Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 19:37:31 // Winter2019/RPGLIKE Player: Demise Result: Destroyed self via exploding Compression Vault Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (19) 95 Value Destroyed (529) 529 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 3584 Bonus ------- Friendly Fire -20 Cogmind --------- Core Integrity 0/600 Matter 171/300 Energy 155/160 System Corruption 4% Temperature Cool (0) Movement Flying (35) Location -7/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved VTOL Module > --- UTILITY (4) ------ Experimental Sensor Array Improved Terrain Scanner Hacking Suite System Shield > --- WEAPON (1) ------- Makeshift Spear > --- INVENTORY (4) ---- Makeshift Transmission Jammer Light Armor Plating Mini Grenade Launcher Scatter Rocket Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Experimental Sensor Array Improved Terrain Scanner Hacking Suite System Shield > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- Makeshift Transmission Jammer Light Armor Plating Mini Grenade Launcher Scatter Rocket Array [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Hackware System Shield Protection Light Armor Plating Weapon Makeshift Spear Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 4 | . 2 . . 1 . 1 . Power . | . . . . . . . . Propulsion 1 | . 1 . . . . . . Utility 3 | . 1 . . 1 . 1 . Weapon . | . . . . . . . . Parts Attached 29 | 2 5 2 1 3 5 2 9 Power 3 | . 1 . . . . 1 1 Engine . | . . . . . . . . Core 3 | . 1 . . . . 1 1 Reactor . | . . . . . . . . Propulsion 9 | 1 3 . . . 1 . 4 Treads 1 | 1 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight 5 | . 3 . . . 1 . 1 Utility 12 | 1 1 2 . 2 4 1 1 Device 7 | 1 1 . . 2 2 . 1 Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware 2 | . . . . . 1 1 . Protection 3 | . . 2 . . 1 . . Artifact . | . . . . . . . . Weapon 5 | . . . 1 1 . . 3 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 3 | . . . 1 1 . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . 2 Parts Lost 1 | . . . . . . 1 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . Average Slot Usage (%) 97 | . 96 96 100 97 99 99 82 Engine 3 | . 18 . . . . . . Core 11 | . 3 16 16 14 14 12 7 Treads 3 | . 18 . . . . . . Flight 23 | . 9 33 33 28 28 24 10 Device 24 | . 22 16 16 33 23 25 25 Hackware 7 | . . . . . 13 24 25 Protection 4 | . . 12 16 4 4 . . Ballistic Gun 7 | . 23 16 11 . . . . Piercing Weapon 8 | . . . 4 14 14 12 9 Naked Turns . | . . . . . . . . Heaviest Build 16 | 8 8 11 11 16 13 13 13 Greatest Support 27 | 20 20 13 13 13 15 15 27 Greatest Overweight (x) 2 | . 2 . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | . 3 3 3 3 4 4 4 Average Capacity 3 | . 2 3 3 3 3 4 4 Most Carried 4 | . 3 3 3 3 4 4 4 Average Carried 2 | . 2 2 3 2 3 3 3 Final Capacity 4 | . 3 3 3 3 4 4 4 Final Carried 4 | . 3 3 3 3 4 3 4 Class Distribution -------------------- 43% | Scavenger-Mutant 27% | Mutant 11% | Hacker-Mutant 9% | Scavenger-Assassin 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 543 | 232 120 . . 90 50 20 31 Remotely . | . . . . . . . . Salvage Created 523 | 85 87 . . 75 135 50 91 Parts 35 | 2 9 . . 8 12 1 3 Haulers Intercepted 2 | . . . . . . 1 1 Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 11 | . 5 . . 1 2 . 3 Melee 3 | . . . . 1 2 . . Guns 5 | . 5 . . . . . . AOE 3 | . . . . . . . 3 Classes Destroyed 9 | 2 2 . . . 3 1 1 Tunneler 2 | 1 . . . 1 . . . Hauler 2 | . . . . . . 1 1 Recycler 1 | 1 . . . . . . . Mechanic 1 | . . . . . . . 1 Operator 1 | . . . . . 1 . . Watcher 1 | . . . . . 1 . . Swarmer 6 | . 3 . . . . . 3 Grunt 4 | . 2 . . 1 1 . . Sentry 1 | . . . . . 1 . . Best Kill Streak 5 | 2 5 . . 1 1 1 5 Combat Bots Only 5 | . 5 . . 1 1 . 3 Max Kills in Single Turn 2 | 1 1 . . 