Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.04 @ 20:25:53 Player: deadnoob Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (83) 415 Value Destroyed (2266) 2266 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (4922) 4922 TOTAL SCORE: 18223 Bonus ------- High Alert Combat Kills 22 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 206/300 Energy 99/100 System Corruption 0% Temperature Cool (3) Movement Flying (32) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Cooled Impulse Thruster > --- UTILITY (7) ------ Spectral Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Makeshift Trap Scanner Makeshift Hacking Suite Greatsword Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Cooled Cesium-ion Thruster Field Propulsion Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Spectral Analyzer Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Heavy Plasma Cannon > --- INVENTORY -------- Light Fission Core Nuclear Pulse Thruster Nuclear Pulse Thruster Medium Storage Unit Makeshift Trap Scanner Transmission Jammer Layered Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved System Restoration Module Missile Launcher Greatsword [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Ripper Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . 1 . . . . 1 . . . . 2 . . . . Utility 5 | . . 1 . 2 1 . . . . 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 203 | 2 15 16 7 29 16 10 7 4 . 40 3 2 1 5 11 8 6 8 13 Power 15 | . 2 2 . 2 . . . . . 3 . . . . . 1 1 1 3 Engine 5 | . 2 2 . 1 . . . . . . . . . . . . . . . Core 10 | . . . . 1 . . . . . 3 . . . . . 1 1 1 3 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 50 | 2 6 8 2 8 2 . . . . 12 . . . . 4 . . 4 2 Treads 18 | 2 4 6 2 4 . . . . . . . . . . . . . . . Leg 3 | . 1 2 . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . 4 2 . . . . 12 . . . . 4 . . 4 2 Utility 81 | . 5 2 1 15 8 5 2 2 . 18 1 2 1 3 4 1 3 3 5 Device 35 | . 1 1 1 5 3 4 1 . . 7 1 1 . 2 2 1 1 1 3 Storage 7 | . 2 . . 1 . . . . . 3 . . . . 1 . . . . Processor 13 | . . . . 3 3 . . 2 . 4 . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 26 | . 2 1 . 6 2 1 1 . . 4 . 1 1 1 1 . 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 57 | . 2 4 4 4 6 5 5 2 . 7 2 . . 2 3 6 2 . 3 Energy Gun 9 | . . 2 2 2 . . 3 . . . . . . . . . . . . Energy Cannon 11 | . . 1 . . . . . . . 1 1 . . 1 1 3 1 . 2 Ballistic Gun 9 | . 2 1 . 2 3 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . 2 . 3 4 2 . . 1 . . . . 1 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 1 . 1 1 . . 1 1 2 . . . Piercing Weapon 4 | . . . . . . . . 1 . 3 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 6 | . . 3 . 2 . . . . . 1 . . . . . . . . . Parts Lost 22 | . 3 . . 2 . . . . . 1 . . . . 2 . . . 14 Power 3 | . . . . . . . . . . . . . . . 1 . . . 2 Propulsion 11 | . 2 . . . . . . . . . . . . . 1 . . . 8 Utility 5 | . . . . 1 . . . . . 1 . . . . . . . . 3 Weapon 3 | . 1 . . 1 . . . . . . . . . . . . . . 1 Highest Loss Streak 13 | . 2 . . 2 . . . . . 1 . . . . 2 . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 99 100 91 90 91 92 92 92 93 93 93 93 93 92 87 92 88 68 Engine 4 | . 13 11 11 7 . . . . . . . . . . . . . . . Core 3 | . . . . . 7 7 7 7 7 6 6 6 6 6 5 3 5 5 3 Treads 10 | . 25 12 22 22 . . . . . . . . . . . . . . . Wheel 2 | . 1 11 11 1 . . . . . . . . . . . . . . . Flight 18 | . . . . 2 30 30 30 30 30 32 33 33 33 33 40 41 41 41 30 Device 10 | . . 5 11 8 7 14 14 15 15 14 13 10 11 11 16 17 16 16 10 Storage 8 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 4 Processor 12 | . . . . 