Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 00:05:12 Player: Caluan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (244) 1220 Value Destroyed (8621) 8621 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3185) 3185 TOTAL SCORE: 18166 Bonus ------- High Alert Combat Kills 2180 Follower Combat Kills 505 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 58/300 Energy 370/370 System Corruption 71% Temperature Cool (10) Movement Walking (190) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Layered Heavy Armor Plating System Shield > --- WEAPON (2) ------- Precision Rocket Launcher Spear > --- INVENTORY (20) --- Antimatter Reactor Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Armored Leg High-capacity Storage Unit Improved Medium Armor Plating Gamma Rifle Gamma Rifle Guided EMP Blaster Improved Datajack Powered Hammer Powered Hammer Powered Hammer Chainsword Chainsword Spear Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Microactuators Layered Heavy Armor Plating System Shield > --- WEAPON ----------- Precision Rocket Launcher Powered Hammer > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Gamma Rifle Gamma Rifle Guided EMP Blaster Improved Datajack Powered Hammer Powered Hammer Great Axe Greatsword Spear Spear [Rating: 84] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Weapon Shielding Weapon Field Laser Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Fac Fac Upp Slots Evolved 10 | . . . 2 . 2 . 2 . . 2 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . 2 . . . . . . . Utility 6 | . . . 1 . . . 1 . . 2 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 278 | 6 7 1 16 22 25 27 28 11 6 25 101 3 Power 26 | 1 . . 2 1 . 2 6 . . 3 11 . Engine 14 | 1 . . 2 1 . 2 2 . . 3 3 . Core 11 | . . . . . . . 4 . . . 7 . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 82 | 2 1 1 7 3 8 13 8 1 . 6 32 . Treads 8 | 2 1 1 3 . . . . 1 . . . . Leg 55 | . . . 4 3 8 13 1 . . 5 21 . Wheel 19 | . . . . . . . 7 . . 1 11 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 59 | 1 2 . 3 2 3 . 11 3 3 10 21 . Device 25 | . . . 1 2 1 . 3 3 2 4 9 . Storage 6 | 1 1 . . . . . 1 . 1 . 2 . Processor 7 | . . . . . . . 1 . . 2 4 . Hackware 3 | . . . . . 1 . 1 . . . 1 . Protection 18 | . 1 . 2 . 1 . 5 . . 4 5 . Artifact . | . . . . . . . . . . . . . Weapon 111 | 2 4 . 4 16 14 12 3 7 3 6 37 3 Energy Gun 30 | 1 . . 3 7 9 1 . . . . 9 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon 14 | . 3 . . . . 8 . 3 . . . . Launcher 25 | . 1 . 1 4 2 2 . 2 1 2 8 2 Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon 21 | . . . . 5 2 1 3 2 . 2 6 . Slashing Weapon 8 | . . . . . . . . . 2 2 4 . Piercing Weapon 9 | . . . . . . . . . . . 8 1 Special Melee Weapon 2 | . . . . . . . . . . . 2 . Unidentified Prototypes 6 | . . . . 1 1 . 1 1 . 1 1 . Corrupted Parts 8 | . . . . . . . 1 . . . 7 . System Corruption 51 | . . . . . . . 2 . . . 49 . Parts Lost 75 | . . . 4 . 4 15 1 1 4 13 33 . Power 15 | . . . 1 . . 3 . . 2 2 7 . Propulsion 38 | . . . 1 . 2 11 1 1 2 5 15 . Utility 17 | . . . 1 . 2 . . . . 5 9 . Weapon 5 | . . . 1 . . 1 . . . 1 2 . Highest Loss Streak 9 | . . . 2 . 3 7 1 1 3 9 9 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 90 96 97 97 83 96 98 82 89 76 82 Engine 7 | . 14 14 10 10 9 5 5 . . 10 1 . Core 3 | . . . . . . . 9 15 6 . 8 11 Treads 6 | . 28 28 14 5 . . . . 7 . . . Leg 17 | . . . 18 27 43 32 1 . . 24 16 29 Wheel 6 | . . . . . . . 33 35 22 2 6 . Device 7 | . . . 