Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 20:56:38 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1200) 1200 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (420) 420 TOTAL SCORE: 3830 Bonus ------- Follower Combat Kills 208 Registered with UFD 300 Friendly Fire -88 Cogmind --------- Core Integrity 271/400 Matter 210/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Treading (220) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- 01-MTF's Shockpuncher Particle Gun KN-7UR's Autopenetrator > --- INVENTORY (20) --- Ion Engine Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Armored Treads Wheel Wheel Improved Heat Sink Cooling System Deep Structural Scanner Improved EM Shotgun Spread Laser Spread Laser Heavy Assault Rifle Improved Assault Rifle Grenade Launcher Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Centrium Light Armor Plating > --- WEAPON ----------- 01-MTF's Shockpuncher Particle Gun KN-7UR's Autopenetrator > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Treads Wheel Wheel Improved Heat Sink Cooling System Improved EM Shotgun Spread Laser Spread Laser Heavy Assault Rifle Improved Assault Rifle Flak Cannon Grenade Launcher Plasma Cutter Heavy Hammer [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Centrium Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 29 | . 6 5 6 5 5 2 Power 2 | . . 1 . . 1 . Engine . | . . . . . . . Core 1 | . . 1 . . . . Reactor 1 | . . . . . 1 . Propulsion 8 | . 2 2 1 1 . 2 Treads 8 | . 2 2 1 1 . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | . 3 . 1 2 2 . Device 4 | . 1 . 1 1 1 . Storage 2 | . 2 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 11 | . 1 2 4 2 2 . Energy Gun 5 | . . . 2 1 2 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 1 . 2 . . . Ballistic Cannon 1 | . . 1 . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 2 . 4 . Corrupted Parts 2 | . . 2 . . . . System Corruption 9 | . . 9 . . . . Parts Lost 2 | . . 2 . . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility . | . . . . . . . Weapon 1 | . . 1 . . . . Highest Loss Streak 2 | . . 2 . . . . To Critical Strikes . | . . . . . . . Average Backups 17 | . 7 14 18 19 19 18 Power 3 | . 1 2 3 4 3 2 Propulsion 5 | . 3 3 5 6 6 5 Utility 2 | . . 3 3 2 1 1 Weapon 6 | . 2 4 6 7 8 7 Tool/Special . | . . . . . . . Unused Backups 28 | . . . 3 8 1 16 Power 5 | . . . . . 1 4 Propulsion 7 | . . . 2 . . 5 Utility 7 | . . . 1 4 . 2 Weapon 8 | . . . . 4 . 4 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 88 96 98 100 99 91 Core 8 | . . 13 11 11 9 . Reactor 2 | . . . . . 1 10 Treads 22 | . 14 27 22 22 22 21 Device 12 | . 2 14 21 12 10 8 Storage 11 | . 14 14 11 11 11 10 Processor 5 | . . . . 9 11 8 Energy Gun 14 | . . . 6 14 23 30 Ballistic Gun 11 | . 28 24 14 7 3 . Ballistic Cannon 2 | . . . 11 6 . . Impact Weapon 1 | . . . . 3 6 . Peak Build Rating 44 | . 8 14 21 23 44 37 Average Rating 21 | . 6 9 18 21 22 34 On Entrance 16 | 6 6 8 14 21 21 37 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 39 | . . . . . . 39 Heaviest Build 64 | 13 50 54 59 60 64 64 Greatest Support 43 | 20 40 40 40 40 40 43 Greatest Overweight (x) 14 | . 1 1 1 1 1 14 Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 Average Capacity 19 | . 14 20 20 20 20 19 Most Carried 20 | . 13 18 20 20 20 20 Average Carried 17 | . 7 14 18 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 13 17 20 20 19 20 Class Distribution -------------------- 53% | Gunner 42% | Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Mutant | -9/Recycling Gunner | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1172 | 178 104 157 258 399 59 17 Remotely . | . . . . . . . Salvage Created 1607 | . 