Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 23:54:55 Player: luckinvolved Result: Destroyed by Fire Trap Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1707) 1707 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (771) 771 TOTAL SCORE: 6583 Bonus ------- Follower Combat Kills 204 Met Imprinter 300 Was Imprinted 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Improved Sensor Array 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Improved Heavy Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Angular Momentum Engine Armored Treads Armored Treads Armored Treads Wheel Armored Wheel Advanced Heat Sink Advanced Heat Sink Structural Scanner Advanced Sensor Array Advanced Sensor Array Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Kinecellerator Phase Shifter Cloaking Device Improved Hacking Suite Mobile Refinery Mk. CCLXVII Shock Rifle Gauss Rifle Hypervelocity Gauss Rifle Grenade Launcher Power Sword [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor 0b10 Decoder Chip [Scout] Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Slots Evolved 8 | . . 2 . . . 6 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 8 | . . 2 . . . 6 . . Weapon . | . . . . . . . . . Parts Attached 111 | 6 8 8 . 2 5 59 23 . Power 6 | 1 1 1 . . . 2 1 . Engine 6 | 1 1 1 . . . 2 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 38 | 2 6 1 . . . 21 8 . Treads 21 | 2 2 . . . . 11 6 . Leg . | . . . . . . . . . Wheel 17 | . 4 1 . . . 10 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 41 | 1 1 4 . 1 3 22 9 . Device 25 | . . 3 . 1 2 12 7 . Storage 2 | 1 1 . . . . . . . Processor 6 | . . . . . . 5 1 . Hackware . | . . . . . . . . . Protection 8 | . . 1 . . 1 5 1 . Artifact . | . . . . . . . . . Weapon 26 | 2 . 2 . 1 2 14 5 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 2 . 2 . . 1 7 1 . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . Slashing Weapon 9 | . . . . . . 6 3 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . . Parts Lost 32 | . . 6 . . 3 2 21 . Power 4 | . . 1 . . . 1 2 . Propulsion 8 | . . 1 . . 1 . 6 . Utility 12 | . . 1 . . 1 1 9 . Weapon 8 | . . 3 . . 1 . 4 . Highest Loss Streak 10 | . . 3 . . 1 1 10 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 85 94 88 97 94 90 45 26 Engine 9 | . 14 11 11 11 11 6 1 . Treads 2 | . 21 . . . . 2 7 . Wheel 15 | . 6 21 22 22 20 8 1 . Device 15 | . . 27 22 22 16 12 6 6 Storage 9 | . 14 11 11 11 11 6 4 . Processor 9 | . . . . . . 31 15 20 Protection 8 | . . . 11 11 14 6 1 . Ballistic Gun 10 | . 28 21 11 11 10 7 . . Launcher 2 | . . . . . 8 . . . Impact Weapon 2 | . . . . 8 2 . . . Slashing Weapon 1 | . . . . . . 5 7 . Naked Turns . | . . . . . . . . . Heaviest Build 129 | 14 89 97 96 102 102 129 116 1 Greatest Support 49 | 40 40 22 22 22 22 40 49 3 Greatest Overweight (x) 11 | . 4 9 4 4 7 9 11 . Average Overweight (x) 3 | . 1 4 4 4 4 6 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 Average Capacity 23 | 7 13 25 25 25 25 25 18 5 Most Carried 25 | 4 8 10 9 22 25 25 25 5 Average Carried 18 | 2 7 8 9 13 24 24 11 5 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 Final Carried 25 | 4 8 9 9 22 25 25 5 5 Class Distribution -------------------- 69% | Mutant 11% | Derelict-Mutant 6% | Derelict-Skirmisher 5% | Scavenger-Assassin 3% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Matter Collected 2307 | 230 226 236 . 28 231 1059 297 . Remotely . | . . . . . . . . . Salvage Created 2186 | . 412 279 . . 25 1253 217 . Parts 112 | . 21 19 . . 1 56 15 . Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . . . 1 . 17 . Prevented 4 | . . . . . 4 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Combat Hostiles Destroyed 39 | . 9 7 . . 4 13 6 . Melee 4 | . . . . . . 2 2 . Guns 27 | . 9 7 . . . 11 . . AOE 8 | . . . . . 4 . 4 . Classes Destroyed 12 | . 2 4 . . . 5 1 . Worker 1 | . . . . . . 1 . . Builder 4 | . 1 . . . . 3 . . Hauler 1 | . . . . . . 1 . . Recycler 2 | . . . . . . 2 . . Watcher 2 | . . 1 . . . 1 . . Swarmer 8 | . . 3 . . 4 1 . . Grunt 18 | . 9 1 . . . 5 3 . Brawler 3 | . . 1 . . . 1 1 . Duelist 1 | . . . . . . 1 . . Sentry 4 | . . 2 . . . 2 . . Hunter 2 | . . . . . . . 2 . Programmer 3 | . . . . . . 3 . . Best Kill Streak 5 | . 5 4 . . 2 5 4 . Combat Bots Only 5 | . 5 4 . . 2 3 4 . Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 . Gunslinging 1 | . . . . . . 