Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.17 @ 13:50:52 Player: Lunace Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (155) 775 Value Destroyed (4490) 4490 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (741) 741 TOTAL SCORE: 11606 Bonus ------- High Alert Combat Kills 441 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 236/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Machine Analyzer Advanced Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Linear Gravjet Linear Gravjet > --- UTILITY ---------- Structural Scanner Advanced Targeting Computer Improved Melee Analysis Suite Core Analyzer Microactuators Improved Transmission Jammer Improved System Shield Improved Component Analysis Suite Improved Trap Extractor Trap Reconfigurator > --- WEAPON ----------- Precision Rocket Launcher Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Gravmag System Superbattery Advanced Signal Interpreter Long-range Missile Launcher [Rating: 87] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Trap Reconfigurator Storage Large Storage Unit Processor Modified TNC Hackware Improved System Shield Protection Reactive Plating Weapon Rocket Array Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Array Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . 2 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 8 | . . . . . 2 2 . . 2 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 137 | 7 1 1 . . 10 52 6 10 15 27 3 5 Power 14 | 1 . . . . 1 4 . 1 4 3 . . Engine 8 | 1 . . . . 1 3 . 1 1 1 . . Core 5 | . . . . . . 1 . . 2 2 . . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 50 | 2 . 1 . . 3 22 3 5 1 12 1 . Treads 17 | 2 . 1 . . 3 8 3 . . . . . Leg 19 | . . . . . . 12 . 5 1 1 . . Wheel . | . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . 11 . . Flight 3 | . . . . . . 2 . . . . 1 . Utility 41 | 2 1 . . . 3 13 2 3 7 8 . 2 Device 19 | 1 . . . . 2 5 . 2 3 6 . . Storage 3 | 1 1 . . . . 1 . . . . . . Processor 13 | . . . . . . 6 1 1 2 1 . 2 Hackware 3 | . . . . . . . . . 2 1 . . Protection 3 | . . . . . 1 1 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 . . . . 3 13 1 1 3 4 2 3 Energy Gun 2 | . . . . . 1 1 . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 4 | 2 . . . . 1 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . Launcher 17 | . . . . . . 6 1 . 2 3 2 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon 5 | . . . . . 1 4 . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 2 . 1 1 1 . . Parts Lost 39 | . . 1 . . . 17 . 1 2 11 4 3 Power 5 | . . . . . . 3 . . . 2 . . Propulsion 14 | . . . . . . 7 . . 1 4 2 . Utility 11 | . . 1 . . . 4 . . . 3 1 2 Weapon 9 | . . . . . . 3 . 1 1 2 1 1 Highest Loss Streak 5 | . . 1 . . . 3 . 1 1 4 5 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 86 85 85 79 92 75 68 93 87 42 33 Engine 6 | . 14 14 14 14 9 5 7 7 3 . . . Treads 11 | . 28 28 28 28 31 9 17 7 . . . . Leg 10 | . . . . . . 18 . 14 23 9 . . Hover 1 | . . . . . . . . . . 7 1 . Device 12 | . 14 1 . . 4 15 14 5 18 26 7 1 Storage 7 | . 14 14 14 14 9 7 7 7 6 2 . . Processor 11 | . . . . . . 13 11 11 20 18 17 19 Hackware 1 | . . . . . . . . . 3 5 11 10 Protection 2 | . . . . . 7 5 . 3 . . . . Ballistic Gun 6 | . 28 28 28 28 9 3 . . . . . . Launcher 3 | . . . . . . 4 15 7 5 2 . . Impact Weapon 1 | . . . . . . . . . 4 4 . . Slashing Weapon 1 | . . . . . 3 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 88 | 14 29 29 28 28 46 49 88 88 48 45 21 3 Greatest Support 140 | 40 40 40 40 40 86 86 140 140 60 60 20 3 Greatest Overweight (x) 6 | . . . . . . 2 . 2 . 5 6 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 13 15 15 15 15 15 15 15 15 10 5 5 Most Carried 15 | 1 2 2 9 9 15 15 15 12 14 13 5 5 Average Carried 8 | . 