Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.30 @ 06:29:33 Player: Loyso Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (190) 950 Value Destroyed (6432) 6432 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1072) 1072 TOTAL SCORE: 13234 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 182 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 620/850 Matter 295/300 Energy 3/100 System Corruption 0% Temperature Cool (-150) Movement Rolling (105) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (5) ------ Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON (4) ------- Gatling Laser Force Rifle Improved Heavy Laser Advanced EMP Blaster > --- INVENTORY (15) --- Coolant Injector Coolant Injector Improved Particle Charger Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Relay Coupler [NC] (36) Relay Coupler [Sentry] (31) System Restoration Module Advanced EMP Blaster Makeshift Spear Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Experimental Targeting Computer Improved Particle Charger > --- WEAPON ----------- Gatling Laser Gatling Laser Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Light Nuclear Core Cooled Deuterium Engine Armored Huge Wheel Coolant Injector Coolant Injector Improved Particle Charger System Restoration Module Force Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon Advanced EMP Blaster Advanced EMP Blaster Improved Datajack Makeshift Spear [Rating: 74] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 1 . . . Utility 3 | . . . 1 . . . . 1 1 . . Weapon 2 | . . . 1 . . . 1 . . . . Parts Attached 74 | 8 4 2 13 . . 3 13 5 18 7 1 Power 9 | 1 1 . 2 . . . 1 1 1 2 . Engine 7 | 1 1 . 2 . . . . 1 1 1 . Core 2 | . . . . . . . 1 . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 11 | 4 . . 1 . . 1 2 1 1 1 . Treads 5 | 2 . . 1 . . 1 1 . . . . Leg . | . . . . . . . . . . . . Wheel 6 | 2 . . . . . . 1 1 1 1 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 27 | 1 3 1 3 . . . 5 3 7 3 1 Device 9 | . 1 1 1 . . . . . 5 1 . Storage 4 | 1 2 . . . . . 1 . . . . Processor 6 | . . . 1 . . . 1 2 2 . . Hackware 1 | . . . . . . . . . . 1 . Protection 7 | . . . 1 . . . 3 1 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 27 | 2 . 1 7 . . 2 5 . 9 1 . Energy Gun 10 | 1 . . 2 . . . 1 . 6 . . Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 11 | 1 . 1 4 . . 1 4 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . 1 . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 1 . Unidentified Prototypes 7 | . . . 1 . . . 1 1 4 . . Parts Lost 25 | . 1 1 6 . . 3 . 1 2 10 1 Power 7 | . . . 2 . . . . 1 . 3 1 Propulsion 4 | . . . 2 . . 1 . . . 1 . Utility 7 | . 1 . 1 . . . . . 2 3 . Weapon 7 | . . 1 1 . . 2 . . . 3 . Highest Loss Streak 7 | . 1 1 2 . . 3 . 1 1 7 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | 2 7 9 15 17 18 17 14 12 13 11 10 Power 2 | . . 1 3 3 4 4 3 2 1 1 . Propulsion 1 | 1 2 3 2 2 2 1 2 2 1 . . Utility 5 | . 2 3 4 6 6 7 6 3 4 5 8 Weapon 4 | . 1 1 5 6 6 4 3 4 5 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 32 | . 3 . 2 1 . . 9 3 1 2 11 Power 3 | . . . . . . . 1 2 . . . Propulsion 4 | . 1 . . . . . 3 . . . . Utility 15 | . 1 . . . . . 4 1 . . 9 Weapon 10 | . 1 . 2 1 . . 1 . 1 2 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 88 94 94 100 100 100 87 83 84 77 71 Engine 9 | . 13 14 10 11 11 11 5 4 12 9 . Treads 9 | . . . 15 22 22 22 12 . . . . Wheel 8 | . 27 28 4 . . . 3 15 13 13 13 Device 5 | . 4 9 8 . . . . . 17 13 13 Storage 9 | . 14 14 11 11 11 11 9 7 6 6 6 Processor 6 | . . . 3 11 11 11 8 6 5 1 . Protection 7 | . . . 8 11 11 11 9 15 1 2 5 Energy Gun 6 | . 14 . 5 . . . . . 21 20 20 Ballistic Gun 22 | . 13 26 24 33 33 32 35 29 1 . . Peak Build Rating 74 | 6 8 8 21 22 22 22 36 50 74 74 63 Average Rating 33 | 4 6 7 17 21 22 19 28 47 67 63 61 On Entrance 26 | . 