Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 00:38:35 Player: Schmee Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (369) 1845 Value Destroyed (16145) 16145 Prototype IDs (69) 1380 Alien Tech Used (6) 1200 Bonus (10966) 10966 TOTAL SCORE: 40536 Bonus ------- High Alert Combat Kills 1709 Follower Combat Kills 40 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -183 Cogmind --------- Core Integrity 0/1450 Matter 211/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Coolant Injector Spectral Analyzer Advanced Signal Interpreter Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) Subatomic Replicator Vortex Driver (13) Perforator Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector High-capacity Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Improved Weapon Cycler Layered Medium Armor Plating Improved Focal Shield Advanced Hacking Suite > --- WEAPON ----------- Vortex Driver Perforator > --- INVENTORY -------- Biometal Medium Treads Compact Matter Pod Improved Utility Shielding Improved Powered Armor Phase Armor Improved Thermal Shield EM Disruption Field Advanced Force Field Long-range Tractor Beam Hacking Drone Bay Core Reset Matrix Subatomic Replicator Vortex Driver Vortex Driver Core Cannon Helical Railgun Helical Railgun Fusion Bomb Launcher [Rating: 194] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Makeshift Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Makeshift Ablative Armor Artifact Phase Armor Weapon Nova Cannon Energy Gun Advanced Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 16 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . Utility 9 | . . . 1 . . . 4 . . . . 2 . . . . . . . . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 466 | 1 8 4 28 3 17 7 25 9 12 2 9 32 12 7 25 14 40 21 10 12 5 32 52 30 49 Power 18 | . . . 1 . 1 . . . . . . 1 . . 1 . 1 . . 2 . . . 5 6 Engine 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 3 Core 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Reactor 10 | . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . 4 2 Propulsion 57 | . 2 . 7 . . . 8 1 . . . 3 1 . 8 . 7 1 . 3 . 1 4 4 7 Treads 35 | . 2 . 7 . . . 8 1 . . . 3 1 . 4 . 1 . . . . . 3 4 1 Leg 13 | . . . . . . . . . . . . . . . 2 . 2 1 . 2 . . . . 6 Wheel 7 | . . . . . . . . . . . . . . . . . 4 . . 1 . 1 1 . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 204 | . 2 . 3 3 9 5 11 3 4 . 4 19 3 . 9 6 20 16 8 4 4 14 30 12 15 Device 163 | . 1 . . 3 9 4 8 3 4 . 2 14 3 . 8 4 16 15 7 2 4 11 28 8 9 Storage 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . Processor 10 | . . . 1 . . 1 1 . . . . . . . 1 . . . . . . 1 . 1 4 Hackware 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . Protection 23 | . . . 2 . . . 2 . . . 2 3 . . . 2 2 1 1 2 . 2 . 3 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 187 | 1 4 4 17 . 7 2 6 5 8 2 5 9 8 7 7 8 12 4 2 3 1 17 18 9 21 Energy Gun 9 | . . . 3 . 1 . 3 1 . . . . . . . . . . . . . . . . 1 Energy Cannon 69 | . . . 6 . 2 1 . . 3 1 3 5 2 4 6 5 4 1 . 1 1 7 6 3 8 Ballistic Gun 12 | 1 1 2 3 . . . . . . . . . . . . . . . . . . . . . 5 Ballistic Cannon 40 | . . . . . . . . 2 . . . 2 2 2 . 1 4 2 1 1 . 5 10 3 5 Launcher 43 | . 1 1 4 . 3 1 3 2 4 1 2 2 4 . 1 2 3 1 . . . 2 2 2 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . 2 1 1 . . . . . . . . . . . . . 1 . 1 1 . 3 . . . Piercing Weapon 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 5 1 5 . 1 1 . . . . . . 8 . 2 . . 4 . . 3 3 5 Parts Lost 50 | . . . 2 . . . . . . . 2 6 1 1 . . 6 . . . . 1 1 1 29 Power 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Propulsion 21 | . . . 1 . . . . . . . 1 3 1 . . . 6 . . . . . . . 9 Utility 15 | . . . . . . . . . . . 1 3 . 1 . . . . . . . 1 1 . 8 Weapon 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 Highest Loss Streak 13 | . . . 1 . . . . . . . 1 3 1 1 . . 2 . . . . 1 1 1 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 89 | . 97 99 96 100 99 100 84 86 85 73 82 88 94 93 94 99 84 82 83 73 84 79 80 83 79 Engine 3 | . 14 14 11 11 11 11 6 6 6 6 6 2 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 2 5 5 3 . . . . . . . . 3 1 Reactor 2 | . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 4 4 7 Treads 20 | . 22 28 29 33 33 33 32 33 33 33 28 26 23 23 24 29 11 5 5 5 5 4 5 13 10 Wheel 2 | . . . . . . . . . . . . . . . . . 8 10 10 10 10 9 8 . . Device 14 | . 11 14 7 9 10 10 11 10 12 13 11 12 22 22 21 18 10 14 15 14 15 19 18 17 11 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 8 | . . . 10 11 11 11 7 8 6 6 6 5 5 5 7 11 10 10 10 10 10 9 14 13 20 Hackware 4 | . . . . . . . . . . . . 4 5 5 5 5 7 10 10 10 10 9 9 7 4 Protection 5 | . . . 3 1 . . 5 6 6 6 7 11 11 11 8 9 12 5 4 5 5 2 . 3 2 Energy Gun 2 | . 2 . 6 11 10 11 5 4 3 . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . 5 11 10 4 6 4 3 . 10 7 3 6 5 8 4 5 5 . 8 6 3 8 5 Ballistic Gun 1 | . 7 10 7 . . . . . . . . . . . . . . . . . . . . . 4 Ballistic Cannon 2 | . . . . . . . . 1 3 . . 2 4 3 . . 3 4 4 . 1 5 9 2 . Launcher 1 | . 11 8 . . . 6 . 1 . . 2 . 1 . 