Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.27 @ 13:06:35 Player: Plonker Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (37) 185 Value Destroyed (1349) 1349 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (874) 874 TOTAL SCORE: 6748 Bonus ------- Follower Combat Kills 74 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 238/300 Energy 295/450 System Corruption 33% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Energy Well > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Phase Shifter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Dirty Datajack Dirty Datajack Chainsword > --- INVENTORY -------- Angular Momentum Engine Improved Titanium Leg Improved Titanium Leg Wheel Aerolev Unit Guided EMP Blaster Dirty Datajack Mining Laser Power Maul [Rating: 53] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Treads Improved Medium Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Light Armor Plating Device Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Authchip [Processor] Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Variable Charge Gun Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Guided EMP Blaster Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Slots Evolved 8 | . . . . 4 2 . 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . 2 . . 1 . . . Utility 4 | . . . . 2 2 . . . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 58 | 6 3 1 1 13 1 2 12 9 . 10 Power 4 | 1 . . . 1 . . 1 1 . . Engine 2 | 1 . . . . . . . 1 . . Core 2 | . . . . 1 . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 . . 1 3 . . 3 4 . 2 Treads 5 | . . . . . . . 3 2 . . Leg 2 | . . . . . . . . . . 2 Wheel 6 | 2 . . 1 3 . . . . . . Hover 2 | . . . . . . . . 2 . . Flight . | . . . . . . . . . . . Utility 19 | 1 1 . . 7 1 1 3 . . 5 Device 7 | . . . . 5 . . 1 . . 1 Storage 5 | 1 . . . . . 1 . . . 3 Processor 3 | . . . . . 1 . 2 . . . Hackware 1 | . . . . . . . . . . 1 Protection 3 | . 1 . . 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 2 1 . 2 . 1 5 4 . 3 Energy Gun 3 | . . . . 1 . . . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 2 . . . . . 1 2 . . . Ballistic Cannon 4 | . 2 . . 1 . . 1 . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 3 . 1 Unidentified Prototypes 2 | . . . . 1 . . 1 . . . Parts Lost 22 | . . . . 1 . 1 . 12 . 8 Power 2 | . . . . . . . . 2 . . Propulsion 4 | . . . . . . . . 2 . 2 Utility 10 | . . . . 1 . 1 . 5 . 3 Weapon 6 | . . . . . . . . 3 . 3 Highest Loss Streak 9 | . . . . 1 . 1 . 9 . 3 To Critical Strikes 1 | . . . . . . . . 1 . . Average Backups 6 | 1 3 8 8 7 7 7 7 8 3 3 Power . | . 1 1 1 1 1 1 1 . . . Propulsion 3 | . 1 4 4 3 3 3 4 4 2 1 Utility . | . . . . . . . . . . 1 Weapon 1 | . . 3 3 2 3 3 2 2 . . Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . 2 . 1 4 . 1 1 2 . 1 Power 1 | . . . . 1 . . . . . . Propulsion 6 | . 1 . 1 3 . . . 1 . . Utility 1 | . . . . . . . . . . 1 Weapon 4 | . 1 . . . . 1 1 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 73 | . 96 100 100 88 92 90 87 76 33 33 Engine 4 | . 14 14 14 3 . . . 4 . . Core 2 | . . . . 6 7 7 6 1 . . Treads 7 | . . . . . . . 8 24 13 1 Wheel 13 | . 28 28 28 30 30 30 15 . . . Hover 2 | . . . . . . . . 1 13 8 Device 5 | . . . . 12 15 10 12 6 . 1 Storage 8 | . 14 14 14 9 7 11 11 5 . 5 Processor 3 | . . . . . 7 7 7 11 . . Protection 5 | . 10 14 14 9 7 7 6 4 . . Energy Gun 1 | . . . . 1 7 7 1 . . 4 Ballistic Gun 2 | . 17 . . . . 1 8 . . . Ballistic Cannon 7 | . 10 27 28 16 7 4 2 . . . Impact Weapon 1 | . . . . . . . . . 6 5 Slashing Weapon 1 | . . . . . . . 2 5 . . Special Melee Weapon 2 | . . . . . . . . 8 . 1 Peak Build Rating 53 | 6 10 10 11 24 24 25 47 53 19 36 Average Rating 26 | 3 7 9 10 19 24 23 38 44 19 23 On Entrance 17 | . 6 10 9 10 22 24 25 47 22 19 Avg Prop Armor Cover (%) 29 | . . . . . . . . 34 27 27 Naked Turns . | . . . . . . . . . . . Heaviest Build 47 | 13 21 21 21 33 25 34 47 36 3 17 Greatest Support 98 | 32 32 32 36 52 52 52 78 98 17 40 Greatest Overweight (x) 2 | . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 5 5 Average Capacity 7 | 7 8 8 8 8 8 9 10 9 5 5 Most Carried 10 | 4 8 8 8 8 7 9 10 10 3 5 Average Carried 6 | 1 3 8 7 7 7 7 8 9 3 3 Final Capacity 10 | 8 8 8 8 8 8 10 10 5 5 5 Final Carried 9 | 1 8 8 8 8 7 8 9 3 3 1 Class Distribution -------------------- 77% | Mutant 11% | Scavenger-Mutant 6% | Tank 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Matter Collected 1385 | 203 83 . 38 527 . . 204 193 . 137 Remotely 82 | . . . . 82 . . . . . . Salvage Created 1161 | . 86 . 25 522 . . 302 188 . 38 Parts 56 | . 11 . 3 23 . . 9 10 . . Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . 4 . . . . 9 . 5 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Combat Hostiles Destroyed 32 | . 5 . 1 14 . . 6 5 . 1 Melee 5 | . . . . . . . . 5 . . Guns 6 | . 3 . . 1 . . 2 . . . Cannons 16 | . 2 . 1 13 . . . . . . AOE 4 | . . . . . . . 4 . . . Classes Destroyed 11 | . 2 . 1 5 . . 1 1 . 1 Worker 1 | . . . . 1 . . . . . . Hauler 1 | . . . . . . . 1 . . . Watcher 2 | . . . . 2 . . . . . . Swarmer 11 | . 3 . . . . . 4 4 . . Grunt 11 | . 2 . . 7 . . 2 . . . Brawler 1 | . . . . 1 . . . . . . Duelist 2 | . . . . 2 . . . . . . Sentry 4 | . . . . 4 . . . . . . Hunter 1 | . . . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 . . Subdweller 1 | . . . 1 . . . . . . . Savage 1 | . . . . . . . . 1 . . Best Kill Streak 8 | . 3 . 1 8 . . 4 3 . 1 Combat Bots Only 7 | . 3 . 1 7 . . 4 3 . 1 Max Kills in Single Turn 2 | . 2 . 1 1 . . 2 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Hostile Shots Fired 353 | . 19 . 1 65 . 4 19 78 . 167 Missed 122 | . 6 . . 26 . . 5 22 . 63 Hits 231 | . 13 . 1 39 . 4 14 56 . 104 Melee 15 | . . . . 2 . . . 13 . . Projectile 216 | . 13 . 1 37 . 4 14 43 . 104 AOE 1 | . . . . . . . . 1 . . Critical Strikes 11 | . 1 . . 1 . . . 5 . 4 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 3521 | . 98 . 15 489 . 118 182 1119 . 1500 Core 907 | . 5 . . 38 . . 30 117 . 717 Absorbed by Shields 91 | . . . . . . . 68 23 . . Ignored by Resistances 1006 | . 30 . 4 135 . 32 70 312 . 423 Core Remaining (%) 97 | 100 . . 98 93 . 100 . . . . Volleys Fired 77 | . 12 1 1 41 . . 19 . . 3 Largest 3 | . 2 1 2 2 . . 3 . . 2 Hottest 150 | . 66 100 66 83 . . 115 . . 150 Shots Fired 145 | . 24 1 2 82 . . 33 . . 3 Gun 42 | . 14 . . 2 . . 23 . . 3 Cannon 99 | . 10 . 2 80 . . 7 . . . Launcher 3 | . . . . . . . 3 . . . Special 1 | . . 1 . . . . . . . . Kinetic 129 | . 24 . 2 80 . . 23 . . . Thermal 4 | . . 1 . . . . . . . 3 Explosive . | . . . . . . . . . . . Electromagnetic 12 | . . . . 2 . . 10 . . . Robot Hit Streak 21 | . 4 . 4 17 . . 21 . . 8 Robot Miss Streak 5 | . 3 . . 5 . . 5 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 163 | . 12 . 2 58 . . 26 51 . 14 Core Hits 92 | . 8 . 2 27 . . 27 26 . 2 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . 1 Critical Strikes 12 | . 1 . . 5 . . . 5 . 1 Destroy 1 | . 1 . . . . . . . . . Blast 5 | . . . . 5 . . . . . . Smash 2 | . . . . . . . . 1 . 1 Sever 4 | . . . . . . . . 4 . . Melee Attacks 67 | . . . . . . . . 53 . 14 Impact 9 | . . . . . . . . 1 . 8 Slashing 11 | . . . . . . . . 11 . . Piercing 47 | . . . . . . . . 41 . 6 Sneak Attacks 12 | . . . . . . . . 8 . 4 Combat Hostiles 4 | . . . . . . . . 1 . 3 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2832 | . 168 . 42 1231 . . 579 479 . 333 Guns 466 | . 52 . . 29 . . 316 . . 69 Cannons 1446 | . 116 . 42 1202 . . 86 . . . Explosions 177 | . . . . . . . 177 . . . Melee 741 | . . . . . . . . 477 . 264 Ramming 2 | . . . . . . . . 2 . . Kinetic 1744 | . 168 . 42 1202 . . 332 . . . Thermal 69 | . . . . . . . . . . 69 Explosive . | . . . . . . . . . . . Electromagnetic 276 | . . . . 29 . . 247 . . . Impact 294 | . . . . . . . . 51 . 243 Slashing 337 | . . . . . . . . 337 . . Piercing 110 | . . . . . . . . 89 . 21 Highest Corruption 33 | . . . . . . . 1 33 33 33 Average Corruption 17 | . . . . . . . 