Cogmind - Beta 12 --- EXPLORER MODE // 2023.10.07 @ 22:57:50 Player: Analote Result: Destroyed by as-58741 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (89) 445 Value Destroyed (3505) 3505 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1729) 1729 TOTAL SCORE: 9319 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 127 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 165/300 Energy 461/700 System Corruption 1% Temperature Cool (12) Movement Walking (115) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Zionite Composite Leg I > --- UTILITY (6) ------ Small Storage Unit Zionite Biocell > --- WEAPON (3) ------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY (8) ---- Improved Carbon-fiber Leg Improved Spread Laser Zionite Laser-S Cooled Particle Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Zionite Biocell Improved Reaction Control System Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Zionite Phaser-S Cooled Particle Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Carbon-fiber Leg Zionite Laser-S Magnetic Acceleration Cannon RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 82] Favorites ----------- Power Zionite Light DM Reactor Engine Light Deuterium Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Corruption Screen Protection Utility Shielding Weapon Advanced Beam Cannon Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Special Weapon RU-N14's Throwing Claymores Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Zio Dee Slots Evolved 7 | . 1 2 2 2 . . . . . Power 1 | . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . 1 1 . 2 . . . . . Weapon 1 | . . 1 . . . . . . . Parts Attached 103 | 7 3 8 13 3 . 36 . 6 27 Power 16 | 1 . 1 3 . . 7 . . 4 Engine 7 | 1 . 1 2 . . 3 . . . Core 5 | . . . 1 . . 4 . . . Reactor 4 | . . . . . . . . . 4 Propulsion 19 | 2 . 1 2 2 . 9 . . 3 Treads 3 | . . . . . . 3 . . . Leg 14 | 2 . 1 2 2 . 4 . . 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . . 2 . . . Utility 27 | 2 1 1 3 . . 8 . 1 11 Device 10 | . . 1 1 . . 5 . . 3 Storage 6 | 1 . . 1 . . 1 . . 3 Processor 3 | . 1 . . . . 1 . 1 . Hackware . | . . . . . . . . . . Protection 8 | 1 . . 1 . . 1 . . 5 Artifact . | . . . . . . . . . . Weapon 41 | 2 2 5 5 1 . 12 . 5 9 Energy Gun 12 | 2 . . . . . 5 . 1 4 Energy Cannon 18 | . 2 5 4 1 . 5 . 1 . Ballistic Gun 1 | . . . 1 . . . . . . Ballistic Cannon 3 | . . . . . . 1 . 2 . Launcher . | . . . . . . . . . . Special Weapon 6 | . . . . . . . . 1 5 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 15 | . . 1 1 . . 4 . 1 8 Parts Lost 24 | . . . 5 . 6 . . . 13 Power 7 | . . . 2 . . . . . 5 Propulsion 3 | . . . 2 . 1 . . . . Utility 10 | . . . . . 2 . . . 8 Weapon 4 | . . . 1 . 3 . . . . Highest Loss Streak 6 | . . . 3 . 6 . . . 6 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 87 | . 99 99 76 70 61 87 100 97 91 Engine 5 | . 12 10 10 14 10 1 7 7 2 Core 4 | . . . 2 . . 11 7 7 . Reactor 2 | . . . . . . . . . 9 Treads 4 | . . . . . . 15 . . . Leg 11 | . 25 20 10 9 14 2 21 21 17 Device 13 | . . 10 7 7 4 17 21 17 13 Storage 8 | . 12 10 7 7 4 5 7 7 11 Processor 5 | . 12 10 8 7 6 5 7 10 1 Protection 8 | . 12 10 7 7 7 7 7 7 12 Energy Gun 5 | . 21 . . . . 9 7 4 6 Energy Cannon 9 | . 3 29 14 11 10 7 7 6 6 Ballistic Gun 1 | . . . 3 7 4 . . . . Ballistic Cannon 1 | . . . . . . 1 7 7 . Special Weapon 1 | . . . . . . . . . 7 Naked Turns . | . . . . . . . . . . Heaviest Build 51 | 18 24 29 41 41 41 40 35 41 51 Greatest Support 66 | 20 20 23 33 40 40 66 54 54 60 Greatest Overweight (x) 12 | 3 1 1 9 4 1 12 . . 9 Average Overweight (x) . | . . 