Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 16:49:32 Player: Evel Wyn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (2021) 2021 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 4263 Bonus ------- Follower Combat Kills 7 Friendly Fire -5 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (97) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Armored Wheel Hardened Light Armor Plating Hardened Light Armor Plating EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Core Shielding Power Shielding > --- WEAPON ----------- Beamcaster Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Improved Treads Advanced Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Large Storage Unit Large Matter Pod Improved Targeting Computer Power Shielding Power Shielding Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Heavy EM Pulse Gun Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon EMP Blaster Mining Laser [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 69 | 6 15 8 8 32 Power 7 | 1 1 . 2 3 Engine 6 | 1 1 . 2 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 22 | 2 5 5 . 10 Treads 8 | . 3 1 . 4 Leg 3 | 2 1 . . . Wheel 11 | . 1 4 . 6 Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 5 2 1 10 Device 4 | . 2 . . 2 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 12 | . 1 2 1 8 Artifact . | . . . . . Weapon 21 | 2 4 1 5 9 Energy Gun 4 | 2 . . . 2 Energy Cannon 9 | . 1 1 2 5 Ballistic Gun 1 | . 1 . . . Ballistic Cannon 3 | . 2 . . 1 Launcher 3 | . . . 2 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 28 | . 1 2 1 24 Power 3 | . . . 1 2 Propulsion 10 | . . . . 10 Utility 8 | . 1 2 . 5 Weapon 7 | . . . . 7 Highest Loss Streak 9 | . 1 1 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 95 99 99 91 Engine 9 | . 14 11 10 4 Core 1 | . . . . 4 Treads 12 | . 12 17 . 15 Leg 2 | . 10 . . . Wheel 15 | . 5 15 33 15 Device 3 | . 5 . . 5 Storage 11 | . 14 11 11 9 Processor 3 | . 3 10 . . Protection 13 | . 3 11 22 20 Energy Gun 3 | . 11 . . 2 Energy Cannon 9 | . 8 11 10 9 Ballistic Cannon 5 | . 5 11 1 4 Launcher 1 | . . . 7 . Peak Build Rating 29 | 6 9 16 23 29 Average Rating 16 | 4 7 12 20 25 On Entrance 10 | . 6 9 15 23 Naked Turns 2 | . . . . 2 Heaviest Build 122 | 13 92 94 101 122 Greatest Support 60 | 20 40 36 36 60 Greatest Overweight (x) 10 | 2 5 9 2 10 Average Overweight (x) 3 | . 1 5 2 5 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 21 | 6 13 25 25 24 Most Carried 25 | 6 21 25 25 25 Average Carried 19 | 4 10 23 24 22 Final Capacity 25 | 8 25 25 25 5 Final Carried 25 | 6 21 25 25 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1534 | 181 263 436 110 544 Remotely . | . . . . . Salvage Created 2307 | . 375 684 133 1115 Parts 124 | . 24 35 17 48 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 60 | . 13 14 9 24 Guns 11 | . 7 . . 4 Cannons 39 | . 5 14 1 19 AOE 8 | . . . 8 . Classes Destroyed 12 | . 4 5 . 3 Worker 1 | . . 1 . . Builder 1 | . . . . 1 Hauler 3 | . 1 2 . . Operator 2 | . 1 1 . . Watcher 1 | . . 1 . . Swarmer 19 | . 9 . 9 1 Grunt 25 | . 4 8 . 13 Brawler 3 | . . 1 . 2 Duelist 2 | . . 1 . 1 Sentry 8 | . . 4 . 4 Hunter 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 5 | . 4 5 3 5 Combat Bots Only 4 | . 4 3 3 4 Max Kills in Single Turn 3 | . 2 1 3 2 Gunslinging 1 | . 1 . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 502 | . 103 68 33 298 Missed 128 | . 25 16 11 76 Damage Taken 5380 | . 722 701 182 3775 Core 826 | . 170 101 . 555 Absorbed by Shields . | . . . . . Redirected to Shielding 244 | . . . 7 237 Core Remaining (%) 68 | 100 32 . 74 . Volleys Fired 208 | . 46 36 21 105 Largest 2 | . 2 2 2 2 Hottest 143 | . 95 95 101 143 Shots Fired 353 | . 77 72 25 179 Gun 74 | . 44 . . 30 Cannon 266 | . 33 72 13 148 Launcher 7 | . . . 6 1 Special 6 | . . . 6 . Kinetic 98 | . 9 36 3 50 Thermal 248 | . 68 36 16 128 Explosive . | . . . . . Electromagnetic 7 | . . . 6 1 Robot Hit Streak 18 | . 9 18 2 12 Robot Miss Streak 4 | . 4 3 4 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 218 | . 44 52 6 116 Core Hits 95 | . 16 23 11 45 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 3 1 . 5 Burn 6 | . 3 . . 3 Meltdown 1 | . . . . 1 Blast 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4674 | . 645 953 393 2683 Guns 732 | . 314 . . 418 Cannons 3524 | . 331 913 77 2203 Explosions 373 | . . . 316 57 Melee . | . . . . . Ramming 45 | . . 40 . 5 Kinetic 1451 | . 103 443 16 889 Thermal 2867 | . 542 470 123 1732 Explosive . | . . . . . Electromagnetic 311 | . . . 254 57 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 28 | . . . 16 12 Projectiles 28 | . . . 16 12 Explosions . | . . . . . Melee . | . . . . . Knockbacks 15 | . 2 1 1 11 Impact . | . . . . . Kinetic 14 | . 2 1 1 10 Secondary 1 | . . . . 1 Self-Inflicted Damage 28 | . . 