3 1 . . . . . . . . . Peak Build Rating 194 | 6 8 10 24 32 38 36 73 73 79 79 79 88 77 76 114 114 132 129 132 136 138 149 159 184 194 Average Rating 88 | 6 7 9 19 24 26 34 58 71 74 71 73 77 74 75 93 111 119 126 129 119 137 142 143 171 165 On Entrance 80 | 6 6 8 10 24 24 35 35 73 73 79 79 66 71 75 75 114 111 124 128 131 133 138 141 154 184 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 14 51 51 58 57 61 60 95 93 95 94 101 111 97 100 116 123 145 122 125 131 131 144 133 139 139 Greatest Support 207 | 20 40 40 63 63 63 63 143 143 143 143 143 143 111 111 135 135 135 70 70 44 44 70 132 207 200 Greatest Overweight (x) 4 | . 1 1 2 . . . . . . . . 1 1 . . . 4 2 2 2 2 4 2 1 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . 2 1 1 1 2 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 10 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 8 14 19 19 19 19 19 19 20 20 19 18 19 19 19 19 19 19 19 19 20 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 10 17 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 44% | Mutant 17% | Scavenger-Mutant 13% | Hacker-Mutant 8% | Hacker-Gunner 6% | Hacker-Tank 3% | Derelict-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Tank | -3/Research Hacker-Tank | -3/Quarantine Hacker-Gunner | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 11107 | 200 343 292 648 20 190 108 312 604 211 . 212 816 290 265 250 205 1146 493 176 112 124 701 1135 1010 1244 Remotely 4009 | . . . . . . . . . . . . 306 . . 180 . 514 231 . . 60 351 874 838 655 Salvage Created 12810 | 92 485 151 1288 99 . 146 740 292 108 . 291 1147 164 465 . 249 1306 125 45 214 60 1035 983 549 2776 Parts 624 | 2 42 9 96 7 . 6 28 12 4 . 14 41 12 18 . 13 56 3 1 2 4 40 64 24 126 Haulers Intercepted 9 | . . . 6 . . . . 1 . . . . . . . . . . . . . 1 . . 1 Recyclers Shooed 13 | 1 1 1 2 . . . 1 . . . . 1 . . . . 3 . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . 7 . 11 3 . 6 . 8 12 . 11 . 4 1 . 4 . . . . Prevented 15 | . . . . . . 1 . 2 2 . 5 . . 4 . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 272 | . 13 5 29 2 . 5 16 8 5 . 11 17 10 8 . 14 27 4 1 . 1 19 25 18 34 Guns 23 | . 2 1 11 1 . . 2 . . . . . . . . . . . . . . . . . 6 Cannons 122 | . . . 3 1 . 1 1 2 2 . 1 12 3 6 . 5 17 3 1 . 1 13 21 9 20 AOE 116 | . 11 4 15 . . 4 11 6 3 . 9 3 7 . . 9 9 . . . . 5 4 9 7 Classes Destroyed 23 | 2 5 1 3 1 . 1 1 1 . . . 1 . 1 . 1 1 . . . . . . 2 2 Worker 26 | . 2 1 3 . . . 6 . . . . 2 . . . . 3 . . . . 2 . . 7 Builder 20 | . 1 . 1 . . . 2 . . . . 3 . . . . 2 . . . . 2 . . 9 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 6 . . . . 1 . . . . . . . . . . . . . 1 . . 1 Recycler 17 | 1 . 1 1 . . . 2 . . . . 3 . . . . 3 . . . . 3 . . 3 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 7 | . 3 . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 14 | . 2 . 3 . . . 1 . . . . 2 . . . . 3 . . . . 1 1 . 1 Swarmer 74 | . . 3 10 . . 3 2 3 3 . 5 1 6 . . 4 9 . . . . 5 4 9 7 Saboteur 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Grunt 83 | . 13 2 10 1 . . 6 5 2 . 5 9 3 3 . 4 4 2 . . . 2 3 1 8 Brawler 4 | . . . . 1 . . . . . . . 1 . . . . . 2 . . . . . . . Duelist 4 | . . . 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 22 | . . . 8 . . 1 2 . . . 1 1 1 . . . 4 . 1 . . . . . 3 Hunter 30 | . . . . . . . 2 . . . . 2 . 3 . 4 2 . . . 1 4 . 2 10 Programmer 44 | . . . . . . 1 3 . . . . 1 . . . . 8 . . . . 8 18 1 4 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Samaritan 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 23 | 1 4 3 9 2 . 4 12 6 5 . 5 6 4 4 . 4 12 2 1 . 1 10 6 5 23 Combat Bots Only 10 | . 3 3 8 2 . 4 6 5 5 . 5 6 4 4 . 4 8 2 1 . 1 8 6 5 10 Max Kills in Single Turn 5 | 1 3 1 4 1 . 3 5 3 1 . 3 2 2 1 . 3 5 1 1 . 1 3 2 4 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 4 . . 3 3 2 1 . 3 1 2 . . 3 4 . . . . 2 2 4 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Hostile Shots Fired 1638 | . 32 13 94 5 . 56 141 23 27 . 19 114 33 63 3 70 131 36 6 . 8 134 137 67 426 Missed 500 | . 15 4 36 1 . 26 52 10 9 . 6 34 14 10 1 20 37 10 1 . 3 54 42 18 97 Damage Taken 18512 | . 264 180 704 74 . 247 1059 245 375 . 245 1305 275 395 65 672 1567 290 68 . 31 602 1218 1370 7261 Core 2110 | . 67 12 51 . . 17 98 18 6 . . 31 41 31 . 28 124 42 . . . 56 117 127 1244 Absorbed by Shields 2201 | . . . . . . . . . . . . 94 102 152 . 105 218 107 43 . 32 639 674 . 35 Reduced by Siege Mode 358 | . . . . . . . . . . . . . . . . . . . 6 . . 2 18 . 332 Redirected to Core 483 | . . . . . . . . . . . . . . . . . . . . . . . . . 483 Ignored by Resistances 1907 | . . . . . . . 64 . . . . 110 12 134 23 151 81 107 13 . 18 307 411 150 326 Regen/Repaired (Parts) 1316 | . . . . . 245 . . . . . . . . . 430 . 221 . . . . . 420 . . Core Remaining (%) 84 | 100 . 68 . . . 83 . . . . 85 . . . . 86 . . . . 85 . 86 . . Volleys Fired 853 | 10 39 10 81 3 . 7 49 19 11 . 8 66 18 27 4 47 89 53 3 . 19 80 84 36 90 Largest 3 | 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 1 2 2 2 2 . 2 3 3 3 3 Hottest 326 | 80 60 40 129 129 . 129 153 143 138 . 138 167 146 188 90 200 200 205 170 . 205 274 239 326 264 Shots Fired 1451 | 16 58 12 147 6 . 12 77 34 17 . 14 122 32 48 4 56 142 69 7 . 21 133 166 67 191 Gun 315 | 16 38 4 110 3 . 5 28 14 . . . . . . . . . . . . . . . . 97 Cannon 977 | . . . 24 3 . 5 28 13 9 . 8 116 20 48 4 39 136 64 7 . 21 128 160 56 88 Launcher 154 | . 20 8 13 . . 2 21 7 8 . 6 6 12 . . 17 6 5 . . . 