148 143 507 590 219 . Parts 96 | . 10 15 29 30 12 . Haulers Intercepted 3 | . 1 . . 2 . . Recyclers Shooed 2 | . . . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 37 | . 4 8 11 13 1 . Guns 25 | . 4 3 7 10 1 . Cannons 4 | . . . 1 3 . . AOE 8 | . . 5 3 . . . Classes Destroyed 11 | . 3 1 5 1 1 . Worker 3 | . . 1 . 2 . . Builder 3 | . . . 1 1 1 . Tunneler 2 | . . . 2 . . . Hauler 3 | . 1 . . 2 . . Recycler 4 | . . . 2 . 2 . Operator 1 | . . . . 1 . . Swarmer 12 | . 2 6 3 . 1 . Grunt 19 | . 2 2 5 10 . . Brawler 1 | . . . . . 1 . Duelist 2 | . . . 1 1 . . Sentry 4 | . . . 2 2 . . Best Kill Streak 6 | . 4 6 6 3 2 . Combat Bots Only 6 | . 4 6 4 3 1 . Max Kills in Single Turn 4 | . 2 4 4 2 3 . Gunslinging 1 | . 1 . . . . . Exploded 4 | . . 4 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 145 | . 33 29 34 45 4 . Missed 47 | . 7 9 10 18 3 . Hits 98 | . 26 20 24 27 1 . Melee 1 | . . . . 1 . . Projectile 97 | . 26 20 24 26 1 . Critical Strikes 1 | . . . 1 . . . Damage Taken 1309 | . 231 330 367 366 15 . Core 191 | . 20 42 72 57 . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . 75 . . . . Volleys Fired 78 | . 11 17 15 30 5 . Largest 3 | . 2 2 3 3 3 . Hottest 235 | . 40 40 123 123 235 . Shots Fired 187 | . 22 25 43 82 15 . Gun 140 | . 22 23 28 52 15 . Cannon 41 | . . . 14 27 . . Launcher 6 | . . 2 1 3 . . Special . | . . . . . . . Kinetic 135 | . 22 23 33 54 3 . Thermal 44 | . . . 9 25 10 . Explosive 6 | . . 2 1 3 . . Electromagnetic 2 | . . . . . 2 . Robot Hit Streak 17 | . 4 4 9 17 6 . Robot Miss Streak 4 | . 4 2 4 4 1 . Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 114 | . 11 12 23 58 10 . Core Hits 83 | . 6 12 22 37 6 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 3 | . . . . 3 . . Burn 2 | . . . . 2 . . Smash 1 | . . . . 1 . . Melee Attacks 10 | . . . . 10 . . Impact 10 | . . . . 10 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2743 | . 139 385 541 1345 333 . Guns 1483 | . 139 161 246 604 333 . Cannons 583 | . . . 178 405 . . Explosions 341 | . . 224 117 . . . Melee 336 | . . . . 336 . . Ramming . | . . . . . . . Kinetic 1343 | . 139 161 301 697 45 . Thermal 633 | . . . 123 312 198 . Explosive 341 | . . 224 117 . . . Electromagnetic 90 | . . . . . 90 . Impact 336 | . . . . 336 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . 9 1 1 1 . Average Corruption 1 | . . 6 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . 7 6 5 . Message Errors 5 | . . . 2 2 1 . Matter Fused 5 | . . . 3 1 1 . Energy Discharges 4 | . . . 1 2 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 2 | . . . . 1 1 . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 246 | . . 40 16 190 . . Projectiles . | . . . . . . . Explosions 56 | . . 40 16 . . . Melee 190 | . . . . 190 . . Knockbacks 15 | . . . 4 11 . . Impact 2 | . . . . 2 . . Kinetic 13 | . . . 4 9 . . Secondary . | . . . . . . . Self-Inflicted Damage 92 | . . 73 . 19 . . Shots 3 | . . 2 . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 189 | . . . 12 24 189 . Average Temperature 37 | . . . 8 9 67 . Received Heat Transfer 387 | . 48 48 129 153 9 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 3 . . Impact Corruptions 6 | . . . . 6 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1545 | . . . 259 814 472 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 82 | . 100 100 79 43 100 . Level 1 17 | . . . 20 56 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 356 | . 100 146 356 267 89 . Initial 136 | . . 