Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 14:00:35 Player: Figgis Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2469) 2469 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (11413) 11413 TOTAL SCORE: 17817 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 433 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5550 Met Data Miner 300 Friendly Fire -6 Cogmind --------- Core Integrity 0/600 Matter 176/300 Energy 99/100 System Corruption 54% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (5) ------ Improved Sensor Array X0-1V1's Piety Tracker > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Layered Medium Armor Plating Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Backup Plating III System Shield System Restoration Module X0-1V1's Piety Tracker > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Armored Treads Improved VTOL Module Heat Sink Heat Sink Improved Heat Sink Improved Sensor Array Terrain Scanner Heavy Armor Plating Heavy Laser Improved Assault Rifle Gauss Rifle Gauss Rifle Flak Gun Mini Grenade Launcher Great Maul [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Improved VTOL Module Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Backup Plating III Weapon Gauss Rifle Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Impact Weapon Great Maul Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Dat Pro Slots Evolved 6 | . . . 4 2 . . . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 3 | . . . 2 1 . . . . . Weapon . | . . . . . . . . . . Parts Attached 75 | 3 7 2 22 32 2 7 . . . Power 10 | . 2 1 1 6 . . . . . Engine 9 | . 2 1 1 5 . . . . . Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 . . 8 7 . 4 . . . Treads 16 | 2 . . 7 7 . . . . . Leg 4 | . . . . . . 4 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 25 | . 3 . 8 10 2 2 . . . Device 16 | . 1 . 5 6 2 2 . . . Storage 3 | . 1 . 1 1 . . . . . Processor 1 | . 1 . . . . . . . . Hackware 1 | . . . 1 . . . . . . Protection 4 | . . . 1 3 . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 1 2 1 5 9 . 1 . . . Energy Gun 2 | . 1 . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 16 | 1 1 1 4 9 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . 1 . 2 . 1 . . . . Parts Lost 41 | . 1 4 9 20 7 . . . . Power 7 | . . 1 1 4 1 . . . . Propulsion 11 | . . 1 3 5 2 . . . . Utility 14 | . . . 4 7 3 . . . . Weapon 9 | . 1 2 1 4 1 . . . . Highest Loss Streak 6 | . 1 4 4 3 6 . . . . To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 3 3 4 9 18 10 2 2 2 2 Power 1 | 1 2 2 1 . . . . . . Propulsion 2 | . . . 1 5 2 . . . . Utility 3 | . . 1 3 5 4 1 1 1 1 Weapon 4 | 1 . . 2 6 3 . 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 22 | . . . . 8 11 1 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 8 | . . . . 4 3 1 . . . Utility 7 | . . . . 1 4 . . . 2 Weapon 6 | . . . . 3 3 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 97 98 79 96 41 34 46 46 45 Engine 10 | . 13 14 8 12 6 . . . . Treads 25 | . 28 28 23 29 13 . . . . Leg 2 | . . . . . . 20 30 30 29 Device 13 | . . 14 15 17 9 11 15 15 15 Storage 8 | . 13 14 9 7 3 . . . . Processor 2 | . 13 . . . . . . . . Hackware 3 | . . . 4 5 . . . . . Protection 2 | . . . . 3 . . . . . Energy Gun 2 | . 5 10 4 . . . . . . Ballistic Gun 14 | . 22 15 13 14 6 . . . . Peak Build Rating 56 | 3 19 20 41 56 52 31 29 29 29 Average Rating 35 | 1 6 18 29 50 24 24 29 29 28 On Entrance 21 | . 3 19 18 41 45 1 29 29 29 Avg Prop Armor Cover (%) 36 | 30 30 . 7 5 . 40 41 41 41 Naked Turns 39 | . . . . . 34 5 . . . Heaviest Build 88 | 2 15 17 52 88 75 6 2 2 6 Greatest Support 88 | 3 40 40 84 88 88 3 3 3 34 Greatest Overweight (x) 5 | . . . 5 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 5 8 8 20 20 20 5 5 5 5 Average Capacity 14 | 5 7 8 12 20 11 5 5 5 5 Most Carried 20 | 5 5 6 19 20 20 5 3 3 5 Average Carried 12 | 3 3 5 9 18 10 3 3 3 3 Final Capacity 20 | 5 8 8 20 20 5 5 5 5 5 Final Carried 19 | 5 4 6 19 18 5 3 3 3 4 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Dat Pro Matter Collected 2862 | 186 321 38 295 1954 16 . . . 