Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 19:43:40

Player: Torako

Result: Destroyed by M Guard with Cooled Nova Cannon

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (29)       5800
Robots Destroyed (339)     1695
Value Destroyed (11953)    11953
Prototype IDs (99)         1980
Alien Tech Used (1)        200
Bonus (14127)              14127
              TOTAL SCORE: 40255

 Bonus
-------
High Alert Combat Kills    290
Follower Combat Kills      572
Entered Garrisons          200
Network Hubs Disabled      200
Aligned with FarCom        300
Met Imprinter              300
Destroyed Z-Imprinter      1000
Triggered Deep Caves Wall  500
Exposed GOLEM Chamber      500
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Met Warlord at Research    2000
Invited to Help at Command 2000
Met MAIN.C                 5000
Met Warlord at Command     2000
Friendly Fire              -1735

 Cogmind 
---------
Core Integrity             0/1600
Matter                     290/300
Energy                     8/100
System Corruption          21%
Temperature                Cool (9)
Movement                   Core (125) Ox2
Location                   -1/Command

 Parts 
-------
>          --- POWER (3) --------
               (None)
>          --- PROPULSION (6) ---
               (None)
>          --- UTILITY (14) -----
  Advanced Coolant Injector
   Zionite Metafield Generator
  Advanced Melee Analysis Suite
  Advanced Core Analyzer
  Advanced Hacking Suite
           System Mapper
           System Shield
  Advanced System Shield
>          --- WEAPON (3) -------
           Plasma Lance
>          --- INVENTORY (4) ----
           Gravity Neutralizing Apparatus
           System Purifier
           Gamma Bomb Array
           Self-destruct Interrupter (50)

 Peak State 
------------
>               --- POWER ------------
          Light Quantum Reactor
          Light Quantum Reactor
          Light Quantum Reactor
>               --- PROPULSION -------
         Cooled Linear Gravjet
         Combat Linear Gravjet
         Combat Linear Gravjet
         Combat Linear Gravjet
         Combat Linear Gravjet
         Combat Linear Gravjet
>               --- UTILITY ----------
       Advanced Heat Sink
          Large Storage Unit
  High-capacity Storage Unit
   Experimental Energy Well
       Improved Melee Analysis Suite
       Advanced Melee Analysis Suite
       Advanced Core Analyzer
        Layered Medium Armor Plating
   Experimental Focal Shield
       Advanced Force Field
       Advanced Hacking Suite
                System Mapper
                System Shield
       Advanced System Shield
>               --- WEAPON -----------
                Plasma Lance
                Plasma Lance
       Enhanced Force Lance
>               --- INVENTORY --------
                Vortex Chain Reactor
         Combat Antigrav System
         Combat Linear Gravjet
       Advanced Coolant Injector
        Zionite Biocell
                Gravity Neutralizing Apparatus
        Zionite Metafield Generator
          Heavy Armor Plating
                System Purifier
                Chronowheel
                Vortex Cannon
                Vortex Cannon
                Gamma Bomb Array
                Field Lobotomy Kit
                Self-destruct Interrupter
[Rating: 198]

 Favorites 
-----------
Power                      Assembled Flux Generator
  Engine                   Reinforced Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Assembled Flux Generator
Propulsion                 Assembled Alloy Leg
  Treads                   Light Treads
  Leg                      Assembled Alloy Leg
  Wheel                    Wheel
  Hover Unit               Combat Linear Gravjet
Utility                    Large Storage Unit
  Device                   GOLEM Unit
  Storage                  Large Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 System Mapper
  Protection               Layered Medium Armor Plating
Weapon                     Assembled Focal Cannon
  Energy Gun               Improved Medium Laser
  Energy Cannon            Assembled Focal Cannon
  Ballistic Gun            Heavy Battle Rifle
  Ballistic Cannon         Tri-rail Accelerator
  Launcher                 Mini Grenade Launcher
  Special Weapon           Field Lobotomy Kit
  Slashing Weapon          Makeshift Axe
  Piercing Weapon          Enhanced Force Lance

