Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 18:24:06 Player: OBLIQUE Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (286) 1430 Value Destroyed (12356) 12356 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (5404) 5404 TOTAL SCORE: 26690 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3722 Follower Combat Kills 182 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 98/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Force Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Quantum Reactor > --- PROPULSION ------- Experimental Biometal Medium Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads Flexi-carbon Leg Myomer Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Huge Storage Unit Enhanced Optical Array Improved Target Analyzer Improved Focal Shield Advanced Thermal Shield > --- WEAPON ----------- Enhanced Quantum Rifle Proton Burst Cannon Proton Burst Cannon > --- INVENTORY -------- Micro Fission Core Myomer Leg Myomer Leg High-capacity Storage Unit Huge Storage Unit Improved Kinecellerator Quantum Capacitor Graphene Brace Dynamic Insulation System Supersonic Drone Bay HERF Cannon Firepult AWS/Gauss Helical Railgun Hardcell Cannon Tiamat Missile Launcher Improved Datajack [Rating: 149] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Layered Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Impact Weapon Hammer Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac Fac Was Fac Upp Upp Slots Evolved 12 | . . . . . 4 2 . . . 4 . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 2 1 . . . 1 . . 1 . . . . Utility 5 | . . . . . 2 1 . . . 1 . . 1 . . . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . Parts Attached 184 | 8 9 2 3 7 29 3 12 2 . 15 29 33 1 3 21 6 1 Power 22 | 2 . 1 . 2 1 1 1 . . 3 6 2 . . 3 . . Engine 12 | 2 . 1 . 2 1 . 1 . . 1 3 . . . 1 . . Core 6 | . . . . . . 1 . . . 2 1 1 . . 1 . . Reactor 4 | . . . . . . . . . . . 2 1 . . 1 . . Propulsion 58 | 2 2 . 1 1 11 . 3 . . 6 15 9 . 1 7 . . Treads 18 | 2 2 . 1 1 5 . 1 . . 1 1 3 . . 1 . . Leg 38 | . . . . . 6 . 1 . . 5 14 6 . 1 5 . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . Utility 62 | 2 4 . 1 1 6 2 5 2 . 6 7 13 1 2 6 4 . Device 39 | 1 2 . . 1 2 . 2 1 . 5 5 11 . 2 4 3 . Storage 8 | 1 2 . 1 . 1 . . . . 1 . 1 . . . 1 . Processor 7 | . . . . . 1 1 2 . . . . 1 1 . 1 . . Hackware 3 | . . . . . . 1 . 1 . . . . . . 1 . . Protection 5 | . . . . . 2 . 1 . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | 2 3 1 1 3 11 . 3 . . . 1 9 . . 5 2 1 Energy Gun 10 | 1 1 . . 2 3 . . . . . . 3 . . . . . Energy Cannon 13 | . 1 . 1 . 4 . 1 . . . . 3 . . 3 . . Ballistic Gun 5 | 1 . . . 1 1 . . . . . . 1 . . . 1 . Ballistic Cannon 3 | . . . . . . . 1 . . . . . . . 1 1 . Launcher 7 | . . 1 . . 2 . 1 . . . 1 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . Unidentified Prototypes 18 | . . . . . 6 . 2 . . . . 10 . . . . . Parts Lost 60 | . . 1 5 . 1 . 7 . . 3 1 5 . 4 26 3 4 Power 8 | . . 1 1 . . . . . . 1 . 1 . . 4 . . Propulsion 27 | . . . 1 . 1 . 4 . . 2 . 2 . 2 12 3 . Utility 16 | . . . 1 . . . 3 . . . 1 2 . 2 4 . 3 Weapon 9 | . . . 2 . . . . . . . . . . . 6 . 1 Highest Loss Streak 17 | . . 1 5 . 1 . 4 . . 1 1 2 . 4 17 3 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . Average Backups 16 | 1 9 14 13 17 17 17 17 17 18 17 17 20 20 20 18 3 3 Power . | . . . . . 1 1 1 2 1 . . . 1 1 1 . . Propulsion 2 | . 1 3 3 4 3 3 2 . . . 1 1 3 3 2 . . Utility 6 | . 4 6 5 6 5 5 5 6 7 9 7 10 9 7 7 1 1 Weapon 5 | . 3 4 4 4 6 6 7 6 7 6 5 5 6 7 6 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 3 2 3 4 8 2 . 1 3 2 2 2 . . 4 . . Power 5 | . . . . . 2 . . . 2 . 1 . . . . . . Propulsion 4 | . . . . . 3 . . 1 . . . . . . . . . Utility 20 | . 1 2 3 3 3 2 . . 1 1 . . . . 4 . . Weapon 5 | . 2 . . 1 . . . . . . . 2 . . . . . Tool/Special 2 | . . . . . . . . . . 1 1 . . . . . . Average Slot Usage (%) 94 | . 100 98 97 89 98 99 94 100 100 90 97 89 99 86 88 42 21 Engine 6 | . 14 12 13 9 9 6 7 7 7 4 3 . . . 1 . . Reactor 1 | . . . . . . . . . . . 2 10 5 5 4 . . Treads 13 | . 28 28 27 27 11 . 3 23 23 16 1 . . . 5 . . Leg 17 | . . . . . 23 37 29 15 15 11 30 24 35 31 25 7 . Device 14 | . 14 14 13 10 19 21 16 8 7 10 15 16 21 14 14 13 10 Storage 8 | . 14 14 14 14 9 7 7 7 7 5 6 5 5 5 4 3 . Processor 4 | . . . . . 5 1 7 7 7 5 5 9 10 10 8 10 10 Hackware 1 | . . . . . . . . 5 7 3 . . . . 2 . . Protection 3 | . . . . . 1 6 4 7 7 5 5 2 . 3 3 . . Energy Gun 2 | . 12 . . 12 . . . . . . . 3 5 1 3 . . Energy Cannon 11 | . 