6 28 23 23 23 23 19 26 26 26 26 17 17 17 17 15 Protection 6 | . 11 16 11 13 . . . . . 3 . 2 1 1 . . . . 1 Energy Gun 6 | . 14 9 21 10 . . 3 . . . . . . . . . . . . Ballistic Gun 3 | . 14 11 . 6 2 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 13 33 42 40 57 29 20 20 20 20 27 24 27 27 27 39 42 40 40 40 Greatest Support 60 | 40 40 16 40 60 20 20 20 20 20 27 27 27 27 27 41 43 41 56 43 Greatest Overweight (x) 6 | . 2 2 2 3 1 . . . . 4 . . . . . 1 . . 6 Average Overweight (x) . | . . 2 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 15 10 10 10 10 15 15 15 15 15 Average Capacity 12 | 8 14 15 15 14 10 10 10 10 10 10 10 10 10 10 14 15 15 15 13 Most Carried 15 | 6 15 15 15 15 10 10 10 10 10 11 10 10 10 10 11 15 15 15 15 Average Carried 12 | 6 12 14 14 14 9 9 9 9 10 9 9 9 10 9 8 9 14 14 13 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 5 Final Carried 15 | 6 15 14 15 10 8 10 10 10 10 10 10 10 10 10 9 15 15 15 5 Class Distribution -------------------- 46% | Scout 30% | Mutant 15% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Ninja | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 2950 | 194 312 245 97 510 212 235 178 18 46 395 70 40 . 20 . 55 215 . 108 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3279 | . 650 468 148 909 303 76 82 . 18 417 97 94 . . . . 17 . . Parts 188 | . 45 32 15 53 16 2 5 . 1 14 1 4 . . . . . . . Haulers Intercepted 7 | . 1 3 . 1 . . . . . 2 . . . . . . . . . Recyclers Shooed 7 | . 2 1 . 1 2 . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 3 . . 5 . . 4 . . . . 1 . 4 Prevented 9 | . . . . . . . 2 . 1 . . . . . . . 6 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 50 | . 11 4 6 15 6 3 3 . . . . 1 . . . . 1 . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . Guns 30 | . 11 4 1 14 . . . . . . . . . . . . . . . AOE 18 | . . . 5 . 6 3 3 . . . . . . . . . 1 . . Classes Destroyed 15 | . 5 1 2 2 1 1 2 . . . . 1 . . . . . . . Worker 3 | . . . . 1 2 . . . . . . . . . . . . . . Builder 6 | . 2 1 1 . 1 . . . . 1 . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler 7 | . 1 3 . 1 . . . . . 2 . . . . . . . . . Recycler 7 | . 1 1 1 . 3 . . . . 1 . . . . . . . . . Minesweeper 2 | . . . . . . . 1 . 1 . . . . . . . . . . Watcher 7 | . 2 2 . 1 . . . . . 2 . . . . . . . . . Swarmer 5 | . . . 4 . . . . . . . . . . . . . 1 . . Cutter 3 | . . . . . 3 . . . . . . . . . . . . . . Grunt 31 | . 11 3 2 7 3 3 2 . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 8 | . . 1 . 7 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . 1 . . . . . . . Packrat 2 | . . . . . . . . . . . 1 1 . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | . 3 3 4 3 10 3 3 . 1 1 . 1 . . . . 1 . . Combat Bots Only 6 | . 3 3 4 3 6 3 3 . . . . 1 . . . . 1 . . Max Kills in Single Turn 3 | . 1 2 3 1 3 2 2 . 1 1 1 1 . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . 2 2 2 . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Damage Taken 5121 | . 859 569 76 957 93 31 13 . . 291 . 45 97 . 300 . 71 . 1719 Core 1538 | . 236 93 13 107 . . . . . 50 . 29 . . 56 . 12 . 942 Absorbed by Shields 8 | . . . . . 8 . . . . . . . . . . . . . . Redirected to Shielding 9 | . 9 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 11 | . . . . . 11 . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 5 . 73 80 . . . . 100 . . . . 90 . . . . . Volleys Fired 232 | . 64 41 7 57 19 10 10 . . 1 1 . . 3 1 5 9 . 4 Largest 2 | . 2 2 2 2 1 2 2 . . 1 1 . . 1 1 1 1 . 1 Hottest 113 | . 60 113 90 98 33 69 66 . . 36 90 . . 90 36 90 90 . 90 Shots Fired 399 | . 