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   .   2   .   .   .   .   2   .   2   .   .   .   .   2   2   2   .   
  Power                    2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   1   .   .   
  Utility                  11   | .   .   .   2   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   1   2   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             353  | 6   8   13  17  2   .   5   22  10  12  7   17  34  2   6   3   9   8   .   26  13  13  14  .   22  4   44  18  4   14  
  Power                    41   | 1   .   2   2   .   .   1   2   1   1   .   1   5   .   .   .   4   .   .   .   3   .   2   .   2   .   8   4   .   2   
    Engine                 12   | 1   .   2   2   .   .   1   1   .   .   .   1   2   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
    Core                   8    | .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   2   .   .   .   
    Reactor                21   | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   4   .   .   .   2   .   .   .   1   .   5   4   .   2   
  Propulsion               60   | 2   1   6   4   1   .   3   4   3   1   1   1   1   .   .   .   .   .   .   .   1   3   4   .   2   .   13  7   .   2   
    Treads                 7    | .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
    Leg                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Wheel                  24   | 2   1   3   4   1   .   3   2   3   1   1   1   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Hover                  28   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   2   .   13  7   .   2   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  158  | 1   5   .   5   1   .   1   9   3   5   2   5   13  2   6   3   5   7   .   22  7   5   7   .   6   4   21  5   4   4   
    Device                 73   | .   .   .   2   1   .   1   3   2   4   2   4   4   .   3   .   3   1   .   7   3   3   3   .   4   2   13  3   3   2   
    Storage                24   | 1   5   .   .   .   .   .   2   .   .   .   .   1   1   2   .   1   6   .   3   .   .   .   .   .   .   1   .   .   1   
    Processor              11   | .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   1   .   .   .   .   1   .   1   .   .   .   4   1   .   .   
    Hackware               6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   1   1   1   .   
    Protection             44   | .   .   .   2   .   .   .   4   .   1   .   .   8   1   .   2   1   .   .   12  3   2   3   .   2   .   2   .   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   94   | 2   2   5   6   .   .   .   7   3   5   4   10  15  .   .   .   .   1   .   4   2   5   1   .   12  .   2   2   .   6   
    Energy Gun             34   | 1   1   4   4   .   .   .   6   1   .   1   5   6   .   .   .   .   .   .   1   .   2   .   .   2   .   .   .   .   .   
    Energy Cannon          18   | .   .   .   2   .   .   .   1   1   2   .   2   5   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   2   
    Ballistic Gun          9    | 1   1   .   .   .   .   .   .   .   3   2   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       6    | .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   2   .   .   .   .   .   .   .   .   
    Launcher               6    | .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        13   | .   .   .   .   .   .   .   .   1   .   .   2   1   .   .   .   .   .   .   .   .   .   1   .   8   .   .   .   .   .   
    Piercing Weapon        7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   3   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  32   | .   .   .   2   .   .   .   .   .   .   .   1   10  .   .   .   .   1   .   4   .   .   1   .   6   1   2   2   .   2   
Parts Lost                 125  | .   .   8   8   1   .   .   16  1   6   4   .   10  1   .   .   11  .   .   11  8   2   1   .   .   4   8   2   .   23  
  Power                    20   | .   .   1   2   .   .   .   2   .   1   .   .   2   .   .   .   2   .   .   .   2   .   .   .   .   .   3   .   .   5   
  Propulsion               24   | .   .   2   3   1   .   .   4   .   1   1   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   7   
  Utility                  41   | .   .   .   .   .   .   .   3   .   1   .   .   .   1   .   .   4   .   .   8   5   .   1   .   .   4   3   2   .   9   
  Weapon                   40   | .   .   5   3   .   .   .   7   1   3   3   .   6   .   .   .   5   .   .   3   .   2   .   .   .   .   .   .   .   2   
  Highest Loss Streak      22   | .   .   5   3   1   .   .   5   1   5   3   .   4   1   .   .   5   .   .   8   4   2   1   .   .   2   3   1   .   22  
Average Slot Usage (%)     90   | .   100 98  94  92  100 100 98  96  98  99  99  80  84  85  86  89  80  86  87  78  83  83  95  99  94  97  99  100 92  
  Engine                   3    | .   14  13  10  11  11  11  5   7   7   7   7   3   .   .   .   .   .   .   .   .   5   4   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   .   3   7   6   7   7   .   .   .   .   .   .   .   .   .   .   1   10  10  10  5   2   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   6   7   6   6   11  5   6   5   7   5   4   .   .   .   3   9   11  9   
  Treads                   1    | .   .   15  .   .   .   .   8   8   .   .   .   .   .   .   .   .   .   .   .   .   3   4   .   .   .   .   .   .   .   
  Leg                      4    | .   .   .   .   .   .   .   .   .   .   .   .   2   15  13  13  13  12  13  11  3   1   .   .   .   .   .   .   .   .   
  Wheel                    5    | .   28  11  17  15  22  22  8   6   14  14  15  6   .   .   .   .   .   .   .   3   5   4   .   .   .   .   .   .   .   
  Hover                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   20  20  20  21  25  23  21  
  Device                   11   | .   .   .   3   11  11  11  11  12  7   8   14  5   7   11  8   11  12  6   15  8   10  18  30  27  20  14  10  15  11  
  Storage                  24   | .   28  28  22  22  22  22  34  30  28  23  23  26  28  28  33  32  29  33  27  29  26  24  15  15  11  9   8   7   8   
  Processor                3    | .   .   .   7   .   .   .   .   .   7   7   7   3   .   .   .   .   .   .   .   5   4   2   5   5   5   8   13  11  10  
  Hackware                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   3   11  11  15  15  
  Protection               4    | .   .   .   11  11  11  11  7   1   1   5   .   2   1   1   2   1   1   6   9   8   8   4   5   7   8   5   4   3   2   
  Energy Gun               3    | .   9   20  10  11  11  11  13  11  .   1   6   2   .   .   .   .   .   .   .   .   6   3   .   .   .   .   .   .   .   
  Energy Cannon            8    | .   .   .   .   11  11  11  3   5   6   2   2   12  23  20  20  18  16  20  15  .   2   .   .   .   .   .   .   .   .   
  Ballistic Gun            2    | .   18  4   .   .   .   .   .   .   13  17  12  .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   1   .   .   1   3   .   .   .   .   .   .   .   .   .   1   5   14  15  10  3   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             192  | 11  57  60  71  68  68  68  105 117 111 83  76  135 135 167 171 171 164 164 192 165 143 140 78  88  78  115 123 133 157 
  Greatest Support         192  | 26  26  40  26  20  20  32  40  40  32  26  20  60  60  60  60  60  70  60  60  60  28  80  80  84  82  124 192 192 192 
  Greatest Overweight (x)  40   | 1   2   5   4   6   3   3   6   5   6   3   3   40  2   2   5   5   3   2   3   5   5   4   .   1   .   1   .   .   6   
  Average Overweight (x)   1    | .   1   1   2   4   3   2   3   2   3   2   3   3   1   1   2   2   1   2   2   3   4   3   .   .   .   .   .   .   .   
Largest Inventory Capacity 30   | 6   18  18  18  18  18  18  30  30  30  22  22  22  22  30  30  30  28  28  30  30  30  30  16  16  16  18  18  18  18  
  Average Capacity         23   | 5   16  18  18  18  18  18  29  30  28  22  22  22  20  21  30  27  24  28  26  30  30  28  16  16  16  16  18  18  17  
  Most Carried             30   | 6   18  18  18  18  18  18  21  25  30  22  22  22  22  26  30  30  28  26  30  24  30  30  16  16  16  18  18  18  18  
  Average Carried          20   | 3   13  14  14  17  17  17  16  21  26  21  21  21  20  19  26  26  21  26  24  16  23  25  16  15  15  16  17  16  16  
  Final Capacity           30   | 6   18  18  18  18  18  18  30  30  22  22  22  22  16  30  30  28  28  28  30  30  30  16  16  16  16  18  18  18  4   
  Final Carried            30   | 6   16  18  18  18  18  18  21  25  22  22  20  22  16  26  30  26  26  26  25  15  24  16  16  16  16  18  18  18  4   

 Class Distribution 
--------------------
 31% | Hauler-Golem
 14% | Hauler-Mutant
 12% | Hacker-Mutant
  9% | Mutant
  8% | Scavenger-Mutant
  4% | Golem
  4% | Scavenger-Skirmisher
  4% | Hauler-Tank
  3% | Hauler-Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -9/Materials
               Mutant | -9/Mines
               Mutant | -9/Exiles
     Scavenger-Mutant | -8/Mines
        Hauler-Mutant | -8/Materials
        Hauler-Mutant | -7/Factory
    Hauler-Skirmisher | -7/Lower Caves
 Scavenger-Skirmisher | -7/Lower Caves
 Scavenger-Skirmisher | -7/Zion
         Hauler-Golem | -7/Deep Caves
         Hauler-Golem | -6/Proximity Caves
         Hauler-Golem | -6/Factory
         Hauler-Golem | -6/Extension
         Hauler-Golem | -6/Cetus
         Hauler-Golem | -6/Archives
         Hauler-Golem | -6/Hub_04(d)
         Hauler-Golem | -5/Factory
        Hauler-Mutant | -5/Garrison
       Scavenger-Tank | -4/Factory
          Hauler-Tank | -4/Upper Caves
     Scavenger-Mutant | -4/Upper Caves
     Scavenger-Mutant | -4/Warlord
     Scavenger-Mutant | -3/Proximity Caves
        Hacker-Mutant | -3/Research
        Hacker-Mutant | -2/Research
        Hacker-Mutant | -1/Access
        Hacker-Mutant | -1/Command

