Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.26 @ 06:07:01 Player: Dawn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (18) 90 Value Destroyed (533) 533 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (-315) -315 TOTAL SCORE: 7708 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -929 Cogmind --------- Core Integrity 0/1150 Matter 218/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Neutrino Core Improved Actuator Array Quantum Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Makeshift Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Melee Analysis Suite Experimental Target Analyzer Advanced Core Analyzer Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Makeshift Flight Unit Nuclear Pulse Thruster Advanced Weight Redist. System Improved Transmission Jammer [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Field Lobotomy Kit Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Fac Was Fac Upp Slots Evolved 12 | . . . . . 4 2 2 . . . . . 2 . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . Utility 9 | . . . . . 2 1 2 . . . . . 2 . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 96 | 6 4 . 2 3 6 12 10 2 3 15 1 5 7 6 . 10 . . 4 Power 8 | 1 . . . . 1 1 1 . . 1 . . 1 . . 1 . . 1 Engine 3 | 1 . . . . . . 1 . . 1 . . . . . . . . . Core 5 | . . . . . 1 1 . . . . . . 1 . . 1 . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 24 | 2 2 . . 1 2 5 3 1 . 1 . 2 1 . . 3 . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . 1 Wheel 8 | 2 2 . . 1 2 . . . . . . . . . . 1 . . . Hover 2 | . . . . . . . . . . . . . . . . 2 . . . Flight 13 | . . . . . . 5 3 1 . 1 . 2 1 . . . . . . Utility 44 | 1 1 . 2 . 2 3 5 1 1 13 1 3 3 3 . 4 . . 1 Device 8 | . . . . . . 1 1 1 . 3 1 . . 1 . . . . . Storage 3 | 1 . . 2 . . . . . . . . . . . . . . . . Processor 16 | . . . . . 1 1 4 . . 4 . 1 . 2 . 2 . . 1 Hackware 9 | . . . . . . . . . 1 6 . . 1 . . 1 . . . Protection 8 | . 1 . . . 1 1 . . . . . 2 2 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 1 . . 2 1 3 1 . 2 . . . 2 3 . 2 . . 1 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . 1 Energy Cannon 4 | . 1 . . . 1 . . . . . . . . 2 . . . . . Ballistic Gun 3 | 1 . . . 1 . 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . 1 . . . . 1 . . . 2 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 . . 1 4 . . 1 . . . . . . Parts Lost 41 | . . . . . 6 . . 1 . 3 5 8 3 5 . 8 1 . 1 Power 4 | . . . . . 1 . . . . . 2 . . . . 1 . . . Propulsion 12 | . . . . . 2 . . 1 . . 2 3 . . . 2 1 . 1 Utility 17 | . . . . . 1 . . . . 3 1 4 2 3 . 3 . . . Weapon 8 | . . . . . 2 . . . . . . 1 1 2 . 2 . . . Highest Loss Streak 8 | . . . . . 6 . . 1 . 3 3 8 2 4 . 8 1 . 1 Average Slot Usage (%) 74 | . 95 100 100 98 98 72 73 92 93 92 63 53 25 21 11 35 14 10 18 Engine 4 | . 14 14 14 14 1 . 2 6 6 6 3 . . . . . . . . Core 3 | . . . . . 7 5 6 6 6 6 1 . . . . . . . 1 Wheel 14 | . 28 28 28 26 35 13 . . . . . . . . . 2 2 . . Flight 8 | . . . . . . 14 26 25 26 26 17 11 2 . . . . . . Device 1 | . . . . . . . 2 6 6 1 6 4 . . . . . . . Storage 8 | . 14 14 14 28 18 7 . . . . . . . . . . . . . Processor 12 | . . . . . 9 11 29 40 34 29 6 12 6 7 5 9 12 10 13 Hackware 3 | . . . . . . . . . 4 13 21 14 5 9 5 5 . . . Protection 4 | . 11 14 13 . 8 5 . . . . . 4 3 . . 3 . . . Energy Cannon 3 | . 9 14 14 . 7 . . . . . . . . . . . . . . Ballistic Gun 4 | . 14 14 14 14 9 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . 13 . . . . . . . . 3 2 . . . . . Piercing Weapon 1 | . . . . . . . 3 6 6 6 6 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 13 20 20 59 63 63 75 18 18 18 20 21 8 8 22 . 30 . . 20 Greatest Support 46 | 20 24 24 24 24 46 24 28 28 28 32 32 16 15 12 3 33 3 3 25 Greatest Overweight (x) 5 | . . . 2 5 2 3 . . . . . 2 2 3 . 1 . . . Average Overweight (x) . | . . . . 