1 2 6 9 11 10 14 8 10 7 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 1 2 2 9 9 15 12 8 12 11 5 5 2 Class Distribution -------------------- 79% | Mutant 8% | Scavenger-Mutant 7% | Hacker-Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Matter Collected 2976 | 302 14 46 . . 101 1080 136 239 257 573 40 188 Remotely . | . . . . . . . . . . . . . Salvage Created 5017 | 72 18 32 . . 153 2461 . 770 266 1079 20 146 Parts 232 | 4 3 . . . 4 134 . 52 6 20 1 8 Haulers Intercepted 7 | . . . . . . 2 . 4 1 . . . Recyclers Shooed 5 | . . . . . . 4 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 1 5 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Combat Hostiles Destroyed 84 | . . . . . 3 32 . 11 4 25 4 5 Melee 18 | . . . . . 2 11 . 1 . 4 . . Guns 2 | . . . . . 1 1 . . . . . . AOE 54 | . . . . . . 18 . 10 . 17 4 5 Classes Destroyed 14 | 2 1 . . . 1 8 . 1 . . . 1 Worker 17 | . . . . . . 13 . 4 . . . . Builder 22 | . . . . . . 19 . 2 . 1 . . Tunneler 2 | 1 . . . . . 1 . . . . . . Hauler 7 | . . . . . . 2 . 4 1 . . . Recycler 16 | 1 . . . . . 8 . 4 . 3 . . Operator 1 | . . . . . . . . 1 . . . . Watcher 6 | . 1 . . . . 2 . 1 . 2 . . Swarmer 21 | . . . . . . 1 . 4 . 12 4 . Grunt 45 | . . . . . 3 21 . 4 3 10 . 4 Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . . 1 Sentry 8 | . . . . . . 3 . 3 1 1 . . Hunter 4 | . . . . . . 4 . . . . . . Programmer 4 | . . . . . . 2 . . . 2 . . Best Kill Streak 15 | 2 1 . . . 2 15 . 10 3 11 4 4 Combat Bots Only 9 | . . . . . 2 5 . 5 3 9 4 4 Max Kills in Single Turn 8 | 1 1 . . . 1 6 . 8 1 3 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . 2 . 3 2 1 Melee 1 | . . . . . 1 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Hostile Shots Fired 786 | . . 4 . . 50 343 . 95 80 120 35 59 Missed 279 | . . . . . 6 123 . 39 29 44 12 26 Damage Taken 7559 | . . 134 . . 697 2778 . 902 416 1543 478 611 Core 1792 | . . . . . 91 632 . 37 29 328 132 543 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 82 | . . . . . . 25 . 57 . . . . Core Remaining (%) 76 | 100 . . . 100 83 . . 4 96 . . . Volleys Fired 152 | 8 1 10 . . 7 68 . 20 8 14 6 10 Largest 2 | 2 2 2 . . 2 2 . 2 1 1 1 1 Hottest 85 | 40 40 40 . . 75 80 . 85 40 45 46 46 Shots Fired 204 | 16 2 20 . . 14 92 . 22 8 14 6 10 Gun 95 | 16 2 20 . . 14 43 . . . . . . Cannon 12 | . . . . . . . . 4 8 . . . Launcher 97 | . . . . . . 49 . 18 . 14 6 10 Special . | . . . . . . . . . . . . . Kinetic 90 | 16 2 20 . . 7 33 . 4 8 . . . Thermal 17 | . . . . . 7 10 . . . . . . Explosive 64 | . . . . . . 24 . 11 . 14 5 10 Electromagnetic 33 | . . . . . . 25 . 7 . . 1 . Robot Hit Streak 11 | 3 3 5 . . 11 10 . 9 4 5 4 5 Robot Miss Streak 3 | 2 . 2 . . 1 3 . 3 1 3 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 220 | 10 1 13 . . 21 100 . 14 19 40 1 1 Core Hits 270 | 4 2 8 . . 7 111 . 66 3 50 5 14 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 10 | . . . . . . . . . 3 7 . . Critical Strikes 28 | . . . . . 2 15 . . 3 8 . . Burn 1 | . . . . . . 1 . . . . . . Smash 11 | . . . . . . . . . 3 8 . . Sever 16 | . . . . . 2 14 . . . . . . Melee Attacks 133 | . . . . . 11 54 . . 16 52 . . Impact 65 | . . . . . . . . . 16 49 . . Slashing 65 | . . . . . 11 54 . . . . . . Piercing 3 | . . . . . . . . . . 3 . . Sneak Attacks 8 | . . . . . . 4 . . 1 3 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15443 | 114 20 151 . . 352 6964 . 1657 824 3537 619 1205 Guns 1062 | 114 20 151 . . 196 581 . . . . . . Cannons 299 | . . . . . . . . 75 224 . . . Explosions 9901 | . . . . . . 4412 . 1566 . 2099 619 1205 Melee 4165 | . . . . . 156 1971 . . 600 1438 . . Ramming 16 | . . . . . . . . 16 . . . . Kinetic 1094 | 114 20 151 . . 85 425 . 75 224 . . . Thermal 359 | . . . . . 111 156 . 92 . . . . Explosive 7954 | . . . . . . 