1 5 33 33 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 70 | . . . . . . . 2 17 5 46 Message Errors 11 | . . . . . . . . 1 2 8 Matter Fused 19 | . . . . . . . . 6 2 11 Heat Flow Errors 9 | . . . . . . . 1 3 . 5 Energy Discharges 5 | . . . . . . . . 3 1 1 Parts Rejected 2 | . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . 1 . . 1 Data Loss (minor) 7 | . . . . . . . . 1 . 6 Data Loss (major) 3 | . . . . . . . . 2 . 1 Alerts 3 | . . . . . . . . . . 3 Misdirections 8 | . . . . . . . . 1 . 7 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 142 | . . . . . . . . 51 . 91 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 142 | . . . . . . . . 51 . 91 Knockbacks 20 | . 2 . . 13 . . 3 . . 2 Impact 2 | . . . . . . . . . . 2 Kinetic 17 | . 2 . . 12 . . 3 . . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 14 | . . . . . . . 14 . . . Shots 3 | . . . . . . . 3 . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . Highest Temperature 226 | . 85 32 . 19 . . 89 226 . 225 Average Temperature 51 | . 27 19 . 9 . . 12 86 . 94 Received Heat Transfer 1038 | . 27 . . 261 . . 36 123 . 591 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions 5 | . . . . . . . . 1 . 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 124 | . . . . . . . . . . 124 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 162 | . 111 . . 162 43 30 112 . . . Initial 43 | . . . . . 43 25 13 . . . Average 37 | . 45 . . 56 43 18 14 . . . Influence Increases 1391 | . 154 . . 419 . 15 181 217 . 405 Destroy 0b10 Robot/C 640 | . 100 . . 280 . . 120 120 . 20 Destroy 0b10 Robot/NC 20 | . . . . 15 . . 5 . . . Destroy Leader 136 | . 20 . . 74 . . 12 20 . 10 Allied During Kill 2 | . . . . . . . . 2 . . Successful Hack 23 | . 3 . . . . . 20 . . . Disable Machine 27 | . . . . 18 . . 9 . . . Destroy Structure 3 | . 1 . . 2 . . . . . . Partial Spotted 15 | . . . . . . . 15 . . . Lose Combat Pursuer 525 | . 30 . . 30 . 15 . 75 . 375 Influence Decreases 1376 | . 154 . . 306 70 28 211 217 . 390 Entered New Map 105 | . . . . . 70 18 17 . . . Time Decay 821 | . 60 . . 215 . . 89 167 . 290 Lost Part 130 | . . . . 10 . 10 . 30 . 80 Lost Ally 40 | . . . . . . . . 20 . 20 Purge Threat 280 | . 94 . . 81 . . 105 . . . Squads Dispatched 3 | . 1 . . . . . 1 . . 1 Investigation 1 | . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Distress Signals 4 | . 1 . . 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 9 . 2 21 . 2 9 24 . 41 Peak Tracking Total 10 | . 4 . 1 8 . 1 4 7 . 10 Tactical Retreats 19 | . 2 . . 2 . 1 . 5 . 9 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Traps Triggered 1 | . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Machines Disabled 3 | . . . . 2 . . 1 . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Machines Accessed 18 | . 4 . 1 6 1 . 2 . 4 . Terminals 10 | . 4 . . 3 1 . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 82 | . 21 . 3 18 1 . 11 . 28 . Successful 58 | . 11 . 3 10 1 . 5 . 28 . Failed 24 | . 10 . . 8 . . 6 . . . Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 13 . . 9 . . 11 . . . Terminals 42 | . 21 . . 9 1 . 11 . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 43 | . 7 . 3 1 1 . 3 . 28 . Record 14 | . . . 3 . . . . . 11 . Part Schematic 8 | . . . . . . . . . 8 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 5 | . 2 . . . . . . . 3 . Open DSF 1 | . . . . . 1 . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . Unreport Threat 3 | . 1 . . 1 . . 1 . . . Recall Investigation 3 | . 1 . . . . . 2 . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . . 5 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Retrieve Study 3 | . . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 9 | . 4 . . 3 . . 2 . . . Terminals 9 | . 4 . . 3 . . 2 . . . Botnet 9 | . 4 . . 3 . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 4 . . 5 . . 2 . . . Full Trace Events 2 | . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 1 . . . . 