Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.08 @ 14:48:04 Player: 7604 Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (219) 1095 Value Destroyed (8280) 8280 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (889) 889 TOTAL SCORE: 18644 Bonus ------- High Alert Combat Kills 564 Follower Combat Kills 25 Registered with UFD 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gamma Rifle Gamma Rifle Enhanced Nova Cannon Railgun Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Antigrav Array Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Advanced Reaction Control System Heavy Armor Plating Improved System Shield Improved System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Enhanced Nova Cannon Advanced Datajack Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Improved Antigrav System Antigrav Array Transmission Jammer Railgun Heavy Shock Bomb Launcher Advanced Remote Datajack Force Lance [Rating: 171] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Field Propulsion Drive Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Cooled Field Propulsion Drive Utility Signal Interpreter Device Transmission Jammer Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Guided EMP Blaster Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 . . . 4 . . 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 7 | . . . 1 1 1 . . . 1 . . . 1 1 1 Utility 9 | . . . 1 1 1 . . . 2 . . 1 1 1 1 Weapon 1 | . . . . . . . . . . . . 1 . . . Parts Attached 274 | 8 1 3 26 20 40 36 8 3 20 4 4 16 19 17 49 Power 35 | 2 . . . 1 3 7 . 1 7 1 2 3 2 1 5 Engine 17 | 2 . . . 1 3 4 . 1 3 1 1 1 . . . Core 10 | . . . . . . 3 . . 4 . 1 1 . . 1 Reactor 8 | . . . . . . . . . . . . 1 2 1 4 Propulsion 64 | 2 . 3 5 5 10 4 . 1 4 1 1 5 5 1 17 Treads 3 | . . . . . . 2 . . . . . . . . 1 Leg 23 | 2 . 3 5 5 5 . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . 5 1 11 Flight 21 | . . . . . 5 2 . 1 4 1 1 5 . . 2 Utility 84 | 2 1 . 7 3 11 10 4 1 7 2 1 3 7 9 16 Device 39 | 1 1 . 2 1 4 5 2 . 4 1 1 . 3 3 11 Storage 9 | 1 . . 1 1 3 1 . . . . . . . 1 1 Processor 5 | . . . . . 1 . 1 1 1 . . . . 1 . Hackware 12 | . . . . . . 2 . . . . . 2 3 2 3 Protection 19 | . . . 4 1 3 2 1 . 2 1 . 1 1 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 91 | 2 . . 14 11 16 15 4 . 2 . . 5 5 6 11 Energy Gun 31 | 2 . . 4 6 7 7 1 . . . . . . . 4 Energy Cannon 6 | . . . . . 4 . . . . . . . . . 2 Ballistic Gun 16 | . . . 7 1 . 1 1 . 1 . . 1 2 1 1 Ballistic Cannon 4 | . . . . . . . 1 . . . . 2 1 . . Launcher 17 | . . . 3 4 3 4 1 . . . . . . 1 1 Special Weapon 7 | . . . . . 1 2 . . . . . 1 1 1 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . 1 . . 1 . . 1 1 3 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 Unidentified Prototypes 19 | . . . 2 1 4 11 . . . . . . . . 1 Corrupted Parts 6 | . . . . . . 4 . . . . . . . . 2 System Corruption 26 | . . . . . . 20 . . . . . . . . 6 Parts Lost 83 | 1 1 . 2 2 3 9 3 . 7 2 . 5 5 9 34 Power 13 | 1 . . . . 1 3 . . 1 1 . . 1 1 4 Propulsion 26 | . . . . 1 . 1 . . 4 1 . 2 . . 17 Utility 31 | . 1 . 1 1 1 3 2 . 2 . . 1 4 5 10 Weapon 13 | . . . 1 . 1 2 1 . . . . 2 . 3 3 Highest Loss Streak 12 | 1 1 . 2 1 2 5 3 . 3 2 . 3 3 6 12 To Critical Strikes 3 | . . . 1 . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 98 100 98 96 99 92 89 98 93 89 89 91 81 78 69 Engine 5 | . 14 14 11 9 6 5 7 7 1 3 5 4 . . . Reactor 1 | . . . . . . . . . . . . . 6 7 6 Leg 11 | . 28 28 32 33 29 1 . . . . . . . . 1 Hover 4 | . . . . . . . . . . . . . 13 15 16 Flight 12 | . . . . . 