8 20 9 9 3 4 7 7 6 . Storage 8 | . 14 14 11 11 9 9 7 7 7 5 3 5 Processor 4 | . . . . . . . 6 7 7 12 8 11 Hackware 4 | . . . . . 4 9 7 7 7 6 5 5 Protection 4 | . 11 5 11 . 2 . 3 2 . 3 3 5 Energy Gun 5 | . 2 . 18 19 16 1 . . . . 2 . Ballistic Cannon 5 | . 23 28 3 . . 15 . 5 . . . . Impact Weapon 2 | . . . . 2 1 . 14 9 9 . 3 . Slashing Weapon 1 | . . . . . . . . . 1 12 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 98 | 14 54 54 57 57 59 61 72 75 75 83 98 96 Greatest Support 90 | 40 40 40 60 60 67 65 64 64 52 75 90 87 Greatest Overweight (x) 14 | . 1 1 2 1 1 3 5 1 2 3 14 1 Average Overweight (x) . | . . 1 . . . 1 . . 1 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 20 20 20 20 20 19 15 20 Most Carried 20 | 3 14 20 20 20 20 20 20 20 20 20 20 18 Average Carried 15 | 1 8 18 18 18 19 19 19 19 19 16 11 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 20 20 Final Carried 20 | 3 14 20 20 19 20 19 19 20 20 4 18 18 Class Distribution -------------------- 37% | Mutant 31% | Scavenger-Mutant 21% | Gladiator 8% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Gladiator | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Gladiator | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gladiator | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Fac Fac Upp Matter Collected 4552 | 268 166 222 293 367 234 549 512 249 70 295 1285 42 Remotely . | . . . . . . . . . . . . . Salvage Created 9582 | 112 210 176 726 574 778 485 879 319 35 572 4578 138 Parts 429 | 13 35 8 37 28 49 24 22 8 4 26 168 7 Haulers Intercepted 6 | . 2 . 1 . . . 1 1 . . 1 . Recyclers Shooed 7 | . . . 1 1 . . 1 . . 1 3 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 6 2 . . 2 Prevented 1 | . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 201 | . 13 3 18 19 18 21 9 8 3 11 74 4 Melee 47 | . . . . . . 1 7 . . 9 29 1 Guns 29 | . 1 . 6 8 10 2 . . . . 2 . Cannons 28 | . 5 3 8 . . 9 . 3 . . . . AOE 71 | . 7 . 2 10 7 8 . 5 3 2 24 3 Classes Destroyed 18 | 1 5 1 3 2 1 . 1 . . 1 3 . Worker 9 | . . . . 1 1 . 1 . . 1 5 . Builder 8 | . 2 . . . 1 . . . . . 5 . Tunneler 8 | 5 . . . . . . . . . 1 2 . Hauler 6 | . 2 . 1 . . . 1 1 . . 1 . Recycler 15 | . . 1 1 . . . 6 . . . 7 . Mechanic 2 | . . . . . . . . . . . 2 . Operator 3 | . . . 1 . . . . . . . 2 . Watcher 3 | . 1 . . . 1 . 1 . . . . . Swarmer 48 | . 12 . 5 7 4 4 . 2 3 . 11 . Cutter 2 | . . . . . . . . . . 2 . . Saboteur 1 | . . . . . . . . . . . 1 . Grunt 91 | . 1 3 5 7 8 11 3 5 . 5 39 4 Brawler 6 | . . . . 1 . . 1 . . . 4 . Duelist 4 | . . . 1 . . 1 . . . . 2 . Protector 2 | . . . . . . . . . . . 2 . Sentry 23 | . . . 7 4 5 . 2 1 . 1 3 . Hunter 8 | . . . . . 1 5 . . . . 2 . Programmer 16 | . . . . . . . 3 . . 3 10 . Decomposer 1 | . . . . . . . . 1 . . . . Best Kill Streak 17 | 2 7 2 5 5 7 7 4 4 3 3 17 4 Combat Bots Only 8 | . 6 2 5 4 6 7 3 4 3 3 8 4 Max Kills in Single Turn 5 | 1 4 1 2 4 3 4 1 2 2 2 5 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . 2 . 2 3 3 4 . 2 2 2 5 1 Melee 1 | . . . . . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Fac Fac Upp Hostile Shots Fired 1428 | . 76 11 105 47 73 182 144 35 10 268 461 16 Missed 435 | . 19 3 26 19 27 38 45 16 2 86 144 10 Damage Taken 14736 | . 514 98 1031 395 712 2330 1100 234 136 1705 6364 117 Core 2552 | . 93 . 128 32 61 373 158 48 7 650 926 76 Absorbed by Shields 1252 | . . . . 150 14 . . . 24 847 217 . Redirected to Shielding 152 | . 36 . 12 . . . . . . . 104 . Regen/Repaired (Parts) 106 | . . . . 1 . . 