Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.05.04 @ 23:59:58 Player: Wobbly Rampack Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (3595) 3595 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (181) 181 TOTAL SCORE: 7976 Bonus ------- High Alert Combat Kills 181 Cogmind --------- Core Integrity 0/1000 Matter 208/300 Energy 4/100 System Corruption 21% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Remote Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Fusion Compressor Advanced Heat Sink Large Battery Improved Core Analyzer Improved ECM Suite Component Analysis Suite > --- WEAPON ----------- Tesla Rifle Advanced Plasma Cannon Gauss Rifle KE Penetrator Improved Proton Missile Launcher > --- INVENTORY -------- Improved Thermal Shield Remote Datajack [Rating: 83] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved ECM Suite Device Improved ECM Suite Storage Large Battery Processor Improved Core Analyzer Protection Weapon Shielding Weapon Assault Rifle Energy Gun Improved Arc Projector Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 11 | . 1 2 2 2 2 2 Power 2 | . . . 1 1 . . Propulsion 1 | . . . . 1 . . Utility 5 | . 1 1 1 . 1 1 Weapon 3 | . . 1 . . 1 1 Parts Attached 99 | 7 3 . 8 7 28 46 Power 15 | 1 . . 1 1 4 8 Engine 6 | 1 . . . 1 2 2 Core 6 | . . . 1 . 1 4 Reactor 3 | . . . . . 1 2 Propulsion 22 | 2 . . 3 2 8 7 Treads . | . . . . . . . Leg 22 | 2 . . 3 2 8 7 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 1 . 1 3 3 7 Device 11 | . 1 . 1 2 3 4 Storage 3 | 1 . . . 1 . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 2 | 1 . . . . . 1 Artifact . | . . . . . . . Weapon 45 | 2 2 . 3 1 13 24 Energy Gun 19 | 2 . . . 1 3 13 Energy Cannon 6 | . 2 . . . 1 3 Ballistic Gun 15 | . . . 3 . 7 5 Ballistic Cannon 2 | . . . . . . 2 Launcher 2 | . . . . . 1 1 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 Parts Lost 47 | . . . 4 1 8 34 Power 7 | . . . 1 . 2 4 Propulsion 7 | . . . 2 . . 5 Utility 10 | . . . 1 . 2 7 Weapon 23 | . . . . 1 4 18 Highest Loss Streak 10 | . . . 3 1 4 10 Average Slot Usage (%) 77 | . 89 80 57 74 95 67 Engine 6 | . 12 10 2 2 11 2 Core 4 | . . . 2 7 4 4 Reactor 2 | . . . . . 1 4 Leg 14 | . 25 20 12 18 18 10 Device 19 | . 2 10 9 21 28 18 Storage 6 | . 12 10 8 7 6 5 Protection 1 | . 12 10 5 . . . Energy Gun 5 | . 23 . . . 5 5 Energy Cannon 1 | . 1 20 2 . . 1 Ballistic Gun 11 | . . . 14 16 16 8 Launcher 1 | . . . . . 2 1 Naked Turns 105 | . . . . . . 105 Heaviest Build 72 | 8 14 14 15 35 57 72 Greatest Support 60 | 20 20 20 25 50 60 55 Greatest Overweight (x) 18 | . . . 2 . 1 18 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 4 4 3 4 4 4 4 Average Carried 2 | . 2 3 1 2 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | . 3 3 1 4 4 1 Class Distribution -------------------- 37% | Scavenger-Gunner 27% | Hacker-Mutant 11% | Scavenger-Tank 7% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Hacker-Tank 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 2257 | 301 10 20 122 56 746 1002 Remotely . | . . . . . . . Salvage Created 4330 | 102 93 91 264 56 1442 2282 Parts 216 | 12 6 5 10 2 75 106 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . . . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 61 | 1 1 3 6 1 24 25 Guns 34 | . 1 . 5 1 17 10 Cannons 7 | . . 2 . . 2 3 AOE 15 | 1 . 1 1 . 4 8 Classes Destroyed 11 | 3 1 2 2 . 2 1 Worker 8 | 1 1 . . . 2 4 Builder 11 | . 1 . 1 . 1 8 Tunneler 3 | 3 . . . . . . Recycler 2 | . . . . . . 2 Watcher 3 | . . . 1 . . 2 Swarmer 8 | . . 2 3 . 3 . Grunt 27 | 1 1 . 2 . 12 11 Brawler 2 | . . . . . 1 1 Sentry 5 | . . 1 . . 2 2 Hunter 13 | . . . 1 1 5 6 Programmer 6 | . . . . . 1 5 Best Kill Streak 6 | 4 1 2 2 1 6 5 Combat Bots Only 4 | 1 1 2 2 1 4 3 Max Kills in Single Turn 3 | 2 1 1 1 1 2 3 Gunslinging . | . . . . . . . Exploded 3 | 1 . 1 1 . 1 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 6444 | 34 . 346 515 77 1437 4035 Core 1426 | . . 75 150 25 166 1010 Absorbed by Shields 130 | . . . . 30 88 12 Core Remaining (%) 88 | 100 100 81 72 96 80 . Volleys Fired 145 | 5 8 6 23 5 42 56 Largest 5 | 2 2 2 3 3 4 5 Hottest 271 | 80 80 112 60 60 197 271 Shots Fired 442 | 10 16 12 43 12 161 188 Gun 357 | 10 16 . 36 12 142 141 Cannon 48 | . . 12 7 . 4 25 Launcher 37 | . . . . . 15 22 Special . | . . . . . . . Kinetic 247 | . . . 36 12 109 90 Thermal 66 | 5 8 . . . 37 16 Explosive . | . . . . . . . Electromagnetic 129 | 5 8 12 7 . 