2980 . 1149 . 2099 521 1205 Electromagnetic 1855 | . . . . . . 1432 . 325 . . 98 . Impact 1958 | . . . . . . . . . 600 1358 . . Slashing 2127 | . . . . . 156 1971 . . . . . . Piercing 80 | . . . . . . . . . . 80 . . Highest Corruption 7 | . . . . . . 7 7 7 . 2 . 1 Average Corruption 5 | . . . . . . 6 7 7 . 1 . 1 Corruption Purged 2 | . . . . . . . . . . 2 . . Corruption Blocked 8 | . . . . . . 8 . . . . . . Effects 72 | . . . . . . 38 13 17 . 4 . . Message Errors 22 | . . . . . . 13 4 4 . 1 . . Matter Fused 16 | . . . . . . 9 3 3 . 1 . . Heat Flow Errors 7 | . . . . . . 2 3 2 . . . . Energy Discharges 14 | . . . . . . 5 3 4 . 2 . . Parts Rejected 2 | . . . . . . 1 . 1 . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . . . Data Loss (major) 5 | . . . . . . 3 . 2 . . . . Alerts 4 | . . . . . . 3 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1257 | . . . . . . 317 . 30 189 549 136 36 Projectiles . | . . . . . . . . . . . . . Explosions 341 | . . . . . . 128 . 29 . 12 136 36 Melee 916 | . . . . . . 189 . 1 189 537 . . Knockbacks 15 | . . . . . . . . . 5 10 . . Impact 13 | . . . . . . . . . 3 10 . . Kinetic . | . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . 2 . . . Self-Inflicted Damage 630 | . . . . . . 93 . 357 . 49 131 . Shots 28 | . . . . . . 6 . 18 . 2 2 . Rammed 1 | . . . . . . . . 1 . . . . Targets Rammed 2 | . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . Highest Temperature 380 | . . . . . 341 249 156 380 . 13 . . Average Temperature 101 | . . . . . 172 34 77 150 . 5 . . Received Heat Transfer 1536 | . . 9 . . 468 573 . 123 81 168 . 114 Effects 6 | . . . . . 4 . . 2 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . Damage (minor) 3 | . . . . . 2 . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 27 | . . . . . . 8 . 1 4 14 . . Impact Corruptions 32 | . . . . . . . . 1 8 23 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 642 | . . . . . 222 370 . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . 2 Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Peak Influence 1008 | 10 19 22 . . 70 1008 352 576 416 585 . . Initial 352 | . 6 7 . . . 3 352 106 267 123 . . Average 260 | 3 9 11 . . 13 352 333 433 295 260 . . Maximum Alert Level 3 | . . . . . . 3 1 2 2 2 . . Low Security (%) 50 | 100 100 100 . 100 100 56 9 7 . 48 . . Level 1 25 | . . . . . . 9 90 27 89 21 . . Level 2 14 | . . . . . . 4 . 65 10 30 . . Level 3 9 | . . . . . . 29 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . 2 10 . 1 . 2 . 1 Investigation 3 | . . . . . 1 1 . . . 1 . . Extermination 5 | . . . . . . 3 . 1 . 1 . . Reinforcement 7 | . 1 . . . 1 5 . . . . . . Assault 2 | . . . . . . 1 . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 4 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Distress Signals 10 | . . . . . 4 3 . 2 . 1 . . Communications Jammed 2 | . . . . . . 2 . . . . . . Distress Signals 1 | . . . . . . 1 . . . . . . Times Spotted 148 | . 1 9 . . 3 49 . 16 8 32 10 20 Peak Tracking Total 15 | . 2 15 . . 3 7 . 5 4 7 8 8 Tactical Retreats 18 | . . . . . . 6 . 1 2 3 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Traps Triggered 5 | . . . . . . 2 . . 2 1 . . Indirectly 1 | . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 7 | . . . . . . 4 . . . 3 . . Traps Reconfigurated 53 | . . . . . . 29 . . 8 16 . . Traps Extracted 6 | . . . . . . . . . . 6 . . Installed 5 | . . . . . . . . . . 5 . . Triggered 8 | . . . . . . 4 . . . 3 . 1 Most Traps Carried 4 | . . . . . . . . . . 4 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Machines Disabled 25 | . . . . . . 6 . 4 . 15 . . Max in Single Turn 6 | . . . . . . 2 . 3 . 6 . . Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Machines Accessed 34 | . 1 1 2 . 