105 . . . . . Core Remaining (%) 55 | 100 . 62 . 60 . 21 . . 69 23 . . Volleys Fired 311 | 7 31 8 60 37 36 57 . 11 3 2 54 5 Largest 2 | 2 2 2 2 2 2 2 . 2 1 1 2 1 Hottest 150 | 60 78 78 126 126 138 138 . 96 36 36 150 43 Shots Fired 521 | 14 58 17 115 65 67 98 . 14 3 2 63 5 Gun 283 | 14 16 . 81 57 63 16 . . . . 36 . Cannon 168 | . 38 17 33 . . 72 . 8 . . . . Launcher 70 | . 4 . 1 8 4 10 . 6 3 2 27 5 Special . | . . . . . . . . . . . . . Kinetic 183 | 7 46 17 33 . . 72 . 8 . . . . Thermal 217 | . . . 81 57 63 16 . . . . . . Explosive 58 | . 4 . 1 8 2 10 . 6 3 2 17 5 Electromagnetic 63 | 7 8 . . . 2 . . . . . 46 . Robot Hit Streak 18 | 3 3 3 16 13 13 10 . 7 1 2 18 10 Robot Miss Streak 3 | 1 3 2 3 3 3 3 . 1 1 . 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 614 | 8 24 9 74 46 43 69 55 7 1 61 211 6 Core Hits 374 | 5 16 5 24 37 33 40 14 24 3 18 147 8 Critical Kills 7 | . . . . . . . 3 1 . . 3 . Critical Parts Destroyed 25 | . . . . . . 1 5 . . . 19 . Critical Strikes 56 | . 1 1 3 3 1 2 9 1 . 9 26 . Burn 5 | . . . 1 3 1 . . . . . . . Blast 5 | . 1 1 2 . . 1 . . . . . . Smash 34 | . . . . . . 1 9 1 . 1 22 . Sever 11 | . . . . . . . . . . 8 3 . Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 394 | . . . . 7 1 11 64 3 . 87 220 1 Impact 239 | . . . . 7 1 11 64 3 . 5 148 . Slashing 131 | . . . . . . . . . . 82 49 . Piercing 23 | . . . . . . . . . . . 22 1 Sneak Attacks 33 | . . . . . . . 9 2 . 5 17 . Combat Hostiles 4 | . . . . . . . . . . . 4 . Follow-up Attacks 39 | . . . . . . . 11 . . 12 16 . Damage Inflicted 28900 | 92 868 202 1427 1687 1239 2497 2762 900 223 2597 13734 672 Guns 3485 | 92 129 . 993 681 797 192 . . . . 601 . Cannons 2207 | . 289 182 335 . . 1254 . 147 . . . . Explosions 9567 | . 432 . 85 982 423 803 . 611 223 154 5209 645 Melee 13540 | . . . . . . 242 2762 142 . 2443 7924 27 Ramming 101 | . 18 20 14 24 19 6 . . . . . . Kinetic 2321 | 54 349 182 335 . . 1254 . 147 . . . . Thermal 2828 | . 130 . 993 681 832 192 . . . . . . Explosive 8616 | . 302 . 85 982 299 803 . 611 223 154 4512 645 Electromagnetic 1494 | 38 69 . . . 89 . . . . . 1298 . Impact 9163 | . . . . . . 242 2762 142 . 135 5882 . Slashing 4025 | . . . . . . . . . . 2308 1717 . Piercing 352 | . . . . . . . . . . . 325 27 Highest Corruption 71 | . 2 2 3 5 . . 3 3 3 2 71 71 Average Corruption 9 | . 2 2 2 3 . . 2 3 3 1 23 71 Corruption Purged 2 | . . . . . . . 2 . . . . . Corruption Blocked 10 | . . . . . . . . . . . 10 . Effects 209 | . 14 8 7 28 . . 6 9 6 15 111 5 Message Errors 51 | . 2 . 1 3 . . 1 4 2 4 32 2 Matter Fused 47 | . 3 2 1 8 . . 2 2 1 5 21 2 Heat Flow Errors 25 | . 4 1 . 5 . . . . . . 14 1 Energy Discharges 32 | . 2 1 3 5 . . 1 1 . 3 16 . Parts Rejected 4 | . 1 1 . . . . . . . . 2 . Parts Fused 3 | . . . . 1 . . . . . . 2 . Data Loss (minor) 25 | . 1 1 . 4 . . 1 . 2 2 14 . Data Loss (major) 6 | . . 1 1 . . . . 1 1 . 2 . Misfires 4 | . . 1 . 1 . . . . . . 2 . Alerts 6 | . 1 . . . . . 1 1 . 1 2 . Misdirections 3 | . . . . . . . . . . . 3 . Weapon Failures 3 | . . . 1 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2682 | . 28 . 13 . 4 62 555 5 6 229 1780 . Projectiles 42 | . 19 . 13 . . 10 . . . . . . Explosions 128 | . 9 . . . 4 1 . 5 6 22 81 . Melee 2512 | . . . . . . 51 555 . . 207 1699 . Knockbacks 59 | . 4 1 3 . . 15 9 . . . 27 . Impact 39 | . . . . . . 4 8 . . . 27 . Kinetic 19 | . 4 1 3 . . 11 . . . . . . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 500 | . 72 . . 27 . 42 . . 14 56 289 . Shots 15 | . 