Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 14:20:04 Player: Ayre223 Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (74) 370 Value Destroyed (2306) 2306 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (718) 718 TOTAL SCORE: 10614 Bonus ------- Follower Combat Kills 418 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Precision Matter Filter Improved System Restoration Module Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Cooled Field Propulsion Drive > --- UTILITY ---------- Weight Redist. System Advanced Weight Redist. System Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Reaction Control System Advanced Cloaking Device Layered Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Lobotomy Kit [Rating: 96] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Light Armor Plating Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Ballistic Gun Shotgun Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Arm Res Slots Evolved 16 | . . . . . 4 . 2 2 2 2 2 . 2 Power 2 | . . . . . . . . 1 . . . . 1 Propulsion 4 | . . . . . 2 . . . 1 . . . 1 Utility 10 | . . . . . 2 . 2 1 1 2 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 96 | 7 10 2 . . 17 9 8 9 4 6 3 10 11 Power 12 | 1 3 . . . 2 . . 2 . 1 1 1 1 Engine 7 | 1 3 . . . 2 . . . . 1 . . . Core 2 | . . . . . . . . 2 . . . . . Reactor 3 | . . . . . . . . . . . 1 1 1 Propulsion 35 | 2 1 . . . 8 5 . 5 1 2 . 4 7 Treads 24 | 2 1 . . . 8 5 . 1 . . . . 7 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 4 1 2 . 4 . Utility 36 | 2 4 . . . 5 3 5 1 3 3 2 5 3 Device 14 | 1 . . . . . . 2 . 2 1 2 3 3 Storage 3 | 1 2 . . . . . . . . . . . . Processor 6 | . . . . . 2 . 1 . 1 1 . 1 . Hackware 3 | . . . . . . . 1 1 . 1 . . . Protection 10 | . 2 . . . 3 3 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 13 | 2 2 2 . . 2 1 3 1 . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 8 | 2 2 1 . . 2 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 . . 1 Parts Lost 54 | . 8 . . . . 5 . 2 2 3 1 18 15 Power 7 | . 2 . . . . . . 1 . 1 . 2 1 Propulsion 20 | . 2 . . . . 1 . 1 . . . 7 9 Utility 22 | . 2 . . . . 3 . . 1 2 1 8 5 Weapon 5 | . 2 . . . . 1 . . 1 . . 1 . Highest Loss Streak 15 | . 3 . . . . 3 . 2 2 2 1 15 6 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Backups 14 | 1 7 12 13 14 23 24 21 16 3 5 5 4 3 Power 1 | . . 2 2 2 2 1 1 . . . . . . Propulsion 3 | . . . . . 6 7 9 7 2 3 4 3 . Utility 4 | . 3 5 6 6 5 6 5 4 . . . . 1 Weapon 4 | . 2 4 4 4 7 6 4 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 17 | . 1 . . . 1 2 . 9 . 1 . . 3 Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . 2 . . . . . Utility 8 | . 1 . . . . 1 . 4 . . . . 2 Weapon 5 | . . . . . 1 1 . 3 . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 83 85 85 85 98 99 91 95 94 87 80 86 41 Engine 9 | . 13 14 14 14 9 9 7 3 . 4 4 . . Treads 19 | . 12 14 14 14 34 35 23 15 . . . . 11 Flight 3 | . . . . . . . . 7 29 26 23 21 3 Device 4 | . 2 . . . . . 10 7 14 20 21 21 5 Storage 8 | . 14 14 14 14 9 9 7 4 . . . . . Processor 7 | . . . . . 8 9 14 13 11 11 14 17 13 Hackware 2 | . . . . . . . 3 12 11 10 9 8 3 Protection 11 | . 11 14 14 14 18 17 7 6 5 4 . 2 . Ballistic Gun 16 | . 28 27 28 28 18 18 7 4 . . . . . Slashing Weapon 1 | . . . . . . . 1 6 5 5 4 4 . Peak Build Rating 96 | 7 9 10 10 10 29 29 34 51 61 71 85 96 77 Average Rating 27 | 4 8 8 9 10 24 26 30 43 58 67 72 84 54 On Entrance 29 | . 7 9 9 10 10 29 21 33 51 59 67 82 30 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 1 1 3 1 34 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 101 | 13 92 34 34 34 101 101 96 100 26 27 28 32 17 Greatest Support 160 | 40 40 20 20 20 83 83 66 88 32 28 29 44 160 Greatest Overweight (x) 29 | 3 29 1 1 1 2 1 1 1 1 . . . . Average Overweight (x) . | . 