2 7 . 5 4 12 . . Terminals 18 | . 1 1 . . 2 5 . 2 2 5 . . Fabricators 3 | . . . . . . 1 . . . 2 . . Repair Stations 4 | . . . . . . 1 . 1 . 2 . . Recycling Units 3 | . . . . . . . . 1 1 1 . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . 1 . 2 . . Total Hacks 102 | . 3 4 2 . 10 21 . 10 16 36 . . Successful 41 | . 1 1 2 . 3 9 . 3 6 16 . . Failed 61 | . 2 3 . . 7 12 . 7 10 20 . . Catastrophic 14 | . . 1 . . 1 2 . 3 3 4 . . Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . 2 3 1 . 6 4 . . . 12 . . Terminals 68 | . 3 4 . . 10 15 . 5 9 22 . . Fabricators 8 | . . . . . . 4 . . . 4 . . Repair Stations 7 | . . . . . . 2 . 2 . 3 . . Recycling Units 8 | . . . . . . . . 2 2 4 . . Scanalyzers 5 | . . . . . . . . . 5 . . . Garrison Access 4 | . . . . . . . . 1 . 3 . . Terminal Hacks 20 | . . 1 2 . 3 4 . 1 2 7 . . Record 1 | . . . 1 . . . . . . . . . Part Schematic 2 | . . . . . 1 1 . . . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . . . Branch Access Points 2 | . . . . . . . . 1 . 1 . . Alert Level 1 | . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . 3 . . Locate Traps 7 | . . . . . . 2 . . 2 3 . . Zone Layout 1 | . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . 2 . . Network Status 1 | . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 2 | . . . . . . 1 . . . 1 . . Repair Station Hacks 3 | . . . . . . . . 1 . 2 . . Scan Component 2 | . . . . . . . . 1 . 1 . . Repair 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . . 1 1 1 . . Retrieve Components 3 | . . . . . . . . 1 1 1 . . Scanalyzer 3 | . . . . . . . . . 3 . . . Insert Component 2 | . . . . . . . . . 2 . . . Analyze 1 | . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 7 | . 1 . . . . 3 . . . 3 . . Terminals 6 | . 1 . . . . 3 . . . 2 . . Botnet 4 | . . . . . . 2 . . . 2 . . Operators 2 | . 1 . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . Report 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 1 1 . . 2 7 . 5 3 9 . . Full Trace Events 2 | . . . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 201 | . . . . . . 95 . . . 106 . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . Parts Repaired . | . . . . . . . . . . . . . Time 50 | . . . . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . 3 1 1 . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Turns Passed 6587 | 112 186 307 441 190 489 1834 440 603 544 1036 174 231 Spaces Moved 4448 | 43 114 172 272 117 229 928 262 353 360 886 319 393 Core 596 | 3 . . . . . . . . . 1 199 393 Treads 1640 | 40 114 172 272 117 229 293 262 141 . . . . Legs 1530 | . . . . . . 635 . 212 360 323 . . Wheels . | . . . . . . . . . . . . . Hover 597 | . . . . . . . . . . 562 35 . Flight 85 | . . . . . . . . . . . 85 . Fastest Speed 35 | 50 160 160 160 160 148 120 160 120 120 43 35 50 Average Speed 116 | 152 160 160 160 160 152 134 161 146 120 80 48 50 Slowest Speed 350 | 160 160 160 160 160 160 270 170 260 120 300 350 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 28 47 69 33 22 31 97 16 11 33 61 70 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . . . Scrap Searched 4 | . . 1 . . . . . . . . 1 2 Spaces Dug 51 | . . . . . . 14 . 29 3 5 . . Terrain Destroyed 566 | . . . . . . 152 . 160 5 56 83 110 Melee 11 | . . . . . . 3 . . 3 5 . . Projectile 4 | . . . . . . . . 2 2 . . . AOE 551 | . . . . . . 149 . 158 . 51 83 110 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Total 5433 | 72 115 185 278 120 330 1339 285 399 441 1120 333 416 Wait 391 | 14 . 3 . 4 63 172 . 6 19 105 . 5 Move 4437 | 42 113 171 271 116 228 928 261 352 359 885 318 393 Hop . | . . . . . . . . . . . . . Pick Up 65 | 1 . . 7 . 6 21 2 5 12 9 1 1 Fast Attach 77 | 7 . 1 . . 8 29 4 9 5 11 1 2 Attach 48 | . . . . . . 19 2 1 9 12 2 3 Detach 18 | . . . . . 