Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 22:03:33 Player: Humbble Result: Destroyed by H-55 Commando via exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2131) 2131 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4986 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 382/500 Energy 100/100 System Corruption 2% Temperature Cool (24) Movement Treading (330) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Matter Pod Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Improved Treads Armored Treads Armored Treads Hacking Suite Assault Rifle Autogun Flak Gun Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Assault Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Improved Treads Armored Treads Armored Treads Armored Treads Armored Treads Advanced Treads Advanced Treads High-capacity Matter Pod Reaction Control System Hacking Suite Heavy Particle Cannon Assault Rifle Autogun Gauss Rifle Flak Gun Improved Light Cannon Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 68 | 7 4 14 . 31 12 Power 13 | 1 1 2 . 7 2 Engine 8 | 1 1 2 . 3 1 Core 5 | . . . . 4 1 Reactor . | . . . . . . Propulsion 25 | 2 . 4 . 15 4 Treads 14 | 2 . 3 . 5 4 Leg 11 | . . 1 . 10 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 1 4 . 5 3 Device 5 | 1 . 1 . 1 2 Storage 5 | 1 1 2 . 1 . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 15 | 2 2 4 . 4 3 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 10 | 2 2 4 . 1 1 Ballistic Cannon 4 | . . . . 3 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 38 | . . 7 . 12 19 Power 5 | . . 1 . 1 3 Propulsion 15 | . . 3 . 5 7 Utility 8 | . . 1 . 2 5 Weapon 10 | . . 2 . 4 4 Highest Loss Streak 11 | . . 7 . 6 11 To Critical Strikes . | . . . . . . Average Backups 15 | 3 10 18 14 17 18 Power 2 | 1 1 2 2 2 2 Propulsion 5 | 1 3 5 4 5 6 Utility 3 | . 2 3 2 4 2 Weapon 5 | . 2 6 6 5 6 Tool/Special . | . . . . . . Unused Backups 21 | . 4 4 . 4 9 Power 2 | . 1 . . . 1 Propulsion 9 | . . 3 . 3 3 Utility 1 | . . . . . 1 Weapon 9 | . 3 1 . 1 4 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 97 88 95 95 Engine 6 | . 14 11 11 2 . Core 3 | . . . . 6 6 Treads 25 | . 28 26 22 22 28 Leg 5 | . . 4 . 12 . Device 10 | . 14 10 11 7 13 Storage 10 | . 14 11 11 9 7 Processor 8 | . . 10 11 9 14 Protection 3 | . . . . 8 5 Ballistic Gun 12 | . 28 21 22 3 . Ballistic Cannon 7 | . . . . 14 13 Peak Build Rating 40 | 9 10 17 13 33 40 Average Rating 21 | 6 9 15 13 26 36 On Entrance 13 | . 9 10 13 13 33 Avg Prop Armor Cover (%) 5 | . . 5 . 7 . Naked Turns . | . . . . . . Heaviest Build 66 | 12 30 56 54 64 66 Greatest Support 84 | 40 40 60 40 80 84 Greatest Overweight (x) 18 | 1 . 2 1 18 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 25 | 8 15 20 20 25 20 Average Capacity 18 | 7 13 19 20 20 20 Most Carried 20 | 6 15 20 14 20 20 Average Carried 15 | 4 10 18 14 17 18 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 20 | 6 15 14 14 20 10 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2454 | 279 215 627 . 1227 106 Remotely 365 | . . 166 . 199 . Salvage Created 2140 | 70 215 669 . 1014 172 Parts 146 | 6 11 54 . 63 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 61 | . 5 19 . 33 4 Guns 36 | . 5 19 . 12 . Cannons 25 | . . . . 21 4 Classes Destroyed 12 | 2 1 3 . 5 1 Worker 5 | . . 4 . 1 . Tunneler 1 | 1 . . . . . Recycler 2 | 1 . 1 . . . Mechanic 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 20 | . . 11 . 9 . Grunt 26 | . 5 4 . 17 . Brawler 2 | . . . . 2 . Duelist 1 | . . . . 1 . Sentry 10 | . . 4 . 3 3 Specialist 1 | . . . . . 1 Hunter 1 | . . . . 1 . Best Kill Streak 8 | 2 2 7 . 8 1 Combat Bots Only 7 | . 2 5 . 7 1 Max Kills in Single Turn 2 | 1 1 2 . 2 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 961 | . 22 217 . 240 482 Missed 266 | . 2 58 . 67 139 Hits 695 | . 20 159 . 173 343 Melee 10 | . . . . 10 . Projectile 685 | . 20 159 . 163 343 AOE 3 | . . . . . 3 Critical Strikes 14 | . . 4 . 7 3 Damage Taken 8030 | . 224 1680 . 2477 3649 Core 1326 | . 40 252 . 294 740 Absorbed by Shields . | . . . . . . Redirected to Shielding 7 | . . . . 7 . Regen/Repaired (Parts) 309 | . . 309 . . . Core Remaining (%) 66 | 100 84 . 37 46 . Volleys Fired 226 | 3 20 62 . 110 31 Largest 2 | 2 2 2 . 2 2 Hottest 103 | 40 40 46 . 70 103 Shots Fired 421 | 5 40 120 . 204 52 Gun 244 | 5 40 120 . 