7 30 30 36 31 28 30 29 5 1 . Device 13 | . 12 14 7 18 18 18 10 7 16 17 17 13 10 10 12 Storage 4 | . 14 14 11 9 5 1 . . . . . . . 3 4 Processor 6 | . . . . . 7 7 11 15 12 11 11 10 5 6 7 Hackware 5 | . . . . . . 1 7 7 5 5 5 10 16 14 8 Protection 5 | . . . 13 8 4 6 6 7 3 5 5 5 6 4 2 Energy Gun 6 | . 28 28 10 16 7 2 . . . . . . . . 1 Ballistic Gun 3 | . . . 11 . . . 3 7 5 5 5 4 2 . 1 Piercing Weapon 2 | . . . . . . 3 7 7 5 5 5 5 5 4 3 Peak Build Rating 171 | 8 9 12 19 30 67 68 57 62 92 81 87 101 138 154 171 Average Rating 62 | 7 8 9 17 26 44 58 53 57 81 75 76 86 125 141 136 On Entrance 57 | . 7 9 12 19 30 67 57 53 62 79 74 87 82 135 139 Naked Turns 53 | . . . . . . . . . . . . . . . 53 Heaviest Build 88 | 14 14 14 37 42 62 33 26 25 34 29 33 40 61 86 88 Greatest Support 116 | 20 20 25 35 54 81 42 26 30 38 30 35 41 78 104 116 Greatest Overweight (x) 8 | . . . 1 1 2 1 . . . . . 1 1 . 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 15 20 8 5 5 5 5 5 5 5 10 10 Average Capacity 8 | 7 8 8 9 13 13 5 5 5 5 5 5 5 5 9 9 Most Carried 20 | 8 8 8 10 15 20 8 5 5 5 5 5 5 5 10 9 Average Carried 7 | 7 7 7 9 11 13 5 4 4 4 4 4 4 4 7 6 Final Capacity 15 | 8 8 8 10 15 5 5 5 5 5 5 5 5 5 10 5 Final Carried 15 | 7 8 8 10 15 5 5 5 5 5 5 4 5 5 7 5 Class Distribution -------------------- 31% | Mutant 20% | Scavenger-Mutant 17% | Hacker-Mutant 13% | Hacker-Sprinter 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Scout | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Acc Matter Collected 4158 | 280 10 30 610 358 351 613 57 103 422 106 25 178 240 239 536 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9705 | 116 355 137 1208 764 943 1164 88 . 1009 129 . 193 1282 826 1491 Parts 564 | 4 20 12 98 43 62 68 7 . 41 11 . 7 58 53 80 Haulers Intercepted 13 | . 2 . 2 2 2 3 . . 1 . . 1 . . . Recyclers Shooed 10 | . 1 . . 2 3 2 . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 10 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 146 | 2 5 3 27 17 17 16 1 . 13 4 . 2 12 10 17 Melee 48 | . . . . . . 8 1 . 3 . . 1 12 10 13 Guns 51 | 2 4 3 15 4 6 3 . . 10 4 . . . . . Cannons 9 | . . . . . 6 . . . . . . . . . 3 AOE 36 | . . . 12 13 5 4 . . . . . 1 . . 1 Classes Destroyed 17 | 3 3 1 4 3 1 . . . 1 . . . . . 1 Worker 5 | . . . 1 . . 2 . . . . . . 1 1 . Builder 12 | . . 1 2 1 3 2 1 . . . . . 1 . 1 Tunneler 3 | 1 . . 1 . . . . . . . . . 1 . . Hauler 13 | . 2 . 2 2 2 3 . . 1 . . 1 . . . Recycler 10 | 1 . . . 1 2 1 . . . . . . 3 1 1 Mechanic 2 | . . . . 1 . . . . . . . . . . 1 Operator 9 | . . . 3 1 1 . . . . . . . 1 1 2 Watcher 19 | . 2 . 4 2 4 1 . . 1 . . . . 3 2 Swarmer 38 | . . . 7 4 11 3 . . . 3 . 1 3 5 1 Cutter 3 | . . . . . . . . . . . . . . . 3 Grunt 46 | . 5 3 12 8 5 6 . . 4 . . . 3 . . Brawler 1 | . . . . . . . . . 1 . . . . . . Duelist 4 | . . . . 2 . . . . 2 . . . . . . Sentry 22 | . . . 8 1 . 4 1 . 4 . . 1 1 1 1 Demolisher 2 | 2 . . . . . . . . . . . . . . . Hunter 11 | . . . . 2 . 1 . . . . . . 2 . 6 Programmer 19 | . . . . . 1 2 . . 2 1 . . 3 4 6 Best Kill Streak 10 | 2 4 3 9 9 10 5 1 . 3 3 . 2 4 5 5 Combat Bots Only 7 | 2 2 3 7 4 6 5 1 . 3 3 . 1 4 5 4 Max Kills in Single Turn 8 | 1 1 1 6 4 8 2 1 . 1 1 . 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 6 | . . . 6 4 3 1 . . . . . 1 . . 1 Melee 1 | . . . . . . 1 1 . 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 1568 | 6 30 4 127 37 56 379 45 . 96 36 . 83 87 161 421 Missed 647 | . 7 2 45 12 21 167 20 . 37 20 . 56 34 50 176 Damage Taken 13181 | 215 189 18 955 304 708 1684 157 . 