Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 14:20:09 // Winter2019/RPGLIKE Player: Bulbasornado Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (246) 1230 Value Destroyed (6892) 6892 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2770) 2770 TOTAL SCORE: 14192 Bonus ------- High Alert Combat Kills 2465 Follower Combat Kills 57 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -252 Cogmind --------- Core Integrity 0/800 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Flying (25) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (5) --- VTOL Module Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved VTOL Module > --- UTILITY (7) ------ Reaction Control System Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Shield > --- WEAPON (3) ------- Heavy Flail Great Maul Axe > --- INVENTORY (1) ---- Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Improved Propulsion Shielding Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Heavy Flail Great Maul Axe > --- INVENTORY -------- (None) [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Flight Unit Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage High-capacity Matter Pod Processor Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 12 | 3 4 . 4 . . . 1 . Power . | . . . . . . . . . Propulsion 4 | 1 1 . 1 . . . 1 . Utility 6 | 1 2 . 3 . . . . . Weapon 2 | 1 1 . . . . . . . Parts Attached 100 | 7 35 1 20 5 . 6 26 . Power 3 | 1 1 . . 1 . . . . Engine 3 | 1 1 . . 1 . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 9 . 6 . . . 3 . Treads 5 | 2 3 . . . . . . . Leg . | . . . . . . . . . Wheel 1 | . 1 . . . . . . . Hover 5 | . 5 . . . . . . . Flight 9 | . . . 6 . . . 3 . Utility 47 | 2 12 . 9 2 . 4 18 . Device 8 | 2 . . 2 . . . 4 . Storage 1 | . . . . . . 1 . . Processor 4 | . 1 . 2 . . 1 . . Hackware 2 | . 1 . . . . . 1 . Protection 32 | . 10 . 5 2 . 2 13 . Artifact . | . . . . . . . . . Weapon 30 | 2 13 1 5 2 . 2 5 . Energy Gun 3 | . 2 1 . . . . . . Energy Cannon 3 | . 3 . . . . . . . Ballistic Gun 5 | 2 3 . . . . . . . Ballistic Cannon 5 | . 2 . 3 . . . . . Launcher 4 | . 3 . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 9 | . . . 2 1 . 2 4 . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 2 | . . . . . . 1 . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . 1 . 1 Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 94 93 94 98 98 Engine 8 | . 12 9 7 6 6 6 6 6 Treads 7 | . 21 . . . . . . . Hover 7 | . 5 27 12 . . . . . Flight 11 | . . . 13 26 26 26 27 31 Device 8 | . 16 . 3 6 6 6 8 11 Hackware 5 | . 1 9 7 6 6 6 10 6 Protection 22 | . 11 27 30 27 33 29 25 24 Energy Gun 3 | . 2 4 7 4 . . . . Ballistic Gun 6 | . 19 . . . . . . . Ballistic Cannon 3 | . 1 9 7 . . . . . Launcher 3 | . 2 9 7 1 . . . . Impact Weapon 3 | . . . . 7 13 17 16 12 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 11 16 17 29 27 27 29 38 38 Greatest Support 50 | 50 50 28 29 29 29 29 39 39 Greatest Overweight (x) 2 | . 1 . 1 . . . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 1 | . . . 1 1 1 1 1 1 Average Capacity . | . . . . 1 1 1 1 1 Most Carried 1 | . . . 1 1 1 1 1 1 Average Carried . | . . . . . . . . 1 Final Capacity 1 | . . . 1 1 1 1 1 1 Final Carried 1 | . . . . . 1 1 1 1 Class Distribution -------------------- 41% | Hacker-Sprinter 28% | Hacker-Tank 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -9/Exiles Hacker-Sprinter | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 3571 | 306 1101 90 1493 61 . 260 240 20 Remotely . | . . . . . . . . . Salvage Created 8187 | 149 1083 82 2666 244 . 738 2681 544 Parts 418 | 10 76 5 196 10 . 15 84 22 Haulers Intercepted 13 | . 2 . 5 . . . 6 . Recyclers Shooed 13 | . 3 . 7 1 . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 175 | . 28 4 54 3 . 16 57 13 Melee 50 | . . . . 2 . 9 28 11 Guns 47 | . 22 . 24 1 . . . . Cannons 24 | . 5 1 18 . . . . . AOE 16 | . 