Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.26 @ 20:28:56 Player: Superbantom Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (3159) 3159 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 6455 Bonus ------- High Alert Combat Kills 51 Cogmind --------- Core Integrity 0/700 Matter 212/300 Energy 89/100 System Corruption 4% Temperature Cool (12) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (10) --- Cooling System High-capacity Matter Pod (200) Transmission Jammer Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Titanium Leg VSS Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Gatling Laser Gatling Laser Gauss Rifle > --- INVENTORY -------- Deuterium Engine Linear Gravjet Linear Gravjet Cooling System High-capacity Matter Pod Hardened Heavy Armor Plating Improved Medium Armor Plating Gauss Rifle Rocket Launcher [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Linear Gravjet Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Burst Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 1 . 1 Weapon 1 | . . . . 1 . . Parts Attached 80 | 6 5 . 16 13 8 32 Power 14 | 1 2 . 2 1 2 6 Engine 12 | 1 2 . 2 1 1 5 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 22 | 2 . . 5 5 1 9 Treads 3 | . . . 2 . 1 . Leg 17 | 2 . . 3 5 . 7 Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 17 | 1 2 . 3 3 1 7 Device 6 | . . . . 2 1 3 Storage 6 | 1 2 . 2 . . 1 Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 3 | . . . 1 1 . 1 Artifact . | . . . . . . . Weapon 27 | 2 1 . 6 4 4 10 Energy Gun 10 | . . . 2 1 1 6 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 11 | 2 1 . 2 2 2 2 Ballistic Cannon 2 | . . . . . . 2 Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 26 | . 1 . 3 . 2 20 Power 5 | . 1 . . . . 4 Propulsion 8 | . . . 2 . . 6 Utility 4 | . . . . . 2 2 Weapon 9 | . . . 1 . . 8 Highest Loss Streak 9 | . 1 . 2 . 1 9 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 4 8 8 9 9 8 Power . | . . 1 . 1 1 . Propulsion . | . . . . . . 1 Utility 4 | . 2 5 5 6 4 4 Weapon 1 | . 1 2 1 1 3 1 Tool/Special . | . . . . . . . Unused Backups 15 | . . . 5 3 1 6 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 12 | . . . 4 3 . 5 Weapon 2 | . . . 1 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 97 100 82 98 98 90 Engine 9 | . 13 14 11 9 3 9 Core 1 | . . . . . 5 2 Leg 27 | . 28 28 26 35 36 25 Device 8 | . . . . 9 10 14 Storage 13 | . 26 28 20 9 9 7 Processor 3 | . . . . . . 7 Protection 1 | . . . 1 9 6 . Energy Gun 8 | . . . 10 12 5 11 Ballistic Gun 12 | . 28 28 10 12 19 6 Peak Build Rating 49 | 6 7 7 13 35 36 49 Average Rating 27 | 4 6 7 10 32 33 40 On Entrance 14 | . 6 7 7 13 34 34 Avg Prop Armor Cover (%) 7 | . . . 12 6 7 6 Naked Turns . | . . . . . . . Heaviest Build 44 | 11 17 17 31 36 36 44 Greatest Support 80 | 20 20 20 40 80 72 72 Greatest Overweight (x) 9 | . . . 7 1 1 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 Most Carried 10 | 2 8 8 10 10 10 10 Average Carried 8 | 1 4 7 8 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 2 8 8 9 10 10 5 Class Distribution -------------------- 41% | Mutant 24% | Scavenger-Skirmisher 15% | Tank 11% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Matter Collected 2771 | 221 447 69 468 303 443 820 Remotely . | . . . . . . . Salvage Created 3065 | . 331 . 460 314 555 1405 Parts 166 | . 19 . 39 12 34 62 Haulers Intercepted 6 | . 1 . 2 . 1 2 Recyclers Shooed 8 | . 2 . 1 . 2 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 77 | . 8 . 17 8 14 30 Guns 49 | . 8 . 13 6 4 18 Cannons 5 | . . . . . . 5 AOE 23 | . . . 4 2 10 7 Classes Destroyed 13 | . 3 . 4 2 1 3 Worker 2 | . . . . . 1 1 Tunneler 1 | . . . . . . 1 Hauler 6 | . 1 . 2 . 1 2 Recycler 4 | . . . . 1 1 2 Operator 1 | . . . 1 . . . Watcher 2 | . . . 1 . 1 . Swarmer 18 | . 2 . 7 3 3 3 Grunt 34 | . 6 . 7 . 8 13 Duelist 1 | . . . 1 . . . Sentry 14 | . . . 2 4 2 6 Specialist 1 | . . . . . . 1 Hunter 6 | . . . . 1 1 4 Programmer 3 | . . . . . . 3 Best Kill Streak 8 | . 3 . 4 3 8 4 Combat Bots Only 6 | . 