Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 04:37:25 // AFD2020/Player2 Player: DragoX Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (144) 720 Value Destroyed (5745) 5745 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (3875) 3875 TOTAL SCORE: 18300 Bonus ------- High Alert Combat Kills 291 Follower Combat Kills 4638 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -2154 Cogmind --------- Core Integrity 0/1150 Matter 0/300 Energy 170/170 System Corruption 7% Temperature Cool (0) Movement Treading (180) Ox1 Location -4/Garrison Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Improved Heavy Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (11) ----- High-capacity Storage Unit High-capacity Storage Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Layered Medium Armor Plating Improved Hacking Suite System Shield > --- WEAPON (2) ------- Electrolaser Long-range Missile Launcher > --- INVENTORY (20) --- Launcher Loader Quantum Capacitor Advanced Thermal Shield Shock Absorption System Improved Shield Generator Point Defense Array Relay Coupler [Grunt] (24) Relay Coupler [Sentry] (19) Improved Recalibrator Thief Drone Bay (0/3) Hacking Drone Bay (1/1) Heavy Laser Plasma Rifle Hypervelocity Coil Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer Improved Launcher Guidance Computer Armor Integrity Analyzer Improved Utility Shielding Hacking Suite Improved Hacking Suite System Shield Thief Drone Bay > --- WEAPON ----------- Heavy Disruptor Cannon > --- INVENTORY -------- Power Amplifier Improved Cooling System Enhanced Optical Array Launcher Loader Quantum Capacitor Layered Medium Armor Plating Advanced Thermal Shield Shock Absorption System Improved Shield Generator Point Defense Array Improved Recalibrator Integration Mediator Hacking Drone Bay Improved Arc Projector Plasma Rifle Hypervelocity Coil Gun Heavy Shock Bomb Launcher Improved Remote Datajack [Rating: 103] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Hacking Suite Device Recalibrator Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Machine Gun Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Machine Gun Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Gar Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . . . . . . . . . 1 1 . Utility 9 | . . . 2 . . . 2 2 . . . . 2 . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 180 | 6 2 6 7 5 3 . 13 9 10 5 7 10 11 13 14 . 10 26 10 13 Power 21 | 1 . 1 . 1 . . 1 1 . 2 1 3 . 2 1 . 1 2 3 1 Engine 10 | 1 . 1 . . . . 1 1 . 1 . 1 . 2 1 . . 1 . . Core 7 | . . . . 1 . . . . . 1 1 2 . . . . . 1 1 . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . 2 1 Propulsion 32 | 2 . 2 2 2 1 . 1 1 4 . . . 1 2 2 . 3 5 2 2 Treads 21 | . . . 2 1 1 . 1 1 4 . . . 1 2 1 . 3 2 2 . Leg 10 | 2 . 2 . . . . . . . . . . . . 1 . . 3 . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 67 | 1 2 . 2 1 2 . 3 2 4 1 6 6 7 7 6 . 2 10 2 3 Device 40 | . . . 1 1 . . 2 . 2 1 6 6 3 4 4 . 2 7 . 1 Storage 7 | 1 1 . . . 1 . 1 . . . . . 2 . 1 . . . . . Processor 6 | . 1 . . . 1 . . 1 . . . . . 1 . . . 1 1 . Hackware 4 | . . . 1 . . . . . 1 . . . 2 . . . . . . . Protection 10 | . . . . . . . . 1 1 . . . . 2 1 . . 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 . 3 3 1 . . 8 5 2 2 . 1 3 2 5 . 4 9 3 7 Energy Gun 21 | . . 3 3 1 . . 2 2 . . . . . 1 4 . . 2 1 2 Energy Cannon 10 | . . . . . . . 1 1 . . . . . 1 . . 3 2 1 1 Ballistic Gun 16 | 2 . . . . . . 2 2 2 2 . 1 2 . . . . 2 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . . 2 . . . . . 1 . 1 . 1 3 1 3 Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 1 . . 6 2 . . 2 . . . . . . 1 . . Parts Lost 47 | . . 2 . . . . 6 1 2 . . 3 5 7 5 . 3 3 1 9 Power 7 | . . . . . . . 1 . . . . . . 2 1 . . . 1 2 Propulsion 11 | . . 1 . . . . 1 1 1 . . 1 . 2 1 . 2 . . 1 Utility 15 | . . . . . . . 1 . 1 . . 2 4 1 . . 1 1 . 4 Weapon 14 | . . 1 . . . . 3 . . . . . 1 2 3 . . 2 . 2 Highest Loss Streak 8 | . . 2 . . . . 6 1 1 . . 3 3 5 5 . 2 1 1 8 Average Slot Usage (%) 90 | . 