Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 01:26:26 Player: pipai Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1177) 1177 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 2571 Bonus ------- High Alert Combat Kills 14 Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (3) ------ Heat Sink Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (15) --- Huge Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Signal Interpreter Terrain Scanner Improved Terrain Scanner Tractor Beam Heavy EM Pulse Gun Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Particle Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Cooling System Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Signal Interpreter Terrain Scanner Tractor Beam Particle Cannon [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Signal Interpreter Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 49 | 5 14 21 9 Power 10 | 1 1 4 4 Engine 10 | 1 1 4 4 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 3 7 2 Treads 2 | . . . 2 Leg 12 | 2 3 7 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | . 7 5 1 Device 2 | . . 1 1 Storage 5 | . 5 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 5 | . 1 4 . Artifact . | . . . . Weapon 12 | 2 3 5 2 Energy Gun 1 | . 1 . . Energy Cannon 2 | . . 2 . Ballistic Gun 8 | 2 1 3 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 7 3 Power 3 | . . 2 1 Propulsion 4 | . . 3 1 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Highest Loss Streak 6 | . . 4 6 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 95 96 85 Engine 11 | . 14 11 10 Treads 2 | . . . 19 Leg 25 | . 28 31 1 Device 1 | . . . 10 Storage 11 | . 12 11 11 Processor 9 | . 7 11 11 Protection 6 | . 5 9 . Energy Gun 2 | . 6 1 . Energy Cannon 2 | . . 5 . Ballistic Gun 16 | . 14 15 21 Launcher 2 | . 6 . . Naked Turns . | . . . . Heaviest Build 36 | 7 29 36 32 Greatest Support 43 | 20 20 36 43 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 25 15 15 Average Capacity 12 | 5 9 15 15 Most Carried 14 | 3 13 14 12 Average Carried 9 | 1 6 12 10 Final Capacity 15 | 5 15 15 15 Final Carried 13 | 2 12 13 10 Class Distribution -------------------- 52% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1699 | 286 236 978 199 Remotely . | . . . . Salvage Created 1448 | 48 336 977 87 Parts 83 | 1 13 67 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 31 | 1 6 22 2 Guns 18 | 1 . 15 2 Cannons 7 | . . 7 . AOE 5 | . 5 . . Classes Destroyed 9 | 1 4 4 . Worker 3 | . 2 1 . Tunneler 2 | . . 2 . Recycler 1 | . 1 . . Operator 2 | . 2 . . Watcher 5 | . 1 4 . Swarmer 6 | . . 6 . Grunt 20 | 1 6 11 2 Brawler 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 7 | 1 7 7 2 Combat Bots Only 6 | 1 4 6 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 276 | 9 26 196 45 Missed 81 | 1 10 59 11 Damage Taken 2690 | 91 427 1380 792 Core 624 | 22 174 235 193 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 91 21 . . Volleys Fired 131 | 6 26 88 11 Largest 2 | 2 2 2 2 Hottest 91 | 40 60 91 46 Shots Fired 261 | 12 51 176 22 Gun 207 | 12 40 133 22 Cannon 43 | . . 43 . Launcher 11 | . 11 . . Special . | . . . . Kinetic 186 | 12 26 126 22 Thermal 43 | . . 43 . Explosive 11 | . 11 . . Electromagnetic 21 | . 14 7 . Robot Hit Streak 12 | 3 5 12 6 Robot Miss Streak 12 | 1 2 12 3 Penetration Max . | . . . . Secondary Targets 5 | . . 4 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 138 | 8 28 86 16 Core Hits 60 | 2 17 36 5 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Destroy 1 | . . 1 . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2628 | 106 870 1400 252 Guns 1564 | 106 301 905 252 Cannons 495 | . . 495 . Explosions 569 | . 569 . . Melee . | . . . . Ramming . | . . . . Kinetic 1380 | 106 182 840 252 Thermal 538 | . 43 495 . Explosive 484 | . 484 . . Electromagnetic 226 | . 161 65 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . 12 . . Projectiles . | . . . . Explosions 12 | . 12 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 247 | . 247 . . Shots 10 | . 10 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 323 | . 36 323 4 Average Temperature 97 | . 15 117 3 Received Heat Transfer 642 | 48 99 381 114 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 938 | . 50 888 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 493 | 20 400 493 160 Initial 140 | . 13 92 140 Average 230 | 2 179 294 156 Maximum Alert Level 2 | . 2 2 . Low Security (%) 40 | 100 39 21 100 Level 1 49 | . 50 64 . Level 2 10 | . 10 13 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 5 . Investigation 6 | . 1 5 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | 1 8 34 5 Peak Tracking Total 5 | 1 2 5 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . . 3 . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 6 | . 6 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 10 | . 4 6 . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 45 | . 11 34 . Successful 32 | . 8 24 . Failed 12 | . 3 9 . Catastrophic 1 | . . 1 . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 27 | . 6 21 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . 2 1 . Scanalyzers 12 | . . 12 . Garrison Access . | . . . . Terminal Hacks 17 | . 4 13 . Record 11 | . 3 8 . Prototype ID Bank 2 | . . 2 . Reprogram Traps 1 | . . 1 . Transport Status 1 | . . 1 . Recall Investigation 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 3 | . 2 1 . Report Inventory 2 | . 1 1 . Retrieve Components 1 | . 1 . . Scanalyzer 10 | . . 10 . Insert Component 5 | . . 5 . Analyze 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 8 | . 3 5 . Full Trace Events 6 | . 2 4 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2249 | 91 636 1207 315 Spaces Moved 1127 | 60 352 547 168 Core 16 | 16 . . . Treads 167 | . . . 167 Legs 944 | 44 352 547 1 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 151 | 101 139 161 161 Slowest Speed 240 | 120 190 190 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 6 47 41 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 96 | . 96 . . Melee . | . . . . Projectile . | . . . . AOE 96 | . 96 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1420 | 78 446 704 192 Wait 26 | 1 22 3 . Move 1124 | 59 351 546 168 Hop . | . . . . Pick Up 57 | 7 22 25 3 Fast Attach . | . . . . Attach 30 | 5 6 14 5 Detach 5 | . 2 3 . Swap 19 | . 8 7 4 Drop 28 | . 9 18 1 Fire 131 | 6 26 88 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 413 | -10/Materials | Core integrity fell below 50% 495 | -10/Materials | Discovered new exit (range 7) 505 | -10/Materials | Identified exit to Materials 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1379 | -9/Materials | Central database locked down 1475 | -9/Materials | Build established: Scavenger-Mutant 1528 | -9/Materials | Discovered new exit (range 10) 1637 | -9/Materials | Identified exit to Mines 1865 | -9/Materials | Core integrity fell below 50% 1935 | -9/Materials | Entered Mines 1949 | -9/Mines | Met a Derelict bent on vengeance 1984 | -9/Mines | Lost 6 parts (1p3n1u1w) 2223 | -9/Mines | Assembled infested the area 2233 | -9/Mines | Core integrity fell below 20% 2250 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- MD-7KJ(g): "I WILL HAVE VENGEANCE!" MD-7KJ(g): "UNAWARE KILLED MY BEST FRIEND! VENGEANCE!" K-01 Serf collects debris. MD-7KJ(g): "I WILL HAVE VENGEANCE!" ALERT: Infestation in the mines, dispatching Demolisher response squad. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Ion Engine destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????# ???????# #?## | | ?????????????????????????????????# ?????## #?# | | ?????????????????????????????????# ?????# ##?# | | ?????????????????????????????????# ?????# ##??## | | ?????????????????????????????????# ###??# #????# | | ????????????????????????????????## #### #????? | | ????????????????????????????????# ## ##???? | | ???????????????????????????????## ####? | | ??????????????????????????????## ## | | ?????????????????????????????## | | ?????????????????????????????# | | ?????????????????????????????# # | | ?????????????????????????????## | | ??????????????????????????????### ## | | ????????????????????????????????## #### | | ?????????????????#??????????????## ##??## | | ????????????????? #######??##### ##????# | | ??????????????????? ### r ##?????## | | ???????????????????? #???????### | | ?????????????????????# u ##????????? | | ?????????????????????# ########?? | | ????????????????????## * ## ##? | | ????????????????????# = ## | | ????????????????????# = ## | | ????????????????????# ### | | ????????????????????# @ # #?###### | | ????????????????????# ##???#### | | ?????????????????# #??????## | | ????????????????# ##???????#### | | ???????????????# ## d ##???????????? | | ??????????????# #######? ##????????????? | | ??????????????# #????????? d #?????????????? | | ??????????????# ## ??????????# ????????????? | | ??????????????##??# ???????????# # # #???????????? | | ??????????????????#????????????# ###? ???????????? | | ???????????????????????????????#"#????#??????????? | | ???????????????????????????????#%#???????????????? | | ???????????????????????????????$"#???????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness GoHome() Power Corrupts Challenges ------------ None Game ------ Seed FlightColdStripper Manual? 0 Play Time 00:50:22 Cumulative 2.4 hours Start 2024.03.31 @ 00:37:53 End 2024.03.31 @ 01:26:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5b0ce8e4-69c6-4165-958e-5c8ced9b4679