1 . . Exploded 1 | . . . . . 1 . 1 . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Hostile Shots Fired 610 | . 49 69 . . 44 283 165 . Missed 188 | . 14 22 . . 15 89 48 . Damage Taken 6191 | . 454 565 . . 381 2360 2407 24 Core 1108 | . 92 60 . . 103 202 639 12 Absorbed by Shields 107 | . . 107 . . . . . . Core Remaining (%) 74 | 100 63 . . . 59 . . . Volleys Fired 144 | . 32 24 . . 28 49 11 . Largest 2 | . 2 2 . . 1 2 1 . Hottest 61 | . 40 40 . . 30 61 33 . Shots Fired 238 | . 64 44 . . 28 92 10 . Gun 207 | . 64 44 . . 5 92 2 . Cannon . | . . . . . . . . . Launcher 31 | . . . . . 23 . 8 . Special . | . . . . . . . . . Kinetic 207 | . 64 44 . . 5 92 2 . Thermal . | . . . . . . . . . Explosive 31 | . . . . . 23 . 8 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 12 17 . . 3 9 4 . Robot Miss Streak 4 | . 3 4 . . 2 2 1 . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 5 | . 3 . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 186 | . 46 29 . . 5 91 15 . Core Hits 106 | . 20 13 . . 13 39 21 . Critical Kills 9 | . . . . . . 9 . . Critical Parts Destroyed 9 | . . 2 . . . 7 . . Critical Strikes 21 | . . 2 . . . 19 . . Destroy 18 | . . 2 . . . 16 . . Sever 3 | . . . . . . 3 . . Melee Attacks 68 | . . . . 7 . 52 9 . Impact 7 | . . . . 7 . . . . Slashing 61 | . . . . . . 52 9 . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . 6 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 6 | . . . . . . 4 2 . Damage Inflicted 4421 | . 591 346 . . 389 2142 953 . Guns 1982 | . 591 346 . . 41 996 8 . Cannons . | . . . . . . . . . Explosions 995 | . . . . . 348 . 647 . Melee 1444 | . . . . . . 1146 298 . Ramming . | . . . . . . . . . Kinetic 1982 | . 591 346 . . 41 996 8 . Thermal . | . . . . . . . . . Explosive 995 | . . . . . 348 . 647 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1444 | . . . . . . 1146 298 . Piercing . | . . . . . . . . . Highest Corruption 11 | . 2 . . . . 4 11 11 Average Corruption 4 | . 2 . . . . 2 9 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 60 | . . . . . . 37 18 5 Message Errors 17 | . . . . . . 10 6 1 Matter Fused 11 | . . . . . . 6 3 2 Heat Flow Errors 13 | . . . . . . 8 3 2 Energy Discharges 6 | . . . . . . 5 1 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . 8 2 . Misdirections 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 60 | . . . . . 21 39 . . Projectiles . | . . . . . . . . . Explosions 21 | . . . . . 21 . . . Melee 39 | . . . . . . 39 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 175 | . . . . . 22 . 153 . Shots 8 | . . . . . 1 . 7 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 262 | . 5 . . . 23 262 245 133 Average Temperature 61 | . 2 . . . 10 67 84 61 Received Heat Transfer 1822 | . 258 205 . . 60 684 615 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Peak Influence 297 | . 297 217 16 . . 149 . . Initial 40 | . . 40 16 . . . . . Average 75 | . 158 96 16 . . 56 . . Maximum Alert Level 1 | . 1 1 . . . . . . Low Security (%) 90 | 100 64 75 100 . . 100 . . Level 1 9 | . 35 24 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 3 1 . . . 5 . . Investigation 2 | . 2 . . . . . . . Extermination 4 | . . . . . . 4 . . Reinforcement 3 | . 1 1 . . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Distress Signals 7 | . 2 3 . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 15 16 . . 12 27 17 4 Peak Tracking Total 10 | . 5 6 . . 4 4 10 8 Tactical Retreats 12 | . 1 . . . 3 4 3 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Traps Triggered 4 | . 2 . . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Machines Accessed 7 | . 4 1 . . . 2 . . Terminals 5 | . 4 1 . . . . . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 17 | . 12 2 . . . 3 . . Successful 8 | . 7 . . . . 1 . . Failed 8 | . 4 2 . . . 2 . . Catastrophic . | . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 25 | . 11 2 . . . 12 . . Terminals 14 | . 12 2 . . . . . . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . . . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 3 . . . . . . . Record 1 | . 1 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 4 . . . . . . . Terminals 4 | . 4 . . . . . . . Botnet 4 | . 4 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 1 . . . 1 . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 26 | . . . . 15 . 11 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Total Allies 10 | . . . . 8 . 2 . . Largest Group 8 | . . . . 8 7 2 . . Highest-Rated Group 250 | . . . . 250 225 170 . . Highest-Rated Ally 85 | . . . . 41 41 85 . . Zionite Dispatches 1 | . . . . . . 1 . . Heavy 1 | . . . . . . 1 . . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . . 25 4 . . Total Damage 1284 | . . . . . 987 297 . . Kills 8 | . . . . . 7 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 4 | . . . . 1 1 . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 236 | . . . . . . 236 . . Traps 4 | . . . . . . 4 . . Emergency Access 18 | . . . . . . 18 . . Items 135 | . . . . . . 135 . . Machines 14 | . . . . . . 14 . . Garrisons 3 | . . . . . . 3 . . Patrols 25 | . . . . . . 25 . . Reinforcements 1 | . . . . . . 1 . . Guards 34 | . . . . . . 34 . . Exits 2 | . . . . . . 2 . . Zionite Intel Received 3 | . . . . . . 3 . . Main Access 1 | . . . . . . 1 . . Prototype Schematics 1 | . . . . . . 1 . . Trap Installations 1 | . . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Turns Passed 8348 | 92 520 637 94 2029 2111 2266 488 111 Spaces Moved 4750 | 51 242 366 43 1203 1293 960 371 221 Core 508 | 4 . . . . . . 283 221 Treads 271 | 47 147 . . . . 9 68 . Legs . | . . . . . . . . . Wheels 3971 | . 95 366 43 1203 1293 951 20 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 140 145 145 145 160 50 50 Average Speed 148 | 151 161 145 145 145 151 182 108 50 Slowest Speed 490 | 160 320 215 145 145 195 410 490 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 34 44 10 88 98 29 50 36 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . . . . 3 1 . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 7 | . . . . 2 3 . 2 . Spaces Dug 28 | . . . . . 8 20 . . Terrain Destroyed 208 | . . . . . 154 22 32 . Melee 20 | . . . . . . 20 . . Projectile . | . . . . . . . . . AOE 186 | . . . . . 154 . 32 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Total 5709 | 63 307 425 75 1474 1415 1297 432 221 Wait 539 | 3 18 21 33 250 73 133 8 . Move 4740 | 50 241 365 42 1200 1292 959 370 221 Hop 1 | . . . . 1 . . . . Pick Up 62 | 4 5 7 . 13 10 19 4 . Fast Attach 27 | 6 2 2 . 1 1 11 4 . Attach 32 | . . 6 . 1 2 9 14 . Detach 5 | . . . . 1 1 1 2 . Swap 52 | . 6 . . . 2 39 5 . Drop 38 | . 3 . . . 6 22 7 . Fire 144 | . 32 24 . . 28 49 11 . Melee 61 | . . . . 7 . 47 7 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 284 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 8) 613 | -10/Materials | Entered another Materials area 613 | -9/Materials | Evolved 2 slots: Utility x2 846 | -9/Materials | Lost 3 parts (1p1n1w) 1061 | -9/Materials | Discovered new exit (range 16) 1168 | -9/Materials | Discovered new exit (range 6) 1242 | -9/Materials | Discovered new exit (range 6) 1250 | -9/Materials | Entered Mines 1338 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1344 | -9/Mines | Entered Zion 1397 | -7/Zion | Found Prototype Device 1397 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1494 | -7/Zion | Discovered new exit (range 10) 1855 | -7/Zion | Learned 4 Factory zone layouts 2180 | -7/Zion | Learned location of Data Miner (-6) 2232 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2513 | -7/Zion | Learned location of Warlord (-5) 2559 | -7/Zion | Given the Hacking Drone Bay 2559 | -7/Zion | Found Prototype Device 2760 | -7/Zion | Gained Derelict followers 3086 | -7/Zion | Imprinted 3088 | -7/Zion | Declared Zion's savior 3373 | -7/Zion | Entered Proximity Caves 3373 | -6/Proximity Caves | Accompanied by 8 allies 3411 | -6/Proximity Caves | Lost 4 allies 3542 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4265 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4293 | -6/Proximity Caves | Identified Hacking Drone Bay 4800 | -6/Proximity Caves | Spotted B-75 Beast 5476 | -6/Proximity Caves | Discovered new exit (range 3) 5484 | -6/Proximity Caves | Entered Factory 5484 | -6/Factory | Evolved 6 slots: Utility x6 5778 | -6/Factory | Build established: Derelict-Mutant 5792 | -6/Factory | Retrieved Zion intel report: Trap Installations 6030 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6193 | -6/Factory | Identified exit to Lower Caves 6487 | -6/Factory | Spotted B-75 Beast 6490 | -6/Factory | Retrieved