Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.16 @ 00:34:52 Player: mephiles96 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (65) 325 Value Destroyed (2627) 2627 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 8035 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 228 Friendly Fire -145 Cogmind --------- Core Integrity 0/1150 Matter 101/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Antimatter Reactor Antigrav System Linear Gravjet High-capacity Storage Unit Matter Compressor (0) Matter Filter Advanced ECM Suite Improved Core Shielding Improved Light Armor Plating Layered Light Armor Plating Improved Remote Force Field Improved Recalibrator Plasma Rifle Gauss Rifle Flak Gun Flak Gun KE Penetrator Magnetic Acceleration Cannon Heavy Missile Launcher Impact Mace Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Shield Leg > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Layered Light Armor Plating > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Railgun > --- INVENTORY -------- Light Nuclear Core Fission Core Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Airjet Airjet Improved Gravmag System Antigrav System Antigrav System High-capacity Storage Unit Compact Matter Pod Matter Compressor Gravity Neutralizer Matter Filter Advanced ECM Suite Improved Light Armor Plating Gauss Rifle Flak Gun Flak Gun Heavy Machine Gun Magnetic Acceleration Cannon Heavy Missile Launcher Heavy Missile Launcher Impact Mace [Rating: 96] Favorites ----------- Power Fission Core Engine Light Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Heavy Machine Gun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 5 | . . 1 1 1 . . 1 . 1 Utility 5 | . . 1 1 1 . . . 1 1 Weapon 1 | . . . . . . . . 1 . Parts Attached 102 | 6 1 8 18 15 2 8 11 7 26 Power 13 | 1 . 1 1 2 1 . 2 . 5 Engine 4 | 1 . 1 . 2 . . . . . Core 5 | . . . 1 . . . 2 . 2 Reactor 4 | . . . . . 1 . . . 3 Propulsion 34 | 2 . 4 4 5 1 5 5 3 5 Treads 3 | . . . . 2 1 . . . . Leg 19 | 2 . 4 4 . . . 5 3 1 Wheel . | . . . . . . . . . . Hover 12 | . . . . 3 . 5 . . 4 Flight . | . . . . . . . . . . Utility 31 | 1 1 1 6 5 . 3 2 2 10 Device 13 | . . 1 1 2 . 2 2 1 4 Storage 8 | 1 . . 2 2 . . . . 3 Processor 6 | . 1 . 2 . . 1 . . 2 Hackware . | . . . . . . . . . . Protection 4 | . . . 1 1 . . . 1 1 Artifact . | . . . . . . . . . . Weapon 24 | 2 . 2 7 3 . . 2 2 6 Energy Gun 2 | 1 . . 1 . . . . . . Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 11 | 1 . 2 2 1 . . 1 2 2 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 5 | . . . 2 1 . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . 1 . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 2 . . 2 . 1 Parts Lost 38 | . . 2 4 4 . . 3 . 25 Power 4 | . . . 1 . . . . . 3 Propulsion 21 | . . 1 2 4 . . 2 . 12 Utility 6 | . . . . . . . . . 6 Weapon 7 | . . 1 1 . . . 1 . 4 Highest Loss Streak 15 | . . 1 2 4 . . 1 . 15 To Critical Strikes . | . . . . . . . . . . Average Backups 17 | 4 7 7 13 14 18 19 19 19 22 Power 2 | . 1 1 2 2 2 3 1 1 2 Propulsion 3 | 2 3 1 . . . 2 3 6 6 Utility 6 | . 1 2 4 6 6 7 7 6 7 Weapon 6 | 1 1 2 5 6 9 7 6 5 6 Tool/Special . | . . . . . . . . . . Unused Backups 34 | . 6 2 . 2 1 11 4 4 4 Power 4 | . . 1 . . . 1 1 1 . Propulsion 7 | . 4 . . . . 3 . . . Utility 11 | . 1 1 . 1 1 3 1 1 2 Weapon 12 | . 1 . . 1 . 4 2 2 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 85 97 89 89 99 100 99 99 96 Engine 3 | . 14 11 6 7 6 . 3 . . Core 3 | . . . . . . . 7 11 7 Reactor 1 | . . . . . . 7 . . 2 Treads 2 | . . . . 2 15 6 . . . Leg 21 | . 28 33 33 12 . . 