22 . 136 69 . Average 88 | . 32 21 141 199 20 . Influence Increases 1765 | . 161 212 694 517 181 . Destroy 0b10 Robot/C 900 | . 80 160 380 260 20 . Destroy 0b10 Robot/NC 95 | . 5 5 35 35 15 . Destroy Leader 240 | . 32 30 94 84 . . Allied During Kill 131 | . . 1 128 . 2 . Successful Hack 58 | . 14 . 15 12 17 . Select Force Hacks 180 | . 30 . 30 . 120 . Disable Machine 45 | . . . . 45 . . Destroy Structure 56 | . . 16 12 21 7 . Partial Spotted 30 | . . . . 30 . . Lose Combat Pursuer 30 | . . . . 30 . . Influence Decreases 1765 | . 104 269 370 662 360 . Entered New Map 333 | . . 35 . 188 110 . Time Decay 1372 | . 104 234 350 434 250 . Lost Ally 60 | . . . 20 40 . . Squads Dispatched 11 | . 3 . 4 4 . . Investigation 4 | . 2 . 2 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 2 1 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 6 | . 2 . . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 12 8 25 22 4 . Peak Tracking Total 6 | . 5 6 4 4 2 . Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 3 | . 1 1 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 3 | . . . . 3 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 20 | . 2 1 4 5 6 2 Terminals 9 | . 1 . 2 4 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 1 . 1 . 4 . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 63 | . 3 1 12 9 13 25 Successful 44 | . 2 1 5 3 8 25 Failed 19 | . 1 . 7 6 5 . Catastrophic 4 | . . . 2 2 . . Database Lockouts . | . . . . . . . Manual 28 | . 2 . 8 8 10 . Terminals 26 | . 2 . 9 8 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 1 . 1 . 6 . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 32 | . . 1 2 1 3 25 Record 17 | . . . . . . 17 Robot Analysis 11 | . . . 1 . 2 8 Open Door 1 | . . 1 . . . . Branch Access Points 2 | . . . 1 1 . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 10 | . 2 . 2 1 5 . Terminals 4 | . 1 . 1 1 1 . Botnet 4 | . 1 . 1 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 1 . 1 . 4 . Tunnel 6 | . 1 . 1 . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 10 | . 1 . 3 3 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 5 | . . . . . 5 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 10 | . . 5 . . 5 . Largest Group 5 | . . 5 4 2 5 3 Highest-Rated Group 91 | . . 91 71 32 53 33 Highest-Rated Ally 31 | . . 31 31 16 18 18 Total Orders 2 | . . 2 . . . . STAY 1 | . . 1 . . . . FOLLOW 1 | . . 1 . . . . Ally Attacks 54 | . . . 49 3 2 . Total Damage 545 | . . . 479 47 19 . Kills 12 | . . . 11 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) . | . . . . . . . Robot Analysis Total 11 | . . . 1 . 2 8 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 6150 | . 329 1348 960 1063 909 1541 Spaces Moved 2600 | 1 171 534 387 386 365 756 Core 106 | . . . . . . 106 Treads 2386 | . 64 534 387 386 365 650 Legs 108 | 1 107 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 240 225 225 225 50 Average Speed 217 | 120 160 240 231 225 225 199 Slowest Speed 750 | 120 240 245 245 225 225 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 2 38 97 42 80 73 66 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 10 | . 1 . 1 . 4 4 Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 5 | . . 1 . . . 4 Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 51 | . . 16 11 18 6 . Melee 1 | . . . . 1 . . Projectile . | . . . . . . . AOE 50 | . . 16 11 17 6 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 2931 | . 203 575 422 506 443 782 Wait 77 | . 5 12 . 49 11 . Move 2594 | . 170 533 386 385 364 756 Hop . | . . . . . . . Pick Up 46 | . 