2 1 1 1 . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 25 25 25 25 5 5 5 5 5 Average Capacity 17 | 7 15 15 15 15 24 25 25 19 5 5 5 5 5 Most Carried 25 | 2 12 15 14 14 25 25 23 22 5 5 5 5 5 Average Carried 14 | 1 7 13 13 14 23 24 21 16 3 4 5 4 3 Final Capacity 25 | 8 15 15 15 15 25 25 25 5 5 5 5 5 5 Final Carried 25 | 2 12 14 14 14 25 23 23 5 5 5 5 1 3 Class Distribution -------------------- 53% | Mutant 20% | Scavenger-Mutant 12% | Hacker-Scout 9% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Assassin | -7/Factory Commander-Assassin | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -3/Armory Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Arm Res Matter Collected 2449 | 274 432 52 . . 605 629 144 102 5 132 . . 74 Remotely 387 | 274 113 . . . . . . . . . . . . Salvage Created 2759 | 91 521 80 . . 742 1011 122 68 32 92 . . . Parts 139 | 3 27 1 . . 45 54 2 2 3 2 . . . Haulers Intercepted 7 | . 1 . . . 4 1 . . . 1 . . . Recyclers Shooed 4 | . 2 . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Arm Res Combat Hostiles Destroyed 60 | . 16 2 . . 17 18 2 1 4 . . . . Melee 1 | . . . . . . . . 1 . . . . . Guns 55 | . 16 2 . . 17 18 2 . . . . . . AOE 4 | . . . . . . . . . 4 . . . . Classes Destroyed 12 | 1 6 . . . 1 4 . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . Hauler 7 | . 1 . . . 4 1 . . . 1 . . . Recycler 1 | 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . Swarmer 17 | . 6 . . . 7 . . . 4 . . . . Grunt 31 | . 8 2 . . 7 11 2 1 . . . . . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 8 | . . . . . 3 5 . . . . . . . Subdweller 2 | . 2 . . . . . . . . . . . . Best Kill Streak 7 | 1 5 2 . . 3 7 2 1 4 1 . . . Combat Bots Only 6 | . 5 2 . . 3 6 2 1 4 . . . . Max Kills in Single Turn 2 | 1 1 1 . . 2 2 1 1 2 1 . . . Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Arm Res Hostile Shots Fired 884 | . 105 6 . . 87 93 9 27 58 23 11 173 292 Missed 321 | . 26 1 . . 19 15 5 5 36 14 8 96 96 Hits 563 | . 79 5 . . 68 78 4 22 22 9 3 77 196 Melee 44 | . . . . . . 4 . . . . . 1 39 Projectile 519 | . 79 5 . . 68 74 4 22 22 9 3 76 157 AOE 3 | . . . . . . . . . . . . 1 2 Critical Strikes 53 | . 3 . . . 2 8 1 . . 1 . 6 32 Actively Blocked 31 | . . . . . . . . . . . . . 31 Part Disruptions 2 | . . . . . . . . . . . . 1 1 Damage Taken 11747 | . 1044 75 . . 898 1332 77 417 458 181 71 1649 5545 Core 2556 | . 166 26 . . 48 93 . 76 127 21 20 443 1536 Absorbed by Shields 166 | . . . . . . . . . . . . 166 . Core Remaining (%) 79 | 100 . . . 23 . 74 100 91 87 98 . 64 . Volleys Fired 232 | 2 74 4 . . 57 71 16 4 4 . . . . Largest 2 | 2 2 2 . . 2 2 1 1 1 . . . . Hottest 46 | 40 46 46 . . 46 46 23 23 36 . . . . Shots Fired 440 | 4 148 8 . . 114 142 16 4 4 . . . . Gun 436 | 4 148 8 . . 114 142 16 4 . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . 4 . . . . Special . | . . . . . . . . . . . . . . Kinetic 436 | 4 148 8 . . 114 142 16 4 . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 4 | . . . . . . . . . 4 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 18 4 . . 12 13 3 3 1 . . . . Robot Miss Streak 8 | . 5 3 . . 5 8 3 2 2 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . Shots Hit Robots 334 | 3 105 6 . . 88 109 10 9 1 3 . . . Core Hits 165 | 2 39 5 . . 44 61 3 3 5 2 . . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . Critical Strikes 3 | . . . . . . 2 . 1 . . . . . Destroy 2 | . . . . . . 2 . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . Melee Attacks 52 | . . . . . . . . 9 7 10 6 20 . Impact . | . . . . . . . . . . . . . . Slashing 52 | . . . . . . . . 