Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.04 @ 00:25:22 Player: Horse Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (186) 930 Value Destroyed (8241) 8241 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (5793) 5793 TOTAL SCORE: 19604 Bonus ------- High Alert Combat Kills 1517 Follower Combat Kills 354 Entered Garrisons 1000 Used RIF Installer 3000 Friendly Fire -78 Cogmind --------- Core Integrity 240/850 Matter 241/300 Energy 70/100 System Corruption 25% Temperature Hot (263) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Force Rifle > --- INVENTORY (5) ---- Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Energy Well Improved Trap Scanner Improved Light Armor Plating Improved Shield Generator Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Force Rifle Shock Maul Shock Maul > --- INVENTORY -------- Fusion Compressor Heavy Laser Force Rifle Force Rifle Heavy Rocket Launcher Improved Datajack Remote Datajack [Rating: 62] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Target Analyzer Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Shock Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . Utility 5 | . . 1 1 . . . 1 . . . 2 . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 251 | 7 5 30 7 39 19 . 22 32 15 30 36 9 Power 11 | 1 . 1 . 3 1 . 1 1 . 1 1 1 Engine 7 | 1 . 1 . 3 1 . . . . . 1 . Core 4 | . . . . . . . 1 1 . 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 62 | 2 4 5 1 11 6 . 7 10 4 5 6 1 Treads 22 | . . . . 2 2 . . 8 4 5 1 . Leg 14 | . 2 . . 5 . . . 1 . . 5 1 Wheel 6 | 2 . . . . 4 . . . . . . . Hover 16 | . 2 5 1 . . . 7 1 . . . . Flight 4 | . . . . 4 . . . . . . . . Utility 86 | 2 . 8 4 16 5 . 9 10 3 12 16 1 Device 41 | 1 . 7 2 6 1 . 5 3 . 4 11 1 Storage 3 | 1 . . . . . . . . 1 . 1 . Processor 4 | . . . 2 1 . . . . 1 . . . Hackware 8 | . . . . . . . . 2 . 5 1 . Protection 30 | . . 1 . 9 4 . 4 5 1 3 3 . Artifact . | . . . . . . . . . . . . . Weapon 92 | 2 1 16 2 9 7 . 5 11 8 12 13 6 Energy Gun 37 | 1 1 8 . 2 4 . 3 4 2 3 5 4 Energy Cannon 8 | . . 1 1 2 1 . . . 1 1 . 1 Ballistic Gun 12 | 1 . . . 1 . . 1 4 2 2 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 13 | . . 3 . 2 2 . . 1 2 2 . 1 Special Weapon 9 | . . 4 1 1 . . . 1 . 1 1 . Impact Weapon 3 | . . . . . . . . . . . 3 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 10 | . . . . 1 . . 1 1 1 3 3 . Unidentified Prototypes 10 | . . 2 . . . . 3 . 2 . 2 1 Parts Lost 77 | . . 1 . 21 10 1 3 10 1 6 14 10 Power 9 | . . 1 . 3 1 1 . 1 . . 1 1 Propulsion 26 | . . . . 9 6 . . 3 1 3 3 1 Utility 21 | . . . . 4 . . 1 3 . 2 7 4 Weapon 21 | . . . . 5 3 . 2 3 . 1 3 4 Highest Loss Streak 10 | . . 1 . 8 4 1 1 3 1 2 9 10 To Critical Strikes 2 | . . . . . . . . . . 1 1 . Average Slot Usage (%) 91 | . 99 98 98 85 87 95 92 97 99 91 81 55 Engine 3 | . 14 9 9 7 8 4 . . . . 2 2 Core 4 | . . . . . . . 5 6 7 7 3 2 Treads 12 | . . . . 7 1 18 1 13 29 26 10 . Leg 3 | . 22 . . 8 . . . 3 . . 9 11 Hover 8 | . 4 33 36 7 . . 27 12 . . . . Flight 1 | . . . . 1 18 . . . . . . . Device 6 | . 14 11 15 7 . . 7 5 6 3 6 6 Storage 6 | . 14 11 9 9 9 9 7 1 . 7 8 6 Processor 8 | . . . 9 10 18 18 15 15 15 3 . . Hackware 6 | . . . . . . . . 