Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.08 @ 00:41:55 Player: Runia Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (137) 685 Value Destroyed (3997) 3997 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 8763 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/1000 Matter 175/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Terrain Scan Processor Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Antimatter Reactor Improved Treads Combat Gravmag System Advanced Heat Sink Advanced Terrain Scanner Particle Charger Hardened Light Armor Plating Heavy Reactive Plating Insulated Plating Improved Thermal Shield Improved Field Recycling Unit (52) Advanced Field Recycling Unit (0) Drone Bay (2/2) Heavy Laser Heavy Laser Heavy Plasma Cannon Precision Assault Rifle KE Penetrator KE Penetrator KE Penetrator Improved Datajack Lance Lance Lance Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Heavy Treads Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Terrain Scan Processor Improved Target Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Plasma Rifle Wave Gun KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Improved Treads Combat Gravmag System Advanced Heat Sink Advanced Terrain Scanner Particle Charger Hardened Light Armor Plating Heavy Reactive Plating Insulated Plating Improved Thermal Shield Improved Field Recycling Unit Advanced Field Recycling Unit Drone Bay Heavy Laser Heavy Laser Heavy Plasma Cannon Precision Assault Rifle KE Penetrator KE Penetrator KE Penetrator Improved Datajack Lance Lance Lance [Rating: 79] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Assault Cannon Energy Gun Wave Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 2 Power 1 | . . . . . . 1 . Propulsion 4 | . . . 2 . . . 2 Utility 4 | . . 1 . . 2 1 . Weapon 1 | . . 1 . . . . . Parts Attached 128 | . 7 8 10 27 28 23 25 Power 10 | . 1 1 . 2 1 2 3 Engine 5 | . 1 1 . 2 . 1 . Core 5 | . . . . . 1 1 3 Reactor . | . . . . . . . . Propulsion 25 | . 2 2 4 6 4 1 6 Treads 20 | . 2 2 4 6 4 1 1 Leg . | . . . . . . . . Wheel 5 | . . . . . . . 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 43 | . 1 3 1 8 11 9 10 Device 27 | . . 1 1 5 7 8 5 Storage 3 | . 1 . . 1 . . 1 Processor 3 | . . . . . 1 . 2 Hackware 3 | . . 1 . 1 1 . . Protection 7 | . . 1 . 1 2 1 2 Artifact . | . . . . . . . . Weapon 50 | . 3 2 5 11 12 11 6 Energy Gun 3 | . . . . . . . 3 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 24 | . 2 1 4 4 5 5 3 Ballistic Cannon 7 | . 1 1 . 4 1 . . Launcher 7 | . . . 1 1 1 4 . Special Weapon . | . . . . . . . . Impact Weapon 8 | . . . . 2 5 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 35 | . 3 . . 5 2 12 13 Power 8 | . 1 . . 2 . 2 3 Propulsion 13 | . . . . 2 2 4 5 Utility 7 | . . . . 1 . 4 2 Weapon 7 | . 2 . . . . 2 3 Highest Loss Streak 11 | . 1 . . 2 1 10 11 Average Slot Usage (%) 88 | . 84 88 100 95 91 90 74 Engine 5 | . 13 11 9 8 . 5 . Core 4 | . . . . . 6 5 10 Treads 25 | . 25 22 36 35 29 25 4 Wheel 3 | . . . . . . . 20 Device 10 | . . . 9 11 14 16 4 Storage 7 | . 14 11 9 9 7 5 3 Processor 4 | . . . . . 6 5 9 Hackware 4 | . . 5 9 5 5 6 1 Protection 1 | . . 5 . . 1 2 3 Ballistic Gun 10 | . 27 22 17 14 4 2 8 Ballistic Cannon 5 | . . 10 9 9 6 5 . Impact Weapon 1 | . . . . . 