3 . 4 3 6 4 Max Kills in Single Turn 3 | . 1 . 3 1 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 1 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Hostile Shots Fired 680 | . 54 . 62 52 78 434 Missed 214 | . 25 . 17 15 24 133 Hits 466 | . 29 . 45 37 54 301 Projectile 466 | . 29 . 45 37 54 301 Critical Strikes 5 | . . . . . 2 3 Damage Taken 5422 | . 283 . 495 391 826 3427 Core 863 | . 50 . 59 28 23 703 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 45 | . . . . . . 45 Core Remaining (%) 88 | 100 . 80 85 . 90 . Volleys Fired 223 | . 48 . 47 23 26 79 Largest 3 | . 2 . 2 3 3 3 Hottest 200 | . 40 . 98 151 111 200 Shots Fired 478 | . 95 . 93 55 44 191 Gun 415 | . 95 . 86 46 31 157 Cannon 31 | . . . . . . 31 Launcher 32 | . . . 7 9 13 3 Special . | . . . . . . . Kinetic 268 | . 95 . 45 25 22 81 Thermal 178 | . . . 41 21 9 107 Explosive 32 | . . . 7 9 13 3 Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 10 . 11 9 6 18 Robot Miss Streak 14 | . 8 . 14 8 2 8 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 1 . . 2 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 312 | . 53 . 65 26 25 143 Core Hits 234 | . 17 . 72 18 33 94 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . 1 . 2 Burn 1 | . . . . 1 . . Destroy 1 | . . . . . . 1 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7705 | . 639 . 1106 681 1282 3997 Guns 4891 | . 639 . 809 339 359 2745 Cannons 428 | . . . . . . 428 Explosions 2386 | . . . 297 342 923 824 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2422 | . 639 . 347 133 238 1065 Thermal 2897 | . . . 462 206 121 2108 Explosive 2386 | . . . 297 342 923 824 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 5 5 . . 2 4 Average Corruption 2 | . 4 5 . . 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . 4 3 . . 10 20 Message Errors 4 | . 1 . . . 1 2 Matter Fused 8 | . 1 1 . . 1 5 Heat Flow Errors 5 | . . 1 . . 2 2 Energy Discharges 5 | . . . . . 3 2 Data Loss (minor) 9 | . 1 1 . . 1 6 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Weapon Failures 2 | . 1 . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 107 | . . . 23 28 . 56 Projectiles . | . . . . . . . Explosions 107 | . . . 23 28 . 56 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 283 | . . . 23 . 91 169 Shots 10 | . . . 2 . 4 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 528 | . 12 107 300 375 528 349 Average Temperature 105 | . 7 61 82 112 258 101 Received Heat Transfer 1530 | . 102 . 162 90 270 906 Effects 7 | . . . . . 3 4 Shutdowns 2 | . . . . . 2 . Energy Bleed 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . . 1 1 6 Heat Transferred 5935 | . . . 580 484 259 4612 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Maximum Alert Level 2 | . . . 1 1 1 2 Low Security (%) 75 | 100 100 100 94 79 76 56 Level 1 20 | . . . 5 20 23 36 Level 2 3 | . . . . . . 7 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 454 | . 72 24 227 246 356 454 Initial 144 | . . 24 . 90 92 144 Average 125 | . 20 3 64 120 162 191 Influence Increases 2617 | . 202 . 532 336 461 1086 Destroy 0b10 Robot/C 1540 | . 160 . 340 160 280 600 Destroy 0b10 Robot/NC 80 | . 5 . 20 5 20 30 Destroy Leader 416 | . 32 . 86 60 64 174 Successful Hack 94 | . 5 . . 5 8 76 Disable Machine 120 | . . . 15 15 . 90 Destroy Structure 217 | . . . 56 46 74 41 Lose Combat Pursuer 150 | . . . 15 45 15 75 Influence Decreases 2187 | . 138 64 317 331 362 975 Entered New Map 468 | . . 40 . 125 128 175 Time Decay 1459 | . 128 24 287 206 214 600 Lost Part 260 | . 10 . 30 . 20 200 Squads Dispatched 26 | . 3 . 2 1 2 18 Investigation 7 | . 1 . 1 1 1 3 Extermination 5 | . . . . . . 5 Reinforcement 8 | . 2 . 1 . 1 4 Assault . | . . . . . . . Garrison 6 | . . . . . . 6 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Distress Signals 8 | . 3 . 2 . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 15 . 26 9 18 45 Peak Tracking Total 7 | . 7 . 5 2 6 6 Tactical Retreats 9 | . . . 1 2 1 5 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Traps Triggered 8 | . 