Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 19:43:40 Player: Torako Result: Destroyed by M Guard with Cooled Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (339) 1695 Value Destroyed (11953) 11953 Prototype IDs (99) 1980 Alien Tech Used (1) 200 Bonus (14127) 14127 TOTAL SCORE: 40255 Bonus ------- High Alert Combat Kills 290 Follower Combat Kills 572 Entered Garrisons 200 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -1735 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 8/100 System Corruption 21% Temperature Cool (9) Movement Core (125) Ox2 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Coolant Injector Zionite Metafield Generator Advanced Melee Analysis Suite Advanced Core Analyzer Advanced Hacking Suite System Mapper System Shield Advanced System Shield > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (4) ---- Gravity Neutralizing Apparatus System Purifier Gamma Bomb Array Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Experimental Energy Well Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Core Analyzer Layered Medium Armor Plating Experimental Focal Shield Advanced Force Field Advanced Hacking Suite System Mapper System Shield Advanced System Shield > --- WEAPON ----------- Plasma Lance Plasma Lance Enhanced Force Lance > --- INVENTORY -------- Vortex Chain Reactor Combat Antigrav System Combat Linear Gravjet Advanced Coolant Injector Zionite Biocell Gravity Neutralizing Apparatus Zionite Metafield Generator Heavy Armor Plating System Purifier Chronowheel Vortex Cannon Vortex Cannon Gamma Bomb Array Field Lobotomy Kit Self-destruct Interrupter [Rating: 198] Favorites ----------- Power Assembled Flux Generator Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Combat Linear Gravjet Utility Large Storage Unit Device GOLEM Unit Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Layered Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Improved Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Tri-rail Accelerator Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . Utility 11 | . . . 2 . . . 2 . . . . . . 2 . . . . 2 . . . . . . . 1 2 . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 353 | 6 8 13 17 2 . 5 22 10 12 7 17 34 2 6 3 9 8 . 26 13 13 14 . 22 4 44 18 4 14 Power 41 | 1 . 2 2 . . 1 2 1 1 . 1 5 . . . 4 . . . 3 . 2 . 2 . 8 4 . 2 Engine 12 | 1 . 2 2 . . 1 1 . . . 1 2 . . . . . . . 1 . . . . . 1 . . . Core 8 | . . . . . . . 1 1 1 . . . . . . . . . . . . 2 . 1 . 2 . . . Reactor 21 | . . . . . . . . . . . . 3 . . . 4 . . . 2 . . . 1 . 5 4 . 2 Propulsion 60 | 2 1 6 4 1 . 3 4 3 1 1 1 1 . . . . . . . 1 3 4 . 2 . 13 7 . 2 Treads 7 | . . 3 . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wheel 24 | 2 1 3 4 1 . 3 2 3 1 1 1 1 . . . . . . . 1 . . . . . . . . . Hover 28 | . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . 13 7 . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 158 | 1 5 . 5 1 . 1 9 3 5 2 5 13 2 6 3 5 7 . 22 7 5 7 . 6 4 21 5 4 4 Device 73 | . . . 2 1 . 1 3 2 4 2 4 4 . 3 . 3 1 . 7 3 3 3 . 4 2 13 3 3 2 Storage 24 | 1 5 . . . . . 2 . . . . 1 1 2 . 1 6 . 3 . . . . . . 1 . . 1 Processor 11 | . . . 1 . . . . 1 . . 1 . . . 1 . . . . 1 . 1 . . . 4 1 . . Hackware 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 1 1 . Protection 44 | . . . 2 . . . 4 . 1 . . 8 1 . 2 1 . . 12 3 2 3 . 2 . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 2 5 6 . . . 7 3 5 4 10 15 . . . . 1 . 4 2 5 1 . 12 . 2 2 . 6 Energy Gun 34 | 1 1 4 4 . . . 6 1 . 1 5 6 . . . . . . 1 . 2 . . 2 . . . . . Energy Cannon 18 | . . . 2 . . . 1 1 2 . 2 5 . . . . . . . . 1 . . 2 . . . . 2 Ballistic Gun 9 | 1 1 . . . . . . . 3 2 . . . . . . 1 . . 1 . . . . . . . . . Ballistic Cannon 6 | . . 1 . . . . . . . . 1 . . . . . . . 1 1 2 . . . . . . . . Launcher 6 | . . . . . . . . . . 1 . 3 . . . . . . 2 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . 1 . . 2 1 . . . . . . . . . 1 . 8 . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 2 . . . . . . . 1 10 . . . . 1 . 4 . . 1 . 6 1 2 2 . 2 Parts Lost 125 | . . 8 8 1 . . 16 1 6 4 . 10 1 . . 11 . . 11 8 2 1 . . 4 8 2 . 23 Power 20 | . . 1 2 . . . 2 . 1 . . 2 . . . 2 . . . 2 . . . . . 3 . . 5 Propulsion 24 | . . 2 3 1 . . 4 . 1 1 . 2 . . . . . . . 1 . . . . . 2 . . 7 Utility 41 | . . . . . . . 3 . 1 . . . 1 . . 4 . . 8 5 . 1 . . 4 3 2 . 9 Weapon 40 | . . 5 3 . . . 7 1 3 3 . 6 . . . 5 . . 3 . 2 . . . . . . . 2 Highest Loss Streak 22 | . . 5 3 1 . . 5 1 5 3 . 4 1 . . 5 . . 8 4 2 1 . . 2 3 1 . 22 Average Slot Usage (%) 90 | . 100 98 94 92 100 100 98 96 98 99 99 80 84 85 86 89 80 86 87 78 83 83 95 99 94 97 99 100 92 Engine 3 | . 14 13 10 11 11 11 5 7 7 7 7 3 . . . . . . . . 5 4 . . . . . . . Core 2 | . . . . . . . 3 7 6 7 7 . . . . . . . . . . 1 10 10 10 5 2 . . Reactor 3 | . . . . . . . . . . . . 6 7 6 6 11 5 6 5 7 5 4 . . . 3 9 11 9 Treads 1 | . . 15 . . . . 8 8 . . . . . . . . . . . . 3 4 . . . . . . . Leg 4 | . . . . . . . . . . . . 2 15 13 13 13 12 13 11 3 1 . . . . . . . . Wheel 5 | . 28 11 17 15 22 22 8 6 14 14 15 6 . . . . . . . 3 5 4 . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . 2 20 20 20 21 25 23 21 Device 11 | . . . 3 11 11 11 11 12 7 8 14 5 7 11 8 11 12 6 15 8 10 18 30 27 20 14 10 15 11 Storage 24 | . 