2 3 . Naked Turns . | . . . . . . . . Heaviest Build 141 | 10 29 34 38 108 116 141 136 Greatest Support 96 | 20 40 43 83 83 91 96 80 Greatest Overweight (x) 33 | . . . . 1 1 1 33 Average Overweight (x) . | . . . . . 1 . 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 Average Capacity 21 | 8 10 15 15 23 25 24 18 Most Carried 25 | 7 10 15 15 25 25 25 25 Average Carried 18 | 6 7 11 14 19 24 24 10 Final Capacity 25 | 8 15 15 15 25 25 5 25 Final Carried 25 | 7 10 15 15 25 25 5 25 Class Distribution -------------------- 26% | Mutant 22% | Scavenger-Mutant 17% | Gunner 11% | Skirmisher 8% | Scavenger-Tank 6% | Scavenger-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Matter Collected 3613 | 214 151 123 275 1148 407 785 510 Remotely . | . . . . . . . . Salvage Created 5371 | 101 419 78 494 1658 626 834 1161 Parts 274 | 3 28 4 40 75 37 31 56 Haulers Intercepted 7 | . . . 1 3 . 2 1 Recyclers Shooed 5 | . . . . 2 . 3 . Parts Field Recycled 20 | . . . . . 8 12 . Retrieved Matter 244 | . . . . . 61 183 . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 93 | . 8 2 14 27 10 12 20 Guns 48 | . 7 1 7 13 1 . 19 Cannons 31 | . 1 1 7 13 7 2 . AOE 12 | . . . . . 2 10 . Classes Destroyed 16 | 2 4 . 3 5 1 . 1 Worker 7 | . . . 3 3 . 1 . Builder 2 | . . . . 1 . 1 . Tunneler 2 | 1 1 . . . . . . Hauler 7 | . . . 1 3 . 2 1 Recycler 18 | 1 1 . 1 6 4 4 1 Mechanic 1 | . . . . 1 . . . Operator 3 | . 2 . . . 1 . . Watcher 4 | . 1 1 . 1 . 1 . Swarmer 36 | . 3 . 9 3 3 8 10 Grunt 29 | . 5 2 2 15 . . 5 Brawler 1 | . . . . . . . 1 Protector 3 | . . . . 1 . 2 . Sentry 14 | . . . 3 6 4 . 1 Hunter 6 | . . . . 1 2 2 1 Programmer 3 | . . . . . 1 . 2 Heavy 1 | . . . . 1 . . . Best Kill Streak 8 | 2 2 2 8 8 6 5 4 Combat Bots Only 7 | . 2 2 7 7 3 4 4 Max Kills in Single Turn 3 | 1 1 1 3 2 2 3 2 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . . . . . 2 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Damage Taken 9302 | . 615 . 416 1627 638 2331 3675 Core 2020 | . 107 . 69 144 78 603 1019 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 57 100 . 61 88 29 . Volleys Fired 349 | 7 58 6 27 101 24 62 64 Largest 3 | 2 2 3 3 3 2 3 3 Hottest 189 | 40 55 79 89 97 88 88 189 Shots Fired 740 | 14 115 18 79 230 39 98 147 Gun 532 | 14 109 12 52 137 19 42 147 Cannon 191 | . 6 6 26 92 19 42 . Launcher 17 | . . . 1 1 1 14 . Special . | . . . . . . . . Kinetic 680 | 14 115 18 78 229 38 78 110 Thermal 37 | . . . . . . . 37 Explosive 17 | . . . 1 1 1 14 . Electromagnetic 6 | . . . . . . 6 . Robot Hit Streak 36 | 2 10 6 8 26 16 19 36 Robot Miss Streak 5 | 3 5 2 3 3 1 2 5 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 7 | . 2 . . 1 . . 4 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 Shots Hit Robots 491 | 6 71 12 47 149 30 67 109 Core Hits 237 | 4 28 4 27 55 20 55 44 Critical Kills 5 | . . . . 3 . . 2 Critical Parts Destroyed 3 | . . . . 1 . . 2 Critical Strikes 22 | . . . 2 7 3 2 8 Burn 2 | . . . . . . . 2 Destroy 10 | . . . . 4 . . 6 Blast 10 | . . . 2 3 3 2 . Melee Attacks 15 | . . . . 6 7 2 . Impact 15 | . . . . 6 7 2 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12898 | 55 599 162 797 3997 1179 3619 2490 Guns 6286 | 55 550 60 379 1717 328 707 2490 Cannons 4836 | . 49 102 396 2245 714 1330 . Explosions 1768 | . . . 22 35 137 1574 . Melee . | . . . . . . . . Ramming 8 | . . . . . . 8 . Kinetic 10303 | 55 599 162 775 3962 1042 1888 1820 Thermal 670 | . . . . . . . 