127 82 10 114 19 12 11 . . 1 1 . . 3 1 5 9 . 4 Gun 351 | . 127 81 6 114 10 8 5 . . . . . . . . . . . . Cannon 20 | . . 1 . . . . . . . . 1 . . 3 . 5 6 . 4 Launcher 28 | . . . 4 . 9 4 6 . . 1 . . . . 1 . 3 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 190 | . 63 61 . 48 10 8 . . . . . . . . . . . . . Thermal 137 | . 64 6 . 48 . . . . . . 1 . . 3 . 5 6 . 4 Explosive 28 | . . . 4 . 9 4 6 . . 1 . . . . 1 . 3 . . Electromagnetic 44 | . . 15 6 18 . . 5 . . . . . . . . . . . . Robot Hit Streak 12 | . 10 8 3 12 4 5 4 . . . . . . . . . . . . Robot Miss Streak 11 | . 4 5 5 4 11 3 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 267 | . 82 56 4 78 9 8 3 . 1 20 1 2 1 . . 2 . . . Core Hits 163 | . 33 20 12 32 24 16 6 . 1 15 1 1 . . . . 2 . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 1 . . 3 . . . . . 2 . . . . . . . . . Burn 3 | . . . . 3 . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . 2 . . . . . . . . . Melee Attacks 62 | . . . . . . . . 2 2 37 2 3 6 1 5 4 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . . 2 9 2 3 6 1 5 4 . . . Piercing 24 | . . . . . . . . 2 . 22 . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . 1 9 1 . 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7681 | . 999 902 495 1572 892 653 519 . 102 826 127 149 127 . . 188 130 . . Guns 3599 | . 974 823 67 1466 109 146 14 . . . . . . . . . . . . Cannons 21 | . . 21 . . . . . . . . . . . . . . . . . Explosions 2539 | . . 48 378 81 783 507 505 . . 107 . . . . . . 130 . . Melee 1378 | . . . . . . . . . 102 685 127 149 127 . . 188 . . . Ramming 144 | . 25 10 50 25 . . . . . 34 . . . . . . . . . Kinetic 1729 | . 517 533 . 424 109 146 . . . . . . . . . . . . . Thermal 1525 | . 457 123 119 826 . . . . . . . . . . . . . . . Explosive 2237 | . . . 259 . 783 507 505 . . 53 . . . . . . 130 . . Electromagnetic 668 | . . 236 67 297 . . 14 . . 54 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 825 | . . . . . . . . . 102 132 127 149 127 . . 188 . . . Piercing 553 | . . . . . . . . . . 553 . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . Average Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . 3 . . . . . . . . . . . . . . . Matter Fused 1 | . . . . 1 . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 288 | . . . . . . 2 24 . . 96 . 58 . . . 108 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 26 | . . . . . . 2 24 . . . . . . . . . . . . Melee 262 | . . . . . . . . . . 96 . 58 . . . 108 . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 194 | . 1 44 35 . 47 . . . . 34 . . . . 33 . . . . Shots 5 | . . 2 1 . 1 . . . . . . . . . 1 . . . . Rammed 19 | . 7 3 6 3 . . . . . . . . . . . . . . . Targets Rammed 22 | . 8 3 8 3 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . 2 . . . . . . . . . . . . . . . . Highest Temperature 422 | . 261 243 30 422 . 6 2 . . 5 36 . 3 108 43 12 19 162 13 Average Temperature 76 | . 61 83 18 127 . 3 2 . . 4 21 . 3 33 9 5 9 162 4 Received Heat Transfer 1233 | . 402 303 18 387 12 9 9 . . 12 . . . . . . . . 81 Effects 6 | . . . . 6 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Fried 10 | . . 2 . 6 . . 1 . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . . . . . . . Heat Transferred 2992 | . 1050 212 150 1580 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 2 2 2 . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Peak Influence 426 | . 162 259 299 387 426 . . . . 284 . . . . 202 . . . . Initial 146 | . . 68 39 14 146 . . . . . . . . . 37 . . . . Average 141 | . 77 133 136 204 279 . . . . 114 . . . . 60 . . . . Maximum Alert Level 2 | . . 