5 6 6 6 Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Kinetic 537 | . 19 4 89 . . . . 5 . . . 46 10 15 . 3 72 14 3 . . 42 96 18 101 Thermal 618 | 6 . . 45 6 . 10 56 22 . . . 61 10 27 4 27 53 49 4 . 20 67 56 33 62 Explosive 154 | . 20 8 13 . . 2 21 7 8 . 6 6 12 . . 17 6 5 . . . 5 6 6 6 Electromagnetic 67 | 10 19 . . . . . . . 9 . 8 9 . 6 . . . . . . . . . . 6 Entropic 70 | . . . . . . . . . . . . . . . . 9 11 1 . . 1 19 8 5 16 Robot Hit Streak 19 | 3 10 9 16 6 . 9 19 9 6 . 10 10 13 13 2 6 16 9 7 . 9 6 10 10 17 Robot Miss Streak 5 | 2 4 1 2 . . 1 2 1 2 . 1 3 1 3 . 2 5 3 . . . 3 5 3 5 Penetration Max 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 2 Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 830 | 11 37 9 107 5 . 10 52 26 10 . 9 72 22 31 1 13 95 18 6 3 2 63 77 39 112 Core Hits 601 | 3 33 13 66 3 . 7 42 22 7 . 20 44 23 11 . 30 45 13 2 3 1 34 40 34 105 Critical Kills 19 | . . . 1 . . . . . . . . 1 . 1 . . 1 1 . . . 1 . . 13 Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Critical Strikes 94 | . . . 1 . . . 4 1 . . . 4 2 1 . 5 13 1 . . 1 11 7 8 35 Burn 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . 1 . 1 . . 1 1 . . . 1 . . 1 Destroy 27 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 26 Blast 22 | . . . . . . . . 1 . . . 3 2 . . 1 3 . . . . 3 5 4 . Sunder 35 | . . . . . . . . . . . . . . . . 4 9 . . . 1 7 2 4 8 Melee Attacks 53 | . 6 5 1 . 1 . . . 9 . . . . 1 . . 11 . 1 3 . 15 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 42 | . 6 5 1 . . . . . . . . . . . . . 11 . 1 3 . 15 . . . Piercing 11 | . . . . . 1 . . . 9 . . . . 1 . . . . . . . . . . . Sneak Attacks 13 | . 6 3 . . . . . . . . . . . . . . 1 . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46642 | 184 1510 639 2591 101 . 334 3766 1629 815 . 1300 3388 1533 919 35 1942 5695 1344 228 267 107 4337 4515 3005 6458 Guns 4088 | 138 292 36 1159 60 . 80 489 193 . . . . . . . . . . . . . . . . 1641 Cannons 23096 | . . . 349 41 . 101 494 276 134 . 185 2424 494 919 35 485 4441 575 228 . 107 3267 3784 1967 2790 Explosions 18158 | 41 888 449 1039 . . 153 2779 1160 681 . 1115 882 1039 . . 1457 1144 769 . . . 775 731 1038 2018 Melee 1135 | . 319 144 . . . . . . . . . . . . . . 110 . . 267 . 295 . . . Ramming 165 | 5 11 10 44 . . . 4 . . . . 82 . . . . . . . . . . . . 9 Kinetic 10532 | . 149 36 869 . . . . 132 . . . 1085 261 301 . 64 1921 279 117 . . 1213 1862 599 1644 Thermal 11393 | 99 . . 639 101 . 181 1638 337 . . . 1242 233 463 35 105 1519 296 111 . 37 892 1304 900 1261 Explosive 17397 | . 888 449 1039 . . 153 2124 1160 681 . 1115 817 1039 . . 1457 1144 769 . . . 775 731 1038 2018 Electromagnetic 990 | 80 143 . . . . . . . 134 . 185 162 . 155 . . . . . . . . . . 131 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1135 | . 319 144 . . . . . . . . . . . . . . 110 . . 267 . 295 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5030 | . . . . . . . . . . . . . . . . 316 1001 . . . 70 1162 618 468 1395 Highest Corruption 21 | . . . . . . . 4 4 4 4 4 1 1 1 1 . 10 10 10 10 10 3 21 1 4 Average Corruption 5 | . . . . . . . 3 4 4 4 4 1 1 1 1 . 5 10 10 10 10 2 10 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 282 | . . . . . . . 9 20 15 3 10 7 8 11 . . 25 37 29 13 15 15 56 1 8 Message Errors 66 | . . . . . . . 1 4 3 . 5 3 . 1 . . 9 10 10 2 3 4 10 1 . Matter Fused 73 | . . . . . . . 3 6 6 1 2 1 4 3 . . 4 9 6 3 6 4 11 . 4 Heat Flow Errors 23 | . . . . . . . . 3 1 1 1 1 1 1 . . 2 2 1 . 2 2 4 . 1 Energy Discharges 29 | . . . . . . . 3 3 1 . 1 . 1 1 . . 2 2 6 1 1 1 5 . 1 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Data Loss (minor) 43 | . . . . . . . 1 2 3 1 1 . 1 4 . . 5 7 4 3 2 2 6 . 1 Data Loss (major) 9 | . . . . . . . . 1 . . . . . . . . . 2 1 4 . . . . 1 Misfires 19 | . . . . . . . . . 1 . . 2 . . . . 1 4 1 . 1 2 7 . . Alerts 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Weapon Failures 9 | . . . . . . . . 1 . . . . . 1 . . . . . . . . 7 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2206 | . 134 49 46 . . . 183 100 41 . 18 126 15 . . 38 424 . . . . 453 336 29 214 Projectiles 1238 | . . . . . . . 5 30 10 . . 108 . . . . 310 . . . . 317 325 23 110 Explosions 729 | . 16 33 46 . . . 178 70 31 . 18 18 15 . . 38 81 . . . . 64 11 6 104 Melee 239 | . 118 16 . . . . . . . . . . . . . . 33 . . . . 72 . . . Knockbacks 82 | . . . . . . . . 1 . . . 12 2 3 . 1 15 . . . . 14 20 1 13 Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 78 | . . . . . . . . 1 . . . 11 2 3 . 1 14 . . . . 13 19 1 13 Secondary 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Self-Inflicted Damage 299 | . 18 86 17 . . . 48 . 47 . . 10 49 . . . . . . . . . 24 . . Shots 12 | . 1 3 1 . . . 2 . 2 . . 1 1 . . . . . . . . . 1 . . Rammed 17 | . 1 3 6 . . . 1 . . . . 6 . . . . . . . . . . . . . Targets Rammed 26 | 2 1 3 7 . . . 1 . . . . 8 . . . . . . . . . . . . 4 Kicked 6 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 Crushed 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Highest Temperature 372 | 54 51 4 330 212 . 342 312 282 307 220 102 372 67 124 34 200 200 200 200 . 200 209 187 197 121 Average Temperature 91 | 30 28 4 125 104 . 164 87 121 117 117 27 120 19 23 19 93 96 90 92 . 86 59 53 90 39 Received Heat Transfer 2064 | . 