891 196 . 575 802 2042 4445 Core 2986 | 56 8 . 121 70 51 364 49 . 144 40 . 132 79 254 1618 Absorbed by Shields 59 | . . . . . . 16 . . . . . 43 . . . Ignored by Resistances 3768 | 56 61 6 281 90 193 550 53 . 260 57 . 172 225 561 1203 Regen/Repaired (Parts) 390 | . . . . . . . . . . . . 154 . . 236 Core Remaining (%) 76 | 77 . 74 69 87 . . . 33 . . 81 88 93 82 . Volleys Fired 386 | 8 28 13 92 33 49 38 2 . 61 16 . 13 4 5 24 Largest 2 | 2 2 2 2 2 2 2 1 . 1 1 . 1 1 1 2 Hottest 160 | 90 90 90 90 125 160 89 55 . 30 30 . 30 33 66 150 Shots Fired 590 | 16 54 26 169 56 90 47 2 . 62 15 . 13 4 6 30 Gun 471 | 16 54 26 162 45 33 19 2 . 62 15 . 13 2 . 22 Cannon 58 | . . . . . 49 . . . . . . . . 3 6 Launcher 51 | . . . 7 11 5 24 . . . . . . . 2 2 Special 10 | . . . . . 3 4 . . . . . . 2 1 . Kinetic 207 | . . . 101 . . 2 . . 62 15 . 13 2 3 9 Thermal 308 | 16 54 26 61 45 84 16 . . . . . . . . 6 Explosive 21 | . . . 7 11 3 . . . . . . . . . . Electromagnetic 51 | . . . . . 3 29 2 . . . . . . 2 15 Robot Hit Streak 23 | 5 11 19 23 9 10 13 3 . 13 5 . 5 3 7 8 Robot Miss Streak 6 | 2 2 3 5 2 6 4 1 . 3 1 . 2 1 1 3 Penetration Max 1 | . . . . . . . . . 1 1 . . . . . Secondary Targets 4 | . 1 1 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 582 | 10 41 20 117 36 51 57 6 . 69 12 . 14 37 35 77 Core Hits 328 | 6 18 7 59 40 39 36 3 . 30 5 . 3 22 22 38 Critical Kills 4 | . . . . . 1 . . . 2 . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . . 1 . . . 1 . Critical Strikes 36 | . 3 2 1 1 2 4 . . 5 1 . 1 4 5 7 Burn 9 | . 3 2 1 1 1 1 . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . Destroy 5 | . . . . . . . . . 2 1 . . . 2 . Impale 21 | . . . . . . 3 . . 3 . . 1 4 3 7 Melee Attacks 277 | . . . . . 1 62 5 . 25 . . 8 47 65 64 Impact 1 | . . . . . 1 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 276 | . . . . . . 62 5 . 25 . . 8 47 65 64 Sneak Attacks 20 | . . . . . . 2 . . 1 . . 1 7 4 5 Combat Hostiles 3 | . . . . . . . . . 1 . . . 1 . 1 Follow-up Attacks 4 | . . . . . . . . . . . . . 4 . . Damage Inflicted 21048 | 117 500 233 2402 2104 2275 2339 173 . 2301 378 . 564 1950 1688 4024 Guns 6584 | 117 500 233 1747 624 405 386 20 . 1485 378 . 273 22 . 394 Cannons 1135 | . . . . . 813 . . . . . . . . 53 269 Explosions 4586 | . . . 642 1480 1046 983 . . . . . . . 135 300 Melee 8719 | . . . . . . 970 153 . 816 . . 291 1928 1500 3061 Ramming 24 | . . . 13 . 11 . . . . . . . . . . Kinetic 3423 | . . . 1058 . . 32 . . 1485 378 . 273 22 53 122 Thermal 4712 | 117 500 233 689 624 1838 253 . . . . . . . . 458 Explosive 2433 | . . . 642 1480 311 . . . . . . . . . . Electromagnetic 1737 | . . . . . 115 1084 20 . . . . . . 135 383 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 8719 | . . . . . . 970 153 . 816 . . 291 1928 1500 3061 Highest Corruption 21 | . . . 1 . . 21 21 . 4 4 4 . 1 12 15 Average Corruption 6 | . . . 1 . . 9 21 . 3 4 4 . 1 6 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 100 | . . . 3 . . 17 15 . 7 10 2 . 2 9 35 Message Errors 18 | . . . . . . 4 2 . 3 2 1 . . 1 5 Matter Fused 26 | . . . 1 . . 3 4 . . 4 1 . 2 3 8 Heat Flow Errors 11 | . . . . . . 2 2 . 1 1 . . . . 5 Energy Discharges 5 | . . . 1 . . . 1 . 1 1 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 14 | . . . 1 . . 4 1 . . 1 . . . 2 5 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Misfires 8 | . . . . . . 3 . . 1 . . . . 1 3 Alerts 3 | . . . . . . . . . 1 . . . . 2 . Misdirections 10 | . . . . . . 1 4 . . . . . . . 5 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . Overload Shots 1 | . . . . . 