67 12 Cannon 177 | . . . . 137 40 Launcher . | . . . . . . Special . | . . . . . . Kinetic 404 | 5 40 120 . 204 35 Thermal 17 | . . . . . 17 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 2 5 16 . 14 11 Robot Miss Streak 7 | 1 2 5 . 6 7 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . . 3 . 3 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 278 | 2 25 74 . 138 39 Core Hits 129 | 2 11 31 . 67 18 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . 1 1 . 2 1 Destroy 2 | . 1 1 . . . Blast 3 | . . . . 2 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5309 | 28 237 1231 . 2764 1049 Guns 2417 | 28 237 1208 . 687 257 Cannons 2808 | . . . . 2067 741 Explosions 35 | . . . . . 35 Melee . | . . . . . . Ramming 49 | . . 23 . 10 16 Kinetic 4795 | 28 237 1208 . 2754 568 Thermal 430 | . . . . . 430 Explosive . | . . . . . . Electromagnetic 35 | . . . . . 35 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 50 | . . . . 50 . Projectiles 50 | . . . . 50 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 43 | . . 1 . 42 . Impact 1 | . . 1 . . . Kinetic 39 | . . . . 39 . Secondary 3 | . . . . 3 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 5 | . . 2 . 2 1 Targets Rammed 6 | . . 3 . 2 1 Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 306 | . 15 20 . 35 306 Average Temperature 51 | . 7 5 . 12 121 Received Heat Transfer 2283 | . 126 402 . 999 756 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 538 | . . . . . 538 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 82 | 100 100 94 100 52 100 Level 1 17 | . . 5 . 47 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 293 | 10 50 251 93 293 123 Initial 123 | . . . 93 24 123 Average 75 | . 6 41 78 176 24 Influence Increases 1689 | 10 139 514 . 901 125 Destroy 0b10 Robot/C 1220 | . 100 380 . 660 80 Destroy 0b10 Robot/NC 50 | 10 . 25 . 15 . Destroy Leader 292 | . 20 90 . 152 30 Successful Hack 30 | . 19 4 . 7 . Disable Machine 15 | . . . . . 15 Destroy Structure 7 | . . . . 7 . Lose Combat Pursuer 75 | . . 15 . 60 . Influence Decreases 1689 | 10 139 275 176 691 398 Entered New Map 335 | . . . 146 39 150 Time Decay 1122 | 10 139 205 30 532 206 Lost Part 232 | . . 70 . 120 42 Squads Dispatched 16 | . 1 1 . 9 5 Investigation 5 | . . 1 . 3 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 . . 3 . Assault . | . . . . . . Garrison 6 | . . . . 3 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 10 | . 1 3 . 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 9 35 . 55 22 Peak Tracking Total 14 | . 3 10 . 6 14 Tactical Retreats 4 | . . 1 . 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . . 1 . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . 4 4 . 2 1 Terminals 7 | . 3 3 . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 32 | . 10 15 . 5 2 Successful 15 | . 4 8 . 3 . Failed 17 | . 6 7 . 2 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 19 | . 8 9 . 2 . Terminals 21 | . 9 9 . 3 . Fabricators . | . . . . . . Repair Stations 6 | . . 6 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 2 2 Terminal Hacks 4 | . 2 . . 2 . Record 1 | . . . . 1 . Robot Analysis 2 | . 1 . . 1 . Terminal Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 6 . . . Scan Component 3 | . . 3 . . . Repair 3 | . . 3 . . . Recycling Unit Hacks 1 | . 1 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Botnet 1 | . 1 . . . . Skim 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 4 . . 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 3 | . . 3 . . . Time 84 | . . 84 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2642 | 85 921 926 . . 710 Terrain 2642 | 85 921 926 . . 710 Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4537 | 168 921 1024 75 1522 827 Spaces Moved 2031 | 97 499 352 32 644 407 Core 15 | 11 . . . 4 . Treads 1817 | 86 499 352 32 441 407 Legs 199 | . . . . 199 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 240 125 157 Average Speed 173 | 150 160 202 240 169 170 Slowest Speed 950 | 160 160 320 240 950 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 46 29 11 43 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . 4 . Melee . | . . . . . . Projectile 4 | . . . . 4 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2643 | 112 592 542 31 881 485 Wait 195 | . 36 87 . 