Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.11 @ 18:55:46 Player: hoganstuff Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (174) 870 Value Destroyed (5795) 5795 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (493) 493 TOTAL SCORE: 13018 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 90 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 42/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Flexi-carbon Leg Variable Charge Gun Heavy Flak Cannon Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Heart of Steel > --- WEAPON ----------- Gauss Rifle Gauss Rifle Assault Cannon Proton Missile Launcher > --- INVENTORY -------- Heavy Deuterium Engine Armored Treads Advanced Heat Sink Advanced Terrain Scan Processor Advanced Targeting Computer Advanced ECM Suite Improved Power Shielding [Rating: 59] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Power Shielding Weapon Gauss Rifle Energy Gun AWS/Thermal Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 . . . 1 . . . Utility 5 | . . . 1 . . . . 2 . . 1 . . 1 Weapon 2 | . . . 1 . . . 1 . . . . . . . Parts Attached 138 | 5 14 2 15 2 3 1 21 25 8 6 15 11 5 5 Power 14 | 1 3 . 1 . . . . 2 . 1 2 2 1 1 Engine 10 | 1 2 . 1 . . . . 2 . 1 . 2 1 . Core 4 | . 1 . . . . . . . . . 2 . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 36 | 2 4 1 2 1 . . 9 6 . . 5 2 1 3 Treads 21 | . . . 2 1 . . 6 3 . . 5 2 . 2 Leg 9 | . 2 . . . . . 3 3 . . . . 1 . Wheel 5 | 2 2 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 47 | . 4 1 4 1 2 1 3 9 8 3 5 5 1 . Device 16 | . 2 . 1 1 1 1 . 2 3 1 1 3 . . Storage 9 | . 1 1 . . 1 . . 1 3 1 . 1 . . Processor 4 | . 1 . . . . . 1 1 . . 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 18 | . . . 3 . . . 2 5 2 1 3 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 3 . 8 . 1 . 9 8 . 2 3 2 2 1 Energy Gun 7 | 1 1 . 2 . 1 . 1 1 . . . . . . Energy Cannon 3 | . . . 1 . . . 2 . . . . . . . Ballistic Gun 17 | 1 1 . 4 . . . 4 2 . 2 1 1 1 . Ballistic Cannon 5 | . . . . . . . . 2 . . 1 1 1 . Launcher 6 | . 1 . 1 . . . . 3 . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 2 . . 1 1 . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . System Corruption 8 | . . . . . . . . . . . 8 . . . Parts Lost 32 | . 5 1 1 1 . . 4 5 . 1 3 8 . 3 Power 2 | . 1 . 1 . . . . . . . . . . . Propulsion 10 | . 2 . . . . . 1 1 . . 2 3 . 1 Utility 8 | . . . . 1 . . . 2 . . 1 3 . 1 Weapon 12 | . 2 1 . . . . 3 2 . 1 . 2 . 1 Highest Loss Streak 4 | . 3 1 1 1 . . 2 2 . 1 1 4 . 2 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Slot Usage (%) 87 | . 90 99 96 98 91 88 94 98 94 91 87 51 33 23 Engine 6 | . 6 . 7 11 11 11 9 6 7 6 2 4 6 3 Core 1 | . 6 14 3 . . . . . . . 3 . . . Treads 18 | . . . 2 22 22 22 21 22 23 23 21 10 . 6 Wheel 2 | . 22 28 19 . . . . . . . . . . . Device 3 | . 10 . 3 7 11 11 . . 1 4 . 8 . . Storage 9 | . . 14 11 11 11 11 9 8 13 11 13 5 . . Processor 7 | . 11 14 . . . . . 14 9 7 11 9 . . Protection 9 | . . . 15 13 11 11 16 13 6 7 7 . 6 3 Energy Gun 2 | . 12 . 2 . 7 11 8 . . . . . . . Energy Cannon 1 | . . . 8 11 2 . 9 . . . . . . . Ballistic Gun 10 | . 13 14 11 11 3 . 7 14 15 14 12 5 6 3 Ballistic Cannon 4 | . . . . . . . . 6 7 7 12 6 6 . Launcher 5 | . 1 13 11 11 11 11 . 6 7 5 . . . 2 Peak Build Rating 59 | 5 11 10 17 19 33 33 37 52 59 49 51 47 23 38 Average Rating 35 | 3 8 9 14 18 29 31 33 42 45 43 48 28 22 22 On Entrance 23 | . 5 9 9 17 19 33 31 34 43 49 35 44 2 23 Naked Turns 75 | . . . . . . . . . . . . 