52 Remotely . | . . . . . . . . . . Salvage Created 2973 | . 460 88 487 1920 . . . . 18 Parts 171 | . 34 5 29 103 . . . . . Haulers Intercepted 2 | . 1 . . 1 . . . . . Recyclers Shooed 4 | . . . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . 7 . . . . . . 1 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Dat Pro Combat Hostiles Destroyed 60 | . 13 2 12 32 . . . . 1 Guns 59 | . 13 2 12 32 . . . . . Classes Destroyed 12 | . 4 1 3 3 . . . . 1 Worker 2 | . . . . 2 . . . . . Hauler 2 | . 1 . . 1 . . . . . Recycler 5 | . . . 1 4 . . . . . Drone 1 | . . . . . . . . . 1 Watcher 7 | . 3 . 1 3 . . . . . Swarmer 17 | . 6 . 6 5 . . . . . Grunt 21 | . 7 . 2 12 . . . . . Brawler 1 | . . . 1 . . . . . . Sentry 11 | . . . 3 8 . . . . . Hunter 3 | . . . . 3 . . . . . Programmer 4 | . . . . 4 . . . . . Subdweller 2 | . . 2 . . . . . . . Best Kill Streak 5 | . 4 2 3 5 . . . . 1 Combat Bots Only 4 | . 3 2 3 4 . . . . 1 Max Kills in Single Turn 2 | . 1 1 1 2 . . . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Dat Pro Hostile Shots Fired 882 | . 49 12 121 633 5 16 . . 46 Missed 276 | . 12 2 40 201 . 4 . . 17 Hits 606 | . 37 10 81 432 5 12 . . 29 Melee 19 | . . . 1 . 5 . . . 13 Projectile 587 | . 37 10 80 432 . 12 . . 16 Critical Strikes 8 | . . . 3 3 2 . . . . Part Disruptions 2 | . . . . 2 . . . . . Damage Taken 6489 | . 496 221 1082 4025 234 173 . . 258 Core 796 | . 61 . 121 339 151 58 . . 66 Absorbed by Shields 252 | . . . . 252 . . . . . Ignored by Resistances 39 | . . . . 39 . . . . . Core Remaining (%) 84 | 100 . 75 78 . . . . . . Volleys Fired 257 | . 44 6 50 157 . . . . . Largest 2 | . 2 2 2 2 . . . . . Hottest 99 | . 70 70 99 97 . . . . . Shots Fired 486 | . 88 8 87 303 . . . . . Gun 486 | . 88 8 87 303 . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 445 | . 74 6 66 299 . . . . . Thermal 41 | . 14 2 21 4 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 10 6 21 22 . . . . . Robot Miss Streak 11 | . 5 2 5 11 . . . . . Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 7 | . 1 . 1 5 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . Shots Hit Robots 368 | . 55 6 64 242 . . . . 1 Core Hits 214 | . 24 3 30 157 . . . . . Critical Kills 3 | . . 1 1 1 . . . . . Critical Parts Destroyed 3 | . . . . 2 . . . . 1 Critical Strikes 9 | . 2 1 1 4 . . . . 1 Burn 2 | . 2 . . . . . . . . Destroy 6 | . . 1 1 4 . . . . . Smash 1 | . . . . . . . . . 1 Melee Attacks 6 | . . . . . . 3 . . 3 Impact 6 | . . . . . . 3 . . 3 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6736 | . 706 70 978 4935 . . . . 47 Guns 6680 | . 706 70 978 4926 . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 47 | . . . . . . . . . 47 Ramming 9 | . . . . 9 . . . . . Kinetic 6285 | . 568 58 790 4869 . . . . . Thermal 395 | . 138 12 188 57 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 47 | . . . . . . . . . 47 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 54 | . . . . 14 33 34 34 34 54 Average Corruption 12 | . . . . 3 22 33 34 34 50 Corruption Purged 3 | . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 65 | . . . . 30 8 7 1 2 17 Message Errors 16 | . . . . 7 2 4 1 . 2 Matter Fused 17 | . . . . 8 2 2 . 1 4 Heat Flow Errors 10 | . . . . 6 . 1 . 1 2 Energy Discharges 11 | . . . . 6 3 . . . 2 Data Loss (minor) 3 | . . . . 1 . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . . Misdirections 5 | . . . . . 1 . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 47 | . . . . . . . . . 47 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 47 | . . . . . . . . . 47 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 2 | . . . . 1 . 1 . . . Targets Rammed 2 | . . . . 1 . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 418 | . 144 . 41 418 . 165 . 201 201 Average Temperature 95 | . 49 . 16 107 . 97 . 116 101 Received Heat Transfer 1812 | . 165 18 333 1224 . . . . 72 Effects 3 | . . . . 3 . . . . . Shutdowns 1 | . . . . 1 . . . . . Interference 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 2 . . 1 . . . . . Heat Transferred 1073 | . 555 37 370 111 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Dat Pro Maximum Alert Level 2 | . . . 