9 7 10 6 20 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5336 | 30 1291 80 . . 1316 1772 151 241 283 141 . . 31 Guns 4696 | 30 1291 80 . . 1316 1772 151 56 . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 283 | . . . . . . . . . 283 . . . . Melee 326 | . . . . . . . . 185 . 141 . . . Ramming 31 | . . . . . . . . . . . . . 31 Kinetic 4696 | 30 1291 80 . . 1316 1772 151 56 . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 283 | . . . . . . . . . 283 . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 326 | . . . . . . . . 185 . 141 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 1 . 1 8 8 Average Corruption 2 | . . . . . . . . . 1 . 1 2 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . 3 5 6 Message Errors 5 | . . . . . . . . . . . . 1 4 Matter Fused 3 | . . . . . . . . . . . 1 1 1 Heat Flow Errors 2 | . . . . . . . . . . . 1 1 . Energy Discharges 2 | . . . . . . . . . . . . 1 1 Alerts 2 | . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 4 | . . . . . . . . . . 4 . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 4 | . . . . . . . . . . 4 . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 57 | . . . . . . . . . 46 . . . 11 Shots 1 | . . . . . . . . . 1 . . . . Rammed 19 | . . . . . . . . . . . . . 19 Targets Rammed 19 | . . . . . . . . . . . . . 19 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 299 | . 81 22 . . 21 22 8 148 299 216 123 173 . Average Temperature 81 | . 29 14 . . 5 9 5 59 144 76 69 56 . Received Heat Transfer 2187 | . 462 42 . . 378 666 54 198 45 21 9 213 99 Effects 5 | . . . . . . . . . 5 . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . Interference 3 | . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Arm Res Maximum Alert Level 2 | . . . . . . 1 . . 2 . . 1 . Low Security (%) 96 | 100 100 100 . 100 100 96 100 100 48 100 100 87 100 Level 1 3 | . . . . . . 3 . . 50 . . 12 . Level 2 . | . . . . . . . . . 1 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 417 | 5 100 50 . . 198 334 138 41 417 109 63 301 157 Initial 156 | . . 16 . . . 71 138 14 . 109 23 16 156 Average 47 | . 35 3 . . 56 54 38 8 160 46 13 78 62 Influence Increases 4149 | 5 419 50 . . 638 747 268 114 651 244 109 627 277 Destroy 0b10 Robot/C 1460 | . 280 40 . . 360 460 120 40 80 80 . . . Destroy 0b10 Robot/NC 95 | 5 15 . . . 30 20 20 . . 5 . . . Destroy Leader 322 | . 54 10 . . 80 94 42 10 10 22 . . . Allied During Kill 184 | . . . . . 1 71 84 11 . 17 . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . . . Successful Hack 147 | . 10 . . . 17 9 2 12 8 16 7 29 37 Disable Machine 75 | . . . . . . . . . 15 . . 60 . Destroy Structure 116 | . . . . . . 3 . 1 58 14 12 28 . Partial Spotted 90 | . 15 . . . . . . . 15 30 15 15 . Lose Combat Pursuer 1650 | . 45 . . . 150 90 . 30 465 60 75 495 240 Influence Decreases 4091 | 5 376 93 . . 468 611 543 144 427 424 121 362 517 Entered New Map 609 | . . 27 . . . 99 168 17 1 116 22 17 142 Time Decay 2574 | 5 336 66 . . 448 412 368 106 154 175 89 163 252 Search Patrol Dispatched 100 | . . . . . . . . . 100 . . . . Lost Part 433 | . 40 . . . . 50 . . 20 10 10 180 123 Lost Ally 225 | . . . . . 20 50 7 21 2 123 . 2 . Purge Threat 150 | . . . . . . . . . 150 . . . . Squads Dispatched 38 | . 3 . . . 1 2 2 2 9 1 3 9 6 Investigation 8 | . 1 . . . . . . . 2 . 1 3 1 Extermination 12 | . . . . . . . 2 1 3 1 1 2 2 Reinforcement 14 | . 2 . . . 1 . . 1 4 . 1 2 3 Assault 4 | . . . . . . 2 . . . . . 2 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Arm Res Distress Signals 13 | . . . . . 3 5 . 1 1 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 313 | . 41 2 . . 