1 1 1 2 . . . . 1 . . . . 1 . . . . Low Security (%) 73 | 100 100 82 78 40 24 . . . . 87 . . . . 99 . . . . Level 1 25 | . . 17 21 59 47 . . . . 12 . . . . . . . . . Level 2 1 | . . . . . 28 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 3 . . 2 3 . . . . 2 . . . . 3 . . . . Investigation 5 | . 1 . . 1 . . . . . 1 . . . . 2 . . . . Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . Reinforcement 7 | . 2 . . 1 3 . . . . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 6 | . . . . 2 1 . . . . . . . . . 3 . . . . Communications Jammed 2 | . . . . . . . . . . 2 . . . . . . . . . Distress Signals 2 | . . . . . . . . . . 2 . . . . . . . . . Times Spotted 190 | . 22 12 9 21 10 16 4 . . 19 . 2 4 5 13 . 8 6 39 Peak Tracking Total 15 | . 4 6 4 3 3 7 3 . . 9 . 2 4 9 11 . 7 6 15 Tactical Retreats 32 | . 1 . 1 3 . 13 2 . . 4 . . . 1 2 . 1 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 8 | . 5 . . 2 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . 1 . 1 . . . . . . . 1 8 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 6 | . . 1 . . . . 1 . . 4 . . . . . . . . . Max in Single Turn 4 | . . 1 . . . . 1 . . 4 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 33 | . 6 3 . 6 4 . 1 . . 7 . . 4 . . 1 . 1 . Terminals 14 | . 4 2 . 4 3 . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . 1 . . . . . . . . . Recycling Units 5 | . 2 1 . 1 . . . . . 1 . . . . . . . . . Scanalyzers 4 | . . . . 1 . . . . . 3 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 117 | . 24 11 . 25 13 . 1 . . 13 . . 28 . . 1 . 1 . Successful 76 | . 11 8 . 13 9 . 1 . . 4 . . 28 . . 1 . 1 . Failed 40 | . 12 3 . 12 4 . . . . 9 . . . . . . . . . Catastrophic 6 | . 1 1 . 1 1 . . . . 2 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 100 | . 18 10 . 16 6 . . . . 30 . . . . 19 . . 1 . Terminals 52 | . 17 9 . 16 9 . 1 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . . . . . . Repair Stations 7 | . . . . . 4 . . . . 3 . . . . . . . . . Recycling Units 17 | . 7 2 . 6 . . . . . 2 . . . . . . . . . Scanalyzers 8 | . . . . 3 . . . . . 5 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 51 | . 6 5 . 5 4 . 1 . . . . . 28 . . 1 . 1 . Record 12 | . . . . . . . 1 . . . . . 11 . . . . . . Part Schematic 11 | . . . . . 2 . . . . . . . 9 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . Robot Analysis 4 | . 2 1 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . 1 . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . 1 . . 1 . . . . . . . . . . . . . . Hauler Manifests 5 | . 2 1 . 1 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 1 . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 1 . . . . . 1 . . . . . . . . . Insert Component 2 | . . . . 1 . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 5 3 . 5 3 . . . . 2 . . . . . . . . . Terminals 7 | . 1 2 . 2 2 . . . . . . . . . . . . . . Track 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . Botnet 3 | . . 1 . 1 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Units 10 | . 4 1 . 3 . . . . . 2 . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . . . Reject 5 | . 2 1 . 1 . . . . . 1 . . . . . . . . . Mask 4 | . 2 . . 1 . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 5 2 . 6 3 . 1 . . 7 . . . . . . . . . Full Trace Events 3 | . 1 . . 1 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 4 . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . 2 . . . . 16 . . 9 . 10 . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . Time 136 | . . . . . 136 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . 4 . . . . . . . . . Non-combat 4 | . . . . . . . . . . 4 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . 6 . . . . . . . . . no_distress 3 | . . . . . . . . . . 3 . . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . find_fabricator 2 | . . . . . . . . . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 8 | . . . . . . . . 6 . . . . . . 2 . . . . Largest Group 6 | . . . . . . . . 6 6 . . . . . 2 . . . . Highest-Rated Group 191 | . . . . . . . . 191 191 . . . . . 170 . . . . Highest-Rated Ally 85 | . . . . . . . . 40 40 . . . . . 85 . . . . Zionite Dispatches 2 | . . . . . . . . . . . . . . . 2 . . . . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 8 | . . . . . . . . . 8 . . . . . . . . . . Total Damage 134 | . . . . . . . . . 134 . . . . . . . . . . Kills 2 | . . . . . . . . . 2 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total 132 | . 2 1 . 1 . . . . . . . . 128 . . . . . . Derelict Logs Recovered 8 | . . . 1 . . 1 1 2 1 . . . . . . . 2 . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . . Zionite Intel Received 12 | . . . . . . . . . . 8 . . . . 4 . . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . Emergency Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . 1 . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . 1 . . . . . . . . . Component Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . Trap Installations 2 | . . . . . . . . . . 1 . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 8549 | 3 1126 504 1051 1197 271 888 284 495 425 606 117 51 45 125 168 201 493 287 212 Spaces Moved 10044 | 1 523 239 574 613 400 1376 644 918 542 1341 177 140 104 424 406 266 483 534 339 Core 1 | . . . . . . . . . . . . . . . . . . . 1 Treads 1087 | 1 480 . 219 387 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 775 | . 43 239 355 138 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 8181 | . . . . 88 400 1376 644 918 542 1341 177 140 104 424 406 266 483 534 338 Fastest Speed 5 | 160 130 130 130 94 26 26 26 26 26 23 24 24 24 24 19 17 20 5 19 Average Speed 48 | 160 158 130 141 148 26 26 26 26 26 24 24 24 24 24 23 20 20 19 27 Slowest Speed 355 | 160 240 130 160 224 94 26 26 26 26 355 24 24 24 24 28 95 20 20 350 Overloaded Moves 85 | . . . . . . . . . . . . . . . . 12 . 23 50 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . 2 4 1 . . 7 . . 3 . 6 1 . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 78 21 98 44 8 91 82 89 73 30 38 31 77 56 20 47 58 54 45 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 31 | . . . . . . 1 . 3 . . . . 26 . . . 1 . . Known Exits Taken 16 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . 1 . . 2 1 1 . . . 1 . 3 . 1 1 . 1 Spaces Dug 98 | . . . 30 . . . . . 1 14 2 1 1 4 17 6 18 . 4 Terrain Destroyed 219 | . . 5 53 9 17 20 22 . 1 15 2 1 1 4 17 6 42 . 4 Melee 25 | . . . . . . . . . 1 14 1 1 1 1 5 1 . . . Projectile 19 | . . . . . . . . . . . 1 . . 3 . 5 6 . 4 AOE 174 | . . 5 53 9 17 20 22 . . . . . . . 12 . 36 . . Terrain Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Total 13240 | 2 691 353 804 805 542 1889 746 1173 823 1580 245 150 107 440 461 398 868 717 446 Wait 2464 | . 51 32 187 53 96 490 83 241 274 116 61 4 . 6 39 106 366 169 90 Move 9961 | . 522 238 573 612 395 1367 641 917 541 1326 176 139 97 423 393 263 482 533 323 Hop 32 | . . . . . 2 4 1 . . 7 . . 3 . 6 1 . . 8 Pick Up 93 | . 19 5 10 17 6 2 . 2 3 17 . 1 . . . 6 1 2 2 Fast Attach 58 | . 10 7 1 7 7 . 1 4 . 15 1 . . 1 1 1 1 1 . Attach 52 | . 3 2 . 7 6 4 2 . . 6 1 . . 1 7 5 2 . 6 Detach 41 | . 2 2 . 2 3 5 3 2 . 