10 34 31 Hover 10 | . . . . 12 22 31 28 . 2 Device 11 | . . 8 6 14 15 15 13 11 12 Storage 7 | . 14 11 14 7 7 7 6 5 5 Processor 9 | . . 11 9 7 7 8 13 11 12 Protection 3 | . . . 2 7 7 5 . 5 4 Energy Gun 1 | . 14 3 1 . . . . . . Ballistic Gun 14 | . 14 18 13 13 15 15 12 16 13 Peak Build Rating 96 | 6 8 12 27 46 55 52 58 74 96 Average Rating 50 | 4 6 10 17 36 45 50 53 69 84 On Entrance 32 | . 6 8 10 21 44 51 51 55 74 Avg Prop Armor Cover (%) 7 | . . . . 4 12 9 3 2 6 Naked Turns . | . . . . . . . . . . Heaviest Build 129 | 13 13 19 61 60 71 71 69 74 129 Greatest Support 141 | 20 20 30 43 43 24 50 93 116 141 Greatest Overweight (x) 27 | 1 . . 18 19 23 2 2 . 27 Average Overweight (x) . | . . . 1 1 2 1 . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 20 25 Average Capacity 19 | 7 8 8 19 18 20 20 20 20 23 Most Carried 25 | 7 8 8 19 17 20 20 20 20 25 Average Carried 17 | 4 7 7 13 14 18 19 19 19 22 Final Capacity 25 | 8 8 8 20 20 20 20 20 20 25 Final Carried 20 | 6 8 7 17 17 20 20 20 20 20 Class Distribution -------------------- 43% | Mutant 19% | Scavenger-Skirmisher 17% | Skirmisher 10% | Scavenger-Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scout | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Matter Collected 3406 | 250 226 281 212 200 250 92 426 427 1042 Remotely . | . . . . . . . . . . Salvage Created 2422 | . 212 312 267 263 59 . 256 139 914 Parts 121 | . 15 20 12 8 3 . 14 2 47 Haulers Intercepted 2 | . . . . 1 . . . . 1 Recyclers Shooed 4 | . 2 . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 52 | . 4 9 6 4 . . 9 2 18 Melee 1 | . . . . . . . . . 1 Guns 33 | . 4 9 4 2 . . 5 2 7 Cannons 3 | . . . 1 . . . . . 2 AOE 15 | . . . 1 2 . . 4 . 8 Classes Destroyed 12 | . 4 2 1 3 . . . 1 1 Worker 4 | . . . . . . . . . 4 Builder 2 | . . 1 . . . . . . 1 Hauler 2 | . . . . 1 . . . . 1 Recycler 2 | . 1 . . . . . . . 1 Watcher 3 | . 1 . . 1 . . . 1 . Swarmer 15 | . 2 4 . . . . 4 . 5 Grunt 18 | . 2 4 4 2 . . 3 1 2 Brawler 1 | . . . . . . . . 1 . Duelist 2 | . . . . 1 . . . . 1 Sentry 5 | . . 1 1 . . . 1 . 2 Hunter 3 | . . . 1 . . . . . 2 Programmer 8 | . . . . 1 . . 1 . 6 Best Kill Streak 8 | . 3 5 3 4 . . 4 1 8 Combat Bots Only 5 | . 2 5 3 4 . . 4 1 5 Max Kills in Single Turn 5 | . 1 1 1 1 . . 2 1 5 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 1 1 . . 2 . 4 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 415 | . 14 70 92 24 . . 42 2 171 Missed 108 | . 1 16 21 9 . . 16 2 43 Hits 307 | . 13 54 71 15 . . 26 . 128 Melee 14 | . . . . 3 . . . . 11 Projectile 293 | . 13 54 71 12 . . 26 . 117 AOE 5 | . . . . . . . . . 5 Critical Strikes 24 | . . 1 7 1 . . 1 . 14 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 6555 | . 160 583 1084 348 . 54 356 . 3970 Core 1585 | . 57 73 192 45 . 30 14 . 1174 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 233 | . . . . . 148 3 82 . . Core Remaining (%) 87 | 100 77 81 65 . . 89 98 100 . Volleys Fired 210 | . 17 31 34 23 3 . 18 13 71 Largest 3 | . 2 2 2 2 2 . 2 3 3 Hottest 150 | . 70 70 150 58 53 . 56 88 95 Shots Fired 427 | . 34 61 65 28 8 . 33 39 159 Gun 394 | . 34 61 56 26 8 . 31 39 139 Cannon 13 | . . . 6 . . . . . 7 Launcher 20 | . . . 3 2 . . 2 . 13 Special . | . . . . . . . . . . Kinetic 369 | . 17 46 56 26 8 . 31 39 146 Thermal 38 | . 17 15 6 . . . . . . Explosive 20 | . . . 3 2 . . 2 . 13 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | . 12 12 9 12 4 . 7 7 12 Robot Miss Streak 25 | . 2 3 2 3 2 . 4 8 25 Penetration Max 1 | . . . . 1 . . . . 1 Secondary Targets 4 | . 1 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 277 | . 