Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.15 @ 09:06:43 Player: K.K.Y. Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (2210) 2210 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 6962 Bonus ------- Follower Combat Kills 442 Cogmind --------- Core Integrity 0/1000 Matter 114/300 Energy 27/100 System Corruption 0% Temperature Critical (658) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Transmission Jammer Advanced System Shield Improved Component Analysis Suite Improved Corruption Screen > --- WEAPON (3) ------- Compact Ion Cannon Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Experimental Heat Sink Advanced Shield Generator Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Cooling System Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Hacking Suite System Shield Improved Component Analysis Suite Improved Corruption Screen > --- WEAPON ----------- Variable Charge Gun Long-range Proton Cannon Enhanced Coil Gun > --- INVENTORY -------- Long-range Tractor Beam Advanced Drone Bay High-powered Shock Rifle Coil Gun [Rating: 97] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Xenon Bombardment Thruster Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced System Shield Device Structural Scanner Processor Improved Corruption Screen Hackware Advanced System Shield Weapon Light Cannon Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 11 | . 1 . . . . 10 Power 1 | . . . . . . 1 Propulsion 4 | . 1 . . . . 3 Utility 5 | . . . . . . 5 Weapon 1 | . . . . . . 1 Parts Attached 72 | 7 8 . 7 7 4 39 Power 15 | 1 1 . 1 2 1 9 Engine 6 | 1 1 . 1 1 . 2 Core 6 | . . . . 1 1 4 Reactor 3 | . . . . . . 3 Propulsion 22 | 2 3 . 3 1 2 11 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 7 | 2 2 . . . . 3 Hover . | . . . . . . . Flight 15 | . 1 . 3 1 2 8 Utility 18 | 2 1 . 1 1 1 12 Device 10 | . 1 . 1 1 . 7 Storage . | . . . . . . . Processor 4 | 2 . . . . . 2 Hackware 4 | . . . . . 1 3 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 2 3 . 2 3 . 7 Energy Gun 7 | 1 1 . 1 1 . 3 Energy Cannon 4 | . . . . 2 . 2 Ballistic Gun 2 | 1 . . . . . 1 Ballistic Cannon 3 | . 2 . . . . 1 Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 3 Parts Lost 22 | . . . 1 . . 21 Power 4 | . . . . . . 4 Propulsion 11 | . . . . . . 11 Utility 4 | . . . . . . 4 Weapon 3 | . . . 1 . . 2 Highest Loss Streak 9 | . . . 1 . . 9 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 4 5 4 4 5 4 Power . | . . 1 1 . . . Propulsion . | . . . . . . . Utility 2 | . 2 3 3 2 2 2 Weapon 1 | . 1 1 . 1 2 1 Tool/Special . | . . . . . . . Unused Backups 10 | . . . . . 1 9 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . . 1 5 Weapon 4 | . . . . . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 98 100 96 99 99 83 Engine 5 | . 12 12 12 . . 2 Core 3 | . . . . 11 12 2 Reactor 2 | . . . . . . 5 Wheel 8 | . 30 25 14 . . . Flight 23 | . 5 12 22 37 37 22 Device 16 | . 4 12 24 24 12 14 Processor 4 | . 20 12 . . . 6 Hackware 5 | . . . . . 11 12 Energy Gun 3 | . 6 . 4 6 . 4 Energy Cannon 7 | . . . . 17 25 5 Ballistic Gun 2 | . 6 . . . . 4 Ballistic Cannon 5 | . 11 25 9 . . . Special Weapon 1 | . . . 6 . . . Peak Build Rating 97 | 7 10 9 13 24 29 97 Average Rating 39 | 4 8 9 11 22 28 85 On Entrance 12 | . 7 9 9 12 22 29 Avg Prop Armor Cover (%) 3 | . 3 3 2 12 . . Naked Turns . | . . . . . . . Heaviest Build 57 | 5 12 12 13 19 20 57 Greatest Support 43 | 20 30 20 20 20 22 43 Greatest Overweight (x) 5 | 1 3 . 2 1 . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 4 | 1 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 3 Class Distribution -------------------- 49% | Hacker-Mutant 15% | Commander-Sprinter 13% | Wizard-Skirmisher 7% | Commander-Mutant 7% | Hacker-Skirmisher 3% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Sprinter | -7/Scraptown Wizard-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1539 | 253 154 . 278 195 43 616 Remotely . | . . . . . . . Salvage Created 2577 | 151 458 . 34 112 . 1822 Parts 121 | 10 26 . 5 3 . 77 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 3 | . 1 . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 40 | . 6 . 1 2 . 31 Guns 16 | . 6 . . . . 10 Cannons 20 | . . . 1 2 . 17 AOE 2 | . . . . . . 2 Classes Destroyed 10 | 2 4 . 1 2 . 1 Tunneler 3 | 3 . . . . . . Hauler 2 | . 2 . . . . . Recycler 4 | 1 2 . . . . 1 Watcher 5 | . 2 . . . . 3 Swarmer 9 | . 2 . 1 . . 6 Grunt 13 | . 4 . . . . 9 Sentry 7 | . . . . 1 . 6 Hunter 4 | . . . . . . 4 Programmer 7 | . . . . 1 . 6 Artisan 3 | . . . 3 . . . Best Kill Streak 6 | 3 4 . 1 1 . 6 Combat Bots Only 6 | . 2 . 1 1 . 6 Max Kills in Single Turn 2 | 1 1 . 1 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 271 | . 31 . 21 9 . 210 Missed 85 | . 10 . 8 3 . 64 Hits 186 | . 21 . 13 6 . 146 Projectile 186 | . 21 . 13 6 . 146 Critical Strikes 3 | . . . . . . 3 Damage Taken 2949 | . 134 . 150 52 . 2613 Core 1102 | . 18 . 20 12 . 1052 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1430 | . 85 . 64 37 . 1244 Regen/Repaired (Parts) 27 | . . . . . . 27 Core Remaining (%) 90 | 100 . . . . 80 . Volleys Fired 181 | 4 33 . 56 5 . 83 Largest 3 | 2 2 . 2 2 . 3 Hottest 345 | 60 95 . 130 160 . 345 Shots Fired 372 | 8 65 . 85 11 . 203 Gun 182 | 8 62 . 1 6 . 105 Cannon 169 | . 3 . 63 5 . 98 Launcher . | . . . . . . . Special 21 | . . . 21 . . . Kinetic 179 | 4 34 . 63 . . 78 Thermal 175 | 4 31 . 21 11 . 108 Explosive . | . . . . . . . Electromagnetic 18 | . . . 1 . . 17 Robot Hit Streak 69 | 6 67 . 69 11 . 43 Robot Miss Streak 3 | . . . 2 3 . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 252 | 6 61 . 11 9 . 165 Core Hits 104 | 5 21 . 5 9 . 64 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 15 | . 1 . . . . 14 Burn 3 | . 1 . . . . 2 Destroy 7 | . . . . . . 7 Blast 5 | . . . . . . 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6105 | 64 639 . 170 254 . 4978 Guns 2969 | 64 624 . . 146 . 2135 Cannons 3026 | . 15 . 146 108 . 2757 Explosions 86 | . . . . . . 86 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2336 | 19 251 . 146 . . 1920 Thermal 3351 | 45 388 . 24 254 . 2640 Explosive . | . . . . . . . Electromagnetic 418 | . . . . . . 418 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 1 2 . . Average Corruption 1 | . 1 1 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked 3 | . . . . . . 3 Effects 26 | . . 6 12 8 . . Message Errors 7 | . . 3 3 1 . . Matter Fused 6 | . . 1 4 1 . . Heat Flow Errors 5 | . . . 1 4 . . Energy Discharges 2 | . . . 2 . . . Data Loss (minor) 4 | . . 2 1 1 . . Data Loss (major) 1 | . . . 1 . . . Misfires 1 | . . . . 1 . . Overload Shots 2 | . . . . . . 2 Overflow Damage 22 | . . . . . . 22 Projectiles 22 | . . . . . . 22 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . . . 1 . . 4 Impact . | . . . . . . . Kinetic 5 | . . . 1 . . 4 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 693 | 20 176 . 182 252 . 693 Average Temperature 123 | 15 72 . 102 104 . 155 Received Heat Transfer 597 | . 90 . 