5 . 70 Heaviest Build 73 | 7 30 30 33 33 33 33 40 55 64 62 73 55 27 38 Greatest Support 80 | 20 32 32 43 43 43 43 63 65 60 60 80 60 20 54 Greatest Overweight (x) 2 | . . 1 . . . . 2 2 1 1 1 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 5 15 15 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 5 5 11 10 10 10 10 10 10 10 10 10 7 5 5 Most Carried 10 | 2 5 8 10 9 10 10 10 10 10 10 10 10 4 5 Average Carried 8 | . 3 5 8 8 9 9 8 9 9 9 7 4 . 3 Final Capacity 15 | 5 15 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 1 5 8 9 8 10 10 10 9 10 7 9 5 1 5 Class Distribution -------------------- 33% | Gunner 16% | Bomber 15% | Mutant 12% | Tank 9% | Scavenger-Gunner 8% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Bomber | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Bomber | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Matter Collected 4023 | 256 175 80 261 101 . 140 213 1058 520 74 645 431 33 36 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6263 | 39 538 25 676 26 . 310 1246 2031 459 . 620 158 . 135 Parts 376 | 2 26 3 47 . . 19 62 143 16 . 38 2 . 18 Haulers Intercepted 2 | . . . 1 . . . . 1 . . . . . . Recyclers Shooed 6 | . . . 2 . . . . 2 . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 13 4 . 2 . . Prevented 7 | . . . . . . . . . 7 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 126 | 1 11 3 17 1 . 9 24 27 8 . 11 3 . 11 Melee 2 | . . . . . . . 1 . . . 1 . . . Guns 57 | 1 7 1 3 . . 7 18 12 3 . 2 2 . 1 Cannons 25 | . . . 5 . . . 4 6 1 . 8 1 . . AOE 38 | . 4 2 9 1 . 2 . 6 4 . . . . 10 Classes Destroyed 17 | 1 3 . 6 1 . . 2 3 . . . 1 . . Worker 13 | . . . 1 . . . . 8 . . 1 . . 3 Builder 11 | . . . 2 . . 1 . 8 . . . . . . Tunneler 3 | . . . 1 . . . . 1 . . 1 . . . Hauler 2 | . . . 1 . . . . 1 . . . . . . Recycler 7 | . 1 . 1 . . . . 3 . . 2 . . . Mechanic 1 | . . . . . . . 1 . . . . . . . Watcher 12 | . 2 . 2 . . . 4 2 . . 2 . . . Swarmer 29 | . 1 3 5 . . 3 4 3 . . 1 . . 9 Grunt 58 | 1 10 . 8 . . 6 14 9 7 . 2 . . 1 Brawler 1 | . . . . . . . . . . . . 1 . . Duelist 4 | . . . 2 . . . . . 1 . . 1 . . Sentry 15 | . . . 2 . . . 5 4 . . 2 1 . 1 Specialist 2 | . . . . . . . . 2 . . . . . . Hunter 7 | . . . . . . . 1 3 . . 3 . . . Programmer 8 | . . . . . . . . 5 . . 3 . . . Heavy 1 | . . . . . . . . 1 . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . Best Kill Streak 11 | 1 5 3 7 1 . 4 11 7 5 . 3 3 . 5 Combat Bots Only 10 | 1 4 3 6 1 . 3 10 4 5 . 3 3 . 5 Max Kills in Single Turn 5 | 1 2 2 3 1 . 1 2 3 3 . 1 1 . 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 2 2 3 1 . 1 . 2 3 . . . . 4 Melee 1 | . . . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 1047 | 3 57 8 40 12 . 17 90 268 12 7 157 203 1 172 Missed 356 | . 14 4 13 2 . 7 32 92 6 2 34 81 . 69 Damage Taken 8693 | 25 447 64 306 266 . 186 780 1720 82 51 1458 1322 16 1970 Core 2036 | 8 56 12 29 17 . 15 52 128 . 12 114 584 . 1009 Absorbed by Shields 46 | . . . . . . . . . . . 46 . . . Redirected to Shielding 168 | . . . 2 2 . 3 46 115 . . . . . . Ignored by Resistances 2461 | 8 135 13 85 77 . 50 220 522 23 13 430 374 4 507 Regen/Repaired (Parts) 295 | . . . . . . . . . . . 295 . . . Core Remaining (%) 72 | 96 . 69 . . . 84 90 . . 80 . . 17 . Volleys Fired 219 | 2 34 3 22 5 . 6 30 54 8 8 29 10 . 8 Largest 4 | 2 2 2 3 3 . 1 3 4 4 4 4 4 . 2 Hottest 160 | 60 70 50 112 112 . 33 160 150 139 144 158 158 . 76 Shots Fired 667 | 4 61 5 55 11 . 