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Upp  Upp  War  Pro  Res  Res  Acc  Com  
Matter Collected           5025  | 214  .    325  378  34   14   97   204  103  228  227  111  442  77   60   30   80   110  .    210  334  381  240  31   282  90   436  190  40   57   
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            14987 | .    117  173  485  210  .    329  1324 166  319  91   .    1949 230  1040 1269 1122 472  346  1416 334  586  188  .    48   275  1876 466  87   69   
  Parts                    644   | .    7    7    36   17   .    14   46   4    10   6    .    38   7    42   45   45   19   20   64   17   30   12   .    .    21   95   29   6    7    
Haulers Intercepted        7     | .    1    .    2    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Recyclers Shooed           7     | .    .    .    1    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      95    | .    .    .    .    .    .    .    .    .    10   4    .    .    7    .    .    .    .    .    .    .    .    9    .    41   24   .    .    .    .    
  Prevented                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com 
Combat Hostiles Destroyed  282  | .   2   6   15  10  .   3   21  4   6   4   .   55  4   11  20  23  6   7   24  16  7   5   .   .   8   19  4   1   1   
  Melee                    36   | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   8   19  4   1   1   
  Guns                     51   | .   2   5   10  5   .   .   17  1   5   1   .   .   .   .   .   .   1   .   1   1   1   1   .   .   .   .   .   .   .   
  Cannons                  154  | .   .   1   3   5   .   3   1   3   1   .   .   20  4   11  20  23  5   7   23  15  5   4   .   .   .   .   .   .   .   
  AOE                      36   | .   .   .   2   .   .   .   1   .   .   3   .   29  .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Classes Destroyed          20   | .   2   3   3   .   .   1   3   .   .   1   .   3   1   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   
  Worker                   8    | .   .   1   1   .   .   .   2   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   1   .   .   
  Builder                  8    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   3   .   .   .   
  Tunneler                 2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Hauler                   7    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Recycler                 14   | .   .   1   .   .   .   2   2   .   .   .   .   .   .   2   .   .   .   .   1   .   1   .   .   .   .   4   1   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Operator                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   
  Watcher                  5    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Swarmer                  71   | .   .   .   9   8   .   .   .   .   .   3   .   .   .   3   .   11  .   4   4   9   .   4   .   .   8   8   .   .   .   
  Grunt                    77   | .   2   1   6   2   .   2   15  4   6   .   .   .   3   3   11  6   .   .   9   2   4   .   .   .   .   1   .   .   .   
  Brawler                  6    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   1   .   1   1   .   .   .   .   .   .   .   .   .   .   
  Duelist                  3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Sentry                   29   | .   .   .   .   .   .   .   4   .   .   .   .   .   .   1   6   .   4   1   3   1   1   1   .   .   .   4   2   1   .   
  Hunter                   5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Programmer               22   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   .   .   .   .   4   2   2   .   .   .   .   6   2   .   1   
  Cetus Guard              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Light                  4    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembler                2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                46   | .   .   5   .   .   .   .   .   .   .   .   .   37  .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   
  Golem                    14   | .   .   .   .   .   .   .   .   .   .   .   .   13  .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Wasp                     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           36   | .   2   5   4   3   .   5   6   4   3   3   .   36  3   3   5   8   2   6   6   10  3   4   .   1   4   4   1   1   1   
  Combat Bots Only         36   | .   2   3   4   3   .   3   6   4   3   3   .   36  3   2   5   8   2   4   6   10  2   4   .   .   4   4   1   1   1   
Max Kills in Single Turn   5    | .   1   1   1   1   .   1   1   1   1   3   .   5   1   2   2   2   1   2   2   2   2   1   .   1   1   1   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   1   .   .   .   1   .   .   3   .   5   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   1   1   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Imprinter (-7/Deep Caves)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   -3   -3   -2   -1   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Upp  Upp  War  Pro  Res  Res  Acc  Com  
Damage Taken               27893 | .    35   774  662  170  .    74   1623 376  1045 368  .    2413 270  318  1439 3191 296  480  3415 1991 509  369  44   226  743  1609 226  37   5190 
  Core                     3996  | .    13   127  29   14   .    .    207  65   86   17   .    194  .    35   233  426  51   57   290  188  27   62   .    19   90   141  .    14   1611 
  Absorbed by Shields      1141  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    215  .    38   879  
Core Remaining (%)         67    | 100  .    44   .    .    .    89   62   .    .    .    .    .    48   .    .    .    .    5    .    52   .    .    .    .    82   89   100  .    .    
Volleys Fired              852   | .    9    41   59   22   .    7    92   10   22   11   1    191  9    46   51   75   16   20   58   55   25   16   .    1    .    .    .    .    15   
  Largest                  3     | .    2    2    2    2    .    2    2    3    3    3    1    3    3    3    3    3    3    3    3    2    3    2    .    1    .    .    .    .    2    
  Hottest                  226   | .    70   100  143  124  .    124  144  224  146  131  65   205  75   75   75   75   75   75   90   83   226  123  .    50   .    .    .    .    100  
Shots Fired                1497  | .    18   76   108  40   .    15   176  22   50   30   1    238  23   90   109  125  41   45   135  62   42   25   .    1    .    .    .    .    25   
  Gun                      454   | .    18   70   51   18   .    8    143  12   38   29   .    13   .    .    .    .    1    .    10   9    25   9    .    .    .    .    .    .    .    
  Cannon                   1022  | .    .    6    57   22   .    7    33   10   12   .    1    210  23   90   109  125  40   45   125  53   17   16   .    1    .    .    .    .    20   
  Launcher                 16    | .    .    .    .    .    .    .    .    .    .    1    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
  Kinetic                  233   | .    13   16   50   .    .    .    .    .    38   26   .    .    .    .    .    .    1    .    1    62   10   16   .    .    .    .    .    .    .    
  Thermal                  1126  | .    5    60   42   40   .    15   128  22   12   3    1    208  23   90   109  125  40   45   124  .    25   9    .    .    .    .    .    .    .    
  Explosive                15    | .    .    .    .    .    .    .    .    .    .    1    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          97    | .    .    .    16   .    .    .    48   .    .    .    .    16   .    .    .    .    .    .    10   .    7    .    .    .    .    .    .    .    .    
  Entropic                 21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    20   
  Robot Hit Streak         22    | .    3    9    15   6    .    7    17   8    11   3    .    22   14   9    14   14   8    13   16   15   11   3    .    .    .    .    .    .    13   
  Robot Miss Streak        8     | .    1    4    3    3    .    4    5    1    5    4    .    5    1    3    6    2    3    5    3    8    2    6    .    .    .    .    .    .    1    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1104  | .    11   44   60   22   .    8    123  18   30   13   .    118  19   45   72   90   29   20   92   51   30   20   .    6    20   106  11   1    45   
  Core Hits                577   | .    5    16   24   10   .    7    41   7    14   5    .    159  5    19   33   37   17   11   41   21   24   8    .    1    8    44   6    1    13   
  Critical Hits            31    | .    1    .    1    2    .    .    2    1    1    1    .    1    .    .    .    .    1    .    .    2    .    .    .    .    3    8    3    1    3    
  Critical Kills           14    | .    1    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    .    .    .    .    3    2    2    1    1    
  Critical Parts Destroyed 14    | .    .    .    1    1    .    .    2    1    1    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    5    .    .    1    
Melee Attacks              381   | .    .    .    .    .    .    .    .    .    .    .    25   31   .    .    .    .    .    .    .    .    .    8    .    12   47   176  41   8    33   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 260   | .    .    .    .    .    .    .    .    .    .    .    25   31   .    .    .    .    .    .    .    .    .    8    .    12   47   134  3    .    .    
  Piercing                 121   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    42   38   8    33   
  Sneak Attacks            34    | .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    3    .    1    .    16   7    .    2    
    Combat Hostiles        9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    5    .    2    
  Follow-up Attacks        61    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    12   37   2    .    8    
Damage Inflicted           48245 | .    115  620  1498 367  .    164  2468 435  739  309  .    8991 923  2106 3811 4230 1330 1321 4368 1843 1263 789  .    251  752  5558 1301 51   2642 
  Guns                     4959  | .    115  550  522  194  .    101  1935 209  529  136  .    173  .    .    .    .    25   .    61   64   311  34   .    .    .    .    .    .    .    
  Cannons                  27734 | .    .    70   720  173  .    63   453  226  210  .    .    4059 923  2098 3741 4230 1305 1103 4181 1779 616  388  .    .    .    .    .    .    1396 
  Explosions               4661  | .    .    .    256  .    .    .    80   .    .    173  .    3441 .    8    57   .    .    218  92   .    336  .    .    .    .    .    .    .    .    
  Melee                    10844 | .    .    .    .    .    .    .    .    .    .    .    .    1318 .    .    .    .    .    .    .    .    .    367  .    251  752  5558 1301 51   1246 
  Ramming                  47    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   .    .    .    34   .    .    .    .    .    .    .    .    .    .    
  Kinetic                  4327  | .    67   159  619  .    .    .    .    .    529  118  .    .    .    .    .    .    25   .    94   1843 485  388  .    .    .    .    .    .    .    
  Thermal                  26333 | .    48   461  655  367  .    164  1779 435  210  18   .    4024 923  2098 3798 4230 1305 1103 4124 .    557  34   .    .    .    .    .    .    .    
  Explosive                3807  | .    .    .    .    .    .    .    .    .    .    173  .    3439 .    .    .    .    .    .    55   .    140  .    .    .    .    .    .    .    .    
