Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 21:27:09 Player: trisiak Result: Destroyed by V9-DJS(E) with Overtuned Barrage Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (18) 90 Value Destroyed (563) 563 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 3608 Bonus ------- Registered with UFD 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 130/140 System Corruption 2% Temperature Cool (2) Movement Hovering (106) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit > --- UTILITY (4) ------ Small Storage Unit Spectral Analyzer Reaction Control System Master Drone Bay (0/1) > --- WEAPON (3) ------- Ion Burst Cannon Mini Grenade Launcher Maul > --- INVENTORY (8) ---- Energy Well (350) Scrapoid Pod Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Spectral Analyzer Light Armor Plating Master Drone Bay > --- WEAPON ----------- Ion Burst Cannon Mini Grenade Launcher Maul > --- INVENTORY -------- Energy Well Reaction Control System Scrapoid Pod Heavy Particle Cannon [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Ion Burst Cannon Energy Gun Small Laser Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Slots Evolved 4 | . . . . 4 . . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 2 | . . . . 2 . . . Weapon 1 | . . . . 1 . . . Parts Attached 36 | . 1 5 . 3 18 1 8 Power 4 | . . . . . 3 . 1 Engine 4 | . . . . . 3 . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | . . 3 . 2 4 1 . Treads 3 | . . 2 . 1 . . . Leg 1 | . . . . 1 . . . Wheel . | . . . . . . . . Hover 6 | . . 1 . . 4 1 . Flight . | . . . . . . . . Utility 11 | . . 1 . . 6 . 4 Device 4 | . . . . . 2 . 2 Storage 1 | . . . . . 1 . . Processor 5 | . . 1 . . 2 . 2 Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 11 | . 1 1 . 1 5 . 3 Energy Gun 2 | . . . . . 2 . . Energy Cannon 3 | . . . . . 3 . . Ballistic Gun 1 | . 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 . 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 11 | . . . . 8 . . 3 Power 2 | . . . . 1 . . 1 Propulsion 5 | . . . . 4 . . 1 Utility 2 | . . . . 1 . . 1 Weapon 2 | . . . . 2 . . . Highest Loss Streak 8 | . . . . 8 . . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 85 98 100 72 67 81 95 Engine 10 | . 14 14 14 8 6 9 8 Treads 9 | . . 23 28 23 . . . Leg 3 | . 28 4 . . . . . Hover 13 | . . . . . 24 27 27 Storage 10 | . 14 14 14 9 7 9 9 Processor 11 | . . 12 14 8 1 18 17 Protection 4 | . . . . . 3 9 8 Energy Gun 4 | . 24 4 . . 8 . . Energy Cannon 4 | . . . . . 6 9 9 Ballistic Gun 5 | . 3 14 14 8 . . . Launcher 6 | . . 9 14 14 4 . 5 Impact Weapon 2 | . . . . . . . 8 Peak Build Rating 47 | 6 6 12 12 15 32 27 47 Average Rating 20 | 6 6 11 12 13 22 27 34 On Entrance 12 | 6 6 6 12 12 3 27 27 Naked Turns . | . . . . . . . . Heaviest Build 27 | 10 11 14 14 15 27 19 26 Greatest Support 62 | 20 20 42 42 62 24 24 24 Greatest Overweight (x) 1 | . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 7 8 8 Most Carried 8 | 6 8 8 8 8 8 8 8 Average Carried 7 | 6 7 8 8 6 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 6 8 8 4 Class Distribution -------------------- 91% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Matter Collected 934 | 200 81 35 12 29 482 30 65 Remotely . | . . . . . . . . Salvage Created 552 | 74 182 . . 76 220 . . Parts 33 | 3 14 . . 7 9 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . 15 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Combat Hostiles Destroyed 13 | . 4 . . 3 6 . . Guns 6 | . 4 . . 1 1 . . Cannons 5 | . . . . . 5 . . AOE 2 | . . . . 2 . . . Classes Destroyed 8 | 1 2 . . 2 3 . . Worker 3 | . 1 . . 2 . . . Builder 1 | . . . . . 1 . . Recycler 1 | 1 . . . . . . . Swarmer 3 | . . . . . 3 . . Grunt 6 | . 4 . . 1 1 . . Sentry 2 | . . . . . 2 . . Specialist 1 | . . . . 1 . . . Heavy 1 | . . . . 1 . . . Best Kill Streak 3 | 1 3 . . 3 3 . . Combat Bots Only 3 | . 2 . . 1 3 . . Max Kills in Single Turn 2 | 1 1 . . 2 1 . . Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Hostile Shots Fired 170 | . 14 . . 49 27 . 80 Missed 60 | . 5 . . 16 10 . 29 Damage Taken 2257 | . 132 . . 1194 223 . 708 Core 631 | . 70 . . 370 37 . 154 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 177 | . . . . . . . 177 Core Remaining (%) 86 | 100 . . 72 . . . . Volleys Fired 49 | 2 15 . . 16 14 2 . Largest 3 | 2 2 . . 3 3 1 . Hottest 153 | 80 80 . . 83 153 100 . Shots Fired 95 | 4 29 . . 37 23 2 . Gun 52 | 4 29 . . 10 9 . . Cannon 16 | . . . . . 14 2 . Launcher 27 | . . . . 