6 6 8 21 22 22 20 36 50 74 53 Avg Prop Armor Cover (%) 11 | 34 . . . . . . . . . 7 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 72 | 11 48 48 62 62 62 63 60 61 72 66 67 Greatest Support 60 | 20 20 20 40 40 40 40 60 56 56 56 56 Greatest Overweight (x) 5 | 1 4 2 5 1 1 1 2 1 1 2 2 Average Overweight (x) . | . . 2 2 1 1 1 . . 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 15 15 15 15 Average Capacity 17 | 6 10 20 20 20 20 20 16 15 15 15 15 Most Carried 20 | 7 11 12 18 18 18 18 20 15 15 15 14 Average Carried 14 | 3 7 9 15 17 18 17 15 14 14 12 13 Final Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 Final Carried 18 | 7 8 12 17 18 18 18 15 15 15 8 14 Class Distribution -------------------- 63% | Tank 20% | Gunner 11% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -7/Factory Gunner | -6/Factory Gunner | -6/Garrison Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Matter Collected 3710 | 289 269 169 638 210 . 232 820 636 297 150 . Remotely . | . . . . . . . . . . . . Salvage Created 7843 | 73 422 192 882 397 . 433 1613 1298 1372 1161 . Parts 381 | 9 23 15 58 25 . 16 79 68 51 37 . Haulers Intercepted 12 | . 2 . 3 . . . 4 1 2 . . Recyclers Shooed 3 | 1 . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Combat Hostiles Destroyed 141 | . 6 7 17 12 . 7 31 20 20 21 . Guns 102 | . 4 7 6 12 . 4 26 13 17 13 . Cannons 1 | . . . . . . . . . 1 . . AOE 28 | . 2 . 11 . . 3 5 3 . 4 . Classes Destroyed 14 | 1 3 1 4 . . 1 2 2 . . . Worker 9 | . . . 5 1 . . . 2 1 . . Builder 5 | . . . 3 . . 1 . 1 . . . Tunneler 3 | 3 . . . . . . . . . . . Hauler 12 | . 2 . 3 . . . 4 1 2 . . Recycler 5 | . . . 2 1 . . . . 2 . . Operator 1 | . . . . . . . . 1 . . . Watcher 14 | . 2 . 4 . . . 2 2 4 . . Swarmer 37 | . . 4 6 8 . . 7 . 8 4 . Grunt 72 | . 6 3 8 4 . 6 15 14 3 13 . Brawler 2 | . . . . . . . 2 . . . . Duelist 2 | . . . . . . . 2 . . . . Sentry 18 | . . . 3 . . . 5 4 4 2 . Hunter 5 | . . . . . . 1 . . 3 1 . Programmer 5 | . . . . . . . . 2 2 1 . Best Kill Streak 12 | 3 2 3 12 5 . 4 8 5 7 5 . Combat Bots Only 8 | . 2 3 6 4 . 3 8 4 4 5 . Max Kills in Single Turn 5 | 1 1 1 5 1 . 2 3 2 3 2 . Gunslinging 2 | . . . . . . . 1 . 2 . . Exploded 3 | . 1 . 2 . . 2 3 2 . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Hostile Shots Fired 701 | . 13 38 96 32 . 74 69 118 105 156 . Missed 233 | . 7 14 32 8 . 24 22 45 25 56 . Hits 468 | . 6 24 64 24 . 50 47 73 80 100 . Melee 1 | . . . . . . . 1 . . . . Projectile 467 | . 6 24 64 24 . 50 46 73 80 100 . Critical Strikes 12 | . . . 3 . . 1 2 4 . 2 . Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 4767 | . 97 175 614 156 . 601 463 651 682 1274 54 Core 579 | . 13 41 65 37 . 69 80 44 81 149 . Absorbed by Shields 183 | . . . . . . . . 23 160 . . Ignored by Resistances 1667 | . 27 52 177 51 . 169 197 360 259 361 14 Regen/Repaired (Parts) 140 | . . . . . . . 77 63 . . . Core Remaining (%) 82 | 100 . 78 . . . 57 85 93 . . . Volleys Fired 354 | 9 27 19 64 18 . 21 54 65 34 43 . Largest 4 | 2 2 2 3 3 . 3 4 4 4 4 . Hottest 320 | 60 60 60 121 69 . 79 102 92 320 290 . Shots Fired 1006 | 18 54 37 127 54 . 61 209 199 129 118 . Gun 947 | 18 54 37 112 54 . 57 206 180 121 108 . Cannon 8 | . . . . . . . . . 8 . . Launcher 51 | . . . 15 . . 4 3 19 . 10 . Special . | . . . . . . . . . . . . Kinetic 650 | 9 27 31 82 54 . 57 206 180 4 . . Thermal 256 | . . . 23 . . . . . 125 108 . Explosive 15 | . . . 15 . . . . . . . . Electromagnetic 85 | 9 27 6 7 . . 4 3 19 . 10 . Robot Hit Streak 46 | 13 13 8 14 22 . 46 23 25 29 29 . Robot Miss Streak 3 | 1 1 2 2 1 . 1 2 2 3 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 20 | . . 1 1 2 . 2 7 2 3 2 . Max Gunslinging Chain 2 | . . 1 1 1 . 1 2 1 2 1 . Shots Hit Robots 707 | 16 35 29 77 32 . 