6 7 14 16 8 Protection 5 | . . 11 3 9 8 9 4 6 7 4 2 2 Energy Gun 9 | . 26 14 . 2 9 18 15 10 12 6 8 9 Energy Cannon 2 | . . . 13 11 2 . . . 2 4 . . Ballistic Gun 3 | . 1 . . . 3 . 4 7 4 6 . . Launcher 1 | . . 2 . 2 1 . . . . . 3 . Special Melee Weapon 1 | . . . . . . . . . 2 2 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | 12 14 22 23 32 26 21 34 33 33 55 52 40 Greatest Support 86 | 20 26 22 29 40 26 20 36 80 83 86 65 65 Greatest Overweight (x) 4 | . 1 1 1 3 3 1 1 1 . 1 2 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 5 5 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 6 | 3 7 7 7 6 7 8 7 5 5 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 8 8 8 5 Final Carried 8 | 5 8 8 8 6 8 8 8 5 8 8 8 2 Class Distribution -------------------- 28% | Mutant 25% | Scavenger-Mutant 16% | Scavenger-Gunner 8% | Bothacker-Mutant 5% | Gunner 4% | Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Tank | -7/Garrison Bothacker-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 3925 | 251 73 255 221 426 293 . 339 703 284 567 485 28 Remotely . | . . . . . . . . . . . . . Salvage Created 6510 | 75 296 274 221 784 843 11 451 934 652 935 1016 18 Parts 360 | 6 18 20 13 40 53 . 24 55 44 47 37 3 Haulers Intercepted 3 | . 1 1 . . . . 1 . . . . . Recyclers Shooed 12 | 1 . . . . 5 . . . 1 . 5 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 145 | . 5 13 2 25 19 1 7 27 10 22 13 1 Melee 1 | . . . . . . . . . . . . 1 Guns 87 | . 5 3 . 4 9 1 6 27 7 17 8 . Cannons 20 | . . . 2 11 2 . . . 2 3 . . AOE 34 | . . 10 . 9 8 . . . 1 2 4 . Classes Destroyed 19 | 2 5 1 . 2 2 1 2 2 . . 1 1 Worker 7 | . 1 . 1 . 1 . 1 . 3 . . . Builder 9 | . . . . . 4 . . . . . 5 . Tunneler 3 | 1 . 1 . . 1 . . . . . . . Hauler 3 | . 1 1 . . . . 1 . . . . . Recycler 9 | 1 1 . 1 . 1 . . . 2 . 3 . Mechanic 5 | . . . . . 2 . 1 . 2 . . . Operator 1 | . . . . . . . . . . . 1 . Watcher 4 | . 1 . 1 . . . 1 . 1 . . . Swarmer 45 | . 3 9 . 7 5 . 1 8 3 8 1 . Cutter 3 | . . . . . . . . 1 . . 2 . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 48 | . 2 2 . 12 10 . 3 8 . 5 6 . Brawler 5 | . . . . 1 . . . 1 . 2 1 . Duelist 2 | . . . . . . . 1 1 . . . . Sentry 22 | . . 2 2 3 4 . 1 4 1 5 . . Demolisher 2 | . . . . . . 1 . 1 . . . . Specialist 2 | . . . . 2 . . . . . . . . Hunter 9 | . . . . . . . 1 2 5 . 1 . Programmer 6 | . . . . . . . . 1 1 2 2 . Best Kill Streak 10 | 2 7 4 2 10 6 1 3 3 5 5 6 1 Combat Bots Only 10 | . 5 4 2 10 6 1 3 3 4 5 5 1 Max Kills in Single Turn 4 | 1 2 2 1 4 3 1 1 1 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 2 . 4 2 . . . 1 1 2 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Damage Taken 11261 | . 172 234 29 2108 838 225 555 2028 658 1818 1637 959 Core 1832 | . 54 23 . 350 160 27 102 213 77 216 283 327 Absorbed by Shields 406 | . . . . . . . . 12 . 145 230 19 Redirected to Shielding 90 | . . . . 90 . . . . . . . . Regen/Repaired (Parts) 629 | . . 28 . . . . 235 . 266 . 100 . Core Remaining (%) 57 | 100 78 94 . . . 2 . . . 13 . . Volleys Fired 516 | 6 19 26 9 85 71 5 41 90 28 65 61 10 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 3 3 Hottest 240 | 70 95 95 150 150 121 112 167 188 173 181 240 229 Shots Fired 940 | 10 38 38 16 121 107 10 98 192 76 135 83 16 Gun 717 | 10 38 22 . 