Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.01 @ 12:52:36 Player: YA-B01 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (257) 1285 Value Destroyed (14791) 14791 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (14955) 14955 TOTAL SCORE: 40831 Bonus ------- High Alert Combat Kills 1716 Follower Combat Kills 5198 Entered Garrisons 1600 Used RIF Installer 4000 Win 3000 Friendly Fire -559 Cogmind --------- Core Integrity 1460/1600 Matter 189/300 Energy 127/150 System Corruption 11% Temperature Cool (14) Movement Treading (150) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (16) ----- High-capacity Storage Unit Layered Heavy Armor Plating Advanced System Shield Relay Coupler [NC] (10) Relay Coupler [Swarmer] (30) Relay Coupler [Grunt] (40) Relay Coupler [Brawler] (22) Relay Coupler [Duelist] (45) Relay Coupler [Sentry] (32) Relay Coupler [Sentry] (5) Relay Coupler [Hunter] (31) Relay Coupler [Hunter] (6) Relay Coupler [Heavy] (1) > --- WEAPON (2) ------- Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY (20) --- Relay Coupler [NC] (57) Relay Coupler [Brawler] (45) Relay Coupler [Duelist] (37) Relay Coupler [Duelist] (34) Relay Coupler [Sentry] (37) Relay Coupler [Demolisher] (36) Relay Coupler [Hunter] (39) Relay Coupler [Heavy] (24) Relay Coupler [Proto] (21) Linear Accelerator Improved Grenade Launcher Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Chainsword Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Layered Heavy Armor Plating Advanced System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] > --- WEAPON ----------- Linear Accelerator Advanced Remote Datajack > --- INVENTORY -------- Biometal Heavy Treads Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Proto] Improved Grenade Launcher Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Chainsword Enhanced Force Lance [Rating: 148] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Titanium Leg Treads Biometal Heavy Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Improved Remote Datajack Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . 2 . 2 . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . . Utility 14 | . . . 1 . 1 . 2 . . . . 1 . . . 2 . 2 . 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 482 | 7 9 7 14 5 48 38 31 23 22 9 1 8 32 10 37 16 35 18 41 10 21 2 13 25 Power 28 | 1 1 1 . . 4 1 2 3 2 . . . 2 . 2 . 3 . 3 1 . . 1 1 Engine 15 | 1 1 . . . 4 1 1 1 1 . . . 2 . 1 . 2 . . . . . . . Core 10 | . . 1 . . . . 1 2 1 . . . . . 1 . 1 . 3 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Propulsion 95 | 2 6 2 6 . 20 6 11 4 4 1 . 2 2 1 6 2 2 3 5 1 4 1 3 1 Treads 31 | 2 . . 3 . 12 4 . . . . . . . . . . . . 2 1 4 1 1 1 Leg 41 | . 3 . . . . . 10 4 4 1 . 2 2 1 6 2 2 2 2 . . . . . Wheel 19 | . 2 2 3 . 8 2 . . . . . . . . . . . 1 1 . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Flight 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Utility 143 | 2 2 1 3 1 9 6 9 5 3 4 1 6 11 . 15 6 6 9 20 4 12 1 2 5 Device 16 | 1 . . 1 1 7 . 4 1 . 1 . . . . . . . . . . . . . . Storage 5 | 1 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . Processor 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . Hackware 81 | . . . . . 1 1 2 2 . 3 . 5 8 . 12 3 2 7 14 3 12 1 1 4 Protection 38 | . . 1 2 . . 5 2 2 2 . 1 1 3 . 3 2 4 1 6 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 216 | 2 . 3 5 4 15 25 9 11 13 4 . . 17 9 14 8 24 6 13 4 5 . 7 18 Energy Gun 41 | 1 . 1 3 1 5 8 1 3 4 1 . . 1 1 1 . 3 1 2 . 2 . . 2 Energy Cannon 7 | . . . . . 1 . 1 1 1 . . . 2 . . . . . . . . . . 1 Ballistic Gun 28 | 1 . 1 1 2 2 2 3 2 1 . . . . 1 3 2 3 . . 1 . . . 3 Ballistic Cannon 11 | . . . . . . . . . . . . . 1 . 2 1 2 1 . . 1 . 1 2 Launcher 34 | . . 1 1 1 4 7 . 2 . . . . 4 2 1 2 4 1 . . . . 3 1 Special Weapon 38 | . . . . . . . . . 2 1 . . 3 2 4 3 6 1 6 2 1 . 2 5 Impact Weapon 22 | . . . . . . 3 3 2 2 1 . . 5 1 3 . 2 . . . . . . . Slashing Weapon 14 | . . . . . 3 3 . . . . . . . . . . 2 1 1 . 1 . 1 2 Piercing Weapon 7 | . . . . . . . . . . . . . . . . . 1 1 2 1 . . . 2 Special Melee Weapon 14 | . . . . . . 2 1 1 3 1 . . 1 2 . . 1 . 2 . . . . . Unidentified Prototypes 9 | . . . 1 . 2 . . . 1 . . . . . . 1 2 . . . . . 2 . Parts Lost 83 | . 2 2 2 3 12 11 5 4 1 . . . 3 2 2 . 3 8 8 . 5 . . 10 Power 11 | . . . . . 2 2 1 1 . . . . 1 1 . . . 1 1 . . . . 1 Propulsion 28 | . 2 . 1 . 7 5 2 1 . . . . . . 1 . 2 2 3 . 1 . . 1 Utility 27 | . . . . 1 1 1 2 2 1 . . . 1 1 1 . 1 5 3 . 3 . . 4 Weapon 17 | . . 2 1 2 2 3 . . . . . . 1 . . . . . 1 . 1 . . 4 Highest Loss Streak 7 | . 1 1 1 3 3 7 3 2 1 . . . 1 1 1 . 1 3 4 . 3 . . 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 90 | . 99 77 94 96 95 96 73 93 99 99 100 94 95 95 95 94 91 92 88 81 78 82 85 79 Engine 3 | . 14 13 . . 6 8 1 5 . . . . 3 4 . 5 4 4 . . . . . . Core 2 | . . . 11 11 2 . 4 1 7 7 7 6 2 . 4 . . . 4 3 . . . . Treads 7 | . 15 . 9 11 20 34 . . . . . . . . . . . . 6 11 13 13 12 12 Leg 15 | . 1 . . . . . 27 30 30 30 30 33 33 33 32 29 26 25 10 2 . . . . Wheel 3 | . 9 28 21 22 14 . . . . . . . . . . . . . 1 . . . . . Device 1 | . 14 3 . 2 9 . 8 2 . 4 7 4 . . . . . . . . . . . . Storage 6 | . 14 14 11 11 9 8 3 7 7 7 7 6 6 6 6 5 5 5 5 4 4 4 4 4 Processor 1 | . . . . . 8 1 . . . . . . . . . . . 1 4 . . . . . Hackware 24 | . . . . . 2 9 6 16 26 17 15 19 26 23 29 29 31 36 42 43 44 52 52 48 Protection 7 | . . . 19 16 5 14 6 12 10 15 15 10 8 13 6 9 7 7 3 4 1 . 2 3 Energy Gun 3 | . 14 7 14 10 11 3 . 3 3 . . . 1 1 . . 3 1 . . . . . 1 Ballistic Gun 2 | . 14 2 6 11 2 5 5 6 . . . . . . . . 1 . . . . . . . Special Weapon 2 | . . . . . . . . . 1 4 7 6 2 1 5 4 2 4 3 3 3 4 3 3 Impact Weapon 1 | . . . . . . 4 6 3 4 . . . 