120 18 234 12 . 66 201 102 72 . 81 243 45 43 . 73 186 121 8 . . 12 76 . 351 Effects 10 | . . . 5 . . . 2 . 1 . . 1 . . . . 1 . . . . . . . . Energy Bleed 5 | . . . 3 . . . . . 1 . . . . . . . 1 . . . . . . . . Interference 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . 1 . . 3 4 . 3 Total Turns 179 | . . . . . . . . . . . . . . . . . . . 4 . . 30 36 . 109 Longest Duration 60 | . . . . . . . . . . . . . . . . . . . 4 . . 15 14 . 60 Robots Corrupted 3 | . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . . 1 4 . 5 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . 1 . . . 2 . . . . 1 . 1 . . 1 1 . . . 1 . . 1 Combat Hostiles 8 | . . . . . . . 2 . . . . 1 . 1 . . 1 1 . . . 1 . . 1 Parts Melted 33 | . . . 3 . . 1 9 2 . . . 3 . 6 . . 1 . . . . 2 2 . 4 Heat Transferred 14069 | 175 . . 1258 185 . 333 2784 592 . . . 1800 350 700 37 111 1517 296 111 . 37 777 1036 786 1184 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Peak Influence 1069 | 10 257 180 432 196 . . 567 . . . . 419 . . . . 841 . . . . 611 701 455 1069 Initial 346 | . 6 45 11 146 . . . . . . . 69 . . . . 331 . . . . 13 296 346 255 Average 278 | 6 111 88 277 195 . . 94 . . . . 160 . . . . 631 . . . . 247 481 181 511 Maximum Alert Level 3 | . 1 . 2 . . . 2 . . . . 2 . . . . 3 . . . . 2 3 2 3 Low Security (%) 47 | 100 80 100 14 100 . . 88 . . . . 72 . . . . . . . . . 54 . 64 . Level 1 25 | . 19 . 79 . . . 1 . . . . 17 . . . . 22 . . . . 10 32 23 35 Level 2 20 | . . . 5 . . . 9 . . . . 9 . . . . 19 . . . . 35 67 12 43 Level 3 7 | . . . . . . . . . . . . . . . . . 57 . . . . . . . 20 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 4 . 1 . . . 6 . . . . 4 . . . . 7 . . . . 5 7 . 13 Investigation 4 | . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Extermination 16 | . . . . . . . 3 . . . . . . . . . 4 . . . . 2 5 . 2 Reinforcement 20 | . 3 . 1 . . . 3 . . . . 3 . . . . 2 . . . . 2 . . 6 Assault 7 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 4 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 2 . 4 Construction Impeded 9 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . 3 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 31 | . 2 . 4 . . . 2 . . . . 4 . . . . 3 . . . . 1 1 11 3 Communications Jammed 52 | . . . . . . . . . . . . 52 . . . . . . . . . . . . . Distress Signals 50 | . . . . . . . . . . . . 50 . . . . . . . . . . . . . Times Spotted 394 | . 23 5 47 4 . 6 27 8 6 . 12 25 11 8 12 11 35 6 1 . 1 27 31 40 48 Peak Tracking Total 9 | . 4 3 4 2 . 3 6 5 3 . 5 5 4 3 5 4 5 4 1 . 1 5 5 7 9 Tactical Retreats 10 | . 1 . . . . . 1 . . . . 1 1 . . . . . . . . 1 1 4 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 7 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . 2 . . . . . . 4 . . . 1 . . 13 . . . . . . . . . . Most Traps Carried 5 | . . 5 5 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 47 | . 2 2 1 . . . 9 . . . . 2 . 1 . . 6 . 1 . . 3 13 . 7 Max in Single Turn 8 | . 1 2 1 . . . 8 . . . . 1 . 1 . . 4 . 1 . . 1 1 . 2 Garrison Access 6 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 60 | . 4 1 8 . . . 3 1 . 4 . 8 . . 2 . 7 2 1 4 . 5 9 . 1 Terminals 34 | . 4 . 8 . . . 2 . . . . 4 . . . . 4 1 . . . 4 6 . 1 Fabricators 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . 1 . . . . 2 . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Total Hacks 181 | . 12 1 26 . . . 9 1 . 32 . 18 . . 7 . 26 2 1 16 . 10 19 . 1 Successful 121 | . 7 1 15 . . . 4 1 . 32 . 8 . . 7 . 13 2 1 16 . 5 9 . . Failed 60 | . 5 . 11 . . . 5 . . . . 10 . . . . 13 . . . . 5 10 . 1 Catastrophic 10 | . . . 2 . . . 1 . . . . 1 . . . . 1 . . . . 2 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 9 . 17 . . . 3 . . . . 7 . . 1 . 11 . . . . 6 4 . . Terminals 95 | . 12 . 26 . . . 5 . . . . 12 . . . . 15 1 . . . 8 15 . 1 Fabricators 8 | . . . . . . . 4 . . . . 2 . . . . 2 . . . . . . . . Repair Stations 14 | . . . . . . . . . . . . 2 . . . . 9 . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Terminal Hacks 90 | . 4 1 9 . . . 1 1 . 32 . 3 . . 7 . 6 2 1 16 . 1 6 . . Record 22 | . . . . . . . . . . 11 . . . . . . 1 1 1 5 . . 3 . . Part Schematic 16 | . 1 . . . . . . . . 12 . . . . . . . . . 3 . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 13 | . . . . . . . . . . 3 . . . . 6 . . . . 4 . . . . . Open Door 4 | . . 1 . . . . . 1 . . . . . . 1 . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . Terminal Index 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . Alert Level 4 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . Unreport Threat 4 | . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Locate Traps 5 | . 1 . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Network Status 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . Scan Component 4 | . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . Repair 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Seal Access 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Unauthorized Hacks 18 | . 3 . 6 . . . 1 . . . . 3 . . . . 1 . . . . 3 1 . . Terminals 18 | . 3 . 6 . . . 1 . . . . 3 . . . . 1 . . . . 3 1 . . Botnet 13 | . 3 . 2 . . . 1 . . . . 3 . . . . 1 . . . . 2 1 . . Skim 5 | . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 41 | . 