72 24 . 411 Effects 31 | . . . . 4 . 27 Shutdowns 7 | . . . . . . 7 Energy Bleed 2 | . . . . 1 . 1 Interference 5 | . . . . 3 . 2 Matter Decay 2 | . . . . . . 2 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Damage (major) 8 | . . . . . . 8 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 16 | . . . . 4 . 12 Heat Transferred 5665 | 100 993 . 50 525 . 3997 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 86 | 100 100 100 . 100 . 76 Level 1 13 | . . . . . . 23 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 363 | 10 49 . . 26 . 363 Initial . | . . . . . . . Average 54 | 3 10 . . 3 . 95 Influence Increases 1979 | 20 178 . 155 141 . 1485 Destroy 0b10 Robot/C 1160 | . 120 . 80 80 . 880 Destroy 0b10 Robot/NC 80 | 20 30 . . . . 30 Destroy Leader 276 | . 28 . . . . 248 Allied During Kill 107 | . . . 15 17 . 75 Successful Hack 65 | . . . . 43 . 22 Disable Machine 20 | . . . . . . 20 Destroy Structure 211 | . . . . 1 . 210 Lose Combat Pursuer 60 | . . . 60 . . . Influence Decreases 1915 | 20 178 . 155 141 . 1421 Time Decay 1419 | 20 178 . 135 141 . 945 Lost Part 182 | . . . . . . 182 Lost Ally 314 | . . . 20 . . 294 Squads Dispatched 8 | . . . . . . 8 Investigation . | . . . . . . . Extermination 3 | . . . . . . 3 Reinforcement 5 | . . . . . . 5 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 2 | . . . . . . 2 Communications Jammed 2 | . . . . . . 2 Distress Signals 2 | . . . . . . 2 Times Spotted 76 | . 9 . 17 2 . 48 Peak Tracking Total 5 | . 3 . 3 1 . 5 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 6 | . . . 1 . . 5 Max in Single Turn 1 | . . . 1 . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 19 | . . . 1 9 . 9 Terminals 9 | . . . . 5 . 4 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . . . 1 Recycling Units 5 | . . . . 4 . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 48 | . . . 1 23 . 24 Successful 25 | . . . 1 12 . 12 Failed 23 | . . . . 11 . 12 Catastrophic 2 | . . . . 1 . 1 Database Lockouts . | . . . . . . . Manual 13 | . . . . 10 . 3 Terminals 21 | . . . . 11 . 10 Fabricators 6 | . . . . . . 6 Repair Stations 3 | . . . . . . 3 Recycling Units 15 | . . . . 12 . 3 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 6 | . . . 1 1 . 4 Part Schematic 1 | . . . . . . 1 Robot Schematic 1 | . . . . 1 . . Robot Analysis 1 | . . . . . . 1 Recall Reinforcements 1 | . . . . . . 1 Recall Assault 1 | . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 5 | . . . . . . 5 Load Schematic 2 | . . . . . . 2 Build 3 | . . . . . . 3 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 3 | . . . . 3 . . Retrieve Components 3 | . . . . 3 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 8 | . . . . 8 . . Terminals 4 | . . . . 4 . . Botnet 4 | . . . . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 4 . . Reject 4 | . . . . 4 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 15 | . . . . 6 . 9 Full Trace Events 3 | . . . . 3 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 58 | . . . . . . 58 Total Robot Build Rating 6 | . . . . . . 6 Part Schematics Acquired 1 | . . . . . . 1 Parts Built 4 | . . . . . . 4 Authchips . | . . . . . . . Time 133 | . . . . . . 133 Total Part Build Rating 34 | . . . . . . 34 Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 22 | . . . . . . 22 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . . . . 8 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 9 | . . . . 9 . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled 1 | . . . . . . 