1 . . . . . . . . . . Overflow Damage 1593 | . . . 20 79 245 65 . . 31 . . 65 466 186 436 Projectiles 63 | . . . . . 63 . . . . . . . . . . Explosions 307 | . . . 20 79 182 21 . . . . . . . 5 . Melee 1223 | . . . . . . 44 . . 31 . . 65 466 181 436 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 365 | . . . 13 . 280 59 . . . . . . . 13 . Shots 14 | . . . 2 . 5 6 . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . 1 1 3 . . . . . . . . . . Kicked 5 | . . . 1 1 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 286 | 90 286 90 195 197 193 187 220 7 125 184 3 126 80 32 205 Average Temperature 62 | 38 118 39 53 70 78 69 104 7 23 88 3 21 41 7 64 Received Heat Transfer 2460 | . 138 12 534 135 99 561 78 . 234 9 . 66 42 147 405 Effects 3 | . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Fried 7 | . . . . . 1 2 . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Melted 23 | . 4 2 2 5 6 2 . . . . . . . . 2 Heat Transferred 9351 | 310 1549 768 1595 1369 2840 548 . . . . . . . . 372 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Acc Peak Influence 629 | 40 180 65 629 613 624 532 133 . 339 . . 317 513 556 438 Initial 291 | . 22 . . 154 209 165 114 . . . . 105 135 212 291 Average 246 | 4 89 5 262 415 481 396 116 . 186 . . 156 326 315 269 Maximum Alert Level 2 | . . . 2 2 2 2 . . 1 . . 1 2 2 2 Low Security (%) 41 | 100 100 100 45 4 . 1 100 . 47 . . 79 15 . 24 Level 1 36 | . . . 35 22 26 46 . . 52 . . 20 68 79 67 Level 2 21 | . . . 19 72 73 51 . . . . . . 16 20 8 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . 2 2 5 6 . . 2 . . 3 4 4 10 Investigation 8 | . 1 . . . . . . . 1 . . 1 1 1 3 Extermination 10 | . . . . . 1 2 . . 1 . . . 1 1 4 Reinforcement 20 | . . . 2 1 4 4 . . . . . 2 2 2 3 Assault 1 | . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Acc Distress Signals 5 | . . . 2 . . 3 . . . . . . . . . Communications Jammed 30 | . . . . . . . . . 15 . . . . 14 1 Distress Signals 28 | . . . . . . . . . 15 . . . . 13 . Times Spotted 309 | 2 8 5 36 26 29 32 1 . 18 6 . 15 22 41 68 Peak Tracking Total 18 | 2 2 2 8 6 4 5 1 . 3 4 . 9 6 11 18 Tactical Retreats 36 | . . . 2 . 1 8 . . 2 1 . 2 3 6 11 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Acc Traps Triggered 8 | . . . 1 . . 4 . . 1 . . 2 . . . Indirectly 2 | . . . . . . 2 . . . . . . . . . Trap Hack Attempts 43 | . . . . . . . . . . . . . . . 43 Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . 4 Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Acc Machines Disabled 23 | . . . 3 2 9 6 . . 2 . . . . . 1 Max in Single Turn 8 | . . . 1 1 8 2 . . 1 . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Acc Machines Accessed 51 | . 3 . . 1 1 6 10 9 2 . . 5 4 4 6 Terminals 23 | . 3 . . . 1 4 5 . 1 . . 4 2 2 1 Fabricators 3 | . . . . . . . . . 1 . . . . . 2 Repair Stations 2 | . . . . . . . . . . . . 1 . . 1 Recycling Units 9 | . . . . 1 . 2 3 . . . . . 1 1 1 Scanalyzers 2 | . . . . . . . . . . . . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 175 | . 7 . . 3 4 13 39 55 6 . . 10 13 10 15 Successful 120 | . 2 . . 1 1 7 31 55 3 . . 6 6 4 4 Failed 55 | . 5 . . 2 3 6 8 . 3 . . 4 7 6 11 Catastrophic 11 | . 1 . . . 1 . . . 1 . . 2 1 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 54 | . 6 . . 3 4 5 12 . 1 . . 3 11 6 3 Terminals 53 | . 7 . . . 4 9 10 . 3 . . 5 8 5 2 Fabricators 10 | . . . . . . . . . 3 . . . . . 7 Repair Stations 8 | . . . . . . . . . . . . 5 . . 3 Recycling Units 17 | . . . . 3 . 4 5 . . . . . 