1 2 2 . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 8 8 8 8 Average Capacity 8 | 9 10 10 9 10 8 7 8 8 7 Most Carried 8 | 5 5 7 5 4 3 8 5 8 8 Average Carried 4 | 1 . 4 2 2 3 3 5 6 5 Final Capacity 10 | 10 10 10 10 10 5 8 8 8 8 Final Carried 8 | 1 5 6 2 3 3 5 5 8 5 Class Distribution -------------------- 29% | Hacker-Mutant 27% | Hacker-Skirmisher 15% | Scavenger-Mutant 11% | Hacker-Gunner 8% | Hacker-Tank 4% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Tank | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Low Zio Dee Matter Collected 1568 | 216 84 80 240 70 88 365 . 43 382 Remotely . | . . . . . . . . . . Salvage Created 3444 | . 172 481 871 44 . 1373 . . 503 Parts 186 | . 10 34 44 4 . 72 . . 22 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Zio Dee Combat Hostiles Destroyed 79 | . 4 13 16 1 . 29 . . 16 Guns 17 | . 3 . 1 . . 9 . . 4 Cannons 53 | . . 12 11 1 . 19 . . 10 AOE 6 | . . 1 3 . . . . . 2 Classes Destroyed 15 | . 2 3 4 . . 3 . . 3 Builder 2 | . . . . . . 2 . . . Hauler 1 | . . 1 . . . . . . . Recycler 3 | . . . 2 . . 1 . . . Operator 3 | . . . . . . 3 . . . Watcher 7 | . 1 1 2 . . 3 . . . Swarmer 14 | . . 6 3 . . 5 . . . Grunt 28 | . 4 4 3 . . 17 . . . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 11 | . . 3 5 . . 3 . . . Hunter 4 | . . . 3 1 . . . . . Programmer 4 | . . . . . . 4 . . . Z-Technician 5 | . . . . . . . . . 5 Z-Light 8 | . . . . . . . . . 8 Assembled 6 | . . . . . . . . . 6 Golem 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 2 4 5 1 . 3 . . 7 Combat Bots Only 6 | . 2 4 4 1 . 3 . . 6 Max Kills in Single Turn 5 | . 1 1 3 1 . 2 . . 5 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 3 . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Zio Dee Damage Taken 4752 | . 103 113 1161 45 143 888 . . 2299 Core 1185 | . 14 22 448 . 62 73 . . 566 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 478 | . 5 2 20 6 15 17 . . 413 Regen/Repaired (Parts) 468 | . . . 441 . . 27 . . . Core Remaining (%) 76 | 100 94 94 18 . . . . . . Volleys Fired 233 | . 19 21 53 4 . 81 . 5 50 Largest 3 | . 2 3 3 3 . 3 . 1 3 Hottest 218 | . 80 204 204 161 . 218 . 90 165 Shots Fired 490 | . 38 59 102 12 . 163 . 5 111 Gun 155 | . 38 . 12 4 . 63 . . 38 Cannon 309 | . . 59 90 8 . 100 . 5 47 Launcher . | . . . . . . . . . . Special 26 | . . . . . . . . . 26 Kinetic 39 | . . . 12 4 . 13 . . 10 Thermal 374 | . 38 44 79 8 . 150 . 5 50 Explosive 26 | . . . . . . . . . 26 Electromagnetic 26 | . . 15 11 . . . . . . Phasic 25 | . . . . . . . . . 25 Robot Hit Streak 29 | . 29 12 18 16 . 23 . . 17 Robot Miss Streak 4 | . 1 1 1 . . 4 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 355 | . 34 30 78 10 . 135 . . 68 Core Hits 215 | . 9 15 33 2 . 119 . . 37 Critical Kills 2 | . . . 1 . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . 1 1 . . 2 . . . Meltdown 2 | . . . 1 . . 1 . . . Blast 1 | . . . . . . 1 . . . Corrupt 1 | . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13387 | . 376 692 1995 212 . 3086 . . 7026 Guns 2492 | . 376 . 104 49 . 1306 . . 657 Cannons 5221 | . . 633 1501 163 . 1780 . . 1144 Explosions 4801 | . . 59 390 . . . . . 4352 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 569 | . . . 104 49 . 328 . . 88 Thermal 8430 | . 376 446 1313 163 . 2758 . . 3374 Explosive 2584 | . . . 322 . . . . . 2262 Electromagnetic 502 | . . 246 256 . . . . . . Impact . | . . . . . . . . . . Slashing 873 | . . . . . . . . . 873 Piercing . | . . . . . . . . . . Phasic 429 | . . . . . . . . . 429 Highest Corruption 3 | . 1 . 3 1 1 1 1 1 1 Average Corruption 1 | . 1 . 