28 28 22 22 22 22 34 30 28 23 23 26 28 28 33 32 29 33 27 29 26 24 15 15 11 9 8 7 8 Processor 3 | . . . 7 . . . . . 7 7 7 3 . . . . . . . 5 4 2 5 5 5 8 13 11 10 Hackware 1 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 11 11 15 15 Protection 4 | . . . 11 11 11 11 7 1 1 5 . 2 1 1 2 1 1 6 9 8 8 4 5 7 8 5 4 3 2 Energy Gun 3 | . 9 20 10 11 11 11 13 11 . 1 6 2 . . . . . . . . 6 3 . . . . . . . Energy Cannon 8 | . . . . 11 11 11 3 5 6 2 2 12 23 20 20 18 16 20 15 . 2 . . . . . . . . Ballistic Gun 2 | . 18 4 . . . . . . 13 17 12 . . . . . . . . 2 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . 1 3 . . . . . . . . . 1 5 14 15 10 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 192 | 11 57 60 71 68 68 68 105 117 111 83 76 135 135 167 171 171 164 164 192 165 143 140 78 88 78 115 123 133 157 Greatest Support 192 | 26 26 40 26 20 20 32 40 40 32 26 20 60 60 60 60 60 70 60 60 60 28 80 80 84 82 124 192 192 192 Greatest Overweight (x) 40 | 1 2 5 4 6 3 3 6 5 6 3 3 40 2 2 5 5 3 2 3 5 5 4 . 1 . 1 . . 6 Average Overweight (x) 1 | . 1 1 2 4 3 2 3 2 3 2 3 3 1 1 2 2 1 2 2 3 4 3 . . . . . . . Largest Inventory Capacity 30 | 6 18 18 18 18 18 18 30 30 30 22 22 22 22 30 30 30 28 28 30 30 30 30 16 16 16 18 18 18 18 Average Capacity 23 | 5 16 18 18 18 18 18 29 30 28 22 22 22 20 21 30 27 24 28 26 30 30 28 16 16 16 16 18 18 17 Most Carried 30 | 6 18 18 18 18 18 18 21 25 30 22 22 22 22 26 30 30 28 26 30 24 30 30 16 16 16 18 18 18 18 Average Carried 20 | 3 13 14 14 17 17 17 16 21 26 21 21 21 20 19 26 26 21 26 24 16 23 25 16 15 15 16 17 16 16 Final Capacity 30 | 6 18 18 18 18 18 18 30 30 22 22 22 22 16 30 30 28 28 28 30 30 30 16 16 16 16 18 18 18 4 Final Carried 30 | 6 16 18 18 18 18 18 21 25 22 22 20 22 16 26 30 26 26 26 25 15 24 16 16 16 16 18 18 18 4 Class Distribution -------------------- 31% | Hauler-Golem 14% | Hauler-Mutant 12% | Hacker-Mutant 9% | Mutant 8% | Scavenger-Mutant 4% | Golem 4% | Scavenger-Skirmisher 4% | Hauler-Tank 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Hauler-Golem | -7/Deep Caves Hauler-Golem | -6/Proximity Caves Hauler-Golem | -6/Factory Hauler-Golem | -6/Extension Hauler-Golem | -6/Cetus Hauler-Golem | -6/Archives Hauler-Golem | -6/Hub_04(d) Hauler-Golem | -5/Factory Hauler-Mutant | -5/Garrison Scavenger-Tank | -4/Factory Hauler-Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com Matter Collected 5025 | 214 . 325 378 34 14 97 204 103 228 227 111 442 77 60 30 80 110 . 210 334 381 240 31 282 90 436 190 40 57 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14987 | . 117 173 485 210 . 329 1324 166 319 91 . 1949 230 1040 1269 1122 472 346 1416 334 586 188 . 48 275 1876 466 87 69 Parts 644 | . 7 7 36 17 . 14 46 4 10 6 . 38 7 42 45 45 19 20 64 17 30 12 . . 21 95 29 6 7 Haulers Intercepted 7 | . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . Recyclers Shooed 7 | . . . 1 . . . 3 . . . . . . . . . . . 1 . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . . 10 4 . . 7 . . . . . . . . 9 . 41 24 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 282 | . 2 6 15 10 . 3 21 4 6 4 . 55 4 11 20 23 6 7 24 16 7 5 . . 8 19 4 1 1 Melee 36 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 8 19 4 1 1 Guns 51 | . 2 5 10 5 . . 17 1 5 1 . . . . . . 1 . 1 1 1 1 . . . . . . . Cannons 154 | . . 1 3 5 . 3 1 3 1 . . 20 4 11 20 23 5 7 23 15 5 4 . . . . . . . AOE 36 | . . . 2 . . . 1 . . 3 . 29 . . . . . . . . 1 . . . . . . . . Classes Destroyed 20 | . 2 3 3 . . 1 3 . . 1 . 3 1 1 . . . . . . . 1 . 1 . . . . . Worker 8 | . . 1 1 . . . 2 . . . . . . 1 . . . 1 . . . . . . . 1 1 . . Builder 8 | . . . 1 . . . 1 . . . . . . . 1 . . . 2 . . . . . . 3 . . . Tunneler 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Hauler 7 | . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . Recycler 14 | . . 1 . . . 2 2 . . . . . . 2 . . . . 1 . 1 . . . . 4 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 4 | . . . . . . . . . . . . . . 1 . . 1 1 . . 1 . . . . . . . . Watcher 5 | . . . 1 . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . Swarmer 71 | . . . 9 8 . . . . . 3 . . . 3 . 11 . 4 4 9 . 4 . . 8 8 . . . Grunt 77 | . 2 1 6 2 . 2 15 4 6 . . . 3 3 11 6 . . 9 2 4 . . . . 1 . . . Brawler 6 | . . . . . . 1 1 . . . . . . . 1 1 . 1 1 . . . . . . . . . . Duelist 3 | . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 29 | . . . . . . . 4 . . . . . . 1 6 . 4 1 3 1 1 1 . . . 4 2 1 . Hunter 5 | . . . . . . . . . . 1 . . . . 1 1 . . . 2 . . . . . . . . . Programmer 22 | . . . . . . . . . . . . . 1 4 . . . . 4 2 2 . . . . 6 2 . 1 Cetus Guard 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 46 | . . 5 . . . . . . . . . 37 . . . . 1 . 3 . . . . . . . . . . Golem 14 | . . . . . . . . . . . . 13 . . . . 1 . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 36 | . 2 5 4 3 . 5 6 4 3 3 . 36 3 3 5 8 2 6 6 10 3 4 . 1 4 4 1 1 1 Combat Bots Only 36 | . 2 3 4 3 . 3 6 4 3 3 . 36 3 2 5 8 2 4 6 10 2 4 . . 4 4 1 1 1 Max Kills in Single Turn 5 | . 1 1 1 1 . 1 1 1 1 3 . 5 1 2 2 2 1 2 2 2 2 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 . . . 1 . . 3 . 5 . . . . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com Damage Taken 27893 | . 35 774 662 170 . 74 1623 376 1045 368 . 2413 270 318 1439 3191 296 480 3415 1991 509 369 44 226 743 1609 226 37 5190 Core 3996 | . 