Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.13 @ 12:17:22 Player: OccultOnion Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (330) 330 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1305 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Targeting Computer Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Aluminum Leg Improved Targeting Computer Medium Laser Grenade Launcher Rocket Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 19 | 7 1 11 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 1 | . . 1 Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . . 15 Power 3 | . . 3 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 6 | . . 6 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 94 | . 100 91 Engine 11 | . 14 10 Treads 5 | . . 9 Leg 23 | . 28 20 Device 11 | . 14 10 Storage 12 | . 14 11 Processor 2 | . . 3 Protection 4 | . . 7 Energy Gun 11 | . 14 9 Ballistic Gun 10 | . 14 8 Naked Turns . | . . . Heaviest Build 27 | 12 24 27 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 6 10 Most Carried 10 | 6 7 10 Average Carried 5 | 4 5 6 Final Capacity 10 | 6 10 10 Final Carried 7 | 4 7 2 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 455 | 309 30 116 Remotely . | . . . Salvage Created 523 | 151 144 228 Parts 36 | 8 13 15 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 5 5 Guns 10 | . 5 5 Classes Destroyed 8 | 3 2 3 Worker 1 | 1 . . Tunneler 2 | 2 . . Recycler 1 | 1 . . Watcher 1 | . . 1 Swarmer 3 | . 3 . Grunt 5 | . 2 3 Brawler 1 | . . 1 Duelist 1 | . . 1 Best Kill Streak 5 | 2 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1488 | . 201 1287 Core 446 | . 37 409 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 85 . Volleys Fired 54 | 13 10 31 Largest 2 | 2 2 2 Hottest 90 | 70 70 90 Shots Fired 104 | 26 20 58 Gun 102 | 26 20 56 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 41 | 13 10 18 Thermal 61 | 13 10 38 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 14 | 9 4 14 Robot Miss Streak 3 | 3 2 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 70 | 16 13 41 Core Hits 30 | 5 7 18 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 873 | 229 125 519 Guns 725 | 229 125 371 Cannons . | . . . Explosions 134 | . . 134 Melee . | . . . Ramming 14 | . . 14 Kinetic 250 | 102 36 112 Thermal 475 | 127 89 259 Explosive 134 | . . 134 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 6 | . . 6 Projectiles . | . . . Explosions 6 | . . 6 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 33 | . . 33 Shots 1 | . . 1 Rammed 7 | . . 7 Targets Rammed 10 | . . 10 Kicked 3 | . . 3 Crushed . | . . . Highest Temperature 233 | 63 114 233 Average Temperature 63 | 22 55 83 Received Heat Transfer 444 | . 48 396 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1335 | 370 259 706 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 162 | 20 132 162 Average Influence 62 | 8 50 89 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 5 8 Peak Tracking Total 5 | . 5 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 2 4 Successful 2 | . 1 1 Failed 4 | . 1 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 5 | . 2 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Level Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 814 | 162 237 415 Spaces Moved 422 | 79 165 178 Core 15 | 15 . . Treads . | . . . Legs 407 | 64 165 178 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 134 | 128 120 150 Slowest Speed 180 | 150 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 26 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | . . 12 Melee . | . . . Projectile . | . . . AOE 12 | . . 12 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 554 | 113 183 258 Wait 20 | 4 1 15 Move 420 | 78 164 178 Hop . | . . . Pick Up 25 | 11 5 9 Fast Attach . | . . . Attach 17 | 7 . 10 Detach . | . . . Swap 2 | . 1 1 Drop 6 | . 2 4 Fire 54 | 13 10 31 Melee . | . . . Ram 2 | . . 2 Kick 8 | . . 8 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 752 | -9/Materials | Core integrity fell below 50% 771 | -9/Materials | Lost 7 parts (1p3n3w) 795 | -9/Materials | Core integrity fell below 20% 815 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00794_ Slammed into Y-45 Defender. 00794_ Destabilizing: System corrupted (+1). 00795_ U-05 Engineer lays Concrete. 00795_ U-05 Engineer builds a Wall. 00796_ U-05 Engineer lays Concrete. 00797_ U-05 Engineer builds a Wall. 00798_ Kicked Y-45 Defender out of the way. 00801_ Acquired 43 matter. 00801_ U-05 Engineer builds a Wall. 00802_ U-05 Engineer lays Concrete. 00805_ U-05 Engineer builds a Wall. 00805_ Slammed into Y-45 Defender. 00807_ U-05 Engineer lays Concrete. 00807_ Slammed into Y-45 Defender. 00808_ U-05 Engineer lays Concrete. 00809_ Aluminum Leg destroyed. 00809_ Slammed into Y-45 Defender. 00811_ U-05 Engineer lays Concrete. 00812_ Ion Engine destroyed. 00812_ Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | ????????????????#?????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#???? ?????????? ?????????? | | ?????????????????#??????????????? """ #????????? | | ????????????????#????##????##???? """ ?????????? | | ??????????????????#### #???????? ??????????? | | ????????????#????? ??????? ??????????? | | ????????????????? """ ####### """????????????? | | ????????????????? """ # """ ##???????? | | ???????????#????# """ # """ ??????? | | ???????#?????#?##|! ??????? | | ??????#???????#?#=! "" ??????? | | ????????????????#! """ ??????? | | ????????????????# S" ####+########???????? | | ????????????????# ?# #?????? ????????????? | | ???????????????########??# # ??????????????????? | | ????????????############## #?"????? ?#?????????? | | ????????????# # # "????????#????????? | | ???????????## """ """" # #?????"? ?#????? ???? | | ????????????# "Y" """ %+u #????? ? ?? ??????? | | ????????????# """ #u # ????? ?????? ???? | | ????????????# # % # ?? ????#??#???????? | | ????????????###########+## #???? ?????????????? | | ???????????????#????###%ru #?#???#?#???????????? | | ?????????? ??????????## % ################????? | | ???????? ????????????## Y@% #?#### | | ???????????????#????#?# %% %############## #?# "" | | ????????????????????#?#+###+#####?#?????#?# ### "" | | ?????????????????????## [ #?????????# ### "" | | ????????????????""????# = = #?????#?#?# #?# | | ??????????????????????# ##??????### #?# | | ????????????? "???"???# ! #???????### ### | | ???????????????? ?????# #???????# # | | ??????????????? ??????# ^ #????#### ##+# | | ????????????????????#?# ^ ##?###!!# T !# | | ?????????????????""???# #???#! # ## # | | ?????????????????? ???############??#! # ## # | | ?????????????????????#??????????#?#?#! ###+#### # | | ??????????????????????????##??#?#??##! ## # | | ?????????????????#??????????????????##!! ## # | | ?????????????????????????????#?????#?#### ## # | | ?????????????????????#????????????#?????#!!! ## # | | ????????????????????????????#???#?#?????#!!! ## # | | ?????????????????????????????#??????????#!! ## # | | ???????????????????????????#????????????######## # | | ???????????????????????????????????????????? ??# # | | ????????????????????????????????????????? ?????# # | | ?????????????????????????????????????????????? # # | | ???????????????????????????????#????????????? ?# # | | ???????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryLinkedScythe Manual? 0 Play Time 00:08:05 Cumulative 24.4 hours Start 2020.01.13 @ 12:09:28 End 2020.01.13 @ 12:17:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dac15ab5-af03-4e6e-b6c3-e4c456060469