1 5 5 13 16 15 14 15 15 16 16 10 9 1 5 . . Ballistic Gun 2 | . 14 13 13 . . . . . . . . 1 . 1 2 1 . Launcher 1 | . . 8 8 . . . . . . . . . . 3 . . . Peak Build Rating 149 | 9 14 12 16 25 45 50 52 50 50 76 123 139 130 131 149 86 49 Average Rating 56 | 5 11 11 13 17 37 48 46 49 50 62 91 128 129 116 124 53 28 On Entrance 52 | . 9 12 11 9 20 42 48 49 50 50 76 123 120 130 111 46 31 Avg Prop Armor Cover (%) 9 | . . . . . 4 . 13 7 7 6 7 8 . . 14 22 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 15 32 32 50 55 70 72 79 70 69 91 102 152 142 142 146 21 3 Greatest Support 180 | 40 46 46 46 46 86 83 85 60 60 97 135 180 150 150 155 25 3 Greatest Overweight (x) 2 | . . . 1 1 1 . 1 1 1 1 1 1 . . 1 2 . Average Overweight (x) . | . . . . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 5 5 Average Capacity 19 | 7 11 15 17 20 20 20 20 20 20 20 20 24 25 25 23 5 5 Most Carried 25 | 3 15 15 16 20 20 20 20 20 20 20 20 25 24 24 25 5 5 Average Carried 18 | 1 9 14 15 19 19 19 19 19 19 19 19 23 23 23 21 4 3 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 25 25 25 5 5 5 Final Carried 24 | 3 15 15 16 20 20 20 20 20 20 20 20 24 23 24 5 5 2 Class Distribution -------------------- 66% | Mutant 12% | Scavenger-Tank 8% | Skirmisher 5% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Skirmisher | -5/Factory Scavenger-Tank | -5/Garrison Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac Fac Was Fac Upp Upp Matter Collected 5805 | 201 504 188 30 143 618 51 261 64 17 169 539 1203 108 395 1082 182 50 Remotely 659 | . . . . . . . . . . . . . . . 659 . . Salvage Created 12679 | 34 542 243 4 486 1118 264 590 214 . 676 1766 3047 129 929 2316 321 . Parts 582 | 4 37 12 . 31 63 18 28 9 . 24 95 132 7 4 112 6 . Haulers Intercepted 13 | . 2 . . . 5 . 1 . . . . 5 . . . . . Recyclers Shooed 8 | . . . . . . . 1 . . 2 . 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . . . 6 . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 222 | . 6 13 5 10 20 6 12 3 . 7 39 46 1 4 44 6 . Guns 29 | . 5 2 . 4 2 . . . . . . 8 . 3 5 . . Cannons 90 | . 1 3 . 3 11 6 9 3 . 6 20 18 1 . 9 . . AOE 86 | . . 8 5 3 5 . 3 . . . 17 18 . 1 23 3 . Classes Destroyed 23 | 1 7 1 . 2 2 1 . . . 1 1 5 . 1 . 1 . Worker 11 | . 1 1 . 1 2 . . . . 1 . 3 . . 2 . . Builder 11 | . . . . 1 . . 1 . . 1 . 1 . . 7 . . Tunneler 9 | 2 1 1 . 3 . . . . . . . . . . 2 . . Hauler 13 | . 2 . . . 5 . 1 . . . . 5 . . . . . Recycler 7 | . 1 . . . 1 . . . . 1 . 1 . . 3 . . Mechanic 2 | . . . . . . . . . . . . 2 . . . . . Operator 4 | . 1 . . . 1 . . . . . . . 1 . 1 . . Watcher 14 | . 3 . . . 4 2 1 . . 1 . 3 . . . . . Swarmer 55 | . 3 6 . 3 9 3 3 . . . 9 . . . 14 5 . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . Grunt 73 | . 3 4 . 7 4 1 2 . . 2 20 22 . . 8 . . Brawler 3 | . . . . 1 . . . . . 1 . 1 . . . . . Duelist 3 | . . . . . . . . . . 1 . 1 . . . 1 . Protector 3 | . . . . . . . . . . . . 1 . . 2 . . Sentry 27 | . . . . . 6 . 6 3 . 2 4 4 1 . 1 . . Specialist 7 | . . . . . . . . . . . . 2 . . 5 . . Hunter 17 | . . . . . 1 . . . . 1 2 7 . . 6 . . Programmer 19 | . . . . . . 2 1 . . . 3 6 . . 7 . . Heavy 2 | . . . . . . . . . . . . 1 . . 1 . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . Compactor 4 | . . . . . . . . . . . . . . 4 . . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . Assembled 8 | . . 3 5 . . . . . . . . . . . . . . Best Kill Streak 17 | 2 6 5 5 4 6 3 5 1 . 7 9 12 1 2 17 5 . Combat Bots Only 17 | . 2 3 5 3 6 3 5 1 . 3 9 9 1 2 17 5 . Max Kills in Single Turn 6 | 1 2 3 2 4 3 1 2 1 . 2 5 6 1 1 5 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 2 2 3 . 2 . . . 5 4 . 1 4 3 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac Fac Was Fac Upp Upp Hostile Shots Fired 1519 | . 35 36 35 8 73 27 185 27 . 24 83 211 4 2 674 43 52 Missed 547 | . 9 13 13 2 12 6 50 12 . 4 23 63 4 . 296 23 17 Deflected 1 | . . . . . . . . . . . . 1 . . . . . Hits 972 | . 26 23 22 6 61 21 135 15 . 20 60 148 . 2 378 20 35 Melee 22 | . . 3 12 . . . . . . 1 . 1 . 2 3 . . Projectile 950 | . 26 20 10 6 61 21 135 15 . 19 60 147 . . 375 20 35 AOE 3 | . . . . . . . 1 . . . . . . . 2 . . Critical Strikes 30 | . . . . . 2 1 3 . . 1 4 6 . 1 10 1 1 Actively Blocked 4 | . . . . . . . . . . . . 1 . 1 . 1 1 Part Disruptions 1 | . . . . . . . 1 . . . . . . . . . . Damage Taken 15503 | . 305 318 547 106 839 371 1335 109 . 476 1195 3251 . 219 5434 407 591 Core 1942 | . 60 38 79 . 71 72 118 22 . 25 15 286 . . 577 179 400 Absorbed by Shields 521 | . . . . . . . . . . . . 488 . 