5 1 . . 1 4 5 2 . 4 Swap 93 | 2 2 7 6 15 3 6 4 . . 19 1 2 1 3 3 2 3 7 7 Drop 129 | . 10 16 12 32 5 1 1 5 3 30 1 1 . 1 2 . 2 5 2 Fire 232 | . 64 41 7 57 19 10 10 . . 1 1 . . 3 1 5 9 . 4 Melee 62 | . . . . . . . . 2 2 37 2 3 6 1 5 4 . . . Ram 5 | . 1 3 . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 18 | . 7 . 8 3 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 4) 1028 | -10/Materials | Core integrity fell below 50% 1028 | -10/Materials | Core integrity fell below 20% 1042 | -10/Materials | Identified exit to Materials 1122 | -10/Materials | Central database locked down 1130 | -10/Materials | Entered another Materials area 1130 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1537 | -9/Materials | Discovered new exit (range 15) 1634 | -9/Materials | Entered Mines 1670 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1680 | -9/Mines | Met a Derelict bent on vengeance 1894 | -9/Mines | Discovered new exit (range 9) 1956 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2067 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2071 | -9/Mines | Found Prototype Device 2650 | -9/Mines | Learned location of 1 exit from Proximity Caves 2675 | -9/Mines | Discovered new exit (range 7) 2685 | -9/Mines | Entered Materials 2685 | -8/Materials | Evolved 2 slots: Utility x2 2686 | -8/Materials | Identified Exp. Sensor Array 3004 | -8/Materials | Build established: Scavenger-Mutant 3208 | -8/Materials | Discovered new exit (range 9) 3448 | -8/Materials | Discovered new exit (range 10) 3769 | -8/Materials | Identified exit to Factory 3882 | -8/Materials | Entered Factory 3882 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3957 | -7/Factory | Discovered new exit (range 16) 3961 | -7/Factory | Identified exit to Lower Caves 4133 | -7/Factory | Repaired Broken Exp. Sensor Array? 4153 | -7/Factory | Entered Lower Caves 4170 | -7/Lower Caves | Encountered a Warlord checkpoint 4431 | -7/Lower Caves | Build established: Scout 4474 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4474 | -7/Lower Caves | Learned location of Extension (-4) 5019 | -7/Lower Caves | Discovered new exit (range 10) 5021 | -7/Lower Caves | Identified exit to Lower Caves 5041 | -7/Lower Caves | Entered another Lower Caves area 5062 | -7/Lower Caves | Discovered new exit (range 7) 5064 | -7/Lower Caves | Identified exit to Factory 5291 | -7/Lower Caves | Identified exit to Zion 5323 | -7/Lower Caves | Encountered a Warlord checkpoint 5325 | -7/Lower Caves | Entered Zion 5330 | -7/Zion | Learned location of 1 exit from Factory 5340 | -7/Zion | Discovered new exit (range 11) 5353 | -7/Zion | Given A8's code to call for help 5413 | -7/Zion | Learned location of Armory (-3) 5475 | -7/Zion | Gained Derelict followers 5573 | -7/Zion | Imprinted 5575 | -7/Zion | Declared Zion's savior 5655 | -7/Zion | Identified exit to Proximity Caves 5820 | -7/Zion | Entered Proximity Caves 5820 | -6/Proximity Caves | Accompanied by 6 allies 5975 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6214 | -6/Proximity Caves | Learned location of 1 exit from Factory 6245 | -6/Proximity Caves | Entered Factory 6245 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6246 | -6/Factory | Identified exit to Factory 6316 | -6/Factory | Retrieved Zion intel report: Active Terminals 6337 | -6/Factory | Retrieved Zion intel report: Trap Installations 6360 | -6/Factory | Retrieved Zion intel report: Emergency Access 6365 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 6407 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6425 | -6/Factory | Spotted B-75 Beast 6630 | -6/Factory | Retrieved Zion intel report: Active Garrisons 6712 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 6739 | -6/Factory | Retrieved Zion intel report: Component Schematics 6783 | -6/Factory | Discovered new exit (range 19) 6799 | -6/Factory | Fabricated Nuclear Pulse Thruster? 