54 149 135 95 85 . Core Hits 380 | 6 17 13 50 18 . 21 69 66 69 51 . Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . 1 . . . 2 . . 1 . Critical Strikes 10 | 1 1 . 1 . . 1 2 . 2 2 . Burn 3 | . . . . . . . . . 2 1 . Destroy 5 | . . . 1 . . 1 2 . . 1 . Corrupt 2 | 1 1 . . . . . . . . . . Melee Attacks 14 | . . . . . . . . . 11 3 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 8 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15605 | 175 496 242 2333 512 . 974 2334 2784 2943 2812 . Guns 11968 | 175 396 242 1030 512 . 674 2190 1867 2728 2154 . Cannons 215 | . . . . . . . . . 215 . . Explosions 3422 | . 100 . 1303 . . 300 144 917 . 658 . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 6362 | 70 119 198 703 512 . 674 2190 1867 29 . . Thermal 5640 | . 100 . 204 . . 61 . 109 2914 2252 . Explosive 1175 | . . . 1175 . . . . . . . . Electromagnetic 2428 | 105 277 44 251 . . 239 144 808 . 560 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 . . . . Average Corruption 1 | . . . . . . . 1 . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . 3 . . . . Message Errors 1 | . . . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 19 | . . . 19 . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 19 | . . . 19 . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 139 | . 36 . . . . . . . . 103 . Shots 7 | . 1 . . . . . . . . 6 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 404 | 40 79 40 48 73 . 381 275 140 404 1 . Average Temperature 68 | 17 26 14 16 22 . 153 64 42 130 1 . Received Heat Transfer 2094 | . 45 36 264 30 . 387 279 423 105 525 . Effects 9 | . . . . . . 2 . . 7 . . Energy Bleed 3 | . . . . . . 1 . . 2 . . Interference 5 | . . . . . . . . . 5 . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 4 . 1 . Combat Hostiles 5 | . . . . . . . . 4 . 1 . Parts Fried 11 | . . . 1 . . 1 . 5 . 4 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . 3 3 . Combat Hostiles 5 | . . . . . . . . . 2 3 . Parts Melted 34 | . . . . . . . . . 25 9 . Heat Transferred 9713 | . 100 . 494 . . 50 . 150 5021 3898 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 11 | . 2 . 1 . . 1 . 5 . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Maximum Alert Level 2 | . . . 2 . . . 2 2 1 2 1 Low Security (%) 71 | 100 100 100 15 100 . 100 48 74 87 39 . Level 1 22 | . . . 66 . . . 48 14 12 20 100 Level 2 6 | . . . 17 . . . 2 11 . 39 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 650 | 10 71 118 444 134 . 84 411 430 263 650 307 Initial 295 | . . 3 12 74 . . . 156 171 62 295 Average 137 | 1 28 51 285 28 . 20 178 133 137 334 267 Influence Increases 4768 | 15 260 248 765 321 . 184 832 756 681 688 18 Destroy 0b10 Robot/C 2980 | . 120 200 440 240 . 140 620 400 400 420 . Destroy 0b10 Robot/NC 250 | 15 20 . 90 10 . 5 30 35 45 . . Destroy Leader 674 | . 28 40 116 40 . 30 152 116 122 30 . Allied During Kill 8 | . . 8 . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . 20 . Successful Hack 160 | . 25 . 12 7 . . 11 25 36 26 18 Disable Machine 126 | . 9 . 36 9 . 9 18 18 18 9 . Anti-Garrison Action 200 | . . . . . . . . 150 . 50 . Destroy Structure 170 | . 13 . 71 . . . 1 12 15 58 . Lose Combat Pursuer 180 | . 45 . . 15 . . . . 45 75 . Influence Decreases 4555 | 15 247 223 576 548 . 184 431 750 986 140 455 Entered New Map 1065 | . . 10 26 153 . . . 245 236 40 355 Time Decay 3212 | 15 237 183 462 395 . 174 431 495 730 . 90 Lost Part 220 | . 10 10 50 . . 10 . 10 20 100 10 Lost Ally 58 | . . 20 38 . . . . . . . . Squads Dispatched 28 | . . . 3 1 . 1 5 11 7 . . Investigation 10 | . . . 1 1 . . 1 3 4 . . Extermination 4 | . . . . . . . . 2 2 . . Reinforcement 10 | . . . 2 . . 1 2 4 1 . . Assault 1 | . . . . . . . . 1 . . . Garrison 3 | . . . . . . . 2 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Distress Signals 4 | . 