4 6 3 4 1 . . . . . . . Peak Build Rating 148 | 9 11 15 27 21 35 36 51 55 55 55 55 63 65 60 69 78 80 90 100 118 124 130 135 148 Average Rating 64 | 7 10 10 20 19 26 32 39 45 52 53 54 59 59 55 58 73 74 80 91 107 114 128 132 140 On Entrance 57 | . 9 11 15 21 19 35 2 46 55 52 53 55 59 58 50 58 78 75 80 94 118 124 130 133 Naked Turns 36 | . . . . . . 19 17 . . . . . . . . . . . . . . . . . Heaviest Build 90 | 13 50 58 65 64 58 67 62 66 65 65 70 70 71 69 64 82 88 88 73 89 90 64 76 86 Greatest Support 230 | 40 40 26 30 20 89 87 72 86 90 85 85 103 103 103 85 106 106 104 140 210 225 230 230 230 Greatest Overweight (x) 9 | . 9 2 3 3 5 5 1 . . . . . . 1 2 . 1 6 6 . . . . . Average Overweight (x) . | . . 1 2 2 2 . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 19 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 9 18 19 19 19 19 8 19 19 19 19 18 19 20 19 19 19 18 19 19 19 19 20 18 Final Capacity 20 | 8 20 20 20 20 20 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 17 20 20 20 20 5 20 20 19 19 20 18 20 20 20 20 20 20 20 20 20 20 20 16 Class Distribution -------------------- 43% | Botlord-Mutant 31% | Bothacker-Mutant 19% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Matter Collected 10459 | 291 181 106 310 107 640 623 341 361 348 312 65 126 624 94 834 492 809 484 769 357 699 . 255 1231 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8889 | 167 451 173 913 145 1912 827 704 389 225 . . . 529 . 172 342 444 213 324 318 202 . 22 417 Parts 538 | 17 33 13 58 16 135 48 17 30 13 . . . 16 . 5 23 28 19 10 35 7 . 1 14 Haulers Intercepted 8 | . . . 4 . 3 . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 14 | 1 3 . 1 . 5 . . . 2 . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Combat Hostiles Destroyed 191 | . 11 6 12 6 31 29 16 17 3 . . . 12 . 4 7 15 6 4 5 1 . 1 5 Melee 27 | . . . . . 7 2 8 . . . . . . . . . . 3 4 3 . . . . Guns 65 | . 11 1 9 3 9 12 . 7 3 . . . . . 1 2 4 . . 2 1 . . . Cannons 12 | . . . . . . . 1 . . . . . 5 . 1 . 2 1 . . . . . 2 AOE 78 | . . 5 3 3 15 13 . 10 . . . . 7 . 2 5 9 2 . . . . 1 3 Classes Destroyed 20 | 2 3 . 4 . 4 1 1 1 . . . . . . . . 3 1 . . . . . . Worker 15 | . 1 1 2 . 4 . . . 2 . . . . . . 1 . . . . . . . 4 Builder 11 | . . . 1 2 4 . 1 . 1 . . . . . . . . 2 . . . . . . Tunneler 7 | 5 . 1 1 . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . 4 . 3 . . . . . . . . . . 1 . . . . . . . . Recycler 11 | 1 2 . 1 . 5 . 1 . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . 3 . 4 . . . . . . . . . . . . 1 . . . . . . Swarmer 65 | . 6 4 3 4 8 11 6 6 . . . . 5 . 2 4 5 . . . . . 1 . Cutter 7 | . . . . . . . . 3 . . . . 1 . . . 3 . . . . . . . Grunt 62 | . 5 2 5 2 16 11 6 6 1 . . . 4 . 1 . 3 . . . . . . . Brawler 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 19 | . . . 4 . 5 6 1 . . . . . 1 . . . . 1 1 . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Hunter 6 | . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 . . 2 Programmer 24 | . . . . . . . 2 2 1 . . . . . 1 3 1 4 2 5 . . . 3 Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Best Kill Streak 9 | 4 6 3 6 4 9 4 4 9 1 . . . 3 . 2 4 4 4 2 2 1 . 1 4 Combat Bots Only 9 | . 6 3 4 4 5 4 4 9 1 . . . 3 . 2 4 4 4 2 2 1 . 1 3 Max Kills in Single Turn 4 | 1 1 3 2 3 4 2 1 4 1 . . . 2 . 1 3 3 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 2 3 4 2 . 4 . . . . 2 . 1 3 3 1 . . . . 1 1 Melee 1 | . . . . . 1 1 1 . . . . . . . . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Hostile Shots Fired 1663 | . 79 8 50 29 151 191 171 53 57 13 . 51 87 35 36 25 89 160 82 41 81 . 17 157 Missed 531 | . 20 4 14 5 45 51 48 8 22 5 . 23 44 13 16 6 26 62 18 8 28 . 4 61 Damage Taken 19228 | . 597 122 581 286 1517 2147 1680 864 384 147 36 230 705 322 327 370 1178 1612 1324 862 1111 . 349 2477 Core 1879 | . 96 . 73 23 305 229 340 34 69 11 . 31 5 17 . 32 77 162 174 22 39 . . 140 Absorbed by Shields 809 | . . . . . . . 43 . . . . . . . . . 504 85 136 . 41 . . . Regen/Repaired (Parts) 699 | . . . . . . . . . 23 . . . . . . 15 455 48 . 158 . . . . Core Remaining (%) 73 | 100 . 61 . 76 . 2 . . . . 35 . . . 93 . 89 . 70 . 95 . 100 91 Volleys Fired 978 | 7 37 15 57 19 78 67 7 38 21 11 . 17 83 11 60 46 87 38 50 42 53 1 21 112 Largest 2 | 2 2 2 2 2 2 2 2 2 2 1 . 1 2 1 2 2 2 1 1 1 1 1 2 2 Hottest 132 | 70 70 83 90 90 132 97 120 93 105 5 . 65 118 50 81 81 91 55 55 28 88 10 89 120 Shots Fired 1260 | 14 74 19 101 37 135 110 13 49 34 14 . 17 83 11 61 50 112 38 50 41 53 1 22 121 Gun 698 | 14 74 15 95 36 114 95 8 42 22 . . . 20 9 16 11 74 3 6 7 15 . . 22 Cannon 130 | . . . . . 8 . 5 2 6 3 . 1 27 . 1 4 14 1 . . . . 7 51 Launcher 81 | . . 4 6 1 13 15 . 5 . . . . 9 . 2 2 9 9 . . . . 3 3 Special 351 | . . . . . . . . . 6 11 . 16 27 2 42 33 15 25 44 34 38 1 12 45 Kinetic 348 | 7 37 4 28 19 23 47 7 26 9 . . . 1 . 8 15 41 1 . 7 . . 7 61 Thermal 203 | 7 37 2 . . 50 48 5 2 6 3 . 1 26 . . . . . . . 4 . . 12 Explosive 81 | . . 4 6 1 13 15 . 5 . . . . 9 . 2 2 9 9 . . . . 3 3 Electromagnetic 277 | . . 9 67 17 49 . 1 16 13 . . . 20 9 9 . 47 3 6 . 11 . . . Robot Hit Streak 22 | 2 14 20 8 5 15 19 3 7 9 3 . 4 10 6 8 13 7 8 11 9 21 22 3 11 Robot Miss Streak 11 | 3 6 3 3 4 4 3 4 5 3 2 . 2 7 2 3 4 5 2 2 2 3 . 11 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 4 | . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 954 | 6 53 9 64 18 113 84 47 29 34 10 . 11 42 5 39 41 73 44 51 38 45 1 13 84 Core Hits 423 | 6 23 8 30 9 90 44 9 38 12 . . . 26 1 6 13 37 22 6 6 3 . 14 20 Critical Kills 4 | . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . Critical Parts Destroyed 12 | . . . . . . 1 8 . . . . . 1 . . . 1 . . . . . . 1 Critical Strikes 42 | . 1 1 3 1 6 5 11 . . . . . 2 . 1 . 3 1 2 2 . . . 3 Burn 7 | . 1 1 . . 2 3 . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . 1 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Corrupt 7 | . . . 3 1 2 . . . . . . . 1 . . . . . . . . . . . Smash 14 | . . . . . . 1 11 . . . . . 1 . 1 . . . . . . . . . Sever 5 | . . . . . 2 . . . . . . . . . . . 2 1 . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . Melee Attacks 515 | . . . . . 44 52 74 33 20 4 . . 84 2 49 5 16 26 42 18 8 . 6 32 Impact 291 | . . . . . . 30 73 33 6 2 . . 83 2 49 5 8 . . . . . . . Slashing 117 | . . . . . 44 17 . . . . . . . . . . 6 21 11 . 7 . 6 5 Piercing 69 | . . . . . . . . . . . . . . . . . . 5 18 18 1 . . 27 Sneak Attacks 33 | . . . . . 8 5 3 . 10 1 . . . . . 1 1 2 . . 2 . . . Combat Hostiles 8 | . . . . . 1 1 . . 4 . . . . . . . . . . . 2 . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Damage Inflicted 25018 | 92 727 385 1532 455 4080 3118 2123 1524 544 54 . . 1510 76 596 866 1862 1453 697 465 310 . 347 2202 Guns 7358 | 92 716 104 1043 262 1394 1104 34 496 264 . . . 133 28 71 231 706 33 . 75 174 . . 398 Cannons 2457 | . . . . . 127 . 96 70 102 54 . . 271 . 28 86 259 24 . . . . 106 1234 Explosions 9053 | . . 281 489 193 1546 1593 . 958 . . . . 968 . 292 423 772 767 . . . . 241 530 Melee 5980 | . . . . . 1011 421 1957 . 121 . . . 138 48 205 110 125 629 697 382 136 . . . Ramming 170 | . 11 . . . 2 . 36 . 57 . . . . . . 16 . . . 8 . . . 40 Kinetic 4874 | 55 389 32 257 144 224 432 22 461 150 . . . . . 51 317 671 24 . 75 . . 106 1464 Thermal 3207 | 37 327 13 319 47 717 672 96 70 102 54 . . 350 . . 98 56 . . . 81 . . 168 Explosive 8162 | . . 281 170 146 1254 1593 . 958 . . . . 889 . 292 325 716 767 . . . . 241 530 Electromagnetic 2625 | . . 59 786 118 872 . 12 35 114 . . . 133 28 48 . 294 33 . . 93 . . . Impact 3000 | . . . . . . 421 1957 . 121 . . . 138 48 205 110 . . . . . . . . Slashing 1820 | . . . . . 1011 . . . . . . . . . . . 125 423 125 . 136 . . . Piercing 1160 | . . . . . . . . . . . . . . . . . . 206 572 382 . . . . Highest Corruption 14 | . . . . . . . 9 12 13 14 14 . 2 2 3 1 1 8 8 5 5 . . 11 Average Corruption 6 | . . . . . . . 2 10 12 13 14 . 2 2 2 1 1 5 8 3 5 . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 373 | . . . . . . . 7 36 40 53 17 . 11 5 29 4 12 17 59 12 32 . . 39 Message Errors 87 | . . . . . . . . 12 8 12 5 . 2 2 6 2 1 4 19 1 8 . . 5 Matter Fused 98 | . . . . . . . 1 11 10 13 2 . 2 1 10 1 6 5 11 4 6 . . 15 Heat Flow Errors 44 | . . . . . . . . 3 8 8 2 . 1 . 4 . 1 1 5 2 5 . . 4 Energy Discharges 55 | . . . . . . . 4 4 5 3 1 . 1 1 4 1 1 3 14 1 7 . . 5 Parts Rejected 5 | . . . . . . . . . . 1 . . . . 1 . . . 2 . 1 . . . Parts Fused 3 | . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . Data Loss (minor) 44 | . . . . . . . 1 5 5 6 5 . 2 . 2 . 1 . 6 1 5 . . 5 Data Loss (major) 19 | . . . . . . . . . 2 4 2 . 2 1 1 . 1 2 . 1 . . . 3 Misfires 6 | . . . . . . . 1 . 1 3 . . . . . . . . . . . . . 1 Alerts 8 | . . . . . . . . . . 2 . . . . 1 . 1 2 2 . . . . . Weapon Failures 4 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1529 | . . 20 18 . 130 152 652 30 81 17 . . 120 . 55 43 42 62 . . 16 . . 91 Projectiles 118 | . . . . . . . . . . 17 . . 10 . . . . . . . . . . 91 Explosions 315 | . . 20 18 . 36 29 . 30 . . . . 56 . 36 43 42 5 . . . . . . Melee 1096 | . . . . . 94 123 652 . 81 . . . 54 . 19 . . 57 . . 16 . . . Knockbacks 27 | . . . . . . . 5 . 1 . . . . 1 . 3 2 . . . . . 2 13 Impact 8 | . . . . . . . 5 . 1 . . . . 1 . . . . . . . . . 1 Kinetic 19 | . . . . . . . . . . . . . . . . 3 2 . . . . . 2 12 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 612 | . . 39 89 51 37 . . 154 . . . . 108 . . . 83 . . . . . 2 49 Shots 17 | . . 1 3 2 1 . . 3 . . . . 3 . . . 2 . . . . . 1 1 Rammed 11 | . 3 . . . 1 . . . . . . . . . . . . . . 2 . . . 5 Targets Rammed 28 | . 3 . . . 1 . 6 . 7 . . . . . . 3 . . . 2 . . . 6 Kicked 16 | . . . . . . . 6 . 7 . . . . . . 3 . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 460 | 18 222 26 303 192 177 460 118 241 408 262 386 20 219 26 253 . 327 174 330 235 222 . . 244 Average Temperature 88 | 9 91 10 103 92 39 115 62 91 122 100 172 8 27 10 61 . 98 47 132 103 61 . . 70 Received Heat Transfer 3802 | . 183 21 237 90 585 837 495 81 81 . . 69 147 30 57 18 120 185 464 36 57 . . 9 Effects 9 | . 3 . 1 . . 2 . . 2 . . . . . . . 1 . . . . . . . Energy Bleed 4 | . . . 1 . . 1 . . 2 . . . . . . . . . . . . . . . Interference 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Longest Duration 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 11 | . . . . . . 2 7 . 1 . . . 1 . . . . . . . . . . . Combat Hostiles 9 | . . . . . . 2 7 . . . . . . . . . . . . . . . . . Parts Fried 29 | . . . 7 . 4 3 10 . 2 . . . 2 . . . 1 . . . . . . . Impact Corruptions 33 | . . . . . . 4 24 . 3 . . . 1 . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . 3 1 . . 1 . . . 7 . . . . . . . 1 . . . Heat Transferred 6009 | 111 1036 111 250 150 1628 1530 111 74 111 74 . . 410 . . 50 50 . . . 111 . . 202 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 6 1 . . . . . . . . 1 . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Peak Influence 1507 | 30 264 246 346 259 596 1242 930 1213 690 . . 80 1245 763 1507 1050 1138 696 724 408 1026 603 616 678 Initial 791 | . 19 71 2 117 100 143 641 642 636 . . . 56 653 376 791 321 586 130 382 254 576 452 290 Average 507 | 15 104 165 181 226 317 655 810 875 576 . . 22 488 652 868 562 774 464 306 333 604 582 521 378 Maximum Alert Level 4 | . 1 1 1 1 2 4 3 4 2 . . . 4 3 4 3 4 2 3 2 3 2 2 2 Low Security (%) 19 | 100 92 58 53 9 19 18 . . . . . 100 25 . . . . 3 52 . . . . 21 Level 1 24 | . 7 41 46 90 58 17 . . . . . . 22 . 5 20 6 48 12 96 32 . . 41 Level 2 31 | . . . . . 21 16 9 28 100 . . . 