40 84 10 98 185 60 88 66 16 Cannon 144 | . . . 14 67 16 . . . 13 34 . . Launcher 47 | . . 13 . 11 7 . . 1 3 7 5 . Special 32 | . . 3 2 3 . . . 6 . 6 12 . Kinetic 224 | 4 . . . 2 19 . 24 88 20 50 17 . Thermal 585 | 6 19 16 16 108 65 10 73 97 38 72 49 16 Explosive 35 | . . 13 . 11 7 . . 1 3 . . . Electromagnetic 72 | . 19 9 . . 16 . 1 . 15 7 5 . Robot Hit Streak 20 | 8 10 7 4 14 17 3 20 17 12 13 13 3 Robot Miss Streak 9 | . 5 2 1 3 4 2 6 9 4 7 7 2 Penetration Max 1 | . . . . . . . 1 1 . 1 . . Secondary Targets 6 | . 1 . . . . . . 3 1 . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . 1 . Shots Hit Robots 622 | 8 22 20 7 68 76 5 58 128 55 95 72 8 Core Hits 360 | 3 10 23 4 35 43 3 20 83 43 44 48 1 Critical Kills 4 | . . . 2 . 1 . . 1 . . . . Critical Parts Destroyed 6 | . . . . . . . 2 . . . 4 . Critical Strikes 41 | 1 1 . 2 2 15 . 7 5 3 . 4 1 Burn 26 | 1 1 . . 2 12 . 5 4 . . . 1 Meltdown 2 | . . . 2 . . . . . . . . . Destroy 4 | . . . . . 1 . 2 1 . . . . Corrupt 5 | . . . . . 2 . . . 3 . . . Smash 4 | . . . . . . . . . . . 4 . Melee Attacks 44 | . . . . 4 . . 3 6 1 19 11 . Impact 9 | . . . . . . . . . . . 9 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 28 | . . . . 4 . . 3 5 1 12 3 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15640 | 88 324 901 162 2552 2307 71 1032 2283 1412 2111 2219 178 Guns 8750 | 88 324 177 . 394 867 71 1032 2217 938 1314 1150 178 Cannons 2303 | . . . 150 875 360 . . . 252 666 . . Explosions 3936 | . . 692 . 1261 1080 . . 66 222 127 488 . Melee 581 | . . . . . . . . . . . 581 . Ramming 4 | . . . . . . . . . . 4 . . Kinetic 2552 | 13 . . . . 105 . 413 961 222 690 148 . Thermal 7676 | 75 136 124 162 1291 807 71 583 1256 651 1340 1002 178 Explosive 3448 | . . 692 . 1261 1035 . . 66 222 . 172 . Electromagnetic 1379 | . 188 85 . . 360 . 36 . 317 77 316 . Impact 581 | . . . . . . . . . . . 581 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 25 | . . 5 1 2 2 2 . 1 1 5 25 25 Average Corruption 3 | . . 5 1 1 2 2 . 1 1 1 22 25 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 81 | . . 2 1 11 7 . . 6 5 10 32 7 Message Errors 18 | . . 1 . 3 2 . . 1 1 1 9 . Matter Fused 18 | . . . . 2 3 . . 1 . 2 8 2 Heat Flow Errors 9 | . . 1 . 1 2 . . . 2 2 1 . Energy Discharges 10 | . . . . . . . . 2 . 4 3 1 Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . 2 . . . . 1 . 1 2 Data Loss (major) 4 | . . . . . . . . 1 . . 3 . Misfires 2 | . . . 1 . . . . . 1 . . . Alerts 4 | . . . . 1 . . . . . . 3 . Misdirections 5 | . . . . . . . . . . . 4 1 Weapon Failures 4 | . . . . 2 . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 725 | . . 9 . 114 103 . . . . . 499 . Projectiles 27 | . . . . 27 . . . . . . . . Explosions 205 | . . 9 . 87 103 . . . . . 6 . Melee 493 | . . . . . . . . . . . 493 . Knockbacks 4 | . . . . . . . . . . . 4 . Impact 4 | . . . . . . . . . . . 4 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 461 | . . 30 . 217 12 . . . . 30 172 . Shots 16 | . . 1 . 6 1 . . . . 3 5 . Rammed 1 | . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 464 | 70 279 262 81 408 362 126 375 343 183 459 464 464 Average Temperature 106 | 30 100 46 34 99 82 66 153 72 51 156 124 282 Received Heat Transfer 2840 | . 