1 3 12 . . . . . Classes Destroyed 19 | 2 7 . 5 . . 1 2 2 Worker 25 | . 4 . 9 . . 5 7 . Builder 28 | . . . 25 . . 1 2 . Tunneler 6 | 3 . . . . . 3 . . Hauler 13 | . 2 . 5 . . . 6 . Recycler 9 | 1 1 . 3 1 . 2 1 . Mechanic 6 | . 1 . 4 . . . 1 . Operator 4 | . 1 . 2 . . . 1 . Watcher 12 | . 3 . 4 . . . 5 . Swarmer 32 | . 6 3 4 . . 9 8 2 Cutter 3 | . . . . . . . 3 . Grunt 109 | . 22 1 39 1 . 4 34 8 Brawler 3 | . . . 2 . . 1 . . Duelist 2 | . . . 1 . . 1 . . Protector 1 | . . . 1 . . . . . Sentry 18 | . . . 7 2 . . 9 . Specialist 2 | . . . . . . . . 2 Hunter 3 | . . . . . . 1 2 . Programmer 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . 1 . Best Kill Streak 10 | 2 6 3 10 3 . 5 8 7 Combat Bots Only 8 | . 3 3 8 2 . 3 7 7 Max Kills in Single Turn 4 | 1 1 2 4 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 2 2 . . . . . Melee 1 | . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 647 | . 98 2 93 13 . 91 247 103 Missed 237 | . 24 1 45 3 . 38 88 38 Damage Taken 5028 | . 1019 7 640 175 . 488 1880 819 Core 2950 | . 760 4 334 108 . 251 1057 436 Absorbed by Shields 1158 | . . . 166 64 . 193 593 142 Redirected to Core 2304 | . 642 4 258 58 . 202 771 369 Redirected to Shielding 169 | . 59 2 54 8 . 26 20 . Ignored by Resistances 760 | . 96 . 97 21 . 76 365 105 Regen/Repaired (Parts) 279 | . 60 . . . . . 219 . Core Remaining (%) 86 | 100 . 94 . . . 65 . . Volleys Fired 550 | 6 182 16 340 6 . . . . Largest 3 | 2 3 2 3 1 . . . . Hottest 144 | 40 125 110 144 75 . . . . Shots Fired 838 | 12 316 18 486 6 . . . . Gun 554 | 12 253 4 279 6 . . . . Cannon 173 | . 30 10 133 . . . . . Launcher 111 | . 33 4 74 . . . . . Special . | . . . . . . . . . Kinetic 306 | 12 159 2 133 . . . . . Thermal 421 | . 124 12 279 6 . . . . Explosive 111 | . 33 4 74 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 7 12 2 13 2 . . . . Robot Miss Streak 7 | 1 5 . 7 3 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 657 | 10 139 1 210 10 . 56 193 38 Core Hits 252 | 5 54 4 124 7 . 11 38 9 Critical Kills 7 | . . . . . . 2 4 1 Critical Parts Destroyed 42 | . 2 . . . . 8 30 2 Critical Strikes 77 | . 6 . 18 1 . 10 36 6 Burn 21 | . 4 . 16 1 . . . . Destroy 2 | . 2 . . . . . . . Blast 2 | . . . 2 . . . . . Smash 48 | . . . . . . 10 35 3 Sever 4 | . . . . . . . 1 3 Melee Attacks 393 | . . . 8 13 . 81 247 44 Impact 294 | . . . 8 13 . 81 180 12 Slashing 99 | . . . . . . . 67 32 Piercing . | . . . . . . . . . Sneak Attacks 42 | . . . . 4 . 13 22 3 Combat Hostiles 9 | . . . . . . 1 5 3 Follow-up Attacks 59 | . . . . . . 7 44 8 Damage Inflicted 23033 | 131 2106 162 6527 319 . 2504 9418 1866 Guns 4916 | 131 1766 . 2977 42 . . . . Cannons 1828 | . 182 18 1628 . . . . . Explosions 2224 | . 158 144 1922 . . . . . Melee 14065 | . . . . 277 . 2504 9418 1866 Ramming . | . . . . . . . . . Kinetic 2812 | 131 1053 . 1628 . . . . . Thermal 3932 | . 895 18 2977 42 . . . . Explosive 2221 | . 158 144 1919 . . . . . Electromagnetic 3 | . . . 3 . . . . . Impact 10146 | . . . . 277 . 2504 6874 491 Slashing 3919 | . . . . . . . 2544 1375 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . . Average Corruption 1 | . . . 1 1 1 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . 9 1 1 . . . Message Errors 1 | . . . . 1 . . . . Heat Flow Errors 3 | . . . 3 . . . . . Energy Discharges 3 | . . . 2 . 1 . . . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 1 | . . . 1 . . . . . Data Loss (major) 1 | . . . 1 . . . . . Misfires 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 4319 | . . . 54 13 . 813 3132 307 Projectiles 51 | . . . 51 . . . . . Explosions 3 | . . . 3 . . . . . Melee 4265 | . . . . 13 . 813 3132 307 Knockbacks 47 | . . . 8 1 . 11 22 5 Impact 38 | . . . . 1 . 11 21 5 Kinetic 8 | . . . 8 . . . . . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 475 | . 121 . 265 44 . 45 . . Shots 17 | . 5 . 10 1 . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 362 | . 