2 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 6 6 18 18 18 18 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 9 | 5 6 6 7 18 18 12 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 18 | 6 6 6 12 18 18 18 4 4 4 4 3 3 2 3 2 3 4 4 4 Average Carried 8 | 3 5 6 6 17 17 11 3 3 4 3 3 2 1 1 2 2 3 4 3 Final Capacity 18 | 6 6 6 18 18 18 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 18 | 5 6 6 12 18 18 4 4 4 4 4 3 1 1 2 2 3 4 4 4 Class Distribution -------------------- 63% | Mutant 9% | Scout 9% | Hacker-Mutant 5% | Hacker-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Mutant | -6/Deep Caves Hacker-Mutant | -5/Proximity Caves Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Fac Was Fac Upp Matter Collected 1193 | 269 . 39 51 86 75 180 100 20 35 90 . 21 . 45 14 159 . . 9 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 686 | 64 . 20 . 75 244 . 94 54 . 37 . . . . . 98 . . . Parts 53 | 2 . 3 . 4 23 . 3 3 . 8 . . . . . 7 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 4 . . . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Fac Was Fac Upp Combat Hostiles Destroyed 16 | . . 1 . 5 7 . 1 1 . . . . . . . 1 . . . Melee 3 | . . . . . . . 1 1 . . . . . . . 1 . . . Guns 7 | . . 1 . 5 1 . . . . . . . . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . . . . . . . . AOE 4 | . . . . . 4 . . . . . . . . . . . . . . Classes Destroyed 8 | 1 . 1 . 1 2 . 2 . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . . Swarmer 7 | . . 1 . 2 4 . . . . . . . . . . . . . . Grunt 4 | . . . . . 3 . . 1 . . . . . . . . . . . Sentry 2 | . . . . . . . 1 . . . . . . . . 1 . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 5 | 1 . 1 . 2 5 . 1 1 . . . . . . . 2 . . . Combat Bots Only 4 | . . 1 . 2 4 . 1 1 . . . . . . . 1 . . . Max Kills in Single Turn 5 | 1 . 1 . 1 5 . 1 1 . 1 . . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Fac Was Fac Upp Damage Taken 6285 | . 45 9 . 280 861 . 48 135 . 311 217 1084 443 631 47 1487 55 88 544 Core 2763 | . 11 . . 14 174 . 28 38 . 125 24 476 318 347 47 553 55 86 467 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 90 68 100 . . . . . 18 . . 28 . . . . Volleys Fired 40 | 3 . 2 . 15 10 . . . 1 . . . 8 1 . . . . . Largest 2 | 2 . 2 . 2 2 . . . 1 . . . 1 1 . . . . . Hottest 88 | 70 . 76 . 40 76 . . . . . . . 40 88 . . . . . Shots Fired 56 | 6 . 4 . 16 20 . . . 1 . . . 8 1 . . . . . Gun 30 | 6 . 2 . 11 11 . . . . . . . . . . . . . . Cannon 12 | . . 2 . . 9 . . . . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special 14 | . . . . 5 . . . . 1 . . . 8 . . . . . . Kinetic 27 | 3 . 2 . 11 11 . . . . . . . . . . . . . . Thermal 3 | 3 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 12 | . . 2 . . 9 . . . . . . . . 1 . . . . . Robot Hit Streak 15 | 3 . 1 . 6 9 . . . . . . . 14 15 . . . . . Robot Miss Streak 2 | 2 . 1 . 1 1 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 56 | 3 . 2 . 13 15 . 5 6 . 1 . . 5 1 . 5 . . . Core Hits 37 | 2 . 1 . 7 15 . 2 2 . 1 . . . 3 . 3 . 1 . Critical Hits . | . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Melee Attacks 33 | . . . . . . . 7 11 3 6 . 1 . . . 5 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . 5 . . . Piercing 28 | . . . . . . . 7 11 3 6 . 1 . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1560 | 48 . 15 . 109 473 . 266 220 . 143 . . . 52 . 229 . 5 . Guns 234 | 48 . 15 . 109 62 . . . . . . . . . . . . . . Cannons 237 | . . . . . 207 . . . . . . . . 30 . . . . . Explosions 204 | . . . . . 204 . . . . . . . . . . . . . . Melee 855 | . . . . . . . 266 220 . 143 . . . . . 226 . . . Ramming 30 | . . . . . . . . . . . . . . 22 . 3 . 5 . Kinetic 197 | 11 . 15 . 109 62 . . . . . . . . . . . . . . Thermal 71 | 37 . . . . 34 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 407 | . . . . . 