1 Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 26 | . . . 15 9 . 2 Largest Group 22 | . . . 14 22 22 22 Highest-Rated Group 397 | . . . 268 397 397 397 Highest-Rated Ally 32 | . . . 21 32 32 32 Total Orders . | . . . . . . . Ally Attacks 155 | . . . 20 18 . 117 Total Damage 2421 | . . . 421 228 . 1772 Kills 21 | . . . 3 2 . 16 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 3824 | . 188 441 1505 19 . 1671 IFF 806 | . . . . . . 806 Terrain 726 | . . . . . . 726 Structural 2153 | . 188 441 1505 19 . . Jamming 139 | . . . . . . 139 Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 5 | . . . 2 . 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 6078 | 85 508 441 1505 655 826 2058 Spaces Moved 5601 | 74 488 534 1600 738 812 1355 Core 108 | 59 4 . . 45 . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1821 | 15 484 534 788 . . . Hover . | . . . . . . . Flight 3672 | . . . 812 693 812 1355 Fastest Speed 26 | 50 80 80 34 34 32 26 Average Speed 65 | 78 80 80 58 38 32 96 Slowest Speed 434 | 100 200 80 210 100 34 434 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . . 4 . 2 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 67 | 4 89 99 90 99 55 34 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 4 | . . . 2 . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 42 | . . . . 1 . 41 Melee . | . . . . . . . Projectile 41 | . . . . 1 . 40 AOE 1 | . . . . . . 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 7616 | 93 540 547 2037 1095 1377 1927 Wait 1626 | . . 14 364 287 552 409 Move 5583 | 73 487 533 1599 729 811 1351 Hop 6 | . . . . 4 . 2 Pick Up 33 | 9 7 . . 2 3 12 Fast Attach 30 | . 2 . 3 2 1 22 Attach 18 | 7 2 . 1 1 . 7 Detach 2 | . . . 1 . . 1 Swap 35 | . 5 . 6 5 4 15 Drop 46 | . 4 . 7 4 6 25 Fire 181 | 4 33 . 56 5 . 83 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 56 | . . . . 56 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 5 exits: *Fac x4 / *Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Propulsion x1 183 | -10/Materials | Identified exit to Materials 183 | -10/Materials | Discovered exit to Materials (range 10) 312 | -10/Materials | Discovered exit to Materials (range 12) 314 | -10/Materials | Build established: Hacker-Mutant 471 | -10/Materials | Discovered exit to Materials (range 14) 576 | -10/Materials | Identified exit to Mines 576 | -10/Materials | Discovered exit to Mines (range 9) 594 | -10/Materials | Entered Mines 598 | -10/Mines | Discovered exit to Materials (range 12) 667 | -10/Mines | Identified exit to Subcaves 667 | -10/Mines | Discovered exit to Subcaves (range 14) 786 | -10/Mines | Discovered exit to Materials (range 10) 1035 | -10/Mines | Entered Subcaves 1075 | -10/Subcaves | Visited triangular shrine 1080 | -10/Subcaves | Found Prototype Device 1080 | -10/Subcaves | Identified V3-11A's Pendant 1085 | -10/Subcaves | Befriended Subdweller 1145 | -10/Subcaves | Befriended Subdweller 1220 | -10/Subcaves | Befriended Subdweller 1220 | -10/Subcaves | Befriended Subdweller 1266 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1270 | -10/Subcaves | Befriended Subdweller 1313 | -10/Subcaves | Visited 4L-MR0's lab 1360 | -10/Subcaves | Identified exit to Materials 1360 | -10/Subcaves | Discovered exit to Materials (range 2) 1364 | -10/Subcaves | Learned location of Zion (-6) 1364 | -10/Subcaves | Met a Zionite searching for "candidates" 1370 | -10/Subcaves | Befriended Subdweller 1370 | -10/Subcaves | Befriended