2 . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 184 | . 11 10 28 13 . 7 34 28 26 27 . Peak Tracking Total 10 | . 3 3 4 4 . 3 6 5 4 10 . Tactical Retreats 8 | . 2 . . 1 . . . . 2 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Traps Triggered 13 | . 3 . . . . . 3 3 1 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 9 | . . . . . . . . . . 9 . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . 3 . Reused 2 | . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Machines Disabled 18 | . 1 . 4 1 . 1 2 3 2 4 . Max in Single Turn 2 | . 1 . 1 1 . 1 1 2 1 2 . Garrison Access 3 | . . . . . . . 1 1 1 . . Garrison Relay 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Machines Accessed 43 | . 7 . 4 1 1 . 7 8 10 2 3 Terminals 29 | . 7 . 4 1 . . 3 5 5 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . Recycling Units 3 | . . . . . . . . 1 1 . 1 Scanalyzers 4 | . . . . . . . 2 . 2 . . Garrison Access 4 | . . . . . . . 1 1 2 . . Total Hacks 146 | . 22 . 11 4 23 . 21 28 25 3 9 Successful 77 | . 12 . 3 1 23 . 14 11 8 2 3 Failed 68 | . 10 . 8 3 . . 7 17 16 1 6 Catastrophic 17 | . 2 . 5 1 . . 3 1 4 . 1 Database Lockouts 1 | . . . . . . . . . 1 . . Manual 50 | . 10 . 10 4 . . 8 14 3 . 1 Terminals 87 | . 22 . 11 4 . . 8 20 11 3 8 Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . . . . . . 5 3 . . . Recycling Units 7 | . . . . . . . . 3 3 . 1 Scanalyzers 16 | . . . . . . . 7 . 9 . . Garrison Access 5 | . . . . . . . 1 2 2 . . Terminal Hacks 56 | . 12 . 3 1 23 . 3 7 3 2 2 Record 26 | . 2 . . . 23 . . 1 . . . Prototype ID Bank 13 | . 4 . 1 . . . 1 4 3 . . Branch Access Points 2 | . 1 . . 1 . . . . . . . Emergency Access Points 3 | . . . 1 . . . . . . 1 1 Scanalyzer Index 1 | . . . . . . . 1 . . . . Locate Traps 2 | . . . 1 . . . . 1 . . . Security Status 1 | . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 4 2 . . . Scan Component 3 | . . . . . . . 2 1 . . . Repair 3 | . . . . . . . 2 1 . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . 1 Report Inventory 2 | . . . . . . . . 1 . . 1 Scanalyzer 8 | . . . . . . . 6 . 2 . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Retrieve Study 6 | . . . . . . . 4 . 2 . . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . . Unlock Access 1 | . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 35 | . 6 . 4 1 . . 5 7 9 1 2 Full Trace Events 11 | . . . 2 1 . . 1 3 4 . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 3 . 2 . . Parts Repaired 3 | . . . . . . . 2 1 . . . Time 134 | . . . . . . . 83 51 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . 1 . Robots Hacked 6 | . . . . . . . . . 4 2 . Non-combat 3 | . . . . . . . . . 3 . . Combat 3 | . . . . . . . . . 1 2 . Robot Hacks Applied 8 | . . . . . . . . . 6 2 . parse_system 6 | . . . . . . . . . 4 2 . no_distress 1 | . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . 1 . . Relay Couplers Released 8 | . . . . . . . . 4 . 4 . Machine Destruction 8 | . . . . . . . . 4 . 4 . Attached 1 | . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 2 . . . . . . . . Highest-Rated Group 40 | . . 40 24 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 47 | . . 16 31 . . . . . . . . Total Damage 427 | . . 119 308 . . . . . . . . Kills 9 | . . 3 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Active Infowar (turns) 3071 | . 206 257 55 . . . 810 1064 679 . . Seismic 518 | . 206 257 55 . . . . . . . . T.N.C. 1352 | . . . . . . . 810 542 . . . Machine Analysis 1201 | . . . . . . . . 522 679 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Turns Passed 9383 | 95 557 381 963 1432 756 610 1293 1066 1461 586 183 Spaces Moved 4985 | 71 458 210 364 550 316 222 546 725 1031 357 135 Core 32 | 31 1 . . . . . . . . . . Treads 1599 | . . . 