Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.01 @ 22:57:03 Player: King Curtis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (950) 950 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2505 Bonus ------- None Cogmind --------- Core Integrity 94/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Aluminum Leg Improved Heat Sink Disposable Heat Sink Salvage Targeting Computer Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON ----------- Beam Rifle Light EM Pulse Cannon > --- INVENTORY -------- Aluminum Leg Wheel Wheel Improved Heat Sink Disposable Heat Sink Targeting Computer Small Laser Rocket Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 42 | 6 9 6 17 4 Power 4 | 1 1 . 2 . Engine 4 | 1 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 . 4 2 Treads 7 | 2 2 . 3 . Leg . | . . . . . Wheel 3 | . . . 1 2 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 2 5 . Device 3 | . 1 . 2 . Storage 4 | 1 . 1 2 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 19 | 2 5 4 6 2 Energy Gun 7 | 1 2 1 2 1 Energy Cannon 3 | . 2 . 1 . Ballistic Gun 6 | 1 1 2 2 . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . 1 2 13 3 Power 2 | . . . 2 . Propulsion 4 | . . . 4 . Utility 2 | . . . 1 1 Weapon 11 | . 1 2 6 2 Highest Loss Streak 5 | . 1 1 5 2 Average Slot Usage (%) 76 | . 74 85 75 54 Engine 10 | . 13 14 6 . Treads 12 | . 17 14 12 . Wheel 3 | . . . 1 21 Device 4 | . 1 3 10 1 Storage 12 | . 14 14 10 11 Processor 8 | . . 10 11 11 Energy Gun 7 | . 13 5 6 9 Energy Cannon 6 | . 9 6 6 . Ballistic Gun 8 | . 4 13 7 . Naked Turns . | . . . . . Heaviest Build 48 | 12 13 37 48 34 Greatest Support 40 | 40 40 20 40 20 Greatest Overweight (x) 2 | . 2 1 2 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 12 | 6 6 12 12 12 Average Capacity 9 | 4 6 8 11 12 Most Carried 9 | 4 6 6 9 7 Average Carried 5 | 1 5 5 7 4 Final Capacity 12 | 6 6 12 12 12 Final Carried 8 | 2 5 6 8 5 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 729 | 200 166 116 174 73 Remotely . | . . . . . Salvage Created 1057 | . 249 207 523 78 Parts 67 | . 21 12 34 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 38 | . 9 15 11 3 Guns 20 | . 6 8 5 1 Cannons 11 | . 3 7 1 . AOE 7 | . . . 5 2 Classes Destroyed 8 | . 4 2 2 . Worker 1 | . . . 1 . Builder 2 | . 1 . 1 . Watcher 2 | . 1 . 1 . Swarmer 14 | . 6 8 . . Grunt 13 | . 3 . 7 3 Sentry 4 | . . . 4 . Demolisher 1 | . . 1 . . Assembled 6 | . . 6 . . Best Kill Streak 6 | . 4 3 6 3 Combat Bots Only 5 | . 3 3 5 3 Max Kills in Single Turn 3 | . 2 2 3 1 Gunslinging 1 | . 1 1 . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2082 | . 119 412 1294 257 Core 380 | . 17 57 235 71 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 70 . . Volleys Fired 105 | . 19 38 35 13 Largest 2 | . 2 2 2 2 Hottest 112 | . 110 90 112 73 Shots Fired 189 | . 34 69 70 16 Gun 140 | . 23 47 57 13 Cannon 42 | . 11 20 11 . Launcher 7 | . . 2 2 3 Special . | . . . . . Kinetic 80 | . 7 37 36 . Thermal 91 | . 27 30 21 13 Explosive 7 | . . 2 2 3 Electromagnetic 11 | . . . 11 . Robot Hit Streak 15 | . 9 11 15 6 Robot Miss Streak 6 | . 6 3 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 121 | . 21 39 51 10 Core Hits 72 | . 14 22 28 8 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2176 | . 324 513 1035 304 Guns 888 | . 166 223 410 89 Cannons 607 | . 158 227 222 . Explosions 681 | . . 63 403 215 Melee . | . . . . . Ramming . | . . . . . Kinetic 400 | . 29 156 215 . Thermal 960 | . 295 294 282 89 Explosive 594 | . . 63 316 215 Electromagnetic 222 | . . . 222 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 68 | . . 6 62 . Projectiles 14 | . . 2 12 . Explosions 54 | . . 4 50 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 247 | . . . 224 23 Shots 4 | . . . 3 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 200 | . 188 120 200 13 Average Temperature 48 | . 53 36 59 7 Received Heat Transfer 603 | . 24 . 501 78 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 . 1 . Heat Transferred 2202 | . 740 631 631 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 251 | . 