20 6 2 Shots 1 | . . . 1 . Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 608 | . 608 234 263 416 Average Temperature 134 | . 182 69 73 149 Received Heat Transfer 1914 | . 198 285 . 1431 Effects 21 | . 15 . . 6 Shutdowns 3 | . 2 . . 1 Energy Bleed 3 | . 2 . . 1 Interference 6 | . 3 . . 3 Matter Decay 3 | . 2 . . 1 Short Circuit 4 | . 4 . . . Damage (minor) 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 2 | . . 1 . 1 Robots Melted 2 | . 1 . . 1 Combat Hostiles 2 | . 1 . . 1 Parts Melted 15 | . . 2 . 13 Heat Transferred 6087 | . 1510 999 211 3367 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 383 | . 275 383 256 339 Initial 114 | . . 42 114 54 Average 165 | . 144 240 148 157 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 67 | 100 64 36 82 76 Level 1 32 | . 35 63 17 23 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 2 2 . 11 Investigation 4 | . 1 1 . 2 Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison 7 | . . . . 7 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 3 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 28 22 11 44 Peak Tracking Total 8 | . 5 4 4 8 Tactical Retreats 10 | . 1 1 1 7 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 5 1 . 4 Terminals 10 | . 5 1 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 17 2 . 9 Successful 14 | . 8 . . 6 Failed 14 | . 9 2 . 3 Catastrophic 3 | . . 1 . 2 Database Lockouts . | . . . . . Manual 6 | . 2 2 . 2 Terminals 28 | . 17 2 . 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 7 . . 5 Prototype ID Bank 2 | . 1 . . 1 Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 4 | . 3 . . 1 Maintenance Status 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Assimilate 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 1 . 4 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 1 1 Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 10 Highest-Rated Ally 31 | . . . 31 10 Total Orders . | . . . . . Ally Attacks 4 | . . . 4 . Total Damage 20 | . . . 20 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3556 | 64 980 687 628 1197 Spaces Moved 1814 | 43 535 305 455 476 Core 14 | 9 . . . 5 Treads 145 | . 140 . . 5 Legs 258 | 34 224 . . . Wheels 1397 | . 171 305 455 466 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 151 | 115 148 175 120 172 Slowest Speed 250 | 150 175 215 120 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 76 22 68 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 6 | . . . 6 . Terrain Destroyed 23 | . . . 11 12 Melee . | . . . . . Projectile 18 | . . . 6 12 AOE 5 | . . . 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2286 | 54 651 395 500 686 Wait 56 | . 15 6 8 27 Move 1810 | 42 534 304 454 476 Hop . | . . . . . Pick Up 80 | 6 24 21 5 24 Fast Attach 17 | 6 6 2 . 3 Attach 30 | . 5 3 3 19 Detach 4 | . 2 . . 2 Swap 22 | . 4 3 5 10 Drop 57 | . 15 19 4 19 Fire 208 | . 46 36 21 105 Melee . | . . . . . Ram 2 | . . 1 . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 605 | -10/Materials | Core integrity fell below 50% 698 | -10/Materials | Discovered new exit (range 12) 1045 | -10/Materials | Entered another Materials area 1045 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1521 | -9/Materials | Discovered new exit (range 16) 1732 | -9/Materials | Entered Mines 1815 | -9/Mines | Received a Mining Laser from a helpful Derelict 1921 | -9/Mines | Discovered new exit (range 12) 1944 | -9/Mines | Discovered new exit (range 2) 2188 | -9/Mines | Learned Materials interactive machine intel 2360 | -9/Mines | Entered Materials 2360 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2361 | -8/Materials | Loaded intel: 19 interactive machine locations 2556 | -8/Materials | Lost 5 parts (1p3n1w) 2871 | -8/Materials | Lost 5 parts (2n1u2w) 2877 | -8/Materials | Core integrity fell below 50% 2891 | -8/Materials | Garrison activated, responded to threat 3196 | -8/Materials | Garrison activated, responded to threat 3518 | -8/Materials | Garrison activated, responded to threat 3543 | -8/Materials | Core integrity fell below 20% 3557 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03507_ Imp. Weapon Shielding destroyed. 03514_ Y-45 Defender destroyed. 03518_ G-47 Trooper calls for garrison reinforcements. 03518_ ALERT: Activating Garrison Access M001. 03523_ Overheating: Energy bleed (-57). 03524_ Assault Cannon destroyed. 03536_ Acquired 3 matter. 03538_ Slammed into G-47 Trooper. 03540_ Acquired 17 matter. 03543_ R-06 Scavenger collects Structural Scanner. 03551_ Dropped Huge Storage Unit. 03552_ Dropped Power Shielding. 03552_ Dropped Hrd. Heavy Armor Plating. 03553_ Dropped Hvy. Particle Cannon. 03553_ Extracted 23 energy. 03553_ Deuterium Engine destroyed. 03555_ Hvy. Particle Cannon destroyed. 03556_ Extracted 142 matter. 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