  Electromagnetic          1491  | .    .    .    224  .    .    .    689  .    .    .    .    210  .    8    .    .    .    218  61   .    81   .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 7248  | .    .    .    .    .    .    .    .    .    .    .    .    1318 .    .    .    .    .    .    .    .    .    367  .    251  752  4560 .    .    .    
  Piercing                 3596  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    998  1301 51   1246 
  Entropic                 1396  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1396 
Highest Corruption         21    | .    .    5    8    8    8    8    1    3    3    3    3    .    1    2    2    2    2    3    .    6    3    3    2    2    .    4    .    .    21   
  Average Corruption       3     | .    .    5    3    8    8    8    1    2    3    3    3    .    1    1    2    2    2    2    .    5    3    1    2    2    .    3    .    .    9    
  Corruption Purged        6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    4    .    .    .    
  Effects                  200   | .    .    8    16   11   14   21   3    2    10   16   2    .    1    4    24   5    16   3    .    20   6    5    .    1    .    6    .    .    6    
    Message Errors         66    | .    .    4    5    5    4    4    1    .    2    1    .    .    1    2    10   4    11   .    .    7    2    .    .    1    .    1    .    .    1    
    Matter Fused           37    | .    .    2    1    1    5    6    .    2    2    11   1    .    .    .    .    .    .    .    .    1    1    1    .    .    .    1    .    .    2    
    Heat Flow Errors       21    | .    .    .    2    1    1    2    .    .    2    2    .    .    .    1    4    .    2    2    .    .    .    1    .    .    .    1    .    .    .    
    Energy Discharges      22    | .    .    .    1    3    3    2    2    .    3    1    .    .    .    .    2    .    .    .    .    3    1    .    .    .    .    1    .    .    .    
    Parts Rejected         2     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      21    | .    .    .    1    1    1    3    .    .    .    .    1    .    .    1    3    .    1    .    .    2    2    3    .    .    .    2    .    .    .    
    Data Loss (major)      1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misfires               1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Targeting Errors       24    | .    .    1    5    .    .    2    .    .    1    1    .    .    .    .    4    1    1    1    .    4    .    .    .    .    .    .    .    .    3    
    Weapon Failures        5     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    2    .    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            2524  | .    .    .    100  .    .    .    1    .    .    1    .    648  21   133  155  63   25   78   244  30   68   199  .    .    29   587  142  .    .    
  Projectiles              1135  | .    .    .    34   .    .    .    1    .    .    .    .    365  21   133  152  63   25   78   167  30   27   39   .    .    .    .    .    .    .    
  Explosions               315   | .    .    .    66   .    .    .    .    .    .    1    .    127  .    .    3    .    .    .    77   .    41   .    .    .    .    .    .    .    .    
  Melee                    1074  | .    .    .    .    .    .    .    .    .    .    .    .    156  .    .    .    .    .    .    .    .    .    160  .    .    29   587  142  .    .    
Knockbacks                 38    | .    .    1    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    13   3    4    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  34    | .    .    1    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    13   3    4    .    .    .    .    .    .    .    
  Secondary                4     | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      686   | .    .    .    106  .    .    .    .    .    .    37   .    128  .    16   6    .    .    83   310  .    .    .    .    .    .    .    .    .    .    
  Shots                    13    | .    .    .    3    .    .    .    .    .    .    1    .    3    .    1    .    .    .    1    4    .    .    .    .    .    .    .    .    .    .    
  Rammed                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
  Kicked                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        566   | .    45   339  370  192  258  238  306  566  468  190  .    402  8    282  254  301  223  148  328  501  186  83   .    .    .    124  399  6    61   
  Average Temperature      105   | .    22   124  142  65   156  97   99   303  185  78   .    115  4    151  80   49   109  65   87   155  51   43   .    .    .    11   115  1    10   
  Received Heat Transfer   5271  | .    12   110  129  27   .    18   711  117  558  .    .    446  102  12   489  594  27   .    847  243  75   .    24   .    .    151  45   8    526  
  Effects                  50    | .    .    3    3    .    .    .    3    8    6    .    .    7    .    .    .    4    .    .    3    6    .    .    .    .    .    .    7    .    .    
    Shutdowns              15    | .    .    2    2    .    .    .    .    4    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    5    .    .    
    Energy Bleed           8     | .    .    1    .    .    .    .    3    .    .    .    .    1    .    .    .    1    .    .    .    1    .    .    .    .    .    .    1    .    .    
    Interference           19    | .    .    .    1    .    .    .    .    .    5    .    .    5    .    .    .    3    .    .    3    2    .    .    .    .    .    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          4     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    
    Damage (minor)         2     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Damage (major)         1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           4     | .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          4     | .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              5     | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             24    | .    .    1    1    .    .    .    9    .    .    .    .    1    1    1    1    1    1    1    3    .    2    1    .    .    .    .    .    .    .    
  Heat Transferred         21514 | .    148  1369 1238 703  .    333  3504 820  322  37   .    2410 475  1150 2100 2325 725  650  2300 .    831  74   .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      4     | .    .    .    3    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com 
Peak Influence             626  | .   117 75  313 370 .   80  289 200 .   .   .   .   .   258 505 626 180 310 462 575 350 .   .   .   .   430 388 206 249 
  Initial                  301  | .   .   45  1   105 .   .   .   101 .   .   .   .   .   37  8   219 180 5   151 199 301 .   .   .   .   101 188 115 131 
  Average                  192  | .   90  28  159 216 .   51  151 72  .   .   .   .   .   88  241 395 105 76  262 406 242 .   .   .   .   229 281 162 192 
Maximum Alert Level        2    | .   .   .   1   1   .   .   1   1   .   .   .   .   .   1   2   2   .   1   2   2   1   .   .   .   .   2   1   1   1   
  Low Security (%)         57   | 100 100 100 54  40  .   100 71  95  .   .   .   .   .   96  41  4   100 94  22  20  24  .   .   .   .   46  24  87  45  
  Level 1                  33   | .   .   .   45  59  .   .   28  4   .   .   .   .   .   3   31  35  .   5   70  12  75  .   .   .   .   49  75  12  54  
  Level 2                  9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   27  59  .   .   7   67  .   .   .   .   .   3   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          40   | .   1   1   2   .   .   .   4   2   .   .   .   .   .   6   3   2   .   3   4   .   4   .   .   .   .   5   .   1   2   
  Investigation            15   | .   1   1   1   .   .   .   3   2   .   .   .   .   .   3   1   2   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Extermination            9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   1   .   .   .   .   2   .   .   1   
  Reinforcement            10   | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   1   .   1   .   .   .   .   2   .   1   1   
  Assault                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Garrison                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   .   .   .   .   1   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com 
Distress Signals           20   | .   1   1   2   .   .   .   2   1   .   .   .   .   .   1   2   1   .   .   2   .   1   .   .   .   .   1   4   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              478  | .   4   11  35  10  .   3   34  10  7   3   .   76  5   16  35  26  5   11  48  16  9   7   4   33  10  32  12  1   15  
  Peak Tracking Total      36   | .   4   2   6   3   .   3   6   4   4   3   .   36  4   3   5   6   2   4   10  5   5   5   4   21  5   7   5   1   9   
  Tactical Retreats        59   | .   1   3   7   .   .   .   4   2   1   .   .   8   1   3   5   1   .   1   7   .   1   .   1   2   1   6   3   .   1   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com 
Traps Triggered            17   | .   1   .   1   .   .   .   1   1   .   .   .   .   .   .   2   .   .   1   1   6   2   .   .   .   .   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                6    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com 
Machines Disabled          46   | .   .   .   3   3   .   .   3   .   .   .   .   3   .   4   4   4   3   4   7   .   6   .   .   1   .   .   .   .   1   
  Max in Single Turn       5    | .   .   .   1   1   .   .   1   .   .   .   .   1   .   1   1   1   1   1   4   .   5   .   .   1   .   .   .   .   1   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com 
Machines Accessed          80   | .   3   1   5   .   2   .   5   6   1   .   1   .   .   4   12  4   .   3   4   .   2   .   .   11  .   4   2   4   6   
  Terminals                51   | .   2   .   4   .   .   .   3   4   .   .   .   .   .   3   12  4   .   3   2   .   1   .   .   .   .   2   1   4   6   
  Fabricators              4    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   1   .   .   
Total Hacks                209  | .   8   1   13  .   24  .   13  15  1   .   3   .   .   15  32  8   .   9   6   .   5   .   .   27  .   7   5   5   12  
  Successful               129  | .   5   1   6   .   24  .   5   5   1   .   3   .   .   5   14  3   .   4   3   .   2   .   .   27  .   4   4   4   9   
  Failed                   80   | .   3   .   7   .   .   .   8   10  .   .   .   .   .   10  18  5   .   5   3   .   3   .   .   .   .   3   1   1   3   
    Catastrophic           15   | .   .   .   1   .   .   .   .   3   .   .   .   .   .   1   5   .   .   .   2   .   2   .   .   .   .   .   .   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   56   | .   5   .   9   .   1   .   2   .   .   .   .   .   .   8   11  5   .   2   2   .   .   .   .   1   .   1   2   2   5   
  Terminals                120  | .   3   .   11  .   .   .   7   9   .   .   .   .   .   9   32  8   .   9   4   .   2   .   .   .   .   5   4   5   12  
  Fabricators              13   | .   .   .   .   .   .   .   .   6   .   .   .   .   .   6   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          13   | .   5   .   2   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   1   .   .   
Terminal Hacks             92   | .   .   1   3   .   24  .   1   2   1   .   3   .   .   2   9   1   .   2   2   .   1   .   .   27  .   2   2   3   6   
  Record                   35   | .   .   .   .   .   23  .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   9   .   .   1   .   1   
