Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 14:27:22 Player: nirgal Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2361) 2361 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5946 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 17/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1000) Ox19 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Deuterium Engine Seismic Detector Shotgun Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Heavy Armor Plating > --- WEAPON ----------- Shotgun Shotgun Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Sensor Array Seismic Detector Shotgun Gauss Rifle Light Cannon Grenade Launcher Grenade Launcher Mini Grenade Launcher Datajack [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Shotgun Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . 1 . 1 . . Weapon 3 | . . 1 . . 2 . Parts Attached 46 | 8 5 10 1 14 3 5 Power 6 | 1 1 1 . 2 . 1 Engine 4 | 1 1 1 . 1 . . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 9 | 2 . 2 . 4 . 1 Treads 2 | 2 . . . . . . Leg 7 | . . 2 . 4 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 3 2 5 1 5 1 1 Device 8 | 2 1 1 1 2 . 1 Storage 4 | 1 . 2 . . 1 . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 5 | . 1 2 . 2 . . Artifact . | . . . . . . . Weapon 13 | 2 2 2 . 3 2 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 1 2 . . 1 . Ballistic Cannon 3 | . . . . 2 1 . Launcher 3 | . . . . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 27 | . 2 4 . 4 . 17 Power 3 | . 1 . . 1 . 1 Propulsion 7 | . . 1 . . . 6 Utility 9 | . 1 3 . 2 . 3 Weapon 8 | . . . . 1 . 7 Highest Loss Streak 8 | . 2 2 . 2 . 8 To Critical Strikes . | . . . . . . . Average Backups 10 | 3 7 7 12 14 13 9 Power 1 | . . 1 2 2 3 2 Propulsion 2 | 1 1 1 3 2 3 1 Utility 1 | . 1 . 2 1 2 1 Weapon 4 | . 2 3 5 6 4 2 Tool/Special . | . . . . . . . Unused Backups 6 | . 3 . . 1 . 2 Power 1 | . . . . . . 1 Propulsion 1 | . 1 . . . . . Utility 1 | . 1 . . . . . Weapon 3 | . 1 . . 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 96 97 100 92 99 74 Engine 9 | . 11 11 11 6 7 4 Treads 5 | . 28 2 . . . . Leg 18 | . . 19 22 26 23 14 Device 11 | . 9 5 21 12 15 11 Storage 10 | . 14 11 11 9 7 11 Protection 7 | . 3 14 . 7 7 2 Ballistic Gun 18 | . 22 21 22 15 15 7 Ballistic Cannon 3 | . . . . 5 22 10 Special Melee Weapon 6 | . 5 11 11 5 . . Peak Build Rating 27 | 9 9 14 15 27 27 27 Average Rating 15 | 6 6 12 14 21 26 18 On Entrance 13 | . 7 9 14 15 22 27 Avg Prop Armor Cover (%) 19 | 27 . . . 3 . . Naked Turns . | . . . . . . . Heaviest Build 83 | 12 14 37 37 52 71 83 Greatest Support 40 | 40 40 40 20 40 40 40 Greatest Overweight (x) 24 | 3 . 1 1 2 1 24 Average Overweight (x) . | . . . 1 . 1 3 Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 Average Capacity 13 | 7 8 12 15 15 16 20 Most Carried 15 | 6 8 11 15 15 14 14 Average Carried 10 | 3 7 7 12 14 13 9 Final Capacity 20 | 8 8 15 15 15 20 20 Final Carried 15 | 6 8 11 15 15 14 5 Class Distribution -------------------- 61% | Mutant 16% | Scavenger-Tank 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 1597 | 300 228 507 18 532 . 12 Remotely . | . . . . . . . Salvage Created 2367 | 127 423 721 25 954 . 117 Parts 131 | 6 29 50 4 41 . 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 55 | . 10 20 . 21 . 4 Guns 47 | . 10 20 . 17 . . Cannons 3 | . . . . 2 . 1 AOE 5 | . . . . 2 . 3 Classes Destroyed 12 | 2 4 3 . 2 . 1 Worker 4 | . 1 1 . 2 . . Builder 1 | . . . . 1 . . Tunneler 5 | 1 1 2 1 . . . Recycler 1 | 1 . . . . . . Operator 1 | . . 1 . . . . Watcher 2 | . 1 1 . . . . Swarmer 6 | . 2 4 . . . . Grunt 30 | . 8 10 . 12 . . Duelist 1 | . . 