3 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked 2 | . . . . . . 2 . . . Effects 44 | . . . 23 . . 21 . . . Message Errors 15 | . . . 6 . . 9 . . . Matter Fused 7 | . . . 5 . . 2 . . . Heat Flow Errors 6 | . . . 3 . . 3 . . . Energy Discharges 7 | . . . 3 . . 4 . . . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 3 | . . . 3 . . . . . . Data Loss (major) 2 | . . . 1 . . 1 . . . Misfires 1 | . . . . . . 1 . . . Weapon Failures 2 | . . . 1 . . 1 . . . Overload Shots 39 | . . . . . . . . 5 34 Effects 3 | . . . . . . . . 1 2 Energy Bleed 1 | . . . . . . . . 1 . Heat Surge 2 | . . . . . . . . . 2 Overflow Damage 546 | . . 13 16 21 . 6 . . 490 Projectiles 157 | . . . 16 21 . 6 . . 114 Explosions 389 | . . 13 . . . . . . 376 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 349 | . . . 57 . . . . . 292 Shots 3 | . . . 2 . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1408 | . 234 252 1408 120 . 248 . . 824 Average Temperature 207 | . 87 102 392 52 . 89 . . 287 Received Heat Transfer 1499 | . 93 42 540 . . 453 . . 371 Effects 78 | . . 3 53 . . . . . 22 Shutdowns 13 | . . . 12 . . . . . 1 Energy Bleed 10 | . . . 4 . . . . . 6 Interference 15 | . . 3 12 . . . . . . Matter Decay 8 | . . . 4 . . . . . 4 Short Circuit 9 | . . . 4 . . . . . 5 Damage (minor) 7 | . . . 5 . . . . . 2 Damage (major) 11 | . . . 10 . . . . . 1 Damage (core) 5 | . . . 2 . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . 1 . 1 . . 1 . . . Combat Hostiles 3 | . 1 . 1 . . 1 . . . Parts Melted 13 | . . . 5 . . 8 . . . Heat Transferred 9175 | . 850 803 2357 259 . 3574 . . 1332 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 2 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Zio Dee Peak Influence 401 | . 131 401 377 106 25 204 . . . Initial 52 | . . 39 52 . 25 2 . . . Average 86 | . 59 161 156 12 15 67 . . . Maximum Alert Level 2 | . . 2 1 . . 1 . . . Low Security (%) 91 | 100 100 68 77 100 100 98 . . . Level 1 7 | . . 22 22 . . 1 . . . Level 2 . | . . 9 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . . 1 4 2 . 9 . . . Investigation 8 | . . . 2 1 . 5 . . . Extermination 3 | . . . . 1 . 2 . . . Reinforcement 3 | . . 1 . . . 2 . . . Assault . | . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Zio Dee Distress Signals 2 | . . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 6 16 18 4 6 43 . . 16 Peak Tracking Total 6 | . 4 2 5 2 6 4 . . 5 Tactical Retreats 1 | . 1 . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Zio Dee Traps Triggered 4 | . 1 1 . 1 . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Low Zio Dee Machines Disabled 15 | . . 4 3 . . 2 . 3 3 Max in Single Turn 2 | . . 1 2 . . 1 . 1 2 Garrison Access 3 | . . . 1 . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Zio Dee Machines Accessed 24 | . 1 2 6 1 . 14 . . . Terminals 14 | . 1 2 3 . . 8 . . . Fabricators 4 | . . . . 1 . 3 . . . Repair Stations 2 | . . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 3 | . . . 1 . . 2 . . . Total Hacks 62 | . 3 3 17 8 . 31 . . . Successful 52 | . 2 2 15 8 . 25 . . . Failed 10 | . 1 1 2 . . 6 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . 3 3 4 . . 7 . . . Terminals 28 | . 3 3 5 . . 17 . . . Fabricators 16 | . . . . 8 . 8 . . . Repair Stations 10 | . . . 8 . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access 5 | . . . 1 . . 4 . . . Terminal Hacks 8 | . . . 1 . . 7 . . . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 2 | . . . 1 . . 1 . . . Prototype ID Bank 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . Dispatch Records 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks 14 | . . . . 