6850 | -6/Factory | Identified exit to Lower Caves 6851 | -6/Factory | Entered Lower Caves 6966 | -6/Lower Caves | Discovered new exit (range 6) 6967 | -6/Lower Caves | Spotted B-75 Beast 6968 | -6/Lower Caves | Identified exit to Lower Caves 6968 | -6/Lower Caves | Entered another Lower Caves area 7004 | -6/Lower Caves | Encountered a Warlord checkpoint 7016 | -6/Lower Caves | Discovered new exit (range 14) 7019 | -6/Lower Caves | Identified exit to Data Miner 7019 | -6/Lower Caves | Entered Data Miner 7019 | -6/Data Miner | Discovered new exit (range 6) 7024 | -6/Data Miner | Met Data Miner 7030 | -6/Data Miner | Learned location of Section 7 (-2) 7030 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7032 | -6/Data Miner | Received God Mode back door access code from Data Miner 7039 | -6/Data Miner | Interfaced with the Data Conduit 7063 | -6/Data Miner | Identified exit to Proximity Caves 7064 | -6/Data Miner | Entered Proximity Caves 7149 | -5/Proximity Caves | Attracted the attention of an 0b10 base 7187 | -5/Proximity Caves | Discovered exit to Factory (range 10) 7189 | -5/Proximity Caves | Entered Factory 7189 | -5/Factory | Evolved 2 slots: Propulsion x2 7190 | -5/Factory | Loaded intel: 310 machine locations 7198 | -5/Factory | Zion Recon squad teleported in 7213 | -5/Factory | Retrieved Zion intel report: Trap Installations 7259 | -5/Factory | Retrieved Zion intel report: Emergency Access 7273 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 7286 | -5/Factory | Retrieved Zion intel report: Branch Access 7286 | -5/Factory | Identified exit to Upper Caves 7287 | -5/Factory | Zion Heavy squad teleported in 7357 | -5/Factory | Entered Upper Caves 7548 | -5/Upper Caves | Discovered new exit (range 9) 7550 | -5/Upper Caves | Identified exit to Upper Caves 7558 | -5/Upper Caves | Entered another Upper Caves area 7638 | -5/Upper Caves | Learned Factory terminal intel 7923 | -5/Upper Caves | Discovered new exit (range 18) 8050 | -5/Upper Caves | Identified exit to Warlord 8051 | -5/Upper Caves | Entered Warlord 8057 | -5/Warlord | Discovered new exit (range 12) 8144 | -5/Warlord | Rebuked by Warlord 8161 | -5/Warlord | Opened Warlord's prototype stash 8167 | -5/Warlord | Found Spectral Analyzer 8169 | -5/Warlord | Warlord's base attacked by MAIN.C 8217 | -5/Warlord | Opened side exit 8338 | -5/Warlord | Identified exit to Proximity Caves 8338 | -5/Warlord | Entered Proximity Caves 8408 | -4/Proximity Caves | Spotted B-86 Titan 8520 | -4/Proximity Caves | Core integrity fell below 50% 8528 | -4/Proximity Caves | Core integrity fell below 20% 8550 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08489_ Neutrino Core destroyed. 08489_ Missile Launcher destroyed. 08499_ Lgt. Fission Core destroyed. 08500_ Penetrated by Slug. 08512_ Acquired 82 matter. 08518_ Cld. Impulse Thruster destroyed. 08519_ Cld. VTOL Module destroyed. 08523_ G-73 Enforcer: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." 08526_ Imp. Signal Interpreter destroyed. 08527_ Dropped Lrg. Storage Unit. 08527_ S-27 Virus destroyed. 08528_ G-73 Enforcer suffers critical hit (Destroy). 08528_ Dropped Mak. Hacking Suite. 08528_ Acquired Med. Storage Unit. 08528_ S-27 Virus destroyed. 