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 1050 | . 192 100 . 130 138 357 133 Core 892 | . 165 84 . 116 112 308 107 Absorbed by Shields . | . . . . . . . . Redirected to Core 527 | . 83 59 . 52 81 155 97 Core Remaining (%) 82 | 100 . . . 83 65 . . Volleys Fired 42 | 4 25 10 . . . . 3 Largest 1 | 1 1 1 . . . . 1 Hottest 50 | 20 20 20 . . . . 50 Shots Fired 42 | 4 25 10 . . . . 3 Gun 39 | 4 25 10 . . . . . Cannon . | . . . . . . . . Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 39 | 4 25 10 . . . . . Thermal . | . . . . . . . . Explosive 3 | . . . . . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 4 13 3 . . . . . Robot Miss Streak 3 | . 3 . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 35 | 4 15 3 . 2 6 3 2 Core Hits 28 | 2 9 . . 2 4 2 9 Critical Hits 1 | 1 . . . . . . . Critical Kills 1 | 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 50 | . . . . 5 29 11 5 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 50 | . . . . 5 29 11 5 Sneak Attacks 2 | . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1293 | 55 211 39 . 113 205 202 468 Guns 303 | 55 209 39 . . . . . Cannons . | . . . . . . . . Explosions 404 | . . . . . . . 404 Melee 584 | . . . . 113 205 202 64 Ramming 2 | . 2 . . . . . . Kinetic 303 | 55 209 39 . . . . . Thermal . | . . . . . . . . Explosive 404 | . . . . . . . 404 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 584 | . . . . 113 205 202 64 Highest Corruption 4 | . . . . . . . 4 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Effects 4 | . . . . . . . 4 Message Errors 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 87 | . . . . . . 65 22 Projectiles . | . . . . . . . . Explosions 3 | . . . . . . . 3 Melee 84 | . . . . . . 65 19 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 91 | . . . . . . . 91 Shots 2 | . . . . . . . 2 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 12 | . 5 5 . 12 8 4 . Average Temperature 4 | . 5 3 . 12 4 3 . Received Heat Transfer 308 | . 60 33 . 53 45 90 27 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 405 | 10 213 97 . 80 353 358 405 Initial 162 | . 6 82 . . 13 160 162 Average 132 | 7 100 94 . 43 176 198 338 Maximum Alert Level 2 | . 1 . . . 1 1 2 Low Security (%) 78 | 100 98 100 . 100 44 75 12 Level 1 21 | . 1 . . . 55 24 85 Level 2 . | . . . . . . . 1 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . . . 1 1 1 Investigation 1 | . . . . . . 1 . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 4 | . 2 . . . 1 . 1 Communications Jammed 8 | . . . . . 8 . . Distress Signals 8 | . . . . . 8 . . Times Spotted 74 | . 10 3 . 21 13 16 11 Peak Tracking Total 16 | . 7 2 . 16 6 11 6 Tactical Retreats 6 | . . . . 1 2 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . 1 . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 12 | . 2 . . 3 5 . 2 Max in Single Turn 1 | . 1 . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 18 | . 8 . 1 1 3 2 3 Terminals 14 | . 7 . . 1 3 1 2 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 56 | . 28 . 4 2 9 4 9 Successful 28 | . 12 . 4 . 5 1 6 Failed 27 | . 15 . . 2 4 3 3 Catastrophic 3 | . . . . 1 . 2 . Database Lockouts 1 | . 1 . . . . . . Manual 39 | . 22 . . 2 9 3 3 Terminals 42 | . 24 . . 2 9 1 6 Fabricators 3 | . . . . . . 3 . Repair Stations 3 | . . . . . . . 3 Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 4 . 4 . 1 . 1 Record 4 | . . . 4 . . . . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Locate Traps 3 | . 2 . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 6 . . . 4 . 3 Terminals 13 | . 6 . . . 4 . 3 Assimilate 2 | . . . . . 1 . 1 Botnet 9 | . 5 . . . 3 . 1 Operators 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 6 . . 1 3 2 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 38 | . . . . . . . 