33 . . . Ignored by Resistances 630 | . . . . . . . . . . . . . . . 630 . . Regen/Repaired (Parts) 798 | . . . . . 442 . . . . . . 91 . . 265 . . Core Remaining (%) 70 | 100 . . . 29 87 . . . 69 . . 67 . . . . . Volleys Fired 503 | 4 41 18 12 13 58 21 34 3 . 23 65 94 13 19 75 8 2 Largest 3 | 2 2 2 1 2 2 2 2 2 . 3 3 3 3 3 3 2 1 Hottest 350 | 60 76 86 30 96 180 120 180 180 . 270 270 275 285 256 350 301 250 Shots Fired 1104 | 8 82 36 12 32 107 35 64 6 . 61 139 253 19 113 121 15 1 Gun 341 | 8 79 17 6 19 4 . . . . . . 76 3 86 38 5 . Cannon 688 | . 3 9 . 13 99 35 62 6 . 61 132 160 16 12 69 10 1 Launcher 75 | . . 10 6 . 4 . 2 . . . 7 17 . 15 14 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 224 | 4 41 17 6 6 . . . . . . . 22 . 82 34 12 . Thermal 690 | . . . . . 99 35 62 6 . 61 132 210 16 16 49 3 1 Explosive 75 | . . 10 6 . 4 . 2 . . . 7 17 . 15 14 . . Electromagnetic 115 | 4 41 9 . 26 4 . . . . . . 4 3 . 24 . . Robot Hit Streak 37 | 4 10 7 3 12 18 20 14 6 . 18 19 12 4 37 13 15 1 Robot Miss Streak 5 | 1 3 2 1 1 2 3 3 . . 2 3 3 3 2 5 2 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . . 1 . Secondary Targets 2 | . . . . . . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . . Autonomous 88 | . . . . 6 . . . . . . . . . 82 . . . Shots Hit Robots 707 | 6 53 25 3 22 66 19 39 5 . 43 71 151 10 97 81 15 1 Core Hits 475 | 2 17 21 12 19 33 9 22 3 . 16 58 104 4 12 126 16 1 Critical Kills 5 | . . . . . 2 . . . . . 1 2 . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 1 1 . Critical Strikes 15 | . . . . . 2 . . . . . 1 2 . 3 4 3 . Meltdown 5 | . . . . . 2 . . . . . 1 2 . . . . . Destroy 5 | . . . . . . . . . . . . . . 3 1 1 . Blast 4 | . . . . . . . . . . . . . . . 2 2 . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 4 | . 1 . . . . . . . . . . . . . 1 . 2 Impact 1 | . 1 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . 2 Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 38103 | 79 891 825 417 766 2638 626 1726 321 . 1701 4678 9314 365 5123 7809 794 30 Guns 6108 | 79 766 108 . 311 68 . . . . . . 1458 90 2290 821 117 . Cannons 16810 | . 71 143 . 216 2145 583 1465 290 . 1701 3391 4165 246 395 1607 379 13 Explosions 14831 | . 49 572 417 223 341 . 260 . . . 1287 3576 29 2438 5324 298 17 Melee . | . . . . . . . . . . . . . . . . . . Ramming 354 | . 5 2 . 16 84 43 1 31 . . . 115 . . 57 . . Kinetic 4530 | 39 285 108 . 196 . . . . . . . 445 . 2167 862 428 . Thermal 19094 | . 49 53 . 223 2153 583 1465 290 . 1701 3391 5297 296 518 2679 366 30 Explosive 12256 | . . 519 417 . 341 . 260 . . . 1287 3360 . 2438 3634 . . Electromagnetic 1869 | 40 552 143 . 331 60 . . . . . . 97 69 . 577 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 2 1 2 2 . . 1 5 . 14 20 20 20 Average Corruption 5 | . . . . . 2 1 1 2 . . 1 3 . 9 16 20 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . 5 . . . . . Effects 159 | . . . . . 14 1 5 20 . . 2 38 . 8 52 13 6 Message Errors 37 | . . . . . 5 . 3 5 . . 1 7 . 3 11 . 2 Matter Fused 35 | . . . . . 3 . . 9 . . . 9 . 1 8 4 1 Heat Flow Errors 19 | . . . . . 3 1 1 . . . 1 4 . 1 5 2 1 Energy Discharges 18 | . . . . . . . 1 5 . . . 6 . . 4 2 . Parts Rejected 6 | . . . . . 1 . . . . . . 1 . 1 3 . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 17 | . . . . . 1 . . 1 . . . 6 . 1 5 3 . Data Loss (major) 6 | . . . . . 1 . . . . . . 2 . . 2 1 . Misfires 4 | . . . . . . . . . . . . 1 . . 3 . . Alerts 2 | . . . . . . . . . . . . . . 1 1 . . Misdirections 6 | . . . . . . . . . . . . . . . 4 1 1 Weapon Failures 8 | . . . . . . . . . . . . 1 . . 6 . 1 Overload Shots 175 | . . . . . 11 2 24 6 . 21 75 36 . . . . . Effects 10 | . . . . . 1 . 1 . . . 6 2 . . . . . Energy Bleed 4 | . . . . . . . . . . . 3 1 . . . . . Heat Surge 5 | . . . . . . . 1 . . . 3 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . Overflow Damage 948 | . . 16 4 27 126 17 31 . . 48 128 182 . 34 282 53 . Projectiles 556 | . . 14 . . 108 17 31 . . 48 102 128 . . 55 53 . Explosions 390 | . . 2 4 27 18 . . . . . 26 54 . 34 225 . . Melee 2 | . . . . . . . . . . . . . . . 2 . . Knockbacks 12 | . . . . 1 . . . 1 . . . 1 . . 7 2 . Impact 4 | . . . . 1 . . . 1 . . . 1 . . 1 . . Kinetic 8 | . . . . . . . . . . . . . . . 6 2 . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1035 | . 40 59 31 41 37 . . . . . 55 141 . 174 416 41 . Shots 36 | . 1 3 2 1 1 . . . . . 3 3 . 4 15 3 . Rammed 16 | . 1 1 . 4 1 . . 3 . . . . . . 6 . . Targets Rammed 37 | . 1 1 . 4 8 3 1 3 . . . 9 . . 7 . . Kicked 20 | . . . . . 6 3 1 . . . . 9 . . 1 . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . Highest Temperature 465 | . 57 36 15 42 231 188 384 126 . 314 465 295 200 264 436 244 193 Average Temperature 95 | . 16 15 10 16 68 70 105 62 . 141 167 105 96 128 136 91 98 Received Heat Transfer 2410 | . 78 12 20 36 279 45 474 30 . 108 426 409 . . 385 63 45 Effects 6 | . . . . . . . 1 . . . 1 . . 1 3 . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . 1 . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . 1 1 . . . . . Total Turns 39 | . . . . . . . . . . . 32 7 . . . . . Longest Duration 32 | . . . . . . . . . . . 32 7 . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 . . Robots Melted 18 | . . . . . 2 . . . . 1 2 2 . . 8 3 . Combat Hostiles 17 | . . . . . 2 . . . . 1 2 2 . . 7 3 . Parts Melted 91 | . . . . . 13 1 6 1 . 7 9 8 1 . 37 8 . Heat Transferred 27157 | . 50 50 . 350 2646 716 1638 250 . 1923 3290 4042 296 296 9450 2000 160 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 1 . 1 . . . . . . . 2 1 . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac Fac Was Fac Upp Upp Maximum Alert Level 5 | . . . . 1 1 . 1 . . . 4 5 4 2 4 . . Low Security (%) 63 | 100 100 100 . 99 47 100 38 100 . 100 15 . . . 40 . . Level 1 12 | . . . . . 52 . 61 . . . 9 . . 89 15 . . Level 2 2 | . . . . . . . . . . . 18 . . 10 1 . . Level 3 13 | . . . . . . . . . . . 33 64 53 . 18 . . Level 4 7 | . . . . . . . . . . . 23 27 46 . 23 . . Level 5 . | . . . . . . . . . . . . 3 . . . . . High Security . | . . . . . . . . . . . . 3 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1866 | 5 104 127 . 201 373 79 371 135 . 168 1526 1866 1111 424 1297 . . Initial 1100 | . . 18 . . 51 64 . 135 . . 100 800 1100 378 235 . . Average 327 | . 26 48 . 58 209 13 227 21 . 30 787 1098 1095 376 558 . . Influence Increases 8959 | 10 350 360 . 427 798 223 755 79 . 346 1436 1858 71 128 1883 220 15 Destroy 0b10 Robot/C 4300 | . 120 200 . 260 440 120 240 60 . 200 780 900 20 . 840 120 . Destroy 0b10 Robot/NC 390 | 10 45 10 . 30 75 10 15 . . 20 . 80 5 . 85 5 . Destroy Leader 856 | . 40 40 . 50 130 34 84 . . 52 30 206 10 . 160 20 . Allied During Kill 59 | . . . . 36 17 . . . . 2 . . . . 4 . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . . . . Successful Hack 238 | . 64 . . . 11 22 16 18 . . 28 45 . . 34 . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . Disable Machine 510 | . . 30 . 30 15 15 75 . . 30 . 135 30 . 150 . . Anti-Garrison Action 750 | . . . . . . . 200 . . . 400 . . . 150 . . Destroy Structure 1171 | . 6 50 . 21 70 7 35 1 . 12 183 342 6 128 310 . . Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 600 | . 15 30 . . 30 15 75 . . 30 15 150 . . 150 75 15 Influence Decreases 8526 | 10 303 407 . 294 788 366 406 428 . 202 54 1518 1042 873 935 646 254 Entered New Map 3570 | . . 29 . . 82 79 . 214 . . 44 726 952 703 101 476 164 Time Decay 3896 | 10 303 378 . 294 526 287 336 214 . 152 . 592 90 130 404 140 40 Lost Part 540 | . . . . . 10 . 70 . . 30 10 50 . 40 260 30 40 Lost Ally 70 | . . . . . 20 . . . . 20 . . . . 20 . 10 Purge Threat 450 | . . . . . 150 . . . . . . 150 . . 150 . . Squads Dispatched 42 | . 2 . . 2 1 3 5 . . 5 . 13 1 . 10 . . Investigation 8 | . 2 . . 1 . . 2 . . 1 . 1 . . 1 . . Extermination 9 | . . . . . . 3 1 . . 1 . 3 . . 1 . . Reinforcement 14 | . . . . . 1 . 2 . . . . 5 1 . 5 . . Assault 8 | . . . . 1 . . . . . . . 4 . . 3 . . Garrison 3 | . . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac Fac Was Fac Upp Upp Distress Signals 9 | . . . . . 1 . 1 . . 1 . 3 . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 322 | . 11 18 7 14 34 10 15 3 . 11 36 61 3 7 73 11 8 Peak Tracking Total 15 | . 3 3 9 5 6 4 5 1 . 4 9 7 1 3 15 8 8 Tactical Retreats 30 | . 1 3 . . 2 1 2 . . 2 1 8 . 1 7 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac Fac Was Fac Upp Upp Traps Triggered 8 | . . . . . 1 2 1 . . 1 1 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . 4 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac Fac Was Fac Upp Upp Machines Disabled 45 | . . 2 4 2 1 1 5 . . 2 6 9 2 . 11 . . Max in Single Turn 5 | . . 1 1 1 1 1 1 . . 1 1 1 1 . 5 . . Garrison Access 4 | . . . . . . . 1 . . . . 2 . . 1 . . Garrison Relay 5 | . . . . . . . . . . . 5 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac Fac Was Fac Upp Upp Machines Accessed 71 | . 10 . 2 1 7 6 9 6 . 5 3 13 2 . 6 1 . Terminals 46 | . 8 . . 1 4 4 8 5 . 2 3 6 1 . 4 . . Fabricators 7 | . . . . . . 1 . . . 2 . 3 1 . . . . Repair Stations 3 | . . . . . 1 . . . . . . 