1 . . . . Sentry 13 | . . 5 . 7 . 1 Specialist 3 | . . . . . . 3 Hunter 2 | . . . . 2 . . Best Kill Streak 7 | 2 5 7 1 5 . 3 Combat Bots Only 6 | . 2 6 . 5 . 3 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 390 | . 63 100 . 100 . 127 Missed 122 | . 24 23 . 31 . 44 Hits 268 | . 39 77 . 69 . 83 Melee 18 | . . 4 . . . 14 Projectile 250 | . 39 73 . 69 . 69 AOE 2 | . . . . . . 2 Critical Strikes 27 | . . 2 . 9 . 16 Damage Taken 4568 | . 490 915 . 1049 . 2114 Core 1030 | . 84 167 . 75 . 704 Absorbed by Shields 91 | . . 18 . 73 . . Redirected to Shielding 51 | . . 44 . 7 . . Regen/Repaired (Parts) 269 | . . 170 . 99 . . Core Remaining (%) 77 | 100 66 . 58 86 . . Volleys Fired 178 | 5 64 45 1 54 . 9 Largest 5 | 2 2 2 2 3 . 5 Hottest 155 | 40 40 46 46 83 . 155 Shots Fired 331 | 10 97 90 2 111 . 21 Gun 295 | 10 97 90 2 90 . 6 Cannon 28 | . . . . 19 . 9 Launcher 8 | . . . . 2 . 6 Special . | . . . . . . . Kinetic 323 | 10 97 90 2 109 . 15 Thermal . | . . . . . . . Explosive 8 | . . . . 2 . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 4 17 9 4 12 . 5 Robot Miss Streak 4 | 3 3 4 . 4 . 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 4 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 268 | 6 73 83 2 90 . 14 Core Hits 149 | 3 25 45 1 64 . 11 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 2 | . . 1 . 1 . . Destroy 2 | . . 1 . 1 . . Melee Attacks 21 | . 7 11 1 1 . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 19 | . 7 9 1 1 . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4489 | 60 767 1177 10 1688 . 787 Guns 3277 | 60 767 1177 10 1196 . 67 Cannons 367 | . . . . 207 . 160 Explosions 823 | . . . . 264 . 559 Melee . | . . . . . . . Ramming 22 | . . . . 21 . 1 Kinetic 3644 | 60 767 1177 10 1403 . 227 Thermal . | . . . . . . . Explosive 823 | . . . . 264 . 559 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 43 | . . . . . . 43 Projectiles . | . . . . . . . Explosions 43 | . . . . . . 43 Melee . | . . . . . . . Knockbacks 3 | . . . . 1 . 2 Impact . | . . . . . . . Kinetic 3 | . . . . 1 . 2 Secondary . | . . . . . . . Self-Inflicted Damage 174 | . . . . . . 174 Shots 6 | . . . . . . 6 Rammed 2 | . . . . . . 2 Targets Rammed 6 | . . . . 4 . 2 Kicked 4 | . . . . 4 . . Crushed . | . . . . . . . Highest Temperature 291 | . 18 4 . 291 . . Average Temperature 65 | . 7 2 . 98 . . Received Heat Transfer 1076 | . 255 276 . 533 . 12 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 93 | 100 100 91 100 83 100 100 Level 1 6 | . . 8 . 16 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 235 | 5 80 235 50 234 72 56 Initial 72 | . . 23 45 . 72 . Average 79 | . 28 126 6 126 28 29 Influence Increases 1697 | 10 292 591 5 631 . 168 Destroy 0b10 Robot/C 1100 | . 200 400 . 420 . 80 Destroy 0b10 Robot/NC 70 | 10 15 25 5 15 . . Destroy Leader 314 | . 62 102 . 140 . 10 Successful Hack 21 | . . 4 . 17 . . Disable Machine 45 | . . . . 15 . 30 Destroy Structure 42 | . . . . 24 . 18 Lose Combat Pursuer 105 | . 15 60 . . . 30 Influence Decreases 1661 | 10 236 530 122 470 161 132 Entered New Map 194 | . . 33 72 . 89 . Time Decay 1245 | 10 216 457 50 440 72 . Lost Part 222 | . 20 40 . 30 . 132 Squads Dispatched 15 | . 3 2 . 7 . 3 Investigation 6 | . 1 2 . 3 . . Extermination . | . . . . . . . Reinforcement 9 | . 2 . . 4 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 5 | . 1 3 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 17 29 1 28 . 11 Peak Tracking Total 7 | . 3 7 1 7 . 5 Tactical Retreats 7 | . 1 3 1 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 3 | . . . . 1 . 2 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 17 | . 2 9 . 