42 37 10 6 38 28 15 64 30 Peak Tracking Total 28 | . 5 2 . . 4 7 3 3 11 11 9 28 9 Tactical Retreats 47 | . 3 . . . 5 5 . 2 10 2 3 8 9 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Arm Res Traps Triggered 19 | . 1 . . . . 2 1 . 2 1 5 6 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . Reused 1 | . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Arm Res Machines Disabled 5 | . . . . . . . . . 1 . . 4 . Max in Single Turn 1 | . . . . . . . . . 1 . . 1 . Garrison Access 2 | . . . . . . . . . . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Arm Res Machines Accessed 56 | . 6 . 2 . 4 5 4 4 8 11 5 3 4 Terminals 44 | . 6 . . . 3 5 3 4 6 8 4 3 2 Fabricators 2 | . . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 1 . 1 . . . 1 Garrison Access 4 | . . . . . . . . . . 2 1 . 1 Total Hacks 122 | . 13 . 2 . 9 9 7 10 21 21 14 9 7 Successful 48 | . 4 . 2 . 5 5 2 5 5 6 7 4 3 Failed 73 | . 9 . . . 3 4 5 5 16 15 7 5 4 Catastrophic 30 | . 4 . . . 1 2 3 1 6 6 3 3 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 90 | . 11 . 1 . 6 7 4 10 17 15 5 9 5 Terminals 103 | . 13 . . . 6 9 4 10 18 17 12 9 5 Fabricators 4 | . . . . . . . . . 2 2 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 3 . 3 . 1 . . . 1 Garrison Access 5 | . . . . . . . . . . 2 2 . 1 Terminal Hacks 28 | . 2 . 2 . 1 2 . 4 3 3 7 3 1 Record 9 | . . . 1 . . . . . . 2 6 . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . . Level Access Points 5 | . . . . . . . . . 1 1 1 1 1 Branch Access Points 1 | . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . . 1 . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 1 . . . Load Schematic 2 | . . . . . . . . . 1 1 . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 3 . 2 . . . . . 1 Insert Component 3 | . . . . . 1 . 1 . . . . . 1 Analyze 2 | . . . . . 1 . 1 . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . 1 . . 1 Unauthorized Hacks 9 | . 2 . . . 1 3 . 1 . 1 . 1 . Terminals 9 | . 2 . . . 1 3 . 1 . 1 . 1 . Assimilate 4 | . . . . . . 1 . 1 . 1 . 1 . Botnet 2 | . . . . . . 2 . . . . . . . Operators 3 | . 2 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 49 | . 6 . . . 4 4 4 2 8 10 5 3 3 Full Trace Events 4 | . . . . . . . . . 2 . . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Arm Res Total Allies 33 | . . 5 . . . 13 . 1 . 13 . 1 . Largest Group 10 | . . 5 5 3 3 10 10 6 1 4 . 1 . Highest-Rated Group 173 | . . 89 89 40 40 173 173 106 10 155 . 26 . Highest-Rated Ally 46 | . . 31 31 16 16 31 29 29 10 46 . 26 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 155 | . . . . . 12 19 54 31 . 39 . . . Total Damage 2381 | . . . . . 163 298 620 359 . 941 . . . Kills 21 | . . . . . 2 5 8 1 . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Arm Res Active Infowar (turns) 4050 | . . . . . . . 1211 455 605 495 301 398 585 Optics 854 | . . . . . . . . . . . . 269 585 Sensors 2 | . . . . . . . . . . . 2 . . Terrain 3067 | . . . . . . . 1211 455 605 495 301 . . Seismic 11 | . . . . . . . . . . . . 11 . Cloaking 255 | . . . . . . . . . . . . 255 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Arm Res Turns Passed 13345 | 70 2758 911 957 139 2933 1495 1211 455 605 495 302 424 590 Spaces Moved 9495 | 33 874 364 399 58 1049 534 581 562 1556 1363 642 938 542 Core 182 | 12 159 . . . . . . . . . . . 11 Treads 4045 | 21 715 364 399 58 1049 534 581 137 . . . . 187 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5268 | . . . . . . . . 425 1556 1363 642 938 344 Fastest Speed 21 | 50 160 240 240 240 160 200 200 27 24 27 27 21 35 Average Speed 119 | 162 278 240 240 240 231 209 200 71 26 28 28 28 99 Slowest Speed 1500 | 200 1500 240 240 240 320 213 200 213 97 30 30 40 170 Overloaded Moves 11 | . . . . . . . . . . . . 