1 . . 1 . . Recycling Units 4 | . 2 . . . . . . 1 . . . . . . 1 . . Scanalyzers 2 | . . . . . 1 . . . . . . 1 . . . . . Garrison Access 6 | . . . . . 1 1 1 . . 1 . 2 . . . . . Total Hacks 189 | . 32 . 5 3 29 21 16 17 . 8 7 29 5 . 16 1 . Successful 99 | . 18 . 5 1 19 9 5 8 . 4 2 19 1 . 7 1 . Failed 89 | . 13 . . 2 10 12 11 9 . 4 5 10 4 . 9 . . Catastrophic 20 | . 1 . . 1 . 2 4 1 . 2 1 2 1 . 5 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 75 | . 15 . 1 3 5 9 4 16 . 4 . 9 3 . 6 . . Terminals 125 | . 30 . . 3 12 16 15 15 . 2 7 15 1 . 9 . . Fabricators 15 | . . . . . . 3 . . . 4 . 4 4 . . . . Repair Stations 15 | . . . . . 9 . . . . . . 2 . . 4 . . Recycling Units 7 | . 2 . . . . . . 2 . . . . . . 3 . . Scanalyzers 8 | . . . . . 5 . . . . . . 3 . . . . . Garrison Access 13 | . . . . . 3 2 1 . . 2 . 5 . . . . . Terminal Hacks 51 | . 15 . 5 1 5 7 4 4 . . 2 4 . . 3 1 . Record 5 | . . . 4 . 1 . . . . . . . . . . . . Robot Analysis 11 | . 6 . . 1 . . . 3 . . . 1 . . . . . Prototype ID Bank 7 | . 2 . . . . 1 1 1 . . . 2 . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . 1 . Branch Access Points 2 | . . . . . . 1 . . . . . . . . 1 . . Emergency Access Points 2 | . 1 . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 4 | . 2 . . . 1 . 1 . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . . . . . 1 . . 1 . . Locate Traps 7 | . 2 . . . 1 2 1 . . . . . . . 1 . . Dispatch Records 2 | . 1 . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . . . 1 . 3 1 . . . . Network Status 6 | . . . . . . 1 . . . 1 . 3 1 . . . . Repair Station Hacks 12 | . . . . . 8 . . . . . . 2 . . 2 . . Scan Component 6 | . . . . . 4 . . . . . . 1 . . 1 . . Repair 6 | . . . . . 4 . . . . . . 1 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 5 . . . . . . 3 . . . . . Insert Component 2 | . . . . . 1 . . . . . . 1 . . . . . Analyze 3 | . . . . . 1 . . . . . . 2 . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 1 . 3 . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . 2 . . . . . Coupler Status 1 | . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 18 | . 3 . . . 1 1 1 4 . 2 . 4 . . 2 . . Terminals 9 | . 1 . . . 1 1 . 2 . . . 3 . . 1 . . Botnet 9 | . 1 . . . 1 1 . 2 . . . 3 . . 1 . . Fabricators 3 | . . . . . . . . . . 2 . 1 . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . Haulers 2 | . . . . . . . . . . 1 . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . 2 . . . . . . 2 . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . Hacking Detections 59 | . 7 . . 1 7 6 9 5 . 3 3 10 2 . 6 . . Full Trace Events 6 | . 3 . . 1 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . . . . . . . Parts Repaired 6 | . . . . . 4 . . . . . . 1 . . 1 . . Time 289 | . . . . . 178 . . . . . . 74 . . 37 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac Fac Was Fac Upp Upp Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . . . . 20 . . . 3 . . Machine Destruction 20 | . . . . . . . . . . . 20 . . . . . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac Fac Was Fac Upp Upp Total Allies 9 | . . 1 . 4 . . . . . 3 . . . . 1 . . Largest Group 3 | . . 1 . 3 3 . . . . 3 . . . . 1 . . Highest-Rated Group 87 | . . 31 . 63 63 . . . . 87 . . . . 50 . . Highest-Rated Ally 50 | . . 31 . 31 31 . . . . 29 . . . . 50 . . Total Orders 4 | . . . . . . . . . . . . . . . . 1 3 EXPLORE 4 | . . . . . . . . . . . . . . . . 1 3 Ally Attacks 72 | . . . . 15 28 . . . . 26 . . . . 3 . . Total Damage 1154 | . . . . 249 295 . . . . 416 . . . . 194 . . Kills 13 | . . . . 4 6 . . . . 3 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac Fac Was Fac Upp Upp Active Infowar (turns) 10491 | 14 1466 1208 648 . 1297 1506 652 257 . 425 1 1204 184 269 977 290 93 Optics 1828 | . . . . . . . 74 73 . . . . 52 269 977 290 93 Sensors 205 | . . . . . . . . . . 118 . 87 . . . . . IFF 707 | . . . . . . . . . . . . 707 . . . . . Terrain 5824 | 14 1239 . . . 472 1506 578 184 . 420 1 1059 184 39 . 128 . Seismic 5370 | . 227 1208 648 . 1296 1499 492 . . . . . . . . . . Robot Analysis Total 11 | . 6 . . 1 . . . 3 . . . 1 . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . . . . . . 1 1 Drone Launches 4 | . . . . . . . . . . . . . . . . 1 3 Drone Recoveries 3 | . . . . . . . . . . . . . . . . 1 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac Fac Was Fac Upp Upp Turns Passed 17312 | 124 1466 1208 667 1538 1468 1506 800 1179 1385 768 1450 1940 184 269 977 290 93 Spaces Moved 8971 | 62 797 628 327 667 633 788 360 522 632 307 994 977 130 174 540 310 123 Core 459 | 2 . . . . . . . . . . . . . . 