670 Explosive 1768 | . . . 22 35 137 1574 . Electromagnetic 149 | . . . . . . 149 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . 1 1 3 2 10 Average Corruption 1 | . . . 1 1 2 1 3 Corruption Purged . | . . . . . . . . Effects 30 | . . . 1 7 4 3 15 Message Errors 15 | . . . . 4 1 1 9 Matter Fused 2 | . . . . . 1 . 1 Heat Flow Errors 2 | . . . . . 1 . 1 Energy Discharges 7 | . . . . 2 . 2 3 Data Loss (minor) 2 | . . . 1 . 1 . . Data Loss (major) 1 | . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 491 | . . . . 110 70 311 . Projectiles 431 | . . . . 110 70 251 . Explosions 60 | . . . . . . 60 . Melee . | . . . . . . . . Knockbacks 43 | . . 1 2 29 3 8 . Impact . | . . . . . . . . Kinetic 34 | . . 1 2 20 3 8 . Secondary 9 | . . . . 9 . . . Self-Inflicted Damage 163 | . . . . . . 163 . Shots 5 | . . . . . . 5 . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 295 | . 36 50 117 255 111 26 295 Average Temperature 68 | . 13 22 31 77 61 25 104 Received Heat Transfer 1458 | . 348 . 99 657 66 9 279 Effects 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 2 | . . . . 2 . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 7 | . . . . . . . 7 Heat Transferred 1377 | . . . . . . . 1377 Parts Sabotaged 4 | . . . . . . 4 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Peak Influence 806 | 10 198 70 484 478 245 658 806 Initial 322 | . 6 5 29 204 138 78 322 Average 160 | 8 98 41 209 255 89 95 270 Maximum Alert Level 3 | . . . 2 2 1 2 3 Low Security (%) 68 | 100 100 100 51 31 92 93 34 Level 1 27 | . . . 27 57 7 4 63 Level 2 3 | . . . 20 10 . 1 . Level 3 . | . . . . . . . 1 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 1 . 1 4 4 5 4 Investigation 1 | . . . 1 . . . . Extermination 4 | . . . . . 2 1 1 Reinforcement 10 | . 1 . . 2 2 3 2 Assault 2 | . . . . 2 . . . Garrison 2 | . . . . . . 1 1 Intercept . | . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 1 Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Distress Signals 7 | . 1 1 3 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 165 | . 21 7 16 34 12 33 42 Peak Tracking Total 15 | . 5 5 7 8 3 13 15 Tactical Retreats 9 | . 3 . 1 1 . 3 1 Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Traps Triggered 5 | . . . . 1 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Machines Disabled 10 | . . . . 4 . 3 3 Max in Single Turn 2 | . . . . 1 . 2 1 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Machines Accessed 40 | . 3 5 2 12 7 4 7 Terminals 32 | . 3 4 2 11 4 3 5 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 1 2 . 1 Recycling Units 1 | . . . . . . 1 . Scanalyzers 2 | . . 1 . . 1 . . Garrison Access 1 | . . . . . . . 1 Total Hacks 110 | . 6 24 6 32 15 10 17 Successful 52 | . 3 11 2 16 9 4 7 Failed 58 | . 3 13 4 16 6 6 10 Catastrophic 7 | . . 2 1 1 . 1 2 Database Lockouts . | . . . . . . . . Manual 39 | . 7 10 1 17 2 1 1 Terminals 87 | . 6 18 6 30 9 5 13 Fabricators . | . . . . . . . . Repair Stations 8 | . . . . 2 4 . 2 Recycling Units 5 | . . . . . . 5 . Scanalyzers 8 | . . 6 . . 2 . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 30 | . 2 6 1 11 5 1 4 Part Schematic 2 | . . . . 2 . . . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 2 | . . 1 . . 1 . . Open Door 3 | . . . . 3 . . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . . . 1 . 1 . . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 3 | . 1 2 . . . . . Alert Level 3 | . . . . 2 . . 1 Unreport Threat 5 | . 1 1 . 2 . . 1 Locate Traps 3 | . . . . 1 . . 2 Zone Layout 4 | . . . . 1 2 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . 2 2 . 2 Scan Component 3 | . . . . 1 1 . 1 Repair 3 | . . . . 1 1 . 1 Recycling Unit Hacks 3 | . . . . . . 3 . Report Inventory 1 | . . . . . . 1 . Retrieve Components 2 | . . . . . . 2 . Scanalyzer 4 | . . 3 . . 1 . . Insert Component 3 | . . 2 . . 1 . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 8 | . 1 2 1 3 1 . . Terminals 8 | . 1 2 1 3 1 . . Botnet 8 | . 1 2 1 3 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 36 | . 3 5 2 10 7 4 5 Full Trace Events 2 | . . . 1 1 . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . 1 1 . 1 Time 114 | . . . . 32 38 . 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . 2 . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 62 | . . . . 62 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . 8 . . . Total Damage 129 | . . . . 129 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Turns Passed 7190 | 43 659 374 325 1591 1602 1411 1185 Spaces Moved 2879 | 20 309 204 135 472 533 479 727 Core 135 | . . . . . . 37 98 Treads 2094 | . 265 204 135 472 533 442 43 Legs 64 | 20 44 . . . . . . Wheels 586 | . . . . . . . 586 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 262 50 50 Average Speed 197 | 120 154 160 160 249 262 245 121 Slowest Speed 1700 | 120 160 160 160 262 263 263 1700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 55 19 10 77 15 12 24 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 9 | . . . . . 7 2 . Terrain Destroyed 142 | . . . 13 32 17 68 12 Melee 9 | . . . . . 7 2 . Projectile 54 | . . . 1 17 6 18 12 AOE 79 | . . . 12 15 4 48 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Total 3721 | 27 398 241 193 690 672 594 906 Wait 206 | . 14 4 9 56 54 12 57 Move 2872 | 19 308 203 134 471 532 478 727 Hop . | . . . . . . . . Pick Up 96 | 1 8 14 5 19 14 7 28 Fast Attach 22 | . 1 . . 3 2 3 13 Attach 28 | . 3 3 2 6 4 3 7 Detach . | . . . . . . . . Swap 78 | . 3 5 8 18 22 17 5 Drop 54 | . 3 6 8 10 13 9 5 Fire 349 | 7 58 6 27 101 24 62 64 Melee 15 | . . . . 6 7 2 . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 8) 398 | -10/Materials | Discovered new exit (range 11) 436 | -10/Materials | Discovered new exit (range 14) 625 | -10/Materials | Discovered new exit (range 13) 703 | -10/Materials | Entered another Materials area 703 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1016 | -9/Materials | Discovered new exit (range 8) 1077 | -9/Materials | Entered another Materials area 1077 | -8/Materials | Evolved 2 slots: Propulsion x2 1079 | -8/Materials | Discovered new exit (range 16) 1283 | -8/Materials | Destroyed 7 combat bots 1286 | -8/Materials | Identified exit to Storage 1402 | -8/Materials | Entered Storage 1722 | -8/Storage | Repaired Imp. Treads 1792 | -8/Storage | Build established: Gunner 2186 | -8/Storage | Discovered new exit (range 12) 2623 | -8/Storage | Met a pair of Derelict thieves 2730 | -8/Storage | Destroyed 7 combat bots 2833 | -8/Storage | Build established: Scavenger-Mutant 2949 | -8/Storage | Discovered new exit (range 7) 2993 | -8/Storage | Entered Factory 2993 | -7/Factory | Evolved 2 slots: Utility x2 3384 | -7/Factory | Identified