  Part Schematic           6    | .   .   .   .   .   .   .   .   1   .   .   3   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           4    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   
  Prototype ID Bank        21   | .   .   .   2   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   16  .   .   .   .   .   
  Open Door                9    | .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   2   1   
  Level Access Points      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
  Branch Access Points     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Unreport Threat          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   
  Locate Traps             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Transport Status         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disengage Seal           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Fabricator Hacks           6    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       5    | .   2   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Report Inventory         4    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   1   .   .   
  Unlock Access            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Seal Access              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   
Unauthorized Hacks         20   | .   3   .   2   .   .   .   1   .   .   .   .   .   .   .   5   2   .   2   .   .   .   .   .   .   .   .   1   1   3   
  Terminals                18   | .   2   .   1   .   .   .   1   .   .   .   .   .   .   .   5   2   .   2   .   .   .   .   .   .   .   .   1   1   3   
    Track                  2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   
    Botnet                 11   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   4   2   .   .   .   .   .   .   .   .   .   .   .   1   3   
    Disrupt                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         44   | .   2   .   4   .   .   .   5   6   .   .   .   .   .   3   10  2   .   2   3   .   2   .   .   .   .   2   1   .   2   
  Full Trace Events        14   | .   .   .   2   .   .   .   3   2   .   .   .   .   .   3   1   2   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          3    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             3    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   7    | .   .   .   .   .   .   .   1   1   .   .   3   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 548  | .   .   .   .   .   .   .   .   212 .   .   .   .   .   336 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   189  | .   .   .   .   .   .   .   .   106 .   .   .   .   .   83  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  21   | .   .   .   .   .   .   .   .   6   .   .   .   .   .   15  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     3    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Robots Rewired             13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   -3   -3   -2   -1   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Upp  Upp  War  Pro  Res  Res  Acc  Com  
Total Allies               21   | .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    1    .    2    
  Largest Group            8    | .    .    .    .    .    .    .    .    .    .    .    4    4    .    .    8    5    .    .    .    .    .    .    .    .    .    .    1    .    2    
  Highest-Rated Group      247  | .    .    .    .    .    .    .    .    .    .    .    107  107  .    .    217  140  .    .    .    .    .    .    .    .    .    .    44   .    247  
  Highest-Rated Ally       157  | .    .    .    .    .    .    .    .    .    .    .    31   31   .    .    37   37   .    .    .    .    .    .    .    .    .    .    44   .    157  
Total Orders               6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    5    .    .    .    .    
  EXPLORE                  5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    4    .    .    .    .    
  RETURN                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Ally Attacks               199  | .    .    .    .    .    .    .    .    .    .    .    .    105  .    .    82   6    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Total Damage             2727 | .    .    .    .    .    .    .    .    .    .    .    .    1226 .    .    1392 109  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kills                    24   | .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    16   1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Fabricated Assembled       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Field Lobotomies           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com 
Robot Analysis Total       4    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   
Derelict Logs Recovered    10   | .   .   .   .   1   .   .   .   .   3   1   1   .   1   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   
Drone Launches             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Upp  Upp  War  Pro  Res  Res  Acc  Com  
Turns Passed               23536 | 59   232  513  634  417  465  575  1077 704  769  876  1262 2517 600  1652 1614 652  1109 209  1641 636  677  799  113  662  309  1254 1026 85   398  
Spaces Moved               14962 | 50   173  262  328  268  320  441  387  319  504  687  1043 1182 247  738  628  187  193  75   692  288  375  536  194  1027 397  1476 1401 120  424  
  Core                     6     | 3    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Treads                   424   | .    .    105  .    .    .    .    161  158  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     2898  | .    .    .    .    .    .    .    .    .    .    .    .    81   247  738  628  187  193  75   692  57   .    .    .    .    .    .    .    .    .    
  Wheels                   6501  | 47   173  157  328  268  320  441  226  161  504  687  1043 1100 .    .    .    .    .    .    .    231  375  440  .    .    .    .    .    .    .    
  Hover                    5133  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    96   194  1027 397  1476 1401 120  422  
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            24    | 50   90   100  100  110  110  110  120  130  120  110  110  110  170  170  190  170  170  190  190  140  140  58   58   48   48   24   36   38   36   
  Average Speed            112   | 87   99   134  119  126  110  119  167  167  128  114  110  133  187  189  194  194  188  190  196  153  145  127  58   55   48   47   39   38   38   
  Slowest Speed            2050  | 100  110  200  140  140  110  120  270  260  160  120  110  2050 190  190  250  250  210  190  210  230  150  140  58   123  48   104  43   38   350  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       47    | 3    37   50   31   63   70   75   33   11   62   73   86   79   43   13   80   73   84   14   16   51   11   62   46   96   64   36   37   4    18   
  Regions Visited          29
    Branch Regions         18
  Pre-discovered Areas     6     | .    1    .    1    .    1    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        13    | .    .    .    .    1    .    .    .    1    1    1    1    1    .    1    .    .    .    1    1    .    .    .    1    .    .    1    1    1    .    
  Unknown Exits Taken      15    | 1    1    1    1    .    1    1    1    .    .    .    .    .    1    .    1    1    1    .    .    .    1    1    .    1    1    .    .    .    .    
Scrap Searched             17    | .    .    .    .    .    .    1    .    .    1    3    5    .    1    .    .    .    .    .    .    .    .    3    1    .    2    .    .    .    .    
Spaces Dug                 144   | .    .    .    .    .    .    .    .    .    .    7    4    64   .    13   .    .    .    .    1    .    .    4    .    3    3    21   17   3    4    
Terrain Destroyed          693   | .    .    2    29   .    .    .    5    .    4    8    4    121  4    34   47   9    6    174  123  10   41   21   .    3    3    21   17   3    4    
  Melee                    66    | .    .    .    .    .    .    .    .    .    .    .    4    7    .    .    .    .    .    .    .    .    .    4    .    3    3    21   17   3    4    
  Projectile               258   | .    .    2    14   .    .    .    .    .    4    1    .    88   4    34   25   9    6    10   26   10   8    17   .    .    .    .    .    .    .    
  AOE                      369   | .    .    .    15   .    .    .    5    .    .    7    .    26   .    .    22   .    .    164  97   .    33   .    .    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   -3   -3   -2   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Upp  Upp  War  Pro  Res  Res  Acc  Com  
Total                      19922 | 61   216  348  462  308  434  476  640  468  579  757  1122 1859 369  913  928  368  925  106  865  419  474  618  195  1117 480  1876 1810 147  582  
  Wait                     2718  | .    .    19   40   10   111  15   120  118  26   42   12   354  102  108  61   86   644  12   45   26   27   14   .    24   44   191  345  17   105  
  Move                     14932 | 49   172  261  327  267  319  440  386  318  503  686  1042 1181 246  737  627  186  192  74   692  285  374  535  193  1026 396  1475 1400 119  424  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  236   | 6    15   10   9    3    2    2    18   6    13   7    8    19   2    9    4    7    22   .    13   .    21   13   1    9    1    11   3    2    .    
  Fast Attach              131   | 6    3    3    6    1    .    2    3    2    1    .    5    15   2    4    2    1    5    .    9    4    5    3    .    13   2    25   7    .    2    
  Attach                   122   | .    .    9    9    .    .    .    17   3    6    4    3    8    .    .    .    7    2    .    6    8    5    10   .    3    2    7    2    3    8    
  Detach                   95    | .    1    1    5    .    .    .    2    3    .    .    1    11   4    5    8    4    16   .    18   1    4    2    .    1    1    6    1    .    .    
  Swap                     103   | .    5    1    2    1    .    3    2    5    5    3    9    11   .    2    1    1    1    .    11   1    3    2    .    6    .    13   10   1    4    
  Drop                     236   | .    11   3    5    4    2    7    .    3    3    4    16   38   4    2    .    1    27   .    11   .    10   15   1    25   .    28   14   .    2    
  Fire                     852   | .    9    41   59   22   .    7    92   10   22   11   1    191  9    46   51   75   16   20   58   55   25   16   .    1    .    .    .    .    15   
  Melee                    282   | .    .    .    .    .    .    .    .    .    .    .    25   31   .    .    .    .    .    .    .    .    .    8    .    9    34   120  28   5    22   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            45    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    39   .    .    .    .    .    .    .    .    .    
  Rewire                   167   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    167  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-7/Factory
-7/Lower Caves
-7/Lower Caves
-7/Zion (discovered 2 exits: *Dee / [*Pro])
-7/Deep Caves
-6/Proximity Caves
-6/Factory (discovered 5 exits: Fac / *Low x2 / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus
-6/Archives (discovered 2 exits: *Hub x2)
-6/Hub_04(d)
-5/Factory (discovered 5 exits: Fac x4 / Gar)
-5/Garrison (discovered 3 exits: *Fac x3)
-4/Factory
-4/Upper Caves
-4/Upper Caves
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 2 exits: *Res / Arm)
-2/Research (discovered 3 exits: *Acc x3)
-1/Access
-1/Command