8 6 7 8 1 16 Fast Attach 16 | . 2 . 2 2 4 6 Attach 8 | . 2 2 2 . 1 1 Detach 2 | . . . 1 1 . . Swap 22 | . 2 4 4 9 1 2 Drop 28 | . 3 1 5 12 6 1 Fire 78 | . 11 17 15 30 5 . Melee 10 | . . . . 10 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 50 | . . . . . 50 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Mines 381 | -10/Mines | Learned location of 1 exit from Materials 384 | -10/Mines | Discovered new exit (range 9) 785 | -10/Mines | Discovered new exit (range 11) 817 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1322 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1678 | -10/Mines | Entered Materials 1678 | -9/Materials | Accompanied by 4 allies 1678 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1679 | -9/Materials | Identified exit to Materials 1683 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1936 | -9/Materials | Identified exit to Mines 1936 | -9/Materials | Identified exit to Storage 1998 | -9/Materials | Build established: Gunner 2047 | -9/Materials | Discovered exit to Materials (range 11) 2638 | -9/Materials | Entered Storage 2638 | -9/Storage | Accompanied by 2 allies 2698 | -9/Storage | Garrison activated, responded to threat 3126 | -9/Storage | Met 01-MTF 3237 | -9/Storage | Identified exit to Recycling 3356 | -9/Storage | Discovered exit to Materials (range 15) 3680 | -9/Storage | Build established: Mutant 3701 | -9/Storage | Entered Recycling 3701 | -9/Recycling | Accompanied by 1 ally (01-MTF) 4371 | -9/Recycling | Discovered new exit (range 5) 4483 | -9/Recycling | Scanned before Scraplab entrance 4507 | -9/Recycling | Found Prototype Energy Gun 4507 | -9/Recycling | Identified 01-MTF's Shockpuncher 4512 | -9/Recycling | Found Prototype Energy Gun 4512 | -9/Recycling | Identified KN-7UR's Autopenetrator 4573 | -9/Recycling | Entered Scraplab 4591 | -9/Recycling | Discovered new exit (range 3) 4610 | -9/Recycling | Entered Scraptown 4610 | -9/Scraptown | Accompanied by 3 allies 4610 | -9/Scraptown | System corruption cleaned by C-Scrubber 4809 | -9/Scraptown | Build established: Gunner 4876 | -9/Scraptown | Visited CPS Storage 4898 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4925 | -9/Scraptown | Visited The Evicted 5209 | -9/Scraptown | Visited Cyclists 5231 | -9/Scraptown | Visited Junk Repository 5279 | -9/Scraptown | Visited UFD Registry 5279 | -9/Scraptown | Registered with UFD as "Hardglider" 5337 | -9/Scraptown | Visited Science Testing Area 5369 | -9/Scraptown | Visited A0-MCA Data Center 5400 | -9/Scraptown | Visited Curators Association 5492 | -9/Scraptown | Visited Botcube Research 5524 | -9/Scraptown | Visited Analyses Database 5571 | -9/Scraptown | Visited Scrapoid Research Area 5591 | -9/Scraptown | Visited Cartography Club 5652 | -9/Scraptown | Visited Infowarlord's Domain 5690 | -9/Scraptown | Visited Modified Component R&D 5839 | -9/Scraptown | Released all parts (9) 5874 | -9/Scraptown | Learned location of Lower Caves (-6) 5874 | -9/Scraptown | Learned location of Armory (-3) 5874 | -9/Scraptown | Learned 16 Materials zone layouts 5874 | -9/Scraptown | Learned 16 Factory zone layouts 5874 | -9/Scraptown | Learned 20 Lower Caves zone layouts 5874 | -9/Scraptown | Learned 24 Upper Caves zone layouts 5874 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 5874 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 5874 | -9/Scraptown | Learned 4 Armory zone layouts 5874 | -9/Scraptown | Learned Materials emergency access door positions 5874 | -9/Scraptown | Learned location of 1 exit from Factory 5874 | -9/Scraptown | Learned location of 3 exits from Factory 5879 | -9/Scraptown | Found Deep Structural Scanner 6052 | -9/Scraptown | Received an X-ray algorithm 6107 | -9/Scraptown | Given a C rating by A0-MCA 6151 | -9/Scraptown | Self-destructed Last Messages --------------- Since you're armed, let's take a closer look at those weapons... Your volley energy consumption is not sustainable over the long term, but you should be okay for short skirmishes. And your attacks are likely to generate way too much heat. Imagine facing off against Grunts and their thermal transfer while trying to keep your own temp down. Mixed damage types, eh? Going for a jack-of-all-trades style, don't see that often, but it can work. A0-MCA gives you a C! A0-MCA: Hey wait, take this scanner out into the wild, you could help me populate the wiki with accurate and detailed info to help all the others with the same adventurous spirit. My wiki is where even a lot of the Cyclists do their research too, you know. 06109_ A0-MCA drops A0-MCA's Component Scanner. Map ----- +----------------------------------------------------+ | # #????"""" """"""""""""""""""""""""" | | # #????"""" """"""""""""""""""""""""" | | # #????"""" ""###### ############### | | #????"""" ""#??? ????????????? | | # #????"""" ""#??? ????????????? | | # ###??"""" ""#?? "" "" ???????????? | | # ""#"#?""" ""#???" ""??????????## | | # """"#?""" ""#???? ???????###### | | # ""###?###" "" ???? "" ?????? | | # ###?????#" "" ??? ?? ?????? | | # #########" ""#????? ????????###### | | # ""#???? ????????????## | | # ""#???"" ""????????????? | | # ""#???? ????????????? | | # ""#??? ?????????????? | | # ""###### ############### | | """"""""""""""""""""""""" | | """"""""""""""""""""""""" | | | | j | | | | #"??"#" | | #????#" l | | #????#"""""" """"""""""" """"""""""" | | ### ### ####????####### ########### ########### | | ? ## #??????????# s @ #" #????? | | ||| ## #??????????# b #""" """#???"" | | """" ## #??????????# x #"""" """#??#!" | | || ## #??????????# #""" "!"#??#"" | | """" ## #??????????# #"""! """#?#" | | || ## #??????????# b #""" """#?##"" | | """" ## #??????????#g #"""""""""#??#/" | | | | ## #??????????# Y#"""""""""#??#"" | | ??"" ## #??????????###########"""""""""#??" "" | | ????### #????????????????????#"""""""""#????# "! | | ??????# #??????????????????????#######??????#"## | | ?###### #???????????????????????????????????##?? | | """"""" #??????????????????????????????????????? | | " """"" #??????????????????????????????????????? | | " "" #??????????????????????????????????????? | | #??????????????????????????????????????? | | "" "" " #??????????????????????????????????????? | | """"""" #??????????????????????????????????????? | | ?"""""" #??????????????????????????????????????? | | ??##### #??????????????????????????????????????? | | ####### #??????????????????????????????????????? | | """"""# #??????????????????????????????????????? | | !]!! "# #??????????????????????????????????????? | | = != "# #??????????????????????????????????????? | | "# #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 21 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Frienemies Challenges ------------ None Game ------ Seed GyrokineticArcsightLance Manual? 0 Play Time 00:27:06 Cumulative 419.5 hours Start 2026.09.16 @ 20:30:21 End 2026.09.16 @ 20:56:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 316 Adventurer 54 Explorer 0 Win Type - Total 25 Types 15/2/1/1/1/1/1/1/1/1 Lore% 83 Gallery% 72 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6828dd3-340d-4715-b4d9-0f6eaf0bc24e