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . 8 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies 6 | . . 1 . 3 1 . 1 Largest Group 3 | . . 1 . 3 1 . 1 Highest-Rated Group 40 | . . 31 . 40 10 . 26 Highest-Rated Ally 31 | . . 31 . 16 10 . 26 Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . 8 . . . Total Damage 93 | . . . . 93 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 1567 | 34 315 149 170 324 279 178 118 Spaces Moved 2616 | 16 295 298 447 421 573 447 119 Core 1 | . 1 . . . . . . Treads 118 | 12 106 . . . . . . Legs 4 | 4 . . . . . . . Wheels . | . . . . . . . . Hover 5 | . . . . . . . 5 Flight 2488 | . 188 298 447 421 573 447 114 Fastest Speed 34 | 120 37 37 37 37 34 34 35 Average Speed 47 | 150 81 37 37 72 35 34 39 Slowest Speed 160 | 160 160 37 37 117 37 105 105 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 26 | . 1 . 13 2 6 3 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 2 62 64 89 88 64 18 22 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 20 | . . . . 1 10 7 2 Terrain Destroyed 70 | . . . . 1 10 7 52 Melee 20 | . . . . 1 10 7 2 Projectile . | . . . . . . . . AOE 50 | . . . . . . . 50 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 2811 | 22 342 326 438 435 613 457 178 Wait 57 | . 3 6 1 . 8 1 38 Move 2558 | 15 292 297 420 416 561 440 117 Hop 25 | . 1 . 13 2 5 3 1 Pick Up 10 | . 3 2 1 1 2 . 1 Fast Attach 17 | 2 4 1 1 1 2 1 5 Attach 3 | . . . . 2 . 1 . Detach 3 | . . . . 3 . . . Swap 9 | . 1 1 . . 3 . 4 Drop 18 | 1 4 2 2 2 3 . 4 Fire 42 | 4 25 10 . . . . 3 Melee 50 | . . . . 5 29 11 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . 1 . . . Miscellaneous 17 | . 8 7 . 2 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 13) 140 | -10/Materials | Discovered new exit (range 16) 271 | -10/Materials | Upgraded with Propulsion slot (x1) 299 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Upgraded with Utility slot (x1) 325 | -10/Materials | Discovered new exit (range 9) 334 | -10/Materials | Central database locked down 350 | -10/Materials | Entered Mines 353 | -10/Mines | Discovered new exit (range 7) 370 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 433 | -10/Mines | Received a Mining Laser from a helpful Derelict 456 | -10/Mines | Learned location of 1 exit from Materials 498 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 498 | -10/Mines | Discovered new exit (range 5) 499 | -10/Mines | Entered Exiles 499 | -10/Exiles | Found Exiles lab destroyed 550 | -10/Exiles | Learned location of Zion (-7) 572 | -10/Exiles | Build established: Scavenger-Mutant 665 | -10/Exiles | Discovered new exit (range 14) 669 | -10/Exiles | Entered Mines 671 | -9/Mines | Reached level 2 700 | -9/Mines | Met a Derelict bent on vengeance 706 | -9/Mines | Found a hidden stash of uninstalled traps 707 | -9/Mines | Upgraded with Utility slot (x1) 798 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 798 | -9/Mines | Found Prototype Device 798 | -9/Mines | Identified Exp. Sensor Array 816 | -9/Mines | Discovered new exit (range 16) 836 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 900 | -9/Mines | Learned location of 1 exit from Materials 947 | -9/Mines | Assembled infested the area 990 | -9/Mines | Discovered new exit (range 8) 993 | -9/Mines | Entered Materials 994 | -8/Materials | Identified exit to Factory 995 | -8/Materials | Reached level 3 1116 | -8/Materials | Discovered exit to Factory (range 3) 1227 | -8/Materials | Reached level 4 1272 | -8/Materials | Entered Factory 1274 | -7/Factory | Reached level 5 1286 | -7/Factory | Upgraded with Utility slot (x1) 1411 | -7/Factory | Core integrity fell below 50% 1434 | -7/Factory | Discovered new exit (range 10) 