5 1 . Terminals 11 | . 1 6 . 3 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . 1 . . Recycling Units 2 | . 1 1 . . . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access . | . . . . . . . Total Hacks 55 | . 3 28 . 22 2 . Successful 32 | . 1 12 . 18 1 . Failed 22 | . 2 16 . 3 1 . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . . 1 . . Manual 14 | . . 13 . 1 . . Terminals 27 | . 2 17 . 6 2 . Fabricators . | . . . . . . . Repair Stations 13 | . . 6 . 7 . . Recycling Units 3 | . 1 2 . . . . Scanalyzers 12 | . . 3 . 9 . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . 2 . 4 1 . Prototype ID Bank 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 2 | . . . . 2 . . Maintenance Status 1 | . . . . 1 . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . . 5 . 6 . . Scan Component 6 | . . 3 . 3 . . Repair 5 | . . 2 . 3 . . Recycling Unit Hacks 3 | . 1 2 . . . . Report Inventory 2 | . 1 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 11 | . . 3 . 8 . . Insert Component 4 | . . 1 . 3 . . Analyze 3 | . . 1 . 2 . . Retrieve Study 4 | . . 1 . 3 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 14 | . 1 8 . 4 1 . Full Trace Events 7 | . . 4 . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 1 . 3 . . Parts Repaired 5 | . . 2 . 3 . . Time 160 | . . 58 . 102 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . 9 . . . . Parts Scanalyzed 3 | . . 1 . 2 . . Part Schematics Acquired 3 | . . 1 . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked 9 | . 3 5 . 1 . . Non-combat 9 | . 3 5 . 1 . . Combat . | . . . . . . . Robot Hacks Applied 10 | . 4 5 . 1 . . parse_system 3 | . 2 1 . . . . no_distress 6 | . 2 4 . . . . find_recycling 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Active Infowar (turns) 2657 | 31 509 82 415 1157 207 256 Seismic 2657 | 31 509 82 415 1157 207 256 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 4242 | 150 723 1161 430 1184 207 387 Spaces Moved 1793 | 81 308 510 222 487 108 77 Core 27 | 22 . . . . . 5 Treads 414 | 59 308 47 . . . . Legs 1352 | . . 463 222 487 108 72 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 190 115 185 185 Average Speed 178 | 146 160 167 190 177 185 316 Slowest Speed 1250 | 200 160 190 190 245 185 1250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 57 45 61 51 3 40 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 59 | . . . . 25 . 34 Melee . | . . . . . . . Projectile 7 | . . . . 7 . . AOE 52 | . . . . 18 . 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 2494 | 100 448 718 228 701 115 184 Wait 377 | 1 46 128 . 120 . 82 Move 1787 | 80 307 509 221 486 107 77 Hop . | . . . . . . . Pick Up 35 | 6 10 9 3 7 . . Fast Attach 21 | 7 1 4 1 8 . . Attach 25 | . 3 5 . 6 2 9 Detach 8 | . 2 . 1 5 . . Swap 16 | 1 1 4 . 5 1 4 Drop 15 | . 7 3 . 5 . . Fire 178 | 5 64 45 1 54 . 9 Melee 21 | . 7 11 1 1 . 1 Ram 2 | . . . . . . 2 Kick 4 | . . . . 4 . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / DSF) -7/DSF History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 12) 151 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 15) 818 | -10/Materials | Discovered new exit (range 14) 874 | -10/Materials | Entered another Materials area 874 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1596 | -9/Materials | Discovered new exit (range 14) 1812 | -9/Materials | Repaired Shotgun+ 1839 | -9/Materials | Repaired Aluminum Leg 2035 | -9/Materials | Entered Mines 2193 | -9/Mines | Assembled infested the area 2322 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2441 | -9/Mines | Discovered new exit (range 13) 2465 | -9/Mines | Entered Materials 2465 