13 127 29 14 . . 207 65 86 17 . 194 . 35 233 426 51 57 290 188 27 62 . 19 90 141 . 14 1611 Absorbed by Shields 1141 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . 215 . 38 879 Core Remaining (%) 67 | 100 . 44 . . . 89 62 . . . . . 48 . . . . 5 . 52 . . . . 82 89 100 . . Volleys Fired 852 | . 9 41 59 22 . 7 92 10 22 11 1 191 9 46 51 75 16 20 58 55 25 16 . 1 . . . . 15 Largest 3 | . 2 2 2 2 . 2 2 3 3 3 1 3 3 3 3 3 3 3 3 2 3 2 . 1 . . . . 2 Hottest 226 | . 70 100 143 124 . 124 144 224 146 131 65 205 75 75 75 75 75 75 90 83 226 123 . 50 . . . . 100 Shots Fired 1497 | . 18 76 108 40 . 15 176 22 50 30 1 238 23 90 109 125 41 45 135 62 42 25 . 1 . . . . 25 Gun 454 | . 18 70 51 18 . 8 143 12 38 29 . 13 . . . . 1 . 10 9 25 9 . . . . . . . Cannon 1022 | . . 6 57 22 . 7 33 10 12 . 1 210 23 90 109 125 40 45 125 53 17 16 . 1 . . . . 20 Launcher 16 | . . . . . . . . . . 1 . 15 . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 233 | . 13 16 50 . . . . . 38 26 . . . . . . 1 . 1 62 10 16 . . . . . . . Thermal 1126 | . 5 60 42 40 . 15 128 22 12 3 1 208 23 90 109 125 40 45 124 . 25 9 . . . . . . . Explosive 15 | . . . . . . . . . . 1 . 14 . . . . . . . . . . . . . . . . . Electromagnetic 97 | . . . 16 . . . 48 . . . . 16 . . . . . . 10 . 7 . . . . . . . . Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 20 Robot Hit Streak 22 | . 3 9 15 6 . 7 17 8 11 3 . 22 14 9 14 14 8 13 16 15 11 3 . . . . . . 13 Robot Miss Streak 8 | . 1 4 3 3 . 4 5 1 5 4 . 5 1 3 6 2 3 5 3 8 2 6 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1104 | . 11 44 60 22 . 8 123 18 30 13 . 118 19 45 72 90 29 20 92 51 30 20 . 6 20 106 11 1 45 Core Hits 577 | . 5 16 24 10 . 7 41 7 14 5 . 159 5 19 33 37 17 11 41 21 24 8 . 1 8 44 6 1 13 Critical Hits 31 | . 1 . 1 2 . . 2 1 1 1 . 1 . . . . 1 . . 2 . . . . 3 8 3 1 3 Critical Kills 14 | . 1 . . 1 . . . . . . . 1 . . . . 1 . . 1 . . . . 3 2 2 1 1 Critical Parts Destroyed 14 | . . . 1 1 . . 2 1 1 1 . . . . . . . . . 1 . . . . . 5 . . 1 Melee Attacks 381 | . . . . . . . . . . . 25 31 . . . . . . . . . 8 . 12 47 176 41 8 33 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 260 | . . . . . . . . . . . 25 31 . . . . . . . . . 8 . 12 47 134 3 . . Piercing 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . 42 38 8 33 Sneak Attacks 34 | . . . . . . . . . . . . 5 . . . . . . . . . 3 . 1 . 16 7 . 2 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . 2 Follow-up Attacks 61 | . . . . . . . . . . . . . . . . . . . . . . . . 2 12 37 2 . 8 Damage Inflicted 48245 | . 115 620 1498 367 . 164 2468 435 739 309 . 8991 923 2106 3811 4230 1330 1321 4368 1843 1263 789 . 251 752 5558 1301 51 2642 Guns 4959 | . 115 550 522 194 . 101 1935 209 529 136 . 173 . . . . 25 . 61 64 311 34 . . . . . . . Cannons 27734 | . . 70 720 173 . 63 453 226 210 . . 4059 923 2098 3741 4230 1305 1103 4181 1779 616 388 . . . . . . 1396 Explosions 4661 | . . . 256 . . . 80 . . 173 . 3441 . 8 57 . . 218 92 . 336 . . . . . . . . Melee 10844 | . . . . . . . . . . . . 1318 . . . . . . . . . 367 . 251 752 5558 1301 51 1246 Ramming 47 | . . . . . . . . . . . . . . . 13 . . . 34 . . . . . . . . . . Kinetic 4327 | . 67 159 619 . . . . . 529 118 . . . . . . 25 . 94 1843 485 388 . . . . . . . Thermal 26333 | . 48 461 655 367 . 164 1779 435 210 18 . 4024 923 2098 3798 4230 1305 1103 4124 . 557 34 . . . . . . . Explosive 3807 | . . . . . . . . . . 173 . 3439 . . . . . . 55 . 140 . . . . . . . . Electromagnetic 1491 | . . . 224 . . . 689 . . . . 210 . 8 . . . 218 61 . 81 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7248 | . . . . . . . . . . . . 1318 . . . . . . . . . 367 . 251 752 4560 . . . Piercing 3596 | . . . . . . . . . . . . . . . . . . . . . . . . . . 998 1301 51 1246 Entropic 1396 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1396 Highest Corruption 21 | . . 5 8 8 8 8 1 3 3 3 3 . 1 2 2 2 2 3 . 6 3 3 2 2 . 4 . . 21 Average Corruption 3 | . . 5 3 8 8 8 1 2 3 3 3 . 1 1 2 2 2 2 . 5 3 1 2 2 . 3 . . 9 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . . . Effects 200 | . . 8 16 11 14 21 3 2 10 16 2 . 1 4 24 5 16 3 . 20 6 5 . 1 . 6 . . 6 Message Errors 66 | . . 4 5 5 4 4 1 . 2 1 . . 1 2 10 4 11 . . 7 2 . . 1 . 1 . . 1 Matter Fused 37 | . . 2 1 1 5 6 . 2 2 11 1 . . . . . . . . 1 1 1 . . . 1 . . 2 Heat Flow Errors 21 | . . . 2 1 1 2 . . 2 2 . . . 1 4 . 2 2 . . . 1 . . . 1 . . . Energy Discharges 22 | . . . 1 3 3 2 2 . 3 1 . . . . 2 . . . . 3 1 . . . . 1 . . . Parts Rejected 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 21 | . . . 1 1 1 3 . . . . 1 . . 1 3 . 1 . . 2 2 3 . . . 2 . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 24 | . . 1 5 . . 2 . . 1 1 . . . . 4 1 1 1 . 4 . . . . . . . . 3 Weapon Failures 5 | . . . 1 . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2524 | . . . 100 . . . 1 . . 1 . 648 21 133 155 63 25 78 244 30 68 199 . . 29 587 142 . . Projectiles 1135 | . . . 34 . . . 1 . . . . 365 21 133 152 63 25 78 167 30 27 39 . . . . . . . Explosions 315 | . . . 66 . . . . . . 1 . 127 . . 3 . . . 77 . 41 . . . . . . . . Melee 1074 | . . . . . . . . . . . . 156 . . . . . . . . . 160 . . 29 587 142 . . Knockbacks 38 | . . 1 15 . . . . . . . . . . . . . . . 2 13 3 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 34 | . . 1 11 . . . . . . . . . . . . . . . 