23 44 46 20 5 . 24 24 91 Core Hits 157 | . 11 19 21 12 1 . 27 19 47 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 1 2 Critical Strikes 7 | . . 3 . . . . . 1 3 Burn 2 | . . 2 . . . . . . . Destroy 3 | . . 1 . . . . . 1 1 Blast 1 | . . . . . . . . . 1 Smash 1 | . . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . . 2 Impact 2 | . . . . . . . . . 2 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7540 | . 238 452 494 548 138 . 966 467 4237 Guns 4816 | . 238 452 351 438 138 . 465 467 2267 Cannons 258 | . . . 75 . . . . . 183 Explosions 2303 | . . . 68 110 . . 501 . 1624 Melee 121 | . . . . . . . . . 121 Ramming 42 | . . . . . . . . . 42 Kinetic 4699 | . 88 302 351 438 138 . 465 467 2450 Thermal 1008 | . 150 150 75 . . . 131 . 502 Explosive 1670 | . . . 68 110 . . 370 . 1122 Electromagnetic . | . . . . . . . . . . Impact 121 | . . . . . . . . . 121 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . 5 5 7 8 . 11 Average Corruption 5 | . . . . 4 5 5 6 . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 84 | . . . . 11 18 18 10 . 27 Message Errors 19 | . . . . 3 6 4 1 . 5 Matter Fused 26 | . . . . 4 4 10 3 . 5 Heat Flow Errors 9 | . . . . 1 1 2 1 . 4 Energy Discharges 10 | . . . . . 2 2 1 . 5 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 9 | . . . . 1 2 . 3 . 3 Data Loss (major) 3 | . . . . 2 1 . . . . Misfires 2 | . . . . . 2 . . . . Alerts 2 | . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 281 | . . . . . . . 66 . 215 Projectiles . | . . . . . . . . . . Explosions 264 | . . . . . . . 66 . 198 Melee 17 | . . . . . . . . . 17 Knockbacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 323 | . . . 32 61 . . . . 230 Shots 7 | . . . 2 2 . . . . 3 Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 308 | . 164 98 114 183 251 214 270 96 308 Average Temperature 61 | . 68 28 22 27 83 90 57 30 78 Received Heat Transfer 963 | . 54 171 387 . . . 120 . 231 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 2 4 . . . . . . . Heat Transferred 1597 | . 444 592 111 . . . 150 . 300 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Maximum Alert Level 2 | . . . . . . . . . 2 Low Security (%) 89 | 100 100 100 100 100 100 100 100 100 53 Level 1 5 | . . . . . . . . . 24 Level 2 5 | . . . . . . . . . 21 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 513 | . 40 100 62 60 11 169 126 52 513 Initial 71 | . . . 22 . . . 71 3 . Average 61 | . 9 37 14 5 . 24 59 5 194 Influence Increases 2378 | . 99 254 205 120 11 318 342 127 902 Destroy 0b10 Robot/C 1140 | . 80 180 120 80 . 100 180 40 360 Destroy 0b10 Robot/NC 90 | . 10 5 . 10 . 25 . 5 35 Destroy Leader 256 | . 2 30 30 24 . 26 40 12 92 Allied During Kill 144 | . . . . . . 144 . . . Successful Hack 122 | . 7 24 . . . 11 40 23 17 Disable Machine 270 | . . . 15 . . . 60 30 165 Destroy Structure 281 | . . . 40 6 11 12 22 2 188 Lose Combat Pursuer 75 | . . 15 . . . . . 15 45 Influence Decreases 2030 | . 99 199 260 120 11 171 481 135 554 Entered New Map 114 | . . . 33 . . . 76 5 . Time Decay 1551 | . 99 179 207 84 11 161 376 130 304 Lost Part 346 | . . 20 20 36 . . 20 . 250 Lost Ally 19 | . . . . . . 10 9 . . Squads Dispatched 15 | . . . 1 1 . 2 2 4 5 Investigation 2 | . . . . . . . 1 1 . Extermination 9 | . . . . 1 . 1 1 2 4 Reinforcement 3 | . . . 1 . . . . 1 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Distress Signals 7 | . 1 . . 1 . 1 1 . 3 Communications Jammed 1 | . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . 1 Times Spotted 98 | . 6 21 10 7 . 6 11 6 31 Peak Tracking Total 6 | . 3 6 3 5 . 