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2574 | -8/Materials | Central database locked down 2750 | -8/Materials | Build established: Scavenger-Mutant 3026 | -8/Materials | Repaired Seismic Detector 3065 | -8/Materials | Repaired Carbon-fiber Leg 3105 | -8/Materials | Repaired Carbon-fiber Leg 3586 | -8/Materials | Discovered new exit (range 10) 3649 | -8/Materials | Entered Factory 3649 | -7/Factory | Evolved 2 slots: Weapon x2 3690 | -7/Factory | Build established: Scavenger-Tank 3740 | -7/Factory | Discovered new exit (range 15) 3852 | -7/Factory | Identified exit to DSF 3856 | -7/Factory | Entered DSF 3895 | -7/DSF | Additional patrols routed to DSF 4037 | -7/DSF | Lost 7 parts (3n2u2w) 4152 | -7/DSF | Lost 8 parts (1p2n1u4w) 4180 | -7/DSF | Core integrity fell below 50% 4226 | -7/DSF | Core integrity fell below 20% 4243 | -7/DSF | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04172_ C-30 ARC bursts open, deploying its payload. 04178_ The unstable cave ceiling collapses. 04185_ Aluminum Leg+ destroyed. 04191_ The unstable cave ceiling collapses. 04209_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04213_ Flak Cannon destroyed. 04213_ Knocked back. 04214_ C-17 Slicer knocked back. 04215_ C-17 Slicer destroyed. 04215_ C-17 Slicer knocked back. 04215_ C-17 Slicer destroyed. 04215_ C-17 Slicer knocked back. 04218_ Lgt. Nuclear Core+ severed. 04221_ Mni. Grenade Launcher severed. 04223_ Slammed into C-17 Slicer. 04223_ Destabilizing: Core damaged (-28). 04224_ Imp. Sensor Array severed. 04232_ C-17 Slicer destroyed. 04234_ Slammed into C-17 Slicer. 04235_ P-60 Hacker resets C-17 Slicer, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????? ?????????? | | ???????????????????????? ?????????? | | ???????????????????????? ?????????? | | ???????????????????????? #????????? | | ???????????????????????? !????????? | | ???????????????????????? !????????? | | ???????????????????????# ##???????? | | ??????????????????????? ????????? | | ??????????????????????? ????????? | | ??????????????????????? ????????? | | ??????????????###?###??# %###??????? | | ??????????????#***# ?# !!#??????? | | ????????? ##***# ## !#??????? | | ???????? % !##?????? | | ???????? H ^ = !"#?????? | | ???????? %% !#??????? | | ???????? ??#!!!#!!!##* #??????? | | ????????# ????????!!## #??????? | | ??????### #????????#!# p###??????? | | ??????# !????????#! c=%#???????? | | ??????#! !????????#! =@!#???????? | | ???????!! !????????# !]*#???????? | | ??????##" ##???????### ##???????? | | ??????#[[ ???????#!! !#???????? | | ??????#[[ ????????#! !#???????? | | ??????#[[ ?########## ##???????? | | ????????# ###! # # ###??????? | | ??????### "## # ## ""###????? | | ??????# """""#???? | | ??????# % ! ""##"#???? | | ??????# % # """#??????? | | ??????# % ### # # """#??????? | | ??????#####"#### ### ###??????? | | ??????????# #??## # "##????????? | | ??????????###???### #""#????????? | | ??????????????????#########????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Shotgun | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 1% | -9/Materials Aluminum Leg | 36% | -9/Materials Seismic Detector | 10% | -8/Materials Carbon-fiber Leg | 55% | -8/Materials Carbon-fiber Leg | 70% | -8/Materials Studied --------- Shotgun | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Datajack | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Not Today, Chutes Challenges ------------ None Game ------ Seed SiegeGammaBlasthammer Manual? 0 Play Time 00:41:50 Cumulative 17.0 hours Start 2025.10.30 @ 11:20:38 End 2025.10.30 @ 14:27:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 208f817b-5943-4398-9705-902de255d4ce