4 . 8 . . . 3 . . . . 6 . . . . 7 . . . . 4 8 . 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . 4 . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . 1 . . . 15 . . . . 12 . . . . . . . . . 3 . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . 95 . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Time 87 | . . . . . . . . . . . . . . . . . 56 . . . . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . parse_system 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Relay Couplers Released 12 | . . . . . . . . . . . . 3 . . . . . . . . . . 3 2 4 Machine Destruction 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . Highest-Rated Group 82 | . . . . . 82 82 . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 51 | . . . . . 51 51 . . . . . . . . . . . . . . . . . . . Total Orders 39 | . . . . . . . 5 8 2 . 3 . . . 2 6 . 4 2 . . . 3 . 4 STAY 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . EXPLORE 25 | . . . . . . . 4 6 2 . 2 . . . 1 2 . 2 2 . . . 2 . 2 RETURN 11 | . . . . . . . 1 2 . . 1 . . . 1 1 . 2 . . . . 1 . 2 Ally Attacks 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . Total Damage 406 | . . . . . . 406 . . . . . . . . . . . . . . . . . . . Kills 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 15 | . . 3 . 1 1 . . 2 1 . . . 1 1 . 2 . 1 2 . . . . . . Drone Launches 23 | . . . . . . . 4 5 2 . 2 . . . 1 1 . 2 2 . . . 2 . 2 Drone Recoveries 11 | . . . . . . . 1 1 . . 1 . . . 1 1 . 2 . . . . 2 . 2 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 26662 | 66 1334 949 1574 266 2145 472 1045 1052 599 164 557 1572 903 1061 1682 1088 1560 1150 786 296 364 1600 1582 1978 817 Spaces Moved 13581 | 30 631 373 695 157 1311 276 493 481 308 101 312 763 371 588 976 581 790 634 259 206 248 941 702 1111 243 Core 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 10166 | . 471 373 695 157 1311 276 493 481 308 101 312 763 371 588 976 581 111 68 174 . . 29 229 1111 187 Legs 235 | 30 160 . . . . . . . . . . . . . . . . . . . . . . . 45 Wheels 3169 | . . . . . . . . . . . . . . . . . 679 566 85 206 248 912 473 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 240 160 160 160 160 160 160 160 160 160 160 160 160 160 164 112 129 129 112 129 129 115 163 50 Average Speed 163 | 120 188 240 174 160 160 160 160 160 160 160 160 165 205 160 160 164 144 144 223 128 129 134 160 165 153 Slowest Speed 360 | 120 240 240 320 160 160 160 160 160 160 160 160 240 240 160 164 164 245 270 270 129 129 360 270 248 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 56 | 3 90 74 73 43 85 50 21 86 58 75 63 23 53 59 93 90 20 70 64 63 47 23 81 40 32 Regions Visited 25 Branch Regions 18 Pre-discovered Areas 8 | . . . . . . . . 1 . 1 . . . . . 1 . . 2 3 . . . . . Known Exits Taken 8 | . . . 1 . . . 1 . . . . 1 . . . 1 1 . . . . 1 1 1 . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . . . . Scrap Searched 23 | . . 3 . 1 5 2 . 4 2 . . . . . . 2 . . 3 . 1 . . . . Spaces Dug 195 | . . . 1 . . . 11 . 9 . . 12 . 5 2 21 13 21 . . 12 41 11 20 16 Terrain Destroyed 1770 | 2 73 47 83 . . 28 124 87 91 . 54 77 126 23 2 183 144 123 1 . 19 115 165 50 153 Melee 29 | . . . 1 . . . . . 9 . . . . . . . 8 . . . . 11 . . . Projectile 411 | . . . 1 . . . . 1 . . . 33 2 23 2 37 48 48 1 . 19 63 68 10 55 AOE 1322 | 2 73 47 81 . . 28 124 86 82 . 54 44 124 . . 146 88 75 . . . 41 97 40 90 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total 16661 | 43 710 401 906 168 1358 292 671 732 373 104 352 944 470 656 1090 651 1042 798 459 232 277 1161 1047 1207 517 Wait 1336 | . 4 . 59 . 2 1 82 206 33 . 22 54 69 29 46 7 79 89 179 . 6 86 174 6 103 Move 13554 | 29 630 372 694 156 1310 275 492 480 307 100 311 762 370 587 973 580 789 633 258 205 247 940 701 1110 243 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Pick Up 143 | 1 13 6 17 3 8 1 9 7 . . . 13 1 2 13 1 16 . 4 2 . 3 10 8 5 Fast Attach 98 | . . . 3 . 10 . 3 3 1 2 1 2 1 . 9 1 8 2 . 6 . 1 14 10 21 Attach 62 | . 3 1 1 . . 1 5 1 . . 2 11 1 . 1 1 3 . 2 1 . 5 2 3 18 Detach 33 | . . 1 . . . 1 2 1 . . 1 4 . . 3 . . 1 . 1 . 3 1 1 13 Swap 312 | 1 5 3 24 3 9 6 17 5 11 . 6 19 10 7 15 12 29 19 8 6 5 26 37 18 11 Drop 185 | . 9 . 19 3 18 . 11 10 1 2 1 5 . 3 25 2 18 1 4 8 . 2 19 15 9 Fire 853 | 10 39 10 81 3 . 7 49 19 11 . 8 66 18 27 4 47 89 53 3 . 19 80 84 36 90 Melee 53 | . 6 5 1 . 1 . . . 9 . . . . 1 . . 11 . 1 3 . 15 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 Crush 20 | . 1 3 7 . . . 1 . . . . 8 . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / Arm / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 67 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 688 | -10/Materials | Discovered new exit (range 14) 784 | -10/Materials | Discovered new exit (range 8) 1028 | -10/Materials | Discovered new exit (range 13) 1170 | -10/Materials | Discovered new exit (range 15) 1401 | -10/Materials | Entered Mines 1419 | -10/Mines | Discovered new exit (range 7) 1488 | -10/Mines | Found the Drone Emporium 1499 | -10/Mines | Found Prototype Device 1550 | -10/Mines | Learned location of 1 exit from Materials 1735 | -10/Mines | Found a hidden stash of uninstalled traps 1776 | -10/Mines | Learned Materials non-interactive machine intel 1819 | -10/Mines | Discovered new exit (range 10) 1919 | -10/Mines | Learned Materials stockpile data 2165 | -10/Mines | Excavation squad dispatched 2165 | -10/Mines | A large section of the Mines collapsed 2350 | -10/Mines | Entered Materials 2350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2351 | -9/Materials | Identified exit to Materials 2353 | -9/Materials | Loaded intel: 16 non-interactive machine locations 2476 | -9/Materials | Destroyed 8 combat bots 2675 | -9/Materials | Identified exit to Mines 3170 | -9/Materials | Build established: Scavenger-Mutant 3583 | -9/Materials | Discovered exit to Materials (range 5) 3730 | -9/Materials | Build established: Mutant 3924 | -9/Materials | Entered Mines 3999 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4003 | -9/Mines | Found Prototype Device 4003 | -9/Mines | Identified Exp. Sensor Array 4011 | -9/Mines | Discovered exit to Materials (range 15) 4051 | -9/Mines | Learned location of 1 exit from Materials 4140 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4145 | -9/Mines | Assembled infested the area 4190 | -9/Mines | Entered Zion 4232 | -7/Zion | Visited the Megawrench Repair Shop 4322 | -7/Zion | Given the Hacking Drone Bay 4325 | -7/Zion | Found Prototype Device 4325 | -7/Zion | Identified Hacking Drone Bay 4451 | -7/Zion | Learned 4 Factory zone layouts 4549 | -7/Zion | Found CR-A16's Pointy Stick 4635 | -7/Zion | Met Imprinter 4715 | -7/Zion | Found Prototype Device 4715 | -7/Zion | Identified Phasing AFG 4742 | -7/Zion | Given A8's code to call for help 5014 | -7/Zion | Found Relay Coupler [Programmer] 5017 | -7/Zion | Found Relay Coupler [Programmer] 5497 | -7/Zion | Found Prototype Launcher 5497 | -7/Zion | Identified Gui. Missile Launcher 6070 | -7/Zion | Megawrench repaired 8 parts 6120 | -7/Zion | Found Prototype Device 6120 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6139 | -7/Zion | Discovered new exit (range 12) 6227 | -7/Zion | Gained Derelict followers 6335 | -7/Zion | Entered Proximity Caves 6335 | -6/Proximity Caves | Accompanied by 2 allies 6709 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6801 | -6/Proximity Caves | Discovered new exit (range 4) 6807 | -6/Proximity Caves | Entered Factory 6807 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 6931 | -6/Factory | Fabricated Imp. Heavy Armor Plating (x1) 7056 | -6/Factory | Identified Decoy Drone Bay 7115 | -6/Factory | Build established: Scavenger-Mutant 7428 | -6/Factory | Discovered new exit (range 34) 7517 | -6/Factory | Discovered new exit (range 14) 7686 | -6/Factory | Identified exit to Lower Caves 7829 | -6/Factory | Build established: Mutant 7852 | -6/Factory | Entered Lower Caves 7880 | -6/Lower Caves | Learned Factory terminal intel 8732 | -6/Lower Caves | Found Imp. Powered Armor 8796 | -6/Lower Caves | Discovered new exit (range 9) 8904 | -6/Lower Caves | Entered another Lower Caves area 8927 | -6/Lower Caves | Discovered new exit (range 23) 8966 | -6/Lower Caves | Build established: Derelict-Mutant 9013 | -6/Lower Caves | Learned Factory interactive machine intel 9190 | -6/Lower Caves | Encountered a Warlord checkpoint 9488 | -6/Lower Caves | Discovered new exit (range 9) 9503 | -6/Lower Caves | Entered Data Miner 9504 | -6/Data Miner | Discovered new exit (range 6) 9535 | -6/Data Miner | Met Data Miner 9544 | -6/Data Miner | Build established: Mutant 9581 | -6/Data Miner | Learned location of Section 7 (-3) 9581 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9610 | -6/Data Miner | Received God Mode back door access code from Data Miner 9667 | -6/Data Miner | Entered Proximity Caves 9886 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10142 | -5/Proximity Caves | Discovered new exit (range 16) 10224 | -5/Proximity Caves | Entered Factory 10224 | -5/Factory | Evolved 2 slots: Utility x2 10225 | -5/Factory | Loaded intel: 53 interactive machine locations 10226 | -5/Factory | Loaded intel: 27 terminal locations 10763 | -5/Factory | Identified exit to Factory 11270 | -5/Factory | Identified exit to Upper Caves 11270 | -5/Factory | Identified exit to Extension 11307 | -5/Factory | Cargo convoy interrupted 11324 | -5/Factory | Incoming assault squad redirected 11336 | -5/Factory | Incoming assault squad redirected 11598 | -5/Factory | Lost 3 parts (1n2u) 11796 | -5/Factory | Entered Upper Caves 11812 | -5/Upper Caves | Encountered a Warlord checkpoint 11877 | -5/Upper Caves | Build established: Scavenger-Mutant 12333 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12667 | -5/Upper Caves | Discovered new exit (range 4) 12699 | -5/Upper Caves | Entered another Upper Caves area 12777 | -5/Upper Caves | Discovered exit to Factory (range 6) 12791 | -5/Upper Caves | Learned Factory trap positions 12921 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13719 | -5/Upper Caves | Discovered new exit (range 9) 13760 | -5/Upper Caves | Entered Warlord 13821 | -5/Warlord | System corruption cleaned by Quarantine Array 14232 | -5/Warlord | Found Prototype Device 14232 | -5/Warlord | Identified Minesniffer Drone Bay 14236 | -5/Warlord | Found Minesniffer Drone Bay 14514 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14542 | -5/Warlord | Warlord's