110 224 123 Treads 4198 | 60 797 628 327 667 207 . 18 522 632 280 8 . . . 52 . . Legs 4314 | . . . . . 426 788 342 . . 27 986 977 130 174 378 86 . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 112 113 113 219 219 109 109 112 111 111 50 50 50 Average Speed 151 | 156 160 160 192 215 137 113 133 219 219 209 115 138 111 114 110 69 50 Slowest Speed 250 | 160 160 160 240 240 250 113 219 219 219 225 225 196 111 115 215 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . 1 3 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 60 | 4 97 99 70 99 62 20 70 98 56 9 91 32 6 99 24 81 68 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 5 | . 2 . 1 1 . . . . . . . . . . . 1 . Known Exits Taken 3 | . . . . . . 1 . . . 1 . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 . . 1 . . . 1 . Scrap Searched 9 | . . 1 . 2 . . . . 5 . . . . . . . 1 Spaces Dug 20 | . 1 . . . 5 2 1 . . . . 4 5 . 2 . . Terrain Destroyed 806 | . 5 73 23 24 63 6 39 . . 5 58 186 6 138 178 2 . Melee 1 | . 1 . . . . . . . . . . . . . . . . Projectile 167 | . . . . 2 24 6 14 . . 5 14 55 6 19 20 2 . AOE 638 | . 4 73 23 22 39 . 25 . . . 44 131 . 119 158 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Fac Fac Was Fac Upp Upp Total 11741 | 77 904 794 354 741 1117 1368 613 549 639 388 1190 1332 152 210 794 369 150 Wait 1560 | 2 32 140 2 31 296 539 179 15 . 22 42 125 3 . 80 37 15 Move 8955 | 61 796 627 326 666 632 787 359 521 631 306 993 976 130 173 539 309 123 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 128 | 2 15 2 4 11 26 4 6 3 4 8 5 20 2 4 12 . . Fast Attach 82 | 7 . 1 . 4 17 5 5 . . 5 4 20 . 2 8 4 . Attach 75 | . . . . 3 4 2 6 . . 6 . 11 2 6 27 4 4 Detach 34 | . . . . 1 2 1 2 . . 3 . 7 . 3 8 4 3 Swap 185 | 1 9 3 4 1 37 1 14 2 . 7 40 40 2 3 21 . . Drop 164 | . 9 2 6 7 33 5 7 2 4 8 36 25 . . 16 3 1 Fire 503 | 4 41 18 12 13 58 21 34 3 . 23 65 94 13 19 75 8 2 Melee 4 | . 1 . . . . . . . . . . . . . 1 . 2 Ram 6 | . . . . . . . . . . . . . . . 6 . . Kick 20 | . . . . . 6 3 1 . . . . 9 . . 1 . . Crush 11 | . 1 1 . 4 2 . . 3 . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 5 5 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . 4 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: [Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 397 | -10/Materials | Central database locked down 472 | -10/Materials | Discovered new exit (range 8) 667 | -10/Materials | Discovered new exit (range 16) 941 | -10/Materials | Discovered new exit (range 7) 1260 | -10/Materials | Discovered new exit (range 7) 1591 | -10/Materials | Entered Mines 1592 | -10/Mines | Assembled infested the area 1991 | -10/Mines | Discovered new exit (range 5) 2368 | -10/Mines | Discovered new exit (range 8) 2429 | -10/Mines | Received a Mining Laser from a helpful Derelict 2758 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2758 | -10/Mines | Discovered new exit (range 5) 2799 | -10/Mines | Entered Exiles 2844 | -10/Exiles | Met 8R-AWN 2873 | -10/Exiles | Met EX-HEX 2915 | -10/Exiles | Met EX-BIN 2947 | -10/Exiles | Aligned with FarCom system 2948 | -10/Exiles | Given EX-Vault access code 2987 | -10/Exiles | Opened EX-Vault 2998 | -10/Exiles | Found Supersonic Drone Bay 3002 | -10/Exiles | Found Firepult 3010 | -10/Exiles | Found AWS/Gauss 3042 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3157 | -10/Exiles | Met EX-DEC 3200 | -10/Exiles | Learned location of Zion (-6) 3383 | -10/Exiles | Attacked by the Exiles 3430 | -10/Exiles | Core integrity fell below 50% 3447 | -10/Exiles | Discovered new exit (range 10) 3466 | -10/Exiles | Stole three prototypes: Supersonic Drone Bay, Firepult, AWS/Gauss 3466 | -10/Exiles | Entered Mines 3491 | -9/Mines | Lost 5 parts (1p1n1u2w) 4008 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4205 | -9/Mines | Discovered new exit (range 11) 4313 | -9/Mines | Learned Materials terminal intel 4547 | -9/Mines | Met a Derelict testing a Signal Generator 4985 | -9/Mines | Discovered new exit (range 7) 4992 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5004 | -9/Mines | Entered Materials 5004 | -8/Materials | Accompanied by 3 allies 5004 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5005 | -8/Materials | Loaded intel: 12 terminal locations 5296 | -8/Materials | Build established: Scavenger-Mutant 5714 | -8/Materials | Build established: Mutant 5913 | -8/Materials | Discovered new exit (range 16) 6118 | -8/Materials | Repaired Titanium