2 13 3 4 . . . . . . . Secondary 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 686 | . . . 106 . . . . . . 37 . 128 . 16 6 . . 83 310 . . . . . . . . . . Shots 13 | . . . 3 . . . . . . 1 . 3 . 1 . . . 1 4 . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 566 | . 45 339 370 192 258 238 306 566 468 190 . 402 8 282 254 301 223 148 328 501 186 83 . . . 124 399 6 61 Average Temperature 105 | . 22 124 142 65 156 97 99 303 185 78 . 115 4 151 80 49 109 65 87 155 51 43 . . . 11 115 1 10 Received Heat Transfer 5271 | . 12 110 129 27 . 18 711 117 558 . . 446 102 12 489 594 27 . 847 243 75 . 24 . . 151 45 8 526 Effects 50 | . . 3 3 . . . 3 8 6 . . 7 . . . 4 . . 3 6 . . . . . . 7 . . Shutdowns 15 | . . 2 2 . . . . 4 1 . . . . . . . . . . 1 . . . . . . 5 . . Energy Bleed 8 | . . 1 . . . . 3 . . . . 1 . . . 1 . . . 1 . . . . . . 1 . . Interference 19 | . . . 1 . . . . . 5 . . 5 . . . 3 . . 3 2 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 4 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 24 | . . 1 1 . . . 9 . . . . 1 1 1 1 1 1 1 3 . 2 1 . . . . . . . Heat Transferred 21514 | . 148 1369 1238 703 . 333 3504 820 322 37 . 2410 475 1150 2100 2325 725 650 2300 . 831 74 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com Peak Influence 626 | . 117 75 313 370 . 80 289 200 . . . . . 258 505 626 180 310 462 575 350 . . . . 430 388 206 249 Initial 301 | . . 45 1 105 . . . 101 . . . . . 37 8 219 180 5 151 199 301 . . . . 101 188 115 131 Average 192 | . 90 28 159 216 . 51 151 72 . . . . . 88 241 395 105 76 262 406 242 . . . . 229 281 162 192 Maximum Alert Level 2 | . . . 1 1 . . 1 1 . . . . . 1 2 2 . 1 2 2 1 . . . . 2 1 1 1 Low Security (%) 57 | 100 100 100 54 40 . 100 71 95 . . . . . 96 41 4 100 94 22 20 24 . . . . 46 24 87 45 Level 1 33 | . . . 45 59 . . 28 4 . . . . . 3 31 35 . 5 70 12 75 . . . . 49 75 12 54 Level 2 9 | . . . . . . . . . . . . . . . 27 59 . . 7 67 . . . . . 3 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 1 2 . . . 4 2 . . . . . 6 3 2 . 3 4 . 4 . . . . 5 . 1 2 Investigation 15 | . 1 1 1 . . . 3 2 . . . . . 3 1 2 . 1 . . . . . . . . . . . Extermination 9 | . . . . . . . . . . . . . . 3 . . . . 2 . 1 . . . . 2 . . 1 Reinforcement 10 | . . . 1 . . . 1 . . . . . . . 2 . . . 1 . 1 . . . . 2 . 1 1 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 5 | . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com Distress Signals 20 | . 1 1 2 . . . 2 1 . . . . . 1 2 1 . . 2 . 1 . . . . 1 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 478 | . 4 11 35 10 . 3 34 10 7 3 . 76 5 16 35 26 5 11 48 16 9 7 4 33 10 32 12 1 15 Peak Tracking Total 36 | . 4 2 6 3 . 3 6 4 4 3 . 36 4 3 5 6 2 4 10 5 5 5 4 21 5 7 5 1 9 Tactical Retreats 59 | . 1 3 7 . . . 4 2 1 . . 8 1 3 5 1 . 1 7 . 1 . 1 2 1 6 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 17 | . 1 . 1 . . . 1 1 . . . . . . 2 . . 1 1 6 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . 5 . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 46 | . . . 3 3 . . 3 . . . . 3 . 4 4 4 3 4 7 . 6 . . 1 . . . . 1 Max in Single Turn 5 | . . . 1 1 . . 1 . . . . 1 . 1 1 1 1 1 4 . 5 . . 1 . . . . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 80 | . 3 1 5 . 2 . 5 6 1 . 1 . . 4 12 4 . 3 4 . 2 . . 11 . 4 2 4 6 Terminals 51 | . 2 . 4 . . . 3 4 . . . . . 3 12 4 . 3 2 . 1 . . . . 2 1 4 6 Fabricators 4 | . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . . Total Hacks 209 | . 8 1 13 . 24 . 13 15 1 . 3 . . 15 32 8 . 9 6 . 5 . . 27 . 7 5 5 12 Successful 129 | . 5 1 6 . 24 . 5 5 1 . 3 . . 5 14 3 . 4 3 . 2 . . 27 . 4 4 4 9 Failed 80 | . 3 . 7 . . . 8 10 . . . . . 10 18 5 . 5 3 . 3 . . . . 3 1 1 3 Catastrophic 15 | . . . 1 . . . . 3 . . . . . 1 5 . . . 2 . 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 5 . 9 . 1 . 2 . . . . . . 8 11 5 . 2 2 . . . . 1 . 1 2 2 5 Terminals 120 | . 3 . 11 . . . 7 9 . . . . . 9 32 8 . 9 4 . 2 . . . . 5 4 5 12 Fabricators 13 | . . . . . . . . 6 . . . . . 6 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 5 . 2 . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . . Terminal Hacks 92 | . . 1 3 . 24 . 1 2 1 . 3 . . 2 9 1 . 2 2 . 1 . . 27 . 2 2 3 6 Record 35 | . . . . . 23 . . . . . . . . . . 1 . . . . . . . 9 . . 1 . 1 Part Schematic 6 | . . . . . . . . 1 . . 3 . . 1 1 . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Prototype ID Bank 21 | . . . 2 . . . 1 1 . . . . . . 1 . . . . . . . . 16 . . . . . Open Door 9 | . . 1 . . . . . . 1 . . . . . 2 . . . . . . . . 2 . . . 2 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . Locate Traps 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Build 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Unauthorized Hacks 20 | . 3 . 2 . . . 1 . . . . . . . 5 2 . 2 . . . . . . . . 1 1 3 Terminals 18 | . 2 . 1 . . . 1 . . . . . . . 5 2 . 2 . . . . . . . . 1 1 3 Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Botnet 11 | . . . 1 . . . . . . . . . . . 4 2 . . . . . . . . . . . 1 3 Disrupt 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 . 4 . . . 5 6 . . . . . 3 10 2 . 2 3 . 2 . . . . 2 1 . 2 Full Trace Events 14 | . . . 2 . . . 3 2 . . . . . 3 1 2 . 1 . . . . . . . . . . . Feedback Events 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Corruption 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 1 1 . . 