11 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . . 8 20 2 11 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 95 60 89 17 49 68 19 14 37 30 23 58 17 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . Spaces Dug 35 | . . . . . . . . 1 7 7 6 14 . Terrain Destroyed 63 | . . . . . . . . 1 35 7 6 14 . Melee 35 | . . . . . . . . 1 7 7 6 14 . Projectile . | . . . . . . . . . . . . . . AOE 28 | . . . . . . . . . 28 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Arm Res Total 10956 | 43 1068 394 400 59 1443 775 617 606 1723 1442 751 1054 581 Wait 879 | . 90 21 . 2 289 145 2 4 129 46 72 77 2 Move 9409 | 32 873 363 398 57 1048 533 580 561 1539 1324 637 922 542 Hop 31 | . . . . . . . . . 8 17 2 4 . Pick Up 66 | 2 18 3 1 . 18 6 5 2 2 3 . . 6 Fast Attach 37 | 7 . . . . 1 3 2 2 1 4 4 6 7 Attach 35 | . 7 . . . 4 4 3 7 2 . . 4 4 Detach . | . . . . . . . . . . . . . . Swap 32 | . 4 2 . . 13 5 3 1 1 2 . . 1 Drop 52 | . 2 1 1 . 13 8 4 16 . 4 . 3 . Fire 232 | 2 74 4 . . 57 71 16 4 4 . . . . Melee 52 | . . . . . . . . 9 7 10 6 20 . Ram 9 | . . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . Crush 10 | . . . . . . . . . . . . . 10 Escape Stasis 112 | . . . . . . . 2 . 30 32 30 18 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: Res x3 / *Arm / *Tes) -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 13) 71 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 571 | -10/Materials | Derelicts attacked the area 749 | -10/Materials | Lost 3 parts (1p2n) 889 | -10/Materials | Discovered new exit (range 6) 1415 | -10/Materials | Core integrity fell below 50% 1570 | -10/Materials | Discovered new exit (range 7) 2134 | -10/Materials | Discovered new exit (range 4) 2679 | -10/Materials | Discovered new exit (range 4) 2829 | -10/Materials | Entered Mines 2846 | -10/Mines | Learned Materials terminal intel 3319 | -10/Mines | Found a hidden stash of uninstalled traps 3391 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3423 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3708 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3708 | -10/Mines | Discovered new exit (range 5) 3740 | -10/Mines | Entered Exiles 3740 | -10/Exiles | Accompanied by 5 allies 3770 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3798 | -10/Exiles | Met 8R-AWN 3844 | -10/Exiles | Met EX-HEX 3911 | -10/Exiles | Met EX-BIN 3944 | -10/Exiles | Aligned with FarCom system 3947 | -10/Exiles | Given EX-Vault access code 4003 | -10/Exiles | Opened EX-Vault 4017 | -10/Exiles | Found Field Lobotomy Kit 4068 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4150 | -10/Exiles | Learned location of Zion (-7) 4174 | -10/Exiles | Met EX-DEC 4266 | -10/Exiles | Visited The Gauntlet 4676 | -10/Exiles | Discovered new exit (range 11) 4697 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 4697 | -10/Exiles | Entered Mines 4697 | -9/Mines | Accompanied by 3 allies 4810 | -9/Mines | Discovered new exit (range 10) 4836 | -9/Mines | Entered Materials 4836 | -8/Materials | Accompanied by 3 allies 4836 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4837 | -8/Materials | Loaded intel: 11 terminal locations 4838 | -8/Materials | Discovered new exit (range 7) 4853 | -8/Materials | Identified exit to Storage 4918 | -8/Materials | Lost 3 allies 5232 | -8/Materials | Discovered new exit (range 15) 5748 | -8/Materials | Identified exit to Factory 6517 | -8/Materials | Build established: Scavenger-Mutant 7417 | -8/Materials | Central database locked down 7537 | -8/Materials | Discovered exit to Factory (range 8) 7769 | -8/Materials | Entered