22 72 38 51 30 48 32 3 32 100 100 37 Level 3 18 | . . . . . . 25 90 51 . . . . 21 27 19 27 48 . 2 . 35 . . . Level 4 6 | . . . . . . 21 . 19 . . . . 7 . 36 . 15 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 4 . 3 1 4 . 9 . 2 . . 2 . 3 . 4 . 5 . 5 . . . 20 Investigation 10 | . 3 . 1 . . . 4 . . . . . . . . . . . . . . . . 2 Extermination 15 | . . . . . . . 3 . 2 . . 1 . . . 2 . 2 . 2 . . . 3 Reinforcement 22 | . 1 . 2 1 3 . 1 . . . . 1 . 2 . 2 . 2 . 2 . . . 5 Assault 7 | . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . 4 Garrison 8 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . 1 1 2 . . . . . . . . 1 . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 50 | . . . . . . . . . . . . . . . . . . . . . . . 7 43 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Distress Signals 24 | . 2 . 2 . 1 . 1 . 1 . . . . 1 . 2 . 2 . 3 1 . . 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 541 | . 17 8 25 8 52 36 35 16 12 5 . 8 40 6 27 28 29 31 44 26 26 1 16 45 Peak Tracking Total 10 | . 7 3 4 4 5 6 5 7 3 3 . 3 10 3 5 7 7 10 5 4 6 1 7 7 Tactical Retreats 38 | . . . 1 . 7 6 6 1 2 1 . 1 . 1 2 4 3 . 1 . 2 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Traps Triggered 20 | . 2 1 . . . 2 1 2 . . 1 . 2 3 2 . 1 . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 36 | . . . . . . . . . 28 . . . . 8 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Machines Disabled 64 | . . 3 4 . 5 4 . 2 . . . . 7 . 8 5 4 1 5 . 5 . 5 6 Max in Single Turn 3 | . . 1 2 . 3 1 . 1 . . . . 1 . 1 1 1 . 1 . 1 . 1 1 Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . 2 Garrison Relay 32 | . . . . . . 4 . 2 . . . . 5 . 8 . 2 . 5 . 5 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Machines Accessed 82 | . 5 3 7 . 13 2 7 1 7 1 1 3 1 3 2 7 . 4 1 2 2 1 3 6 Terminals 43 | . 4 1 5 . 10 2 1 1 2 . . 1 1 . 2 2 . 1 1 . 2 . 3 4 Fabricators 8 | . . . . . . . 3 . 2 . . 1 . 1 . . . 1 . . . . . . Repair Stations 4 | . . . . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . Recycling Units 7 | . 1 . . . 1 . 1 . 1 . . . . . . 2 . . . 1 . . . . Scanalyzers 4 | . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . Garrison Access 12 | . . . . . 1 . 2 . . . . 1 . 1 . 2 . 1 . 1 . 1 . 2 Total Hacks 179 | . 13 4 24 . 36 3 13 1 15 1 1 4 1 8 6 12 . 5 4 4 5 2 6 11 Successful 94 | . 3 3 15 . 21 2 8 1 6 1 1 3 1 3 1 7 . 4 . 3 1 2 3 5 Failed 84 | . 10 1 8 . 15 1 5 . 9 . . 1 . 5 5 5 . 1 4 1 4 . 3 6 Catastrophic 26 | . 2 . 3 . 2 . 3 . 4 . . 1 . 3 1 2 . 1 1 1 . . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 5 2 15 . 17 . 7 . 7 . . 3 . 1 . 5 . 2 . 2 . . . 1 Terminals 108 | . 10 2 17 . 31 3 3 1 5 . . 1 1 . 6 4 . 1 4 . 5 . 6 8 Fabricators 13 | . . . . . . . 6 . 3 . . 2 . 1 . . . 1 . . . . . . Repair Stations 8 | . . . . . 3 . . . 1 . . . . . . 2 . 2 . . . . . . Recycling Units 12 | . 3 . . . 1 . 2 . 1 . . . . . . 3 . . . 2 . . . . Scanalyzers 17 | . . . 7 . . . . . 5 . . . . 5 . . . . . . . . . . Garrison Access 17 | . . . . . 1 . 2 . . . . 1 . 2 . 3 . 1 . 2 . 2 . 3 Terminal Hacks 40 | . 1 3 6 . 14 2 . 1 1 1 1 . 1 . 1 2 . . . . 1 . 3 2 Record 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Schematic 4 | . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . 1 . 4 . . . . . . . . . . 1 . . . . . . . . Open Door 5 | . . 2 . . . 1 . . . 1 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 5 | . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . 4 . . . . . . . . . . 1 . . . . . . . . Locate Traps 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Security Stations 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . Scan Component 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Repair 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 6 . . . . . 1 . . . . 1 . . . . . . . . . . Insert Component 5 | . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 17 | . . . . . 1 . 2 . . . . 1 . 2 . 3 . 1 . 2 . 2 . 3 Unlock Access 9 | . . . . . 1 . 1 . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Coupler Status 6 | . . . . . . . . . . . . . . 1 . 2 . . . 1 . 1 . 1 Unauthorized Hacks 18 | . 1 . 3 . 3 . 2 . 3 . . 2 . . . 2 . 1 . 1 . . . . Terminals 9 | . 1 . 3 . 3 . . . 1 . . . . . . 1 . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Operators 3 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . 1 . 1 . . 2 . . . . . 1 . . . . . . Report 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet 3 | . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Mechanics 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 5 1 5 . 10 . 5 . 5 . . 1 1 3 2 5 . 3 1 1 2 1 3 4 Full Trace Events 9 | . 2 . 1 . . . 2 . . . . . . . 1 . . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 1 5 . . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . 51 . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Time 80 | . . . . . 61 . . . . . . . . . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 3 . . . 9 . 9 . 6 . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Used RIF Installer 8 | . . . . . . 1 . 1 . . . . 1 . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Robots Hacked 197 | . . . . . . 1 1 . 8 4 . 6 13 2 13 19 7 15 25 15 25 1 10 32 Non-combat 42 | . . . . . . . 1 . 7 1 . . . 2 . 10 1 5 . 6 1 . 1 7 Combat 155 | . . . . . . 1 . . 1 3 . 6 13 . 13 9 6 10 25 9 24 1 9 25 Autoassimilated 17 | . . . . . . . . . . . . . . . . . . . . 1 5 . 3 8 Robot Hacks Applied 219 | . . . . . . 1 1 . 13 6 . 7 12 2 16 24 5 17 31 20 23 1 8 32 parse_system 8 | . . . . . . . . . . 1 . . 1 . . . 1 . 1 . 2 . . 2 no_distress 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 generate_echo 6 | . . . . . . . . . 1 1 . . . 1 . 2 . . . . . . . 1 map_walls 8 | . . . . . . . . . 2 . . . . 