94 97 91 99 92 88 80 78 86 91 91 90 81 85 98 100 96 91 88 82 Engine 3 | . 14 14 11 2 . . 3 7 7 7 . 1 6 2 5 6 4 1 1 . Core 2 | . . . . 8 11 11 3 . . . 7 5 . . . . . 2 1 . Treads 12 | . . . 14 21 22 22 16 12 14 15 15 13 8 12 11 13 9 4 10 8 Leg 2 | . 28 27 8 . . . . . . . . . . . . . . 7 . 2 Device 8 | . . . 6 10 4 . 3 . 3 7 12 16 15 5 10 6 6 3 . 2 Storage 11 | . 14 14 11 11 10 11 17 15 15 15 8 5 11 13 13 13 13 11 10 10 Processor 15 | . 8 14 11 11 11 11 9 15 15 15 15 15 13 16 20 20 20 23 26 20 Hackware 14 | . . . 8 11 11 11 9 7 12 15 15 15 11 20 20 20 20 17 15 13 Protection 1 | . . . . . . . . 7 1 . . . . 4 1 6 5 . 5 5 Energy Gun 3 | . . 18 20 22 22 22 8 . . . . . . 1 10 6 5 1 3 1 Ballistic Gun 8 | . 28 8 . . . . 4 8 15 14 15 15 12 . . . . 1 1 1 Launcher 1 | . . . . . . . 3 1 . . . . . 6 2 6 . 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 11 23 23 29 33 93 93 113 131 129 116 125 108 116 96 88 88 96 109 111 118 Greatest Support 145 | 20 20 20 40 40 48 48 48 48 53 53 53 53 60 60 50 50 53 70 145 145 Greatest Overweight (x) 23 | . 1 1 1 . 2 1 4 6 5 2 2 2 3 23 4 1 3 4 . 1 Average Overweight (x) 1 | . . . . . . 1 2 2 2 2 1 . 2 1 1 1 1 1 . . Largest Inventory Capacity 30 | 6 10 10 10 10 24 24 30 30 30 30 30 24 20 20 24 20 20 20 20 20 Average Capacity 22 | 5 7 10 10 10 18 24 29 30 30 30 25 19 18 20 20 20 20 20 20 20 Most Carried 24 | 6 5 7 9 10 10 9 10 14 17 18 24 24 10 12 18 18 20 20 20 20 Average Carried 15 | 3 2 6 7 8 9 9 7 10 14 17 21 19 5 8 12 18 19 18 17 18 Final Capacity 30 | 6 10 10 10 10 24 24 30 30 30 30 24 4 20 20 20 20 20 20 20 20 Final Carried 22 | 6 4 7 8 10 9 9 10 14 15 18 22 4 7 10 18 18 19 18 19 17 Class Distribution -------------------- 52% | Hauler-Mutant 35% | Hacker-Mutant 8% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Gar Matter Collected 3341 | 262 75 160 67 47 . 30 260 237 256 148 70 271 267 269 176 . 212 181 148 205 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6095 | 69 154 164 190 400 . . 669 277 476 155 . 426 462 250 696 . 479 345 198 685 Parts 280 | 2 9 11 11 8 . . 33 11 22 10 . 18 32 10 22 . 27 24 7 23 Haulers Intercepted 5 | . 1 . 1 . . . 3 . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 2 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 187 | . . . . . . . . . 26 26 14 26 . 15 27 . 53 . . . Prevented 33 | . . . . . . . . . . . . 3 . 3 12 . 15 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Gar Combat Hostiles Destroyed 117 | . 2 4 2 7 . . 7 5 9 5 . 8 11 9 16 . 12 7 2 11 Guns 69 | . 2 4 2 7 . . 3 5 9 5 . 8 11 . 4 . 1 5 . 3 Cannons 10 | . . . . . . . . . . . . . . 1 . . 7 . . 2 AOE 37 | . . . . . . . 4 . . . . . . 8 12 . 3 2 2 6 Classes Destroyed 18 | 1 3 2 1 4 . . . 1 1 1 . . . 1 1 . 1 1 . . Worker 4 | . . . . 1 . . 1 1 . . . . . . . . . 1 . . Builder 5 | . . 1 1 . . . 2 . . . . . . . . . . . 1 . Tunneler 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Hauler 5 | . 1 . 1 . . . 3 . . . . . . . . . . . . . Recycler 7 | 1 . . . 2 . . 3 . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . Swarmer 34 | . . 2 . . . . 2 . 2 3 . 1 4 5 5 . 6 2 . 2 Grunt 44 | . 2 2 1 2 . . 5 2 2 1 . 6 3 2 5 . 3 . . 8 Brawler 4 | . . . . . . . . . 2 . . . . . 2 . . . . . Duelist 7 | . . . . 1 . . . 1 2 . . . . . 3 . . . . . Sentry 9 | . . . 1 . . . . . 1 . . . 1 2 1 . . 2 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . . . 1 . . . . . . 2 2 . . Programmer 8 | . . . . . . . . 2 . . . 1 3 . . . . 1 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 3 2 1 4 . . 4 2 7 2 . 3 3 7 8 . 4 4 3 5 Combat Bots Only 8 | . 2 2 1 4 . . 2 2 7 2 . 3 3 7 8 . 4 3 2 5 Max Kills in Single Turn 3 | 1 2 1 1 2 . . 2 1 1 1 . 1 2 2 3 . 1 2 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . 1 . . . . . . . Exploded 3 | . . . . . . . 1 . . . . . . 2 3 . 1 1 1 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Gar Damage Taken 9317 | . 77 322 131 93 . . 998 422 618 168 . 266 930 787 536 . 886 816 440 1827 Core 1364 | . 23 43 44 1 . . 159 62 64 26 . 27 89 199 91 . 96 136 . 