08537_ Acquired 1 matter. 08544_ S-27 Virus destroyed. 08547_ Adv. Terrain Scan Processor destroyed. 08548_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | # #### ############ ######?######????? | | ?# ## ##### ###?##### #??#######??#?#??# | | ?#### ##### ######?##### %####?###?######?#?? | | ##### #?########## ##############??##????? | | ### ##### ##### #####?#######?######??? | | ?## #?## ################?#####?#?#??? | | ### ############" ##########?########?###??#??? | | ######## #### ##;########?###?###?#???????? | | #### ####### ### % ######## ##?##?###?#?????? | | ##?# ###### #?## ####### #######??##????? | | #### ##### ##??### ###### ##?###?#?##????? | | ##?# #?## ##?####" #?#### ###?#?#?##?????? | | ?#? #?# ####### ##### ###??###???????? | | ??? ?## ####"# B ##?###?##??????? | | ? ?## ## B ####?#?#????????? | | # ??## ####?####???????? | | ###### ???## #####?##???????? | | ???#?? ?### "#;s ####????????? | | #?#??? ##??# #### ## #?#?????????? | | ??#? #?##"# ## ####s ## ###??????????? | | #??????##?##?##""### ##s #####???????????? | | ?##??#???#?#??###### #####?#?????????? | | ? ???##??##?### sss ####??????????? | | ??????#???##??# #### #??????????? | | ? ? #??#??#??#??#?## #??????????? | | ?????#?? ???? ??#??# @ ## #??????????? | | ? ?? ? ?? ??? ??##?# ##?? ?????????? | | ????? ?? ??#??????#?#### #???? ????????? | | ?? ???? ?##?#?#?#?##???## ## #????? ????????? | | ? ??????#?#?##????#?#?## ##?####??????????????? | | ???????#?#????#?#?#????# #?#??????????????????? | | ? ??????#???????#?#?#?#?# #???????????????????? | | ?????#??#??#?#?###??#?? ?###???????????????? | | ?????#????????#???????? #??????????????????? | | ??##?? ? ??#????#??#??? ??????????????????? | | ???? ???? ??#??#??????? ?????????????????? | | ????????? ? ??#??#??#??? ### ????????????????? | | ???????????????????????? ?? ????????????????? | | ?????????????????#???#?? ??? ???????????????? | | ?????????????????#??#??? ##??????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????? ##???????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 410 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Armor Coverage 750 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 66 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Hacked Transmission Jammer | -7/Factory | Hacked Fusion Compressor | -6/Factory | Z-intel Reflective Plating | -6/Factory | Z-intel Imp. Shield Generator | -6/Factory | Z-intel Chainsword | -6/Factory | Z-intel Mic. Nuclear Core | -6/Factory | Z-intel Launcher Guidance Computer | -6/Factory | Z-intel Energy Filter | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Imp. Medium Treads | -6/Factory | Z-intel Microactuators | -6/Factory | Z-intel Plasma Cannon | -6/Factory | Z-intel Launcher Loader | -6/Factory | Z-intel Thermic Laser | -6/Factory | Z-intel Insulated Plating | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Force Rifle | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Imp. Cesium-ion Thruster | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Imp. Spread Laser | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel Y-54 Guardian | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nuclear Pulse Thruster | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicIntegratedJammer Manual? 0 Play Time 01:57:41 Cumulative 132.5 hours Start 2022.10.04 @ 18:30:06 End 2022.10.04 @ 20:25:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 73 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1be1f04d-e068-41bd-81d7-059b560b7812