2 . . 1 . 1 . . 1 1 9 . Rammed 8 | . 3 4 1 . . . . . . . . . Targets Rammed 19 | . 4 4 4 4 1 2 . . . . . . Kicked 9 | . . . 2 4 1 2 . . . . . . Crushed 2 | . 1 . 1 . . . . . . . . . Highest Temperature 429 | . 294 201 270 203 261 54 10 81 . 303 429 278 Average Temperature 99 | . 102 60 79 51 88 27 3 30 . 153 128 123 Received Heat Transfer 4203 | . . 60 348 105 285 948 267 123 . 620 1411 36 Effects 16 | . 1 . . . 2 . . . . . 13 . Shutdowns 3 | . . . . . . . . . . . 3 . Energy Bleed 3 | . 1 . . . . . . . . . 2 . Interference 9 | . . . . . 2 . . . . . 7 . Matter Decay 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . 7 . Combat Hostiles 7 | . . . . . . . . . . . 7 . Parts Fried 44 | . . . . . . 2 7 . . . 35 . Impact Corruptions 76 | . . . . . . 2 21 . . . 53 . Robots Melted 4 | . . . 2 1 1 . . . . . . . Combat Hostiles 4 | . . . 2 1 1 . . . . . . . Parts Melted 26 | . 1 . 8 8 6 . 1 . . 2 . . Heat Transferred 6170 | . 200 . 2220 1702 1678 370 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 1 . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Fac Fac Upp Peak Influence 1863 | 25 287 81 322 719 565 900 599 . . 417 1863 . Initial 472 | . 16 24 19 93 207 367 472 . . 272 98 . Average 433 | 8 143 44 174 515 359 721 454 . . 262 683 . Maximum Alert Level 5 | . 1 . 1 3 2 3 2 . . 2 5 . Low Security (%) 28 | 100 74 100 60 6 . . . . . 6 24 . Level 1 29 | . 25 . 39 2 63 6 21 . . 90 24 . Level 2 22 | . . . . 85 36 26 78 . . 3 5 . Level 3 13 | . . . . 5 . 66 . . . . 20 . Level 4 5 | . . . . . . . . . . . 20 . Level 5 1 | . . . . . . . . . . . 4 . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 36 | . 1 1 . 4 2 . 2 . . 6 20 . Investigation 8 | . . 1 . 2 2 . . . . . 3 . Extermination 8 | . . . . . . . 2 . . 2 4 . Reinforcement 9 | . 1 . . . . . . . . 4 4 . Assault 8 | . . . . 2 . . . . . . 6 . Garrison 3 | . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Fac Fac Upp Distress Signals 9 | . . . 2 3 2 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 302 | . 26 3 32 38 22 21 10 12 4 26 100 8 Peak Tracking Total 11 | . 6 2 5 10 5 6 3 5 3 7 11 4 Tactical Retreats 30 | . . . 2 1 . 2 . . 1 8 16 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Fac Fac Upp Traps Triggered 15 | . 1 . 2 6 1 . 2 . . . 3 . Indirectly 1 | . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 1 . 2 2 . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Fac Fac Upp Machines Disabled 16 | . 1 . 2 6 . 1 . . . 1 5 . Max in Single Turn 1 | . 1 . 1 1 . 1 . . . 1 1 . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Fac Fac Upp Machines Accessed 37 | . 5 1 3 11 5 . 5 . . 1 6 . Terminals 26 | . 4 . 2 9 4 . 2 . . 1 4 . Fabricators 3 | . . . . . . . 1 . . . 2 . Repair Stations 2 | . . . . 1 . . 1 . . . . . Recycling Units 4 | . 1 . 1 1 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 100 | . 9 1 13 30 16 . 9 . . 2 20 . Successful 50 | . 6 1 7 16 8 . 3 . . 1 8 . Failed 50 | . 3 . 6 14 8 . 6 . . 1 12 . Catastrophic 4 | . . . . 1 1 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 59 | . 9 . 5 23 7 . 5 . . . 10 . Terminals 76 | . 8 . 11 27 15 . 2 . . 2 11 . Fabricators 10 | . . . . . . . 1 . . . 9 . Repair Stations 4 | . . . . 2 . . 2 . . . . . Recycling Units 8 | . 1 . 2 1 . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 18 | . 1 1 3 7 4 . . . . 1 1 . Part Schematic 2 | . 1 . . 1 . . . . . . . . Prototype ID Bank 3 | . . . 2 . 1 . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . 1 1 . Terminal Index 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . 3 . Network Status 1 | . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 2 | . . . . . . . 1 . . . 1 . Repair Station Hacks 4 | . . . . 2 . . 2 . . . . . Scan Component 2 | . . . . 1 . . 1 . . . . . Repair 2 | . . . . 1 . . 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 22 | . 5 . 3 7 3 . . . . . 4 . Terminals 19 | . 4 . 3 6 3 . . . . . 3 . Assimilate 1 | . . . . . . . . . . . 1 . Botnet 17 | . 4 . 2 6 3 . . . . . 2 . Operators 1 | . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . Reject 2 | . 1 . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 2 8 4 . 3 . . 1 6 . Full Trace Events 6 | . . . . 2 2 . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . 1 . . . . . Time 67 | . . . . . . . 67 . . . . . Total Robot Build Rating 8 | . . . . . . . 8 . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . 25 . Total Part Build Rating 1 | . . . . . . . . . . . 1 . Parts Repaired 2 | . . . . 1 . . 1 . . . . . Time 91 | . . . . 53 . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 5 . Machine Destruction 2 | . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Fac Fac Upp Total Allies 5 | . . . . 2 . . 2 . . . 1 . Largest Group 2 | . . . . 2 . . 2 1 . . 1 . Highest-Rated Group 64 | . . . . 62 . . 64 32 . . 49 . Highest-Rated Ally 49 | . . . . 31 . . 32 32 . . 49 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 83 | . . . . 76 . . 2 2 . . 3 . Total Damage 1386 | . . . . 1096 . . 87 32 . . 171 . Kills 21 | . . . . 19 . . 1 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Fac Fac Upp Turns Passed 13594 | 238 1508 524 1290 1426 525 1441 1149 346 258 1518 3282 89 Spaces Moved 6619 | 125 658 200 537 634 288 590 635 291 210 678 1735 38 Core 115 | 5 . . . . . . . . . 29 81 . Treads 1334 | 120 658 200 237 119 . . . . . . . . Legs 3159 | . . . 300 515 288 590 37 . . 500 891 38 Wheels 2011 | . . . . . . . 598 291 210 149 763 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 120 120 92 92 105 50 50 190 Average Speed 155 | 155 209 240 177 184 121 201 109 97 112 167 124 190 Slowest Speed 750 | 160 240 240 260 190 190 330 260 107 120 260 750 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 98 20 54 91 37 49 15 45 20 11 29 7 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . Known Exits Taken 4 | . . . 1 . 1 . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . . 1 . 1 1 . . Scrap Searched 6 | . . 1 . . . . . 2 3 . . . Spaces Dug 21 | . . . . 2 1 . 1 . . 7 10 . Terrain Destroyed 436 | . 13 2 10 70 19 36 1 37 34 17 149 48 Melee 21 | . . . . 2 1 . 1 . . 7 10 . Projectile 7 | . 2 2 1 . . 2 . . . . . . AOE 408 | . 11 . 9 68 18 34 . 37 34 10 139 48 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Fac Fac Upp Total 8845 | 155 724 225 762 808 393 729 982 330 226 954 2510 47 Wait 989 | 9 6 2 111 85 18 22 223 11 6 161 335 . Move 6607 | 124 657 199 536 633 287 589 634 290 209 677 1734 38 Hop . | . . . . . . . . . . . . . Pick Up 164 | 9 15 8 20 10 9 10 16 2 1 9 55 . Fast Attach 57 | . 1 . . 1 11 6 6 3 . 2 27 . Attach 107 | 6 3 . 12 4 3 8 10 . . 15 46 . Detach 15 | . . . . . 1 . . . . 3 11 . Swap 114 | . 3 1 4 17 11 13 12 8 6 8 28 3 Drop 106 | . 4 3 15 10 15 11 14 3 1 10 20 . Fire 311 | 7 31 8 60 37 36 57 . 11 3 2 54 5 Melee 339 | . . . . 7 1 11 50 2 . 67 200 1 Ram . | . . . . . . . . . . . . . Kick 9 | . . . 2 4 1 2 . . . . . . Crush 10 | . 4 4 2 . . . . . . . . . Escape Stasis 16 | . . . . . . . 16 . . . . . Rewire 1 | . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Storage -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 239 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 16) 575 | -10/Materials | Discovered new exit (range 7) 707 | -10/Materials | Discovered new exit (range 10) 1069 | -10/Materials | Discovered new exit (range 16) 1501 | -10/Materials | Discovered new exit (range 16) 1747 | -10/Materials | Entered Mines 1754 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1792 | -10/Mines | Learned location of 1 exit from Materials 1884 | -10/Mines | Met a Derelict shopkeep closing up shop 2252 | -10/Mines | Discovered new exit (range 3) 2264 | -10/Mines | Learned location of Zion (-6) 2271 | -10/Mines | Entered Materials 2271 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2272 | -9/Materials | Identified exit to Storage 2602 | -9/Materials | Discovered exit to Storage (range 16) 2812 | -9/Materials | Discovered new exit (range 7) 2883 | -9/Materials | Build established: Scavenger-Mutant 3078 | -9/Materials | Discovered new exit (range 3) 3299 | -9/Materials | Discovered new exit (range 10) 3561 | -9/Materials | Entered Storage 3571 | -9/Storage | Met a pair of Derelict thieves 4083 | -9/Storage | Build established: Mutant 4295 | -9/Storage | Discovered new exit (range 5) 4603 | -9/Storage | Repaired Corrupted Imp. Terrain Scanner 4987 | -9/Storage | Entered Materials 4987 | -8/Materials | Evolved 2 slots: Propulsion x2 5338 | -8/Materials | Lost 3 parts (2n1u) 5511 | -8/Materials | Identified exit to Garrison 5512 | -8/Materials | Entered Garrison 5610 | -8/Garrison | Triggered checkpoint 5641 | -8/Garrison | Build established: Scavenger-Mutant 5756 | -8/Garrison | Triggered checkpoint 6025 | -8/Garrison | Destroyed 7 combat bots 6353 | -8/Garrison | Core integrity fell below 50% 6383 | -8/Garrison | Lost 4 parts (1p3n) 6670 | -8/Garrison | Triggered checkpoint 6757 | -8/Garrison | Lost 7 parts (1p5n1w) 6879 | -8/Garrison | Discovered new exit (range 11) 6928 | -8/Garrison | Build established: Mutant 6953 | -8/Garrison | Entered Factory 6953 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7394 | -7/Factory | Build established: Gladiator 7504 | -7/Factory | Repaired Great Maul 7899 | -7/Factory | Discovered new exit (range 15) 8041 | -7/Factory | Fabricated Y-54 Guardian? 8073 | -7/Factory | P-60 Hacker assimilated allied Guardian 4b 8102 | -7/Factory | Entered Lower Caves 8102 | -7/Lower Caves | Accompanied by 1 ally 8108 | -7/Lower Caves | Met a Warlord Commander 8109 | -7/Lower Caves | Learned location of Warlord (-4) 8110 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8112 | -7/Lower Caves | Found Encrypted Comm Array 8261 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8383 | -7/Lower Caves | Identified exit to Lower Caves 8448 | -7/Lower Caves | Entered another Lower Caves area 8588 | -7/Lower Caves | Lost 3 parts (2p1n) 8591 | -7/Lower Caves | Spotted B-75 Beast 8692 | -7/Lower Caves | Discovered new exit (range 10) 8706 | -7/Lower Caves | Entered Factory 8706 | -6/Factory | Evolved 2 slots: Utility x2 8706 | -6/Factory | Discovered new exit (range 8) 9341 | -6/Factory | Identified exit to Lower Caves 9341 | -6/Factory | Identified exit to Extension 9924 | -6/Factory | Cargo convoy interrupted 10019 | -6/Factory | Spotted B-75 Beast 10208 | -6/Factory | Core integrity fell below 50% 10224 | -6/Factory | Entered another Factory area 10224 | -5/Factory | Evolved 