1 6 2 . 2 3 2 2 Swap 13 | . 1 . . . 2 5 . . 1 4 . . Drop 92 | . . . . . 4 37 14 4 10 20 3 . Fire 152 | 8 1 10 . . 7 68 . 20 8 14 6 10 Melee 133 | . . . . . 11 54 . . 16 52 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . 5 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 13) 113 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 299 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 305 | -10/Mines | Assembled infested the area 314 | -10/Mines | Met a Derelict bent on vengeance 513 | -10/Mines | Learned location of 1 exit from Materials 599 | -10/Mines | Discovered new exit (range 5) 606 | -10/Mines | Entered Exiles 651 | -10/Exiles | Met 8R-AWN 678 | -10/Exiles | Met EX-HEX 723 | -10/Exiles | Met EX-BIN 742 | -10/Exiles | Aligned with FarCom system 744 | -10/Exiles | Given EX-Vault access code 781 | -10/Exiles | Opened EX-Vault 793 | -10/Exiles | Found Superbattery 799 | -10/Exiles | Found Modified TNC 803 | -10/Exiles | Found Trap Reconfigurator 838 | -10/Exiles | Warned to stay clear of 0b10 Research branches 946 | -10/Exiles | Met EX-DEC 975 | -10/Exiles | Learned location of Zion (-6) 1026 | -10/Exiles | Discovered new exit (range 14) 1047 | -10/Exiles | Stole three prototypes: Superbattery, Modified TNC, Trap Reconfigurator 1047 | -10/Exiles | Entered Mines 1224 | -9/Mines | Discovered new exit (range 6) 1237 | -9/Mines | Entered Materials 1237 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1238 | -8/Materials | Identified exit to Storage 1681 | -8/Materials | Discovered new exit (range 16) 1726 | -8/Materials | Entered Factory 1726 | -7/Factory | Evolved 2 slots: Utility x2 1728 | -7/Factory | FarCom data flow suspended 2211 | -7/Factory | Lost 3 parts (1u2w) 2331 | -7/Factory | Core integrity fell below 50% 2359 | -7/Factory | Lost 3 parts (1p2n) 2654 | -7/Factory | Core integrity fell below 20% 3221 | -7/Factory | Found Prototype Launcher 3221 | -7/Factory | Identified Rocket Array 3224 | -7/Factory | Found Rocket Array 3326 | -7/Factory | First assault squad dispatched 3560 | -7/Factory | Sucked down chute 3560 | -7/Factory | Entered Waste 3560 | -7/Waste | The area was eerily silent 3641 | -7/Waste | Found Damper Plating 3849 | -7/Waste | Found Damper Plating 3978 | -7/Waste | Discovered new exit (range 12) 4000 | -7/Waste | Entered Factory 4218 | -7/Factory | Identified exit to Lower Caves 4591 | -7/Factory | Discovered new exit (range 11) 4603 | -7/Factory | Entered another Factory area 4603 | -6/Factory | Evolved 2 slots: Utility x2 5137 | -6/Factory | Discovered new exit (range 8) 5147 | -6/Factory | Entered another Factory area 5147 | -5/Factory | Evolved 2 slots: Utility x2 5427 | -5/Factory | Spotted B-75 Beast 5674 | -5/Factory | Identified exit to Upper Caves 5830 | -5/Factory | Fabricated Linear Gravjet? 5942 | -5/Factory | Discovered new exit (range 13) 5951 | -5/Factory | Lost 4 parts (1p1n1u1w) 5957 | -5/Factory | Identified exit to Factory 5977 | -5/Factory | Build established: Infiltrator-Mutant 6084 | -5/Factory | Destroyed 9 combat bots 6183 | -5/Factory | Entered Upper Caves 6189 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6238 | -5/Upper Caves | Spotted B-75 Beast 6251 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 6349 | -5/Upper Caves | Discovered new exit (range 8) 6356 | -5/Upper Caves | Identified exit to Upper Caves 6357 | -5/Upper Caves | Entered another Upper Caves area 6381 | -5/Upper Caves | Core integrity fell below 50% 6447 | -5/Upper Caves | Build established: Hacker-Mutant 6485 | -5/Upper Caves | Encountered a Warlord checkpoint 6485 | -5/Upper Caves | Spotted B-75 Beast 6515 | -5/Upper Caves | Learned Factory interactive machine intel 6523 | -5/Upper Caves | Spotted 4X-W9G(f) 