8 . 6 . . . Load Schematic 7 | . . . . 4 . 3 . . . Build 7 | . . . . 4 . 3 . . . Repair Station Hacks 10 | . . . 8 . . 2 . . . Scan Component 5 | . . . 4 . . 1 . . . Repair 5 | . . . 4 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks 4 | . . . 1 . . 3 . . . Seal Access 3 | . . . 1 . . 2 . . . Coupler Status 1 | . . . . . . 1 . . . Unauthorized Hacks 13 | . 2 2 2 . . 7 . . . Terminals 13 | . 2 2 2 . . 7 . . . Assimilate 1 | . 1 . . . . . . . . Botnet 11 | . 1 2 2 . . 6 . . . Operators 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 3 . . . Used 1 | . . . . . . 1 . . . Hacking Detections 15 | . 1 1 3 1 . 9 . . . Full Trace Events 8 | . . . 2 1 . 5 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 99 | . . . . 99 . . . . . Total Robot Build Rating 4 | . . . . 4 . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . Parts Built 8 | . . . . 3 . 5 . . . Authchips . | . . . . . . . . . . Time 538 | . . . . 297 . 241 . . . Total Part Build Rating 28 | . . . . 6 . 22 . . . Parts Repaired 5 | . . . 4 . . 1 . . . Time 179 | . . . 141 . . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Zio Dee Total Allies 6 | . . . . 2 . . . 4 . Largest Group 4 | . . . . 2 1 . . 4 3 Highest-Rated Group 155 | . . . . 30 15 . . 155 118 Highest-Rated Ally 40 | . . . . 15 15 . . 40 40 Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . . 12 6 . . . . Total Damage 409 | . . . . 246 163 . . . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Zio Dee Robot Analysis Total 2 | . . . 1 . . 1 . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Low Zio Dee Turns Passed 8995 | 69 275 502 1223 658 103 2793 14 875 2483 Spaces Moved 4294 | 41 135 216 298 98 95 1555 12 680 1164 Core 135 | 14 . . 2 . 52 5 . . 62 Treads 1100 | . . . . . . 1100 . . . Legs 2898 | 27 135 216 296 98 43 289 12 680 1102 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 161 | . . . . . . 161 . . . Fastest Speed 50 | 50 120 190 190 190 50 100 120 120 115 Average Speed 166 | 132 131 190 306 272 108 146 120 120 181 Slowest Speed 650 | 200 190 190 500 400 190 650 120 120 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 39 | 4 33 26 40 4 72 48 3 80 85 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 1 | . . . . . . . 1 . . Scrap Searched 2 | . . . . . . . . 2 . Spaces Dug 13 | . . . . . . . . 1 12 Terrain Destroyed 163 | . . 6 5 . . . . 1 151 Melee . | . . . . . . . . . . Projectile 25 | . . . . . . . . 1 24 AOE 138 | . . 6 5 . . . . . 127 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Zio Dee Total 5739 | 55 195 261 520 484 94 1944 11 736 1439 Wait 981 | . 32 8 145 371 . 222 . 35 168 Move 4286 | 40 134 215 297 98 94 1554 11 679 1164 Hop . | . . . . . . . . . . Pick Up 91 | 8 6 6 8 6 . 33 . 5 19 Fast Attach . | . . . . . . . . . . Attach 77 | 7 2 4 13 3 . 29 . 4 15 Detach 11 | . . . 1 . . 5 . 4 1 Swap 26 | . 1 4 . . . 7 . 2 12 Drop 34 | . 1 3 3 2 . 13 . 2 10 Fire 233 | . 19 21 53 4 . 81 . 5 50 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 22 | -11/Junkyard | Identified exit to Materials 22 | -11/Junkyard | Discovered exit to Materials (range 16) 70 | -11/Junkyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Utility x1 131 | -10/Materials | Identified exit to Mines 131 | -10/Materials | Discovered exit to Mines (range 15) 166 | -10/Materials | Identified exit to Materials 166 | -10/Materials | Discovered exit to Materials (range 11) 331 | -10/Materials | Build established: Hacker-Mutant 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 649 | -9/Materials | Build established: Hacker-Gunner 833 | -9/Materials | Identified exit to Materials 833 | -9/Materials | Discovered exit to Materials (range 7) 847 | -9/Materials | Entered another Materials area 847 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 951 | -8/Materials | Garrison activated, responded to threat 1034 | -8/Materials | Core integrity fell below 50% 1037 | -8/Materials | Lost 3 parts (1p2n) 1290 | -8/Materials | Build established: Hacker-Mutant 1372 | -8/Materials | Repaired Adv. Beam Cannon 1400 | -8/Materials | Repaired Med. Storage Unit 1428 | -8/Materials | Repaired Utility Shielding 1468 | -8/Materials | Repaired Imp. Heat Sink 1944 | -8/Materials | Core integrity fell below 20% 2047 | -8/Materials | Identified exit to Factory 2047 | -8/Materials | Discovered exit to Factory (range 7) 2070 | -8/Materials | Entered Factory 2070 | -7/Factory | Evolved 2 slots: Utility x2 2226 | -7/Factory | Fabricated Y-45 Defender (x2) 2325 | -7/Factory | Fabricated Adv. Beam Cannon (x1) 2426 | -7/Factory | Fabricated Adv. Beam Cannon (x1) 2533 | -7/Factory | Fabricated Adv. Beam Cannon (x1) 2728 | -7/Factory | Sucked down chute 2728 | -7/Factory | Entered Waste 2730 | -7/Waste | 1 allies followed down the chute 2763 | -7/Waste | Spotted C-40 Crusher 2787 | -7/Waste | Spotted C-40 Crusher 2790 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2796 | -7/Waste | Spotted C-40 Crusher 2797 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2799 | -7/Waste | Spotted C-40 Crusher 2802 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2805 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2807 | -7/Waste | Spotted C-40 Crusher 2815 | -7/Waste | Spotted C-40 Crusher 2818 | -7/Waste | Identified exit to Factory 2818 | -7/Waste | Discovered exit to Factory (range 16) 2825 | -7/Waste | Crushed by Compactor (1 part destroyed) 2831 | -7/Waste | Entered Factory 2856 | -7/Factory | Lost 6 parts (1n2u3w) 3723 | -7/Factory | Build established: Hacker-Skirmisher 4185 | -7/Factory | Identified exit to Factory 4185 | -7/Factory | Discovered exit to Factory (range 13) 4620 | -7/Factory | Repaired Imp. Heat Sink 5076 | -7/Factory | Fabricated Magnetic Acceleration Cannon (x2) 5242 | -7/Factory | Fabricated Adv. Beam Cannon (x1) 5354 | -7/Factory | Fabricated Magnetic Acceleration Cannon? 5564 | -7/Factory | Identified exit to Lower Caves 5564 | -7/Factory | Discovered exit to Lower Caves (range 16) 5624 | -7/Factory | Entered Lower Caves 5625 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5638 | -7/Lower Caves | Entered Zion 5679 | -7/Zion | System corruption cleaned by Quarantine Array 5774 | -7/Zion | Learned Factory stockpile data 6123 | -7/Zion | Imprinted 6125 | -7/Zion | Declared Zion's savior 6338 | -7/Zion | Build established: Hacker-Tank 6365 | -7/Zion | Found Prototype Special Weapon 6366 | -7/Zion | Identified RU-N14's Throwing Claymores 6371 | -7/Zion | Found RU-N14's Throwing Claymores 6373 | -7/Zion | Found RU-N14's Throwing Claymores 6375 | -7/Zion | Found RU-N14's Throwing Claymores 6477 | -7/Zion | Identified exit to Deep Caves 6477 | -7/Zion | Discovered exit to Deep Caves (range 3) 6477 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6513 | -7/Zion | Entered Deep Caves 6513 | -7/Deep Caves | Accompanied by 4 allies 6690 | -7/Deep Caves | Z-Facility disabled 6693 | -7/Deep Caves | Attacked by Z-Imprinter 6697 | -7/Deep Caves | Destroyed Z-Imprinter 6725 | -7/Deep Caves | Found Prototype Protection 6726 | -7/Deep Caves | Identified Zio. Weapon Casing 7041 | -7/Deep Caves | Found Zio. Weapon Casing 7122 | -7/Deep