42 30 9 864 504 . 138 495 . 396 362 . Effects 20 | . . . . 2 2 . 1 2 . 6 4 3 Shutdowns 5 | . . . . . 1 . . . . 2 . 2 Energy Bleed 4 | . . . . 1 1 . . . . 1 1 . Interference 5 | . . . . 1 . . . 2 . 1 . 1 Matter Decay 1 | . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . . . 1 3 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . 1 . 8 . Impact Corruptions 15 | . . . . . . . . . . . 15 . Robots Melted 4 | . . . 2 1 . . 1 . . . . . Combat Hostiles 2 | . . . . 1 . . 1 . . . . . Parts Melted 26 | 1 . . 2 9 7 . 2 3 . . 2 . Heat Transferred 17750 | 296 481 370 259 2442 2738 177 1850 3040 1233 2325 2169 370 Parts Sabotaged 13 | . . . . . . . . . . . . 13 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Peak Influence 1265 | 10 237 541 273 838 869 536 281 968 746 1265 661 373 Initial 653 | . 6 100 145 180 408 512 281 192 508 417 653 358 Average 563 | 4 139 306 189 600 677 529 198 559 565 890 568 338 Maximum Alert Level 4 | . 1 2 1 3 3 2 1 3 3 4 2 1 Low Security (%) 11 | 100 72 34 76 3 . . 46 1 . . . . Level 1 13 | . 27 38 23 8 . . 53 19 4 . . 100 Level 2 49 | . . 26 . 70 47 100 . 54 79 28 100 . Level 3 19 | . . . . 17 52 . . 24 15 46 . . Level 4 5 | . . . . . . . . . . 25 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 2 1 . . 6 . 3 . 4 . 6 . Investigation 7 | . 1 1 . . 1 . 3 . 1 . . . Extermination 3 | . . . . . . . . . 1 . 2 . Reinforcement 7 | . 1 . . . 2 . . . 1 . 3 . Assault 1 | . . . . . . . . . 1 . . . Garrison 4 | . . . . . 3 . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 2 | . . . . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 222 | . 11 18 3 26 28 2 14 33 13 32 32 10 Peak Tracking Total 10 | . 3 5 2 7 5 2 4 4 3 5 7 10 Tactical Retreats 9 | . . . . 3 2 . 2 1 . . 1 . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 15 | . 1 1 1 1 . 2 1 3 . 3 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . 3 . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . 1 . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 27 | . . . 1 4 2 . . 7 1 8 4 . Max in Single Turn 2 | . . . 1 2 1 . . 1 1 1 2 . Garrison Relay 8 | . . . . 2 . . . 2 . 4 . . Phase Generator 2 | . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 46 | . 4 4 2 2 4 2 12 2 6 1 7 . Terminals 23 | . 4 2 . 2 2 2 5 2 2 1 1 . Fabricators 3 | . . . . . . . 2 . . . 1 . Repair Stations 6 | . . 1 . . . . 2 . 2 . 1 . Recycling Units 4 | . . . 1 . . . 1 . 1 . 1 . Scanalyzers 5 | . . 1 . . 1 . 1 . . . 2 . Garrison Access 5 | . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 142 | . 17 15 8 4 18 3 37 6 22 2 10 . Successful 72 | . 8 10 5 1 15 1 17 1 10 1 3 . Failed 70 | . 9 5 3 3 3 2 20 5 12 1 7 . Catastrophic 14 | . . . . 1 1 1 6 . 2 . 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 67 | . 17 7 6 . 8 1 13 1 11 . 3 . Terminals 73 | . 17 8 . 4 9 3 16 6 6 2 2 . Fabricators 5 | . . . . . . . 3 . . . 2 . Repair Stations 21 | . . 3 . . . . 9 . 8 . 1 . Recycling Units 17 | . . . 7 . . . 3 . 6 . 1 . Scanalyzers 19 | . . 4 . . 8 . 4 . . . 3 . Garrison Access 7 | . . . 1 . 1 . 2 . 2 . 1 . Terminal Hacks 14 | . 3 1 . 1 3 1 3 1 . 1 . . Robot Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 4 | . 