27 . . . Special . | . . . . . . . . Kinetic 17 | . 7 . . 10 . . . Thermal 49 | 4 22 . . . 21 2 . Explosive 27 | . . . . 27 . . . Electromagnetic 2 | . . . . . 2 . . Robot Hit Streak 15 | 3 7 . . 15 9 6 . Robot Miss Streak 4 | . 3 . . 1 2 4 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 65 | 3 18 . . 26 16 2 . Core Hits 38 | 2 11 . . 17 8 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1358 | 33 198 7 . 701 377 42 . Guns 432 | 33 198 . . 125 76 . . Cannons 343 | . . . . . 301 42 . Explosions 576 | . . . . 576 . . . Melee . | . . . . . . . . Ramming 7 | . . 7 . . . . . Kinetic 161 | . 36 . . 125 . . . Thermal 580 | 33 162 . . . 343 42 . Explosive 576 | . . . . 576 . . . Electromagnetic 34 | . . . . . 34 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 1 2 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . 2 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 29 | . . . . 20 9 . . Projectiles 9 | . . . . . 9 . . Explosions 20 | . . . . 20 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 198 | . . . . 198 . . . Shots 8 | . . . . 8 . . . Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 236 | 38 180 . . 27 236 103 21 Average Temperature 66 | 20 78 . . 10 91 54 12 Received Heat Transfer 517 | . 72 . . 153 63 . 229 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1022 | 75 375 . . . 522 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Peak Influence 362 | 5 123 47 . 142 362 305 . Initial 129 | . 3 47 . . 52 129 . Average 95 | 3 43 34 . 46 189 257 . Maximum Alert Level 1 | . . . . . 1 1 . Low Security (%) 82 | 100 100 100 . 100 53 32 . Level 1 17 | . . . . . 46 67 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . 1 . 2 1 . . Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . 2 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Distress Signals 5 | . 2 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | . 6 . . 8 20 . 23 Peak Tracking Total 21 | . 2 . . 5 8 . 21 Tactical Retreats 4 | . . . . . 4 . . Traps | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed 2 | . . . . . . . 2 Triggered . | . . . . . . . . Most Traps Carried 2 | . . . . . . . 2 Machines | -11 -10 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Machines Disabled 6 | . . . . 3 2 . 1 Max in Single Turn 1 | . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Machines Accessed 24 | . 1 1 . 2 4 11 5 Terminals 12 | . . . . 2 4 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 1 . . . . 5 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 58 | . 3 1 . 4 4 24 22 Successful 39 | . 2 1 . 1 3 10 22 Failed 19 | . 1 . . 3 1 14 . Catastrophic 7 | . . . . 2 . 5 . Database Lockouts . | . . . . . . . . Manual 25 | . 1 . . 4 2 18 . Terminals 27 | . . . . 4 4 19 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 3 . . . . 5 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 30 | . . 1 . . 3 4 22 Record 15 | . . . . . . . 15 Robot Analysis 6 | . . . . . . . 6 Open Door 4 | . . 1 . . 3 . . Level Access Points 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . Zone Layout 2 | . . . . . . 2 . Derelict Proto ID Bank 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 1 . . 1 . 6 . Terminals 2 | . . . . 1 . 1 . Botnet 2 | . . . . 1 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 1 . . . . 5 . Monitor 1 | . 1 . . . . . . Tunnel 5 | . . . . . . 5 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . . 2 1 5 . Full Trace Events 4 | . . . . . . 4 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 7 | . . . . . 7 . . EXPLORE 7 | . . . . . 7 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Robot Analysis Total 6 | . . . . . . . 6 Derelict Logs Recovered . | . . . . . . . . Drone Launches 15 | . . . . . 14 . 1 Drone Recoveries 6 | . . . . . 6 . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Turns Passed 2943 | 68 296 536 227 357 235 310 914 Spaces Moved 3416 | 41 206 145 40 154 287 661 1882 Core 44 | . . . . 12 32 . . Treads 262 | . . 80 40 142 . . . Legs 312 | 41 206 65 . . . . . Wheels . | . . . . . . . . Hover 2798 | . . . . . 255 661 1882 Flight . | . . . . . . . . Fastest Speed 42 | 120 120 120 152 100 42 42 42 Average Speed 58 | 120 120 137 152 150 47 42 42 Slowest Speed 155 | 120 120 152 152 155 102 42 106 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 3 26 40 4 11 57 98 90 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 6 | . . . . . . 5 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 6 Spaces Dug . | . . . . . . . . Terrain Destroyed 90 | . . . . 