3 . . 1 1 . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . Matter 548 | . . . . . . . . 212 . . . . . 336 . . . . . . . . . . . . . . . Time 189 | . . . . . . . . 106 . . . . . 83 . . . . . . . . . . . . . . . Total Part Build Rating 21 | . . . . . . . . 6 . . . . . 15 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired 13 | . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com Total Allies 21 | . . . . . . . . . . . 4 . . . 14 . . . . . . . . . . . 1 . 2 Largest Group 8 | . . . . . . . . . . . 4 4 . . 8 5 . . . . . . . . . . 1 . 2 Highest-Rated Group 247 | . . . . . . . . . . . 107 107 . . 217 140 . . . . . . . . . . 44 . 247 Highest-Rated Ally 157 | . . . . . . . . . . . 31 31 . . 37 37 . . . . . . . . . . 44 . 157 Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 199 | . . . . . . . . . . . . 105 . . 82 6 . . . . . . . . . . . . 6 Total Damage 2727 | . . . . . . . . . . . . 1226 . . 1392 109 . . . . . . . . . . . . . Kills 24 | . . . . . . . . . . . . 7 . . 16 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricated Assembled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Derelict Logs Recovered 10 | . . . . 1 . . . . 3 1 1 . 1 . . . . . . . . 1 2 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com Turns Passed 23536 | 59 232 513 634 417 465 575 1077 704 769 876 1262 2517 600 1652 1614 652 1109 209 1641 636 677 799 113 662 309 1254 1026 85 398 Spaces Moved 14962 | 50 173 262 328 268 320 441 387 319 504 687 1043 1182 247 738 628 187 193 75 692 288 375 536 194 1027 397 1476 1401 120 424 Core 6 | 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Treads 424 | . . 105 . . . . 161 158 . . . . . . . . . . . . . . . . . . . . . Legs 2898 | . . . . . . . . . . . . 81 247 738 628 187 193 75 692 57 . . . . . . . . . Wheels 6501 | 47 173 157 328 268 320 441 226 161 504 687 1043 1100 . . . . . . . 231 375 440 . . . . . . . Hover 5133 | . . . . . . . . . . . . . . . . . . . . . . 96 194 1027 397 1476 1401 120 422 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 50 90 100 100 110 110 110 120 130 120 110 110 110 170 170 190 170 170 190 190 140 140 58 58 48 48 24 36 38 36 Average Speed 112 | 87 99 134 119 126 110 119 167 167 128 114 110 133 187 189 194 194 188 190 196 153 145 127 58 55 48 47 39 38 38 Slowest Speed 2050 | 100 110 200 140 140 110 120 270 260 160 120 110 2050 190 190 250 250 210 190 210 230 150 140 58 123 48 104 43 38 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 37 50 31 63 70 75 33 11 62 73 86 79 43 13 80 73 84 14 16 51 11 62 46 96 64 36 37 4 18 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 6 | . 1 . 1 . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . . 1 . . . 1 1 1 1 1 . 1 . . . 1 1 . . . 1 . . 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 . 1 1 1 . . . . . 1 . 1 1 1 . . . 1 1 . 1 1 . . . . Scrap Searched 17 | . . . . . . 1 . . 1 3 5 . 1 . . . . . . . . 3 1 . 2 . . . . Spaces Dug 144 | . . . . . . . . . . 7 4 64 . 13 . . . . 1 . . 4 . 3 3 21 17 3 4 Terrain Destroyed 693 | . . 2 29 . . . 5 . 4 8 4 121 4 34 47 9 6 174 123 10 41 21 . 3 3 21 17 3 4 Melee 66 | . . . . . . . . . . . 4 7 . . . . . . . . . 4 . 3 3 21 17 3 4 Projectile 258 | . . 2 14 . . . . . 4 1 . 88 4 34 25 9 6 10 26 10 8 17 . . . . . . . AOE 369 | . . . 15 . . . 5 . . 7 . 26 . . 22 . . 164 97 . 33 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp War Pro Res Res Acc Com Total 19922 | 61 216 348 462 308 434 476 640 468 579 757 1122 1859 369 913 928 368 925 106 865 419 474 618 195 1117 480 1876 1810 147 582 Wait 2718 | . . 19 40 10 111 15 120 118 26 42 12 354 102 108 61 86 644 12 45 26 27 14 . 24 44 191 345 17 105 Move 14932 | 49 172 261 327 267 319 440 386 318 503 686 1042 1181 246 737 627 186 192 74 692 285 374 535 193 1026 396 1475 1400 119 424 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 236 | 6 15 10 9 3 2 2 18 6 13 7 8 19 2 9 4 7 22 . 13 . 21 13 1 9 1 11 3 2 . Fast Attach 131 | 6 3 3 6 1 . 2 3 2 1 . 5 15 2 4 2 1 5 . 9 4 5 3 . 13 2 25 7 . 2 Attach 122 | . . 9 9 . . . 17 3 6 4 3 8 . . . 7 2 . 6 8 5 10 . 3 2 7 2 3 8 Detach 95 | . 1 1 5 . . . 2 3 . . 1 11 4 5 8 4 16 . 18 1 4 2 . 1 1 6 1 . . Swap 103 | . 5 1 2 1 . 3 2 5 5 3 9 11 . 2 1 1 1 . 11 1 3 2 . 6 . 13 10 1 4 Drop 236 | . 11 3 5 4 2 7 . 3 3 4 16 38 4 2 . 1 27 . 11 . 10 15 1 25 . 28 14 . 2 Fire 852 | . 9 41 59 22 . 7 92 10 22 11 1 191 9 46 51 75 16 20 58 55 25 16 . 1 . . . . 15 Melee 282 | . . . . . . . . . . . 25 31 . . . . . . . . . 8 . 9 34 120 28 5 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . . . . . 6 . . . . 39 . . . . . . . . . Rewire 167 | . . . . . . . . . . . . . . . 