Caves | Build established: Scavenger-Mutant 7162 | -7/Deep Caves | Spotted as-56145 7219 | -7/Deep Caves | Core integrity fell below 50% 7236 | -7/Deep Caves | Destroyed as-56145 7265 | -7/Deep Caves | Lost 6 parts (2p4u) 7507 | -7/Deep Caves | Build established: Hacker-Mutant 7604 | -7/Deep Caves | Found Zio. Weapon Casing 7756 | -7/Deep Caves | Spotted as-58741 7890 | -7/Deep Caves | Build established: Scavenger-Tank 7949 | -7/Deep Caves | Core integrity fell below 20% 8219 | -7/Deep Caves | Build established: Scavenger-Mutant 8954 | -7/Deep Caves | Crushed by falling debris 8996 | -7/Deep Caves | Destroyed by as-58741 with Assembled Focal Cannon Last Messages --------------- 08570_ Acquired Imp. Carbon-fiber Leg. 08754_ Dropped Broken Exp. Heat Sink. 08954_ The unstable cave ceiling collapses. 08954_ Crushed by falling debris. 08954_ Zio. Light DM Reactor destroyed. 08954_ Zio. Light Carapace destroyed. 08954_ System corrupted by crushing effect (+1). 08955_ as-58741: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 08956_ Zio. Weapon Casing destroyed. 08959_ Imp. Heat Sink destroyed. 08959_ Imp. Reaction Control System destroyed. 08961_ Overheating: Matter decay (-50). 08988_ Destroyed Prototype Device. 08988_ Zio. Light DM Reactor destroyed. 08989_ as-58741 GOLEM Unit beginning Prototype Device integration. 08990_ as-58741 Prototype Device integration complete. 08991_ The unstable cave ceiling collapses. 08991_ Destroyed Prototype Device. 08992_ as-58741 GOLEM Unit beginning Prototype Device integration. 08995_ Destroyed Prototype Device. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????####???? | | ?????????????????????????####????????????# #???? | | ????????????????????????## ##??????????? #???? | | ????????????????????????# #??????????? #???# | | ????????????? ?????????## ##?????????? #???# | | ??????????# ? ????????## ##???????## #??## | | ??????? ##?#### #???????# #?## | | ??" # ##?????## #?## | | ?" G @ ####?## ### | | ???" ;; ### #?# | | ?" ### #??# | | ?? ????# % ##?# | | ?" ?????## "#?## | | ?# ??????# ;; % ##??# | | ??" ??????# ##;## " #??# | | ??" ##??????# ##### " #### | | ??" ????????# #???# " ## | | ??" #?###????# #???## | | ??" = #?# #????# #????##### | | ?# ### ####?# #????????## ## | | ?# = ] # #?# #?????????## ## ## | | ?# ##???# #??????????###### #### | | ?# == ###?# ###?????????????####?## | | ?# ! ### ##??????????????### # | | ?# ! #### #??????????????? | | ?# ##?# #??????????????? | | ?# ! ! #?# ########?????????# # | | ?# #?# #?????????# # | | ?# #?# #???????### # | | ?# #?# #### ######### # | | ??" #?# ##?# # # | | ??" = #?# #?# | | ??" = #?## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 49 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Corruption Block 8 Armor Coverage 400 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 60 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Magnetic Acceleration Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Y-45 Defender | x2 | -7/Factory | Preloaded Adv. Beam Cannon | x1 | -7/Factory Adv. Beam Cannon | x1 | -7/Factory Adv. Beam Cannon | x1 | -7/Factory Magnetic Acceleration Cannon | x2 | -7/Factory Adv. Beam Cannon | x1 | -7/Factory Magnetic Acceleration Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroIonImmobilizer Manual? 0 Play Time 00:40:28 Cumulative 67.4 hours Start 2023.10.07 @ 21:59:09 End 2023.10.07 @ 22:57:50 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 97 Rogue 2 Adventurer 1 Explorer 94 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 944bcd12-32a2-4db0-b62b-7748dcf40d0e