362 42 213 . . . . . Average Temperature 51 | . 82 18 29 . . . . . Received Heat Transfer 1587 | . 375 . 167 18 . 116 701 210 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 61 | . . . . . . 20 40 1 Impact Corruptions 144 | . . . . 1 . 40 98 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . 2 . 7 . . . . 1 Heat Transferred 8641 | . 2323 37 6133 148 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 1804 | 20 1428 831 1804 994 . 528 1334 1219 Initial 843 | . 13 551 323 702 . . 131 843 Average 599 | 7 423 686 682 812 . 293 801 1003 Maximum Alert Level 5 | . 4 3 5 3 . 2 4 4 Low Security (%) 30 | 100 54 . 24 . . 26 1 . Level 1 15 | . 10 . 23 . . 41 8 . Level 2 11 | . 4 62 6 2 . 31 27 . Level 3 21 | . 10 37 17 97 . . 42 77 Level 4 17 | . 19 . 20 . . . 19 22 Level 5 2 | . . . 6 . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . Squads Dispatched 40 | . 10 . 15 . . . 15 . Investigation 24 | . 9 . 5 . . . 10 . Extermination . | . . . . . . . . . Reinforcement 10 | . 1 . 7 . . . 2 . Assault 3 | . . . 3 . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 7 | . . . 7 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 8 | . 5 . 2 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 210 | . 37 3 65 7 . 17 68 13 Peak Tracking Total 8 | . 7 2 6 2 . 4 7 8 Tactical Retreats 12 | . 3 . . 2 . . 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 5 | . 3 . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 121 | . 31 9 60 5 . 6 9 1 Max in Single Turn 4 | . 2 1 2 4 . 1 1 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 37 | . 9 . 8 . 5 . 15 . Terminals 22 | . 6 . 6 . . . 10 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . Recycling Units 5 | . 2 . 1 . . . 2 . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 236 | . 51 . 51 . 42 . 92 . Successful 155 | . 29 . 30 . 42 . 54 . Failed 79 | . 22 . 20 . . . 37 . Catastrophic 14 | . 5 . 2 . . . 7 . Database Lockouts 2 | . . . 1 . . . 1 . Manual 102 | . 31 . 27 . 1 . 43 . Terminals 135 | . 26 . 39 . . . 70 . Fabricators . | . . . . . . . . . Repair Stations 28 | . 19 . . . . . 9 . Recycling Units 18 | . 6 . 4 . . . 8 . Scanalyzers 11 | . . . 8 . . . 3 . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 105 | . 8 . 17 . 42 . 38 . Record 41 | . . . . . 41 . . . Part Schematic 6 | . . . . . . . 6 . Robot Analysis 21 | . 7 . 5 . . . 9 . Prototype ID Bank 7 | . 1 . 1 . . . 5 . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . Alert Level 9 | . . . 4 . . . 5 . Unreport Threat 6 | . . . 3 . . . 3 . Locate Traps 7 | . . . 1 . . . 6 . Security Status 1 | . . . . . . . 1 . Surveillance Status 1 | . . . . . . . 1 . Patrol Status 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 25 | . 17 . . . . . 8 . Scan Component 12 | . 8 . . . . . 4 . Repair 11 | . 7 . . . . . 4 . Refit 2 | . 2 . . . . . . . Recycling Unit Hacks 9 | . 3 . 3 . . . 3 . Report Inventory 5 | . 2 . 1 . . . 2 . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 3 | . 1 . 1 . . . 1 . Scanalyzer 10 | . . . 8 . . . 2 . Insert Component 5 | . . . 4 . . . 1 . Analyze 5 | . . . 4 . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 5 | . 1 . 2 . . . 2 . Terminals 1 | . . . 1 . . . . . Track 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 2 . Tunnel 4 | . 1 . 1 . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 8 . 8 . . . 12 . Full Trace Events 22 | . 8 . 6 . . . 8 . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . 4 . . . 6 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 11 | . 7 . . . . . 4 . Time 354 | . 182 . . . . . 172 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 81 | . . . 81 . . . . . Retrieved Components 27 | . 9 . 10 . . . 8 . Parts Scanalyzed 5 | . . . 4 . . . 1 . Part Schematics Acquired 5 | . . . 4 . . . 1 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Machine Destruction 2 | . . . . . . . . 