Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 23:28:10 Player: Maulwurf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (2866) 2866 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (953) 953 TOTAL SCORE: 6494 Bonus ------- High Alert Combat Kills 572 Follower Combat Kills 500 Entered Garrisons 400 Friendly Fire -519 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 171/250 System Corruption 2% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (4) ------- Shock Maul > --- INVENTORY (10) --- Heat Sink Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Spread Laser Spread Laser Spread Laser Shock Maul > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Heat Sink Cooling System Spread Laser Spread Laser Spread Laser Beamcaster [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Impact Weapon Shock Maul Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Slots Evolved 4 | . . 2 . . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon 2 | . . 2 . . . . Parts Attached 48 | 7 1 9 8 3 9 11 Power 4 | 1 . . 1 . . 2 Engine 3 | 1 . . 1 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 . . 4 . 2 3 Treads 10 | 2 . . 4 . 2 2 Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 2 1 1 1 . 3 2 Device 7 | 1 . 1 1 . 2 2 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 23 | 2 . 8 2 3 4 4 Energy Gun 18 | 2 . 7 1 1 4 3 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . 1 2 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . Parts Lost 16 | . . 1 . . 1 14 Power 1 | . . . . . . 1 Propulsion 5 | . . . . . 1 4 Utility 4 | . . 1 . . . 3 Weapon 6 | . . . . . . 6 Highest Loss Streak 8 | . . 1 . . 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 100 96 99 100 98 83 Engine 10 | . 14 11 11 11 9 8 Treads 22 | . 28 22 21 22 26 18 Device 11 | . 14 8 11 11 9 12 Storage 10 | . 14 11 11 11 9 9 Protection 1 | . . . . . 9 4 Energy Gun 35 | . 28 39 43 36 33 28 Impact Weapon 2 | . . . . 7 1 1 Peak Build Rating 29 | 7 7 15 20 22 29 27 Average Rating 17 | 5 7 11 16 20 26 20 On Entrance 13 | . 7 7 15 18 22 24 Naked Turns . | . . . . . . . Heaviest Build 41 | 15 20 28 32 32 40 41 Greatest Support 63 | 40 40 40 43 43 63 63 Greatest Overweight (x) 7 | 1 . . . . . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 4 6 8 10 10 10 10 Average Carried 7 | 2 4 5 9 9 9 5 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 3 5 8 10 10 10 1 Class Distribution -------------------- 53% | Gunner 17% | Mutant 12% | Tank 10% | Commander-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Scavenger-Tank | -8/Materials Tank | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Gar Matter Collected 910 | 270 10 97 80 67 126 260 Remotely . | . . . . . . . Salvage Created 2575 | 127 159 478 555 299 475 482 Parts 141 | 8 5 30 38 16 29 15 Haulers Intercepted 6 | . 1 3 2 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Combat Hostiles Destroyed 59 | . 2 11 14 9 9 14 Melee 2 | . . . . . . 2 Guns 55 | . 1 11 14 9 9 11 Classes Destroyed 14 | 2 4 3 1 . 2 2 Worker 2 | . . . 1 . 1 . Builder 1 | . 1 . . . . . Tunneler 3 | 3 . . . . . . Hauler 6 | . 1 3 2 . . . Recycler 6 | 1 . . 1 . 4 . Operator 1 | . 1 . . . . . Watcher 3 | . . 2 . . 1 . Swarmer 10 | . . 3 4 3 . . Cutter 3 | . . . . . 3 . Grunt 29 | . 2 7 8 6 1 5 Brawler 2 | . . . . . . 2 Duelist 2 | . . . . . . 2 Sentry 12 | . . 1 2 2 4 3 Hunter 3 | . . . . . 1 2 Best Kill Streak 7 | 3 1 3 6 3 7 3 Combat Bots Only 5 | . 1 3 5 3 3 3 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Hostile Shots Fired 247 | . 18 19 30 13 31 136 Missed 69 | . 5 7 7 4 15 31 Damage Taken 2937 | . 143 135 278 104 418 1859 Core 652 | . 10 . 54 31 28 529 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 108 | . . . 108 . . . Core Remaining (%) 91 | 100 96 . . 78 . . Volleys Fired 155 | 11 27 28 20 14 28 27 Largest 4 | 2 2 4 4 4 4 4 Hottest 270 | 100 100 260 260 260 270 270 Shots Fired 470 | 22 54 101 70 47 93 83 Gun 470 | 22 54 101 70 47 93 83 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 12 | . . 12 . . . . Thermal 456 | 22 54 87 70 47 93 83 Explosive . | . . . . . . . Electromagnetic 2 | . . 2 . . . . Robot Hit Streak 13 | 6 10 13 13 10 12 11 Robot Miss Streak 17 | 2 4 7 17 7 12 8 Penetration Max . | . . . . . . . Secondary Targets 13 | . . 2 2 3 . 