15 82 Robot Hit Streak 28 | 10 24 27 18 19 28 25 Robot Miss Streak 3 | . . 1 2 2 3 2 Penetration Max 1 | . . . . . 1 1 Secondary Targets 6 | 1 . . . . 3 2 Max Gunslinging Chain 1 | 1 . . . . 1 1 Shots Hit Robots 371 | 10 14 9 35 9 138 156 Core Hits 190 | 5 3 5 14 4 68 91 Critical Hits 7 | . . . . . 3 4 Critical Kills 3 | . . . . . 1 2 Critical Parts Destroyed 4 | . . . . . 2 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9219 | 160 189 240 567 89 2839 5135 Guns 4875 | 105 189 . 345 89 1835 2312 Cannons 1187 | . . 152 173 . 105 757 Explosions 2981 | 55 . 80 49 . 864 1933 Melee . | . . . . . . . Ramming 176 | . . 8 . . 35 133 Kinetic 3511 | . . . 345 89 1248 1829 Thermal 2155 | 96 68 47 49 . 841 1054 Explosive 131 | . . 33 . . 98 . Electromagnetic 3246 | 64 121 152 173 . 617 2119 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 21 | . . . . . . 21 Average Corruption 12 | . . . . . . 12 Corruption Purged . | . . . . . . . Effects 45 | . . . . . . 45 Message Errors 6 | . . . . . . 6 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 7 | . . . . . . 7 Energy Discharges 2 | . . . . . . 2 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 7 | . . . . . . 7 Targeting Errors 5 | . . . . . . 5 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 109 | . . . 1 . 15 93 Projectiles 3 | . . . 1 . . 2 Explosions 101 | . . . . . 15 86 Melee 5 | . . . . . . 5 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 375 | . . 102 . . 63 210 Shots 14 | . . 2 . . 3 9 Rammed 18 | . . . . . 4 14 Targets Rammed 24 | . . 1 . . 7 16 Kicked 6 | . . 1 . . 3 2 Crushed . | . . . . . . . Highest Temperature 587 | 90 54 51 8 . 318 587 Average Temperature 129 | 44 23 29 4 . 96 167 Received Heat Transfer 1521 | 30 . 132 207 . 297 855 Effects 28 | . . . . . . 28 Shutdowns 15 | . . . . . . 15 Energy Bleed 1 | . . . . . . 1 Interference 10 | . . . . . . 10 Matter Decay 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 6 | . . . . . 1 5 Combat Hostiles 5 | . . . . . 1 4 Parts Fried 17 | . 1 1 2 . 4 9 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 2 2 Heat Transferred 3211 | 200 150 50 . . 1539 1272 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 15 | 1 . 1 1 . 1 11 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 751 | 40 89 144 178 99 287 751 Average Influence 153 | 8 62 62 120 66 85 257 Maximum Alert Level 3 | . . . . . 1 3 Low Security (%) 74 | 100 100 100 100 100 84 49 Level 1 13 | . . . . . 15 21 Level 2 11 | . . . . . . 27 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 1 1 . 1 6 10 Investigation 2 | . 1 . . . 1 . Extermination 4 | . . . . . 1 3 Reinforcement 11 | . . 1 . 1 4 5 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded 6 | . . 1 . . 1 4 Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 3 | . . . 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | 1 4 8 11 2 30 51 Peak Tracking Total 6 | 1 2 5 4 1 3 6 Tactical Retreats 5 | . . . 2 . 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 9 | . . 1 . . 1 7 Indirectly 4 | . . . . . . 4 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . 1 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 18 | . . 2 . . 8 8 Max in Single Turn 6 | . . 2 . . 6 3 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 10 | . 1 . 1 2 5 1 Terminals 7 | . 1 . 1 1 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 30 | . 4 . 2 9 14 1 Successful 25 | . 3 . . 8 13 1 Failed 5 | . 1 . 2 1 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 23 | . 4 . 2 5 12 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 4 . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . . 1 Terminal Hacks 18 | . 3 . . 4 11 . Record 10 | . 3 . . 2 5 . Part Schematic 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Reprogram Traps 1 | . . . . 1 . . Dispatch Records 2 | . . . . . 2 . Transport Status 1 | . . . . . 1 . Recall Extermination 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . 4 . . Recycle Component 2 | . . . . 2 . . Retrieve Components 2 | . . . . 2 . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 Unlock Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . 1 1 4 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . . . . 2 . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . 3 . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 4902 | 84 237 236 391 492 1457 2005 Spaces Moved 3270 | 68 169 181 268 380 998 1206 Core 380 | 37 . . 12 . . 