2 Programmers 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 4 | . . 1 . 3 . . . . Largest Group 3 | . . 1 . 3 . . . . Highest-Rated Group 40 | . . 31 . 40 . . . . Highest-Rated Ally 31 | . . 31 . 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . 12 . 11 . . . . Total Damage 304 | . . 166 . 138 . . . . Kills 6 | . . 1 . 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 21 | . 7 . 5 . . . 9 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 11742 | 63 4049 356 4486 274 133 473 1692 216 Spaces Moved 8372 | 36 1665 538 1403 720 452 808 2491 259 Core 576 | 35 538 . 2 . . . . 1 Treads 197 | 1 196 . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 1595 | . 931 538 126 . . . . . Flight 6004 | . . . 1275 720 452 808 2491 258 Fastest Speed 25 | 50 50 52 29 29 29 29 25 25 Average Speed 37 | 53 66 52 31 29 29 29 27 25 Slowest Speed 160 | 160 160 52 107 29 29 29 101 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 9 | . . . . 1 . 1 7 . Cave-ins Triggered 1 | . 1 . . . . . . . Exploration Rate (%) 78 | 3 98 98 98 99 91 98 99 20 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 5 | . 1 . 1 . 1 . 2 . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 6 | . . 1 . 2 . 3 . . Spaces Dug 60 | . 5 . 43 3 . . 8 1 Terrain Destroyed 952 | . 227 48 623 33 . 12 8 1 Melee 12 | . . . . 3 . . 8 1 Projectile 7 | . . . 7 . . . . . AOE 933 | . 227 48 616 30 . 12 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 15558 | 63 4310 595 4954 755 453 923 3155 350 Wait 5981 | 15 2371 39 3115 . . 38 383 20 Move 8346 | 35 1664 537 1402 717 451 805 2476 259 Hop 9 | . . . . 1 . 1 7 . Pick Up 13 | . . . 7 1 1 . 4 . Fast Attach 61 | 7 28 1 9 3 . 3 10 . Attach 9 | . . . 5 1 . 1 2 . Detach 4 | . . . 3 . . . 1 . Swap 30 | . 7 . 6 1 . 2 14 . Drop 64 | . 24 1 15 4 1 1 18 . Fire 550 | 6 182 16 340 6 . . . . Melee 290 | . . . 8 13 . 65 172 32 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 34 | . . . . . . . . 34 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 167 | . 34 1 44 8 . 7 68 5 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 2236 | -10/Materials | Discovered new exit (range 7) 2270 | -10/Materials | Crushed by falling debris 2441 | -10/Materials | Core integrity fell below 50% 2520 | -10/Materials | Reached level 2 2797 | -10/Materials | Discovered new exit (range 6) 2857 | -10/Materials | Reached level 3 2951 | -10/Materials | Upgraded with Weapon slot (x1) 2995 | -10/Materials | Discovered new exit (range 9) 3135 | -10/Materials | Reached level 4 3141 | -10/Materials | Upgraded with Utility slot (x1) 3192 | -10/Materials | Discovered new exit (range 4) 3199 | -10/Materials | Upgraded with Utility slot (x1) 3358 | -10/Materials | Discovered new exit (range 6) 3449 | -10/Materials | Repaired Weapon Shielding 3629 | -10/Materials | Reached level 5 3670 | -10/Materials | Build established: Hacker-Tank 3698 | -10/Materials | Upgraded with Propulsion slot (x1) 3869 | -10/Materials | Repaired Weapon Shielding 3895 | -10/Materials | Repaired Ion Engine 3923 | -10/Materials | Repaired Hover Unit 3950 | -10/Materials | Repaired Power Shielding 4005 | -10/Materials | Repaired Lgt. Cannon 4031 | -10/Materials | Repaired Beam Cannon 4113 | -10/Materials | Entered Mines 4116 | -10/Mines | Received a Mining Laser from a helpful Derelict 4132 | -10/Mines | Learned Materials stockpile data 4221 | -10/Mines | Discovered new exit (range 12) 4367 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4375 | -10/Mines | Discovered new exit (range 9) 4406 | -10/Mines | Reached level 6 4469 | -10/Mines | Entered Materials 4471 | -9/Materials | Reached level 7 4473 | -9/Materials | Upgraded with Utility slot (x1) 5385 | -9/Materials | Reached level 8 6640 | -9/Materials | Discovered new exit (range 16) 6737 | -9/Materials | Discovered new exit (range 7) 6758 | -9/Materials | Upgraded with Utility slot (x1) 6800 | -9/Materials | Upgraded