2 . . . 1 . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Patrol Navigation 2 | . . . . . . 1 . 1 . . . . Security Stations 1 | . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 1 . . . 1 . Build 2 | . . . . . . . 1 . . . 1 . Repair Station Hacks 13 | . . 2 . . . . 7 . 4 . . . Scan Component 7 | . . 1 . . . . 4 . 2 . . . Repair 6 | . . 1 . . . . 3 . 2 . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 15 | . . 4 . . 8 . 3 . . . . . Insert Component 7 | . . 2 . . 4 . 1 . . . . . Analyze 8 | . . 2 . . 4 . 2 . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 22 | . 5 3 3 . 3 . 2 . 5 . 1 . Terminals 12 | . 5 3 . . 3 . . . 1 . . . Track 2 | . . 1 . . 1 . . . . . . . Botnet 9 | . 4 2 . . 2 . . . 1 . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . . . 3 . . . 2 . 4 . . . Monitor 2 | . . . 1 . . . . . 1 . . . Reject 3 | . . . 1 . . . 1 . 1 . . . Recyclers 3 | . . . 1 . . . 1 . 1 . . . Mask 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 41 | . 4 4 1 2 4 2 11 2 5 1 5 . Full Trace Events 11 | . 3 2 . 1 1 . 3 . 1 . . . Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 2 . . 4 . 1 . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 258 | . . . . . . . 106 . . . 152 . Total Part Build Rating 12 | . . . . . . . 12 . . . . . Parts Repaired 6 | . . 1 . . . . 3 . 2 . . . Time 178 | . . 32 . . . . 107 . 39 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 2 . . 4 . 1 . . . . . Part Schematics Acquired 7 | . . 2 . . 4 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 6 | . . . . 1 . . . 2 . 2 . 1 Code Merge 1 | . . . . . . . . . . 1 . . Command Fork 1 | . . . . . . . . 1 . . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . Signal Jammer 1 | . . . . . . . . . . . . 1 Watcher Feeds 1 | . . . . . . . . 1 . . . . Robots Hacked 26 | . . . . . . . 3 4 1 8 10 . Non-combat 8 | . . . . . . . 3 . 1 . 4 . Combat 18 | . . . . . . . . 4 . 8 6 . Robot Hacks Applied 29 | . . . . . . . 3 4 1 8 13 . no_distress 1 | . . . . . . . 1 . . . . . find_fabricator 1 | . . . . . . . . . . . 1 . drop_inventory 1 | . . . . . . . . . . . 1 . locate_stockpiles 1 | . . . . . . . . . . . 1 . find_recycling 2 | . . . . . . . 1 . 1 . . . find_station 1 | . . . . . . . 1 . . . . . find_garrison 1 | . . . . . . . . . . . 1 . broadcast_data 1 | . . . . . . . . . . 1 . . disrupt_area 2 | . . . . . . . . . . 2 . . overwrite_iff 8 | . . . . . . . . 2 . 3 3 . formatsys_low 2 | . . . . . . . . . . . 2 . formatsys_high 8 | . . . . . . . . 2 . 2 4 . Relay Couplers Released 33 | . . . . 9 . . . 9 . 15 . . Machine Destruction 33 | . . . . 9 . . . 9 . 15 . . Attached 8 | . . . . . . . . 2 . 5 1 . Merged Code Value 96 | . . . . . . . . . . 96 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 9 | . . . . 3 . . . 3 . 3 . . Allies Hacked 1 | . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 28 | . . . . 3 . . . 7 . 8 10 . Largest Group 6 | . . . . 3 . . . 5 . 5 6 . Highest-Rated Group 155 | . . . . 15 . . . 92 . 84 155 . Highest-Rated Ally 47 | . . . . 5 . . . 20 . 20 47 . Total Orders 2 | . . . . . . . . . . . 2 . AID 1 | . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . . . . 1 . Ally Attacks 106 | . . . . 32 . . . 22 . 