3 4 3 5 Tactical Retreats 4 | . . 1 . . . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Traps Triggered 13 | . 1 . 4 1 . 2 2 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Disabled 18 | . . . 1 . . . 4 2 11 Max in Single Turn 6 | . . . 1 . . . 3 1 6 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Accessed 36 | . 4 4 1 4 . 4 6 6 7 Terminals 19 | . 2 3 1 2 . 1 2 4 4 Fabricators 5 | . . . . . . 2 1 1 1 Repair Stations 2 | . . . . . . . 2 . . Recycling Units 5 | . 2 . . 1 . . . 1 1 Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 4 | . . . . 1 . 1 1 . 1 Total Hacks 72 | . 9 8 1 6 . 7 11 14 16 Successful 24 | . 3 3 1 . . 2 5 5 5 Failed 48 | . 6 5 . 6 . 5 6 9 11 Catastrophic 17 | . 2 2 . 2 . 2 4 2 3 Database Lockouts . | . . . . . . . . . . Manual 28 | . 4 4 1 4 . 3 2 4 6 Terminals 37 | . 5 6 1 4 . 3 2 8 8 Fabricators 8 | . . . . . . 2 2 2 2 Repair Stations 5 | . . . . . . . 5 . . Recycling Units 11 | . 4 . . 1 . . . 4 2 Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 9 | . . . . 1 . 2 2 . 4 Terminal Hacks 10 | . 1 2 1 . . 1 . 3 2 Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 . Unreport Threat 2 | . . . 1 . . . . 1 . Patrol Status 2 | . 1 1 . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . 1 2 1 . Network Status 1 | . . . . . . . 1 . . Build 3 | . . . . . . 1 1 1 . Repair Station Hacks 3 | . . . . . . . 3 . . Scan Component 2 | . . . . . . . 2 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 5 | . 2 . . . . . . 1 2 Process 1 | . . . . . . . . 1 . Report Inventory 2 | . 2 . . . . . . . . Retrieve Components 2 | . . . . . . . . . 2 Scanalyzer 1 | . . 1 . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 4 4 1 4 . 2 6 6 7 Full Trace Events 2 | . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 81 | . . . . . . 81 . . . Total Robot Build Rating 1 | . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 3 | . . . . . . . 2 1 . Authchips . | . . . . . . . . . . Time 197 | . . . . . . . 95 102 . Total Part Build Rating 18 | . . . . . . . 10 8 . Part Studies Acquired 1 | . . 1 . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 16 | . . . . . . . 16 . . Parts Recycled . | . . . . . . . . . . Recycled Matter 19 | . . . . . . . . 19 . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Total Allies 21 | . . . . . 20 1 . . . Largest Group 20 | . . . . . 20 20 4 . . Highest-Rated Group 510 | . . . . . 510 489 86 . . Highest-Rated Ally 35 | . . . . . 35 35 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 66 | . . . . . 22 39 5 . . Total Damage 1889 | . . . . . 598 1224 67 . . Kills 13 | . . . . . 2 11 . . . Allies Corrupted 3 | . . . . . . 3 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Active Infowar (turns) 6740 | . 6 469 491 778 690 801 908 838 1759 Optics 4636 | . 6 469 491 . . 165 908 838 1759 Sensors 6517 | . . 365 491 778 690 801 903 836 1653 T.N.C. 197 | . . . . . . . . . 197 Jamming 921 | . . . . . . . . . 921 ECM 2 | . . . . 1 . . . . 1 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Turns Passed 7462 | 83 390 469 745 779 690 801 908 838 1759 Spaces Moved 4303 | 58 246 250 300 407 314 506 713 486 1023 Core 31 | 15 . . 3 10 1 . . . 2 Treads 5 | . . . . 5 . . . . . Legs 2771 | 43 246 250 297 235 . . 217 486 997 Wheels . | . . . . . . . . . . Hover 1496 | . . . . 157 313 506 496 . 24 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 120 105 105 108 208 102 38 123 122 Average Speed 131 | 113 120 117 176 165 211 134 71 123 133 Slowest Speed 1400 | 120 120 120 950 1000 1200 208 270 124 1400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 44 27 26 6 81 15 21 15 22 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 25 | . . . . . . . . . 