33 125 186 33 25 93 20 . 16 Gun 404 | 4 59 3 30 5 . 25 90 100 17 12 43 8 . 8 Cannon 177 | . . . 14 5 . . 35 46 10 8 47 12 . . Launcher 83 | . 2 2 11 1 . 8 . 40 6 5 . . . 8 Special 3 | . . . . . . . . . . . 3 . . . Kinetic 386 | 2 32 3 22 5 . . 11 146 27 20 90 20 . 8 Thermal 145 | . . . 8 . . 25 109 . . . 3 . . . Explosive 32 | . 2 2 11 1 . 8 . . . . . . . 8 Electromagnetic 104 | 2 27 . 14 5 . . 5 40 6 5 . . . . Robot Hit Streak 35 | 4 26 12 15 3 . 16 33 35 15 6 16 19 . 14 Robot Miss Streak 6 | . 1 . 2 3 . 1 3 1 2 3 6 1 . 2 Penetration Max 1 | . . . . . . . . 1 1 . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Autonomous 84 | . . . . . . 25 59 . . . . . . . Shots Hit Robots 503 | 4 51 5 31 6 . 28 105 142 17 18 70 17 . 9 Core Hits 325 | 2 24 3 34 4 . 16 43 83 18 5 53 11 . 29 Critical Kills 3 | . . . . . . . 1 1 . . . 1 . . Critical Parts Destroyed 3 | . 1 . . . . . . 2 . . . . . . Critical Strikes 10 | . 1 . 2 . . . 1 3 . . 2 1 . . Burn 1 | . . . 1 . . . . . . . . . . . Destroy 5 | . 1 . . . . . . 3 . . . 1 . . Blast 2 | . . . . . . . . . . . 2 . . . Corrupt 1 | . . . 1 . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . Melee Attacks 2 | . . . . . . . 2 . . . . . . . Impact 2 | . . . . . . . 2 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15407 | 50 865 140 1721 172 . 1123 2628 3555 770 433 1740 473 . 1737 Guns 6630 | 50 625 34 176 64 . 614 1887 1564 279 159 837 184 . 157 Cannons 2877 | . . . 299 36 . . 596 618 75 117 847 289 . . Explosions 5484 | . 220 93 1208 72 . 493 . 1307 416 157 . . . 1518 Melee 122 | . . . . . . . 122 . . . . . . . Ramming 294 | . 20 13 38 . . 16 23 66 . . 56 . . 62 Kinetic 5807 | 26 333 34 116 64 . . 108 2182 354 276 1684 473 . 157 Thermal 3217 | . 84 . 163 . . 614 2272 5 . . . . . 79 Explosive 3338 | . 136 93 1105 72 . 493 . . . . . . . 1439 Electromagnetic 2629 | 24 292 . 299 36 . . 103 1302 416 157 . . . . Impact 122 | . . . . . . . 122 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . 2 . . . 2 . 4 4 4 15 15 15 4 Average Corruption 5 | . . 2 . . . 2 . 2 4 4 12 15 15 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 221 | . . 3 . . . 11 . 34 48 22 52 45 5 1 Message Errors 46 | . . 1 . . . 6 . 4 12 4 12 7 . . Matter Fused 53 | . . . . . . 2 . 8 15 4 13 11 . . Heat Flow Errors 24 | . . 1 . . . . . 5 6 3 3 6 . . Energy Discharges 25 | . . . . . . . . 4 5 4 7 2 2 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Parts Fused 3 | . . . . . . . . . 1 . 1 1 . . Data Loss (minor) 28 | . . . . . . . . 5 4 3 6 7 3 . Data Loss (major) 14 | . . . . . . 1 . 1 2 2 4 4 . . Misfires 9 | . . . . . . 2 . 2 3 1 . 1 . . Alerts 8 | . . 1 . . . . . 1 . 1 2 3 . . Misdirections 3 | . . . . . . . . . . . 1 2 . . Weapon Failures 7 | . . . . . . . . 4 . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 172 | . . 4 54 . . 10 21 36 . . 40 . . 7 Projectiles 103 | . . . 10 . . . 21 32 . . 40 . . . Explosions 69 | . . 4 44 . . 10 . 4 . . . . . 7 Melee . | . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . 4 . 2 9 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . 4 . 2 8 . . . Secondary 1 | . . . . . . . . . . . 1 . . . Self-Inflicted Damage 625 | . 49 30 93 30 . 77 . 223 . 51 . . . 72 Shots 33 | . 2 1 3 1 . 5 . 16 . 3 . . . 2 Rammed 34 | . 1 . 2 . . . 3 7 . . 11 . . 10 Targets Rammed 35 | . 1 . 2 . . . 3 7 . . 12 . . 10 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . Highest Temperature 450 | 32 30 110 156 77 . . 