8 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . 3 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Total Allies 6 | . . . . . . . . 4 . 2 Largest Group 2 | . . . . . . . . 2 . 1 Highest-Rated Group 96 | . . . . . . . . 62 . 96 Highest-Rated Ally 96 | . . . . . . . . 49 . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . 11 . 9 Total Damage 616 | . . . . . . . . 403 . 213 Kills 2 | . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 2 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Turns Passed 3322 | 39 223 141 251 679 10 36 352 774 76 741 Spaces Moved 2935 | 30 171 136 219 582 10 37 250 448 83 969 Core 78 | 8 . . . . . . . . . 70 Treads 461 | . . . . . . . 84 377 . . Legs 116 | . . . . . . . . . . 116 Wheels 1343 | 22 171 136 219 582 10 37 166 . . . Hover 937 | . . . . . . . . 71 83 783 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 80 80 80 80 111 91 50 Average Speed 95 | 86 100 100 103 88 80 80 107 154 91 68 Slowest Speed 163 | 100 100 100 105 100 80 80 163 163 91 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 40 38 9 48 1 42 6 43 71 69 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . Known Exits Taken 3 | . . 1 . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 . 1 1 . . . 1 1 . Scrap Searched 4 | . . . . . . . . 1 . 3 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 1 | . 1 . . . . . . . . . Melee . | . . . . . . . . . . . Projectile 1 | . 1 . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Dat Pro Total 3295 | 42 201 137 242 665 11 44 309 532 83 1029 Wait 64 | . . . 17 6 . . 7 13 . 21 Move 2926 | 29 170 135 218 581 10 36 249 447 82 969 Hop . | . . . . . . . . . . . Pick Up 51 | 7 12 . 1 11 . 4 11 2 . 3 Fast Attach 17 | . . . . 5 . . 2 5 . 5 Attach 31 | 6 1 . . 3 1 2 7 4 . 7 Detach 2 | . . . . . . . . . . 2 Swap 14 | . 2 1 3 5 . . 3 . . . Drop 43 | . 4 . 2 13 . 2 11 6 1 4 Fire 77 | . 12 1 1 41 . . 19 . . 3 Melee 67 | . . . . . . . . 53 . 14 Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 12) 40 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 6) 263 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 339 | -10/Mines | Identified exit to Subcaves 404 | -10/Mines | Entered Subcaves 405 | -10/Subcaves | Approached by a straggling Scientist 461 | -10/Subcaves | Visited Clippyterm 464 | -10/Subcaves | Learned location of Section 7 (-2) 520 | -10/Subcaves | Discovered new exit (range 7) 655 | -10/Subcaves | Entered Materials 655 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1185 | -8/Materials | Destroyed 7 combat bots 1330 | -8/Materials | Discovered new exit (range 5) 1334 | -8/Materials | Entered Factory 1334 | -7/Factory | Evolved 2 slots: Utility x2 1344 | -7/Factory | Identified exit to DSF 1344 | -7/Factory | Entered DSF 1361 | -7/DSF | Discovered new exit (range 16) 1366 | -7/DSF | Additional patrols routed to DSF 1380 | -7/DSF | Entered Factory 1380 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1714 | -6/Factory | Discovered new exit (range 11) 1730 | -6/Factory | Identified exit to Lower Caves 1732 | -6/Factory | Entered Lower Caves 1851 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1905 | -6/Lower Caves | Lost 3 allies 2177 | -6/Lower Caves | Build established: Scavenger-Mutant 2221 | -6/Lower Caves | Identified exit to Lower Caves 2389 | -6/Lower Caves | Attacked by a faux Warlord 2408 | -6/Lower Caves | System corruption reached 10% 2420 | -6/Lower Caves | System corruption reached 30% 2450 | -6/Lower Caves | Lost 9 parts (1p2n3u3w) 2492 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2506 | -6/Lower Caves | Entered Data Miner 2507 | -6/Data Miner | Discovered new exit (range 6) 2524 | -6/Data Miner | Met Data Miner 2542 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2558 | -6/Data Miner | Received God Mode back door access code from Data Miner 2565 | -6/Data Miner | Build established: Mutant 2582 | -6/Data Miner | Entered Proximity Caves 2596 | -5/Proximity Caves | Spotter reported a threat 2663 | -5/Proximity Caves | Spotter reported a threat 2986 | -5/Proximity Caves | Lost 3 parts (2u1w) 3044 | -5/Proximity Caves | Spotted B-75 Beast 3192 | -5/Proximity Caves | Core integrity fell below 50% 3231 | -5/Proximity Caves | Spotter reported a threat 3253 | -5/Proximity Caves | Escorted by Enhanced Grunt 3279 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3290 | -5/Proximity Caves | Core integrity fell below 20% 3323 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03241_ Destroyed Targeting Computer. 