 History 
---------
  Turn | Location           | Event
    24 | -11/Scrapyard      | Discovered new exit (range 14)
    60 | -11/Scrapyard      | Entered Materials
   258 | -10/Materials      | Discovered new exit (range 15)
   292 | -10/Materials      | Entered Mines
   311 | -10/Mines          | Build established: Mutant
   430 | -10/Mines          | Assembled infested the area
   435 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
   507 | -10/Mines          | Lost 5 parts (1p2n2w)
   661 | -10/Mines          | Met a Derelict shopkeep closing up shop
   779 | -10/Mines          | Discovered new exit (range 8)
   801 | -10/Mines          | Core integrity fell below 50%
   805 | -10/Mines          | Entered Materials
   805 | -9/Materials       | Evolved 2 slots: Utility x2
   990 | -9/Materials       | Lost 3 parts (1p1n1w)
  1302 | -9/Materials       | Discovered new exit (range 12)
  1439 | -9/Materials       | Entered Mines
  1672 | -9/Mines           | Discovered new exit (range 5)
  1782 | -9/Mines           | Identified exit to Exiles
  1850 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  1856 | -9/Mines           | Entered Exiles
  1884 | -9/Exiles          | Met 8R-AWN
  1899 | -9/Exiles          | Met EX-HEX
  1966 | -9/Exiles          | Met EX-DEC
  2054 | -9/Exiles          | Met EX-BIN
  2069 | -9/Exiles          | Aligned with FarCom system
  2070 | -9/Exiles          | Given EX-Vault access code
  2097 | -9/Exiles          | Opened EX-Vault
  2105 | -9/Exiles          | Found Chronowheel
  2129 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  2143 | -9/Exiles          | Exiles lab attacked by MAIN.C
  2164 | -9/Exiles          | Learned location of Zion (-7)
  2196 | -9/Exiles          | Discovered new exit (range 14)
  2321 | -9/Exiles          | Left Exiles lab with Chronowheel
  2321 | -9/Exiles          | Entered Mines
  2407 | -8/Mines           | Discovered new exit (range 6)
  2654 | -8/Mines           | Build established: Scavenger-Mutant
  2735 | -8/Mines           | Discovered new exit (range 5)
  2896 | -8/Mines           | Entered Materials
  2896 | -8/Materials       | Evolved 2 slots: Utility x2
  3091 | -8/Materials       | Lost 3 parts (1n2u)
  3270 | -8/Materials       | Build established: Hauler-Mutant
  3364 | -8/Materials       | Lost 3 parts (1n2w)
  3598 | -8/Materials       | Lost 5 parts (1n1u3w)
  3870 | -8/Materials       | Discovered new exit (range 12)
  3973 | -8/Materials       | Entered Factory
  3973 | -7/Factory         | Evolved 2 slots: Power x1, Weapon x1
  4496 | -7/Factory         | Fabricated Lrn. Proton Cannon (x1)
  4572 | -7/Factory         | Discovered new exit (range 14)
  4592 | -7/Factory         | Identified exit to Lower Caves
  4677 | -7/Factory         | Entered Lower Caves
  4719 | -7/Lower Caves     | Learned Factory terminal intel
  4828 | -7/Lower Caves     | Identified exit to Lower Caves
  4992 | -7/Lower Caves     | Lost 5 parts (1p1n3w)
  5170 | -7/Lower Caves     | Learned Factory trap positions
  5446 | -7/Lower Caves     | Entered another Lower Caves area
  5727 | -7/Lower Caves     | Learned location of 1 exit from Factory
  5740 | -7/Lower Caves     | Encountered a Warlord checkpoint
  5850 | -7/Lower Caves     | Lost 3 parts (1n2w)
  6251 | -7/Lower Caves     | Discovered new exit (range 5)
  6254 | -7/Lower Caves     | Identified exit to Zion
  6322 | -7/Lower Caves     | Entered Zion
  6363 | -7/Zion            | Given the Hacking Drone Bay
  6367 | -7/Zion            | Found Prototype Device
  6372 | -7/Zion            | Identified Hacking Drone Bay
  6380 | -7/Zion            | Discovered new exit (range 9)
  6414 | -7/Zion            | Build established: Scavenger-Skirmisher
  6465 | -7/Zion            | System corruption cleaned by Quarantine Array
  6598 | -7/Zion            | Learned location of Warlord (-4)
  6712 | -7/Zion            | Learned Factory terminal intel
  6791 | -7/Zion            | Gained Derelict followers
  7065 | -7/Zion            | Rebuked by Imprinter
  7521 | -7/Zion            | Build established: Derelict-Mutant
  7562 | -7/Zion            | Discovered new exit (range 3)
  7566 | -7/Zion            | Identified exit to Deep Caves
  7567 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
  7584 | -7/Zion            | Entered Deep Caves
  7584 | -7/Deep Caves      | Accompanied by 4 allies
  7799 | -7/Deep Caves      | Z-Facility disabled
  7803 | -7/Deep Caves      | Attacked by Z-Imprinter
  7819 | -7/Deep Caves      | Destroyed Z-Imprinter
  7859 | -7/Deep Caves      | Lost 4 parts (1p1n2w)
  7859 | -7/Deep Caves      | Found Prototype Device
  7859 | -7/Deep Caves      | Identified Zio. Metafield Generator
  8008 | -7/Deep Caves      | Found Prototype Protection
  8008 | -7/Deep Caves      | Identified Zio. Heavy Carapace
  8038 | -7/Deep Caves      | Found Prototype Protection
  8038 | -7/Deep Caves      | Identified Zio. Weapon Casing
  8047 | -7/Deep Caves      | Found Zio. Weapon Casing
  8132 | -7/Deep Caves      | Found Zio. Weapon Casing
  8365 | -7/Deep Caves      | Discovered new exit (range 6)
  8370 | -7/Deep Caves      | Identified exit to Proximity Caves
  8521 | -7/Deep Caves      | Build established: Hauler-Mutant
  8658 | -7/Deep Caves      | Spotted as-52548
  8686 | -7/Deep Caves      | Destroyed as-52548
  8761 | -7/Deep Caves      | Exposed GOLEM chamber
  8764 | -7/Deep Caves      | Found GOLEM Unit
  8770 | -7/Deep Caves      | Found GOLEM Unit
  8805 | -7/Deep Caves      | Found GOLEM Unit
  9065 | -7/Deep Caves      | Build established: Hauler-Golem
  9428 | -7/Deep Caves      | Spotted as-77312
  9466 | -7/Deep Caves      | Destroyed as-77312
  9488 | -7/Deep Caves      | Triggered Deep Caves wall
  9646 | -7/Deep Caves      | Destroyed 36 combat bots
  9702 | -7/Deep Caves      | Spotted AS-30991
  9709 | -7/Deep Caves      | Lost 3 parts (1p2w)
  9711 | -7/Deep Caves      | Found Field Lobotomy Kit
  9716 | -7/Deep Caves      | Destroyed AS-30991
  9728 | -7/Deep Caves      | Destroyed 7 combat bots
  9740 | -7/Deep Caves      | Core integrity fell below 50%
  9744 | -7/Deep Caves      | Spotted AS-89763
  9762 | -7/Deep Caves      | Found Mobile Assembly Unit
  9800 | -7/Deep Caves      | Destroyed AS-89763
 10101 | -7/Deep Caves      | Entered Proximity Caves
 10579 | -6/Proximity Caves | Discovered new exit (range 7)
 10701 | -6/Proximity Caves | Entered Factory
 10701 | -6/Factory         | Evolved 2 slots: Utility x2
 10702 | -6/Factory         | Identified exit to Factory
 10703 | -6/Factory         | Loaded intel: 103 trap records
 10704 | -6/Factory         | Loaded intel: 22 terminal locations
 10824 | -6/Factory         | Build established: Golem
 10925 | -6/Factory         | Identified exit to Lower Caves
 10925 | -6/Factory         | Identified exit to Extension
 11766 | -6/Factory         | Build established: Hauler-Golem
 11891 | -6/Factory         | Fabricated Antimatter Reactor (x2)
 11934 | -6/Factory         | Fabricated Hcp. Storage Unit (x1)
 12353 | -6/Factory         | Entered Extension
 12575 | -6/Extension       | Rescued a captive Derelict
 12726 | -6/Extension       | Energy Cycler disabled
 12726 | -6/Extension       | Rescued a captive Derelict
 12726 | -6/Extension       | Rescued a captive Derelict
 12726 | -6/Extension       | Rescued a captive Derelict
 12726 | -6/Extension       | Rescued a captive Derelict
 12728 | -6/Extension       | Rescued a captive Derelict
 13294 | -6/Extension       | Spotted B-75 Beast
 13311 | -6/Extension       | Allies destroyed B-75 Beast
 13313 | -6/Extension       | Discovered exit to Factory (range 14)
 13326 | -6/Extension       | Extracted ID and sensor layout for unrecognized location from A7's data core
 13922 | -6/Extension       | Discovered exit to Factory (range 10)
 13924 | -6/Extension       | Discovered new exit (range 6)
 13967 | -6/Extension       | Entered Cetus
 13967 | -6/Cetus           | Accompanied by 5 allies
 13999 | -6/Cetus           | Spotted Cetus Guard
 13999 | -6/Cetus           | Spotted Cetus Guard
 14006 | -6/Cetus           | Spotted Cetus Guard
 14014 | -6/Cetus           | Spotted Cetus Guard
 14015 | -6/Cetus           | Destroyed Cetus Guard
 14032 | -6/Cetus           | Destroyed Cetus Guard
 14043 | -6/Cetus           | Destroyed Cetus Guard
 14050 | -6/Cetus           | Core integrity fell below 50%
 14069 | -6/Cetus           | Destroyed Cetus Guard
 14120 | -6/Cetus           | Lost 5 parts (1p2u2w)
 14124 | -6/Cetus           | Destroyed 8 combat bots
 14350 | -6/Cetus           | Cetus Manufacturing Module disabled
 14379 | -6/Cetus           | Lost 3 parts (1u2w)
 14468 | -6/Cetus           | Core integrity fell below 20%
 14529 | -6/Cetus           | Found a strange terminal
 14590 | -6/Cetus           | Discovered new exit (range 16)
 14619 | -6/Cetus           | Entered Archives
 15242 | -6/Archives        | Unable to access archive contents
 15594 | -6/Archives        | Discovered new exit (range 16)
 15696 | -6/Archives        | Discovered new exit (range 16)
 15728 | -6/Archives        | Entered Hub_04(d)
 15741 | -6/Hub_04(d)       | Garrison activated, responded to threat
 15894 | -6/Hub_04(d)       | Discovered exit to Factory (range 6)
 15934 | -6/Hub_04(d)       | Network Hub disabled
 15937 | -6/Hub_04(d)       | Entered Factory
 15937 | -5/Factory         | Evolved 2 slots: Utility x2
 15938 | -5/Factory         | Loaded intel: 19 terminal locations
 16202 | -5/Factory         | Assembled infested ambush trap array
 16237 | -5/Factory         | First assault squad dispatched
 17190 | -5/Factory         | Identified exit to Factory
 17569 | -5/Factory         | Spotted B-75 Beast
 17578 | -5/Factory         | Identified exit to Garrison
 17578 | -5/Factory         | Entered Garrison
 17606 | -5/Garrison        | Lost 8 parts (5u3w)
 17676 | -5/Garrison        | Triggered checkpoint
 17745 | -5/Garrison        | Build established: Hauler-Mutant
 17778 | -5/Garrison        | Triggered checkpoint
 17808 | -5/Garrison        | Destroyed 10 combat bots
 17908 | -5/Garrison        | Discovered exit to Factory (range 8)
 17918 | -5/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 17964 | -5/Garrison        | Triggered checkpoint
 18004 | -5/Garrison        | Lost 4 parts (1p3u)
 18057 | -5/Garrison        | Discovered exit to Factory (range 11)
 18076 | -5/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 18200 | -5/Garrison        | Discovered exit to Factory (range 8)
 18214 | -5/Garrison        | Entered Factory
 18214 | -4/Factory         | Evolved 2 slots: Propulsion x2
 18759 | -4/Factory         | Garrison activated, responded to threat
 18861 | -4/Factory         | Discovered new exit (range 8)
 18891 | -4/Factory         | Entered Upper Caves
 19036 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 19061 | -4/Upper Caves     | Learned Research garrison access intel
 19176 | -4/Upper Caves     | Build established: Hauler-Tank
 19554 | -4/Upper Caves     | Found Alien Artifact
 19554 | -4/Upper Caves     | Identified Core Expander
 19554 | -4/Upper Caves     | Installed Core Expander, added new Utility slot
 19687 | -4/Upper Caves     | Discovered new exit (range 5)
 19690 | -4/Upper Caves     | Entered another Upper Caves area
 19732 | -4/Upper Caves     | Identified exit to Warlord
 19803 | -4/Upper Caves     | Entered Warlord
 19823 | -4/Warlord         | System corruption cleaned by Quarantine Array
 19885 | -4/Warlord         | Build established: Scavenger-Mutant
 20061 | -4/Warlord         | Received a Watcher feed algorithm from an ecstatic Tinkerer
 20169 | -4/Warlord         | Warlord's base attacked by MAIN.C
 20189 | -4/Warlord         | Found Prototype Energy Gun
 20189 | -4/Warlord         | Identified Vortex Shotgun
 20192 | -4/Warlord         | Found Prototype Energy Cannon
 20192 | -4/Warlord         | Identified Vortex Cannon
 20195 | -4/Warlord         | Found Prototype Energy Gun
 20195 | -4/Warlord         | Identified Vortex Rifle
 20205 | -4/Warlord         | Found Vortex Cannon
 20251 | -4/Warlord         | Met Warlord
 20275 | -4/Warlord         | Found Prototype Device
 20275 | -4/Warlord         | Identified Exp. Focal Shield
 20280 | -4/Warlord         | Found Prototype Reactor
 20284 | -4/Warlord         | Found Prototype Hackware
 20371 | -4/Warlord         | Warlord forces counterattacked
 20397 | -4/Warlord         | P-70 Sage assimilated allied 23-B7W(Y)
 20427 | -4/Warlord         | Opened side exit
 20453 | -4/Warlord         | Discovered new exit (range 9)
 20465 | -4/Warlord         | Entered Proximity Caves
 20588 | -3/Proximity Caves | Identified System Mapper
 20596 | -3/Proximity Caves | Spotted B-86 Titan
 20767 | -3/Proximity Caves | Discovered new exit (range 15)
 20774 | -3/Proximity Caves | Entered Research
 20774 | -3/Research        | Evolved 2 slots: Power x1, Propulsion x1
 20775 | -3/Research        | Identified exit to Armory
 20776 | -3/Research        | Loaded intel: 4 garrison access locations
 20853 | -3/Research        | Found Prototype Device
 20853 | -3/Research        | Identified System Purifier
 21022 | -3/Research        | Found Unknown Device
 21022 | -3/Research        | Identified Antimissile System
 21184 | -3/Research        | Lost 3 parts (1p1n1u)
 21231 | -3/Research        | Build established: Hacker-Mutant
 21577 | -3/Research        | Found Enh. Force Lance
 21947 | -3/Research        | Garrison activated, responded to threat
 22020 | -3/Research        | Discovered new exit (range 16)
 22028 | -3/Research        | Identified exit to Research
 22028 | -3/Research        | Entered another Research area
 22028 | -2/Research        | Warlord forces began assault on 0b10
 22028 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 22050 | -2/Research        | Identified exit to Access
 22138 | -2/Research        | Research machine network offline
 22355 | -2/Research        | Borebot progress halted
 22375 | -2/Research        | Spotted B-90 Cyclops
 22405 | -2/Research        | Borebot progress halted
 22587 | -2/Research        | Found Gamma Bomb Array
 22652 | -2/Research        | Borebot progress halted
 22657 | -2/Research        | Borebot progress halted
 22668 | -2/Research        | Spotted SJ-1HH(L)
 22743 | -2/Research        | Met up with Warlord
 22956 | -2/Research        | Borebot progress halted
 23017 | -2/Research        | Spotted Executioner
 23028 | -2/Research        | Warlord invited to help at Command
 23054 | -2/Research        | Entered Access
 23054 | -1/Access          | Evolved 2 slots: Utility x2
 23073 | -1/Access          | Identified exit to Command
 23139 | -1/Access          | Entered Command
 23191 | -1/Command         | Spotted B-99 Colossus
 23202 | -1/Command         | Disengaged cave seal
 23202 | -1/Command         | Derelicts emerged from the dark tunnel
 23202 | -1/Command         | Welcomed Warlord to Command
 23346 | -1/Command         | Disengaged cave seal
 23346 | -1/Command         | Derelicts emerged from the dark tunnel
 23364 | -1/Command         | Spotted M Guard
 23365 | -1/Command         | Spotted M Guard
 23368 | -1/Command         | Spotted Combat Programmer
 23368 | -1/Command         | Spotted Combat Programmer
 23392 | -1/Command         | Warlord commented on Warlord statues
 23429 | -1/Command         | Met MAIN.C
 23461 | -1/Command         | 0b10 Conduit disabled
 23470 | -1/Command         | Warlord shut down involuntarily
 23484 | -1/Command         | Identified Vortex Chain Reactor
 23491 | -1/Command         | System corruption reached 10%
 23495 | -1/Command         | Assimilated Combat Programmer with FLK Orb
 23498 | -1/Command         | Assimilated P-80 Master with FLK Orb
 23523 | -1/Command         | Core integrity fell below 50%
 23534 | -1/Command         | Core integrity fell below 20%
 23537 | -1/Command         | Destroyed by M Guard with Cooled Nova Cannon