1444 | -7/Factory | Core integrity fell below 20% 1450 | -7/Factory | Entered Storage 1452 | -7/Storage | Reached level 6 1468 | -7/Storage | Found Prototype Launcher 1471 | -7/Storage | Identified Scatter Rocket Array 1545 | -7/Storage | Repaired Lgt. Nuclear Core 1568 | -7/Storage | Destroyed self via exploding Compression Vault Last Messages --------------- Scanning Lgt. Nuclear Core... Ready to Repair: Lgt. Nuclear Core Rating: 3 Time: 38 >>Repair Repairing Lgt. Nuclear Core... ETC: 38 01524_ /HLOWUC2HXSZFYCTDJDR,MTUBLKJIF/IA9 01539_ System corrupted: Component data lost. 01545_ Repair station completes Lgt. Nuclear Core repairs. 01545_ Acquired Lgt. Nuclear Core. 01552_ U-05 Engineer builds a Wall. 01558_ XF3FJK8ZPT%D,9BLJWA2CYSYDUH4IIE6CZMV 01563_ Destroyed Particle Gun. 01563_ U-05 Engineer lays Concrete. 01564_ U-05 Engineer builds a Wall. 01567_ Administrator 4a reports 0b10 security level has risen to 2. 01568_ System corrupted: Mak. Spear targeting data glitched. 01568_ Compression Vault explodes. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????#? ????????????????????????? | | ????????????????#???#??????????? ??????????????? | | ??????????????#?????????????????????????????????? | | ????????????????##???#???????? #????????????????? | | ????????????????#Y########??#??????#????????????? | | ?????????????? ?# #???#??????????????????? | | ????????????????# * """#???????????? ?????????? | | ???????????#??? # """##?????##??????????????? | | ????????????????+ """#?????#????????????????? | | ?????????????## # #????#?????????????????? | | ??????????????? # ##???#??#??????????????? | | ???????????#??# # #????##???????????????? | | ??????????????? # #???####??????????????? | | ??????????#??##?# @ ?###????????#?????????? | | ?????????######/#####+#####T#######??##?????????? | | ???????#??# + # ? #?##??????????? | | ???????#?## # ? # #??#???????????? | | ????#?##### # # """"??###?#????????? | | ????#####?# ?# ?# """"#?#??#?????????? | | ??##?##?### + ? """"#####??????????? | | ?####?#?### # ?# """"###?#??????????? | | ?###??##### #[ # ###???#????????? | | #######?### # # ##?##??????????? | | ??##?#?#### # # #########?#????????????? | | ?################### # ######?##?##??#????????? | | #??###?########## # # #########??#??????????? | | ###??############# # =*#=""" ##?#?#?????????? | | ######### # = # "" ##?###?????????? | | ######### """ # # """ ####?#?????????? | | #########!! R" # =?? #####??????????? | | ??##?##?#! """ # #= """ ######?????????? | | ###?##### # ^R" #####?#????????? | | ??####### # ^ """ ###????????????? | | ######### ! # #####??????????? | | ######### ## # #########?#???????????? | | #?############+#### ############?#?#????????? | | ###?##### T #############???????????? | | ??##?#### "" #########?##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 310 Jamming Range 14 Armor Coverage 150 Utility Shielding 33 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Levels Raised 5 | . . . . 1 2 1 1 XP Earned 11805 | 3000 750 500 200 875 2535 2210 1735 XP Spent 5870 | . 2970 . . 800 1000 1100 . Upgrades 13 | . 10 . . 1 1 1 . Propulsion Slot 1 | . 1 . . . . . . Utility Slot 3 | . 1 . . 1 . 1 . Mass Support 1 | . 1 . . . . . . Inventory Capacity 4 | . 3 . . . 1 . . Sight Range 1 | . 1 . . . . . . Terrain Scan Density 3 | . 3 . . . . . . Protomatter Created 100 | . 66 . . . 34 . . Integrity Restored 339 | . 167 142 . 30 . . . Core 267 | . 147 90 . 30 . . . Parts 72 | . 20 52 . . . . . Protomatter Decayed 61 | . 10 . . 17 34 . . Game ------ Seed MyomerWarpRouter Manual? 0 Play Time 00:31:59 Cumulative 92.6 hours Start 2020.11.10 @ 16:46:49 End 2020.11.10 @ 19:37:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 306d5246-2b63-4b43-9cdf-fa75a501caf6