03241_ H-66 Slayer system corrupted by crushing effect. 03242_ System corrupted: IFF burst signal emitted. 03242_ H-66 Slayer system terminally corrupted. 03242_ Targeting Computer fried. 03252_ Aerolev Unit destroyed. 03253_ Enhanced Grunt: "Protecting LRC-V3." 03256_ Power Maul destroyed. 03258_ System corrupted: Matter fused (-9). 03277_ System corrupted: Heat flow error (+240). 03278_ L-41 Fighter springs to life. 03278_ Slug penetrates Wall. 03278_ Slug penetrates Earth. 03279_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 03283_ Y-72 Warden: "REQUESTING BACKUP." 03299_ System corrupted: Energy discharge (-53). 03314_ System corrupted: Heat flow error (+260). Map ----- +----------------------------------------------------+ | ##?# ##?# ## ##?? | | #??# ### ## #### ## ### "#?? | | ???## #?### #?# ### ### ##?#" #??? | | ????## #??# #??## ## ### ##???# #??? | | ?????# #?# #???# ## #?##?????# ##??? | | ?????# #?# ##### ## ####????????#" ##?### | | ?????# ##?# ## #????????????# %#?? # | | ?????#####??####### # #????????????# *#?# | | ??????????????????# ##????????????# ## | | ??????????????????# ### #?????????????# | | ?????????????????# #?###?????????????# | | ????????????????# #?????????????????## | | ????????????????# ##????????????????#### % | | ????????????????# #???????????????? ### #### | | ????????????????# #??????????????? ## ##?? | | ????????????????# #??????????????# #?# ##? | | ????????????????## g ##??????????## #?## #? | | ?????????????????## ##???????# #??# #? | | ??????????????????## #??????# #???# #? | | ?????????????????### %#?????? ##?## ##? | | ?????????????????# g ##????# ### ### | | ?????????????????# ##### | | ???????????????????### & | | ?????????????????????## #### | | ??????????????????????# #### # ## ##?? | | ??????????????????????# @##??# ## ## #?? | | ?????????????????????# #???# ### ?## #?# | | ?????????????????????## ##???# #?## ???### #?# | | ??????????????????????# ????## ##?## ?????# #?# | | ??????????????????????# ???## #??#??????# #?# | | ??????????????????????# ??## #?????????# #?# | | ?????????????????????? ??## #?????????# #?? | | ?????????????????????###?## ######????# #?? | | ????????????????????????## #????# ##? | | ???????????????????????## ### #???## ## | | ???????????????????????# $# ###?# | | ???????????????????????# "" # # ### | | ???????????????????????### """ # | | ?????????????????????????# "" ## | | ????????????????????????## "" # ####% | | ???????????????????????## """" # ####### | | ???????????????????????# """" #??? | | ???????????????????????# """" ######## #??? | | ???????????????????????# #""""""# #??? | | ???????????????????????## # "# #??? | | ????????????????????????############ ## "# #??? | | ???????????????????????????????????# # "# #??? | | ???????????????????????????????????# # "# #??? | | ???????????????????????????????????# # "# #??? | | ???????????????????????????????????# ### ### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 18 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Satisfying Challenges ------------ None Game ------ Seed GravjetZhirovClaw Manual? 0 Play Time 00:56:48 Cumulative 61.4 hours Start 2025.10.27 @ 12:11:34 End 2025.10.27 @ 13:06:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 61 Rogue 0 Adventurer 61 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2be6df48-663d-45ce-9541-4904d16bc037