Storage 9005 | -8/Storage | Met a pair of Derelict thieves 9102 | -8/Storage | Lost 3 allies 9119 | -8/Storage | Lost 3 parts (2u1w) 9194 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9232 | -8/Storage | Discovered exit to Factory (range 16) 9264 | -8/Storage | Entered Factory 9264 | -7/Factory | Accompanied by 10 allies 9264 | -7/Factory | Evolved 2 slots: Utility x2 9620 | -7/Factory | Build established: Commander-Assassin 10271 | -7/Factory | Discovered new exit (range 14) 10282 | -7/Factory | Cargo convoy interrupted 10295 | -7/Factory | Identified exit to Factory 10475 | -7/Factory | Entered another Factory area 10475 | -6/Factory | Accompanied by 6 allies 10475 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10736 | -6/Factory | Lost 5 allies 10897 | -6/Factory | Discovered new exit (range 13) 10901 | -6/Factory | Identified exit to Factory 10930 | -6/Factory | Entered another Factory area 10930 | -5/Factory | Accompanied by 1 ally 10930 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11088 | -5/Factory | Build established: Hacker-Scout 11444 | -5/Factory | Identified exit to Factory 11530 | -5/Factory | Search patrols dispatched 11535 | -5/Factory | Entered another Factory area 11535 | -4/Factory | Evolved 2 slots: Utility x2 11602 | -4/Factory | Identified exit to Research 12030 | -4/Factory | Entered Research 12030 | -3/Research | Evolved 2 slots: Utility x2 12145 | -3/Research | Discovered new exit (range 3) 12146 | -3/Research | Identified exit to Testing 12151 | -3/Research | Identified exit to Research 12306 | -3/Research | Discovered new exit (range 16) 12332 | -3/Research | Identified exit to Armory 12332 | -3/Research | Entered Armory 12577 | -3/Armory | Energy Cycler disabled 12661 | -3/Armory | Spotted Armor Guard 12661 | -3/Armory | Spotted Armor Guard 12671 | -3/Armory | Spotted Armor Guard 12671 | -3/Armory | Spotted Armor Guard 12685 | -3/Armory | Breached Obliterator storage 12744 | -3/Armory | Lost 15 parts (2p6n7u) 12756 | -3/Armory | Entered Research 12756 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 13024 | -2/Research | Build established: Mutant 13049 | -2/Research | Lost 5 parts (1p3n1u) 13243 | -2/Research | Core integrity fell below 50% 13254 | -2/Research | Identified exit to Access 13293 | -2/Research | Lost 6 parts (4n2u) 13333 | -2/Research | Core integrity fell below 20% 13346 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 13319_ Destabilizing: System corrupted (+1). 13320_ Slammed into P-80 Master. 13321_ RGEULJSVOCUH381|,9UZRAPZHNWM0QECH5QA2EV 13322_ Slammed into P-80 Master. 13340_ Adv. Heavy Siege Treads destroyed. 13341_ Graphene Brace destroyed. 13341_ P-80 Master resets C-57 Dissector, system corruption cleaned. 13341_ Slammed into C-57 Dissector. 13341_ Destabilizing: System interference. 13341_ Terrain Scan Processor temporarily disabled. 13341_ Enh. Optical Array temporarily disabled. 13342_ P-80 Master resets C-57 Dissector, system corruption cleaned. 13343_ /LB6A1HSIXVPCTX=4C<,MK 13344_ Faulty Adv. Gravity Neutralizer severed. 13344_ Penetrated by Slug. 13344_ Slug penetrates Wall. 13346_ Penetrated by Slug. 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Cesium-ion Thruster | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion I Laugh At Your Crits Item+ Jackpot Party Time Prolific Hacker Recruitment Drive Suspicious root@ Challenges ------------ None Game ------ Seed PiercingThrowingNullifier Manual? 0 Play Time 02:28:39 Cumulative 20.6 hours Start 2026.04.06 @ 11:50:08 End 2026.04.06 @ 14:20:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dfb1897-ae69-48c4-bb7e-c5aa08b15436