304 Absorbed by Shields 233 | . . . 3 8 . . . . . . . 123 99 . . . . . . . Core Remaining (%) 55 | 100 . 73 . . . 71 7 . . . . 29 . . . . 24 82 . . Volleys Fired 465 | 4 18 14 42 22 . . 66 29 23 13 . 23 30 16 32 . 38 25 21 49 Largest 2 | 1 2 2 2 2 . . 2 2 2 2 . 2 2 2 2 . 2 2 2 1 Hottest 155 | 20 40 80 112 131 . . 145 63 55 60 . 60 60 99 110 . 155 129 108 110 Shots Fired 728 | 4 36 27 73 44 . . 81 42 46 26 . 46 56 20 47 . 66 37 28 49 Gun 607 | 4 36 27 73 44 . . 60 38 46 26 . 46 56 5 43 . 23 27 21 32 Cannon 58 | . . . . . . . . 3 . . . . . 3 . . 35 6 . 11 Launcher 60 | . . . . . . . 18 1 . . . . . 12 4 . 8 4 7 6 Special 3 | . . . . . . . 3 . . . . . . . . . . . . . Kinetic 318 | 4 36 16 . . . . 12 38 46 26 . 46 56 3 . . . 9 9 17 Thermal 205 | . . 11 73 44 . . 49 . . . . . . . . . 12 1 . 15 Explosive 48 | . . . . . . . 10 . . . . . . 12 4 . 8 4 7 3 Electromagnetic 157 | . . . . . . . 10 4 . . . . . 5 43 . 46 23 12 14 Robot Hit Streak 28 | 2 4 5 7 7 . . 9 10 16 4 . 20 28 13 16 . 11 5 11 9 Robot Miss Streak 6 | 1 4 3 3 5 . . 5 2 1 4 . 2 2 2 2 . 6 2 1 1 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . 1 1 . Secondary Targets 9 | . 1 1 . 2 . . . . 1 . . 3 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . 1 . . 1 1 . . . . . . . Shots Hit Robots 451 | 3 20 17 23 32 . . 37 33 37 12 . 34 41 16 34 . 42 19 17 34 Core Hits 277 | 2 6 10 5 15 . . 31 13 16 8 . 17 16 19 40 . 22 13 17 27 Critical Hits 12 | . . . . . . . . . . . . 3 . . . . . 3 2 4 Critical Kills 3 | . . . . . . . . . . . . 1 . . . . . 1 . 1 Critical Parts Destroyed 9 | . . . . . . . . . . . . 2 . . . . . 2 2 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13871 | 50 248 279 318 621 . . 1871 710 720 264 . 798 955 961 1525 . 1389 604 980 1578 Guns 6616 | 50 248 210 317 607 . . 641 573 720 264 . 798 955 46 473 . 125 179 133 277 Cannons 1027 | . . . . . . . . 65 . . . . . 71 . . 596 37 . 258 Explosions 6096 | . . . . . . . 1182 72 . . . . . 844 1052 . 668 388 847 1043 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 84 | . . 69 1 14 . . . . . . . . . . . . . . . . Kinetic 4076 | 50 248 153 . . . . 116 573 720 264 . 798 955 46 . . . 42 40 71 Thermal 2904 | . . 57 317 607 . . 657 . . . . . . . 248 . 234 . . 784 Explosive 4560 | . . . . . . . 801 . . . . . . 844 804 . 668 388 847 208 Electromagnetic 2247 | . . . . . . . 297 137 . . . . . 71 473 . 487 174 93 515 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 1 1 1 . 2 2 2 2 . . . . . . 1 1 7 Average Corruption 1 | . . . 1 1 1 1 . 1 2 2 2 . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 76 | . . . 2 5 2 1 . 3 34 17 1 . . . . . . . . 11 Message Errors 30 | . . . . 1 . . . 2 13 8 . . . . . . . . . 6 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 13 | . . . . . . . . . 9 3 1 . . . . . . . . . Energy Discharges 20 | . . . . 3 2 1 . 1 8 3 . . . . . . . . . 2 Data Loss (minor) 11 | . . . 2 1 . . . . 4 3 . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 235 | . . . . . . . 110 32 . . . . . 43 19 . 5 26 . . Projectiles 33 | . . . . . . . 1 32 . . . . . . . . . . . . Explosions 202 | . . . . . . . 109 . . . . . . 43 19 . 5 26 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 335 | . . 24 . . . . 213 . . . . . . . . . 51 47 . . Shots 10 | . . . . . . . 8 . . . . . . . . . 1 1 . . Rammed 11 | . . 8 1 2 . . . . . . . . . . . . . . . . Targets Rammed 17 | . . 13 1 3 . . . . . . . . . . . . . . . . Kicked 5 | . . 5 . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 535 | . . 66 180 479 . . 535 24 271 165 231 24 18 19 48 . 384 192 171 504 Average Temperature 94 | . . 24 58 132 . . 181 6 82 100 126 7 10 12 21 . 121 48 69 138 Received Heat Transfer 1507 | . 42 123 31 27 . . 207 105 36 9 . 96 118 138 132 . 128 63 36 216 Effects 25 | . . . . 4 . . 11 . . . . . . . . . 6 . . 4 Shutdowns 5 | . . . . 2 . . 1 . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . Interference 15 | . . . . 1 . . 9 . . . . . . . . . 5 . . . Matter Decay 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 . . Total Turns 1 | . . . . . . . . . . . . . . . . . . 