 Last Messages 
---------------
Master 10a fails to hack M Guard.
Penetrated by EMDS Slug.
Critical hit.
Vortex Chain Reactor destroyed.
System corrupted: Plasma Lance targeting data glitched.
Plasma Lance follow-up attack on MAIN.C.
Cmb. Linear Gravjet destroyed.
Master 10a destroyed.
Enh. Force Lance follow-up attack on MAIN.C.
Plasma Lance follow-up attack on MAIN.C. <x3>
Enh. Force Lance destroyed.
Plasma Lance destroyed.
Penetrated by EMDS Slug.
Cmb. Linear Gravjet destroyed.
EMDS Slug penetrates Heavy Barrier.
Cmb. Linear Gravjet destroyed. <x2>
K89ZMEKBCN1R%AW>W2ELGK0X RJJCMW1MFQ9HGDG
Penetrated by EMDS Slug.
Lrg. Storage Unit destroyed.
Acquired Zio. Metafield Generator.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           131
Coolant Potential          100
Energy Generation          65
Energy Capacity            2100
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Density       10
ECM Strength               3
Power Amplification        30
Additional Mass Support    12
Armor Coverage             1200
Resistance: KI             30
Resistance: TH             25
Resistance: EX             15
Resistance: EM             25
Resistance: I              15
Resistance: S              15
Resistance: P              15
Weapon Shielding           100
Phase Shifting             15
Evasion (%)                79
Targeting Accuracy         5
Melee Accuracy             14
Target Analysis            6
Core Analysis              10
Recoil Reduction           2
Energy Filtering           30
Salvage Targeting          3
Offensive Hacking          34
Defensive Hacking          24

