Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 08:20:02 Player: beans Result: Destroyed by P5-UTB(h) with Bolt Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (1016) 1016 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (681) 681 TOTAL SCORE: 3612 Bonus ------- Follower Combat Kills 7 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -126 Cogmind --------- Core Integrity 0/400 Matter 212/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (3) ------- KE Penetrator Mini Grenade Launcher > --- INVENTORY (15) --- Micro Fission Core Small Storage Unit Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Weapon] Authchip [Weapon] A0-MCA's Component Scanner Great Axe Makeshift Spear DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Micro Fission Core Nuclear Pulse Thruster Small Storage Unit Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Weapon] Authchip [Weapon] A0-MCA's Component Scanner Heavy Assault Rifle Great Axe Makeshift Spear DRS Beacon Botcube [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Melee Analysis Suite Device Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon CPS Tube Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 35 | 5 . . 5 9 5 11 Power 4 | 1 . . 1 1 . 1 Engine 3 | 1 . . . 1 . 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 12 | 2 . . . 5 . 5 Treads . | . . . . . . . Leg 5 | 2 . . . 3 . . Wheel 2 | . . . . 2 . . Hover 4 | . . . . . . 4 Flight 1 | . . . . . . 1 Utility 5 | . . . 1 2 1 1 Device 1 | . . . . 1 . . Storage 2 | . . . . . 1 1 Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 14 | 2 . . 3 1 4 4 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . . 2 . 3 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon 1 | . . . 1 . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . . . 1 7 1 8 Power 3 | . . . . 1 1 1 Propulsion 8 | . . . . 2 . 6 Utility 1 | . . . . 1 . . Weapon 5 | . . . 1 3 . 1 Highest Loss Streak 6 | . . . 1 6 1 6 To Critical Strikes . | . . . . . . . Average Backups 6 | . . 1 2 2 4 8 Power . | . . . 1 . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 1 6 Weapon 2 | . . 1 1 2 2 2 Tool/Special . | . . . . . . . Unused Backups 9 | . . . . 1 . 8 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 7 | . . . . . . 7 Weapon 1 | . . . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 71 71 61 65 87 84 Engine 7 | . 14 14 5 6 . 10 Leg 18 | . 28 28 22 7 33 11 Flight 3 | . . . . . . 6 Device 2 | . . . . 6 8 . Storage 7 | . . . . . 2 11 Processor 10 | . . . 2 11 11 11 Ballistic Gun 20 | . 14 14 15 9 21 21 Slashing Weapon 2 | . . . . 7 . 2 Piercing Weapon 7 | . . . 6 2 9 7 Peak Build Rating 44 | 5 5 6 16 16 20 44 Average Rating 20 | 3 5 5 10 13 18 24 On Entrance 9 | . 5 5 6 16 16 20 Avg Prop Armor Cover (%) 14 | . . . . . 14 13 Naked Turns . | . . . . . . . Heaviest Build 39 | 7 7 7 13 13 13 39 Greatest Support 39 | 20 20 20 20 39 39 39 Greatest Overweight (x) 9 | . . . . 3 . 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 5 5 5 5 5 8 15 Average Capacity 8 | 5 5 5 5 5 5 10 Most Carried 15 | 4 . 5 5 5 8 15 Average Carried 7 | . . 2 4 4 5 9 Final Capacity 15 | 5 5 5 5 5 8 15 Final Carried 13 | . . 5 5 5 8 13 Class Distribution -------------------- 75% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 679 | 154 13 77 99 71 113 152 Remotely . | . . . . . . . Salvage Created 2049 | . 13 116 203 465 952 300 Parts 115 | . 2 8 21 22 43 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 23 | . . 4 4 9 3 3 Melee 13 | . . . 3 8 2 . Guns 7 | . . 2 1 1 1 2 AOE 3 | . . 2 . . . 