Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 23:04:39 Player: Lazz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (158) 790 Value Destroyed (5144) 5144 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (3925) 3925 TOTAL SCORE: 13439 Bonus ------- High Alert Combat Kills 543 Follower Combat Kills 582 Entered Garrisons 800 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/700 Matter 243/300 Energy 37/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer System Shield Relay Coupler [Grunt] (24) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Filter Weapon Cycler Improved Medium Armor Plating Medium Reactive Plating Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Medium Armor Plating System Shield Relay Coupler [Grunt] > --- WEAPON ----------- Flak Gun Flak Gun Remote Datajack > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Matter Filter Weapon Cycler Medium Reactive Plating Medium Reactive Plating Remote Shield Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Heavy] Relay Coupler [Behemoth] Flak Gun Flak Gun Flak Cannon Bore Cannon Missile Launcher Heavy Rocket Launcher Great Maul [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Reactive Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . 2 . . 2 . . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . Utility 3 | . . . . . 1 . . . 2 . Weapon 1 | . . 1 . . . . . . . . Parts Attached 88 | 7 1 4 23 6 1 11 4 6 19 6 Power 11 | 1 . 1 2 . . 3 . . 4 . Engine 7 | 1 . 1 2 . . 1 . . 2 . Core 4 | . . . . . . 2 . . 2 . Reactor . | . . . . . . . . . . . Propulsion 34 | 2 . 2 11 3 1 3 2 3 5 2 Treads 28 | 2 . 2 11 3 1 3 2 3 1 . Leg 3 | . . . . . . . . . 3 . Wheel 1 | . . . . . . . . . 1 . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 Utility 13 | 2 . . 2 . . 1 1 . 5 2 Device 2 | 1 . . . . . . . . 1 . Storage 2 | 1 . . 1 . . . . . . . Processor 1 | . . . 1 . . . . . . . Hackware 5 | . . . . . . . 1 . 2 2 Protection 3 | . . . . . . 1 . . 2 . Artifact . | . . . . . . . . . . . Weapon 30 | 2 1 1 8 3 . 4 1 3 5 2 Energy Gun 1 | . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 17 | 2 1 . 7 . . . 1 3 3 . Ballistic Cannon 6 | . . . . 3 . 2 . . 1 . Launcher 3 | . . . . . . 1 . . . 2 Special Weapon 2 | . . . 1 . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . . Parts Lost 27 | . . 1 2 . . . 2 . 11 11 Power 4 | . . 1 . . . . . . 2 1 Propulsion 12 | . . . . . . . . . 7 5 Utility 3 | . . . 1 . . . . . 1 1 Weapon 8 | . . . 1 . . . 2 . 1 4 Highest Loss Streak 11 | . . 1 1 . . . 1 . 4 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 1 3 3 13 19 19 19 19 19 18 17 Power 1 | . . . 1 1 1 1 1 1 1 . Propulsion 1 | . . . 2 2 1 . 1 2 1 . Utility 7 | . 1 1 2 7 9 11 12 10 9 10 Weapon 6 | . 2 1 6 9 7 6 4 5 6 6 Tool/Special . | . . . . . . . . . . . Unused Backups 21 | . . . 3 . 1 1 . 2 4 10 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 14 | . . . 1 . . 1 . 2 2 8 Weapon 7 | . . . 2 . 1 . . . 2 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 94 99 100 90 99 96 98 96 88 Engine 6 | . 14 11 11 11 9 7 . . 2 6 Core 2 | . . . . . . 1 9 9 4 . Treads 29 | . 28 28 33 33 36 36 36 36 22 . Leg 1 | . . . . . . . . . 3 13 Device 2 | . 14 11 6 . . . . . 1 . Storage 9 | . 14 11 11 11 9 9 9 9 7 7 Processor 7 | . . . 4 11 9 9 9 9 7 7 Hackware 5 | . . . . . . . 8 9 15 16 Protection 2 | . . . . . . 8 . . 4 5 Ballistic Gun 17 | . 28 22 31 12 . . 2 21 18 8 Ballistic Cannon 8 | . . . . 20 27 26 21 3 3 . Peak Build Rating 44 | 7 7 10 22 22 20 32 32 34 44 41 Average Rating 25 | 5 7 9 15 19 20 27 31 32 37 37 On Entrance 19 | . 7 7 10 22 19 20 30 30 33 41 Avg Prop Armor Cover (%) 11 | . . . . . . . . 