Zion intel report: Main Access 6490 | -6/Factory | Identified exit to Factory 6491 | -6/Factory | Zion Heavy squad teleported in 6691 | -6/Factory | Build established: Derelict-Skirmisher 6731 | -6/Factory | Terminal network hard line cut 7693 | -6/Factory | Build established: Scavenger-Assassin 7750 | -6/Factory | Entered Lower Caves 7772 | -6/Lower Caves | System corruption reached 10% 7809 | -6/Lower Caves | Lost 8 parts (2n6u) 7884 | -6/Lower Caves | Lost 10 parts (2p3n3u2w) 8060 | -6/Lower Caves | Build established: Mutant 8065 | -6/Lower Caves | Core integrity fell below 50% 8102 | -6/Lower Caves | Learned 4 Factory zone layouts 8113 | -6/Lower Caves | Core integrity fell below 20% 8117 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8121 | -6/Lower Caves | Lost 3 parts (1n2w) 8160 | -6/Lower Caves | Attacked by a faux Warlord 8232 | -6/Lower Caves | Discovered new exit (range 13) 8238 | -6/Lower Caves | Entered another Lower Caves area 8323 | -6/Lower Caves | Learned Factory stockpile data 8328 | -6/Lower Caves | Encountered a Warlord checkpoint 8349 | -6/Lower Caves | Destroyed by Fire Trap Last Messages --------------- 08216_ Acquired 1 matter. 08222_ Acquired 5 matter. 08223_ Acquired 9 matter. 08232_ LILHDBZB:ZHAZS3JKT45HVB6UJC JB 08232_ EXIT=FOUND 08233_ Acquired 3 matter. LOCATION=UNKNOWN GOAL=ESCAPE 08257_ %LVRXKR&GK#HVY CSX0 K GAZHGBSC= 08273_ System corrupted: Matter fused (-7). 08288_ System corrupted: Heat flow error (+170). 08306_ System corrupted: Heat flow error (+113). 08323_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 08328_ JL-BBT(M): "Unaware activity is slow around here lately. Bring on the action!" 08336_ System corrupted: Matter fused (-6). 08349_ System corruption misinterpreted. 08349_ Triggered Fire Trap. 08349_ Burning plasma bursts from the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????## # | | ???????????????????????????????????????####?# # | | ???????????????????????????????????????# ## # | | ?????????????????# ????????????????????# # | | ????????????????## ???????????????????? # | | ????????????????? #???????????????????? | | ?????????????????? ????????????????????? ? | | ?????????????????? #???????????????????# ### | | ??????????????????? ??????#????????????# | | ???????????????????? # ???? #?????????????# | | ????????????????????? ???? #####?????????## ### | | ????????????????????#? ???? ???????????# #?? | | ????????????????????# # #??# ?????????????# ### | | ????????????????????# ## #??????????????# | | ????????????????????# # # ##???????###????# | | ????????????????????# @ #??????? #????###### | | ????????????????????# ## #??????? #?????????? | | ????????????????????????# ###???????# #?????????? | | ????????????????????????# ###??????## #?????????? | | ?????????????????????#### #?????## ##????????? | | ?????????????????????# #### #??#### ##???????? | | ?????????????????????# ### #?## #???????? | | ?????????????????????# ## ### ? ######### | | ??????????????????????# ## ?## # | | ??????????????????????## ## # | | ???????????????????????# ## # ### | | ???????????????????????## ? ## ## #?# | | ????????????????????????## ## ## #?# | | ????????????????????????## ## ## #?# | | ??????????????????????### ## ## #?# | | ?????????????????????## # ## ## ### ## | | ?????????????????????# ### ### ## ####? | | ????????????????????## #?# ##?# ##?? | | ????????????????????# ##?# #??# #?? | | ????????????????????# ##?? #??## ##?? | | ???????????????????# #??? ##### ###?? | | ???????????????????# ?? ##?# | | ???????????????????## ##?# | | ????????????????????# #??# ###### | | ????????????????????# ####??# ### ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 1200 Phase Shifting 5 Evasion (%) 50 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Slug Cannon | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Greatsword | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Hvy. Deuterium Engine | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatAlloyReplicator Manual? 0 Play Time 01:08:50 Cumulative 80.5 hours Start 2024.05.05 @ 16:51:18 End 2024.05.05 @ 23:54:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 112 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 41 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffef1616-d84a-4706-9550-becd50c70388