1 2 1 . . . . Low Security (%) 82 | 100 100 . 98 69 60 100 . . . Level 1 2 | . . . 1 2 39 . . . . Level 2 15 | . . . . 28 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 681 | . 143 . 231 681 227 74 . . . Initial 227 | . . . . . 227 74 . . . Average 149 | . 53 . 50 229 167 41 . . . Influence Increases 2605 | . 461 . 642 1361 . 91 . . 50 Destroy 0b10 Robot/C 1500 | . 260 . 340 820 . 40 . . 40 Destroy 0b10 Robot/NC 85 | . 20 . 10 55 . . . . . Destroy Leader 376 | . 78 . 82 216 . . . . . Allied During Kill 50 | . . . 11 25 . 4 . . 10 Successful Hack 33 | . 11 . 5 17 . . . . . Disable Machine 45 | . . . . 45 . . . . . Destroy Structure 24 | . 2 . 2 18 . 2 . . . Lose Combat Pursuer 390 | . 90 . 90 165 . 45 . . . Miscellaneous 102 | . . . 102 . . . . . . Influence Decreases 2605 | . 372 89 642 712 542 153 18 27 50 Entered New Map 544 | . . 44 . . 422 33 18 27 . Time Decay 1211 | . 297 30 290 414 50 80 . . 50 Lost Part 375 | . 10 15 90 190 70 . . . . Lost Ally 120 | . . . 40 40 . 40 . . . Purge Threat 355 | . 65 . 222 68 . . . . . Squads Dispatched 26 | . 5 . 1 19 . 1 . . . Investigation 4 | . 4 . . . . . . . . Extermination 5 | . . . . 4 . 1 . . . Reinforcement 10 | . 1 . 1 8 . . . . . Assault 1 | . . . . 1 . . . . . Garrison 6 | . . . . 6 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Dat Pro Distress Signals 15 | . 4 . 3 4 . . . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 151 | . 21 7 30 63 7 15 . . 8 Peak Tracking Total 11 | . 4 6 7 6 6 11 . . 6 Tactical Retreats 16 | . 4 . 4 7 . 1 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Dat Pro Traps Triggered 7 | . 4 . . 2 . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Dat Pro Machines Disabled 3 | . . . . 3 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Dat Pro Machines Accessed 28 | . 7 . 6 11 . . . 4 . Terminals 15 | . 7 . 4 4 . . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers 3 | . . . 2 1 . . . . . Garrison Access 2 | . . . . 2 . . . . . Total Hacks 81 | . 12 . 15 22 . . . 32 . Successful 57 | . 5 . 10 10 . . . 32 . Failed 24 | . 7 . 5 12 . . . . . Catastrophic 4 | . 2 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 8 . 4 2 . . . . . Terminals 32 | . 12 . 10 10 . . . . . Fabricators 2 | . . . . 2 . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 4 | . . . . 4 . . . . . Scanalyzers 7 | . . . 5 2 . . . . . Garrison Access 3 | . . . . 3 . . . . . Terminal Hacks 50 | . 5 . 8 5 . . . 32 . Record 11 | . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . 12 . Robot Schematic 6 | . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . 3 . Open DSF 1 | . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 5 | . 1 . 2 2 . . . . . Locate Traps 1 | . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . . Zone Layout 5 | . 1 . 3 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . Scanalyzer 4 | . . . 2 2 . . . . . Retrieve Study 4 | . . . 2 2 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 3 . 3 8 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . . 2 2 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Dat Pro Total Allies 9 | . . . 2 3 . 3 . . 1 Largest Group 2 | . . . 2 2 . 2 . . 1 Highest-Rated Group 142 | . . . 30 142 . 24 . . 96 Highest-Rated Ally 142 | . . . 15 142 . 12 . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 69 | . . . 19 37 . 11 . . 2 Total Damage 2115 | . . . 320 1627 . 125 . . 43 Kills 20 | . . . 5 11 . 3 . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . X0-1V1 Amusement Gains 93 | . 3 . 10 30 . . . . 50 Average Entertainment 10 | . 3 2 6 13 14 14 10 . 2 Good Acts 17 | . . . 5 7 3 1 . . 1 Bad Acts 33 | . . 2 4 18 2 2 . . 5 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Dat Pro Active Infowar (turns) 155 | . . . 43 . . 112 . . . Sensors 112 | . . . . . . 112 . . . Terrain 43 | . . . 43 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Dat Pro Turns Passed 5679 | 32 1090 80 1034 2866 118 168 17 40 234 Spaces Moved 3483 | 43 606 39 520 1304 147 276 33 80 435 Core 1052 | 43 67 . 1 . 118 276 33 80 434 Treads 2430 | . 