base attacked by MAIN.C 14657 | -5/Warlord | Met Warlord 14675 | -5/Warlord | Opened Warlord's prototype stash 14681 | -5/Warlord | Found Prototype Reactor 14703 | -5/Warlord | Found Prototype Processor 14703 | -5/Warlord | Identified Spectral Analyzer 14853 | -5/Warlord | Found Prototype Energy Cannon 14853 | -5/Warlord | Identified Vortex Driver 14861 | -5/Warlord | Found Vortex Driver 14864 | -5/Warlord | Found Vortex Driver 14866 | -5/Warlord | Found Vortex Driver 14892 | -5/Warlord | Warlord forces counterattacked 14975 | -5/Warlord | Build established: Mutant 15063 | -5/Warlord | Spotted Striker 15106 | -5/Warlord | Spotted Executioner 15135 | -5/Warlord | Spotted Executioner 15217 | -5/Warlord | Warlord base infiltrated, sounded retreat 15226 | -5/Warlord | Spotted Executioner 15258 | -5/Warlord | Lost 6 allies 15385 | -5/Warlord | Spotted Striker 15392 | -5/Warlord | Discovered new exit (range 22) 15442 | -5/Warlord | Entered Proximity Caves 15445 | -4/Proximity Caves | Spotter reported a threat 15481 | -4/Proximity Caves | Learned location of Testing (-2) 15507 | -4/Proximity Caves | Learned location of 2 exits from Research 15734 | -4/Proximity Caves | Spotter reported a threat 16518 | -4/Proximity Caves | Discovered exit to Factory (range 3) 16530 | -4/Proximity Caves | Entered Factory 16530 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16531 | -4/Factory | Loaded intel: 91 trap records 16531 | -4/Factory | Identified Vortex Chain Reactor 16777 | -4/Factory | Repaired Imp. Powered Armor 16805 | -4/Factory | Search patrols dispatched 17130 | -4/Factory | Destroyed 8 combat bots 17464 | -4/Factory | Incoming investigation squad redirected 17588 | -4/Factory | System corruption reached 10% 17748 | -4/Factory | Build established: Hacker-Mutant 17826 | -4/Factory | Discovered new exit (range 16) 17890 | -4/Factory | Identified exit to Upper Caves 18090 | -4/Factory | Entered Upper Caves 18091 | -4/Upper Caves | Encountered a Warlord checkpoint 18926 | -4/Upper Caves | Spotted B-86 Titan 18995 | -4/Upper Caves | Discovered new exit (range 19) 19240 | -4/Upper Caves | Entered another Upper Caves area 19267 | -4/Upper Caves | Discovered new exit (range 11) 19283 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19610 | -4/Upper Caves | Learned location of Armory (-3) 19719 | -4/Upper Caves | Learned location of Quarantine (-3) 19917 | -4/Upper Caves | Found Alien Artifact 20024 | -4/Upper Caves | Discovered new exit (range 3) 20026 | -4/Upper Caves | Entered Zhirov 20027 | -4/Zhirov | Discovered new exit (range 3) 20051 | -4/Zhirov | Met Zhirov 20079 | -4/Zhirov | Learned location of Command (-1) 20104 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20127 | -4/Zhirov | Found Alien Artifact 20127 | -4/Zhirov | Identified Integrated Dissipator 20127 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20256 | -4/Zhirov | Found Alien Artifact 20322 | -4/Zhirov | Entered Proximity Caves 20643 | -3/Proximity Caves | Discovered new exit (range 14) 20686 | -3/Proximity Caves | Entered Research 20686 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20687 | -3/Research | Identified exit to Armory 20688 | -3/Research | Identified exit to Research 21599 | -3/Research | Destroyed 8 combat bots 21806 | -3/Research | Build established: Hacker-Tank 21806 | -3/Research | Found Prototype Device 22121 | -3/Research | Discovered new exit (range 19) 22121 | -3/Research | Spotted B-90 Cyclops 22186 | -3/Research | First assault squad dispatched 22213 | -3/Research | Incoming assault squad redirected 22283 | -3/Research | Identified exit to Quarantine 22286 | -3/Research | Entered Quarantine 22323 | -3/Quarantine | Found Alien Artifact 22323 | -3/Quarantine | Identified Subatomic Replicator 22370 | -3/Quarantine | Found Alien Artifact 22414 | -3/Quarantine | Cryocooling Duct disabled 22429 | -3/Quarantine | Ambient heat levels rising (+20) 22429 | -3/Quarantine | Non-combat units ordered to evacuate 22576 | -3/Quarantine | First assault squad dispatched 22591 | -3/Quarantine | Incoming assault squad redirected 22686 | -3/Quarantine | Found Alien Energy Cannon 22686 | -3/Quarantine | Identified Core Cannon 22840 | -3/Quarantine | System corruption reached 10% 23020 | -3/Quarantine | Build established: Hacker-Gunner 23178 | -3/Quarantine | Incoming investigation squad redirected 23383 | -3/Quarantine | Discovered exit to Research (range 8) 23388 | -3/Quarantine | Build established: Hacker-Tank 23564 | -3/Quarantine | Repaired Hvy. Siege Treads 23730 | -3/Quarantine | Found Alien Artifact 23813 | -3/Quarantine | Found Fusion Bomb Launcher 23868 | -3/Quarantine | Entered Research 23868 | -2/Research | Warlord forces began assault on 0b10 23868 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23933 | -2/Research | Met up with Warlord 23978 | -2/Research | Research machine network offline 24146 | -2/Research | Discovered new exit (range 23) 24268 | -2/Research | Build established: Hacker-Gunner 24273 | -2/Research | Identified exit to Testing 24347 | -2/Research | Borebot progress halted 24543 | -2/Research | Borebot progress halted 24587 | -2/Research | Spotted Striker 24587 | -2/Research | Spotted