25 Terrain Destroyed 211 | . . . 37 6 . . 29 . 139 Melee . | . . . . . . . . . . Projectile 17 | . . . 2 . . . . . 15 AOE 194 | . . . 35 6 . . 29 . 124 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Total 5794 | 75 313 375 459 487 336 640 1091 707 1311 Wait 847 | . 33 65 68 15 1 79 286 174 126 Move 4295 | 57 245 249 299 407 313 505 712 485 1023 Hop . | . . . . . . . . . . Pick Up 178 | 12 10 10 29 14 8 24 30 14 27 Fast Attach . | . . . . . . . . . . Attach 68 | 6 1 3 14 8 3 2 11 3 17 Detach . | . . . . . . . . . . Swap 90 | . . 9 11 13 1 6 11 5 34 Drop 99 | . 7 8 4 6 5 24 23 12 10 Fire 210 | . 17 31 34 23 3 . 18 13 71 Melee 2 | . . . . . . . . . 2 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . Rewire 3 | . . . . 1 2 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 5) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 940 | -9/Materials | Discovered new exit (range 3) 941 | -9/Materials | Discovered new exit (range 14) 943 | -9/Materials | Entered another Materials area 943 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1160 | -8/Materials | Build established: Scavenger-Mutant 1428 | -8/Materials | Discovered new exit (range 7) 1519 | -8/Materials | Identified exit to Storage 1643 | -8/Materials | Discovered new exit (range 10) 1686 | -8/Materials | Identified exit to Factory 1688 | -8/Materials | Entered Factory 1688 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1729 | -7/Factory | Build established: Mutant 1809 | -7/Factory | Discovered new exit (range 9) 1850 | -7/Factory | Identified exit to Lower Caves 2040 | -7/Factory | Lost 4 parts (4n) 2411 | -7/Factory | Found Prototype Launcher 2419 | -7/Factory | Found Prototype Launcher 2420 | -7/Factory | Identified Rocket Array (x2) 2467 | -7/Factory | Sucked down chute 2467 | -7/Factory | Entered Waste 2468 | -7/Waste | Joined by Warlord forces that had cleared the area 2887 | -7/Waste | A Compactor rumbled back to life 2888 | -7/Waste | Spotted C-40 Crusher 2893 | -7/Waste | Allies destroyed C-40 Crusher 3034 | -7/Waste | Discovered new exit (range 13) 3110 | -7/Waste | Identified exit to Factory 3157 | -7/Waste | Entered Factory 3157 | -7/Factory | Accompanied by 19 allies 3255 | -7/Factory | Fabricated A-02 Transporter (x1) 3683 | -7/Factory | Lost 4 allies 3831 | -7/Factory | Garrison activated, responded to threat 3901 | -7/Factory | Discovered new exit (range 10) 3957 | -7/Factory | Identified exit to Factory 3958 | -7/Factory | Entered another Factory area 3958 | -6/Factory | Accompanied by 4 allies 3958 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4028 | -6/Factory | Repaired Hvy. Hammer 4167 | -6/Factory | Fabricated Imp. Core Shielding (x2) 4188 | -6/Factory | Lost 4 allies 4479 | -6/Factory | Build established: Scout 4522 | -6/Factory | Discovered new exit (range 17) 4613 | -6/Factory | Identified exit to Lower Caves 4764 | -6/Factory | Discovered new exit (range 6) 4865 | -6/Factory | Identified exit to Factory 4866 | -6/Factory | Entered another Factory area 4866 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4888 | -5/Factory | Build established: Scavenger-Skirmisher 4889 | -5/Factory | Allied Derelicts emerged from ambush trap array 4939 | -5/Factory | Lost 3 allies 5438 | -5/Factory | Fabricated Imp. Diametric Drive (x1) 5660 | -5/Factory | Discovered new exit (range 4) 5662 | -5/Factory | Identified exit to Factory 5704 | -5/Factory | Entered another