6 12 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 84 | 12 13 18 57 60 60 70 65 61 84 68 Greatest Support 90 | 40 40 60 60 60 80 90 90 90 90 16 Greatest Overweight (x) 17 | . . . . . . . . 1 17 4 Average Overweight (x) . | . . . . . . . . . 1 3 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 19 20 20 20 20 20 20 19 Most Carried 20 | 3 4 5 20 20 20 20 20 20 20 20 Average Carried 16 | 1 3 3 13 19 19 19 19 19 18 17 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 5 Final Carried 20 | 3 3 5 20 20 20 20 20 20 18 5 Class Distribution -------------------- 50% | Scavenger-Gunner 20% | Gunner 11% | Bothacker-Gunner 7% | Commander-Gunner 4% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -9/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Matter Collected 4321 | 298 22 126 852 370 73 715 228 577 996 64 Remotely . | . . . . . . . . . . . Salvage Created 4644 | 109 58 206 1557 269 81 470 203 418 1181 92 Parts 329 | 9 4 15 103 18 8 40 9 39 77 7 Haulers Intercepted 7 | . . 1 5 . 1 . . . . . Recyclers Shooed 3 | . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 125 | . 1 5 24 11 3 26 5 17 25 8 Melee 1 | . . . . . . 1 . . . . Guns 67 | . 1 5 24 4 . . 1 16 16 . Cannons 43 | . . . . 7 3 21 4 1 7 . AOE 14 | . . . . . . 4 . . 2 8 Classes Destroyed 17 | 2 2 4 4 1 . 3 . . 1 . Worker 8 | . . . 3 . . . . . 5 . Builder 2 | . . . . . . . . . 2 . Tunneler 2 | 2 . . . . . . . . . . Hauler 7 | . . 1 5 . 1 . . . . . Recycler 7 | 1 . . 3 . . . . . 3 . Mechanic 1 | . . 1 . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . Watcher 4 | . . . 1 . . . . . 3 . Swarmer 50 | . . 3 3 5 3 7 . 11 11 7 Saboteur 3 | . . . . . . 3 . . . . Grunt 26 | . 1 1 10 3 . 3 3 . 4 1 Brawler 5 | . . . 2 . . 2 . . 1 . Duelist 6 | . . . . . . 3 . . 3 . Protector 1 | . . . 1 . . . . . . . Sentry 18 | . . 1 8 1 . 2 2 2 2 . Hunter 6 | . . . . 2 . 3 . 1 . . Programmer 10 | . . . . . . 3 . 3 4 . Best Kill Streak 8 | 2 2 3 8 3 4 6 2 8 7 8 Combat Bots Only 8 | . 1 3 6 3 3 6 2 8 4 8 Max Kills in Single Turn 8 | 1 1 2 2 1 2 2 2 3 4 8 Gunslinging 2 | . . . 1 . . . . 2 . . Exploded 8 | . . . . . . 2 . . 1 8 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Hostile Shots Fired 685 | . 4 15 95 50 7 83 30 81 202 118 Missed 202 | . 2 4 18 12 1 26 12 24 63 40 Hits 483 | . 2 11 77 38 6 57 18 57 139 78 Melee 23 | . . . 6 . . 5 . . 10 2 Projectile 460 | . 2 11 71 38 6 52 18 57 129 76 Critical Strikes 16 | . . . 3 1 . 1 . 4 5 2 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 6712 | . 24 115 1181 512 60 813 256 651 1949 1151 Core 994 | . . . 153 . . 83 15 30 206 507 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 321 | . . . . . . . . . 321 . Core Remaining (%) 84 | 100 100 . . 61 . . . 76 . . Volleys Fired 300 | 7 2 11 69 35 4 62 15 22 69 4 Largest 3 | 2 2 3 3 3 3 3 3 3 3 2 Hottest 114 | 40 40 80 100 99 99 114 114 99 93 75 Shots Fired 794 | 14 4 33 197 87 12 157 39 66 180 5 Gun 491 | 14 4 33 194 42 . . 8 56 139 1 Cannon 289 | . . . . 45 12 154 31 10 37 . Launcher 5 | . . . . . . 3 . . . 2 Special 9 | . . . 3 . . . . . 4 2 Kinetic 769 | 14 4 22 194 87 12 154 39 66 176 1 Thermal 14 | . . 11 3 . . . . . . . Explosive 5 | . . . . . . 3 . . . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 30 | 3 1 17 23 30 3 15 7 8 18 3 Robot Miss Streak 11 | 5 1 1 4 4 2 3 5 5 11 4 Penetration Max 1 | . . . . . . 1 1 . 1 . Secondary Targets 14 | . . . 7 1 . . . 5 1 . Max Gunslinging Chain 2 | . . . 2 1 . . . 2 1 . Shots Hit Robots 517 | 7 2 23 145 59 4 78 19 43 133 4 Core Hits 306 | 4 2 11 60 19 5 38 10 29 113 15 Critical Kills 8 | . . . 1 . . 4 1 2 . . Critical Parts Destroyed 8 | . . . . . . 