35 17 . Total Damage 1609 | . . . . 212 . . . 379 . 699 319 . Kills 12 | . . . . 1 . . . 2 . 5 4 . Allies Corrupted 2 | . . . . . . . . . . 1 1 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 4 | . 2 . . . 1 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 8704 | 61 355 507 180 1073 498 142 726 1338 809 1749 1179 87 Spaces Moved 5574 | 38 265 529 255 546 287 128 748 863 404 862 618 31 Core 12 | 2 . . . 3 . . . . . . 4 3 Treads 2101 | . . . . 197 13 . . 321 404 862 304 . Legs 691 | . 163 . . 190 . . . . . . 310 28 Wheels 336 | 36 15 . . . 104 128 53 . . . . . Hover 2196 | . 87 529 255 88 . . 695 542 . . . . Flight 238 | . . . . 68 170 . . . . . . . Fastest Speed 31 | 50 56 48 45 31 31 80 45 45 160 162 100 122 Average Speed 110 | 78 96 52 49 135 83 86 57 113 160 163 144 150 Slowest Speed 277 | 80 120 116 108 240 277 95 120 240 163 245 250 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 34 | 4 54 44 30 69 29 27 23 71 12 70 16 5 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 11 | . . . 2 . 8 . . 1 . . . . Terrain Destroyed 424 | . . 77 6 95 63 . . 14 14 133 22 . Melee . | . . . . . . . . . . . . . Projectile 14 | . . . 6 . . . . 4 . 4 . . AOE 410 | . . 77 . 95 63 . . 10 14 129 22 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total 7175 | 57 329 710 291 738 432 148 960 1055 496 1086 818 55 Wait 560 | . 17 105 12 38 50 . 128 34 37 69 65 5 Move 5563 | 37 264 528 255 545 283 127 748 862 404 861 618 31 Hop 2 | . . . . . 2 . . . . . . . Pick Up 87 | 7 10 8 5 5 4 . 7 9 4 11 17 . Fast Attach 95 | 5 5 6 1 16 10 . 12 11 7 6 13 3 Attach 51 | 2 . 3 3 7 2 . 4 4 . 7 13 6 Detach 15 | . 2 2 1 2 1 . . 1 1 5 . . Swap 106 | . . 21 3 16 7 . 7 17 8 17 10 . Drop 86 | . 12 11 2 2 2 . 10 19 6 16 6 . Fire 516 | 6 19 26 9 85 71 5 41 90 28 65 61 10 Melee 42 | . . . . 4 . . 3 6 1 19 9 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . Escape Stasis 21 | . . . . 5 . 16 . . . . . . Rewire 27 | . . . . 13 . . . 2 . 9 3 . Trap 3 | . . . . . . . . . . . 3 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 62 | -11/Junkyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 540 | -9/Materials | Repaired Imp. Hover Unit 573 | -9/Materials | Discovered new exit (range 7) 893 | -9/Materials | Discovered new exit (range 10) 924 | -9/Materials | Entered another Materials area 924 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1031 | -8/Materials | Discovered new exit (range 14) 1104 | -8/Materials | Identified exit to Garrison 1104 | -8/Materials | Entered Garrison 1143 | -8/Garrison | Phase Generator disabled 1166 | -8/Garrison | Triggered checkpoint 1174 | -8/Garrison | Lost 3 parts (2n1u) 1251 | -8/Garrison | Destroyed 10 combat bots 1396 | -8/Garrison | Discovered new exit (range 11) 1454 | -8/Garrison | Triggered checkpoint 1491 | -8/Garrison | Discovered new exit (range 5) 1560 | -8/Garrison | Triggered checkpoint 1622 | -8/Garrison | Garrison Relay disabled 1784 | -8/Garrison | Triggered checkpoint 1843 | -8/Garrison | Lost 3 parts (1n2w) 1872 | -8/Garrison | Spotted B-75 Beast 1873 | -8/Garrison | Spotted B-75 Beast 2000 | -8/Garrison | Lost 8 parts (1p3n2u2w) 2030 | -8/Garrison | Garrison Relay disabled 2047 | -8/Garrison | Core integrity fell below 50% 2096 | -8/Garrison | Lost 3 parts (1p1n1w) 2110 | -8/Garrison | Triggered checkpoint 2114 | -8/Garrison | Triggered checkpoint 2169 | -8/Garrison | Installed Relay Interface Framework 2175 | -8/Garrison | Discovered new exit (range 2) 2177 | -8/Garrison | Entered Materials 2368 | -8/Materials | Garrison activated, responded to threat 2400 | -8/Materials | Lost 3 parts (1n2w) 2546 | -8/Materials | Core integrity fell below 20% 2554 | -8/Materials | Build established: Scavenger-Mutant 2597 | -8/Materials | Lost 4 parts (3n1w) 2675 | -8/Materials | Identified exit to Garrison 2675 | -8/Materials | Entered Garrison 2740 | -8/Garrison | Triggered checkpoint 2794 | -8/Garrison | Discovered new exit (range 10) 2817 | -8/Garrison | Entered Factory 2817 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2953 | -7/Factory | Repaired Hrd. Medium Armor Plating 3018 | -7/Factory | Fabricated Neutrino Core (x2) 3240 | -7/Factory | Discovered new exit (range 7) 3370 | -7/Factory | Repaired Gravmag System 3416 | -7/Factory | Repaired Gravmag System 3543 | -7/Factory | Identified exit to Garrison 3543 | -7/Factory | Entered Garrison 3552 | -7/Garrison | Triggered checkpoint 3584 | -7/Garrison | Garrison Relay disabled 3586 | -7/Garrison | Triggered checkpoint 3792 | -7/Garrison | Triggered checkpoint 3824 | -7/Garrison | Garrison Relay disabled 3959 | -7/Garrison | Lost 3 parts (2u1w) 3992 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 4050 | -7/Garrison | Triggered checkpoint 4103 | -7/Garrison | Discovered new exit (range 10) 4118 | -7/Garrison | Triggered checkpoint 4211 | -7/Garrison | Lost 3 parts (1p1n1w) 4400 | -7/Garrison | Triggered checkpoint 4542 | -7/Garrison | Triggered checkpoint 4594 | -7/Garrison | Discovered new exit (range 10) 4596 | -7/Garrison | Build established: Scavenger-Gunner 4722 | -7/Garrison | Triggered checkpoint 4812 | -7/Garrison | Expanded RIF knowledge: Command Fork 4867 | -7/Garrison | Discovered new exit (range 10) 4881 | -7/Garrison | Entered Factory 5093 | -7/Factory | Repaired Lgt. Treads 5138 | -7/Factory | Build established: Scavenger-Mutant 5478 | -7/Factory | Core integrity fell below 50% 5516 | -7/Factory | Build established: Scavenger-Gunner 5600 | -7/Factory | Repaired Lgt. Treads 5681 | -7/Factory | First assault squad dispatched 5690 | -7/Factory | Identified exit to Garrison 5690 | -7/Factory | Entered Garrison 5818 | -7/Garrison | Phase Generator disabled 5890 | -7/Garrison | Triggered checkpoint 5937 | -7/Garrison | Garrison Relay disabled 6115 | -7/Garrison | Expanded RIF knowledge: Code Merge 6248 | -7/Garrison | Triggered checkpoint 6327 | -7/Garrison | Triggered checkpoint 6330 | -7/Garrison | Triggered checkpoint 6632 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 6683 | -7/Garrison | Build established: Tank 6687 | -7/Garrison | Learned Factory security intel 6706 | -7/Garrison | Discovered new exit (range 10) 6710 | -7/Garrison | Triggered checkpoint 6762 | -7/Garrison | Triggered checkpoint 6764 | -7/Garrison | Garrison Relay disabled 6978 | -7/Garrison | Triggered checkpoint 7009 | -7/Garrison | Garrison Relay disabled 7103 | -7/Garrison | Discovered new exit (range 9) 7158 | -7/Garrison | Garrison Relay disabled 7220 | -7/Garrison | Triggered checkpoint 7384 | -7/Garrison | Crushed by falling debris 7384 | -7/Garrison | Core integrity fell below 20% 7439 | -7/Garrison | Entered Factory 7439 | -6/Factory | Accompanied by 1 ally 7439 | -6/Factory | Evolved 2 slots: Utility x2 7586 | -6/Factory | Discovered new exit (range 21) 7587 | -6/Factory | Identified exit to Factory 7696 | -6/Factory | Build established: Bothacker-Mutant 7974 | -6/Factory | System corruption reached 10% 8041 | -6/Factory | Lost 3 parts (2n1u) 8120 | -6/Factory | Lost 9 parts (1p1n4u3w) 8579 | -6/Factory | Garrison activated, responded to threat 8618 | -6/Factory | Identified exit to Garrison 8618 | -6/Factory | Entered Garrison 8638 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 8690 | -6/Garrison | Core integrity fell below 50% 8705 | -6/Garrison | Self-destructed Last Messages --------------- 08688_ Wall collapses. 08688_ System corrupted: Energy discharge (-29). 08694_ Penetrated by Slug. 08695_ Power failure, Fusion Compressor shutdown. 08695_ Overheating: System interference. 08695_ Force Rifle temporarily disabled. 08696_ H-66 Slayer heat spikes uncontrollably. 08697_ Penetrated by Slug. 08697_ Fusion Compressor destroyed. 08700_ H-66 Slayer heat damages Broken Hvy. Assault Rifle. 08700_ Slug penetrates Wall. 08701_ Penetrated by Slug. 08701_ Relay Coupler [Sentry] destroyed. 08701_ Force Rifle destroyed. 08702_ H-66 Slayer heat damages Lgt. Fission Core. 08703_ Penetrated by Slug. 08703_ System corrupted: Force Rifle failed to cycle. 08704_ Slug penetrates Wall. 08704_ Penetrated by Slug. 08705_ H-66 Slayer heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????#???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ??????????######## #?#####????????????????? | | ??????????#""""=##;### #????????????????? | | ??????????# /==h / ########?????????? | | ??????????#""""^## ;## #??????? | | ??????????######## #?# #??????? | | ?????????????????#@#?############ #??????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????#h#??????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? " ??????????????????????? | | ?????????????????"""??????????????????????? | | ????????????????? " ??????????????????????? | | ????????????????? ? ??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 20 Armor Coverage 600 Core Shielding 20 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 64 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Relay Coupler Types 4 Relay Coupler Value 172 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Reaction Control System | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Neutrino Core | -7/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Neutrino Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Fearless Challenges ------------ None Game ------ Seed WarpSkeletonAutogun Manual? 0 Play Time 01:51:31 Cumulative 1075.1 hours Start 2023.09.26 @ 20:06:16 End 2023.10.04 @ 00:25:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 447 Rogue 447 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21bbb8d6-70a4-4f86-9c73-5f601e2a8e86