450 305 385 213 346 334 . 42 Average Temperature 96 | 20 17 56 39 50 . . 129 78 120 73 115 130 . 13 Received Heat Transfer 2487 | 18 273 . 60 20 . 72 333 357 72 . 342 547 9 384 Effects 8 | . . . . . . . . . 2 . 5 1 . . Interference 8 | . . . . . . . . . 2 . 5 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . . . Parts Fried 5 | . . . 1 . . . . 1 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Melted 13 | . . . 2 . . . 11 . . . . . . . Heat Transferred 4703 | . 100 . 359 . . 777 3367 50 . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . 5 . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 2 . 2 . . . . 5 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Peak Influence 638 | 20 288 159 553 193 . 185 449 368 . . 148 . . 638 Initial 182 | . 11 64 52 182 . . . 41 . . . . . 43 Average 158 | 3 153 71 319 184 . 74 247 129 . . 56 . . 332 Maximum Alert Level 2 | . 1 . 2 . . . 2 1 . . . . . 2 Low Security (%) 66 | 100 64 100 21 100 . 100 22 75 . . 100 . . 23 Level 1 27 | . 35 . 48 . . . 69 24 . . . . . 36 Level 2 5 | . . . 30 . . . 8 . . . . . . 40 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . 4 . . . 3 16 . . 4 . . 5 Investigation 16 | . 3 . 2 . . . 2 6 . . 3 . . . Extermination 7 | . . . . . . . . 5 . . 1 . . 1 Reinforcement 10 | . . . 2 . . . 1 5 . . . . . 2 Assault 2 | . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Distress Signals 7 | . 2 . 3 . . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 221 | 1 19 3 29 9 . 9 33 35 8 5 18 17 1 34 Peak Tracking Total 14 | 1 4 3 6 5 . 3 6 5 5 4 4 12 2 14 Tactical Retreats 15 | . 2 . 1 . . . . 2 . . . 6 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Traps Triggered 5 | . 1 . . . . . 1 2 . . 1 . . . Indirectly 1 | . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Machines Disabled 28 | . 2 2 4 . . 1 1 7 . . 6 . . 5 Max in Single Turn 4 | . 1 2 1 . . 1 1 4 . . 4 . . 4 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Machines Accessed 30 | . 4 . 5 . 1 . 3 9 1 . 7 . . . Terminals 17 | . 3 . 3 . . . 1 7 . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . 1 . . . Recycling Units 6 | . 1 . 1 . . . 1 1 . . 2 . . . Scanalyzers 3 | . . . 1 . . . 1 . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 74 | . 14 . 16 . 1 . 6 19 1 . 17 . . . Successful 39 | . 6 . 6 . 1 . 5 10 1 . 10 . . . Failed 35 | . 8 . 10 . . . 1 9 . . 7 . . . Catastrophic 8 | . 1 . 1 . . . 1 3 . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 25 | . 5 . 6 . 2 . . 7 . . 5 . . . Terminals 45 | . 13 . 9 . . . 2 15 . . 6 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 2 . . 2 . . . Recycling Units 11 | . 1 . 4 . . . 1 2 . . 3 . . . Scanalyzers 12 | . . . 3 . . . 3 . . . 6 . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 18 | . 5 . 2 . 1 . 1 7 1 . 1 . . . Record 6 | . 2 . 1 . . . . 3 . . . . . . Open Door 2 | . . . . . . . . . 1 . 1 . . . Open DSF 2 | . . . . . . . . 2 . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . Emergency Access Points 2 | . 1 . . . . . . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 1 . . 2 . . . Scan Component 2 | . . . . . . . . 1 . . 1 . . . Repair 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 7 | . 1 . 2 . . . 1 2 . . 1 . . . Report Inventory 3 | . . . 1 . . . 1 1 . . . . . . Retrieve Components 4 | . 1 . 1 . . . . 1 . . 1 . . . Scanalyzer 11 | . . . 2 . . . 3 . . . 6 . . . Insert Component 6 | . . . 1 . . . 3 . . . 2 . . . Analyze 5 | . . . 