187 165 251 98 Initial 48 | . . 15 21 48 Average 78 | . 106 42 125 90 Maximum Alert Level 1 | . . . 1 . Low Security (%) 91 | 100 100 100 65 100 Level 1 8 | . . . 35 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 1 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 10 15 24 6 Peak Tracking Total 8 | . 3 3 8 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 5 | . 4 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 4 | . 1 . 3 . Max in Single Turn 3 | . 1 . 3 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . 3 . 2 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 16 | . 7 . 9 . Successful 9 | . 2 . 7 . Failed 7 | . 5 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 6 | . 3 . 3 . Terminals 8 | . 5 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 51 | . . 51 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 4 | . . 4 . . Total Damage 43 | . . 43 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 5 | . . 2 . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2555 | 67 441 1089 620 338 Spaces Moved 1421 | 41 209 579 271 321 Core 21 | 10 11 . . . Treads 1043 | 31 198 579 235 . Legs . | . . . . . Wheels 357 | . . . 36 321 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 160 120 90 Average Speed 147 | 133 158 166 169 90 Slowest Speed 180 | 160 160 180 180 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 3 45 97 23 53 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 5 | . . 3 . 2 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 124 | . . 16 78 30 Melee . | . . . . . Projectile . | . . . . . AOE 124 | . . 16 78 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1705 | 54 283 644 370 354 Wait 85 | . 37 11 23 14 Move 1417 | 40 208 578 270 321 Hop . | . . . . . Pick Up 45 | 8 9 7 20 1 Fast Attach 5 | . 3 1 1 . Attach 30 | 6 5 2 13 4 Detach 1 | . . . 1 . Swap 7 | . 1 3 3 . Drop 10 | . 1 4 4 1 Fire 105 | . 19 38 35 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Entered Mines 510 | -10/Mines | Assembled infested the area 546 | -10/Mines | Discovered new exit (range 16) 694 | -10/Mines | Learned location of Recycling (-8) 787 | -10/Mines | Discovered new exit (range 7) 805 | -10/Mines | Identified exit to Materials 892 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 930 | -10/Mines | Learned location of Storage (-8) 1598 | -10/Mines | Entered Materials 1598 | -9/Materials | Evolved 2 slots: Utility x2 1875 | -9/Materials | Lost 5 parts (1p1n3w) 2151 | -9/Materials | Identified exit to Mines 2154 | -9/Materials | Lost 3 parts (1p1n1u) 2216 | -9/Materials | Core integrity fell below 50% 2218 | -9/Materials | Entered Mines 2235 | -9/Mines | Lost 3 parts (1n2w) 2278 | -9/Mines | Discovered new exit (range 9) 2286 | -9/Mines | Identified exit to Materials 2377 | -9/Mines | Learned location of Zion (-7) 2398 | -9/Mines | Learned Materials machine intel 2556 | -9/Mines | Self-destructed Last Messages --------------- 02364_ Acquired derelict log, extracted data. World map confirmed: -8/Storage. 02377_ Acquired derelict log, extracted data. World map updated: -7/Zion. 02389_ K-01 Serf collects debris. 02398_ Acquired derelict log, extracted data. Data stored: Materials machine intel. 02399_ K-01 Serf collects debris. 02434_ Acquired Salvage Targeting Computer. 02439_ Acquired 44 matter. 02479_ K-01 Serf collects debris. 02534_ C-30 ARC bursts open, deploying its payload. 02534_ L-31 Rogue unfolds itself. 02534_ G-34 Mercenary unfolds itself. 02535_ K-01 Serf collects debris. 02536_ K-01 Serf destroyed. 02537_ K-01 Serf collects debris. 02541_ R-06 Scavenger collects Wheel. 02545_ R-06 Scavenger collects Lgt. Ion Engine. 02549_ Sml. Laser destroyed. 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Storage Unit | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalStealthLauncher Manual? 0 Play Time 00:28:50 Cumulative 32.6 hours Start 2020.10.01 @ 22:29:16 End 2020.10.01 @ 22:57:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 2 Adventurer 0 Explorer 5 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7befc806-de69-4700-a9ab-7779e641b997