | ????????" b %! ## | | ????????" | | ????????""" | | ????????" | | ????????"" ## | | ????????" l ### | | ????????"" % ##?# | | ????????" #%# #??# | | ????????" ##"# #! ## ##??## | | ????????""" ###### ## ####????### | | ?????????" ?????#### #?????????? | | ?????????#####?????????##?????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 19 Energy Capacity 670 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 50 Particle Charging 30 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Adv. Myomer Leg | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelFireVibroblade Manual? 0 Play Time 02:28:55 Cumulative 280.5 hours Start 2022.04.22 @ 21:31:17 End 2022.04.24 @ 17:08:40 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/0/1/0/0/0/1/0 Lore% 87 Gallery% 89 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 12d01b29-1b70-42f0-8bd5-883f38712f6a