Striker 24747 | -2/Research | Spotted Executioner 24760 | -2/Research | Spotted Striker 24769 | -2/Research | Destroyed Executioner 24848 | -2/Research | Borebot progress halted 24933 | -2/Research | Spotted Striker 24966 | -2/Research | Warlord invited to help at Command 24984 | -2/Research | Spotted Striker 25036 | -2/Research | Destroyed Striker 25053 | -2/Research | Spotted Striker 25054 | -2/Research | Spotted Striker 25057 | -2/Research | Spotted Striker 25058 | -2/Research | Lost 5 allies 25058 | -2/Research | Spotted Striker 25068 | -2/Research | Identified Transdimensional Reconstructor 25068 | -2/Research | Warped through subspace 25083 | -2/Research | Met DD-05H 25494 | -2/Research | Spotted Executioner 25499 | -2/Research | Spotted Executioner 25517 | -2/Research | Destroyed Executioner 25548 | -2/Research | Spotted Executioner 25572 | -2/Research | Spotted Executioner 25581 | -2/Research | Lost 3 allies 25602 | -2/Research | Destroyed Executioner 25604 | -2/Research | Destroyed Executioner 25628 | -2/Research | Found Prototype Processor 25628 | -2/Research | Identified Exp. Core Analyzer 25846 | -2/Research | Entered Testing 25884 | -2/Testing | Build established: Scavenger-Gunner 25893 | -2/Testing | Found Prototype Ballistic Cannon 25893 | -2/Testing | Identified Perforator 25918 | -2/Testing | Superbehemoth self-activated to run performance analysis 25948 | -2/Testing | Protovariant out of control (PL-66THSECJTP) 25959 | -2/Testing | Lost 6 allies 26046 | -2/Testing | Incoming investigation squad redirected 26055 | -2/Testing | Spotted Superbehemoth 26376 | -2/Testing | First assault squad dispatched 26381 | -2/Testing | Scanned by Researcher 26396 | -2/Testing | Incoming assault squad redirected 26410 | -2/Testing | Identified Phase Armor 26478 | -2/Testing | Core integrity fell below 50% 26483 | -2/Testing | Destroyed 10 combat bots 26522 | -2/Testing | Lost 13 parts (4p3n5u1w) 26598 | -2/Testing | Discovered new exit (range 19) 26648 | -2/Testing | Core integrity fell below 20% 26650 | -2/Testing | Identified Core Reset Matrix 26650 | -2/Testing | Used Core Reset Matrix 26654 | -2/Testing | Sensed 3 artifacts in vicinity 26655 | -2/Testing | Incoming assault squad redirected 26661 | -2/Testing | Incoming assault squad redirected 26663 | -2/Testing | Discovered new exit (range 15) 26663 | -2/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 26654_ The unstable cave ceiling collapses. 26654_ Sensed 3 artifacts in vicinity. 26654_ K-01 Serf collects debris. 26655_ The unstable cave ceiling collapses. 26655_ ALERT: Higher priority target reported, redirecting assault. 26655_ Acquired Subatomic Replicator. 26656_ Fusion Bomb Launcher destroyed. 26656_ Myomer Leg destroyed. 26657_ K-01 Serf collects debris. 26657_ Dropped Gamma Rifle. 26657_ Acquired Hacking Drone Bay. 26658_ The unstable cave ceiling collapses. 26658_ Biometal Leg destroyed. 26659_ The unstable cave ceiling collapses. 26660_ K-01 Serf collects debris. 26660_ Acquired 3 matter. 26661_ ALERT: Higher priority target reported, redirecting assault. 26661_ Biometal Leg destroyed. 26662_ The unstable cave ceiling collapses. 26663_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#??????????? | | ????????????????????????????????????? ???????????? | | ???? ??????????????????????????????g??#?????????? | | ??"" ""??????????????????????????##g< #?????????? | | ???" """???##########??????????? gg ??????????? | | ?? " "" ???# #?????????? ##????????? | | ? ??# !!! #?????##??""" "" """???????? | | =""" """ ?# !! #???## #? """ "" T"???????? | | !! " """ ?# !! =#???# # """ T" """???????? | | % "" "" # ! *=*=%#??## #= " ##????????? | | ![ !#[!*$!%!=#??# "" ;#????????? | | = *![!!!!%#??# !;##???????? | | *%![ % =|! % ==#### @ ; #???????? | | [^%% = # # * %% #?????????? | | ### ###| [! %= #?????????? | | *%! = [ [[!! k! gg % # ####?????????? | | %! = ! [[!! != ggg #????????????? | | !!! * gg ## ##????????????? | | = % ]!= % #?????????? | | # # ### #?????????? | | [% # # A #?????????? | | # % ## # # # ## #?????????? | | # %= # # #####?####### #?????????? | | # # # # # # ##???????????? #?????????? | | ## ## # # #??????????????? #?????????? | | ?## # #?# # # ##???????????????? c ????????? | | ??# # ? # # ?#??????????????????? # ???????? | | ??# ?# ? # ?# #??????????????????????#? ??????? | | ??#??# ? ? ? ??????????????????????????? ??????? | | ?????#??#?? # ???????????????????????????????????? | | ??????????##?#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 120 Energy Generation 69 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Resistance: EM 25 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Armor Plating | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Core Cannon Transdimensional Reconstructor Phase Armor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed HackingMetafieldBeamcaster Manual? 0 Play Time 05:38:36 Cumulative 168.3 hours Start 2024.08.31 @ 12:19:32 End 2024.09.06 @ 00:38:35 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 83 Adventurer 0 Explorer 2 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 72 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f43b90a-851c-4f3f-8bca-531169536283