 Item Schematics 
-----------------
     Adv. Sensor Array | -8/Materials | Scanalyzed
    Lrn. Proton Cannon | -7/Factory   | Hacked
         Hvy. Riot Gun | -7/Zion      | Free
          Battle Rifle | -7/Zion      | Free
         Battle Cannon | -7/Zion      | Free
     Hcp. Storage Unit | -6/Factory   | Hacked
 Imp. Coolant Injector | -6/Extension | Hacked

 Robot Schematics 
------------------
 H-66 Slayer | -6/Extension | Hacked

 Fabricated
------------
 Lrn. Proton Cannon | x1 | -7/Factory 
 Antimatter Reactor | x2 | -6/Factory | Preloaded
  Hcp. Storage Unit | x1 | -6/Factory 

 Alien Tech Used 
-----------------
Core Expander

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BiocellHackingMegatreads
  Manual?         0
Play Time         03:33:07
  Cumulative      262.2 hours
  Start           2020.09.18 @ 15:56:47
  End             2020.09.18 @ 19:43:40
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          260
  Rogue           260
  Adventurer      0
  Explorer        0
Win Type          -
  Total           13
  Types           9/0/3/1/0/0/0/0/0
Lore%             83
Gallery%          89
Achievement%      73
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              20/SmallcapsGlow
Map View          66x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 131a160f-311e-4e9d-9729-c978bbbc8027