1 . . Longest Duration 1 | . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . 2 . . . . . . . . . . 7 . 2 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 12 | . . 2 2 1 . . 1 1 1 . . . . 1 . . 3 . . . Heat Transferred 4421 | . . 125 707 1137 . . 1087 . . . . . . . 200 . 372 . . 793 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 3 . . . . . . . 2 . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Gar Peak Influence 832 | 5 93 461 754 533 . . 666 505 . . . . 220 . . . . 721 502 832 Initial 298 | . 3 36 47 238 . . . 238 . . . . . . . . . 233 298 277 Average 260 | 2 22 213 389 366 . . 326 359 . . . . 46 . . . . 310 341 541 Maximum Alert Level 3 | . . 2 3 2 . . 2 2 . . . . 1 . . . . 3 2 3 Low Security (%) 40 | 100 100 49 30 5 . 100 28 . . . . . 98 . . . . 29 . . Level 1 37 | . . 48 17 63 . . 20 67 . . . . 1 . . . . 47 92 22 Level 2 20 | . . 1 49 30 . . 51 32 . . . . . . . . . 15 7 68 Level 3 1 | . . . 3 . . . . . . . . . . . . . . 7 . 9 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 1 3 1 . . 5 5 . . . . 7 . 1 . . 4 4 . Investigation 9 | . . 1 2 1 . . 1 2 . . . . 1 . . . . 1 . . Extermination 9 | . . . . . . . . 2 . . . . 3 . . . . 2 2 . Reinforcement 8 | . 1 . 1 . . . 1 1 . . . . 1 . . . . 1 2 . Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison 5 | . . . . . . . 3 . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Gar Distress Signals 5 | . . . 2 . . . 2 . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 301 | . 4 12 16 25 . . 31 19 14 13 . 14 17 20 31 . 35 18 7 25 Peak Tracking Total 16 | . 1 3 4 16 . . 6 3 9 4 . 4 4 12 9 . 7 7 3 10 Tactical Retreats 18 | . . . 1 1 . . 1 . 3 1 . 1 . 2 4 . 2 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Gar Traps Triggered 16 | . . . 1 . . . 2 4 . . . . 2 . . . . 1 1 5 Indirectly 3 | . . . . . . . 2 . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Gar Machines Disabled 33 | . . . . . . . 5 2 . . . . 1 4 2 . 4 7 6 2 Max in Single Turn 1 | . . . . . . . 1 1 . . . . 1 1 1 . . 1 1 1 Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Gar Machines Accessed 28 | . . 1 3 2 2 . 2 2 1 . 1 . 2 2 2 4 . 3 1 . Terminals 8 | . . 1 2 . . . 2 1 . . . . 1 . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 108 | . . 3 16 2 24 . 6 6 1 . 7 . 4 2 2 25 . 9 1 . Successful 93 | . . 2 12 2 24 . 5 5 1 . 7 . 2 2 2 25 . 3 1 . Failed 15 | . . 1 4 . . . 1 1 . . . . 2 . . . . 6 . . Catastrophic 1 | . . 1 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 32 | . . 5 10 . 1 . 6 3 . . 2 . 4 . . . . 1 . . Terminals 29 | . . 3 10 . . . 6 3 . . . . 3 . . . . 4 . . Fabricators 4 | . . . . . . . . . . . . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Scanalyzers 9 | . . . 6 . . . . 3 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 66 | . . 2 . 2 24 . . . 1 . 7 . . 2 2 25 . 1 . . Record 34 | . . . . . 23 . . . . . . . . . . 11 . . . . Part Schematic 14 | . . 1 . . . . . . . . 7 . . . . 6 . . . . Robot Schematic 6 | . . 1 . . . . . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . Open Door 7 | . . . . 2 . . . . 1 . . . . 2 2 . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 6 . . . . 3 . . . . . . . . . . . . Insert Component 5 | . . . 3 . . . . 2 . . . . . . . . . . . . Analyze 4 | . . . 3 . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 16 | . . . 6 . . . 5 2 . . . . 2 . . . . 1 . . Terminals 14 | . . . 6 . . . 5 2 . . . . 1 . . . . . . . Track 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . . . . . . . Botnet 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . Disrupt 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Monitor 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . 1 2 . . . 2 2 . . . . 1 . . . . 2 1 . Full Trace Events 7 | . . 1 2 . . . 1 1 . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . 1 . . . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . 1 3 . . . . 1 . . 7 . . . . 6 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . 5 Robots Rewired 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Gar Total Allies 9 | . 1 5 . . . . . . 1 . . . . . 1 . 1 . . . Largest Group 6 | . 1 6 6 4 1 1 1 1 2 1 1 1 1 1 2 1 2 1 1 1 Highest-Rated Group 215 | . 57 149 152 123 78 79 83 87 99 86 95 97 108 113 148 119 215 140 162 162 Highest-Rated Ally 162 | . 57 57 60 74 78 79 83 87 85 86 95 97 108 113 121 119 125 140 162 162 Total Orders 34 | . . 6 . . . . 1 . 3 . 1 2 . 6 5 . 2 4 . 4 ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 GUARD 4 | . . 4 . . . . . . . . . . . . . . . . . . AID 3 | . . 2 . . . . . . . . . . . . 1 . . . . . EXPLORE 10 | . . . . . . . . . 1 . . 2 . 3 2 . 1 1 . . RETURN 16 | . . . . . . . 1 . 2 . 1 . . 3 2 . 1 3 . 3 Ally Attacks 590 | . . 33 68 47 . . 61 30 62 12 . 22 16 19 30 . 82 30 12 66 Total Damage 20813 | . 109 536 1083 709 . . 2365 1392 840 423 . 765 651 1151 1349 . 3742 1588 968 3142 Kills 183 | . 2 10 21 13 . . 28 12 2 7 . 6 7 7 13 . 24 11 8 12 Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . 2 . . 1 . 2 2 . 2 . . . Drone Launches 32 | . . . . . . . 1 . 7 . 1 2 . 2 2 . 1 3 . 13 Drone Recoveries 28 | . . . . . . . 1 . 7 . 1 1 . 2 2 . 1 3 . 10 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Gar Turns Passed 36523 | 78 357 1705 557 876 692 322 855 906 3015 2162 9504 2425 2062 2607 2270 163 2744 1265 1067 891 Spaces Moved 13526 | 47 169 1045 221 440 361 174 275 366 1321 1032 1451 896 647 1287 1124 91 1276 539 436 328 Core 17 | 12 . . . . . . . . . . . . . 5 . . . . . . Treads 11903 | . . . 156 440 361 174 275 366 1321 1032 1451 896 647 1282 1124 91 1276 247 436 328 Legs 1606 | 35 169 1045 65 . . . . . . . . . . . . . . 292 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 150 160 160 180 200 200 192 200 180 160 180 180 180 180 180 150 160 160 Average Speed 185 | 102 135 149 157 160 172 180 203 218 202 200 194 179 200 183 187 180 199 181 160 163 Slowest Speed 1200 | 120 150 150 160 160 200 180 240 280 260 200 200 200 220 1200 240 180 220 240 160 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 4 27 99 26 74 68 46 35 11 98 99 88 98 22 98 98 70 99 18 9 46 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 6 | . . 1 . . 1 . . . . . 3 . . . . 1 . . . . Known Exits Taken 3 | . . . . . . . . . . . . . 1 1 . . . . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . Scrap Searched 10 | . . 1 . 3 . . . . . 1 2 2 . . 1 . . . . . Spaces Dug 11 | . . . . . . . . . . . . . . . . . . . 11 . Terrain Destroyed 329 | . . . . . . . 60 . . . . . 3 50 43 . 54 32 58 29 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . . 3 . . . . . . . AOE 326 | . . . . . . . 60 . . . . . . 50 43 . 54 32 58 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Gar Total 24321 | 73 264 1150 361 570 435 183 488 441 1623 1108 8140 1667 1362 1511 1244 91 1406 792 777 635 Wait 9850 | . 66 68 76 84 55 10 120 23 262 51 6665 719 660 181 49 1 68 172 297 223 Move 13507 | 46 168 1044 220 439 360 173 274 365 1320 1031 1450 895 646 1286 1123 90 1275 538 436 328 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 170 | 13 4 3 7 8 10 . 10 10 2 5 10 12 11 12 15 . 8 14 7 9 Fast Attach 25 | 3 . 2 1 1 1 . 1 2 1 . . 1 3 . . . . 6 2 1 Attach 106 | 3 1 2 6 3 2 . 11 3 7 2 3 4 8 11 10 . 3 12 6 9 Detach 22 | . . . 3 1 . . 1 . 2 . 1 . . 2 3 . 1 4 1 3 Swap 49 | . 1 2 . 1 . . 1 4 2 3 4 5 . 2 4 . 7 8 2 3 Drop 100 | 4 6 2 5 8 7 . 4 5 3 2 7 8 4 1 2 . 6 13 5 8 Fire 465 | 4 18 14 42 22 . . 66 29 23 13 . 23 30 16 32 . 38 25 21 49 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . 13 . . . . . . . . . . . . . . . . . . Crush 4 | . . . 1 3 . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . 2 Rewire 7 | . . . . . . . . . 1 . . . . . 6 . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: [*Res] / Gar) -4/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 436 | -10/Materials | Entered Mines 436 | -10/Mines | Accompanied by 1 ally 667 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 753 | -10/Mines | Learned 2 Materials zone layouts 761 | -10/Mines | Discovered new exit (range 6) 867 | -10/Mines | Learned location of Storage (-7) 1270 | -10/Mines | Discovered new exit (range 15) 1582 | -10/Mines | Build established: Scavenger-Mutant 2141 | -10/Mines | Entered Materials 2141 | -9/Materials | Accompanied by 6 allies 2141 | -9/Materials | Evolved 2 slots: Utility x2 2146 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2304 | -9/Materials | Discovered new exit (range 13) 2555 | -9/Materials | Discovered new exit (range 14) 2698 | -9/Materials | Entered Mines 2698 | -9/Mines | Accompanied by 5 allies 2703 | -9/Mines | Met a Derelict bent on vengeance 2740 | -9/Mines | Learned Materials emergency access door positions 2767 | -9/Mines | Discovered new exit (range 5) 2781 | -9/Mines | Found the Drone Emporium 2789 | -9/Mines | Found Prototype Device 2790 | -9/Mines | Identified Thief Drone Bay 2895 | -9/Mines | Assembled infested the area 2900 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3076 | -9/Mines | Discovered new exit (range 8) 3471 | -9/Mines | Met a Derelict shopkeep closing up shop 3567 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3567 | -9/Mines | Discovered new exit (range 5) 3574 | -9/Mines | Entered Exiles 3574 | -9/Exiles | Accompanied by 1 ally 3595 | -9/Exiles | Discovered new exit (range 15) 3614 | -9/Exiles | Met 8R-AWN 3642 | -9/Exiles | Met EX-HEX 3791 | -9/Exiles | Met EX-DEC 3957 | -9/Exiles | Learned location of Zion (-7) 3994 | -9/Exiles | Met EX-BIN 4036 | -9/Exiles | Aligned with FarCom system 4038 | -9/Exiles | Given EX-Vault access code 4079 | -9/Exiles | Opened EX-Vault 4092 | -9/Exiles | Found Modified TNC 4130 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4245 | -9/Exiles | Discovered new exit (range 12) 4266 | -9/Exiles | Left Exiles lab with Modified TNC 4266 | -9/Exiles | Entered Mines 4266 | -8/Mines | Accompanied by 1 ally 4399 | -8/Mines | Build established: Hauler-Mutant 4554 | -8/Mines | Discovered new exit (range 9) 4588 | -8/Mines | Entered Materials 4588 | -8/Materials | Accompanied by 1 ally 4588 | -8/Materials | Evolved 2 slots: Utility x2 4821 | -8/Materials | Garrison activated, responded to threat 4901 | -8/Materials | Core integrity fell below 50% 4963 | -8/Materials | Core integrity fell below 20% 5013 | -8/Materials | Lost 6 parts (1p1n1u3w) 5153 | -8/Materials | Discovered new exit (range 16) 5356 | -8/Materials | Discovered new exit (range 8) 5443 | -8/Materials | Entered Factory 5443 | -7/Factory | Accompanied by 1 ally 5443 | -7/Factory | Evolved 2 slots: Utility x2 6100 | -7/Factory | Discovered new exit (range 13) 6349 | -7/Factory | Entered Lower Caves 6349 | -7/Lower Caves | Accompanied by 1 ally 6813 | -7/Lower Caves | Discovered new exit (range 15) 6948 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6998 | -7/Lower Caves | Destroyed 7 combat bots 7730 | -7/Lower Caves | Encountered a Warlord checkpoint 7742 | -7/Lower Caves | Spotted B-75 Beast 7763 | -7/Lower Caves | Core integrity fell below 50% 7807 | -7/Lower Caves | Allies destroyed B-75 Beast 9364 | -7/Lower Caves | Entered another Lower Caves area 9364 | -7/Lower Caves | Accompanied by 1 ally 9468 | -7/Lower Caves | Discovered new exit (range 9) 10259 | -7/Lower Caves | Discovered new exit (range 5) 11526 | -7/Lower Caves | Entered Zion 11526 | -7/Zion | Accompanied by 1 ally 11688 | -7/Zion | Discovered new exit (range 12) 11768 | -7/Zion | Found CR-A16's Pointy Stick 11821 | -7/Zion | System corruption cleaned by Quarantine Array 11905 | -7/Zion | Learned location of Quarantine (-3) 12177 | -7/Zion | Learned location of Armory (-3) 12803 | -7/Zion | Rebuked by Imprinter 13658 | -7/Zion | Found Prototype Device 13683 | -7/Zion | Identified Bomb Factory No. 2 13785 | -7/Zion | Given the Hacking Drone Bay 13785 | -7/Zion | Found Prototype Device 13788 | -7/Zion | Identified Hacking Drone Bay 21030 | -7/Zion | Entered Proximity Caves 21030 | -6/Proximity Caves | Accompanied by 1 ally 22178 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22410 | -6/Proximity Caves | Discovered new exit (range 10) 22954 | -6/Proximity Caves | Lost 3 parts (1n2u) 23214 | -6/Proximity Caves | Build established: Hacker-Mutant 23455 | -6/Proximity Caves | Entered Factory 23455 | -6/Factory | Accompanied by 1 ally 23455 | -6/Factory | Evolved 2 slots: Utility x2 23456 | -6/Factory | Identified exit to Lower Caves 25369 | -6/Factory | Build established: Hauler-Mutant 25401 | -6/Factory | Garrison activated, responded to threat 25443 | -6/Factory | Lost 3 parts (2u1w) 25443 | -6/Factory | Found Launcher Loader 25517 | -6/Factory | Entered Lower Caves 25517 | -6/Lower Caves | Accompanied by 1 ally 25518 | -6/Lower Caves | Identified exit to Lower Caves 25603 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25762 | -6/Lower Caves | Build established: Hacker-Mutant 26689 | -6/Lower Caves | Learned Factory security intel 27456 | -6/Lower Caves | Attracted the attention of an 0b10 base 27492 | -6/Lower Caves | Destroyed 7 combat bots 27510 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 27658 | -6/Lower Caves | Learned Factory emergency access door positions 28124 | -6/Lower Caves | Entered another Lower Caves area 28124 | -6/Lower Caves | Accompanied by 1 ally 28131 | -6/Lower Caves | Discovered new exit (range 21) 28395 | -6/Lower Caves | Learned Factory security intel 28734 | -6/Lower Caves | Discovered new exit (range 6) 29086 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 29875 | -6/Lower Caves | Core integrity fell below 50% 29916 | -6/Lower Caves | Lost 5 parts (1p1n3w) 29943 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 29972 | -6/Lower Caves | Destroyed 8 combat bots 30394 | -6/Lower Caves | Entered Data Miner 30394 | -6/Data Miner | Accompanied by 1 ally 30394 | -6/Data Miner | Discovered new exit (range 6) 30441 | -6/Data Miner | Met Data Miner 30485 | -6/Data Miner | Learned location of Section 7 (-2) 30485 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 30516 | -6/Data Miner | Received God Mode back door access code from Data Miner 30557 | -6/Data Miner | Entered Proximity Caves 30557 | -5/Proximity Caves | Accompanied by 1 ally 30559 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30687 | -5/Proximity Caves | Learned Factory terminal intel 30893 | -5/Proximity Caves | Escorted by Enhanced Grunt 31595 | -5/Proximity Caves | Learned Factory security intel 31661 | -5/Proximity Caves | Discovered new exit (range 8) 32784 | -5/Proximity Caves | Spotted B-75 Beast 32820 | -5/Proximity Caves | Destroyed B-75 Beast 33057 | -5/Proximity Caves | Attracted the attention of an 0b10 base 33301 | -5/Proximity Caves | Entered Factory 33301 | -5/Factory | Accompanied by 1 ally 33301 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 33304 | -5/Factory | Loaded intel: 21 terminal locations 34302 | -5/Factory | Discovered new exit (range 14) 34566 | -5/Factory | Entered another Factory area 34566 | -4/Factory | Accompanied by 1 ally 34566 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 34878 | -4/Factory | Discovered new exit (range 3) 34951 | -4/Factory | Found Quantum Capacitor 35632 | -4/Factory | Identified exit to Garrison 35633 | -4/Factory | Entered Garrison 35633 | -4/Garrison | Accompanied by 1 ally 35691 | -4/Garrison | Spotted B-86 Titan 35816 | -4/Garrison | Triggered checkpoint 36059 | -4/Garrison | Garrison Relay disabled 36221 | -4/Garrison | Triggered checkpoint 36222 | -4/Garrison | Triggered checkpoint 36266 | -4/Garrison | Core integrity fell below 50% 36297 | -4/Garrison | Triggered checkpoint 36308 | -4/Garrison | Core integrity fell below 20% 36315 | -4/Garrison | Crushed by falling debris 36326 | -4/Garrison | Destroyed B-86 Titan 36346 | -4/Garrison | Lost 8 parts (2p1n3u2w) 36506 | -4/Garrison | Triggered checkpoint 36524 | -4/Garrison | Core destroyed Last Messages --------------- 36423_ S-27 Virus destroyed. 36432_ S-27 Virus knocked back. 36432_ S-27 Virus suffers critical hit. 36432_ S-27 Virus destroyed. 