3 . 1 1 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Disabled 8 | . . . 1 1 . 6 Max in Single Turn 2 | . . . 1 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Accessed 25 | . 4 . 1 2 5 13 Terminals 14 | . 4 . . 2 3 5 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 4 | . . . . . 2 2 Scanalyzers 3 | . . . 1 . . 2 Garrison Access 2 | . . . . . . 2 Total Hacks 58 | . 6 . 3 5 10 34 Successful 25 | . 3 . 3 1 5 13 Failed 32 | . 3 . . 4 5 20 Catastrophic 11 | . 2 . . . 1 8 Database Lockouts 1 | . . . . . . 1 Manual . | . . . . . . . Terminals 30 | . 6 . . 5 7 12 Fabricators 1 | . . . . . . 1 Repair Stations 5 | . . . . . . 5 Recycling Units 7 | . . . . . 3 4 Scanalyzers 9 | . . . 3 . . 6 Garrison Access 6 | . . . . . . 6 Terminal Hacks 11 | . 3 . . 1 2 5 Record 4 | . 1 . . . . 3 Prototype ID Bank 1 | . . . . 1 . . Open Door 1 | . . . . . 1 . Level Access Points 1 | . . . . . 1 . Emergency Access Points 2 | . 1 . . . . 1 Locate Traps 1 | . . . . . . 1 Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 3 | . . . . . . 3 Scan Component 2 | . . . . . . 2 Repair 1 | . . . . . . 1 Recycling Unit Hacks 4 | . . . . . 3 1 Report Inventory 1 | . . . . . 1 . Retrieve Components 3 | . . . . . 2 1 Scanalyzer 6 | . . . 3 . . 3 Retrieve Study 6 | . . . 3 . . 3 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 3 . . 2 3 12 Full Trace Events 4 | . 1 . . . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 35 | . . . . . . 35 Total Part Build Rating 12 | . . . . . . 12 Part Studies Acquired 6 | . . . 3 . . 3 Parts Repaired 1 | . . . . . . 1 Time 22 | . . . . . . 22 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . 2 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Active Infowar (turns) 2464 | . . . . 322 202 1940 Sensors 2464 | . . . . 322 202 1940 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Turns Passed 4740 | 67 534 233 950 430 447 2079 Spaces Moved 2850 | 50 324 192 549 252 191 1292 Core 10 | 6 . . 1 . . 3 Treads 40 | . . . 40 . . . Legs 2766 | 44 324 192 508 252 191 1255 Wheels . | . . . . . . . Hover 34 | . . . . . . 34 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 105 111 110 106 Average Speed 126 | 111 120 120 134 124 143 122 Slowest Speed 500 | 120 120 120 400 175 200 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . . 4 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 44 44 32 21 46 36 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 282 | . . . 64 97 79 42 Melee . | . . . . . . . Projectile 7 | . . . . . . 7 AOE 275 | . . . 64 97 79 35 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Total 3560 | 58 381 195 669 325 321 1611 Wait 246 | 1 . 2 23 11 68 141 Move 2844 | 49 323 191 548 251 190 1292 Hop . | . . . . . . . Pick Up 48 | 2 5 1 11 7 6 16 Fast Attach 30 | 6 1 . 9 2 . 12 Attach 20 | . 1 . 1 2 2 14 Detach 3 | . . . 1 . . 2 Swap 71 | . 3 . 12 18 17 21 Drop 71 | . . 1 17 11 8 34 Fire 223 | . 48 . 47 23 26 79 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . 4 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 17) 543 | -10/Materials | Discovered new exit (range 20) 602 | -10/Materials | Entered Mines 613 | -10/Mines | Discovered new exit (range 15) 632 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 647 | -10/Mines | Learned location of Storage (-8) 830 | -10/Mines | Discovered new exit (range 6) 835 | -10/Mines | Entered Materials 835 | -9/Materials | Evolved 2 slots: Propulsion x2 1639 | -9/Materials | Discovered new exit (range 16) 1785 | -9/Materials | Entered another Materials area 1785 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2137 | -8/Materials | Build established: Tank 2155 | -8/Materials | Discovered new exit (range 6) 2160 | -8/Materials | Discovered new exit (range 9) 2215 | -8/Materials | Entered Storage 2250 | -8/Storage | Identified exit to Factory 2662 | -8/Storage | Entered Factory 2662 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2718 | -7/Factory | Repaired Broken Rocket Launcher 2880 | -7/Factory | Discovered new exit (range 10) 2891 | -7/Factory | Identified exit to Lower Caves 3040 | -7/Factory | Fabricated Linear Gravjet (x2) 3280 | -7/Factory | Build established: Scavenger-Skirmisher 3493 | -7/Factory | Cargo convoy interrupted 3846 | -7/Factory | Central database locked down 4011 | -7/Factory | Lost 3 parts (1u2w) 4043 | -7/Factory | Core integrity fell below 50% 4497 | -7/Factory | Garrison activated, responded to threat 4549 | -7/Factory | Build established: Skirmisher 4730 | -7/Factory | Core integrity fell below 20% 4741 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04718_ Destroyed Tractor Beam. 04721_ K-01 Serf collects debris. 04722_ Dropped Gatling Laser+. 04724_ Dropped Imp. Medium Armor Plating. 04725_ K-01 Serf collects debris. 04729_ Chain reaction triggered in Lgt. Nuclear Core. 04729_ G-47 Trooper destroyed. 04729_ K-01 Serf collects debris. 04734_ U-05 Engineer lays Concrete. 04734_ K-01 Serf collects debris. 04735_ U-05 Engineer lays Concrete. 04735_ Chain reaction triggered in Lgt. Ion Engine. 04735_ K-01 Serf destroyed. 04736_ U-05 Engineer lays Concrete. 04737_ K-01 Serf collects debris. 04738_ System corrupted: Matter fused (-6). 04738_ U-05 Engineer lays Concrete. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | " #???????????????? | | ##### % #???????????????? | | ????# ###########+######## #???????????????? | | ????####### #??????# #???????????????? | | ??????????# """"""""" #??????# #???????????????? | | ??????????# #??????# #???????????????? | | ??????????# """"""""" #??????# #???????????????? | | ??????????# #??????# =#?????????? #???? | | ??????????# """"""""" #????### ###?????? #???? | | ??#######?# #????# [ #???? #???? | | ??# #######+############ %=#?? #???? | | ??# "" [# " #???? | | ??# "T[%%+ " #???? | | ??# %[ = # " #???? | | ??# ############+####### %# #???? | | #### ##??????# ## #? #???? | | #???????# " ##########? #???? | | #### #???????# "G" """ #????????#?? #???? | | ???# #???????# " " """ #????????????######????? | | ???# #???????# """ #??????????????????????? | | ???# #???????# ] #?###??????????????????? | | ???# #???????##########+##T ###????????????????? | | ???# #???????# #????????????????? | | ???# #???????# #????????????????? | | ???# #????""?# pY # ????????? | | ???# #??"""" + =%@ w + ????????? | | ???# # """" # w [%% % # ????????? | | ???+ + """" # = [ u #????? =?????????? | | #### # # !=k% #????????????????? | | ## ##?###+## ^^ !%!;;;#######????????????????? | | ! # ] #???# ^ [ #####?????????????????????? | | # ##### r %#?????????????????????????? | | + " #?????????????????????????? | | # ## ##### #?????????????????????????? | | # ## #???# #?????????????????????????? | | ##### #### #???# +?????????????????????????? | | # ####+##### #?????????????????????????? | | # # !# #?????????????????????????? | | ! # # #?? #?????????????????????????? | | !# # """ #?? #?????????????????????????? | | # # """ #? #?????????????????????????? | | """ # # """ #? #?????????????????????????? | | """ # # # #?????????????????????????? | | """ # # """ # #?????????????????????????? | | # # """ / +?????????????????????????? | | # # """%# #?????????????????????????? | | ##+## # "# #?????????????????????????? | | / #? #?????????????????????????? | | #############? #?????????????????????????? | | #?????????????? #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 490 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Linear Gravjet | x2 | -7/Factory | Preloaded Repaired ---------- Rocket Launcher | 35% | -7/Factory | Broken Studied --------- Aluminum Leg | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Gatling Laser | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Just Browsing Just What I Needed Challenges ------------ None Game ------ Seed EfficiencyCorruptionCorpse Manual? 0 Play Time 00:54:11 Cumulative 27.2 hours Start 2026.10.26 @ 19:39:30 End 2026.10.26 @ 20:28:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3256c0b8-bd53-4cec-b1b6-2ecf9f18a0f1