167 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) -5/Factory (discovered 5 exits: Fac x4 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 430 | -10/Mines | Assembled infested the area 435 | -10/Mines | Assisted by a Guerilla fighting off Assembled 507 | -10/Mines | Lost 5 parts (1p2n2w) 661 | -10/Mines | Met a Derelict shopkeep closing up shop 779 | -10/Mines | Discovered new exit (range 8) 801 | -10/Mines | Core integrity fell below 50% 805 | -10/Mines | Entered Materials 805 | -9/Materials | Evolved 2 slots: Utility x2 990 | -9/Materials | Lost 3 parts (1p1n1w) 1302 | -9/Materials | Discovered new exit (range 12) 1439 | -9/Materials | Entered Mines 1672 | -9/Mines | Discovered new exit (range 5) 1782 | -9/Mines | Identified exit to Exiles 1850 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1856 | -9/Mines | Entered Exiles 1884 | -9/Exiles | Met 8R-AWN 1899 | -9/Exiles | Met EX-HEX 1966 | -9/Exiles | Met EX-DEC 2054 | -9/Exiles | Met EX-BIN 2069 | -9/Exiles | Aligned with FarCom system 2070 | -9/Exiles | Given EX-Vault access code 2097 | -9/Exiles | Opened EX-Vault 2105 | -9/Exiles | Found Chronowheel 2129 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2143 | -9/Exiles | Exiles lab attacked by MAIN.C 2164 | -9/Exiles | Learned location of Zion (-7) 2196 | -9/Exiles | Discovered new exit (range 14) 2321 | -9/Exiles | Left Exiles lab with Chronowheel 2321 | -9/Exiles | Entered Mines 2407 | -8/Mines | Discovered new exit (range 6) 2654 | -8/Mines | Build established: Scavenger-Mutant 2735 | -8/Mines | Discovered new exit (range 5) 2896 | -8/Mines | Entered Materials 2896 | -8/Materials | Evolved 2 slots: Utility x2 3091 | -8/Materials | Lost 3 parts (1n2u) 3270 | -8/Materials | Build established: Hauler-Mutant 3364 | -8/Materials | Lost 3 parts (1n2w) 3598 | -8/Materials | Lost 5 parts (1n1u3w) 3870 | -8/Materials | Discovered new exit (range 12) 3973 | -8/Materials | Entered Factory 3973 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4496 | -7/Factory | Fabricated Lrn. Proton Cannon (x1) 4572 | -7/Factory | Discovered new exit (range 14) 4592 | -7/Factory | Identified exit to Lower Caves 4677 | -7/Factory | Entered Lower Caves 4719 | -7/Lower Caves | Learned Factory terminal intel 4828 | -7/Lower Caves | Identified exit to Lower Caves 4992 | -7/Lower Caves | Lost 5 parts (1p1n3w) 5170 | -7/Lower Caves | Learned Factory trap positions 5446 | -7/Lower Caves | Entered another Lower Caves area 5727 | -7/Lower Caves | Learned location of 1 exit from Factory 5740 | -7/Lower Caves | Encountered a Warlord checkpoint 5850 | -7/Lower Caves | Lost 3 parts (1n2w) 6251 | -7/Lower Caves | Discovered new exit (range 5) 6254 | -7/Lower Caves | Identified exit to Zion 6322 | -7/Lower Caves | Entered Zion 6363 | -7/Zion | Given the Hacking Drone Bay 6367 | -7/Zion | Found Prototype Device 6372 | -7/Zion | Identified Hacking Drone Bay 6380 | -7/Zion | Discovered new exit (range 9) 6414 | -7/Zion | Build established: Scavenger-Skirmisher 6465 | -7/Zion | System corruption cleaned by Quarantine Array 6598 | -7/Zion | Learned location of Warlord (-4) 6712 | -7/Zion | Learned Factory terminal intel 6791 | -7/Zion | Gained Derelict followers 7065 | -7/Zion | Rebuked by Imprinter 7521 | -7/Zion | Build established: Derelict-Mutant 7562 | -7/Zion | Discovered new exit (range 3) 7566 | -7/Zion | Identified exit to Deep Caves 7567 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7584 | -7/Zion | Entered Deep Caves 7584 | -7/Deep Caves | Accompanied by 4 allies 7799 | -7/Deep Caves | Z-Facility disabled 7803 | -7/Deep Caves | Attacked by Z-Imprinter 7819 | -7/Deep Caves | Destroyed Z-Imprinter 7859 | -7/Deep Caves | Lost 4 parts (1p1n2w) 7859 | -7/Deep Caves | Found Prototype Device 7859 | -7/Deep Caves | Identified Zio. Metafield Generator 8008 | -7/Deep Caves | Found Prototype Protection 8008 | -7/Deep Caves | Identified Zio. Heavy Carapace 8038 | -7/Deep Caves | Found Prototype Protection 8038 | -7/Deep Caves | Identified Zio. Weapon Casing 8047 | -7/Deep Caves | Found Zio. Weapon Casing 8132 | -7/Deep Caves | Found Zio. Weapon Casing 8365 | -7/Deep Caves | Discovered new exit (range 6) 8370 | -7/Deep Caves | Identified exit to Proximity Caves 8521 | -7/Deep Caves | Build established: Hauler-Mutant 8658 | -7/Deep Caves | Spotted as-52548 8686 | -7/Deep Caves | Destroyed as-52548 8761 | -7/Deep Caves | Exposed GOLEM chamber 8764 | -7/Deep Caves | Found GOLEM Unit 8770 | -7/Deep Caves | Found GOLEM Unit 8805 | -7/Deep Caves | Found GOLEM Unit 9065 | -7/Deep Caves | Build established: Hauler-Golem 9428 | -7/Deep Caves | Spotted as-77312 9466 | -7/Deep Caves | Destroyed as-77312 9488 | -7/Deep Caves | Triggered Deep Caves wall 9646 | -7/Deep Caves | Destroyed 36 combat bots 9702 | -7/Deep Caves | Spotted AS-30991 9709 | -7/Deep Caves | Lost 3 parts (1p2w) 9711 | -7/Deep Caves | Found Field Lobotomy Kit 9716 | -7/Deep Caves | Destroyed AS-30991 9728 | -7/Deep Caves | Destroyed 7 combat bots 9740 | -7/Deep Caves | Core integrity fell below 50% 9744 | -7/Deep Caves | Spotted AS-89763 9762 | -7/Deep Caves | Found Mobile Assembly Unit 9800 | -7/Deep Caves | Destroyed AS-89763 10101 | -7/Deep Caves | Entered Proximity Caves 10579 | -6/Proximity Caves | Discovered new exit (range 7) 10701 | -6/Proximity Caves | Entered Factory 10701 | -6/Factory | Evolved 2 slots: Utility x2 10702 | -6/Factory | Identified exit to Factory 10703 | -6/Factory | Loaded intel: 103 trap records 10704 | -6/Factory | Loaded intel: 22 terminal locations 10824 | -6/Factory | Build established: Golem 10925 | -6/Factory | Identified exit to Lower Caves 10925 | -6/Factory | Identified exit to Extension 11766 | -6/Factory | Build established: Hauler-Golem 11891 | -6/Factory | Fabricated Antimatter Reactor (x2) 11934 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 12353 | -6/Factory | Entered Extension 12575 | -6/Extension | Rescued a captive Derelict 12726 | -6/Extension | Energy Cycler disabled 12726 | -6/Extension | Rescued a captive Derelict 12726 | -6/Extension | Rescued a captive Derelict 12726 | -6/Extension | Rescued a captive Derelict 12726 | -6/Extension | Rescued a captive Derelict 12728 | -6/Extension | Rescued a captive Derelict 13294 | -6/Extension | Spotted B-75 Beast 13311 | -6/Extension | Allies destroyed B-75 Beast 13313 | -6/Extension | Discovered exit to Factory (range 14) 13326 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 13922 | -6/Extension | Discovered exit to Factory (range 10) 13924 | -6/Extension | Discovered new exit (range 6) 13967 | -6/Extension | Entered Cetus 13967 | -6/Cetus | Accompanied by 5 allies 13999 | -6/Cetus | Spotted Cetus Guard 13999 | -6/Cetus | Spotted Cetus Guard 14006 | -6/Cetus | Spotted Cetus Guard 14014 | -6/Cetus | Spotted Cetus Guard 14015 | -6/Cetus | Destroyed Cetus Guard 14032 | -6/Cetus | Destroyed Cetus Guard 14043 | -6/Cetus | Destroyed Cetus Guard 14050 | -6/Cetus | Core integrity fell below 50% 14069 | -6/Cetus | Destroyed Cetus Guard 14120 | -6/Cetus | Lost 5 parts (1p2u2w) 14124 | -6/Cetus | Destroyed 8 combat bots 14350 | -6/Cetus | Cetus Manufacturing Module disabled 14379 | -6/Cetus | Lost 3 parts (1u2w) 14468 | -6/Cetus | Core integrity fell below 20% 14529 | -6/Cetus | Found a strange terminal 14590 | -6/Cetus | Discovered new exit (range 16) 14619 | -6/Cetus | Entered Archives 15242 | -6/Archives | Unable to access archive contents 15594 | -6/Archives | Discovered new exit (range 16) 15696 | -6/Archives | Discovered new exit (range 16) 15728 | -6/Archives | Entered Hub_04(d) 15741 | -6/Hub_04(d) | Garrison activated, responded to threat 15894 | -6/Hub_04(d) | Discovered exit to Factory (range 6) 15934 | -6/Hub_04(d) | Network Hub disabled 15937 | -6/Hub_04(d) | Entered Factory 15937 | -5/Factory | Evolved 2 slots: Utility x2 15938 | -5/Factory | Loaded intel: 19 terminal locations 16202 | -5/Factory | Assembled infested ambush trap array 16237 | -5/Factory | First assault squad dispatched 17190 | -5/Factory | Identified exit to Factory 17569 | -5/Factory | Spotted B-75 Beast 17578 | -5/Factory | Identified exit to Garrison 17578 | -5/Factory | Entered Garrison 17606 | -5/Garrison | Lost 8 parts (5u3w) 17676 | -5/Garrison | Triggered checkpoint 17745 | -5/Garrison | Build established: Hauler-Mutant 17778 | -5/Garrison | Triggered checkpoint 17808 | -5/Garrison | Destroyed 10 combat bots 17908 | -5/Garrison | Discovered exit to Factory (range 8) 17918 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17964 | -5/Garrison | Triggered checkpoint 18004 | -5/Garrison | Lost 4 parts (1p3u) 18057 | -5/Garrison | Discovered exit to Factory (range 11) 18076 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18200 | -5/Garrison | Discovered exit to Factory (range 8) 18214 | -5/Garrison | Entered Factory 18214 | -4/Factory | Evolved 2 slots: Propulsion x2 18759 | -4/Factory | Garrison activated, responded to threat 18861 | -4/Factory | Discovered new exit (range 8) 18891 | -4/Factory | Entered Upper Caves 19036 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19061 | -4/Upper Caves | Learned Research garrison access intel 19176 | -4/Upper Caves | Build established: Hauler-Tank 19554 | -4/Upper Caves | Found Alien Artifact 19554 | -4/Upper Caves | Identified Core Expander 19554 | -4/Upper Caves | Installed Core Expander, added new Utility slot 19687 | -4/Upper Caves | Discovered new exit (range 5) 19690 | -4/Upper Caves | Entered another Upper Caves area 19732 | -4/Upper Caves | Identified exit to Warlord 19803 | -4/Upper Caves | Entered Warlord 19823 | -4/Warlord | System corruption cleaned by Quarantine Array 19885 | -4/Warlord | Build established: Scavenger-Mutant 20061 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 20169 | -4/Warlord | Warlord's base attacked by MAIN.C 20189 | -4/Warlord | Found Prototype Energy Gun 20189 | -4/Warlord | Identified Vortex Shotgun 20192 | -4/Warlord | Found Prototype Energy Cannon 20192 | -4/Warlord | Identified Vortex Cannon 20195 | -4/Warlord | Found Prototype Energy Gun 20195 | -4/Warlord | Identified Vortex Rifle 20205 | -4/Warlord | Found Vortex Cannon 20251 | -4/Warlord | Met Warlord 20275 | -4/Warlord | Found Prototype Device 20275 | -4/Warlord | Identified Exp. Focal Shield 20280 | -4/Warlord | Found Prototype Reactor 20284 | -4/Warlord | Found Prototype Hackware 20371 | -4/Warlord | Warlord forces counterattacked 20397 | -4/Warlord | P-70 Sage assimilated allied 23-B7W(Y) 20427 | -4/Warlord | Opened side exit 20453 | -4/Warlord | Discovered new exit (range 9) 20465 | -4/Warlord | Entered Proximity Caves 20588 | -3/Proximity Caves | Identified System Mapper 20596 | -3/Proximity Caves | Spotted B-86 Titan 20767 | -3/Proximity Caves | Discovered new exit (range 15) 20774 | -3/Proximity Caves | Entered Research 20774 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 20775 | -3/Research | Identified exit to Armory 20776 | -3/Research | Loaded intel: 4 garrison access locations 20853 | -3/Research | Found Prototype Device 20853 | -3/Research | Identified System Purifier 21022 | -3/Research | Found Unknown Device 21022 | -3/Research | Identified Antimissile System 21184 | -3/Research | Lost 3 parts (1p1n1u) 21231 | -3/Research | Build established: Hacker-Mutant 21577 | -3/Research | Found Enh. Force Lance 21947 | -3/Research | Garrison activated, responded to threat 22020 | -3/Research | Discovered new exit (range 16) 22028 | -3/Research | Identified exit to Research 22028 | -3/Research | Entered another Research area 22028 | -2/Research | Warlord forces began assault on 0b10 22028 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22050 | -2/Research | Identified exit to Access 22138 | -2/Research | Research machine network offline 22355 | -2/Research | Borebot progress halted 22375 | -2/Research | Spotted B-90 Cyclops 22405 | -2/Research | Borebot progress halted 22587 | -2/Research | Found Gamma Bomb Array 22652 | -2/Research | Borebot progress halted 22657 | -2/Research | Borebot progress halted 22668 | -2/Research | Spotted SJ-1HH(L) 22743 | -2/Research | Met up with Warlord 22956 | -2/Research | Borebot progress halted 23017 | -2/Research | Spotted Executioner 23028 | -2/Research | Warlord invited to help at Command 23054 | -2/Research | Entered Access 23054 | -1/Access | Evolved 2 slots: Utility x2 23073 | -1/Access | Identified exit to Command 23139 | -1/Access | Entered Command 23191 | -1/Command | Spotted B-99 Colossus 23202 | -1/Command | Disengaged cave seal 23202 | -1/Command | Derelicts emerged from the dark tunnel 23202 | -1/Command | Welcomed Warlord to Command 23346 | -1/Command | Disengaged cave seal 23346 | -1/Command | Derelicts emerged from the dark tunnel 23364 | -1/Command | Spotted M Guard 23365 | -1/Command | Spotted M Guard 23368 | -1/Command | Spotted Combat Programmer 23368 | -1/Command | Spotted Combat Programmer 23392 | -1/Command | Warlord commented on Warlord statues 23429 | -1/Command | Met MAIN.C 23461 | -1/Command | 0b10 Conduit disabled 23470 | -1/Command | Warlord shut down involuntarily 23484 | -1/Command | Identified Vortex Chain Reactor 23491 | -1/Command | System corruption reached 10% 23495 | -1/Command | Assimilated Combat Programmer with FLK Orb 23498 | -1/Command | Assimilated P-80 Master with FLK Orb 23523 | -1/Command | Core integrity fell below 50% 23534 | -1/Command | Core integrity fell below 20% 23537 | -1/Command | Destroyed by M Guard with Cooled Nova Cannon Last Messages --------------- Master 10a fails to hack M Guard. Penetrated by EMDS Slug. Critical hit. Vortex Chain Reactor destroyed. System corrupted: Plasma Lance targeting data glitched. Plasma Lance follow-up attack on MAIN.C. Cmb. Linear Gravjet destroyed. Master 10a destroyed. Enh. Force Lance follow-up attack on MAIN.C. Plasma Lance follow-up attack on MAIN.C. Enh. Force Lance destroyed. Plasma Lance destroyed. Penetrated by EMDS Slug. Cmb. Linear Gravjet destroyed. EMDS Slug penetrates Heavy Barrier. Cmb. Linear Gravjet destroyed. K89ZMEKBCN1R%AW>W2ELGK0X RJJCMW1MFQ9HGDG Penetrated by EMDS Slug. Lrg. Storage Unit destroyed. Acquired Zio. Metafield Generator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#############??? | | ??????????????????????????????????""" #??? | | ???????????????????????????????? "" #??? | | ????????????????????????#"""""?? "" #### | | ?????????????????????????""""""""""" " | | ?????????????????????????" " "" / | | ????????????????????????#"" """"" / | | ????????????????????????#"" """""" #### | | ????????????????????????# " "" """ #??? | | ????????????????????????# " ""MMM #??? | | ????????????????????????# " MMM #??? | | ????????????????????????#" " !MMM #??? | | ????????????????????????# [Y*= ! #??? | | ????????????????????????# !Y=%% #??? | | ????????????????????????# "![= #??? | | ????????????????????????# " " #??? | | ????????????????????????"@ p """" #??? | | ????????????????????????"= " " """" #??? | | ????????????????????????" p " " #??? | | ????????????????????????# """ "" " #??? | | ????????????????????????# "" """"""""#??? | | ????????????????????????# "" " " #??? | | ????????????????????????####################?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Coolant Potential 100 Energy Generation 65 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Power Amplification 30 Additional Mass Support 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 5 Melee Accuracy 14 Target Analysis 6 Core Analysis 10 Recoil Reduction 2 Energy Filtering 30 Salvage Targeting 3 Offensive Hacking 34 Defensive Hacking 24 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Scanalyzed Lrn. Proton Cannon | -7/Factory | Hacked Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Hcp. Storage Unit | -6/Factory | Hacked Imp. Coolant Injector | -6/Extension | Hacked Robot Schematics ------------------ H-66 Slayer | -6/Extension | Hacked Fabricated ------------ Lrn. Proton Cannon | x1 | -7/Factory Antimatter Reactor | x2 | -6/Factory | Preloaded Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellHackingMegatreads Manual? 0 Play Time 03:33:07 Cumulative 262.2 hours Start 2020.09.18 @ 15:56:47 End 2020.09.18 @ 19:43:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/3/1/0/0/0/0/0 Lore% 83 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 131a160f-311e-4e9d-9729-c978bbbc8027