exit to Factory 3760 | -7/Factory | Repaired Hvy. Assault Cannon 4301 | -7/Factory | Identified exit to Lower Caves 4595 | -7/Factory | Entered another Factory area 4595 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5463 | -6/Factory | Discovered new exit (range 15) 5953 | -6/Factory | Garrison activated, responded to threat 5978 | -6/Factory | Cargo convoy interrupted 5988 | -6/Factory | Core integrity fell below 50% 6006 | -6/Factory | Entered another Factory area 6006 | -5/Factory | Evolved 2 slots: Propulsion x2 6021 | -5/Factory | Lost 10 parts (2p4n3u1w) 6162 | -5/Factory | Build established: Mutant 6488 | -5/Factory | Found Hvy. Reactive Plating 6866 | -5/Factory | Repaired Hrd. Heavy Armor Plating 7010 | -5/Factory | Discovered new exit (range 12) 7094 | -5/Factory | Garrison activated, responded to threat 7173 | -5/Factory | Cargo convoy interrupted 7185 | -5/Factory | Core integrity fell below 50% 7188 | -5/Factory | System corruption reached 10% 7189 | -5/Factory | Core integrity fell below 20% 7191 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- S-27 Virus destroyed. Penetrated by Slug. P-70 Sage resets P-70 Sage, system corruption cleaned. K-01 Serf collects debris. Penetrated by Slug. Mic. Fission Core destroyed. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates P-70 Sage. M-28 Smith suffers critical hit (Destroy). P-70 Sage resets X-72 Disruptor, system corruption cleaned. Penetrated by Slug. Slug penetrates U-05 Engineer. U-05 Engineer builds a Wall. P-70 Sage resets P-70 Sage, system corruption cleaned. K-01 Serf collects debris. Penetrated by Slug. U-05 Engineer destroyed. Slug penetrates P-70 Sage. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ?????????????????????????????????????????? ??????? | | ??????????????????????????????????##???????####+## | | ????????????### ?? ??????######### #????#??# | | ???????????? ; ?????#=# ? #### | | ??????????????# ######## """" """" #### ^ | | ??????????????# !*u# """" """" + ^ " | | ??????????????# =ph# " "" """ #??# " | | ??????????????# %h@=#=" "" " """ #??# " | | ??????????????# %xp/=* "%"##?# | | ??????????????# kx#[= h " "#?# " | | ??????????????# x!p# A! #??# " | | ??????????????# i# #??# ^ " | | ??????????????######## # ! ] ##?# | | ?????????????????????# m# ] # ## ^ | | ?????????????????????# + ] ## ## | | ?????????????????????+ o################"# ""T | | ?????????????????????# Y% """ | | ?????????????????????# =%! #########?# !! | | ?????????????????????# * #?#????##?# !! =[ | | ???????????????#########+##########?## ########%## | | ???????????????# %%= #???# #?# % = | | ???????????????# *##### #?# """ "" | | ???????????????# %+= ### """ "" | | ???????????????# """"" "" " [#######?# """ "" | | ???????????????# """"" """"" #?#??#?## | | ???????????????# """ """ #???#???# | | ???????????????# #????#??# | | ?????????????????##################?????########## | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Resistance: TH 25 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed EM Shield | -8/Storage | Hacked Carbon-fiber Leg | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthLightningMaul Manual? 0 Play Time 00:50:05 Cumulative 265.0 hours Start 2021.08.07 @ 23:55:08 End 2021.08.08 @ 00:41:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a86c65de-9d98-46fd-925c-613f38fbecdd