1 . 1 . 1 . 1 . . . 2 map_earth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . drop_inventory 4 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 1 ignore_parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . release_backups 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . purge_threat 6 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . . 1 1 locate_traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . block_reporting 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 summon_haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . map_route 9 | . . . . . . . . . 2 . . . . . . 2 . 1 . 3 . . . 1 mark_security 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . relay_feed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . find_shortcuts 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . find_garrison 4 | . . . . . . . . . 1 . . 1 . . . . . 1 . 1 . . . . scatter_targeting 7 | . . . . . . . . . . . . . . . 3 . . 1 1 1 . . . 1 mark_system 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 spike_heat 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 5 amplify_resonance 7 | . . . . . . . . . . . . . 1 . . . 1 . 2 . 1 . . 2 wipe_record 10 | . . . . . . . . . 3 . . . . . 2 . . . 3 . 1 . 1 . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . go_dormant 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . overwrite_iff 22 | . . . . . . 1 . . . . . 1 5 . . 1 1 1 1 2 3 . 3 3 streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 formatsys_low 10 | . . . . . . . . . 1 1 . . . . . 3 . 1 . 2 . . 1 1 formatsys_high 88 | . . . . . . . . . . 3 . 5 5 . 10 7 2 7 19 6 14 1 2 7 formatsys_deep 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 149 | . . . . . . 15 2 13 . . . . 22 . 31 . 6 3 22 4 26 . 3 2 Machine Destruction 139 | . . . . . . 15 2 10 . . . . 22 . 31 . 6 3 22 . 23 . 3 2 Programmers 10 | . . . . . . . . 3 . . . . . . . . . . . 4 3 . . . Attached 75 | . . . . . . 1 1 2 . 3 . 5 7 . 12 3 2 5 14 2 12 1 1 4 Fabnet Peak Effective % 4 | . . . . . . . . . . . . 3 3 3 3 4 4 1 1 3 3 1 1 . Autooverrided 9 | . . . . . . . . . . . . . 2 . . 1 3 1 . 1 1 . . . Robots Rewired 12 | . . . . . . 2 . . . . . . 3 . 6 . 1 . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 2 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Total Allies 168 | . . 3 1 . . 3 . . 1 4 . 6 15 . 18 12 7 10 21 11 25 1 9 21 Largest Group 14 | . . 3 3 . . 2 . . 1 3 2 5 5 4 14 11 8 3 11 4 14 13 13 14 Highest-Rated Group 899 | . . 40 40 . . 50 . . 14 35 22 151 151 119 392 391 337 224 503 248 793 783 859 899 Highest-Rated Ally 219 | . . 16 16 . . 25 . . 14 21 12 47 32 32 85 137 137 137 56 137 116 116 148 219 Total Orders 144 | . . 2 11 . . . . . 1 3 . 5 28 1 12 15 26 . 17 1 15 . 2 5 STAY 79 | . . 1 7 . . . . . . 1 . 3 17 1 7 7 11 . 12 . 8 . 1 3 FOLLOW 58 | . . 1 4 . . . . . . 2 . 2 11 . 5 5 13 . 5 . 7 . 1 2 AID 7 | . . . . . . . . . 1 . . . . . . 3 2 . . 1 . . . . Ally Attacks 957 | . . 7 21 . . 5 . . . 3 . 17 117 29 72 57 62 29 96 57 62 . 59 264 Total Damage 31979 | . . 48 222 . . 122 . . . 85 . 377 2463 561 2283 1611 1716 1199 2696 2002 1955 . 1966 12673 Kills 187 | . . 2 3 . . 1 . . . 1 . 1 17 6 16 10 9 5 11 8 12 . 9 76 Allies Corrupted 10 | . . . . . . . . . . . . . . . 1 . . . 2 1 1 . 3 2 Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Drone Launches 16 | . . . . . . . 16 . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Turns Passed 24914 | 134 626 838 1096 151 1784 1537 1011 907 1017 1159 400 309 1688 511 1710 1473 1492 826 1728 694 1359 86 574 1804 Spaces Moved 14148 | 62 341 539 676 55 992 727 648 500 666 750 290 194 893 344 958 962 867 524 852 315 675 40 317 961 Core 111 | 8 1 . . . . 40 62 . . . . . . . . . . . . . . . . . Treads 3913 | 54 170 . 1 . 150 653 . . . . . . . . . . . . 577 315 675 40 317 961 Legs 7596 | . 7 . . . . . 555 500 666 750 290 194 893 344 958 962 867 523 87 . . . . . Wheels 2497 | . 163 539 675 55 842 34 . . . . . . . . . . . 1 188 . . . . . Hover 31 | . . . . . . . 31 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 110 110 110 50 50 120 120 127 127 126 126 123 120 120 120 110 100 155 150 150 150 150 Average Speed 131 | 145 136 106 124 115 128 150 111 120 123 127 127 126 126 132 125 120 129 118 161 157 151 150 150 150 Slowest Speed 500 | 160 500 110 400 125 240 158 190 120 127 127 127 127 127 190 260 120 190 185 185 160 155 150 152 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 54 89 57 7 76 86 14 52 22 87 39 5 88 9 85 17 56 13 80 23 93 3 48 24 Regions Visited 24 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 1 . . . . . . . . . . . . . Scrap Searched 11 | . . 1 . . . . . . . 9 1 . . . . . . . . . . . . . Spaces Dug 228 | . . . 12 . 7 16 12 26 4 2 . 1 54 1 25 4 6 10 7 8 1 . 27 5 Terrain Destroyed 737 | . . 47 85 7 70 88 12 51 5 3 . 1 97 1 25 39 87 24 7 8 1 . 30 49 Melee 178 | . . . . . 7 11 12 22 4 2 . . 54 1 25 4 6 10 7 8 1 . 2 2 Projectile 19 | . . . . . . . . . 1 1 . 1 . . . . 1 . . . . . . 15 AOE 540 | . . 47 85 7 63 77 . 29 . . . . 43 . . 35 80 14 . . . . 28 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Total 18587 | 88 430 785 827 103 1291 982 828 707 811 945 323 249 1238 381 1351 1241 1110 665 1154 463 979 66 395 1175 Wait 2008 | 8 15 213 68 23 93 70 44 78 31 167 28 23 108 7 215 201 83 51 122 65 211 20 30 34 Move 14128 | 61 340 538 675 54 991 726 648 499 665 749 289 194 892 343 957 961 866 524 851 315 674 40 316 960 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 195 | 5 15 5 5 2 20 11 14 14 5 3 3 4 19 . 11 3 7 6 26 3 6 1 2 5 Fast Attach 123 | 7 4 1 5 1 5 2 16 4 6 2 . . 6 3 11 4 10 5 9 2 9 1 6 4 Attach 89 | . 1 1 4 2 12 8 3 4 2 2 . 5 6 . 6 . 1 4 14 2 4 1 . 7 Detach 36 | . 