6523 | -5/Upper Caves | Spotted P1-449(f) 6524 | -5/Upper Caves | Encountered a Master Thief 6524 | -5/Upper Caves | Encountered a Master Thief 6524 | -5/Upper Caves | Spotted QI-GWQ(f) 6525 | -5/Upper Caves | Encountered a Master Thief 6526 | -5/Upper Caves | Superbattery stolen by Master Thief 6530 | -5/Upper Caves | Adv. Plasma Cannon stolen by Master Thief 6551 | -5/Upper Caves | Lost 3 allies 6563 | -5/Upper Caves | Learned 8 Factory zone layouts 6572 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6572 | -5/Upper Caves | Core integrity fell below 20% 6588 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 06540_ Found 24 Matter. 06541_ Acquired Melee Analysis Suite. 06543_ Acquired Machine Analyzer. 06544_ Acquired 24 matter. 06550_ Imp. System Shield destroyed. 06556_ Acquired 1 matter. 06556_ Acquired 29 matter. 06557_ Acquired 4 matter. 06558_ Acquired 2 matter. 06559_ Acquired 28 matter. 06559_ Acquired 5 matter. 06563_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 06571_ Penetrated by Slug. 06571_ Slug penetrates Wall. 06572_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 06572_ G-50 Soldier springs to life. 06572_ S-27 Virus springs to life. 06576_ Y-72 Warden: "REQUESTING BACKUP." Map ----- +----------------------------------------------------+ | ????????????????????????????????# | | ????????????????????????????????## | | ?????????????????????????????????## ### # | | ??????????????????????????????????# #???? ### | | ??????????????????????????????????## ##???????? | | ????????????????????????????????##### ##????????? | | ????????????????????????????????# ## ##????? #?? | | ????????????????????????????????# #?????? #?? | | ????????????????????????????????# ##????# ##? | | ????????????????????????????????# #???## ## | | ????????????????????????????????# ##?? # | | ????????????????????????????????# ###??? | | ????????????????????????????????# ####?# | | ????????????????????????????????## ## | | ?????????????????????????????????## | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# ### | | ???????####???????????????????????## ###### | | ???????# ##?????????????????????## ##### | | ?#####?# #?????????????????????# ## | | ?? ?# #??????????????###????#### ## | | ?? ??# #????###??????## #???????## | | ??# ???# ###### ##????## #####???### | | ??# #????# ;;; ###### ## #"###"## | | ??# #??### @ s | | ### #?## % | | # #?# % BB ;######## | | #### !% BB ##??????# | | #?#### %=% #?????# | | ## ##???# ! = #?? # ### | | ## ##??# % ##? ### #?? | | # #??###### % ## ##??# #??# #?? | | ##?###### ## #???## ???# #?? | | ### ## ### #????## ???# #?? | | ## ;; ###? ?????##???# ### | | " " #;###; #??? #????????# | | ! ### ###??;; "#??# ????????# | | !%" ##?# #???? #?# #??????????? | | ![ #### ##???? #?## #???????????# | | "#### ####????? #### ##??????????## | | "??# #????????? #???# ######## | | " #??## ##????????? #???# | | # #???## ##????????? #???# | | ##????# ##?????????#" ##???????## | | ## ????# #######???# ####???## | | ?? ???# ##### ##### | | ??? ??# ###### / | | ?? ? ?#######????# ! ##### | | ?? ?? #???????????####### ### ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Block 8 Armor Coverage 1600 Resistance: KI 20 Resistance: EM 90 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 24 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Adv. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Linear Gravjet | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedRecyclingWeb Manual? 0 Play Time 01:05:30 Cumulative 261.7 hours Start 2024.06.17 @ 12:28:07 End 2024.06.17 @ 13:50:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 246 Adventurer 5 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbbea98f-ede6-4e05-8389-6dda0390bb1e