Leg+ 6144 | -8/Materials | Repaired Hcp. Storage Unit 6214 | -8/Materials | Repaired Cld. Particle Cannon 6258 | -8/Materials | Repaired Imp. Medium Armor Plating 6472 | -8/Materials | Entered Factory 6472 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6508 | -7/Factory | Discovered new exit (range 6) 7373 | -7/Factory | Identified exit to Storage 7373 | -7/Factory | Identified exit to Lower Caves 7978 | -7/Factory | Entered Storage 8434 | -7/Storage | Discovered new exit (range 16) 8556 | -7/Storage | Discovered new exit (range 14) 8610 | -7/Storage | Lost 4 parts (2n2u) 8667 | -7/Storage | Used back door to open Recycling access 8778 | -7/Storage | Entered Recycling 9403 | -7/Recycling | Discovered new exit (range 8) 9907 | -7/Recycling | Scanned before Scraplab entrance 9937 | -7/Recycling | Entered Scraplab 9955 | -7/Recycling | Discovered new exit (range 2) 9957 | -7/Recycling | Entered Scraptown 9957 | -7/Scraptown | System corruption cleaned by C-Scrubber 10222 | -7/Scraptown | Visited Awakened 10244 | -7/Scraptown | Visited Fellowship of the Rings 10622 | -7/Scraptown | Discovered new exit (range 11) 10775 | -7/Scraptown | Visited SPCMW 10819 | -7/Scraptown | Visited IN-MT5's Study 10902 | -7/Scraptown | Visited Assassins FH 10965 | -7/Scraptown | Visited Shadow of the Wyrm 10996 | -7/Scraptown | Visited Supply Room 11059 | -7/Scraptown | Turned away by UFD registrar 11342 | -7/Scraptown | Entered Factory 11342 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 11812 | -5/Factory | Identified exit to Garrison 11891 | -5/Factory | Garrison activated, responded to threat 11899 | -5/Factory | Build established: Skirmisher 12110 | -5/Factory | Entered Garrison 12162 | -5/Garrison | Triggered checkpoint 12234 | -5/Garrison | Triggered checkpoint 12270 | -5/Garrison | Build established: Scavenger-Tank 12288 | -5/Garrison | Discovered new exit (range 12) 12320 | -5/Garrison | Triggered checkpoint 12370 | -5/Garrison | Garrison Relay disabled 12426 | -5/Garrison | Triggered checkpoint 12494 | -5/Garrison | Destroyed 9 combat bots 12610 | -5/Garrison | Discovered new exit (range 10) 12624 | -5/Garrison | Triggered checkpoint 12680 | -5/Garrison | Triggered checkpoint 12720 | -5/Garrison | Discovered new exit (range 10) 12728 | -5/Garrison | Triggered checkpoint 12761 | -5/Garrison | Garrison Relay disabled 12859 | -5/Garrison | Garrison Relay disabled 12863 | -5/Garrison | Garrison Relay disabled 12960 | -5/Garrison | Triggered checkpoint 13101 | -5/Garrison | Found Quantum Capacitor 13225 | -5/Garrison | Spotted B-75 Beast 13228 | -5/Garrison | Destroyed B-75 Beast 13360 | -5/Garrison | Triggered checkpoint 13416 | -5/Garrison | Garrison Relay disabled 13425 | -5/Garrison | Discovered new exit (range 40) 13425 | -5/Garrison | Discovered new exit (range 32) 13425 | -5/Garrison | Discovered new exit (range 61) 13487 | -5/Garrison | Build established: Tank 13526 | -5/Garrison | Installed Relay Interface Framework 13560 | -5/Garrison | Entered Factory 13912 | -5/Factory | Build established: Skirmisher 14396 | -5/Factory | Cargo convoy interrupted 14460 | -5/Factory | First assault squad dispatched 14765 | -5/Factory | Found Prototype Launcher 14765 | -5/Factory | Identified Tactical Quantum Warhead 14856 | -5/Factory | Crushed by falling debris 14861 | -5/Factory | Destroyed 9 combat bots 14984 | -5/Factory | Discovered new exit (range 11) 15408 | -5/Factory | Repaired Enh. Quantum Rifle 15423 | -5/Factory | High security lockdown imminent 15481 | -5/Factory | Destroyed 9 combat bots 15500 | -5/Factory | Entered another Factory area 15500 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15684 | -4/Factory | Sucked down chute 15684 | -4/Factory | Entered Waste 15699 | -4/Waste | EMP discharged 15701 | -4/Waste | Spotted C-40 Crusher 15701 | -4/Waste | Spotted C-40 Crusher 15719 | -4/Waste | Spotted C-40 Crusher 15722 | -4/Waste | Destroyed C-40 Crusher 15723 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15726 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15728 | -4/Waste | Destroyed C-40 Crusher 15756 | -4/Waste | Destroyed C-40 Crusher 15757 | -4/Waste | Lost 4 parts (2n2u) 15760 | -4/Waste | Spotted C-40 Crusher 15769 | -4/Waste | Spotted C-40 Crusher 15785 | -4/Waste | Spotted C-40 Crusher 15799 | -4/Waste | EMP discharged 15803 | -4/Waste | Destroyed C-40 Crusher 15817 | -4/Waste | AWS/Gauss suddenly broke down 15899 | -4/Waste | EMP discharged 15899 | -4/Waste | System corruption reached 10% 15941 | -4/Waste | Discovered new exit (range 11) 15953 | -4/Waste | Entered Factory 16182 | -4/Factory | Identified exit to Upper Caves 16182 | -4/Factory | Watched by a mysterious "MATRIX" hacker 16264 | -4/Factory | Build established: Scavenger-Tank 16335 | -4/Factory | Repaired Lgt. Quantum Reactor 16491 | -4/Factory | Cargo convoy interrupted 16547 | -4/Factory | Destroyed 17 combat bots 16643 | -4/Factory | Destroyed 7 combat bots 16644 | -4/Factory | Lost 5 parts (2p2n1u) 16703 | -4/Factory | First assault squad dispatched 16893 | -4/Factory | Lost 17 parts (2p8n2u5w) 16928 | -4/Factory | Core integrity fell below 50% 16930 | -4/Factory | Entered Upper Caves 16944 | -4/Upper Caves | Discovered new exit (range 132) 16976 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 17040 | -4/Upper Caves | Build established: Mutant 17167 | -4/Upper Caves | Lost 3 parts (3n) 17199 | -4/Upper Caves | Learned location of Quarantine (-2) 17220 | -4/Upper Caves | Entered another Upper Caves area 17222 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17253 | -4/Upper Caves | Learned 4 Research zone layouts 17265 | -4/Upper Caves | Discovered new exit (range 48) 17298 | -4/Upper Caves | Core integrity fell below 20% 17313 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Drone Bay. 17259_ YDMNKGSDPK&NCSNHAU%WZ 17262_ Trailblazer retrieved by Supersonic Drone Bay (no repairs). 17264_ Trailblazer released from Supersonic Drone Bay. 17265_ EXIT=FOUND 17269_ Slug penetrates Wall. 17272_ >> Lost connection to Trailblazer. 17275_ Dropped Supersonic Drone Bay. 17276_ I N:H8W|MDL D9 OD,BSXMK,FF4Q 17285_ Searching scrap... 17285_ Found Hrd. Medium Armor Plating. 17285_ Found 50 Matter. 17286_ Acquired 50 matter. 17287_ Firepult destroyed. 17291_ System corrupted: Heat flow error (+236). 17302_ Mak. Terrain Scanner destroyed. 17302_ Graphene Brace destroyed. 17311_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | #####????????????????????##?????????????# | | #???????????????????## ############?# | | #???????????????????# #?# ###+ | | #????????????????????# ### ""T | | #?????????############# #"" | | ######????# #" | | #???## ### # | | #??## # #" | | ### ##?## """" " """"" ## #" | | #?## #?## """ """""" ## ### # " | | #?# ### "" "" "" "" ## #?# + " | | ## ## " "" """ ### + " | | ### ! # ## # " | | #?# """""" """""" ### # | | ### # """ """ " #?## # [#""" | | #### ## "" " " """ " #??# # # " # | | ???## ## """" " "" #??## # # # | | ????## ## #???### #### | | ###### ## #?????# ## | | #?????# | | ########## ### #?????#### # | | ?????????## ##?# #???###??### | | ?????????## @#??## #??## ##???## | | ###?????## ##???## #??# #????# ## | | #????## ### s ##?????####?## ##???# ## | | ###### ###?### ###??????????## #?### ## | | ###?????# #???????????## #?# | | ##?####### #?????????### #?# | | #### ##?## #????????## ### ## | | #### ##### #######??# ## ## # | | #### #??# # | | """ #??## #### | | """""" ###### ##??## #??? | | ### """ """ ##???# # ###### #??? | | #?# """ #??## # ## #?? | | #?# """ """ #??# ### # | | #?# """""" #?# # ## #### # | | ##?# """ #?# ### ###########???# ## | | #??##### #?#####?####??????????????##? | | #?????## ##???????????????????????????? | | #???### ##????????????????????????????? | | ##???# ##?????????????????????????????? | | ####???## #??????????????????????????????? | | ???##### #### #??????????????????????????????? | | ??## ## ####### ##?????????????????????????????? | | ??# ## #?????????????????????????????? | | ??## #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 160 Energy Generation 45 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 210 Base Temperature (-) 200 EM Shielding 2 Corruption Block 8 Armor Coverage 450 Resistance: KI 25 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Quantum Capacitor | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 24% | -8/Materials Hcp. Storage Unit | 63% | -8/Materials Cld. Particle Cannon | 53% | -8/Materials Imp. Medium Armor Plating | 67% | -8/Materials Enh. Quantum Rifle | 17% | -5/Factory Lgt. Quantum Reactor | 8% | -4/Factory Studied --------- Titanium Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerBottomlessNukerbomber Manual? 0 Play Time 03:10:30 Cumulative 321.6 hours Start 2026.10.24 @ 13:58:16 End 2026.10.24 @ 18:24:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0/0 Lore% 82 Gallery% 74 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cb08f6e-ea60-46b0-8a26-4106f01f35fe