1 Classes Destroyed 10 | . 1 2 3 . 2 2 Worker 1 | . . . 1 . . . Builder 2 | . . . . . 2 . Recycler 6 | . . . . . 6 . Operator 2 | . 1 . . 1 . . Swarmer 2 | . . 2 . . . . Grunt 8 | . . 2 1 5 . . Duelist 1 | . . . 1 . . . Sentry 9 | . . . 2 4 3 . Scrapper 3 | . . . . . . 3 Elite 1 | . . . . . . 1 Best Kill Streak 6 | . 1 2 3 6 3 1 Combat Bots Only 6 | . . 2 3 6 1 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . 1 Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 217 | . . 10 14 97 10 86 Missed 57 | . . 4 2 20 5 26 Hits 160 | . . 6 12 77 5 60 Melee 3 | . . . 1 . . 2 Projectile 157 | . . 6 11 77 5 58 Critical Strikes 7 | . . . 1 1 1 4 Damage Taken 2172 | . . 83 177 1000 73 839 Core 440 | . . 30 56 244 . 110 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 . 88 . . . . Volleys Fired 39 | . 2 6 7 4 3 17 Largest 3 | . 2 2 2 3 2 2 Hottest 66 | . 60 60 60 66 46 66 Shots Fired 76 | . 4 12 14 9 6 31 Gun 73 | . 4 12 14 9 6 28 Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special 2 | . . . . . . 2 Kinetic 59 | . 2 6 8 9 6 28 Thermal . | . . . . . . . Explosive 1 | . . . . . . 1 Electromagnetic 14 | . 2 6 6 . . . Robot Hit Streak 10 | . 2 1 3 10 5 10 Robot Miss Streak 5 | . 1 3 5 . 1 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 101 | . 2 3 11 41 22 22 Core Hits 44 | . 1 4 8 12 10 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 9 | . . . 1 4 3 1 Destroy 1 | . . . . . . 1 Sever 5 | . . . . 4 1 . Impale 3 | . . . 1 . 2 . Melee Attacks 67 | . . . 8 38 21 . Impact . | . . . . . . . Slashing 31 | . . . . 28 3 . Piercing 36 | . . . 8 10 18 . Sneak Attacks 12 | . . . . 1 11 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3160 | . 29 134 212 1184 1061 540 Guns 839 | . 29 31 74 135 75 495 Cannons . | . . . . . . . Explosions 148 | . . 103 . . . 45 Melee 2173 | . . . 138 1049 986 . Ramming . | . . . . . . . Kinetic 813 | . 13 31 64 135 75 495 Thermal 103 | . . 103 . . . . Explosive 45 | . . . . . . 45 Electromagnetic 26 | . 16 . 10 . . . Impact . | . . . . . . . Slashing 862 | . . . . 761 101 . Piercing 1311 | . . . 138 288 885 . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 255 | . . . . 2 253 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 255 | . . . . 2 253 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . 22 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 108 | . . 12 6 29 . 108 Average Temperature 34 | . . 12 4 17 . 40 Received Heat Transfer 895 | . . 9 69 441 36 340 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 100 | . . 100 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 101 | . 5 95 101 87 65 . Initial 32 | . . . 21 32 21 . Average 22 | . 2 37 69 50 12 . Influence Increases 869 | . 5 169 117 252 326 . Destroy 0b10 Robot/C 420 | . . 100 80 180 60 . Destroy 0b10 Robot/NC 70 | . 5 . 5 5 55 . Destroy Leader 110 | . . 20 30 60 . . Allied During Kill 7 | . . 7 . . . . Successful Hack 7 | . . . . 7 . . Select Force Hacks 210 | . . . . . 210 . Disable Machine 30 | . . 30 . . . . Destroy Structure 15 | . . 12 2 . 1 . Influence Decreases 869 | . 5 114 94 276 380 . Entered New Map 113 | . . . 34 46 33 . Time Decay 674 | . 5 114 50 160 345 . Lost Part 82 | . . . 10 70 2 . Squads Dispatched 1 | . . . . 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 2 5 4 11 3 30 Peak Tracking Total 8 | . 1 3 3 7 1 8 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 4 | . . 2 . . . 2 Max in Single Turn 2 | . . 2 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 10 | . . 1 . 1 7 1 Terminals 2 | . . 