Subdweller 1430 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1430 | -10/Subcaves | Befriended Subdweller 1466 | -10/Subcaves | Learned 4 Materials zone layouts 1554 | -10/Subcaves | A Subdweller sparked back to life 1554 | -10/Subcaves | A Subdweller sparked back to life 1554 | -10/Subcaves | A Subdweller sparked back to life 1555 | -10/Subcaves | Befriended Subdweller 1555 | -10/Subcaves | Befriended Subdweller 1555 | -10/Subcaves | Befriended Subdweller 1576 | -10/Subcaves | Learned Materials machine intel 1660 | -10/Subcaves | Befriended Subdweller 1795 | -10/Subcaves | Befriended Subdweller 1839 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1900 | -10/Subcaves | Identified exit to Recycling 1900 | -10/Subcaves | Discovered exit to Recycling (range 16) 2040 | -10/Subcaves | Befriended Subdweller 2040 | -10/Subcaves | Befriended Subdweller 2041 | -10/Subcaves | Discovered exit to Materials (range 5) 2540 | -10/Subcaves | Entered Recycling 2540 | -7/Recycling | Accompanied by 14 allies 2680 | -7/Recycling | Identified exit to Factory 2680 | -7/Recycling | Discovered exit to Factory (range 15) 2909 | -7/Recycling | Scanned before Scraplab entrance 2920 | -7/Recycling | Entered Scraplab 3064 | -7/Recycling | Identified exit to Scraptown 3064 | -7/Recycling | Discovered exit to Scraptown (range 2) 3093 | -7/Recycling | Build established: Commander-Mutant 3195 | -7/Recycling | Entered Scraptown 3195 | -7/Scraptown | Accompanied by 22 allies 3195 | -7/Scraptown | System corruption cleaned by C-Scrubber 3220 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 3321 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3432 | -7/Scraptown | Learned location of 2 exits from Factory 3433 | -7/Scraptown | Learned Factory emergency access door positions 3433 | -7/Scraptown | Learned Research stockpile data 3529 | -7/Scraptown | Build established: Commander-Sprinter 3583 | -7/Scraptown | Visited Comm Corps 3589 | -7/Scraptown | Visited Assassins FH 3602 | -7/Scraptown | Visited Shadow of the Wyrm 3606 | -7/Scraptown | Visited Awakened 3609 | -7/Scraptown | Visited IN-MT5's Study 3634 | -7/Scraptown | Visited The Evicted 3640 | -7/Scraptown | Visited Fellowship of the Rings 3656 | -7/Scraptown | Discovered exit to Factory (range 13) 4021 | -7/Scraptown | Entered Factory 4021 | -5/Factory | Accompanied by 22 allies 4021 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 4022 | -5/Factory | Identified exit to Factory 4247 | -5/Factory | Fabricated W-25 Informer (x2) 4316 | -5/Factory | Identified exit to Upper Caves 4316 | -5/Factory | Discovered exit to Upper Caves (range 8) 4404 | -5/Factory | Discovered exit to Factory (range 14) 4627 | -5/Factory | Lost 3 allies 4701 | -5/Factory | Build established: Hacker-Skirmisher 4731 | -5/Factory | Lost 9 allies 4843 | -5/Factory | Lost 3 parts (1p2n) 5064 | -5/Factory | Fabricated Enh. Hardcell Cannon (x2) 5134 | -5/Factory | Fabricated Particle Reactor (x2) 5204 | -5/Factory | Repaired Xenon Bombardment Thruster 5358 | -5/Factory | Build established: Wizard-Skirmisher 5605 | -5/Factory | Discovered exit to Factory (range 5) 5904 | -5/Factory | Lost 5 parts (2n2u1w) 6069 | -5/Factory | Core integrity fell below 50% 6074 | -5/Factory | Core integrity fell below 20% 6080 | -5/Factory | Core destroyed Last Messages --------------- 06075_ K-01 Serf collects debris. 06075_ Adv. System Shield destroyed. 06076_ Overheating: Enh. Hardcell Cannon damaged (-67). 