539 39 519 1304 29 . . . . Legs 1 | . . . . . . . . . 1 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 160 152 152 50 50 50 50 50 Average Speed 130 | 50 147 160 157 171 72 53 50 50 50 Slowest Speed 300 | 50 160 160 300 250 240 100 50 50 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 98 5 48 38 76 11 6 69 58 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 Spaces Dug 3 | . . . . . . 3 . . . Terrain Destroyed 5 | . . . 1 1 . 3 . . . Melee 3 | . . . . . . 3 . . . Projectile 1 | . . . 1 . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Dat Pro Total 4092 | 52 710 49 644 1638 154 289 32 79 445 Wait 167 | . 51 . 30 86 . . . . . Move 3475 | 42 605 38 519 1304 146 275 32 79 435 Hop . | . . . . . . . . . . Pick Up 67 | 7 3 3 19 30 1 1 . . 3 Fast Attach 26 | 1 2 . 11 5 3 4 . . . Attach 38 | 2 3 2 5 20 . 3 . . 3 Detach 3 | . . . 1 . . 1 . . 1 Swap 22 | . 2 . 6 14 . . . . . Drop 25 | . . . 3 21 . 1 . . . Fire 257 | . 44 6 50 157 . . . . . Melee 6 | . . . . . . 3 . . 3 Ram 5 | . . . . . 4 1 . . . Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 33 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Identified exit to Mines 202 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 13) 728 | -10/Materials | Discovered new exit (range 16) 1063 | -10/Materials | Discovered new exit (range 12) 1114 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1123 | -10/Materials | Entered Subcaves 1176 | -10/Subcaves | Discovered new exit (range 5) 1176 | -10/Subcaves | X0-1V1 sent you into danger 1183 | -10/Subcaves | Ambushed by swarm of Subdwellers 1203 | -10/Subcaves | Entered Materials 1203 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1231 | -8/Materials | Lost 3 allies 1233 | -8/Materials | Lost 4 parts (1p1n2w) 1419 | -8/Materials | X0-1V1 upgraded hostiles (x2) 1543 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1609 | -8/Materials | X0-1V1 sent allied Y-45 Defender (x2) 1647 | -8/Materials | Lost 4 parts (1p1n2u) 1735 | -8/Materials | X0-1V1 put everyone to sleep 1834 | -8/Materials | Discovered new exit (range 5) 1996 | -8/Materials | X0-1V1 foreshadows a heat wave 2003 | -8/Materials | Build established: Scavenger-Mutant 2184 | -8/Materials | Ambient heat levels rising (+10) 2237 | -8/Materials | Entered Factory 2237 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2369 | -7/Factory | Build established: Mutant 2508 | -7/Factory | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 2940 | -7/Factory | Build established: Scavenger-Mutant 3023 | -7/Factory | Identified exit to Factory 3023 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 3205 | -7/Factory | X0-1V1 announced a LAN party 3418 | -7/Factory | Build established: Mutant 3656 | -7/Factory | X0-1V1 caused items to flee you 3837 | -7/Factory | Items stopped fleeing you 4202 | -7/Factory | Garrison activated, responded to threat 4211 | -7/Factory | X0-1V1 sent allied H-71 Marshal (x1) 4253 | -7/Factory | Lost 3 parts (1p1u1w) 4257 | -7/Factory | X0-1V1 enhanced Transport squad support 4376 | -7/Factory | X0-1V1 sent you into danger 4440 | -7/Factory | Lost 3 parts (1p1n1u) 4589 | -7/Factory | Garrison activated, responded to threat 4594 | -7/Factory | X0-1V1 sent allied C-17 Slicer (x2) 4595 | -7/Factory | Core integrity fell below 50% 4710 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 4753 | -7/Factory | Build established: Scavenger-Mutant 4926 | -7/Factory | Lost 3 parts (1n1u1w) 5010 | -7/Factory | System corruption reached 10% 5037 | -7/Factory | First assault squad dispatched 5103 | -7/Factory | Manually triggered Chute Trap 5103 | -7/Factory | Sucked down chute 5103 | -7/Factory | Entered Waste 5118 | -7/Waste | EMP discharged 5138 | -7/Waste | Spotted C-40 Crusher 5150 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5153 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5156 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5159 | -7/Waste | Spotted C-40 Crusher 5159 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5174 | -7/Waste | Spotted C-40 Crusher 5190 | -7/Waste | Lost 6 parts (1p2n2u1w) 5201 | -7/Waste | Spotted C-40 Crusher 5202 | -7/Waste | Spotted C-40 Crusher 5210 | -7/Waste | Discovered new exit (range 16) 5212 | -7/Waste | Crushed by Compactor (1 part destroyed) 5212 | -7/Waste | Spotted C-40 Crusher 5213 | -7/Waste | Core integrity fell below 20% 5218 | -7/Waste | EMP discharged 5218 | -7/Waste | System corruption reached 30% 5221 | -7/Waste | Entered Factory 5373 | -7/Factory | X0-1V1 turns hostiles against one another 5383 | -7/Factory | Discovered new exit (range 11) 5389 | -7/Factory | Entered Lower Caves 5403 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5406 | -7/Lower Caves | Entered Data Miner 5406 | -7/Data Miner | Discovered new exit (range 6) 5416 | -7/Data Miner | Lost 3 allies 5416 | -7/Data Miner | Met Data Miner 5425 | -7/Data Miner | Learned location of Section 7 (-2) 5425 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5434 | -7/Data Miner | Received God Mode back door access code from Data Miner 5440 | -7/Data Miner | Build established: Mutant 5446 | -7/Data Miner | Entered Proximity Caves 5450 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5465 | -6/Proximity Caves | Escorted by Enhanced Grunt 5592 | -6/Proximity Caves | Field Propulsion Drive reconfigured into Item Mimic 5645 | -6/Proximity Caves | X0-1V1 caused items to flee you 5665 | -6/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 21) 5680 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05616_ Searching scrap... 05616_ Found Lyr. Medium Armor Plating. 05616_ Found 34 Matter. 05617_ Acquired 34 matter. 05617_ Acquired Lyr. Medium Armor Plating. 05624_ System corrupted: Matter fused (-6). 05624_ Acquired 18 matter. 05644_ T7JEH ,EVUPJFLCJHQJH3YM2O|A 05645_ X0-1V1: "Your visage is terrifying!" 05660_ System corrupted: Substantial component data lost. Surrounding terrain vaporized. 05665_ X0-1V1: "Learned that one from the Sigix." 05666_ X0-1V1 makes it rain matter. 05675_ System corrupted: Matter fused (-9). Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. 05680_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????? ????????????????????????? | | ??????????? ????????????????????????? | | ????????? ????????????????????????? | | ??????? ????????????????????????? | | ?????? ######??????????????????? | | ????? #??????????????????? | | ????? #??????????????????? | | ???? #??????????????????? | | ???? #??????????????????? | | ??? d #??????????????????? | | ??? #??????????????????? | | ??? ###????????????????? | | ?? ; ###??????????????? | | ?? ; ###????????????? | | ? ; ###??????????? | | ? """""";;; ;;;;;; ##?????????? | | ? " ; ; ##????????? | | ??#"""" ;++; ##???????? | | ?# ; ; % % ##??????? | | ? ; ; #??????? | | ?"""""""" ; ; @ #?????? | | #" " ; ; ;;; #?????? | | # " ; ; ;; ;; #????? | | " ; ; ; ; #????? | | "" ; ; ; ; #???? | | % "" ; ; ; ; #???? | | "" ; ; ; ; #??? | | % """ ;; ; ; ; #??? | | "";g ; % ;; ; ???? | | %"" ;;; ;; ; ???? | | """ ;; ;;; ; ????? | | """" ;;;;;;; % ; ????? | | #" "" " ! ; ??????? | | ##""" " % % ???????? | | #? " """""""""""; ;; ????????? | | ##? " " " ; ????????? | | ## """ " " "" ?????????? | | #?"" "" """""%"" "" ?????????? | | #?" " " "% ?????????? | | #?" """ """"""""" % ??????????? | | ##?? " ??????????? | | """"" ???????????? | | " ???????????? | | ######"""""" % ????????????? | | #??????? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 37 Energy Capacity 480 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 18 Resistance: EX 25 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Angular Momentum Engine | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hpw. Shotgun | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Great Maul | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ThiefSpacefoldProjector Manual? 0 Play Time 00:47:11 Cumulative 214.7 hours Start 2026.09.09 @ 13:15:13 End 2026.09.09 @ 14:00:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 337 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 57 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ab2ca79-690e-4b58-92e3-a6c0fe59a318