3 1 1 . 3 3 2 . . 2 . 1 3 . 6 . . 1 6 1 2 . 1 . Swap 270 | . 4 5 5 2 31 28 12 15 14 5 1 3 20 7 20 12 24 9 18 6 8 . 7 14 Drop 154 | . 8 6 7 . 13 11 2 15 12 . 2 2 14 . 11 4 12 1 17 5 3 2 6 1 Fire 978 | 7 37 15 57 19 78 67 7 38 21 11 . 17 83 11 60 46 87 38 50 42 53 1 21 112 Melee 512 | . . . . . 44 52 74 33 20 4 . . 84 2 49 5 15 26 40 18 8 . 6 32 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 16 | . . . . . . . 6 . 7 . . . . . . 3 . . . . . . . . Crush 12 | . 3 . . . 1 . . . . . . . . . . . . . . 2 . . . 6 Escape Stasis 22 | . . . . . . 4 . 5 . . . . 3 . 5 . 5 . . . . . . . Rewire 8 | . . . . . . . . 2 . . . . . . . 2 . . 1 2 1 . . . Trap 36 | . . . . . . . . . 28 . . . . 8 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -4/Factory (discovered 2 exits: [*Arm] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: [*Qua] / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 14) 761 | -10/Materials | Entered Mines 801 | -10/Mines | Build established: Scavenger-Mutant 807 | -10/Mines | Identified exit to Subcaves 964 | -10/Mines | Found the Drone Emporium 972 | -10/Mines | Found Prototype Device 980 | -10/Mines | Discovered new exit (range 15) 1160 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1247 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1259 | -10/Mines | Discovered new exit (range 12) 1264 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1268 | -10/Mines | Build established: Mutant 1599 | -10/Mines | Entered Materials 1599 | -9/Materials | Accompanied by 3 allies 1599 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1631 | -9/Materials | Identified Decoy Drone Bay 1917 | -9/Materials | Lost 4 allies 2125 | -9/Materials | Central database locked down 2144 | -9/Materials | Discovered new exit (range 16) 2471 | -9/Materials | Discovered new exit (range 10) 2680 | -9/Materials | Discovered new exit (range 8) 2695 | -9/Materials | Entered Mines 2725 | -9/Mines | Discovered new exit (range 8) 2809 | -9/Mines | Lost 3 parts (1u2w) 2846 | -9/Mines | Entered Materials 2846 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3723 | -8/Materials | Garrison activated, responded to threat 3779 | -8/Materials | Build established: Scavenger-Mutant 4249 | -8/Materials | Identified exit to Garrison 4322 | -8/Materials | Discovered new exit (range 16) 4368 | -8/Materials | Repaired Broken Mak. Spear 4419 | -8/Materials | Discovered new exit (range 16) 4522 | -8/Materials | Core integrity fell below 50% 4558 | -8/Materials | Lost 3 parts (2n1w) 4630 | -8/Materials | Entered Garrison 4820 | -8/Garrison | Triggered checkpoint 4903 | -8/Garrison | Installed Relay Interface Framework 4917 | -8/Garrison | Garrison Relay disabled 5054 | -8/Garrison | Garrison Relay disabled 5159 | -8/Garrison | Triggered checkpoint 5204 | -8/Garrison | Build established: Bothacker-Mutant 5350 | -8/Garrison | Triggered checkpoint 5429 | -8/Garrison | Triggered checkpoint 5501 | -8/Garrison | Discovered new exit (range 13) 5586 | -8/Garrison | Triggered checkpoint 5712 | -8/Garrison | Garrison Relay disabled 5824 | -8/Garrison | Discovered new exit (range 9) 5898 | -8/Garrison | Triggered checkpoint 6074 | -8/Garrison | Triggered checkpoint 6131 | -8/Garrison | Core integrity fell below 20% 6148 | -8/Garrison | Released all parts (6) 6163 | -8/Garrison | Discovered new exit (range 10) 6167 | -8/Garrison | Entered Factory 6167 | -7/Factory | Evolved 2 slots: Utility x2 6174 | -7/Factory | Discovered new exit (range 8) 6178 | -7/Factory | Lost 7 parts (1p4n1u1w) 6405 | -7/Factory | Discovered new exit (range 62) 6418 | -7/Factory | Fabricated Hcp. Storage Unit? 6462 | -7/Factory | Build established: Mutant 6487 | -7/Factory | Lost 14 allies 6958 | -7/Factory | Lost 3 parts (1p1n1u) 6967 | -7/Factory | First assault squad dispatched 7178 | -7/Factory | Identified exit to Garrison 7178 | -7/Factory | Entered Garrison 7210 | -7/Garrison | Expanded RIF knowledge: Robot Detection 7410 | -7/Garrison | Triggered checkpoint 7453 | -7/Garrison | Heavy support dispatched to Factory 7457 | -7/Garrison | Garrison Relay disabled 7574 | -7/Garrison | Triggered checkpoint 7648 | -7/Garrison | System corruption reached 10% 7747 | -7/Garrison | Core integrity fell below 50% 7781 | -7/Garrison | Build established: Bothacker-Mutant 7796 | -7/Garrison | Destroyed 9 combat bots 7893 | -7/Garrison | Learned Factory security intel 7899 | -7/Garrison | Discovered new exit (range 13) 7958 | -7/Garrison | Triggered checkpoint 7980 | -7/Garrison | Garrison Relay disabled 8085 | -7/Garrison | Entered Factory 8324 | -7/Factory | Discovered new exit (range 9) 8593 | -7/Factory | Discovered new exit (range 28) 9102 | -7/Factory | Entered Lower Caves 9102 | -7/Lower Caves | Accompanied by 1 ally 9209 | -7/Lower Caves | Spotted B-75 Beast 9533 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10005 | -7/Lower Caves | Discovered new exit (range 12) 10013 | -7/Lower Caves | Learned location of 1 exit from Factory 10261 | -7/Lower Caves | Entered another Lower Caves area 10261 | -7/Lower Caves | Accompanied by 2 allies 10628 | -7/Lower Caves | Discovered new exit (range 10) 10661 | -7/Lower Caves | Entered Factory 10661 | -6/Factory | Accompanied by 2 allies 10661 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10662 | -6/Factory | Identified exit to Factory 10859 | -6/Factory | Lost 3 allies 10970 | -6/Factory | Identified exit to Garrison 10970 | -6/Factory | Entered Garrison 10970 | -6/Garrison | Accompanied by 4 allies 11120 | -6/Garrison | Triggered checkpoint 11132 | -6/Garrison | Garrison Relay disabled 11263 | -6/Garrison | Lost 6 allies 11371 | -6/Garrison | Triggered checkpoint 11663 | -6/Garrison | Spotted B-75 Beast 11732 | -6/Garrison | Triggered checkpoint 11772 | -6/Garrison | Triggered checkpoint 11777 | -6/Garrison | Triggered checkpoint 11782 | -6/Garrison | Triggered checkpoint 12062 | -6/Garrison | Triggered checkpoint 12071 | -6/Garrison | Discovered new exit (range 11) 12085 | -6/Garrison | Garrison Relay disabled 12324 | -6/Garrison | Triggered checkpoint 12325 | -6/Garrison | Local machine network offline 12356 | -6/Garrison | Garrison Relay disabled 12467 | -6/Garrison | Discovered new exit (range 8) 12501 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 12548 | -6/Garrison | Garrison Relay disabled 12598 | -6/Garrison | Garrison Relay disabled 12658 | -6/Garrison | Entered Factory 12658 | -6/Factory | Accompanied by 4 allies 12996 | -6/Factory | Lost 4 allies 13008 | -6/Factory | First assault squad dispatched 13019 | -6/Factory | Spotted B-75 Beast 13118 | -6/Factory | Identified exit to Garrison 13123 | -6/Factory | Discovered exit to Factory (range 13) 13169 | -6/Factory | Entered Garrison 13272 | -6/Garrison | Rescued a captive Derelict 13273 | -6/Garrison | Rescued a captive Derelict 13397 | -6/Garrison | Garrison Relay disabled 13525 | -6/Garrison | Triggered checkpoint 13606 | -6/Garrison | Spotted B-75 Beast 13680 | -6/Garrison | Assimilated Beast 5a with formatsys_high 13751 | -6/Garrison | Triggered checkpoint 13806 | -6/Garrison | Triggered checkpoint 13927 | -6/Garrison | Triggered checkpoint 13953 | -6/Garrison | Triggered checkpoint 14070 | -6/Garrison | Garrison Relay disabled 14110 | -6/Garrison | Discovered exit to Factory (range 15) 14127 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 14169 | -6/Garrison | Garrison Relay disabled 14223 | -6/Garrison | Garrison Relay disabled 14252 | -6/Garrison | Garrison Relay disabled 14259 | -6/Garrison | Garrison Relay disabled 14284 | -6/Garrison | Triggered checkpoint 14433 | -6/Garrison | Build established: Botlord-Mutant 14467 | -6/Garrison | Garrison Relay disabled 14571 | -6/Garrison | Triggered checkpoint 14605 | -6/Garrison | Discovered exit to Factory (range 6) 14617 | -6/Garrison | Lost 3 allies 14746 | -6/Garrison | Triggered checkpoint 14771 | -6/Garrison | Garrison Relay disabled 14825 | -6/Garrison | Discovered exit to Factory (range 14) 14879 | -6/Garrison | Entered Factory 14879 | -5/Factory | Accompanied by 11 allies 14879 | -5/Factory | Evolved 2 slots: Utility x2 14893 | -5/Factory | Discovered new exit (range 11) 14981 | -5/Factory | Lost 9 allies 16133 | -5/Factory | Identified exit to Garrison 16352 | -5/Factory | Entered Garrison 16352 | -5/Garrison | Accompanied by 8 allies 16421 | -5/Garrison | Spotted Striker 16447 | -5/Garrison | Local machine network offline 16512 | -5/Garrison | Spotted Striker 16526 | -5/Garrison | Allies destroyed Striker 16685 | -5/Garrison | Triggered checkpoint 16762 | -5/Garrison | Garrison Relay disabled 16862 | -5/Garrison | Found Relay Coupler [Proto] 16932 | -5/Garrison | Triggered checkpoint 17079 | -5/Garrison | Spotted B-75 Beast 17136 | -5/Garrison | Destroyed B-75 Beast 17212 | -5/Garrison | Spotted B-86 Titan 17596 | -5/Garrison | Garrison Relay disabled 17608 | -5/Garrison | Triggered checkpoint 17679 | -5/Garrison | Expanded RIF knowledge: Structural Interface 17725 | -5/Garrison | Discovered new exit (range 2) 17844 | -5/Garrison | Entered Factory 17844 | -4/Factory | Accompanied by 2 allies 17844 | -4/Factory | Evolved 2 slots: Utility x2 17939 | -4/Factory | Repaired Imp. Grenade Launcher? 18126 | -4/Factory | P-70 Sage assimilated allied Sentinel 7a 18134 | -4/Factory | P-70 Sage assimilated allied Archangel 6a 18468 | -4/Factory | Lost 3 allies 18632 | -4/Factory | Discovered new exit (range 16) 18670 | -4/Factory | Identified exit to Garrison 18670 | -4/Factory | Entered Garrison 18681 | -4/Garrison | Lost 3 parts (1p1n1u) 18813 | -4/Garrison | Garrison Relay disabled 18834 | -4/Garrison | Triggered checkpoint 18956 | -4/Garrison | Spotted B-86 Titan 19090 | -4/Garrison | Triggered checkpoint 19177 | -4/Garrison | Lost 4 parts (1p1n2u) 19204 | -4/Garrison | Destroyed B-86 Titan 19216 | -4/Garrison | Lost 6 allies 19233 | -4/Garrison | Lost 3 parts (2n1w) 19346 | -4/Garrison | Triggered checkpoint 19355 | -4/Garrison | Triggered checkpoint 19459 | -4/Garrison | Garrison Relay disabled 19513 | -4/Garrison | Discovered new exit (range 8) 19526 | -4/Garrison | Spotted B-90 Cyclops 19593 | -4/Garrison | Triggered checkpoint 19690 | -4/Garrison | Triggered checkpoint 19712 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 19766 | -4/Garrison | Rescued a captive Derelict 19788 | -4/Garrison | Garrison Relay disabled 19880 | -4/Garrison | Discovered new exit (range 13) 19898 | -4/Garrison | Garrison Relay disabled 20141 | -4/Garrison | Garrison Relay disabled 20147 | -4/Garrison | Lost 3 allies 20252 | -4/Garrison | Lost 4 allies 20361 | -4/Garrison | Discovered new exit (range 11) 20398 | -4/Garrison | Entered Research 20398 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20542 | -3/Research | Lost 4 allies 20613 | -3/Research | Discovered new exit (range 51) 20937 | -3/Research | P-80 Master assimilated allied Warden 8c 21059 | -3/Research | Garrison activated, responded to threat 21071 | -3/Research | Spotted B-86 Titan 21092 | -3/Research | Identified exit to Garrison 21092 | -3/Research | Entered Garrison 21115 | -3/Garrison | Lost 4 allies 21233 | -3/Garrison | Garrison Relay disabled 21334 | -3/Garrison | Triggered checkpoint 21341 | -3/Garrison | Spotted B-86 Titan 21344 | -3/Garrison | Autoassimilated Titan 8a with RIF 21356 | -3/Garrison | Destroyed Titan 8a 21396 | -3/Garrison | Lost 5 allies 21403 | -3/Garrison | Lost 3 parts (1n1u1w) 21633 | -3/Garrison | Spotted B-86 Titan 21633 | -3/Garrison | Assimilated Titan 8b with formatsys_high 21680 | -3/Garrison | Triggered checkpoint 21744 | -3/Garrison | Discovered new exit (range 12) 21756 | -3/Garrison | Expanded RIF knowledge: Autoassimilate 21776 | -3/Garrison | Triggered checkpoint 21818 | -3/Garrison | Garrison Relay disabled 22007 | -3/Garrison | Discovered new exit (range 9) 22034 | -3/Garrison | Garrison Relay disabled 22042 | -3/Garrison | Triggered checkpoint 22068 | -3/Garrison | Garrison Relay disabled 22171 | -3/Garrison | Discovered new exit (range 11) 22256 | -3/Garrison | Triggered checkpoint 22279 | -3/Garrison | Garrison Relay disabled 22310 | -3/Garrison | Found embedded Infiltrators 22451 | -3/Garrison | Entered Research 22451 | -2/Research | Accompanied by 12 allies 22451 | -2/Research | Evolved 2 slots: Utility x2 22526 | -2/Research | Identified exit to Garrison 22537 | -2/Research | Entered Garrison 22537 | -2/Garrison | Accompanied by 13 allies 22551 | -2/Garrison | Expanded RIF knowledge: Alert ID Control 22591 | -2/Garrison | Discovered new exit (range 72) 22591 | -2/Garrison | Discovered new exit (range 43) 22591 | -2/Garrison | Discovered new exit (range 64) 22621 | -2/Garrison | Learned Access security intel 22645 | -2/Garrison | Triggered checkpoint 22665 | -2/Garrison | Garrison Relay disabled 22719 | -2/Garrison | Spotted B-90 Cyclops 22720 | -2/Garrison | Triggered checkpoint 22725 | -2/Garrison | Triggered checkpoint 22733 | -2/Garrison | Triggered checkpoint 22738 | -2/Garrison | Allies destroyed B-90 Cyclops 22792 | -2/Garrison | Lost 5 allies 22839 | -2/Garrison | Triggered checkpoint 22873 | -2/Garrison | Lost 3 allies 23012 | -2/Garrison | QS Assembler disabled 23111 | -2/Garrison | Entered Access 23111 | -1/Access | Accompanied by 13 allies 23111 | -1/Access | Evolved 2 slots: Utility x2 23229 | -1/Access | P-80 Master assimilated allied Enforcer 9a 23232 | -1/Access | Garrison activated, responded to threat 23416 | -1/Access | Spotted B-99 Colossus 23441 | -1/Access | Allies destroyed B-99 Colossus 23467 | -1/Access | Lost 5 allies 23533 | -1/Access | Identified exit to Surface 23616 | -1/Access | Garrison activated, responded to threat 23850 | -1/Access | Spotted B-99 Colossus 23852 | -1/Access | Spotted B-99 Colossus 23854 | -1/Access | Assimilated Colossus 10a with formatsys_high 23867 | -1/Access | Allies destroyed B-99 Colossus 23909 | -1/Access | Lost 3 parts (3w) 24133 | -1/Access | Garrison activated, responded to threat 24135 | -1/Access | P-80 Master assimilated allied Terminator 10d 24201 | -1/Access | Identified exit to Garrison 24264 | -1/Access | Lost 5 allies 24396 | -1/Access | System corruption reached 10% 24441 | -1/Access | Lost 3 parts (1p1n1u) 24611 | -1/Access | First assault squad dispatched 24816 | -1/Access | Assimilated ARC 10a with formatsys_deep 24915 | *** | Escaped! Last Messages --------------- 24753_ Enforcer 10c reactivates. 24783_ W-44 Eye destroyed. 24805_ System corrupted: Component data lost. 24816_ Jacked C-30 ARC... >>formatsys_deep Rerouting network defenses. Erasing system data. Penetrating internal systems. Installing primary routines, ETC: 6. 24817_ Reactivated ARC 10a. 24827_ System corrupted: Matter fused (-10). 24861_ ALERT: Significant disruption in Zone 4P, multiple assault carriers dispatched. 24863_ System corrupted: Matter fused (-8). 24880_ System corrupted: Component data lost. 24881_ Sealed Heavy Doors breached. 24886_ ALERT: Rogue bot located, Programmers report to Access Zone 5L. 24896_ System corrupted: Matter fused (-9). 24897_ Main Access Shell breached. 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"??" #???????? | | ??????????# % "" """"??????? "??" #?????##? | | ??????????# "??"""""" "??" ######### | | ??????????# % "??" " ""?" ^ | | ??????????# "??" g" """ ^ | | ??????????# "??" @g " " | | ??????????# "??" " """" | | ??????????# "??"""""" "??" ###+##### | | ??????????# "??????? "??" # | | ??????????# "??????? "??" # [ | | ??????????# #######"???????###??######### | | ??????????# #???????????????????????????# | | ###########h #???????????????????????????# | | " # g#???????????????????????????# | | " # h#???????????????????????????# """"" | | + #???????????????????????????# """""" | | # #???????????????????????????# """""" | | " # #???????????????????????????# """"" | | """ # #???????????????????????????# | | """ # #???????###########?????????# | | " # #???????# #?????????#######+# | | ########### #???????# #???????????????# # | | ########### #???????# #???????????????# # | | #???????# #???????????????# # | | #???????# #???????????????# # | | #???????# ! #???????????????# # | | #???????# #???????????????# # | | #???????#?? ??#???????????????# # | | #???#########+#####???????######??# # | | #???# #??????## #### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 1050 Resistance: TH 15 Melee Speed Boost 20 Evasion (%) 55 Target Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 9 Relay Coupler Value 416 Item Schematics ----------------- Lrg. Storage Unit | -10/Mines | Hacked Hcp. Storage Unit | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Seismic Detector | -9/Materials | Scanalyzed Imp. Trap Extractor | -9/Materials | Scanalyzed Mak. Spear | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicSniperPit Manual? 0 Play Time 05:39:04 Cumulative 205.8 hours Start 2025.04.21 @ 15:29:01 End 2025.05.01 @ 12:52:36 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 113 Adventurer 3 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 60ca48ed-a290-4afa-af9b-41e7ed974806