331 Treads . | . . . . . . . Legs 2890 | 31 169 181 256 380 998 875 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 100 120 120 50 Average Speed 129 | 81 120 120 119 121 126 141 Slowest Speed 950 | 120 120 120 150 123 150 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 14 | 5 18 19 18 8 15 21 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 154 | 2 . 48 8 . 44 52 Melee . | . . . . . . . Projectile 9 | . . . . . 2 7 AOE 145 | 2 . 48 8 . 42 45 Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 3636 | 86 187 187 303 401 1101 1371 Wait . | . . . . . . . Move 3264 | 67 168 180 267 379 997 1206 Hop . | . . . . . . . Pick Up 66 | 7 6 . 4 8 14 27 Fast Attach 17 | . . . . 3 4 10 Attach 43 | 7 1 . 7 3 8 17 Detach 3 | . . . 1 . 1 1 Swap 39 | . 2 . 1 1 16 19 Drop 35 | . 2 . . 2 12 19 Fire 145 | 5 8 6 23 5 42 56 Melee . | . . . . . . . Ram 12 | . . . . . . 12 Kick 12 | . . 1 . . 7 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Identified exit to Materials 55 | -11/Scrapyard | Discovered exit to Materials (range 8) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Utility x1 293 | -10/Materials | Identified exit to Materials 293 | -10/Materials | Discovered exit to Materials (range 13) 307 | -10/Materials | Build established: Hacker-Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 546 | -9/Materials | Identified exit to Materials 546 | -9/Materials | Discovered exit to Materials (range 10) 558 | -9/Materials | Entered another Materials area 558 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 714 | -8/Materials | Lost 3 parts (1p2n) 931 | -8/Materials | Identified exit to Factory 931 | -8/Materials | Discovered exit to Factory (range 15) 949 | -8/Materials | Entered Factory 949 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1410 | -7/Factory | Identified exit to Factory 1410 | -7/Factory | Discovered exit to Factory (range 4) 1441 | -7/Factory | Entered another Factory area 1441 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1884 | -6/Factory | Build established: Scavenger-Tank 2192 | -6/Factory | Lost 4 parts (2p2w) 2523 | -6/Factory | Build established: Scavenger-Gunner 2850 | -6/Factory | Identified exit to Factory 2850 | -6/Factory | Discovered exit to Factory (range 12) 2898 | -6/Factory | Entered another Factory area 2898 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3110 | -5/Factory | Garrison activated, responded to threat 3152 | -5/Factory | Identified exit to Garrison 3587 | -5/Factory | Lost 3 parts (3w) 3610 | -5/Factory | Spotted B-75 Beast 4158 | -5/Factory | Lost 6 parts (1n1u4w) 4197 | -5/Factory | Lost 3 parts (2n1w) 4309 | -5/Factory | System corruption reached 10% 4367 | -5/Factory | Core integrity fell below 50% 4404 | -5/Factory | Lost 10 parts (3p1n2u4w) 4612 | -5/Factory | Lost 6 parts (1p1n3u1w) 4625 | -5/Factory | Build established: Hacker-Mutant 4881 | -5/Factory | Core integrity fell below 20% 4903 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Destroyed Imp. Heat Sink. K-01 Serf collects debris. System corrupted: Enh. Gauss Cannon jammed. Penetrated by Slug. P-70 Sage suffers critical hit. P-70 Sage destroyed. K-01 Serf collects debris. P-70 Sage resets Y-64 Sentinel, system corruption cleaned. K-01 Serf collects debris. System corrupted: Propulsion Shielding rejected. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Enh. Gauss Cannon destroyed. K-01 Serf collects debris. Penetrated by Slug. Acquired Remote Shield. K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # """ """ #???????????????????????????????? | | ^^^# """ """ #???????????????????????????????? | | # #???????????????????????????????? | | # """ """ #???????????????????????????????? | | # """ """ #???????????????????????????????? | | # """ """ #???????????????????????????????? | | # #???????????????????????????????? | | + #???????????????????????????????? | | # #???????????????????????????????? | | ##########+###???????????????????????????????? | | #????????# #?????????????????????????????????? | | #????????# #?????????????????????????????????? | | #????????# #?????????????????????????????????? | | #????????# #?????????????????????????????????? | | ##########+###???????????????????????????????? | | # +???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # """ """" ##########??????????????????????? | | # """ """" ; """"" #??????????????????????? | | #?""" 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