90 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 90 | . . . . 90 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Total 4264 | 56 225 480 206 248 359 689 2001 Wait 716 | 14 2 328 167 76 13 26 90 Move 3409 | 40 205 144 39 153 286 660 1882 Hop . | . . . . . . . . Pick Up 16 | . 2 1 . . 7 . 6 Fast Attach 17 | . . 1 . 1 10 1 4 Attach 9 | . . . . 2 4 . 3 Detach 6 | . . . . . 3 . 3 Swap 10 | . 1 4 . . 4 . 1 Drop 19 | . . 1 . . 9 . 9 Fire 49 | 2 15 . . 16 14 2 . Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire 5 | . . . . . 5 . . Trap 2 | . . . . . . . 2 Miscellaneous 4 | . . . . . 4 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 69 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 365 | -10/Materials | Entered Mines 428 | -10/Mines | Met a Derelict shopkeep closing up shop 509 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 868 | -10/Mines | Discovered new exit (range 4) 901 | -10/Mines | Entered Subcaves 946 | -10/Subcaves | Discovered new exit (range 5) 1128 | -10/Subcaves | Entered Materials 1128 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1427 | -8/Materials | Discovered new exit (range 6) 1470 | -8/Materials | Core integrity fell below 50% 1485 | -8/Materials | Entered Storage 1500 | -8/Storage | Lost 8 parts (1p4n1u2w) 1718 | -8/Storage | Used back door to open Recycling access 1718 | -8/Storage | Discovered new exit (range 5) 1720 | -8/Storage | Entered Recycling 1858 | -8/Recycling | Identified exit to Factory 2016 | -8/Recycling | Scanned before Scraplab entrance 2023 | -8/Recycling | Entered Scraplab 2030 | -8/Recycling | Discovered new exit (range 2) 2030 | -8/Recycling | Entered Scraptown 2031 | -8/Scraptown | System corruption cleaned by C-Scrubber 2114 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2177 | -8/Scraptown | Discovered exit to Factory (range 7) 2218 | -8/Scraptown | Visited Science Testing Area 2225 | -8/Scraptown | Visited Comm Corps 2261 | -8/Scraptown | Visited Junk Repository 2286 | -8/Scraptown | Visited Fellowship of the Rings 2384 | -8/Scraptown | Visited CR-KLE's Repair Center 2388 | -8/Scraptown | CR-KLE repaired 5 parts 2397 | -8/Scraptown | Visited TADAMA 2402 | -8/Scraptown | Visited UFD Registry 2411 | -8/Scraptown | Registered with UFD as "Hammershell" 2426 | -8/Scraptown | Visited Analyses Database 2436 | -8/Scraptown | Visited Scrapoid Pod Storage 2444 | -8/Scraptown | Found Scrapoid Pod 2456 | -8/Scraptown | Visited Abandonware Association 2463 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2483 | -8/Scraptown | Visited Scrap Suit Storage 2500 | -8/Scraptown | Visited Junk Repository 2527 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2531 | -8/Scraptown | Found DCF Scrap (30 items) 2575 | -8/Scraptown | Visited LU-1G1's Boring Crew 2669 | -8/Scraptown | Visited Science Guys 2719 | -8/Scraptown | Visited Chapter 10 2728 | -8/Scraptown | Visited Infowarlord's Domain 2732 | -8/Scraptown | Found Spectral Analyzer 2879 | -8/Scraptown | Attacked by Scraptown defenders 2883 | -8/Scraptown | Found Master Drone Bay 2897 | -8/Scraptown | Core integrity fell below 20% 2944 | -8/Scraptown | Destroyed by V9-DJS(E) with Overtuned Barrage Gun Last Messages --------------- 02908_ Lgt. Ion Engine destroyed. 02909_ QQ-OB1(j) heat spikes uncontrollably. 02909_ Dropped Vortex Trap. 02909_ QQ-OB1(j) overheating. 02910_ Installed Vortex Trap. 02915_ LE-IWX(p): "Did MC send you?" 02915_ Dropped Vortex Trap. 02915_ Installed Vortex Trap. 02918_ Penetrated by Bolt. 02920_ Acquired Lgt. Deuterium Engine. 02924_ Y5-OGM(p) destroyed. 02924_ QQ-OB1(j) destroyed. 02926_ Critical hit (Burn: +50). 02928_ Acquired 25 matter. 02929_ Machine disabled. 02931_ Lgt. Armor Plating destroyed. 02942_ Aerolev Unit destroyed. 02943_ Slug penetrates Machine. 02944_ Master Drone released from Master Drone Bay. 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" # #?????????????????? | | #??#"""" ##"" "" " # #?????????????????? | | #??#"" " ##"" # #?????????????????? | | #??#"""" ##"""" ""# ############??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipCobblerMicroactuators Manual? 0 Play Time 01:06:41 Cumulative 164.0 hours Start 2024.09.21 @ 20:16:37 End 2024.09.21 @ 21:27:09 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 34 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 62 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b480b23e-06aa-4957-bc0a-6ac15c7678f6