2 3 2 1 . Critical Strikes 24 | . . . 1 1 1 12 4 4 1 . Destroy 17 | . . . 1 . . 7 4 4 1 . Blast 7 | . . . . 1 1 5 . . . . Melee Attacks 11 | . . . . . . 2 . . 6 3 Impact 11 | . . . . . . 2 . . 6 3 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10841 | 85 30 283 2072 921 147 2074 367 856 3043 963 Guns 5854 | 85 30 283 2072 532 . . 102 734 1995 21 Cannons 3099 | . . . . 389 147 1668 265 122 508 . Explosions 1864 | . . . . . . 406 . . 516 942 Melee . | . . . . . . . . . . . Ramming 24 | . . . . . . . . . 24 . Kinetic 8851 | 85 30 181 2072 921 147 1668 367 856 2503 21 Thermal 102 | . . 102 . . . . . . . . Explosive 1728 | . . . . . . 406 . . 380 942 Electromagnetic 136 | . . . . . . . . . 136 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 1 1 9 Average Corruption 1 | . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . . . . . . 3 8 2 Message Errors 4 | . . . . . . . . 1 2 1 Matter Fused 2 | . . . . . . . . . 2 . Heat Flow Errors 2 | . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . 1 . 1 Misfires 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 76 | . . . . . . 45 13 18 . . Projectiles 66 | . . . . . . 35 13 18 . . Explosions 10 | . . . . . . 10 . . . . Melee . | . . . . . . . . . . . Knockbacks 40 | . . . . 6 . 8 3 1 22 . Impact . | . . . . . . . . . . . Kinetic 39 | . . . . 6 . 8 3 1 21 . Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 148 | . . . . . . . . . 86 62 Shots 2 | . . . . . . . . . 1 1 Rammed 2 | . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 315 | . . 36 74 209 24 315 95 123 267 7 Average Temperature 51 | . . 14 18 48 14 86 40 35 42 7 Received Heat Transfer 1212 | . 12 30 441 75 9 144 90 9 189 213 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . 1 . Heat Transferred 225 | . . 225 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Maximum Alert Level 3 | . . . 1 3 2 3 2 3 2 2 Low Security (%) 25 | 100 100 100 46 . . . . . 26 . Level 1 40 | . . . 53 25 52 1 46 52 56 98 Level 2 20 | . . . . 36 47 53 53 19 16 1 Level 3 13 | . . . . 37 . 45 . 27 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1073 | 10 30 85 385 720 518 1073 522 752 455 401 Initial 522 | . . . 11 249 351 323 522 303 394 265 Average 351 | . 7 38 194 529 415 674 406 482 296 276 Influence Increases 4801 | 15 35 169 1249 491 217 810 215 449 900 251 Destroy 0b10 Robot/C 2880 | . 20 100 700 320 120 520 100 340 500 160 Destroy 0b10 Robot/NC 180 | 15 5 10 70 . 10 . 5 . 65 . Destroy Leader 516 | . 10 32 214 10 14 30 40 50 96 20 Allied During Kill 206 | . . . 120 10 39 36 . . 1 . Successful Hack 103 | . . 12 30 16 . 14 . 14 17 . Select Force Hacks 20 | . . . . . . . . . 20 . Disable Machine 225 | . . . 30 . 30 . 15 . 150 . Anti-Garrison Action 200 | . . . . 100 . 100 . . . . Destroy Structure 156 | . . . 10 20 4 50 25 . 21 26 Partial Spotted 15 | . . . . . . . . . 15 . Lose Combat Pursuer 300 | . . 15 75 15 . 60 30 45 15 45 Influence Decreases 4415 | 15 35 140 894 155 439 235 821 164 1273 244 Entered New Map 1884 | . . . 18 135 369 175 551 164 358 114 Time Decay 1411 | 15 35 130 486 . 50 . 100 . 595 . Lost Part 270 | . . 10 20 . . . 20 . 110 110 Lost Ally 400 | . . . 220 20 20 60 . . 60 20 Purge Threat 450 | . . . 150 . . . 150 . 150 . Squads Dispatched 23 | . 1 1 8 . . . 3 . 10 . Investigation 4 | . 1 1 1 . . . . . 1 . Extermination 4 | . . . . . . . . . 4 . Reinforcement 5 | . . . 1 . . . 2 . 2 . Assault 2 | . . . 2 . . . . . . . Garrison 8 | . . . 4 . . . 1 . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Distress Signals 14 | . . 1 2 . . . 2 3 6 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 205 | . 