1 . . . . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . 5 . . . 3 9 . . 4 . . . Full Trace Events 13 | . 3 . 3 . . . 1 3 . . 3 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . Time 19 | . . . . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 18 | . 4 . 9 . . . . 2 . . 3 . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . 2 . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Total Allies 3 | . . 3 . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 23 | . . 7 16 . . . . . . . . . . . Total Damage 204 | . . 40 164 . . . . . . . . . . . Kills 5 | . . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Turns Passed 13686 | 70 546 325 573 168 1083 934 1379 2591 2237 1101 1112 974 109 484 Spaces Moved 7938 | 80 444 301 450 94 670 570 696 1355 1001 536 437 788 55 461 Core 509 | 28 . . . . . . . . . . . 337 . 144 Treads 5919 | . . . 26 94 670 570 688 1298 1001 536 437 451 . 148 Legs 176 | . 42 . . . . . 8 57 . . . . 55 14 Wheels 1179 | 52 402 301 424 . . . . . . . . . . . Hover 155 | . . . . . . . . . . . . . . 155 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 160 160 160 160 120 170 170 166 50 190 50 Average Speed 156 | 69 93 100 103 160 160 160 165 169 215 198 215 116 190 94 Slowest Speed 330 | 80 120 115 160 160 160 160 260 260 250 250 250 330 190 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 8 56 64 40 23 76 96 39 26 89 48 9 88 8 14 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . . . 1 . . . . 1 . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 1 . 1 1 1 1 . . Scrap Searched 17 | . . 3 . . . 2 . . 9 1 . 1 1 . Spaces Dug 3 | . . . . . . . . . . . 3 . . . Terrain Destroyed 424 | . 11 13 104 11 . 77 7 71 5 1 33 . . 91 Melee . | . . . . . . . . . . . . . . . Projectile 19 | . . . . . . 4 7 1 . 1 6 . . . AOE 405 | . 11 13 104 11 . 73 . 70 5 . 27 . . 91 Terrain Rammed 6 | . . 2 . . . 1 . . . . . . . 3 Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Total 8722 | 88 512 320 514 101 683 586 863 1510 1061 557 533 837 60 497 Wait 189 | . 5 6 8 . . 5 83 33 25 . 21 3 . . Move 7924 | 79 443 300 449 93 669 569 695 1354 1000 535 436 787 54 461 Hop . | . . . . . . . . . . . . . . . Pick Up 76 | 2 7 4 7 . 3 2 11 15 6 3 10 4 1 1 Fast Attach 49 | 4 7 1 3 . . . 8 11 5 1 3 1 . 5 Attach 60 | 1 5 1 6 1 2 . 8 7 1 5 9 9 5 . Detach 36 | . 3 1 4 . 2 . 2 2 1 . 5 11 . 5 Swap 29 | . 2 . 6 1 1 1 5 7 2 . 3 1 . . Drop 89 | . 5 2 7 1 3 2 16 20 9 4 5 11 . 4 Fire 219 | 2 34 3 22 5 . 6 30 54 8 8 29 10 . 8 Melee 2 | . . . . . . . 2 . . . . . . . Ram 19 | . 1 2 2 . . 1 . . . . . . . 13 Kick . | . . . . . . . . . . . . . . . Crush 22 | . . . . . . . 3 7 . . 12 . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 8 | . . . . . 3 . . . 4 1 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / [*Ext]) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 71 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Lost 3 parts (1p1n1w) 403 | -10/Materials | Discovered new exit (range 7) 438 | -10/Materials | Identified exit to Mines 617 | -10/Materials | Entered Mines 654 | -10/Mines | Build established: Mutant 730 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 747 | -10/Mines | Discovered new exit (range 8) 767 | -10/Mines | Learned location of Mines (-9) 832 | -10/Mines | Discovered new exit (range 12) 834 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 885 | -10/Mines | Learned location of Storage (-8) 942 | -10/Mines | Entered