Factory area 5704 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6785 | -4/Factory | Build established: Skirmisher 6821 | -4/Factory | Identified exit to Research 6821 | -4/Factory | Identified exit to Upper Caves 6821 | -4/Factory | Identified exit to Armory 7229 | -4/Factory | Lost 5 parts (1p4n) 7259 | -4/Factory | Cargo convoy interrupted 7300 | -4/Factory | Lost 3 parts (1n1u1w) 7437 | -4/Factory | Core integrity fell below 50% 7447 | -4/Factory | System corruption reached 10% 7459 | -4/Factory | Core integrity fell below 20% 7463 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07434_ Hvy. Missile Launcher destroyed. 07434_ Knocked back. 07436_ Penetrated by Slug. 07436_ Knocked back. 07437_ Acquired 4 matter. 07438_ Penetrated by Slug. 07438_ Knocked back. 07439_ Acquired 13 matter. 07440_ Com. Matter Pod destroyed. 07443_ Fusion Modulator explodes. 07446_ Imp. Weapon Cycler destroyed. 07454_ Knocked back. 07455_ Penetrated by Slug. 07456_ System corrupted: Heat flow error (+273). 07457_ U-05 Engineer lays Concrete. 07458_ Slug penetrates Earth. 07458_ Knocked back. 07458_ U-05 Engineer builds a Wall. 07460_ Slug penetrates Earth. 07463_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# #???# # ## # | | ???# #???# # ######### | | ???##########+######## # # #???????? | | ?????????# " ## #???????? | | ?????????#### #######/# # #???????? | | ????????????# ## #???????? | | ????????????# ## #???????? | | ???????????##+##+## #???????? | | ???????????# # """" """" #???????? | | ???????????# """ # """" """" #???????? | | ???????????# """ # """" """" #???????? | | ???????????# """ # """" """" #???????? | | ???????????# # """" """" #???????? | | ???????????# # " "" " #???????? | | ???????????######## #???????? | | ??????????????????# #???????? | | ??????????????????# #???????? | | ??????????????????####### ;#####???????? | | ????????????????????# #??????????? | | ????????????????????# # # ??????????? | | ?????????????????###### ###?#######? | | ?????????????????# ;;;;;;;# #? | | ?????????????????# ; # !#? | | ?????????????????# ; ; ! #? | | ?????????????????# / ; ; !]! ?? | | ?????# #####;;% @ ;#???????? | | ?????+ > ; !;#???????? | | ?????# #####; ; % p ;#???????? | | ??????? #??????????#; ;;;;; ;#### #???? | | ????????????????????#; H #???? | | ???????????????????###Y##;;#p######????? | | ???????????????????+ ### #?????????? | | ???????????????????# #? ?????????? | | ???????????????????# "" #? < #????????? | | ???????????????????# Y" ## #????????? | | ???????????????????# "" ### ##????????? | | ???????????????????# #?# #?????????? | | ???????????????????#######?# #?????????? | | ??????????????????????????? ?????????? | | ??????????????????????????? ?????????? | | ??????????????????????????? ?????????? | | ???????????????????????????###?????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 48 Energy Capacity 535 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 12 Armor Coverage 150 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 1 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Imp. Core Shielding | x2 | -6/Factory | Preloaded Imp. Diametric Drive | x1 | -5/Factory | Preloaded Repaired ---------- Hvy. Hammer | 36% | -6/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Insider Info Jackpot We Are Legion Challenges ------------ None Game ------ Seed AutogunSlugSource Manual? 0 Play Time 01:30:18 Cumulative 19.2 hours Start 2025.12.15 @ 23:05:43 End 2025.12.16 @ 00:34:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a140e596-bb96-4701-a1e3-054c7c3cc12f