377 . . . . . . . . 30 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 226 | . . . . . . . . . . . . . . . . 226 . . . Piercing 629 | . . . . . . . 266 220 . 143 . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . 4 4 4 4 7 7 8 14 14 14 Average Corruption 6 | . . . . . . . . . . 3 4 4 2 4 7 3 13 14 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 37 | . . . . . . . . . . . 3 3 2 5 . 4 8 2 10 Message Errors 5 | . . . . . . . . . . . 2 1 . 1 . . . . 1 Matter Fused 9 | . . . . . . . . . . . . . 2 3 . 2 1 . 1 Heat Flow Errors 5 | . . . . . . . . . . . . 1 . 1 . 1 . 1 1 Energy Discharges 5 | . . . . . . . . . . . 1 1 . . . . 1 . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . Misdirections 11 | . . . . . . . . . . . . . . . . . 5 1 5 Targeting Errors 1 | . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 89 | . . . . . . . 68 21 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 89 | . . . . . . . 68 21 . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . 28 . . . . . . . . 10 . 1 . 2 . Shots 2 | . . . . . 2 . . . . . . . . . . . . . . Rammed 8 | . . . . . . . . . . . . . . 6 . 1 . 1 . Targets Rammed 8 | . . . . . . . . . . . . . . 6 . 1 . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 344 | 18 . 60 . . 258 344 6 . . 21 21 92 8 111 . 276 . 69 65 Average Temperature 44 | 9 . 33 . . 134 146 3 . . 3 8 51 5 46 . 158 . 47 43 Received Heat Transfer 961 | . 24 . . . 117 . 18 63 . 158 65 54 9 174 9 204 . 18 48 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 161 | 111 . . . . 50 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Fac Was Fac Upp Peak Influence 254 | 5 3 35 . 55 254 115 45 . . . . . 164 . . 229 97 79 . Initial 115 | . 3 . . . 11 115 7 . . . . . 69 . . 49 67 57 . Average 45 | 1 3 34 . 36 27 31 12 . . . . . 106 . . 124 75 62 . Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . 1 . . . Low Security (%) 98 | 100 100 100 . 100 98 100 100 . . . . . 100 . . 80 100 100 . Level 1 1 | . . . . . 1 . . . . . . . . . . 19 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 2 2 2 . . . . . 4 . . 4 . . . Investigation 10 | . 1 . . . 1 2 2 . . . . . 2 . . 2 . . . Extermination 2 | . . . . . . . . . . . . . 1 . . 1 . . . Reinforcement 3 | . . . . . 1 . . . . . . . 1 . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Fac Was Fac Upp Distress Signals 2 | . 1 . . . . . . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 154 | . 1 3 . 14 15 7 3 1 8 15 12 19 10 7 3 17 6 2 11 Peak Tracking Total 18 | . 2 3 . 4 10 4 2 1 6 16 6 10 5 4 3 18 6 2 5 Tactical Retreats 20 | . . . . 1 1 . . . 4 . 4 3 . 2 . 2 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Fac Was Fac Upp Traps Triggered 6 | . . . . . 1 . 1 . . . . . 2 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . 3 . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Fac Was Fac Upp Machines Disabled 8 | . . . . . 4 . . . 1 3 . . . . . . . . . Max in Single Turn 4 | . . . . . 4 . . . 1 1 . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . 1 . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Fac Was Fac Upp Machines Accessed 28 | . 1 . 2 . 5 6 4 . 1 . . . 2 2 . 3 . 1 1 Terminals 17 | . 1 . . . 5 5 2 . . . . . 2 1 . . . 1 . Fabricators 4 | . . . . . . . 2 . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 85 | . 2 . 10 . 20 27 10 . 1 . . . 4 2 . 3 . 5 1 Successful 41 | . . . 10 . 4 11 4 . 1 . . . 2 2 . 3 . 3 1 Failed 44 | . 2 . . . 16 16 6 . . . . . 2 . . . . 2 . Catastrophic 12 | . 1 . . . 4 5 1 . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 38 | . 2 . 1 . 10 14 1 . 1 1 . . 4 . . 4 . . . Terminals 63 | . 2 . . . 20 24 7 . . . . . 4 1 . . . 5 . Fabricators 5 | . . . . . . . 3 . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 30 | . . . 10 . 3 7 3 . 1 . . . . 2 . . . 3 1 Record 12 | . . . 