44 28 Move 2027 | 96 498 352 31 643 407 Hop . | . . . . . . Pick Up 59 | 6 18 12 . 21 2 Fast Attach 24 | 7 1 3 . 11 2 Attach 31 | . 1 8 . 10 12 Detach 7 | . 2 . . 5 . Swap 26 | . 4 7 . 14 1 Drop 43 | . 12 9 . 21 1 Fire 226 | 3 20 62 . 110 31 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . 2 . 2 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 169 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 996 | -10/Materials | Discovered new exit (range 16) 1059 | -10/Materials | Discovered new exit (range 5) 1090 | -10/Materials | Entered another Materials area 1090 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1530 | -9/Materials | Discovered new exit (range 16) 1785 | -9/Materials | Repaired Lgt. Treads 1812 | -9/Materials | Repaired Lgt. Treads 1846 | -9/Materials | Repaired Hvy. Assault Rifle 2039 | -9/Materials | Core integrity fell below 50% 2063 | -9/Materials | Lost 7 parts (1p3n1u2w) 2114 | -9/Materials | Entered Mines 2170 | -9/Mines | Discovered new exit (range 4) 2189 | -9/Mines | Entered Materials 2189 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2457 | -8/Materials | Garrison activated, responded to threat 2499 | -8/Materials | Destroyed 7 combat bots 2522 | -8/Materials | Lost 6 parts (2n2u2w) 2947 | -8/Materials | Core integrity fell below 50% 3655 | -8/Materials | Discovered new exit (range 7) 3711 | -8/Materials | Entered Factory 3711 | -7/Factory | Evolved 2 slots: Utility x2 4402 | -7/Factory | Cargo convoy interrupted 4481 | -7/Factory | Lost 11 parts (2p4n3u2w) 4488 | -7/Factory | Core integrity fell below 50% 4538 | -7/Factory | Destroyed by H-55 Commando via exploding Power Conduit Last Messages --------------- 04498_ Adv. Treads destroyed. 04501_ Gauss Rifle destroyed. 04503_ Reaction Control System destroyed. 04504_ Overheating: System interference. 04504_ Imp. Terrain Scan Processor temporarily disabled. 04504_ Targeting Computer temporarily disabled. 04518_ Arm. Treads destroyed. 04520_ Imp. Ion Engine destroyed. 04525_ Slug penetrates Power Conduit. 04537_ Targeting Computer destroyed. 04538_ Power Conduit collapses. 04538_ Power Conduit explodes. 04538_ Terminal disabled. 04538_ X-62 Marksman destroyed. 04538_ X-67 Chaingunner destroyed. 04538_ I-36 Angel destroyed. 04538_ Y-54 Guardian destroyed. 04538_ H-55 Commando destroyed. 04538_ Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??##?#?#?#?#########################??#?#??##?? | | ###?#??##### #?#?######?#????? | | ?##?######## #####?#?######??# | | #######?#### """ """ #?#########?#???# | | ??########## """ """ ###?###???##?##?? | | #?##?#?##?## """ """ ###???######?#### | | #######?##?# " F" ######?#???##?## | | ##?######### """" ###?#?###?####### | | #########??# ! #?#?##?####?###?? | | #####################u###################?##### | | #######?? | | ## ###### | | = [# % # | | !% m !%# "" " # | | [%= !*!["G " # | | ########+#############;;;;;;;;%## |%# "" " # | | #### ###?#### [!= ; # " # | | #### ##?##### x # # !! " # | | ####! | #####?## h @ p[% # # !! " # | | ??## ##?###?# ! # # !! " # | | ##?# """ """ ######## h % # / "%" " # | | #### """ """ ######## ! [! # # " " # | | + """ """ ##??#### ! Y%!% # # # | | #### #########;;; ;# ^ ######### | | ################### ?? ????# | | ###### % ? ?? ## | | ####### ###### ??????? | | #######+###### ?????? | | + # """ "?? ? ?? | | ###### # ## T##### """ ??"? ?## | | ###### # #####?#?# """ ""?????? | | # # ######### ??????#? | | # """ """ # # # """ """????? | | """ # """ """ + + # """ "?"????? | | """ # """ """ # # # """ ""? ???? | | """ # + # # ??? | | """ # ####### # """ """????? | | """ !# "" "" ####### # """ """ ## | | """ # ""T"" #?#?### = # """ """ #? | | """ # """ ###??## # ## | | #######+######?###?# ! + """ #? | | ###+###### ########## # """ !!! #? | | ?# T" #####??### ! # """ !!! ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 382 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -9/Materials Lgt. Treads | 24% | -9/Materials Hvy. Assault Rifle | 24% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerBottomlessShearcannon Manual? 0 Play Time 00:52:23 Cumulative 48.5 hours Start 2025.11.01 @ 21:06:17 End 2025.11.01 @ 22:03:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 39 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 188d06cb-205c-4c07-b9ed-16e9aff94a3d