2 slots: Utility x2 10243 | -5/Factory | Lost 9 parts (2p3n3u1w) 10432 | -5/Factory | Spotted B-75 Beast 10614 | -5/Factory | Build established: Scavenger-Mutant 10732 | -5/Factory | Destroyed 7 combat bots 10773 | -5/Factory | Lost 4 parts (1p2n1w) 10870 | -5/Factory | Identified exit to Upper Caves 11171 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 11515 | -5/Factory | Lost 9 parts (2p5n2u) 11623 | -5/Factory | Garrison activated, responded to threat 11632 | -5/Factory | System corruption reached 10% 11685 | -5/Factory | Core integrity fell below 50% 11709 | -5/Factory | Lost 7 parts (2p2n2u1w) 12079 | -5/Factory | Found Imp. Powered Armor 12291 | -5/Factory | Build established: Scavenger-Gladiator 12324 | -5/Factory | First assault squad dispatched 12446 | -5/Factory | Core integrity fell below 20% 12716 | -5/Factory | Build established: Gladiator 12829 | -5/Factory | System corruption reached 30% 12847 | -5/Factory | Destroyed 8 combat bots 12984 | -5/Factory | Lost 3 parts (1p1n1u) 13289 | -5/Factory | Build established: Scavenger-Mutant 13415 | -5/Factory | Destroyed 8 combat bots 13506 | -5/Factory | Entered Upper Caves 13595 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- O=O|XVR8LQHJVENHJNX=LSCJJO Acquired 20 matter. W=ZDWZ2RTAMJY8GPW6EP488BO0FHC%KLDPWX,T The unstable cave ceiling collapses. TIWYS7OWYAV,VEQ|W<7P System corrupted: Matter fused (-6). C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ####????????? | | ???????????????????????????????????? ??????? | | ???????????????????????????????????? #????? | | ???????????????????????????????????? #????? | | ???????????????????????????????????? #????? | | ???????????????????????????????????? ??????? | | ???????????????????????????????????? ???????? | | ??????????????????????????????????## ????????? | | ??????????????????????????????##### #?????????? | | ??????????????????????????????# ## #?????????? | | ?????????????????????????????## #?????????? | | ??????????????????????#??????# #?????????? | | ??????????????????????# ????## #?????????? | | ????????????????## ### ##### #??????????? | | ?????????? @ #??????????? | | ?????????? # ##?????????? | | ?????????? ss ## ####### ##????????? | | ?????????? s%s # ??# ?????## ##???????? | | ???????????????## ???# ####### #???????? | | ????????????????##?????### # ### #?????? | | ?????????????????????????# ## ##??? #?????? | | ?????????????????????????# ##????? #?????? | | ????????????????????????## #??????#?????? | | ????????????????????????# ##????????????? | | ????????????????????????## ##????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????## ##????????????? | | ?????????????????????????# # #?????????????? | | ?????????????????????????### # # #?????????????? | | ???????????????????????????###### #?????????????? | | ????????????????????????????????####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 34 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Corruption Block 15 Armor Coverage 600 Weapon Shielding 66 Melee Speed Boost 40 Evasion (%) 55 Melee Accuracy 11 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Power Maul | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded, Authchip Hcp. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedSeismicConstruct Manual? 0 Play Time 01:45:33 Cumulative 196.3 hours Start 2024.05.02 @ 22:18:45 End 2024.05.03 @ 00:05:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6000ba96-824c-45b0-a9e3-7fe9d9198f66