3 1 1 Scanalyzers 6 | . . . . . . . . . . . . . 2 4 . Garrison Access 2 | . . . . . . . . . . . . . . . 2 Terminal Hacks 97 | . 2 . . . 1 3 28 55 2 . . 2 3 1 . Record 74 | . . . . . . . 24 49 1 . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . Robot Analysis 5 | . . . . . . . . 5 . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 2 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . 1 . . . 1 1 . Alert Level 1 | . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . . 2 Network Status 1 | . . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 2 Repair Station Hacks 6 | . . . . . . . . . . . . 4 . . 2 Scan Component 3 | . . . . . . . . . . . . 2 . . 1 Repair 3 | . . . . . . . . . . . . 2 . . 1 Recycling Unit Hacks 3 | . . . . . . 2 1 . . . . . . . . Retrieve Components 3 | . . . . . . 2 1 . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 2 2 . Insert Component 2 | . . . . . . . . . . . . . 1 1 . Analyze 2 | . . . . . . . . . . . . . 1 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . 1 . 2 2 . . . . . 1 1 . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 1 . 2 2 . . . . . 1 1 . Reject 7 | . . . . 1 . 2 2 . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . . . 1 5 5 . 2 . . 4 4 3 5 Full Trace Events 9 | . 1 . . . . . 1 . 1 . . 1 1 1 3 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . . . . . 1 1 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . 2 . . 1 Time 162 | . . . . . . . . . . . . 143 . . 19 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . . . . 19 2 . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 1 1 . Part Schematics Acquired 2 | . . . . . . . . . . . . . 1 1 . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 2 1 . Non-combat 2 | . . . . . . . . . . . . . 1 1 . Combat 1 | . . . . . . . . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . . . . . . . . 2 1 . parse_system 1 | . . . . . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . . . . . 1 . . check_alert 1 | . . . . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Acc Total Allies 1 | . . 1 . . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . Total Orders 2 | . . . . . . 1 . . . . . . . . 1 EXPLORE 2 | . . . . . . 1 . . . . . . . . 1 Ally Attacks 3 | . . 3 . . . . . . . . . . . . . Total Damage 64 | . . 64 . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Acc Robot Analysis Total 5 | . . . . . . . . 5 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . Drone Launches 5 | . . . . . . 2 . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Acc Turns Passed 11603 | 1401 541 468 1291 468 936 1230 217 725 580 373 57 374 702 601 1639 Spaces Moved 12295 | 389 370 332 798 241 611 1212 602 2695 831 602 146 401 798 652 1615 Core 183 | 7 . . . . . . . . . . . . . . 176 Treads 143 | . . . . . . 143 . . . . . . . . . Legs 2641 | 382 370 332 798 241 403 . . . . . . . . . 115 Wheels . | . . . . . . . . . . . . . . . . Hover 2431 | . . . . . . . . . . . . . 641 652 1138 Flight 6897 | . . . . . 208 1069 602 2695 831 602 146 401 157 . 186 Fastest Speed 23 | 50 120 120 120 120 41 27 29 26 24 26 24 23 25 48 25 Average Speed 53 | 118 120 120 120 123 94 46 29 26 24 26 25 24 47 49 49 Slowest Speed 450 | 120 120 120 190 190 193 240 29 29 29 29 26 103 110 52 450 Overloaded Moves 73 | . . . . . . . . . . . . 43 30 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 68 | . . . . . 6 7 6 37 3 . . 1 . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 27 50 56 65 31 12 85 85 90 12 61 18 13 16 21 36 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . 1 . . Scrap Searched 9 | . . 1 . . . . . 5 . 1 2 . . . . Spaces Dug 43 | . . . . . 2 1 . . 5 . . 4 7 22 2 Terrain Destroyed 277 | . . . 37 85 34 12 . . 35 15 . 16 8 22 13 Melee 42 | . . . . . 1 1 . . 5 . . 4 7 22 2 Projectile 62 | . . . . . 1 2 . . 30 15 . 12 1 . 1 AOE 173 | . . . 37 85 32 9 . . . . . . . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Acc Total 16115 | 1308 415 381 976 354 865 1720 629 2668 1096 799 164 647 1032 794 2267 Wait 2622 | 896 5 22 34 35 124 323 9 3 149 174 12 187 155 37 457 Move 12165 | 388 369 331 797 240 598 1197 590 2638 824 601 145 398 797 651 1601 Hop 47 | . . . . . 6 7 5 19 3 . . 1 . . 6 Pick Up 80 | 8 7 4 6 11 12 8 1 2 3 . 1 5 3 8 1 Fast Attach 152 | 7 . 1 8 5 10 26 6 2 13 3 1 9 16 9 36 Attach 50 | 1 1 . 5 2 7 5 2 . 5 . 1 4 3 5 9 Detach 49 | . . 1 4 2 5 3 5 1 5 2 . 3 3 3 12 Swap 72 | . . 2 13 13 23 5 . 1 2 1 2 3 . 3 4 Drop 145 | . 5 7 16 12 27 28 4 2 6 2 2 6 11 8 9 Fire 386 | 8 28 13 92 33 49 38 2 . 61 16 . 13 4 5 24 Melee 270 | . . . . . 1 62 5 . 25 . . 8 40 65 64 Ram 1 | . . . . . . . . . . . . . . . 1 Kick 5 | . . . 1 1 3 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 16 . . . . . 10 . . . Rewire . | . . . . . . . . . . . . . . . . Trap 43 | . . . . . . . . . . . . . . . 43 Miscellaneous 2 | . . . . . . 2 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 1202 | -11/Scrapyard | Assembled infested the area 1402 | -11/Scrapyard | Entered Materials 1403 | -10/Materials | Build established: Mutant 1551 | -10/Materials | Discovered new exit (range 6) 1764 | -10/Materials | Discovered new exit (range 16) 1884 | -10/Materials | Discovered new exit (range 7) 1943 | -10/Materials | Entered Mines 1976 | -10/Mines | Escorted by a lone wolf Derelict 1996 | -10/Mines | Learned location of Storage (-7) 2025 | -10/Mines | Discovered new exit (range 8) 2157 | -10/Mines | Found a hidden stash of uninstalled traps 2180 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2223 | -10/Mines | Excavation squad dispatched 2223 | -10/Mines | A large section of the Mines collapsed 2411 | -10/Mines | Entered Materials 2411 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3181 | -9/Materials | Discovered new exit (range 9) 3358 | -9/Materials | Destroyed 7 combat bots 3702 | -9/Materials | Entered another Materials area 3702 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3998 | -8/Materials | Build established: Scavenger-Mutant 4102 | -8/Materials | First assault squad dispatched 4147 | -8/Materials | Discovered new exit (range 12) 4170 | -8/Materials | Entered Factory 4170 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4217 | -7/Factory | Identified exit to Storage 4217 | -7/Factory | Identified exit to Lower Caves 4827 | -7/Factory | Cargo convoy interrupted 5106 | -7/Factory | Entered Storage 5144 | -7/Storage | Build established: Scavenger-Scout 5293 | -7/Storage | Discovered new exit (range 16) 5718 | -7/Storage | Lost 5 parts (1p2u2w) 5915 | -7/Storage | Found Prototype Launcher 5915 | -7/Storage | Identified Rocket Array 5952 | -7/Storage | Core integrity fell below 50% 6064 | -7/Storage | System corruption reached 10% 6309 | -7/Storage | Discovered new exit (range 10) 6312 | -7/Storage | Build established: Scavenger-Mutant 6335 | -7/Storage | Identified exit to Recycling 6336 | -7/Storage | Entered Recycling 6337 | -7/Recycling | Met a Zionite searching for Scraptown 6443 | -7/Recycling | Lost 3 parts (2u1w) 6517 | -7/Recycling | Identified exit to Factory 6545 | -7/Recycling | Scanned before Scraplab entrance 6548 | -7/Recycling | Discovered new exit (range 11) 6549 | -7/Recycling | Entered Scraplab 6553 | -7/Recycling | Identified exit to Scraptown 6553 | -7/Recycling | Entered Scraptown 6553 | -7/Scraptown | System corruption cleaned by C-Scrubber 6599 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6603 | -7/Scraptown | Visited UFD Registry 6612 | -7/Scraptown | Visited Symbiants 6623 | -7/Scraptown | Visited Red Mages 6722 | -7/Scraptown | Build established: Hacker-Sprinter 6724 | -7/Scraptown | Discovered exit to Factory (range 5) 6747 | -7/Scraptown | Visited TADAMA 6755 | -7/Scraptown | Visited The Evicted 6762 | -7/Scraptown | Visited Cyclists 6928 | -7/Scraptown | Visited Bundlers 6950 | -7/Scraptown | Registered with UFD as "Dualcore" 6962 | -7/Scraptown | Visited Abandonware Association 6965 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 6965 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6972 | -7/Scraptown | Visited Junk Repository 6981 | -7/Scraptown | Visited Scrapoid Pod Storage 6989 | -7/Scraptown | Visited Science Guys 7003 | -7/Scraptown | Visited Research Penetration Think Tank 7031 | -7/Scraptown | Discovered exit to Factory (range 5) 7041 | -7/Scraptown | Visited LU-1G1's Boring Crew 7051 | -7/Scraptown | Visited Scrap Suit Storage 7062 | -7/Scraptown | Visited Analyses Database 7069 | -7/Scraptown | Visited A0-MCA Data Center 7070 | -7/Scraptown | Given an A rating by A0-MCA 7073 | -7/Scraptown | Found A0-MCA's Component Scanner 7096 | -7/Scraptown | Visited Fellowship of the Rings 7109 | -7/Scraptown | Entered Cyclist Reading Room 7233 | -7/Scraptown | Visited Scrapoid Research Area 7278 | -7/Scraptown | Entered Factory 7278 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7368 | -5/Factory | Discovered new exit (range 12) 7674 | -5/Factory | Lost 3 parts (1p1n1u) 7730 | -5/Factory | Identified exit to Upper Caves 7858 | -5/Factory | Entered Upper Caves 8035 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8159 | -5/Upper Caves | Discovered new exit (range 16) 8229 | -5/Upper Caves | Identified exit to Upper Caves 8231 | -5/Upper Caves | Entered another Upper Caves area 8278 | -5/Upper Caves | Discovered new exit (range 8) 8278 | -5/Upper Caves | Learned 8 Factory zone layouts 8288 | -5/Upper Caves | Identified exit to Factory 8288 | -5/Upper Caves | Entered Factory 8288 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8290 | -4/Factory | Identified exit to DSF 8382 | -4/Factory | Repaired Imp. Medium Armor Plating? 8493 | -4/Factory | Repaired Cld. Field Propulsion Drive 8572 | -4/Factory | Lost 3 parts (1n1u1w) 8622 | -4/Factory | Spotted B-86 Titan 8657 | -4/Factory | Discovered new exit (range 8) 8659 | -4/Factory | Identified exit to Research 8662 | -4/Factory | Entered Research 8662 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8931 | -3/Research | Lost 3 parts (1p2u) 8935 | -3/Research | Identified exit to Armory 8935 | -3/Research | Identified exit to Quarantine 9192 | -3/Research | Build established: Hacker-Mutant 9283 | -3/Research | Discovered new exit (range 12) 9364 | -3/Research | Entered another Research area 9364 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9411 | -2/Research | Spotted B-90 Cyclops 9496 | -2/Research | Spotted B-90 Cyclops 9570 | -2/Research | Spotted B-90 Cyclops 9851 | -2/Research | System corruption reached 10% 9892 | -2/Research | Lost 6 parts (1p3u2w) 9960 | -2/Research | Discovered new exit (range 9) 9964 | -2/Research | Identified exit to Access 9965 | -2/Research | Entered Access 9965 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10407 | -1/Access | Repaired Hvy. Armor Plating 10685 | -1/Access | Lost 4 parts (2n2u) 10984 | -1/Access | Lost 8 parts (2p3n1u2w) 10997 | -1/Access | Energy Cycler disabled 11029 | -1/Access | System corruption reached 10% 11369 | -1/Access | Build established: Scavenger-Mutant 11458 | -1/Access | Released all parts (7) 11486 | -1/Access | Lost 12 parts (2p7n3u) 11541 | -1/Access | Core integrity fell below 50% 11597 | -1/Access | Core integrity fell below 20% 11604 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 11585_ Acquired Imp. Antigrav System. 11586_ Imp. Antigrav System destroyed. 11587_ Dropped Mic. Fission Core. 11588_ C-30 ARC bursts open, deploying its payload. 11588_ P-80 Master unfolds itself. 11589_ System corrupted: Heat flow error (+112). 11589_ K-01 Serf collects debris. 11592_ Acquired 53 matter. 11593_ Adv. Surge Thruster destroyed. 11593_ Knocked back. 11593_ W-44 Eye system corrupted by crushing effect. 11599_ P-80 Master resets W-44 Eye, system corruption cleaned. 11600_ G-73 Enforcer knocked back. 11603_ P-80 Master resets W-44 Eye, system corruption cleaned. 11604_ FB=ZN=PN2ATLFJYPJATCGKC,O05|81OM,IXBP%YN [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????! ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ##???????????????????????? | | ??????????????????????#u ???????????????????????? | | ??????????????????????+ ???###########?????????? | | ??????????????????????# k #??# #########?? | | ??????????????????????# #??# ########### | | ??????????????????????# #??# ## #### | | ??????????????????????# #??# ## | | ??????????????????????# #??# [ ## | | ??????????????????????# #??# ## % | | ??????????????????????# % #??# ! ## ### | | ?????????????????????## #### ### #### | | ?###?????????????????# ! @ #######+####### #### | | ## #######?????####### g % #### | | #?????# g H g % #### | | #####?# ##### g % w #### | | # ### #???# ##+#########+###+##### | | = + "%"#???####### ## %##### | | #% #####?????????# ## ##?## | | ## ##?????????????# ## " ##?## | | ## #??????????????# ## """ ##?## | | ## #??????????????# ## """ ##?## | | #+######### #??????? ????# ## " ##?## | | # #???????# ###########+#### ## ##?## | | # ####????# + ## ##?## | | # ## ??# #??# ## ##### | | # ## # #??# ########+###### | | # ## + =!= #??# # !## | | # ##! # !== #??# !# ## | | # ## ??# !== #??? # ## | | # ## ????# #???####### ## | | # ##??????# ########### ## | | # ######### ###############+######### | | # ^^ """" | | # % """""" | | ""F "" | | """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 50 Energy Generation 45 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 4 Armor Coverage 600 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 15 Evasion (%) 77 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 36 Item Schematics ----------------- Plasma Cutter | -7/Storage | Hacked Cld. Nuclear Pulse Thruster | -3/Research | Scanalyzed Force Lance | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Deadly Force Dodgeball, But With Guns This Is Interesting... \\IAMDERELICT Challenges ------------ None Game ------ Seed SapperShadingBiocell Manual? 0 Play Time 03:28:39 Cumulative 42.5 hours Start 2024.09.08 @ 11:12:24 End 2024.09.08 @ 14:48:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 0 Adventurer 30 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 076701e1-0db5-4bda-8761-bdd8ed9276fd