Materials 942 | -9/Materials | Accompanied by 3 allies 942 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1111 | -9/Materials | Discovered new exit (range 15) 1214 | -9/Materials | Identified exit to Mines 1256 | -9/Materials | Build established: Tank 1515 | -9/Materials | Entered Mines 1516 | -9/Mines | Assembled infested the area 1544 | -9/Mines | Met 8R-AWN 1663 | -9/Mines | Discovered new exit (range 5) 1683 | -9/Mines | Entered Exiles 1727 | -9/Exiles | Discovered new exit (range 14) 1749 | -9/Exiles | Welcomed by 8R-AWN 1792 | -9/Exiles | Met EX-HEX 1863 | -9/Exiles | Met EX-BIN 1888 | -9/Exiles | Aligned with FarCom system 1890 | -9/Exiles | Given EX-Vault access code 1938 | -9/Exiles | Opened EX-Vault 1944 | -9/Exiles | Found Prototype Device 1949 | -9/Exiles | Identified Skeleton Box 1995 | -9/Exiles | Found Prototype Energy Gun 1996 | -9/Exiles | Identified AWS/Thermal 2056 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2110 | -9/Exiles | Met EX-DEC 2150 | -9/Exiles | Build established: Bomber 2289 | -9/Exiles | Discovered new exit (range 12) 2476 | -9/Exiles | Visited The Gauntlet 2766 | -9/Exiles | Stole two prototypes: Skeleton Box, AWS/Thermal 2766 | -9/Exiles | Entered Mines 3071 | -8/Mines | Build established: Skirmisher 3140 | -8/Mines | Discovered new exit (range 16) 3478 | -8/Mines | Discovered new exit (range 5) 3700 | -8/Mines | Entered Materials 3700 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3851 | -8/Materials | Destroyed 10 combat bots 3991 | -8/Materials | AWS/Thermal suddenly broke down 4293 | -8/Materials | Build established: Scavenger-Mutant 4550 | -8/Materials | Discovered new exit (range 15) 4808 | -8/Materials | Build established: Tank 5079 | -8/Materials | Entered Factory 5079 | -7/Factory | Evolved 2 slots: Utility x2 5081 | -7/Factory | FarCom data flow suspended 5360 | -7/Factory | Identified exit to Lower Caves 5613 | -7/Factory | Build established: Bomber 6203 | -7/Factory | Cargo convoy interrupted 6983 | -7/Factory | Build established: Gunner 7670 | -7/Factory | Entered Lower Caves 8133 | -7/Lower Caves | Learned Factory garrison access intel 8421 | -7/Lower Caves | Found Prototype Device 8425 | -7/Lower Caves | Identified Heart of Steel 9772 | -7/Lower Caves | Build established: Scavenger-Gunner 9837 | -7/Lower Caves | Discovered new exit (range 11) 9907 | -7/Lower Caves | Entered another Lower Caves area 10015 | -7/Lower Caves | Discovered new exit (range 5) 10225 | -7/Lower Caves | Learned 4 Factory zone layouts 10441 | -7/Lower Caves | Encountered a Warlord checkpoint 10682 | -7/Lower Caves | Spotted ZP-931(f) 10682 | -7/Lower Caves | Spotted 7H-KAV(f) 10683 | -7/Lower Caves | Encountered a Master Thief 10683 | -7/Lower Caves | Encountered a Master Thief 10683 | -7/Lower Caves | Spotted M1-B46(f) 10683 | -7/Lower Caves | Adv. Heat Sink stolen by Master Thief 10684 | -7/Lower Caves | Encountered a Master Thief 10684 | -7/Lower Caves | Spotted AJ-SBC(f) 10685 | -7/Lower Caves | Encountered a Master Thief 10689 | -7/Lower Caves | Gauss Rifle stolen by Master Thief 10705 | -7/Lower Caves | Hvy. Deuterium Engine stolen by Master Thief 10710 | -7/Lower Caves | Proton Missile Launcher stolen by Master Thief 10998 | -7/Lower Caves | Build established: Gunner 11008 | -7/Lower Caves | Entered Factory 11008 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11009 | -6/Factory | Identified exit to Factory 11010 | -6/Factory | Loaded intel: 4 garrison access locations 11374 | -6/Factory | System corruption reached 10% 11490 | -6/Factory | Repaired Arm. Treads 11542 | -6/Factory | Discovered exit to Factory (range 9) 11846 | -6/Factory | Discovered new exit (range 9) 12096 | -6/Factory | Discovered new exit (range 11) 12120 | -6/Factory | Entered Lower Caves 12465 | -6/Lower Caves | Spotted B-75 Beast 12530 | -6/Lower Caves | Lost 4 parts (2n2w) 12637 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12805 | -6/Lower Caves | Build established: Mutant 13005 | -6/Lower Caves | Core integrity fell below 50% 13038 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13090 | -6/Lower Caves | Core integrity fell below 20% 13090 | -6/Lower Caves | Discovered new exit (range 10) 13094 | -6/Lower Caves | Entered another Lower Caves area 13186 | -6/Lower Caves | Discovered exit to Factory (range 3) 13203 | -6/Lower Caves | Entered Factory 13203 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13503 | -5/Factory | First assault squad dispatched 13512 | -5/Factory | Core integrity fell below 50% 13669 | -5/Factory | Core integrity fell below 20% 13687 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 13639_ B-60 Warrior unfolds itself. 13639_ L-41 Fighter unfolds itself. 13639_ G-50 Soldier unfolds itself. 13639_ M-28 Smith unfolds itself. 13639_ Critical hit (Burn: +37). 13647_ Penetrated by Slug. 13655_ Critical hit (Burn: +37). 13665_ Slammed into G-50 Soldier. 13666_ Slammed into B-60 Warrior. 13666_ Destabilizing: Core damaged (-10). 13667_ Slammed into B-60 Warrior. 13668_ Destabilizing: System corrupted (+1). 13669_ Slammed into B-60 Warrior. 13670_ Destabilizing: Core damaged (-20). 13671_ P-70 Sage resets B-60 Warrior, system corruption cleaned. 13671_ Slammed into B-60 Warrior. 13673_ Destabilizing: Core damaged (-50). 13674_ Slammed into B-60 Warrior. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##############????????????????????? | | ???????????????# @ #????????????????????? | | ???????????????# #????????????????????? | | ?????########### """"""" #????????????????????? | | ?????# # """"""" #????????????????????? | | ?????# + """"""" #????????????????????? | | ?????# """" # """"""" #????????????????????? | | ?????# """" # #????????????????????? | | ?????# """" # """"""" #????????????????????? | | ?????# """" # """"""" #????????????????????? | | ?????# """" # """"""" #????????????????????? | | ?????# """" # """""""p #????????????????????? | | ?????# # #????????????????????? | | ?????# """" #######+############+####?????????? | | ?????# """" #???# #?????????? | | ?????# """" #???# #?????????? | | ?????# """" #???# #?????????? | | ?????# """" ##### #?????????? | | ?????# """" / #?????????? | | ?????# # ######### #?????????? | | ?????#########/# # # #?????????? | | ?????# # """"" # #?????????? | | ?????# # """"" + #?????????? | | ?????# # """ # +?????????? | | ?????# " # # #?????????? | | ?????# "%" # """"" + +?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club I Survived The Infestation Leap Before You Look Maybe Next Time I'll Detach My Launcher Party Time Please Form A Line Remodeling Challenges ------------ None Game ------ Seed ConstructPiercingMatrix Manual? 0 Play Time 03:16:26 Cumulative 9.8 hours Start 2024.10.10 @ 21:50:18 End 2024.10.11 @ 18:55:46 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66af9156-641b-4a88-aaf6-3eede885f79e