9 . . 1 1 . . . . . . 1 . . . . . Part Schematic 2 | . . . . . . 2 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . 1 1 . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . 1 3 . . . . . . 2 . . 3 . . . Terminals 5 | . . . . . 1 2 . . . . . . 2 . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . Detonate 2 | . . . . . 1 1 . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . 1 . . . . . . Search 1 | . . . . . . . . . . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . Overload 2 | . . . . . . . . . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . . 5 6 4 . . . . . . . . 1 . 1 . Full Trace Events 8 | . 1 . . . 3 2 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . Matter 212 | . . . . . . . 212 . . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 4 . . . . . . Non-combat 4 | . . . . . . . . . . . . . 4 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . 4 . . . . . . no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . . . . . . . 1 . . . . . . find_recycling 1 | . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Fac Was Fac Upp Total Allies 10 | . . . . 5 . 1 2 . . . . . 1 . . . 1 . . Largest Group 3 | . . . . 3 1 1 2 . . . . . 1 . . . 1 . . Highest-Rated Group 62 | . . . . 23 9 10 62 . . . . . 29 . . . 46 . . Highest-Rated Ally 46 | . . . . 9 9 10 31 . . . . . 29 . . . 46 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . 41 . . 3 . . . . . 1 . . . 9 . . Total Damage 599 | . . . . 240 . . 74 . . . . . 18 . . . 267 . . Kills 5 | . . . . 4 . . . . . . . . 1 . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . 5 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . 2 2 3 . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . 8 . . . . . . Items 8 | . . . . . . . . . . . . . 8 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Fac Was Fac Upp Turns Passed 5614 | 56 58 101 460 486 1167 453 385 236 293 350 176 173 377 266 15 278 95 34 155 Spaces Moved 7688 | 38 52 82 488 369 269 422 861 650 696 1052 533 391 571 354 30 344 178 67 241 Core 1118 | 2 . . . . . . . . . . . 17 223 354 30 44 178 67 203 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 38 | . . . . . . . . . . . . . . . . . . . 38 Wheels 1685 | 36 52 82 488 369 269 352 . . . . . . . . . 37 . . . Hover 263 | . . . . . . . . . . . . . . . . 263 . . . Flight 4584 | . . . . . . 70 861 650 696 1052 533 374 348 . . . . . . Fastest Speed 29 | 50 80 90 90 110 97 31 31 29 29 29 29 35 37 50 50 50 50 50 50 Average Speed 52 | 78 86 90 92 112 98 95 31 29 29 29 32 37 58 65 50 64 50 50 61 Slowest Speed 200 | 80 90 90 110 140 110 120 31 34 29 29 35 150 150 200 50 125 50 50 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . 6 1 . 4 . 4 8 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 17 25 89 56 28 18 18 63 92 87 76 70 26 51 11 14 79 3 43 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 . . 1 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . 1 1 . . 1 1 . . . . Scrap Searched 16 | . . . . 3 . . . 3 3 2 . 2 . 3 . . . . . Spaces Dug 4 | . . . . . . . . 2 2 . . . . . . . . . . Terrain Destroyed 8 | . . . . . 4 . . 2 2 . . . . . . . . . . Melee 4 | . . . . . . . . 2 2 . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 4 | . . . . . 4 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Fac Was Fac Upp Total 9115 | 55 66 105 498 421 1154 476 962 672 780 1083 534 409 601 383 29 388 183 67 249 Wait 1174 | . 1 22 . 21 862 17 80 10 73 . 1 17 21 15 . 27 5 . 2 Move 7626 | 37 51 81 487 368 268 421 848 647 695 1043 532 383 554 353 29 344 177 67 241 Hop 22 | . . . . . . . 6 1 . 4 . 3 8 . . . . . . Pick Up 52 | 7 4 . 7 11 5 8 4 1 1 1 . . . 1 . 1 1 . . Fast Attach 63 | 6 3 . . . 1 3 7 . 3 13 . 3 7 5 . 10 . . 2 Attach 23 | . . . . 2 4 8 1 1 . 1 1 2 . 1 . . . . 2 Detach 15 | . . . . . . 1 . . 1 8 . . 2 1 . . . . 