3 8 46 14 7 26 15 21 49 16 Peak Tracking Total 18 | . 2 3 9 3 5 7 6 8 6 18 Tactical Retreats 15 | . . 1 4 1 . 4 1 2 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Traps Triggered 10 | . 1 . 1 1 . 3 . 1 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Machines Disabled 19 | . . . 2 2 2 2 1 . 10 . Max in Single Turn 6 | . . . 1 1 . 1 1 . 6 . Garrison Relay 3 | . . . . 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Machines Accessed 29 | . 1 3 9 3 1 1 3 1 7 . Terminals 20 | . 1 2 8 3 . 1 1 1 3 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . 1 . 1 . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . Total Hacks 70 | . 2 11 23 6 1 1 11 1 14 . Successful 34 | . 1 2 13 1 1 1 7 1 7 . Failed 36 | . 1 9 10 5 . . 4 . 7 . Catastrophic 10 | . 1 . 4 2 . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . Manual 28 | . 2 1 17 . . . 4 . 4 . Terminals 51 | . 2 8 21 6 . 1 4 1 8 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 12 | . . 3 . . . . 6 . 3 . Garrison Access 5 | . . . 2 . 1 . 1 . 1 . Terminal Hacks 16 | . 1 1 8 1 . 1 1 1 2 . Robot Analysis 3 | . 1 . 1 . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 2 | . . . 2 . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . Unreport Threat 3 | . . . 1 . . . 1 . 1 . Registered Components 1 | . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . Security Stations 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . 1 . . . . 5 . 2 . Retrieve Study 8 | . . 1 . . . . 5 . 2 . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 5 | . . . 4 . . . . . 1 . Terminals 3 | . . . 3 . . . . . . . Botnet 3 | . . . 3 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . Download 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Broadcast 1 | . . . 1 . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 1 2 7 3 1 . 2 . 6 . Full Trace Events 4 | . . 1 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 8 | . . 1 . . . . 5 . 2 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Used RIF Installer 4 | . . . . 1 . 1 . 1 . 1 Coupler Efficiency 1 | . . . . . . . . . . 1 Command Fork 1 | . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . 1 . . Robots Hacked 5 | . . . . . . . . . 4 1 Non-combat . | . . . . . . . . . . . Combat 5 | . . . . . . . . . 4 1 Robot Hacks Applied 5 | . . . . . . . . . 4 1 go_dormant 1 | . . . . . . . . . 1 . formatsys_high 4 | . . . . . . . . . 3 1 Relay Couplers Released 14 | . . . . 5 . 9 . . . . Machine Destruction 14 | . . . . 5 . 9 . . . . Attached 4 | . . . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Total Allies 20 | . . . 12 4 . . . . 3 1 Largest Group 10 | . . . 10 4 4 3 . . 1 . Highest-Rated Group 115 | . . . 88 115 115 95 . . 16 . Highest-Rated Ally 39 | . . . 31 39 39 39 . . 16 . Total Orders . | . . . . . . . . . . . Ally Attacks 151 | . . . 101 22 20 6 . . 2 . Total Damage 1705 | . . . 1083 338 262 22 . . . . Kills 22 | . . . 13 5 4 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Active Infowar (turns) 1301 | 46 161 321 773 . . . . . . . Seismic 1301 | 46 161 321 773 . . . . . . . Robot Analysis Total 3 | . 1 . 1 . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Turns Passed 6758 | 129 161 321 1373 815 109 866 214 696 1896 178 Spaces Moved 2853 | 62 96 133 589 395 48 381 74 254 717 104 Core 19 | 10 . . . . . . . . 1 8 Treads 2548 | 52 96 133 589 395 48 381 74 254 526 . Legs 10 | . . . . . . . . . 9 1 Wheels 272 | . . . . . . . . . 181 91 Hover . | . . . . . . . . . . . Flight 4 | . . . . . . . . . . 