6 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 324 | 13 35 61 49 36 52 78 Core Hits 345 | 5 8 48 75 52 75 82 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 7 | 1 3 . . . . 3 Burn 4 | 1 3 . . . . . Smash 3 | . . . . . . 3 Melee Attacks 22 | . . . 3 13 . 6 Impact 22 | . . . 3 13 . 6 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . 1 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5235 | 188 439 750 868 822 845 1323 Guns 4492 | 188 436 750 713 553 779 1073 Cannons . | . . . . . . . Explosions 45 | . . . . . 45 . Melee 660 | . . . 146 269 . 245 Ramming 38 | . 3 . 9 . 21 5 Kinetic 45 | . . 45 . . . . Thermal 4443 | 188 436 678 713 553 802 1073 Explosive . | . . . . . . . Electromagnetic 49 | . . 27 . . 22 . Impact 660 | . . . 146 269 . 245 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 1 . 2 Average Corruption 1 | . . . 1 1 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . 1 7 . 2 Matter Fused 5 | . . . . 5 . . Heat Flow Errors 3 | . . . . 1 . 2 Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 330 | . . . 106 119 . 105 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 330 | . . . 106 119 . 105 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 32 | . . . . . 27 5 Shots 1 | . . . . . 1 . Rammed 6 | . 1 . 4 . 1 . Targets Rammed 7 | . 1 . 4 . 2 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 691 | 161 252 307 255 234 569 691 Average Temperature 137 | 61 100 125 90 77 172 260 Received Heat Transfer 780 | . 78 39 117 24 45 477 Effects 27 | . . 4 1 . 7 15 Shutdowns 3 | . . . . . 1 2 Energy Bleed 3 | . . 1 . . . 2 Interference 12 | . . 3 1 . 5 3 Matter Decay 5 | . . . . . 1 4 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 4 | . . . . 2 . 2 Impact Corruptions 6 | . . . 1 2 . 3 Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 8 | 1 3 1 1 1 1 . Heat Transferred 7345 | 629 1517 1246 875 580 1083 1415 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Peak Influence 1083 | 20 124 324 678 1083 1039 992 Initial 675 | . 13 52 88 440 527 675 Average 517 | 8 38 189 220 819 777 828 Maximum Alert Level 3 | . . 1 2 3 3 3 Low Security (%) 32 | 100 100 57 62 . . . Level 1 9 | . . 42 25 . . . Level 2 14 | . . . 11 29 38 4 Level 3 42 | . . . . 70 61 95 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 1 6 . 2 . Investigation 5 | . 1 1 3 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison 4 | . . . 3 . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Distress Signals 3 | . . 2 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 4 19 23 20 18 18 Peak Tracking Total 6 | . 2 6 4 4 4 4 Tactical Retreats 4 | . 1 . . . 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Gar Machines Disabled 10 | . . . 1 3 5 1 Max in Single Turn 2 | . . . 1 1 2 1 Garrison Relay 3 | . . . . 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Machines Accessed 23 | . 4 4 8 3 2 2 Terminals 17 | . 3 4 4 3 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 54 | . 10 11 19 5 4 5 Successful 30 | . 4 7 12 2 3 2 Failed 24 | . 6 4 7 3 1 3 Catastrophic 4 | . 2 . 1 1 . . Database Lockouts . | . . . . . . . Manual 32 | . 9 8 8 . 4 3 Terminals 42 | . 8 11 10 5 3 5 Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 6 | . 2 . 4 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 6 | . . 2 1 2 . 1 Robot Analysis 1 | . . 1 . . . . Open Door 2 | . . . 1 1 . . Transport Status 1 | . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 Security Stations 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 4 | . 1 . 3 . . . Report Inventory 3 | . 1 . 2 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 14 | . 3 5 3 . 2 1 Terminals 14 | . 3 5 3 . 2 1 Botnet 11 | . 3 4 2 . 1 1 Operators 3 | . . 1 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 16 | . 4 3 5 1 1 2 Full Trace Events 4 | . . . 3 1 . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 12 | . . . . 7 . 5 Machine Destruction 12 | . . . . 7 . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Total Allies 12 | . . . 10 2 . . Largest Group 10 | . . . 10 8 2 . Highest-Rated Group 118 | . . . 88 118 70 . Highest-Rated Ally 39 | . . . 16 39 39 . Total Orders . | . . . . . . . Ally Attacks 121 | . . . 34 70 17 . Total Damage 1364 | . . . 306 855 203 . Kills 25 | . . . 9 13 3 . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Gar Turns Passed 3880 | 172 391 453 722 1059 364 719 Spaces Moved 1824 | 82 187 202 320 562 135 336 Core 19 | 12 . . . . . 7 Treads 1802 | 70 187 202 320 562 135 326 Legs 3 | . . . . . . 3 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 160 | 147 160 160 160 160 160 164 Slowest Speed 400 | 160 160 160 160 160 160 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 8 28 19 40 58 18 44 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . 3 . . Terrain Destroyed 43 | . . . . 3 40 . Melee 3 | . . . . 3 . . Projectile . | . . . . . . . AOE 40 | . . . . . 40 . Terrain Rammed 1 | . . . . . . 1 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Total 2397 | 111 224 269 481 664 216 432 Wait 279 | 2 5 12 102 74 37 47 Move 1813 | 81 186 201 319 558 134 334 Hop . | . . . . . . . Pick Up 48 | 10 3 12 14 1 6 2 Fast Attach . | . . . . . . . Attach 31 | 7 . 4 3 . 6 11 Detach 3 | . . 1 . . . 2 Swap 17 | . 1 5 5 3 3 . Drop 20 | . 1 6 10 1 . 2 Fire 155 | 11 27 28 20 14 28 27 Melee 22 | . . . 3 13 . 6 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 7 | . 1 . 4 . 2 . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 173 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Weapon x2 851 | -9/Materials | Build established: Gunner 1011 | -9/Materials | Discovered new exit (range 4) 1017 | -9/Materials | Entered Storage 1093 | -9/Storage | Repaired Lgt. Treads 1121 | -9/Storage | Repaired Lgt. Treads 1469 | -9/Storage | Garrison activated, responded to threat 1587 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1738 | -9/Storage | Identified exit to Garrison 1739 | -9/Storage | Entered Garrison 1739 | -9/Garrison | Accompanied by 8 allies 1819 | -9/Garrison | Triggered checkpoint 1855 | -9/Garrison | Garrison Relay disabled 1896 | -9/Garrison | Build established: Commander-Gunner 1899 | -9/Garrison | Rescued a captive Derelict 1909 | -9/Garrison | Rescued a captive Derelict 1989 | -9/Garrison | Triggered checkpoint 2013 | -9/Garrison | Triggered checkpoint 2031 | -9/Garrison | Lost 3 allies 2047 | -9/Garrison | Triggered checkpoint 2201 | -9/Garrison | Triggered checkpoint 2230 | -9/Garrison | Garrison Relay disabled 2268 | -9/Garrison | Discovered new exit (range 11) 2305 | -9/Garrison | Build established: Gunner 2317 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2753 | -9/Garrison | Discovered new exit (range 12) 2773 | -9/Garrison | Learned Materials security intel 2798 | -9/Garrison | Entered Materials 2798 | -8/Materials | Accompanied by 2 allies 2798 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3068 | -8/Materials | Discovered new exit (range 8) 3101 | -8/Materials | Garrison activated, responded to threat 3157 | -8/Materials | Identified exit to Garrison 3162 | -8/Materials | Entered Garrison 3180 | -8/Garrison | Triggered checkpoint 3252 | -8/Garrison | Triggered checkpoint 3260 | -8/Garrison | Triggered checkpoint 3315 | -8/Garrison | Lost 3 parts (2n1w) 3397 | -8/Garrison | Build established: Tank 3454 | -8/Garrison | Discovered new exit (range 10) 3470 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3490 | -8/Garrison | Triggered checkpoint 3720 | -8/Garrison | Triggered checkpoint 3758 | -8/Garrison | Garrison Relay disabled 3792 | -8/Garrison | Triggered checkpoint 3847 | -8/Garrison | Core integrity fell below 50% 3858 | -8/Garrison | Triggered checkpoint 3861 | -8/Garrison | Core integrity fell below 20% 3881 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03849_ Penetrated by Slug. 03853_ Slug penetrates Reinforced Barrier. 03855_ Slug penetrates Wall. 03856_ Penetrated by Slug. 03856_ Lgt. Nuclear Core destroyed. 03857_ H-55 Commando suffers critical hit (Smash). 03857_ H-55 Commando destroyed. 03858_ Penetrated by Slug. 03858_ Beams of light sweep through the air. An alarm sounds. 03862_ H-55 Commando suffers critical hit (Smash). 03862_ Destroyed Assault Rifle. 03862_ Destroyed Targeting Computer. 03862_ H-55 Commando system corrupted by crushing effect. 03862_ Carbon-fiber Leg fried. 03862_ Gauss Rifle fried. 03862_ H-55 Commando destroyed. 03864_ System corrupted: Heat flow error (+170). 03867_ Acquired 20 matter. 03868_ Imp. Heat Sink destroyed. 03874_ Acquired Carbon-fiber Leg. 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