2 Swap 10 | . 1 . 2 1 1 1 2 1 . 1 . . . . . . . . . Drop 47 | 2 6 . 2 3 3 14 7 . 3 6 . . 1 . . . . . . Fire 40 | 3 . 2 . 15 10 . . . 1 . . . 8 1 . . . . . Melee 33 | . . . . . . . 7 11 3 6 . 1 . . . 5 . . . Ram 7 | . . . . . . . . . . . . . . 6 . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . 3 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 15) 112 | -10/Materials | Met 8R-AWN 115 | -10/Materials | Entered Mines 116 | -10/Mines | Followed 8R-AWN into the Mines 118 | -10/Mines | Met a Derelict bent on vengeance 212 | -10/Mines | Discovered new exit (range 5) 216 | -10/Mines | Entered Exiles 230 | -10/Exiles | Discovered new exit (range 14) 248 | -10/Exiles | Welcomed by 8R-AWN 261 | -10/Exiles | Met EX-HEX 286 | -10/Exiles | Met EX-BIN 312 | -10/Exiles | Build established: Mutant 337 | -10/Exiles | Aligned with FarCom system 338 | -10/Exiles | Given EX-Vault access code 359 | -10/Exiles | Opened EX-Vault 364 | -10/Exiles | Found Field Lobotomy Kit 383 | -10/Exiles | Warned to stay clear of 0b10 Research branches 407 | -10/Exiles | Met EX-DEC 453 | -10/Exiles | Visited The Gauntlet 662 | -10/Exiles | Discovered new exit (range 14) 676 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 676 | -10/Exiles | Entered Mines 678 | -9/Mines | Assimilated S-10 Pest with FLK Orb 681 | -9/Mines | Assimilated S-10 Pest with FLK Orb 831 | -9/Mines | Assimilated T-07 Excavator with FLK Orb 837 | -9/Mines | Assembled infested the area 941 | -9/Mines | Found a hidden stash of uninstalled traps 1018 | -9/Mines | Assimilated as-38244 with FLK Orb 1128 | -9/Mines | Discovered new exit (range 11) 1131 | -9/Mines | Assimilated S-10 Pest with FLK Orb 1162 | -9/Mines | Entered Materials 1162 | -8/Materials | Accompanied by 1 ally 1162 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1163 | -8/Materials | Identified exit to Factory 2329 | -8/Materials | Entered Factory 2329 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2331 | -7/Factory | Lost 6 parts (1p2n1u2w) 2756 | -7/Factory | Discovered new exit (range 12) 2781 | -7/Factory | Identified exit to Factory 2782 | -7/Factory | Entered another Factory area 2782 | -6/Factory | Evolved 2 slots: Utility x2 2917 | -6/Factory | Fabricated Lance? 3088 | -6/Factory | Allied Derelicts emerged from ambush trap array 3157 | -6/Factory | Discovered new exit (range 4) 3158 | -6/Factory | Identified exit to Lower Caves 3167 | -6/Factory | Entered Lower Caves 3183 | -6/Lower Caves | Build established: Sprinter 3184 | -6/Lower Caves | Encountered a Warlord checkpoint 3380 | -6/Lower Caves | Discovered new exit (range 16) 3381 | -6/Lower Caves | Learned Factory emergency access door positions 3384 | -6/Lower Caves | Identified exit to Lower Caves 3387 | -6/Lower Caves | Learned location of 1 exit from Factory 3403 | -6/Lower Caves | Entered another Lower Caves area 3404 | -6/Lower Caves | Discovered new exit (range 14) 3407 | -6/Lower Caves | Identified exit to Factory 3431 | -6/Lower Caves | Learned Factory stockpile data 3436 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3508 | -6/Lower Caves | Build established: Scout 3513 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3514 | -6/Lower Caves | Found Prototype Special Weapon 3514 | -6/Lower Caves | Identified Molecular Deconstructor 3686 | -6/Lower Caves | Learned Factory non-interactive machine intel 3695 | -6/Lower Caves | Discovered new exit (range 5) 3696 | -6/Lower Caves | Identified exit to Zion 3696 | -6/Lower Caves | Entered Zion 3707 | -6/Zion | Visited the Megawrench Repair Shop 3724 | -6/Zion | Received a visual enhancement algorithm 3763 | -6/Zion | Found Prototype Device 3763 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 3806 | -6/Zion | Found Prototype Processor 3806 | -6/Zion | Identified Exp. Target Analyzer 3808 | -6/Zion | Found Prototype Processor 3808 | -6/Zion | Identified Exp. Core Analyzer 3839 | -6/Zion | Learned location of Warlord (-4) 3844 | -6/Zion | Given the Hacking Drone Bay 3876 | -6/Zion | Discovered new exit (range 18) 3890 | -6/Zion | Learned Factory stockpile data 3901 | -6/Zion | Megawrench repaired 3 parts 3971 | -6/Zion | Discovered new exit (range 3) 3971 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4001 | -6/Zion | Rebuked by Imprinter 4002 | -6/Zion | Destroyed Imprinter 4003 | -6/Zion | Attacked by Zionites 4005 | -6/Zion | Extracted access codes from Imprinter's data core 4046 | -6/Zion | Entered Deep Caves 4056 | -6/Deep Caves | Lost 3 parts (3u) 4105 | -6/Deep Caves | Build established: Hacker-Sprinter 4111 | -6/Deep Caves | Lost 3 parts (1p1n1u) 4220 | -6/Deep Caves | Discovered new exit (range 6) 4222 | -6/Deep Caves | Entered Proximity Caves 4227 | -5/Proximity Caves | Learned Factory stockpile data 4348 | -5/Proximity Caves | Core integrity fell below 50% 4376 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4386 | -5/Proximity Caves | Core integrity fell below 20% 4390 | -5/Proximity Caves | Discovered exit to Factory (range 12) 4395 | -5/Proximity Caves | Entered Factory 4395 | -5/Factory | Evolved 2 slots: Utility x2 4396 | -5/Factory | Identified exit to Extension 4397 | -5/Factory | Identified exit to Upper Caves 4400 | -5/Factory | Loaded intel: 197 non-interactive machine locations 4406 | -5/Factory | Lost 8 parts (3n4u1w) 4771 | -5/Factory | Discovered exit to Upper Caves (range 3) 4772 | -5/Factory | Entered Upper Caves 4856 | -5/Upper Caves | Learned location of 1 exit from Factory 4958 | -5/Upper Caves | Core integrity fell below 50% 4986 | -5/Upper Caves | Lost 4 parts (2u2w) 5033 | -5/Upper Caves | Discovered new exit (range 9) 5038 | -5/Upper Caves | Entered another Upper Caves area 5048 | -5/Upper Caves | Discovered new exit (range 12) 5053 | -5/Upper Caves | Entered Factory 5053 | -4/Factory | Evolved 2 slots: Utility x2 5054 | -4/Factory | Identified exit to Upper Caves 5331 | -4/Factory | Sucked down chute 5331 | -4/Factory | Entered Waste 5332 | -4/Waste | Met a frightened Derelict 5346 | -4/Waste | EMP discharged 5346 | -4/Waste | Lost 8 parts (1p2n3u2w) 5346 | -4/Waste | System corruption reached 10% 5348 | -4/Waste | Spotted C-40 Crusher 5351 | -4/Waste | Spotted C-40 Crusher 5369 | -4/Waste | Spotted C-40 Crusher 5372 | -4/Waste | Spotted C-40 Crusher 5377 | -4/Waste | Spotted C-40 Crusher 5379 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5380 | -4/Waste | Core integrity fell below 50% 5385 | -4/Waste | Spotted C-40 Crusher 5386 | -4/Waste | Discovered new exit (range 16) 5426 | -4/Waste | Entered Factory 5456 | -4/Factory | Discovered exit to Upper Caves (range 9) 5460 | -4/Factory | Entered Upper Caves 5479 | -4/Upper Caves | Encountered a Warlord checkpoint 5550 | -4/Upper Caves | Build established: Mutant 5597 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5602 | -4/Upper Caves | Core integrity fell below 20% 5615 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- let us know." 05504_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 05505_ Acquired Adv. Core Analyzer. 05510_ System corrupted: Matter fused (-10). 05510_ Acquired Quantum Rifle. 05525_ 41-1F1(k) breaks down the debris. 05550_ C-30 ARC bursts open, deploying its payload. 05550_ G-73 Enforcer unfolds itself. 05550_ G-67 Veteran unfolds itself. 05556_ Myomer Leg destroyed. 05565_ System corrupted: Heat flow error (+108). 05569_ Acquired 5 matter. 05570_ Acquired 3 matter. 05571_ Acquired 1 matter. 05583_ System corrupted: Energy discharge (-30). 05597_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 05598_ &ZNE4<%X%YLVO