4 Fastest Speed 35 | 50 160 160 160 160 160 160 160 160 135 35 Average Speed 162 | 142 160 160 160 160 160 160 160 165 170 137 Slowest Speed 900 | 160 160 160 160 160 160 160 160 200 900 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 4 20 10 82 44 9 53 12 36 21 21 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 8 | . . . 1 . . . . . 6 1 Terrain Destroyed 85 | . . . 1 . 1 10 33 3 20 17 Melee 7 | . . . . . . . . . 6 1 Projectile 20 | . . . 1 . 1 6 8 3 1 . AOE 58 | . . . . . . 4 25 . 13 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Total 4340 | 87 100 215 863 513 71 512 136 483 1232 128 Wait 915 | 9 1 64 137 44 13 30 42 189 381 5 Move 2847 | 61 95 132 589 394 48 380 74 253 717 104 Hop . | . . . . . . . . . . . Pick Up 46 | 3 . 1 16 4 2 7 . 3 9 1 Fast Attach 32 | 7 . 3 4 . . 1 . 2 13 2 Attach 18 | . . 1 1 . 1 1 2 1 7 4 Detach 4 | . . . 1 . . . . 1 1 1 Swap 70 | . 1 2 24 7 1 16 2 5 10 2 Drop 66 | . 1 1 20 7 2 13 1 7 12 2 Fire 300 | 7 2 11 69 35 4 62 15 22 69 4 Melee 11 | . . . . . . 2 . . 6 3 Ram 2 | . . . . . . . . . 2 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 29 | . . . 2 22 . . . . 5 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: Mat / Gar) -9/Garrison -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 3 exits: [*Fac x2] / Gar) -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 3) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 593 | -9/Materials | Build established: Gunner 593 | -9/Materials | Discovered new exit (range 13) 612 | -9/Materials | Entered Storage 658 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 860 | -9/Storage | Garrison activated, responded to threat 948 | -9/Storage | Build established: Commander-Gunner 1044 | -9/Storage | Lost 3 allies 1181 | -9/Storage | Garrison activated, responded to threat 1483 | -9/Storage | Build established: Scavenger-Gunner 1661 | -9/Storage | Identified exit to Materials 1762 | -9/Storage | Met a pair of Derelict thieves 1983 | -9/Storage | Identified exit to Garrison 1985 | -9/Storage | Entered Garrison 1985 | -9/Garrison | Accompanied by 1 ally 2045 | -9/Garrison | Triggered checkpoint 2070 | -9/Garrison | Build established: Gunner 2185 | -9/Garrison | Triggered checkpoint 2232 | -9/Garrison | Installed Relay Interface Framework 2419 | -9/Garrison | Triggered checkpoint 2476 | -9/Garrison | Garrison Relay disabled 2535 | -9/Garrison | Discovered exit to Materials (range 12) 2700 | -9/Garrison | Learned Materials security intel 2800 | -9/Garrison | Entered Materials 2800 | -8/Materials | Accompanied by 4 allies 2800 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2909 | -8/Materials | Identified exit to Garrison 2909 | -8/Materials | Entered Garrison 2909 | -8/Garrison | Accompanied by 3 allies 3014 | -8/Garrison | Expanded RIF knowledge: Command Fork 3122 | -8/Garrison | Build established: Scavenger-Gunner 3381 | -8/Garrison | Garrison Relay disabled 3383 | -8/Garrison | Garrison Relay disabled 3549 | -8/Garrison | Triggered checkpoint 3555 | -8/Garrison | Triggered checkpoint 3569 | -8/Garrison | Triggered checkpoint 3764 | -8/Garrison | Discovered new exit (range 8) 3775 | -8/Garrison | Entered Materials 3928 | -8/Materials | Garrison activated, responded to threat 3989 | -8/Materials | Identified exit to Garrison 3989 | -8/Materials | Entered Garrison 4311 | -8/Garrison | Triggered checkpoint 4336 | -8/Garrison | Discovered new exit (range 65) 4336 | -8/Garrison | Discovered new exit (range 87) 4336 | -8/Garrison | Discovered new exit (range 36) 4336 | -8/Garrison | Discovered new exit (range 85) 4445 | -8/Garrison | Triggered checkpoint 4479 | -8/Garrison | Triggered checkpoint 4515 | -8/Garrison | Destroyed 8 combat bots 4661 | -8/Garrison | Expanded RIF knowledge: Robot Detection 4685 | -8/Garrison | Entered Factory 4685 | -7/Factory | Evolved 2 slots: Utility x2 4707 | -7/Factory | Discovered new exit (range 4) 4717 | -7/Factory | Discovered new exit (range 10) 5907 | -7/Factory | Garrison activated, responded to threat 6142 | -7/Factory | Lost 4 parts (4n) 6153 | -7/Factory | Build established: Bothacker-Gunner 6257 | -7/Factory | Lost 4 parts (1p1n1u1w) 6581 | -7/Factory | Identified exit to Garrison 6581 | -7/Factory | Entered Garrison 6644 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 6748 | -7/Garrison | Core integrity fell below 50% 6755 | -7/Garrison | Core integrity fell below 20% 6757 | -7/Garrison | Triggered checkpoint 6759 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06744_ G-47 Trooper destroyed. 06744_ S-27 Virus destroyed. 06744_ Carbon-fiber Leg destroyed. 06746_ System corrupted: Component data lost. 06746_ Missile Launcher destroyed. 06746_ System corrupted by crushing effect (+3). 06747_ Hvy. Rocket Launcher destroyed. 06749_ P-70 Sage repels hacking attempt. 06749_ Remote Datajack destroyed. 06750_ Dropped Hcp. Storage Unit. 06751_ Dropped Great Maul. 06752_ Relay Coupler [Brawler] destroyed. 06752_ System corrupted by crushing effect (+3). 06752_ Acquired VTOL Module. 06754_ VTOL Module destroyed. 06754_ Acquired VTOL Module. 06757_ Beams of light sweep through the air. An alarm sounds. 06757_ VTOL Module destroyed. 06757_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????? #????????????? | | ???????????????????????? ???????? #????????????? | | ???????????????????????? ???ggg?? #????????????? | | ??????????????????????## ##""""## ##???????????? | | ???????????????????#### #???????????? | | ???????????????????? " ? #???????????? | | ????????????????????? ?%" ? #???????????? | | ??????????????????????# ## #? #???????????? | | ????????????????????### ## ## ###?????????? | | ????????????????????# #?????????? | | ????????????????????# = #?????????? | | ????????????????????# =%* #?????????? | | ????????????????????? ! #?????????? | | ??????????????????????# ## s ##??????????? | | ?????????????????###### ## b %= #??????????? | | ????????????# @ g Y #####??????? | | ????????????# g p #??????? | | ????????????# ######## g = [ ### ? | | ??????????????????????###### #!%!]##?????# ?? | | ???????????????????????????# #!![] #??????????? | | ???????????????????????????######*!!/##??????????? | | ????????????????????????????????#![ #???????????? | | ????????????????????????????????## ##???????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# ########?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# ####### | | ?????????????????????????????????######## | | ????????????????????????????????????????# ####### | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #???### | | ????????????????????????????????????????# ###?#"" | | ????????????????????????????????????????# #?#" | | ????????????????????????????????????????# #?#"" | | ????????????????????????????????????????# #?### | | ????????????????????????????????????????######???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 72 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Aluminum Leg | -7/Factory | Hacked Com. Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokNanofilamentsWings Manual? 0 Play Time 00:53:11 Cumulative 222.4 hours Start 2026.07.03 @ 22:08:34 End 2026.07.03 @ 23:04:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 301 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 76 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6c1125f-f2b3-408a-8b3c-5b688c6c3b1f