with Propulsion slot (x1) 6806 | -9/Materials | Central database locked down 6833 | -9/Materials | Reached level 9 6869 | -9/Materials | First assault squad dispatched 6890 | -9/Materials | Identified exit to Mines 6890 | -9/Materials | Identified exit to Storage 6942 | -9/Materials | Identified exit to Materials 6945 | -9/Materials | Destroyed 8 combat bots 7104 | -9/Materials | Build established: Hacker-Sprinter 7162 | -9/Materials | Reached level 10 8203 | -9/Materials | Upgraded with Utility slot (x1) 8588 | -9/Materials | Sterilization system engaged 8588 | -9/Materials | Non-combat units ordered to evacuate 8688 | -9/Materials | Combat units ordered to evacuate 8888 | -9/Materials | Ambient heat levels rising (+10) 8955 | -9/Materials | Entered Mines 8964 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8967 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8967 | -9/Mines | Discovered new exit (range 5) 9023 | -9/Mines | Assembled infested the area 9029 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 9061 | -9/Mines | Discovered exit to Materials (range 11) 9105 | -9/Mines | Met 8R-AWN 9160 | -9/Mines | Discovered exit to Materials (range 8) 9208 | -9/Mines | Reached level 11 9229 | -9/Mines | Entered Exiles 9236 | -9/Exiles | Welcomed by 8R-AWN 9242 | -9/Exiles | Met EX-HEX 9251 | -9/Exiles | Met EX-BIN 9255 | -9/Exiles | Aligned with FarCom system 9255 | -9/Exiles | Given EX-Vault access code 9265 | -9/Exiles | Opened EX-Vault 9267 | -9/Exiles | Found 0b10 Alert Chip 9284 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9292 | -9/Exiles | Met EX-DEC 9305 | -9/Exiles | Visited The Gauntlet 9347 | -9/Exiles | Learned location of Zion (-6) 9358 | -9/Exiles | Discovered new exit (range 14) 9362 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 9362 | -9/Exiles | Entered Mines 9440 | -8/Mines | Discovered exit to Materials (range 6) 9541 | -8/Mines | Discovered exit to Materials (range 14) 9571 | -8/Mines | Reached level 12 9835 | -8/Mines | Entered Materials 9913 | -8/Materials | Reached level 13 10107 | -8/Materials | Repaired Imp. Light Armor Plating 10141 | -8/Materials | Repaired Shield Generator 10207 | -8/Materials | Repaired Lgt. Armor Plating 10395 | -8/Materials | Central database locked down 10462 | -8/Materials | Discovered new exit (range 6) 10658 | -8/Materials | Repaired Broken Imp. VTOL Module 10760 | -8/Materials | Identified exit to Garrison 10802 | -8/Materials | Garrison activated, responded to threat 10803 | -8/Materials | Reached level 14 10861 | -8/Materials | Destroyed 7 combat bots 10906 | -8/Materials | Upgraded with Propulsion slot (x1) 11071 | -8/Materials | Discovered new exit (range 14) 11292 | -8/Materials | Sterilization system engaged 11292 | -8/Materials | Non-combat units ordered to evacuate 11371 | -8/Materials | Discovered new exit (range 11) 11392 | -8/Materials | Combat units ordered to evacuate 11394 | -8/Materials | Core integrity fell below 50% 11433 | -8/Materials | Core integrity fell below 20% 11527 | -8/Materials | Entered Garrison 11562 | -8/Garrison | Triggered checkpoint 11604 | -8/Garrison | Triggered checkpoint 11615 | -8/Garrison | Garrison Relay disabled 11743 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 11707_ Hvy. Flail follow-up attack on X-57 Shotgunner. 11707_ X-57 Shotgunner knocked back. 11708_ Protomatter-36 decays. 11710_ Upgraded: Core Integrity (+150) 11713_ S-10 Pest destroyed. 11714_ Shield Generator destroyed. 11716_ Upgraded: Core Integrity (+50) 11716_ X-57 Shotgunner destroyed. 11720_ Destroyed Imp. Heat Sink. 11720_ Great Maul follow-up attack on G-47 Trooper. 11722_ G-47 Trooper suffers critical hit (Destroy). 11722_ G-47 Trooper destroyed. 11724_ Destroyed Flight Unit. 11724_ S-10 Pest destroyed. 11727_ Imp. Light Armor Plating severed. 11728_ Destroyed Imp. Heat Sink. 11728_ Hvy. Flail follow-up attack on G-47 Trooper. 