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . . 2 . 1 10 16 Successful 28 | . . 2 . 1 9 16 Failed 1 | . . . . . 1 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 8 | . . . . 1 7 . Terminals 3 | . . 2 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . . . . . 10 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . . 2 . 1 . 16 Record 17 | . . 1 . . . 16 Open Door 1 | . . . . 1 . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 2 | . . . . . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . . . . . 7 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . 7 . Tunnel 7 | . . . . . 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 1 | . . 1 . . . . Total Damage 21 | . . 21 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted 3 | . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 5731 | 43 30 292 116 329 1626 3295 Spaces Moved 3416 | 39 21 225 58 180 1264 1629 Core 46 | 19 . . . 25 . 2 Treads . | . . . . . . . Legs 2482 | 20 21 225 58 58 1264 836 Wheels 97 | . . . . 97 . . Hover 71 | . . . . . . 71 Flight 720 | . . . . . . 720 Fastest Speed 50 | 50 120 120 120 50 120 112 Average Speed 155 | 85 120 120 120 111 120 197 Slowest Speed 500 | 120 120 120 120 200 120 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 8 66 5 26 99 77 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 11 | . . . . . 7 4 Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 11 | . . . . . . 11 Spaces Dug 3 | . . . 2 . 1 . Terrain Destroyed 30 | . . 14 2 . 1 13 Melee 3 | . . . 2 . 1 . Projectile 8 | . . . . . . 8 AOE 19 | . . 14 . . . 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 3660 | 48 22 235 80 247 1341 1687 Wait 44 | . . . . 9 35 . Move 3410 | 38 20 224 57 179 1263 1629 Hop . | . . . . . . . Pick Up 35 | 5 . 5 2 4 7 12 Fast Attach 20 | . . . 2 6 3 9 Attach 12 | 5 . . 1 3 . 3 Detach 1 | . . . . . . 1 Swap 11 | . . . 2 1 4 4 Drop 21 | . . . 1 3 5 12 Fire 39 | . 2 6 7 4 3 17 Melee 67 | . . . 8 38 21 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 15) 74 | -10/Materials | Entered Mines 77 | -10/Mines | Received a Mining Laser from a helpful Derelict 164 | -10/Mines | Learned 2 Materials zone layouts 232 | -10/Mines | Found a hidden stash of uninstalled traps 257 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 311 | -10/Mines | Build established: Mutant 353 | -10/Mines | Identified exit to Materials 354 | -10/Mines | Discovered exit to Materials (range 10) 366 | -10/Mines | Entered Materials 366 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 367 | -9/Materials | Identified exit to Storage 367 | -9/Materials | Identified exit to Materials 482 | -9/Materials | Entered Storage 623 | -9/Storage | Lost 6 parts (1p2n1u2w) 676 | -9/Storage | Core integrity fell below 50% 808 | -9/Storage | Used back door to open Recycling access 808 | -9/Storage | Discovered new exit (range 4) 811 | -9/Storage | Entered Recycling 898 | -9/Recycling | Build established: Scavenger-Mutant 1174 | -9/Recycling | Discovered new exit (range 11) 1862 | -9/Recycling | Scanned before Scraplab entrance 2423 | -9/Recycling | Entered Scraplab 2434 | -9/Recycling | Discovered new exit (range 3) 2437 | -9/Recycling | Entered Scraptown 2943 | -9/Scraptown | Visited Awakened 2982 | -9/Scraptown | Visited UFD Registry 2982 | -9/Scraptown | Registered with UFD as "Kinetispawn" 3004 | -9/Scraptown | Visited Bundlers 3301 | -9/Scraptown | Visited Curators Association 3396 | -9/Scraptown | Visited Scrap Suit Storage 3447 | -9/Scraptown | Visited A0-MCA Data Center 3466 | -9/Scraptown | Given a B- rating by A0-MCA 3470 | -9/Scraptown | Found A0-MCA's Component Scanner 3521 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3532 | -9/Scraptown | Found DCF Scrap (27 items) 3599 | -9/Scraptown | Visited Derelict Rescue Squad 3644 | -9/Scraptown | Visited Abandonware Association 3672 | -9/Scraptown | Visited LU-1G1's Boring Crew 3756 | -9/Scraptown | Visited Botcube Research 3826 | -9/Scraptown | Visited Supply Room 3888 | -9/Scraptown | Visited Cartography Club 4924 | -9/Scraptown | Visited Cave Peace 5050 | -9/Scraptown | Build established: Mutant 5141 | -9/Scraptown | Learned location of Storage (-9) 5141 | -9/Scraptown | Learned location of Archives (-6) 5141 | -9/Scraptown | Learned 12 Materials zone layouts 5141 | -9/Scraptown | Learned 8 Research zone layouts 5141 | -9/Scraptown | Learned 12 Research zone layouts 5141 | -9/Scraptown | Learned 4 Access zone layouts 5141 | -9/Scraptown | Learned 20 Upper Caves zone layouts 5141 | -9/Scraptown | Learned Factory emergency access door positions 5141 | -9/Scraptown | Learned location of 1 exit from Research 5141 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 5195 | -9/Scraptown | Found Botcube 5328 | -9/Scraptown | Found DRS Beacon 5371 | -9/Scraptown | Met Optimus 5371 | -9/Scraptown | Accepted into 0bPrime 5503 | -9/Scraptown | Discovered new exit (range 5) 5542 | -9/Scraptown | Civil war broke out across Scraptown 5554 | -9/Scraptown | Attached CPS modules to 95-2SO(h). 5556 | -9/Scraptown | Attached CPS modules to I0-LKP(x). 5604 | -9/Scraptown | Lost 5 allies 5616 | -9/Scraptown | Identified exit to Factory 5693 | -9/Scraptown | Core integrity fell below 20% 5705 | -9/Scraptown | Optimus destroyed in the chaos of civil war 5732 | -9/Scraptown | Destroyed by P5-UTB(h) with Bolt Gun Last Messages --------------- Penetrated by Bolt. S6-J5T(E) destroyed. Penetrated by Bolt. Antigrav System destroyed. Penetrated by Bolt. F1-5Z1(j) heat damages Scrap Suit. Slug penetrates 2I-INE(l). 2I-INE(l) destroyed. Nuclear Pulse Thruster destroyed. 0L-TAR(j) destroyed. Critical hit (Burn: +50). Penetrated by Bolt. KE Penetrator destroyed. Critical hit (Burn: +50). Penetrated by Bolt. Mak. Microdissipator Network melted. F1-5Z1(j) destroyed. Penetrated by Bolt. Bolt penetrates Wall. Penetrated by Bolt. Map ----- +----------------------------------------------------+ | ?????????????????????????????????###?????????????? | | ????????????????????????????????"""#?????????????? | | ###################???####??????" 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";" =" " " "#??????? | | "" "" ""#??????### = = ## """"""""#??????? | | "" "" ##????????#" %!%! ##############??????? | | X"#????????#" !== "## [! #???????????? | | ##????????#" ! =!*"## =%! #???????????? | | ### ################"!=!!%! ## =*! #???????????? | | """"""""""""""""""""""%=!%=!!## =*|###???????????? | | """"""""""""""""""""""=%[[*%! !!]###???????????? | | !%** [= ##=*!]/=#???????????? | | [ = ##=*=%!*#???????????? | | ! *%!##!|]==*#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 5 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Network Effect Challenges ------------ None Game ------ Seed ThunderRainbowDerivative Manual? 0 Play Time 00:30:21 Cumulative 239.0 hours Start 2026.02.14 @ 11:48:21 End 2026.02.15 @ 08:20:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 655 Rogue 654 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 61 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8a653f80-636d-464d-8e93-695ce98ab5d5