232 550 316 222 279 . . . . Legs . | . . . . . . . . . . . . Wheels 3354 | 40 457 210 132 . . . 267 725 1031 357 135 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 240 240 240 115 100 105 90 105 Average Speed 148 | 67 86 110 204 240 240 240 166 108 110 104 105 Slowest Speed 240 | 95 150 110 240 240 240 240 240 115 115 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 4 73 39 31 92 67 56 51 18 28 43 6 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . Known Exits Taken 6 | . 1 . 1 1 1 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 . . . . 1 1 . . . Scrap Searched 5 | . . 3 . 1 . 1 . . . . . Spaces Dug 2 | . . . . . . . . . 2 . . Terrain Destroyed 117 | . 11 . 66 . . . . 14 13 13 . Melee . | . . . . . . . . . . . . Projectile 13 | . . . . . . . . . 13 . . AOE 104 | . 11 . 66 . . . . 14 . 13 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Total 6256 | 102 569 329 482 623 315 253 800 871 1261 476 175 Wait 584 | . 47 93 9 53 . . 139 42 138 28 35 Move 4975 | 70 457 209 363 549 315 221 545 724 1031 356 135 Hop . | . . . . . . . . . . . . Pick Up 106 | 13 14 6 20 2 . 4 20 8 11 4 4 Fast Attach 28 | 1 7 . . . . . 5 4 9 2 . Attach 55 | 7 6 2 10 . . 4 6 3 9 7 1 Detach 3 | 1 . . 1 . . . . . 1 . . Swap 31 | . 4 . 8 . . 2 8 4 2 3 . Drop 67 | 1 7 . 7 1 . 1 23 7 15 5 . Fire 354 | 9 27 19 64 18 . 21 54 65 34 43 . Melee 14 | . . . . . . . . . 11 3 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 14 . 16 . Rewire . | . . . . . . . . . . . . Trap 9 | . . . . . . . . . . 9 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 10) 196 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 6) 653 | -10/Materials | Entered Mines 704 | -10/Mines | Learned Materials emergency access door positions 741 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 829 | -10/Mines | Learned location of Zion (-7) 890 | -10/Mines | Discovered new exit (range 4) 1027 | -10/Mines | Assembled infested the area 1034 | -10/Mines | Entered Materials 1034 | -9/Materials | Accompanied by 2 allies 1034 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1188 | -9/Materials | Discovered new exit (range 16) 1525 | -9/Materials | Build established: Tank 1689 | -9/Materials | Discovered new exit (range 7) 1727 | -9/Materials | Identified exit to Mines 1997 | -9/Materials | Entered Mines 2009 | -9/Mines | Learned 2 Materials zone layouts 2043 | -9/Mines | Discovered new exit (range 4) 2053 | -9/Mines | Identified exit to Materials 2198 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2212 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2477 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3383 | -9/Mines | Discovered exit to Materials (range 5) 3417 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3419 | -9/Mines | Discovered new exit (range 5) 3427 | -9/Mines | Identified exit to Exiles 3429 | -9/Mines | Entered Exiles 3429 | -9/Exiles | Found Exiles lab destroyed 3737 | -9/Exiles | Discovered new exit (range 14) 3761 | -9/Exiles | Identified exit to Mines 4185 | -9/Exiles | Entered Mines 4234 | -8/Mines | Lost 3 parts (1n2w) 4759 | -8/Mines | Discovered exit to Materials (range 8) 4795 | -8/Mines | Entered Materials 4795 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4796 | -8/Materials | Identified exit to Storage 5096 | -8/Materials | Build established: Skirmisher 5325 | -8/Materials | Garrison activated, responded to threat 5466 | -8/Materials | Destroyed 8 combat bots 5496 | -8/Materials | Build established: Tank 5906 | -8/Materials | Discovered new exit (range 14) 5947 | -8/Materials | Repaired EMP Blaster 5999 | -8/Materials | Repaired Imp. Assault Rifle 6088 | -8/Materials | Entered Factory 6088 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6552 | -7/Factory | Repaired Imp. Assault Rifle 7069 | -7/Factory | Discovered new exit (range 14) 7154 | -7/Factory | Entered another Factory area 7154 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7591 | -6/Factory | Build established: Gunner 7981 | -6/Factory | Central database locked down 8130 | -6/Factory | Discovered new exit (range 4) 8213 | -6/Factory | Found Prototype Processor 8213 | -6/Factory | Identified Exp. Targeting Computer 8566 | -6/Factory | Discovered new exit (range 15) 8615 | -6/Factory | Identified exit to Garrison 8615 | -6/Factory | Entered Garrison 8643 | -6/Garrison | Installed Relay Interface Framework 8675 | -6/Garrison | Triggered checkpoint 8709 | -6/Garrison | Garrison Relay disabled 8869 | -6/Garrison | Triggered checkpoint 8991 | -6/Garrison | Lost 7 parts (2p2u3w) 9053 | -6/Garrison | Triggered checkpoint 9076 | -6/Garrison | Discovered new exit (range 10) 9089 | -6/Garrison | Triggered checkpoint 9104 | -6/Garrison | Learned Factory security intel 9201 | -6/Garrison | Entered Factory 9384 | -6/Factory | Self-destructed Last Messages --------------- 09213_ Acquired Hrd. Heavy Armor Plating. 09242_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Power Sword (53%) Power Amplifier (58%) Corrupted Authchip [Weapon] (100%) 09299_ Connecting with Terminal... >>Enumerate(Surveillance) Retrieving latest reported positions... Found 8 active surveillance squads. Downloaded coordinate data. 09322_ K-01 Serf collects debris. 09368_ Triggered Heavy Explosive Trap. 09368_ An explosion rips through the floor. 09368_ Lgt. Nuclear Core+ destroyed. 09370_ U-05 Engineer lays Concrete. 09373_ U-05 Engineer builds a Wall. 09377_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###???###???????????????????????? | | ?????????????????# ?? #???????????????????????? | | ?????????????????# "?" #???????????????????????? | | ?????????????????# """ #???????????????????????? | | ?????????????????# """ #??????#????????????????? | | ?????????????????# #?#### #????????????????? | | ?????????????????#! """ +? #????????????????? | | ?????????????????# """ # #????????????????? | | ????????? ? ?????# """ # ##???????????????? | | ??????? ???# @ +???????????????? | | ??????? ???# ! # ##???????????????? | | ?????? ??#] #R #????????????????? | | ??????? ??####+#### #????????????????? | | ????? ?? ?# #### #????????????????? | | ????? ? ?# ###??????????????? | | ????+ ?# ????????????? | | ????? ! # ????????????? | | ????????? # ????????????? | | ????????????? # #######????????????? | | ???????????????## #################??????????? | | ???????????????# #?# #??????????? | | ???????????????# ### ! ! #??????????? | | ???????????????# ^^# ! #??????????? | | ???????????????# # #??????????? | | ################ # # #??????????? | | # "" "" #??????????? | | # "" "" #??????????? | | T + """ """ #??????????? | | # """ """ #??????????? | | "" "" "" "" + """ """ ? #??????????? | | "" "" "" "" ##### ?????????????? | | """ """ """ """ #???# ! ?????????????? | | """ """ """ """ #???###########?????????????? | | """ """ """ """ #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 40 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EMP Blaster | 64% | -8/Materials Imp. Assault Rifle | 62% | -8/Materials Imp. Assault Rifle | 55% | -7/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked EMP Blaster | -8/Materials | Hacked Gatling Laser | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Gunslinger Hehehe Junior Dev Not Today, Chutes We Love MA Challenges ------------ None Game ------ Seed MultinovaFireCore Manual? 0 Play Time 02:00:38 Cumulative 15.9 hours Start 2025.12.26 @ 05:41:46 End 2025.12.30 @ 06:29:33 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 74% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cbbf9a36-f648-41ec-ba8d-626f75ac5422