11728_ G-47 Trooper knocked back. 11731_ G-47 Trooper destroyed. 11737_ Destroyed Imp. Ion Engine. Map ----- +----------------------------------------------------+ | ""#?????????????????????????????????????????????? | | ! #####??????????????????????????????????????????? | | #??????????????????????????????????????????? | | %%= #??????????????????????????????????????????? | | =%#"# #??????????????????????????????????????????? | | *### ###????????????????????????????????????????? | | ###?# ##???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????### #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###################??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #### ######### #???????######?????????????????? | | ???# #???????# #???????# #"#?????????????????? | | ???#####???????# #???????# "#?????????????????? | | ???????????????# #???????# "#?????????????????? | | ???????????????# #???????# "#?????????????????? | | ???????????????# #???????# *#???????????????????? | | ???????????????# #?????###[!#???????????????????? | | ???????????????# #?????#@!=%#???????????????????? | | ???????????????# #?????#%l*%#???????????????????? | | ???????????????# #?????#%=%=#???????????????????? | | ???????????????# #?????###=%#???????????????????? | | ???????????????# #???????#!=#???????????????????? | | ???????????????# #???????#*%#???????????????????? | | ???????????????# #???????# [#???????????????????? | | ???????????????# #???????# #???????????????????? | | ???????????????# #???????# #???????????????????? | | ???????????????# #???????# #???ss??????????????? | | ???????????????# #??????## ##""""## #?????????? | | ???????????????# ######## #????????? | | ???????????????#[^ !| #????????? | | ???????????????# ^=%!! #????????? | | ???????????????########### ## ## #????????? | | ?????????????????????????# #? #??? #????????? | | ????????????????????????? ? ????????????? | | ????????????????????????? ??????????? | | ????????????????????????? ?????????? | | ?????????????????????????" ?????????? | | ?????????????????????????# ## ## ??????????? | | ?????????????????????????# #? #?? ??????????? | | ?????????????????????????# ?? ?????????????? | | ?????????????????????????? ?? ????????????? | | ?????????????????????????? ?? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 20 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 73 Targeting Accuracy 5 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Katana | -8/Materials | Hacked Imp. Propulsion Shielding | -8/Materials | Hacked Imp. Weapon Shielding | -8/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Reaction Control System | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Levels Raised 13 | . 4 1 4 1 . 1 2 . XP Earned 23802 | 3000 6320 1233 6929 582 80 1792 3349 517 XP Spent 22480 | 2900 5350 . 7670 500 . 3000 2900 160 Upgrades 43 | 7 9 . 13 2 . 5 3 4 Propulsion Slot 4 | 1 1 . 1 . . . 1 . Utility Slot 6 | 1 2 . 3 . . . . . Weapon Slot 2 | 1 1 . . . . . . . Core Integrity 4 | . . . . . . . . 4 Heat Dissipation 7 | . 1 . 6 . . . . . Energy Generation 1 | . . . 1 . . . . . Mass Support 3 | 2 . . . . . . 1 . Inventory Capacity 1 | . . . 1 . . . . . Melee Accuracy 7 | . . . . 2 . 5 . . Hack Attack % 2 | . . . 1 . . . 1 . Hack Defense % 2 | 2 . . . . . . . . TH Resistance % 4 | . 4 . . . . . . . Protomatter Created 1869 | . 332 8 517 38 . 50 798 126 Integrity Restored 2980 | . 715 24 539 155 . 117 1310 120 Core 2137 | . 709 24 286 112 . 117 769 120 Parts 843 | . 6 . 253 43 . . 541 . Protomatter Decayed 611 | . 53 . 131 125 . 8 258 36 Game ------ Seed EncryptedReactionLaser Manual? 0 Play Time 03:50:24 Cumulative 39.3 hours Start 2024.04.05 @ 10:04:47 End 2024.04.05 @ 14:20:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 17 Rogue 16 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6edb5091-1878-4a38-8e21-408ee0403ee9