36455_ System corrupted: Substantial component data lost. 36469_ Player 2 attaches Flexi-carbon Leg. 36474_ Player 2 attaches VTOL Module. 36476_ 6U:2F=WYMC4<7CFWMDJVJ2LPP2TVCEUG 36494_ TYZZAFGB3 MGMZ:XRF3QRAN,ZA2UCSMNO3 36500_ ALERT: Garrison interior compromised. 36500_ Triggered Stasis Trap. 36500_ A bubble of rippling energy engulfs the area. 36500_ Field strength at 70. 36502_ Field strength at 40. 36503_ Field strength at 10. 36504_ Stasis field depleted. 36504_ Triggered Stasis Trap. 36504_ A bubble of rippling energy engulfs the area. 36504_ Field strength at 70. 36511_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ??????# ### #?????????????????????????????????? | | ?????##"#"# ######????????????????????????????? | | ??#### ###??????????????????????????? | | ??? ???????????????????????????? | | ???? ? ????????????????????????????? | | ?????# ## ## #????????????????????????????? | | ???### "" #" #????????????????????????????? | | ???# [ "????????????????????????????? | | ???# g"????????????????????????????? | | #### "g???????????????????????????? | | # # "g???????????????????????????? | | # #### # ## #????????????????????????????? | | # ## ="# ##########???????????????????? | | # # # #???????????????????? | | = ????????????????????? | | ### ####### ?????????????????????? | | ??## # ## ##????????????????????????????? | | ???## # ## #?????????????????????????????? | | ???## ######## #?????????????????????????????? | | ####" # #????# #???????????????????gg????????? | | # ! #????# #?????????#???????????????????? | | # ## #????# #???????? #???????????????????? | | #??## ###????# #??????? #???????????????????? | | ????##" #??????# ######## #???????????????????? | | ?????#" #??????# ^ #####???????????????? | | ####### #??????# @ #?????????????? | | #??????########### #####???????????????? | | #???????????????????#???????????????????? | | ######"#"#???????????????????????????????????????? | | ?????## #???????????????????????????????????????? | | ??????? #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????? #???????????????????????????????????????? | | ????????##???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Resistance: KI 20 Resistance: EX 25 Propulsion Shielding 66 Utility Shielding 66 Thermal Conversion 120 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 30 Armor Integrity Analysis 33 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked EMP Blaster | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-10 Pest | -10/Mines | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Explorer I'm Back, Baby! Leap Before You Look Respectable Loadout Robot Respite The Oracle What Is This Thing? Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Gar Slots Evolved 12 | . . 2 . . . 2 2 . . . . 2 . . . . 2 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 1 . . . . . . . . . . 1 . . Utility 4 | . . 1 . . . . . . . . . 1 . . . . 1 1 . . Weapon 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . Parts Attached 252 | . 7 1 4 17 1 4 38 16 23 3 8 2 11 18 17 . 13 22 11 36 Parts Lost 102 | . . . . 9 . . 19 6 18 . . 1 1 1 1 . 6 2 2 36 Damage Taken 12935 | . 25 . 14 1219 . . 1894 498 1456 227 . 301 119 522 338 . 1292 422 379 4229 Core 1802 | . . . . 71 . . 348 25 272 . . 19 18 81 . . 69 43 . 856 Player 2/Cogmind (%) 56 | . . . . 98 . . 68 28 80 . . 41 16 28 . . 41 24 . 73 Absorbed by Shields 976 | . . . . . . . 86 182 219 . . . . . . . 156 106 141 86 Damage Inflicted 18211 | . 109 78 230 566 . . 2365 1392 705 423 . 765 651 1151 1274 . 2902 1588 968 3044 Player 2/Cogmind (%) 56 | . 30 21 41 47 . . 55 66 49 61 . 48 40 54 45 . 67 72 49 65 Combat Hostiles Destroyed 124 | . . 2 2 9 . . 21 10 1 7 . 6 5 7 13 . 16 8 5 12 Player 2/Cogmind (%) 51 | . . 33 50 56 . . 75 66 10 58 . 42 31 43 44 . 57 53 71 52 Game ------ Seed ChainFlakFilter Manual? 0 Play Time 04:14:53 Cumulative 24.1 hours Start 2020.09.23 @ 00:01:21 End 2020.09.23 @ 04:37:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 75b8509e-9f33-44e2-999e-67c188d81fb4