06076_ K-01 Serf collects debris. 06077_ Overheating: Matter decay (-18). 06078_ K-01 Serf collects debris. 06078_ Destroyed Imp. Remote Datajack. 06078_ P-70 Sage suffers critical hit (Blast). 06078_ Destroyed Antigrav System. 06078_ P-70 Sage knocked back. 06079_ Overheating: Enh. Hardcell Cannon damaged (-7). 06079_ Overheating: Adv. System Shield damaged (-3). 06079_ Overheating: Imp. Transmission Jammer damaged (-5). 06079_ Overheating: Imp. Corruption Screen damaged (-10). 06080_ Overheating: Core damaged (-140). Map ----- +----------------------------------------------------+ | # %"" ##" "##? ????????? | | #! % "T" ### ###? ??????? | | """ """ ! # ###"""" """"#### ?????? | | """ """ # # = # ? ?????? | | """ """ ########+##""#*# ?????????? | | ############## # # """ """ """ #????????? | | ##? ? ? ?#?# ! # # """ """ """ #????????? | | ?# ? #?## #=# """ """ """??????????? | | #? """"?"?#??# #%# ???????????????? | | ?#???"?"" ##############*###??####?#?????????????? | | ?? ?????" #?# + ######?#????????????????? | | ?? "?"??"?#?# #####=#?##????? ##????????????? | | ???? ???## #??## ###?#???? ????????????? | | ????? ???# ####= #?#???? ????????????? | | ???? ?? ### + [ ! !##????? ?????????????? | | ???###+###### ####! #????? ??????????????? | | ???# ########### ### ##???#? #??????????????? | | #### #??####### #????? #??????????????? | | % ####;;p#;# #????? #??????????????? | | #### % % ##???? [##?????????????? | | ???#! # ###?### [[;##????????????? | | ???####### #???# =% ########?????? | | ?????????# ;#### % % ????? | | ?????????# % A k ????? | | ?????????+ Y % R % g k % ????? | | ??+??????# % Y !! kk@% R % k k% % ????? | | ?????????# # %%=% ##### %%% % = ????? | | ?????????# *#########+#######* ###+####?????? | | ?######### %####### #"# ##????????????? | | ?# / "" ##? #?????????????? | | ?# ##+##### # """ #?? #?????????????? | | ?# # !# # S" #?? #?????????????? | | ???? # # # "" #?? #?????????????? | | ?????# # """ # # """ #?? #?????????????? | | ??????# # """ # # #?? #?????????????? | | ??????# # """ !" # #?? #?????????????? | | ??????# + " # #??? #?????????????? | | ??????# #####+ /##+####+##??? #?????????????? | | #?????# ## " #???? ?#?????????????? | | #????## ## # #???? ?????????????????? | | ###### # # #??????????????????????? | | + " # # #??????????????????????? | | #### # # #??????????????????????? | | #??##### #??????????????????????? | | #??????# ###??????????????????????? | | #??????# #???????????????????????? | | #??????# #?????? ????????????????? | | #??????# #????? ????????????????? | | #??????# ##???# ???????????????? | | ###??????# #??? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 6 Corruption Block 15 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Targeting Accuracy 10 Offensive Hacking 34 Defensive Hacking 28 Item Schematics ----------------- Particle Reactor | -5/Factory | Hacked Robot Schematics ------------------ W-25 Informer | -7/Recycling | Hacked Fabricated ------------ W-25 Informer | x2 | -5/Factory Enh. Hardcell Cannon | x2 | -5/Factory | Preloaded Particle Reactor | x2 | -5/Factory Repaired ---------- Xenon Bombardment Thruster | 10% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableSapperTube Manual? 0 Play Time 00:44:10 Cumulative 197.5 hours Start 2025.12.15 @ 08:22:47 End 2025.12.15 @ 09:06:43 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 291 Rogue 0 Adventurer 0 Explorer 291 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 081a093a-c4ae-4ef6-bab0-f8387c8bb45b